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@commy2
Last active May 8, 2019 18:06
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class CfgVehicles {
class Truck_03_base_F;
class O_Truck_03_covered_F: Truck_03_base_F {
class TextureSources {
class Axni_Texture1 {
author = "Axni";
textures[] = {
"\Axni_AAF_Tempest\data\ext01_aaf.paa",
"\Axni_AAF_Tempest\data\ext02_aaf.paa",
"\Axni_AAF_Tempest\data\cargo_aaf.paa",
"\Axni_AAF_Tempest\data\cover_aaf.paa"
};
factions[] = {"IND_F"};
displayName = "Meine Retextur";
};
};
};
class Axni_Tempest_Covered: O_Truck_03_covered_F {
author = "Axni";
side = 2;
faction = "IND_F";
crew = "I_soldier_F";
displayName = "Tempest (Covered)";
textureList[] = {"Axni_Texture1",1};
};
};
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