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Created December 29, 2013 04:31
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29:34:973 EmuThread.cpp:113 I[BOOT]: Done.
29:38:092 System.cpp:297 I[BOOT]: PPSSPP v0.9.6-209-gff10d0b
29:38:095 PSPLoaders.cpp:99 D[LOAD]: HDRemaster mode is false
29:38:095 MemMap.cpp:126 I[MM]: Memory system initialized. RAM at 000000000B410000 (mirror at 0 @ 0000000087FF0000, uncached @ 00000000C7FF0000)
29:38:133 PSPLoaders.cpp:118 I[LOAD]: UCAS40234 : BLEACH~靈魂嘉年華~
29:38:133 PSPLoaders.cpp:188 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN...
29:38:133 HLE\sceKernelMemory.cpp:213 I[KERNEL]: Kernel and user memory pools initialized
29:38:134 FileUtil.cpp:260 D[COMMON]: CreateFullPath: path F:\ppsspp\memstick/
29:38:134 FileUtil.cpp:264 D[COMMON]: CreateFullPath: path exists F:\ppsspp\memstick/
29:38:134 FileUtil.cpp:260 D[COMMON]: CreateFullPath: path F:\ppsspp\flash0/
29:38:134 FileUtil.cpp:264 D[COMMON]: CreateFullPath: path exists F:\ppsspp\flash0/
29:38:134 FileUtil.cpp:260 D[COMMON]: CreateFullPath: path F:\ppsspp\memstick/PSP\PPSSPP_STATE
29:38:134 FileUtil.cpp:264 D[COMMON]: CreateFullPath: path exists F:\ppsspp\memstick/PSP\PPSSPP_STATE
29:38:158 Util\PPGeDraw.cpp:203 D[SCEGE]: PPGe drawing library initialized. DL: 08000100 Data: 08010100 Atlas: 08020a00 (2097152) Args: 08020100
29:38:158 HLE\sceKernel.cpp:142 I[KERNEL]: Kernel initialized.
29:38:164 HLE\sceKernelModule.cpp:707 D[MODULE]: Decrypting ~PSP file
29:38:221 ELF\ElfReader.cpp:352 D[LOAD]: String section: 52
29:38:221 ELF\ElfReader.cpp:413 D[LOAD]: Relocatable module
29:38:221 ELF\ElfReader.cpp:419 D[LOAD]: 2 segments:
29:38:221 ELF\ElfReader.cpp:427 D[LOAD]: Type: 00000001 Vaddr: 00000000 Filesz: 001fa7a4 Memsz: 001fa7a4
29:38:222 ELF\ElfReader.cpp:445 D[LOAD]: Loadable Segment Copied to 08804000, size 001fa7a4
29:38:222 ELF\ElfReader.cpp:427 D[LOAD]: Type: 00000001 Vaddr: 001fa7a8 Filesz: 00002de0 Memsz: 0003fcbc
29:38:222 ELF\ElfReader.cpp:445 D[LOAD]: Loadable Segment Copied to 089fe7a8, size 0003fcbc
29:38:222 Util\BlockAllocator.cpp:379 I[HLE]: -----------
29:38:222 Util\BlockAllocator.cpp:383 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
29:38:222 Util\BlockAllocator.cpp:383 I[HLE]: Block: 08804000 - 08a3e500 size 0023a500 taken=1 tag=ELF
29:38:222 Util\BlockAllocator.cpp:383 I[HLE]: Block: 08a3e500 - 0a000000 size 015c1b00 taken=0 tag=(untitled)
29:38:222 Util\BlockAllocator.cpp:385 I[HLE]: -----------
29:38:222 ELF\ElfReader.cpp:450 D[LOAD]: 53 sections:
29:38:222 ELF\ElfReader.cpp:467 D[LOAD]: NonData Section found: (null) Ignoring (size=00000000) (flags=00000000)
29:38:222 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .text Sitting at 08804000, size 001d4598
29:38:222 ELF\ElfReader.cpp:467 D[LOAD]: NonData Section found: .rel.text Ignoring (size=0007db18) (flags=00000000)
29:38:222 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceGe_user Sitting at 089d8598, size 00000060
29:38:222 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceDisplay Sitting at 089d85f8, size 00000020
29:38:222 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceCtrl Sitting at 089d8618, size 00000010
29:38:222 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceSuspendForUser Sitting at 089d8628, size 00000008
29:38:222 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.UtilsForUser Sitting at 089d8630, size 00000028
29:38:222 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.ThreadManForUser Sitting at 089d8658, size 00000100
29:38:222 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.SysMemUserForUser Sitting at 089d8758, size 00000030
29:38:222 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.StdioForUser Sitting at 089d8788, size 00000018
29:38:222 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.ModuleMgrForUser Sitting at 089d87a0, size 00000038
29:38:222 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.LoadExecForUser Sitting at 089d87d8, size 00000010
29:38:222 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.Kernel_Library Sitting at 089d87e8, size 00000010
29:38:222 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.IoFileMgrForUser Sitting at 089d87f8, size 00000058
29:38:222 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceImpose Sitting at 089d8850, size 00000010
29:38:222 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceOpenPSID Sitting at 089d8860, size 00000008
29:38:222 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceMpeg Sitting at 089d8868, size 00000010
29:38:222 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.scePsmfPlayer Sitting at 089d8878, size 00000070
29:38:222 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceRtc Sitting at 089d88e8, size 00000008
29:38:222 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceUtility Sitting at 089d88f0, size 00000050
29:38:222 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceAtrac3plus Sitting at 089d8940, size 00000058
29:38:222 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceUmdUser Sitting at 089d8998, size 00000040
29:38:222 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.scePower Sitting at 089d89d8, size 00000010
