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#Yahtzee.R | |
#By Cory Hofmann | |
#Last Updated: 2/26/2017 | |
# | |
#This code will simulate 3 rolls of 5 dice, trying to get a Yahtzee. | |
#Will determine odds of achieving Yahtzee in 1, 2, or 3 rolls. | |
#Also, to see best hand remaining if attempted and failed. | |
#Code is set-up to run 1,000,000 times to determine probabilities. | |
# | |
#Outputs: | |
#yahtzee -> # of Yahtzees in (1 Roll, 2 Roll, 3 Rolls) | |
#score -> Instances # of matching die (1, 2, 3, 4, 5) | |
remove(list=ls()) | |
total <- 1000000 #Desired number of games to simulate | |
score <- rep(0,total) | |
yahtzee <- c(0, 0, 0) | |
for (j in 1:total){ | |
###Roll 1 | |
roll <- sample(1:6, 5, replace = T) | |
highest <- 0 | |
for (i in c(1:6)){ | |
if (sum(roll == i) > highest){ | |
count <- sum(roll == i) | |
die <- i | |
highest <- sum(roll == i) | |
} | |
} | |
if (count == 5){ | |
yahtzee[1] = yahtzee[1] + 1 | |
score[j] <- 5 | |
next | |
} | |
###Roll 2 | |
roll2 <- sample(1:6, 5-count, replace = T) | |
count2 <- count + sum(roll2 == die) | |
if (count2 == 5){ | |
yahtzee[2] = yahtzee[2] + 1 | |
score[j] <- 5 | |
next | |
} | |
#If Roll 2 was 'better' than Roll 1, Reassign | |
for (k in c(1:6)){ | |
if (sum(roll2 == k) > count2){ | |
count2 <- sum(roll2 == k) | |
die <- k #Reassign | |
} | |
} | |
###Roll 3 | |
roll3 <- sample(1:6, 5-count2, replace = T) | |
count3 <- count2 + sum(roll3 == die) | |
#If Roll 3 was 'better' than Roll 2 | |
for (l in c(1:6)){ | |
if (sum(roll3 == l) > count3){ | |
count3 <- sum(roll3 == l) | |
die <- l #Reassign | |
} | |
} | |
if (count3 == 5){ | |
yahtzee[3] = yahtzee[3] + 1 | |
score[j] <- 5 | |
}else{ | |
score[j] <- count3 #Highest multiple | |
} | |
} | |
#Output | |
# | |
#Yahtzee in 1, 2, 3 = .0745%; 1.1668%; 3.3620%; | |
#Total = 4.6033% | |
# | |
#Best Score: | |
#1: 0.0783%; 2: 25.6249%; 3: 45.2652%; 4: 24.4283%; 5: 4.6033% | |
# | |
#For Reference, Exact Probabilities: | |
#Yahtzee in 1, 2, 3 = .077%; 1.186%; 3.34%; | |
#Total = 4.603% | |
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