29:38:222 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceSasCore Sitting at 089d89e8, size 000000d0
29:38:222 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceAudio Sitting at 089d8ab8, size 00000048
29:38:222 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .lib.ent.top Sitting at 089d8b00, size 00000004
29:38:222 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .lib.ent Sitting at 089d8b04, size 00000010
29:38:222 ELF\ElfReader.cpp:467 D[LOAD]: NonData Section found: .rel.lib.ent Ignoring (size=00000008) (flags=00000000)
29:38:223 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .lib.ent.btm Sitting at 089d8b14, size 00000004
29:38:223 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .lib.stub.top Sitting at 089d8b18, size 00000004
29:38:223 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .lib.stub Sitting at 089d8b1c, size 000001cc
29:38:223 ELF\ElfReader.cpp:467 D[LOAD]: NonData Section found: .rel.lib.stub Ignoring (size=00000228) (flags=00000000)
29:38:223 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .lib.stub.btm Sitting at 089d8ce8, size 00000004
29:38:223 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .rodata.sceModuleInfo Sitting at 089d8cec, size 00000034
29:38:223 ELF\ElfReader.cpp:467 D[LOAD]: NonData Section found: .rel.rodata.sceModuleInfo Ignoring (size=00000020) (flags=00000000)
29:38:223 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .rodata.sceResident Sitting at 089d8d20, size 000001d4
29:38:223 ELF\ElfReader.cpp:467 D[LOAD]: NonData Section found: .rel.rodata.sceResident Ignoring (size=00000030) (flags=00000000)
29:38:223 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .rodata.sceNid Sitting at 089d8ef4, size 000002b4
29:38:223 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .rodata Sitting at 089d91b0, size 0000c348
29:38:223 ELF\ElfReader.cpp:467 D[LOAD]: NonData Section found: .rel.rodata Ignoring (size=0000bd88) (flags=00000000)
29:38:223 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .data Sitting at 089e5500, size 00019220
29:38:223 ELF\ElfReader.cpp:467 D[LOAD]: NonData Section found: .rel.data Ignoring (size=0000fce0) (flags=00000000)
29:38:223 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .eh_frame Sitting at 089fe720, size 00000074
29:38:223 ELF\ElfReader.cpp:467 D[LOAD]: NonData Section found: .rel.eh_frame Ignoring (size=00000010) (flags=00000000)
29:38:223 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .ctors Sitting at 089fe794, size 00000008
29:38:223 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .dtors Sitting at 089fe79c, size 00000008
29:38:223 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .cplinit Sitting at 089fe7a8, size 00000040
29:38:223 ELF\ElfReader.cpp:467 D[LOAD]: NonData Section found: .rel.cplinit Ignoring (size=00000038) (flags=00000000)
29:38:223 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .linkonce.d Sitting at 089fe7e8, size 00002da0
29:38:223 ELF\ElfReader.cpp:467 D[LOAD]: NonData Section found: .rel.linkonce.d Ignoring (size=000025e8) (flags=00000000)
29:38:223 ELF\ElfReader.cpp:463 D[LOAD]: Data Section found: .bss Sitting at 08a015c0, size 0003cea4
29:38:223 ELF\ElfReader.cpp:467 D[LOAD]: NonData Section found: .shstrtab Ignoring (size=000003cf) (flags=00000000)
29:38:223 ELF\ElfReader.cpp:471 D[LOAD]: Relocations:
29:38:223 ELF\ElfReader.cpp:495 D[LOAD]: .rel.text: Performing 64355 relocations on .text : offset = 001fe210
29:38:223 ELF\ElfReader.cpp:57 D[LOAD]: Loading 64355 relocations...
29:38:228 ELF\ElfReader.cpp:495 D[LOAD]: .rel.lib.ent: Performing 1 relocations on .lib.ent : offset = 0027bd28
29:38:228 ELF\ElfReader.cpp:57 D[LOAD]: Loading 1 relocations...
29:38:228 ELF\ElfReader.cpp:495 D[LOAD]: .rel.lib.stub: Performing 69 relocations on .lib.stub : offset = 0027bd30
29:38:228 ELF\ElfReader.cpp:57 D[LOAD]: Loading 69 relocations...
29:38:228 ELF\ElfReader.cpp:495 D[LOAD]: .rel.rodata.sceModuleInfo: Performing 4 relocations on .rodata.sceModuleInfo : offset = 0027bf58
29:38:228 ELF\ElfReader.cpp:57 D[LOAD]: Loading 4 relocations...
29:38:228 ELF\ElfReader.cpp:495 D[LOAD]: .rel.rodata.sceResident: Performing 6 relocations on .rodata.sceResident : offset = 0027bf78
29:38:228 ELF\ElfReader.cpp:57 D[LOAD]: Loading 6 relocations...
29:38:228 ELF\ElfReader.cpp:495 D[LOAD]: .rel.rodata: Performing 6065 relocations on .rodata : offset = 0027bfa8
29:38:228 ELF\ElfReader.cpp:57 D[LOAD]: Loading 6065 relocations...
29:38:229 ELF\ElfReader.cpp:495 D[LOAD]: .rel.data: Performing 8092 relocations on .data : offset = 00287d30
29:38:229 ELF\ElfReader.cpp:57 D[LOAD]: Loading 8092 relocations...
29:38:229 ELF\ElfReader.cpp:495 D[LOAD]: .rel.eh_frame: Performing 2 relocations on .eh_frame : offset = 00297a10
29:38:229 ELF\ElfReader.cpp:57 D[LOAD]: Loading 2 relocations...
29:38:229 ELF\ElfReader.cpp:495 D[LOAD]: .rel.cplinit: Performing 7 relocations on .cplinit : offset = 00297a20
29:38:229 ELF\ElfReader.cpp:57 D[LOAD]: Loading 7 relocations...
29:38:229 ELF\ElfReader.cpp:495 D[LOAD]: .rel.linkonce.d: Performing 1213 relocations on .linkonce.d : offset = 00297a58
29:38:229 ELF\ElfReader.cpp:57 D[LOAD]: Loading 1213 relocations...
29:39:037 HLE\sceKernelModule.cpp:835 I[LOAD]: Module mainTest: 00000000 089d8b04 089d8b1c
29:39:037 HLE\sceKernelModule.cpp:865 D[LOAD]: ===================================================
29:39:037 HLE\sceKernelModule.cpp:885 D[LOAD]: Importing Module sceAudio, stubs at 089d8ab8
29:39:037 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceAudioOutputBlocking : 089d8ab8
29:39:037 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceAudioOutputPannedBlocking : 089d8ac0
29:39:037 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceAudioChReserve : 089d8ac8
29:39:037 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceAudioChRelease : 089d8ad0
29:39:037 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceAudioChangeChannelConfig : 089d8ad8
29:39:037 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceAudioGetChannelRestLength : 089d8ae0
29:39:037 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceAudioChangeChannelVolume : 089d8ae8
29:39:037 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceAudioSetChannelDataLen : 089d8af0
29:39:037 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceAudioOutputPanned : 089d8af8
29:39:037 HLE\sceKernelModule.cpp:956 D[LOAD]: -------------------------------------------------------------
29:39:037 HLE\sceKernelModule.cpp:885 D[LOAD]: Importing Module sceSasCore, stubs at 089d89e8
29:39:037 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing __sceSasSetADSR : 089d89e8
29:39:037 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing __sceSasGetAllEnvelopeHeights : 089d89f0
29:39:037 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing __sceSasRevParam : 089d89f8
29:39:038 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing __sceSasGetPauseFlag : 089d8a00
29:39:038 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing __sceSasRevType : 089d8a08
29:39:038 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing __sceSasInit : 089d8a10
29:39:038 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing __sceSasSetVolume : 089d8a18
29:39:038 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing __sceSasCoreWithMix : 089d8a20
29:39:038 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing __sceSasSetSL : 089d8a28
29:39:038 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing __sceSasGetEndFlag : 089d8a30
29:39:038 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing __sceSasGetEnvelopeHeight : 089d8a38
29:39:038 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing __sceSasSetKeyOn : 089d8a40
29:39:038 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing __sceSasSetPause : 089d8a48
29:39:038 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing __sceSasSetVoice : 089d8a50
29:39:038 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing __sceSasSetADSRmode : 089d8a58
29:39:038 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing __sceSasSetKeyOff : 089d8a60
29:39:038 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing __sceSasCore : 089d8a68
29:39:038 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing __sceSasSetPitch : 089d8a70
29:39:038 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing __sceSasSetNoise : 089d8a78
29:39:038 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing __sceSasGetGrain : 089d8a80
29:39:038 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing __sceSasSetSimpleADSR : 089d8a88
29:39:038 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing __sceSasSetGrain : 089d8a90
29:39:038 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing __sceSasRevEVOL : 089d8a98
29:39:038 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing __sceSasGetOutputmode : 089d8aa0
29:39:038 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing __sceSasSetOutputmode : 089d8aa8
29:39:038 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing __sceSasRevVON : 089d8ab0
29:39:038 HLE\sceKernelModule.cpp:956 D[LOAD]: -------------------------------------------------------------
29:39:038 HLE\sceKernelModule.cpp:885 D[LOAD]: Importing Module scePower, stubs at 089d89d8
29:39:038 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing scePowerRegisterCallback : 089d89d8
29:39:038 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing scePowerGetBatteryLifePercent : 089d89e0
29:39:038 HLE\sceKernelModule.cpp:956 D[LOAD]: -------------------------------------------------------------
29:39:038 HLE\sceKernelModule.cpp:885 D[LOAD]: Importing Module sceUmdUser, stubs at 089d8998
29:39:038 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceUmdGetErrorStat : 089d8998
29:39:038 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceUmdCheckMedium : 089d89a0
29:39:038 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceUmdWaitDriveStatCB : 089d89a8
29:39:038 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceUmdCancelWaitDriveStat : 089d89b0
29:39:039 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceUmdGetDriveStat : 089d89b8
29:39:039 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceUmdWaitDriveStat : 089d89c0
29:39:039 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceUmdRegisterUMDCallBack : 089d89c8
29:39:039 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceUmdActivate : 089d89d0
29:39:039 HLE\sceKernelModule.cpp:956 D[LOAD]: -------------------------------------------------------------
29:39:039 HLE\sceKernelModule.cpp:885 D[LOAD]: Importing Module sceAtrac3plus, stubs at 089d8940
29:39:039 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceAtracGetStreamDataInfo : 089d8940
29:39:039 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceAtracReleaseAtracID : 089d8948
29:39:039 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceAtracDecodeData : 089d8950
29:39:039 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceAtracSetDataAndGetID : 089d8958
29:39:039 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceAtracAddStreamData : 089d8960
29:39:039 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceAtracSetSecondBuffer : 089d8968
29:39:039 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceAtracGetSecondBufferInfo : 089d8970
29:39:039 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceAtracSetLoopNum : 089d8978
29:39:039 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceAtracGetRemainFrame : 089d8980
29:39:039 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceAtracIsSecondBufferNeeded : 089d8988
29:39:039 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceAtracGetLoopStatus : 089d8990
29:39:039 HLE\sceKernelModule.cpp:956 D[LOAD]: -------------------------------------------------------------
29:39:039 HLE\sceKernelModule.cpp:885 D[LOAD]: Importing Module sceUtility, stubs at 089d88f0
29:39:039 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceUtilityLoadModule : 089d88f0
29:39:039 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceUtilityMsgDialogInitStart : 089d88f8
29:39:039 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceUtilitySavedataInitStart : 089d8900
29:39:039 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceUtilityMsgDialogShutdownStart : 089d8908
29:39:039 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceUtilitySavedataGetStatus : 089d8910
29:39:039 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceUtilityMsgDialogUpdate : 089d8918
29:39:039 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceUtilitySavedataShutdownStart : 089d8920
29:39:039 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceUtilityMsgDialogGetStatus : 089d8928
29:39:039 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceUtilitySavedataUpdate : 089d8930
29:39:039 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceUtilityUnloadModule : 089d8938
29:39:039 HLE\sceKernelModule.cpp:956 D[LOAD]: -------------------------------------------------------------
29:39:040 HLE\sceKernelModule.cpp:885 D[LOAD]: Importing Module sceRtc, stubs at 089d88e8
29:39:040 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceRtcGetCurrentClockLocalTime : 089d88e8
29:39:040 HLE\sceKernelModule.cpp:956 D[LOAD]: -------------------------------------------------------------
29:39:040 HLE\sceKernelModule.cpp:885 D[LOAD]: Importing Module scePsmfPlayer, stubs at 089d8878
29:39:040 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing scePsmfPlayerStop : 089d8878
29:39:040 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing scePsmfPlayerConfigPlayer : 089d8880
29:39:040 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing scePsmfPlayerCreate : 089d8888
29:39:040 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing scePsmfPlayerSetPsmf : 089d8890
29:39:040 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing scePsmfPlayerGetAudioOutSize : 089d8898
29:39:040 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing scePsmfPlayerGetVideoData : 089d88a0
29:39:040 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing scePsmfPlayerStart : 089d88a8
29:39:040 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing scePsmfPlayerDelete : 089d88b0
29:39:040 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing scePsmfPlayerUpdate : 089d88b8
29:39:040 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing scePsmfPlayerChangePlayMode : 089d88c0
29:39:040 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing scePsmfPlayerGetAudioData : 089d88c8
29:39:040 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing scePsmfPlayerGetPsmfInfo : 089d88d0
29:39:040 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing scePsmfPlayerReleasePsmf : 089d88d8
29:39:040 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing scePsmfPlayerGetCurrentStatus : 089d88e0
29:39:040 HLE\sceKernelModule.cpp:956 D[LOAD]: -------------------------------------------------------------
29:39:040 HLE\sceKernelModule.cpp:885 D[LOAD]: Importing Module sceMpeg, stubs at 089d8868
29:39:040 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceMpegInit : 089d8868
29:39:040 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceMpegFinish : 089d8870
29:39:040 HLE\sceKernelModule.cpp:956 D[LOAD]: -------------------------------------------------------------
29:39:040 HLE\sceKernelModule.cpp:885 D[LOAD]: Importing Module sceOpenPSID, stubs at 089d8860
29:39:040 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceOpenPSIDGetOpenPSID : 089d8860
29:39:040 HLE\sceKernelModule.cpp:956 D[LOAD]: -------------------------------------------------------------
29:39:040 HLE\sceKernelModule.cpp:885 D[LOAD]: Importing Module sceImpose, stubs at 089d8850
29:39:040 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceImposeSetLanguageMode : 089d8850
29:39:040 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceImposeGetBatteryIconStatus : 089d8858
29:39:040 HLE\sceKernelModule.cpp:956 D[LOAD]: -------------------------------------------------------------
29:39:040 HLE\sceKernelModule.cpp:885 D[LOAD]: Importing Module IoFileMgrForUser, stubs at 089d87f8
29:39:040 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceIoWrite : 089d87f8
29:39:040 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceIoDevctl : 089d8800
29:39:040 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceIoRead : 089d8808
29:39:040 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceIoRename : 089d8810
29:39:040 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceIoClose : 089d8818
29:39:041 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceIoReadAsync : 089d8820
29:39:041 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceIoGetstat : 089d8828
29:39:041 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceIoWaitAsync : 089d8830
29:39:041 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceIoOpen : 089d8838
29:39:041 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceIoLseek : 089d8840
29:39:041 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceIoPollAsync : 089d8848
29:39:041 HLE\sceKernelModule.cpp:956 D[LOAD]: -------------------------------------------------------------
29:39:041 HLE\sceKernelModule.cpp:885 D[LOAD]: Importing Module Kernel_Library, stubs at 089d87e8
29:39:041 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceKernelCpuSuspendIntr : 089d87e8
29:39:041 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceKernelCpuResumeIntr : 089d87f0
29:39:041 HLE\sceKernelModule.cpp:956 D[LOAD]: -------------------------------------------------------------
29:39:041 HLE\sceKernelModule.cpp:885 D[LOAD]: Importing Module LoadExecForUser, stubs at 089d87d8
29:39:041 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceKernelExitGame : 089d87d8
29:39:041 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceKernelRegisterExitCallback : 089d87e0
29:39:041 HLE\sceKernelModule.cpp:956 D[LOAD]: -------------------------------------------------------------
29:39:041 HLE\sceKernelModule.cpp:885 D[LOAD]: Importing Module ModuleMgrForUser, stubs at 089d87a0
29:39:041 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceKernelUnloadModule : 089d87a0
29:39:041 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceKernelGetModuleIdByAddress : 089d87a8
29:39:041 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceKernelGetModuleId : 089d87b0
29:39:041 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceKernelStartModule : 089d87b8
29:39:041 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceKernelStopUnloadSelfModuleWithStatus : 089d87c0
29:39:041 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceKernelLoadModule : 089d87c8
29:39:041 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceKernelStopModule : 089d87d0
29:39:041 HLE\sceKernelModule.cpp:956 D[LOAD]: -------------------------------------------------------------
29:39:041 HLE\sceKernelModule.cpp:885 D[LOAD]: Importing Module StdioForUser, stubs at 089d8788
29:39:041 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceKernelStdin : 089d8788
29:39:041 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceKernelStdout : 089d8790
29:39:041 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceKernelStderr : 089d8798
29:39:041 HLE\sceKernelModule.cpp:956 D[LOAD]: -------------------------------------------------------------
29:39:041 HLE\sceKernelModule.cpp:885 D[LOAD]: Importing Module SysMemUserForUser, stubs at 089d8758
29:39:041 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceKernelPrintf : 089d8758
29:39:041 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceKernelSetCompilerVersion : 089d8760
29:39:041 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceKernelAllocPartitionMemory : 089d8768
29:39:041 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceKernelGetBlockHeadAddr : 089d8770
29:39:041 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceKernelFreePartitionMemory : 089d8778
29:39:041 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceKernelSetCompiledSdkVersion395 : 089d8780
29:39:041 HLE\sceKernelModule.cpp:956 D[LOAD]: -------------------------------------------------------------
29:39:041 HLE\sceKernelModule.cpp:885 D[LOAD]: Importing Module ThreadManForUser, stubs at 089d8658
29:39:041 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceKernelDelayThread : 089d8658
29:39:042 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceKernelCreateSema : 089d8660
29:39:042 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceKernelSetEventFlag : 089d8668
29:39:042 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceKernelCreateCallback : 089d8670
29:39:042 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceKernelChangeCurrentThreadAttr : 089d8678
29:39:042 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceKernelDeleteEventFlag : 089d8680
29:39:042 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceKernelStartThread : 089d8688
29:39:042 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceKernelDeleteMutex : 089d8690
29:39:042 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceKernelWaitThreadEnd : 089d8698
29:39:042 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceKernelDeleteSema : 089d86a0
29:39:042 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceKernelGetThreadId : 089d86a8
29:39:042 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceKernelGetSystemTimeLow : 089d86b0
29:39:042 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceKernelSignalSema : 089d86b8
29:39:042 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceKernelWaitEventFlag : 089d86c0
29:39:042 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceKernelCreateThread : 089d86c8
29:39:042 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceKernelWaitSema : 089d86d0
29:39:042 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceKernelCreateEventFlag : 089d86d8
29:39:042 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceKernelPollSema : 089d86e0
29:39:042 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceKernelDelayThreadCB : 089d86e8
29:39:042 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceKernelUnlockMutex : 089d86f0
29:39:042 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceKernelChangeThreadPriority : 089d86f8
29:39:042 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceKernelExitDeleteThread : 089d8700
29:39:042 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceKernelClearEventFlag : 089d8708
29:39:042 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceKernelWaitThreadEndCB : 089d8710
29:39:042 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceKernelGetThreadCurrentPriority : 089d8718
29:39:042 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceKernelSleepThread : 089d8720
29:39:042 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceKernelDeleteThread : 089d8728
29:39:042 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceKernelReferEventFlagStatus : 089d8730
29:39:042 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceKernelExitThread : 089d8738
29:39:042 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceKernelLockMutex : 089d8740
29:39:042 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceKernelCreateMutex : 089d8748
29:39:042 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceKernelReferSemaStatus : 089d8750
29:39:042 HLE\sceKernelModule.cpp:956 D[LOAD]: -------------------------------------------------------------
29:39:042 HLE\sceKernelModule.cpp:885 D[LOAD]: Importing Module UtilsForUser, stubs at 089d8630
29:39:043 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceKernelLibcGettimeofday : 089d8630
29:39:043 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceKernelDcacheWritebackAll : 089d8638
29:39:043 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceKernelLibcClock : 089d8640
29:39:043 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceKernelLibcTime : 089d8648
29:39:043 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceKernelDcacheWritebackRange : 089d8650
29:39:043 HLE\sceKernelModule.cpp:956 D[LOAD]: -------------------------------------------------------------
29:39:043 HLE\sceKernelModule.cpp:885 D[LOAD]: Importing Module sceSuspendForUser, stubs at 089d8628
29:39:043 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceKernelPowerTick : 089d8628
29:39:043 HLE\sceKernelModule.cpp:956 D[LOAD]: -------------------------------------------------------------
29:39:043 HLE\sceKernelModule.cpp:885 D[LOAD]: Importing Module sceCtrl, stubs at 089d8618
29:39:043 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceCtrlSetSamplingMode : 089d8618
29:39:043 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceCtrlReadBufferPositive : 089d8620
29:39:043 HLE\sceKernelModule.cpp:956 D[LOAD]: -------------------------------------------------------------
29:39:043 HLE\sceKernelModule.cpp:885 D[LOAD]: Importing Module sceDisplay, stubs at 089d85f8
29:39:043 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceDisplaySetMode : 089d85f8
29:39:043 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceDisplaySetFrameBuf : 089d8600
29:39:043 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceDisplayWaitVblankStartCB : 089d8608
29:39:043 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceDisplayWaitVblankStart : 089d8610
29:39:043 HLE\sceKernelModule.cpp:956 D[LOAD]: -------------------------------------------------------------
29:39:043 HLE\sceKernelModule.cpp:885 D[LOAD]: Importing Module sceGe_user, stubs at 089d8598
29:39:043 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceGeListSync : 089d8598
29:39:043 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceGeUnsetCallback : 089d85a0
29:39:043 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceGeListEnQueueHead : 089d85a8
29:39:043 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceGeEdramGetSize : 089d85b0
29:39:043 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceGeContinue : 089d85b8
29:39:043 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceGeSetCallback : 089d85c0
29:39:043 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceGeListEnQueue : 089d85c8
29:39:043 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceGeDrawSync : 089d85d0
29:39:043 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceGeBreak : 089d85d8
29:39:043 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceGeGetCmd : 089d85e0
29:39:043 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceGeListUpdateStallAddr : 089d85e8
29:39:043 HLE\sceKernelModule.cpp:259 D[LOAD]: Importing sceGeEdramGetAddr : 089d85f0
29:39:043 HLE\sceKernelModule.cpp:956 D[LOAD]: -------------------------------------------------------------
29:39:043 HLE\sceKernelModule.cpp:1033 I[LOAD]: Exporting ent 0 named mainTest, 2 funcs, 4 vars, resident 089d8ec4
29:39:043 HLE\sceKernelModule.cpp:1123 D[LOAD]: Module SDK: 03090510
29:39:044 HLE\sceKernelModule.cpp:1318 I[LOAD]: Module entry: 088217a4
29:39:123 root N[BOOT]: EmuScreen.cpp:111 Loading D:/pspgames/bleach.ISO...
29:39:123 root D[COMMON]: FileUtil.cpp:432 GetCreateTime: F:\ppsspp\memstick/PSP\PPSSPP_STATE\UCAS40234_1.00_0.ppst: 1388291353
29:39:124 root D[G3D]: GPUCommon.cpp:931 DL Unknown: 26000000 @ 00000000
29:39:124 root D[G3D]: GPUCommon.cpp:931 DL Unknown: 28000000 @ 00000000
29:39:124 root D[G3D]: GPUCommon.cpp:931 DL Unknown: 5e000000 @ 00000000
29:39:124 root D[G3D]: GPUCommon.cpp:931 DL Unknown: cc000000 @ 00000000
29:39:124 root D[G3D]: GPUCommon.cpp:931 DL Unknown: e6000000 @ 00000000
29:39:124 root I[KERNEL]: HLE\sceKernelThread.cpp:2110 276=sceKernelCreateThread(name=user_main, entry=088218b8, prio=20, stacksize=262144)
29:39:124 root I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=276, argSize=33, argPtr=09fffed0)
29:39:124 root I[KERNEL]: HLE\sceKernelThread.cpp:2241 __KernelReturnFromThread: 0
29:39:124 root D[KERNEL]: HLE\sceKernelThread.cpp:1563 sceKernelGetThreadExitStatus(275)
29:39:124 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: root -> user_main (275->276, pc: 08000034->088218b8, returned from module) +144us
29:39:124 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2373 sceKernelDeleteThread(275)
29:39:124 user_main D[KERNEL]: HLE\sceKernelThread.cpp:439 Freeing thread stack root
29:39:124 user_main D[HLE]: Util\BlockAllocator.cpp:222 Merging Blocks
29:39:125 user_main I[HLE]: Util\BlockAllocator.cpp:379 -----------
29:39:125 user_main I[HLE]: Util\BlockAllocator.cpp:383 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
29:39:125 user_main I[HLE]: Util\BlockAllocator.cpp:383 Block: 08804000 - 08a3e500 size 0023a500 taken=1 tag=ELF
29:39:125 user_main I[HLE]: Util\BlockAllocator.cpp:383 Block: 08a3e500 - 09e3f000 size 01400b00 taken=1 tag=UserSbrk
29:39:125 user_main I[HLE]: Util\BlockAllocator.cpp:383 Block: 09e3f000 - 09fbfc00 size 00180c00 taken=0 tag=(untitled)
29:39:125 user_main I[HLE]: Util\BlockAllocator.cpp:383 Block: 09fbfc00 - 09fffc00 size 00040000 taken=1 tag=stack/user_main
29:39:125 user_main I[HLE]: Util\BlockAllocator.cpp:383 Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/root
29:39:125 user_main I[HLE]: Util\BlockAllocator.cpp:385 -----------
29:39:125 user_main D[KERNEL]: HLE\sceKernelMemory.cpp:798 277 = sceKernelAllocPartitionMemory(partition = 2, UserSbrk, type= 3, size= 20971520, addr= 00001000)
29:39:125 user_main D[KERNEL]: HLE\sceKernelMemory.cpp:816 08a3f000 = sceKernelGetBlockHeadAddr(277)
29:39:127 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2913 278=sceKernelCreateCallback(name=exit, entry=08804098, callbackArg=00000000)
29:39:127 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3715 sceKernelRegisterExitCallback(278)
29:39:127 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2913 279=sceKernelCreateCallback(name=power, entry=088040fc, callbackArg=00000000)
29:39:127 user_main D[HLE]: HLE\scePower.cpp:124 0=scePowerRegisterCallback(0, 279)
29:39:127 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2913 280=sceKernelCreateCallback(name=SysUmd, entry=0881a12c, callbackArg=00000000)
29:39:127 user_main D[IO]: HLE\sceUmd.cpp:282 0=sceUmdRegisterUMDCallback(id=00000118)
29:39:127 user_main D[IO]: HLE\sceUmd.cpp:219 1=sceUmdCheckMedium()
29:39:127 user_main D[IO]: HLE\sceUmd.cpp:246 0=sceUmdActivate(1, disc0:)
29:39:127 user_main D[IO]: HLE\sceUmd.cpp:304 0x32=sceUmdGetDriveStat()
29:39:128 user_main D[UTIL]: HLE\sceImpose.cpp:69 sceImposeSetLanguageMode(0000000a, 00000000)
29:39:128 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2483 0 = sceKernelChangeCurrentThreadAttr(clear = 00000000, set = 00004000)
29:39:128 user_main D[CTRL]: HLE\sceCtrl.cpp:397 sceCtrlSetSamplingMode(1)
29:39:128 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2110 281=sceKernelCreateThread(name=Sched, entry=088178e0, prio=15, stacksize=4096)
29:39:128 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=281, argSize=0, argPtr=00000000)
29:39:128 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> Sched (276->281, pc: 088179e4->088178e0, thread started) +156us
29:39:128 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> user_main (281->276, pc: 08817910->088179e4, vblank start waited) +0us
29:39:128 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:229 282=sceKernelCreateSema(fio Sema, 00000100, 0, 256, 00000000)
29:39:128 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:229 283=sceKernelCreateSema(fio_ReEnt Sema, 00000100, 1, 2, 00000000)
29:39:128 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2110 284=sceKernelCreateThread(name=fioThread, entry=08805e20, prio=28, stacksize=8192)
29:39:128 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=284, argSize=0, argPtr=00000000)
29:39:128 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:39:128 fioThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> fioThread (276->284, pc: 08804074->08805e20, change thread priority) +146us
29:39:128 fioThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:229 285=sceKernelCreateSema(add client, 00000100, 0, 1, 00000000)
29:39:129 fioThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(282, 1, 0)
29:39:129 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fioThread -> user_main (284->276, pc: 08805ec4->08804074, sema waited) +0us
29:39:129 user_main I[UTIL]: HLE\sceUtility.cpp:210 sceUtilityLoadModule(769)
29:39:129 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08811adc->08000000, utility module loaded) +0us
29:39:129 idle0 D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 0
29:39:129 idle0 D[SCEGE]: GLES\Framebuffer.cpp:564 Finding no FBO matching address 00000000
29:39:129 idle0 D[SCEGE]: GLES\Framebuffer.cpp:564 Finding no FBO matching address 00000000
29:39:129 idle0 D[SCEGE]: GLES\Framebuffer.cpp:564 Finding no FBO matching address 00000000
29:39:129 idle0 D[SCEGE]: GLES\Framebuffer.cpp:910 Found no FBO to display! displayFBPtr = 00000000
29:39:147 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Sched (272->281, pc: 08000000->08817910, idle) +15503us
29:39:147 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 26000000 @ 00000000
29:39:147 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 28000000 @ 00000000
29:39:147 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 5e000000 @ 00000000
29:39:147 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: cc000000 @ 00000000
29:39:147 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: e6000000 @ 00000000
29:39:147 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:39:147 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(285, 1) (count: 0 -> 1)
29:39:147 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> idle0 (281->272, pc: 08817910->08000000, vblank start waited) +0us
29:39:147 idle0 D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 0
29:39:147 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08811adc, idle) +9496us
29:39:147 user_main I[UTIL]: HLE\sceUtility.cpp:210 sceUtilityLoadModule(768)
29:39:147 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08811b10->08000000, utility module loaded) +0us
29:39:147 idle0 D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 1
29:39:147 idle0 D[SCEGE]: GLES\Framebuffer.cpp:564 Finding no FBO matching address 00000000
29:39:147 idle0 D[SCEGE]: GLES\Framebuffer.cpp:564 Finding no FBO matching address 00000000
29:39:148 idle0 D[SCEGE]: GLES\Framebuffer.cpp:564 Finding no FBO matching address 00000000
29:39:148 idle0 D[SCEGE]: GLES\Framebuffer.cpp:910 Found no FBO to display! displayFBPtr = 00000000
29:39:163 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Sched (272->281, pc: 08000000->08817910, idle) +7186us
29:39:163 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 26000000 @ 00000000
29:39:163 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 28000000 @ 00000000
29:39:163 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 5e000000 @ 00000000
29:39:163 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: cc000000 @ 00000000
29:39:163 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: e6000000 @ 00000000
29:39:163 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:39:163 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> idle0 (281->272, pc: 08817910->08000000, vblank start waited) +0us
29:39:163 idle0 D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 1
29:39:163 idle0 D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 2
29:39:163 idle0 D[SCEGE]: GLES\Framebuffer.cpp:564 Finding no FBO matching address 00000000
29:39:163 idle0 D[SCEGE]: GLES\Framebuffer.cpp:564 Finding no FBO matching address 00000000
29:39:163 idle0 D[SCEGE]: GLES\Framebuffer.cpp:564 Finding no FBO matching address 00000000
29:39:163 idle0 D[SCEGE]: GLES\Framebuffer.cpp:910 Found no FBO to display! displayFBPtr = 00000000
29:39:180 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Sched (272->281, pc: 08000000->08817910, idle) +16683us
29:39:180 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 26000000 @ 00000000
29:39:180 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 28000000 @ 00000000
29:39:180 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 5e000000 @ 00000000
29:39:180 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: cc000000 @ 00000000
29:39:180 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: e6000000 @ 00000000
29:39:180 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:39:180 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> idle0 (281->272, pc: 08817910->08000000, vblank start waited) +0us
29:39:180 idle0 D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 2
29:39:180 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08811b10, idle) +1129us
29:39:180 user_main I[UTIL]: HLE\sceUtility.cpp:210 sceUtilityLoadModule(770)
29:39:180 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08811b30->08000000, utility module loaded) +0us
29:39:180 idle0 D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 3
29:39:180 idle0 D[SCEGE]: GLES\Framebuffer.cpp:564 Finding no FBO matching address 00000000
29:39:180 idle0 D[SCEGE]: GLES\Framebuffer.cpp:564 Finding no FBO matching address 00000000
29:39:180 idle0 D[SCEGE]: GLES\Framebuffer.cpp:564 Finding no FBO matching address 00000000
29:39:180 idle0 D[SCEGE]: GLES\Framebuffer.cpp:910 Found no FBO to display! displayFBPtr = 00000000
29:39:197 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Sched (272->281, pc: 08000000->08817910, idle) +15553us
29:39:197 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 26000000 @ 00000000
29:39:197 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 28000000 @ 00000000
29:39:197 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 5e000000 @ 00000000
29:39:197 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: cc000000 @ 00000000
29:39:197 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: e6000000 @ 00000000
29:39:197 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:39:197 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> idle0 (281->272, pc: 08817910->08000000, vblank start waited) +0us
29:39:197 idle0 D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 3
29:39:197 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08811b30, idle) +9446us
29:39:197 user_main I[UTIL]: HLE\sceUtility.cpp:210 sceUtilityLoadModule(771)
29:39:197 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08811b50->08000000, utility module loaded) +0us
29:39:197 idle0 D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 4
29:39:197 idle0 D[SCEGE]: GLES\Framebuffer.cpp:564 Finding no FBO matching address 00000000
29:39:197 idle0 D[SCEGE]: GLES\Framebuffer.cpp:564 Finding no FBO matching address 00000000
29:39:197 idle0 D[SCEGE]: GLES\Framebuffer.cpp:564 Finding no FBO matching address 00000000
29:39:197 idle0 D[SCEGE]: GLES\Framebuffer.cpp:910 Found no FBO to display! displayFBPtr = 00000000
29:39:213 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Sched (272->281, pc: 08000000->08817910, idle) +7236us
29:39:213 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 26000000 @ 00000000
29:39:213 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 28000000 @ 00000000
29:39:213 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 5e000000 @ 00000000
29:39:213 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: cc000000 @ 00000000
29:39:213 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: e6000000 @ 00000000
29:39:213 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:39:213 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> idle0 (281->272, pc: 08817910->08000000, vblank start waited) +0us
29:39:213 idle0 D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 4
29:39:213 idle0 D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 5
29:39:213 idle0 D[SCEGE]: GLES\Framebuffer.cpp:564 Finding no FBO matching address 00000000
29:39:213 idle0 D[SCEGE]: GLES\Framebuffer.cpp:564 Finding no FBO matching address 00000000
29:39:213 idle0 D[SCEGE]: GLES\Framebuffer.cpp:564 Finding no FBO matching address 00000000
29:39:213 idle0 D[SCEGE]: GLES\Framebuffer.cpp:910 Found no FBO to display! displayFBPtr = 00000000
29:39:230 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Sched (272->281, pc: 08000000->08817910, idle) +16683us
29:39:230 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 26000000 @ 00000000
29:39:230 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 28000000 @ 00000000
29:39:230 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 5e000000 @ 00000000
29:39:230 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: cc000000 @ 00000000
29:39:230 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: e6000000 @ 00000000
29:39:230 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:39:230 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> idle0 (281->272, pc: 08817910->08000000, vblank start waited) +0us
29:39:230 idle0 D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 5
29:39:230 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08811b50, idle) +1079us
29:39:230 user_main D[IO]: HLE\sceUmd.cpp:246 0=sceUmdActivate(1, disc0:)
29:39:230 user_main D[IO]: HLE\sceUmd.cpp:426 0=sceUmdWaitDriveStatCB(stat = 00000029, timeout = 500000)
29:39:230 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3491 __KernelRunCallbackOnThread: Turning callback 279 into pending mipscall
29:39:230 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3375 Executing mipscall 1
29:39:232 user_main D[IO]: HLE\sceIo.cpp:564 1=sceKernelStdout()
29:39:232 user_main I[IO]: HLE\sceIo.cpp:835 stdout: SCE_POWER_CALLBACKARG_POWERONLINE
29:39:232 user_main D[IO]: HLE\sceIo.cpp:897 24=sceIoWrite(1, 08a31e54, 24)
29:39:232 user_main W[KERNEL]: HLE\sceKernelThread.cpp:1688 UNTESTED - waiting within a callback, probably bad mojo.
29:39:232 user_main D[IO]: HLE\sceIo.cpp:564 1=sceKernelStdout()
29:39:232 user_main I[IO]: HLE\sceIo.cpp:835 stdout: SCE_POWER_CALLBACKARG_BATTERYEXIST
29:39:232 user_main D[IO]: HLE\sceIo.cpp:897 25=sceIoWrite(1, 08a31e54, 25)
29:39:232 user_main W[KERNEL]: HLE\sceKernelThread.cpp:1688 UNTESTED - waiting within a callback, probably bad mojo.
29:39:233 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3422 __KernelReturnFromMipsCall(), returned 00000000
29:39:233 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3491 __KernelRunCallbackOnThread: Turning callback 280 into pending mipscall
29:39:233 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3350 Making mipscall pending on thread
29:39:233 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3524 Left callback 279 - power
29:39:233 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3375 Executing mipscall 2
29:39:234 user_main D[IO]: HLE\sceIo.cpp:564 1=sceKernelStdout()
29:39:234 user_main I[IO]: HLE\sceIo.cpp:835 stdout: UmdCallbackFunc() : count = 2, arg = 22 '
29:39:234 user_main D[IO]: HLE\sceIo.cpp:897 29=sceIoWrite(1, 08a31e54, 29)
29:39:234 user_main W[KERNEL]: HLE\sceKernelThread.cpp:1688 UNTESTED - waiting within a callback, probably bad mojo.
29:39:234 user_main D[IO]: HLE\sceIo.cpp:564 1=sceKernelStdout()
29:39:234 user_main I[IO]: HLE\sceIo.cpp:835 stdout: MEDIA_IN
29:39:234 user_main D[IO]: HLE\sceIo.cpp:897 9=sceIoWrite(1, 08a31e54, 9)
29:39:234 user_main W[KERNEL]: HLE\sceKernelThread.cpp:1688 UNTESTED - waiting within a callback, probably bad mojo.
29:39:234 user_main D[IO]: HLE\sceIo.cpp:564 1=sceKernelStdout()
29:39:234 user_main I[IO]: HLE\sceIo.cpp:835 stdout: READABLE
29:39:234 user_main D[IO]: HLE\sceIo.cpp:897 9=sceIoWrite(1, 08a31e54, 9)
29:39:234 user_main W[KERNEL]: HLE\sceKernelThread.cpp:1688 UNTESTED - waiting within a callback, probably bad mojo.
29:39:234 user_main D[IO]: HLE\sceIo.cpp:564 1=sceKernelStdout()
29:39:234 user_main I[IO]: HLE\sceIo.cpp:835 stdout: '
29:39:234 user_main D[IO]: HLE\sceIo.cpp:897 2=sceIoWrite(1, 08a31e54, 2)
29:39:235 user_main W[KERNEL]: HLE\sceKernelThread.cpp:1688 UNTESTED - waiting within a callback, probably bad mojo.
29:39:235 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3422 __KernelReturnFromMipsCall(), returned 00000000
29:39:235 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3524 Left callback 280 - SysUmd
29:39:235 user_main D[IO]: HLE\sceUmd.cpp:304 0x32=sceUmdGetDriveStat()
29:39:235 user_main D[LOAD]: HLE\sceKernelModule.cpp:1424 sceKernelLoadModule(disc0:/PSP_GAME/USRDIR/libpsmfplayer.prx, 00000000)
29:39:235 user_main I[MODULE]: HLE\sceKernelModule.cpp:701 ~SCE module, skipping header
29:39:235 user_main D[MODULE]: HLE\sceKernelModule.cpp:707 Decrypting ~PSP file
29:39:235 user_main I[HLE]: ELF\PrxDecrypter.cpp:299 Missing key 5B, cannot decrypt module
29:39:235 user_main I[MODULE]: HLE\sceKernelModule.cpp:1459 286=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/libpsmfplayer.prx,flag=00000000,(...))
29:39:235 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08811a38->08000000, module loaded) +63us
29:39:235 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08811a38, idle) +52us
29:39:235 user_main I[MODULE]: HLE\sceKernelModule.cpp:1490 sceKernelStartModule(286,asize=00000000,aptr=00000000,retptr=00000000,00000000): faked (undecryptable module)
29:39:235 user_main D[IO]: HLE\sceUmd.cpp:426 0=sceUmdWaitDriveStatCB(stat = 00000029, timeout = 500000)
29:39:235 user_main D[IO]: HLE\sceUmd.cpp:304 0x32=sceUmdGetDriveStat()
29:39:235 user_main D[LOAD]: HLE\sceKernelModule.cpp:1424 sceKernelLoadModule(disc0:/PSP_GAME/USRDIR/psmf.prx, 00000000)
29:39:236 user_main I[MODULE]: HLE\sceKernelModule.cpp:701 ~SCE module, skipping header
29:39:236 user_main D[MODULE]: HLE\sceKernelModule.cpp:707 Decrypting ~PSP file
29:39:236 user_main I[HLE]: ELF\PrxDecrypter.cpp:299 Missing key 5B, cannot decrypt module
29:39:236 user_main I[MODULE]: HLE\sceKernelModule.cpp:1459 287=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/psmf.prx,flag=00000000,(...))
29:39:236 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08811a38->08000000, module loaded) +0us
29:39:236 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08811a38, idle) +15us
29:39:236 user_main I[MODULE]: HLE\sceKernelModule.cpp:1490 sceKernelStartModule(287,asize=00000000,aptr=00000000,retptr=00000000,00000000): faked (undecryptable module)
29:39:236 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:229 288=sceKernelCreateSema(add client, 00000100, 0, 16, 00000000)
29:39:236 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2110 289=sceKernelCreateThread(name=Global Pad, entry=088074fc, prio=2d, stacksize=8192)
29:39:236 user_main W[HLE]: HLE\HLE.cpp:79 Someone else woke up HLE-blocked thread?
29:39:236 user_main W[HLE]: HLE\HLE.cpp:79 Someone else woke up HLE-blocked thread?
29:39:236 user_main W[HLE]: HLE\HLE.cpp:79 Someone else woke up HLE-blocked thread?
29:39:236 user_main W[HLE]: HLE\HLE.cpp:79 Someone else woke up HLE-blocked thread?
29:39:236 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:229 290=sceKernelCreateSema(add client, 00000100, 0, 45, 00000000)
29:39:236 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=289, argSize=0, argPtr=00000000)
29:39:236 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> Global Pad (276->289, pc: 088076ac->088074fc, thread started) +145us
29:39:236 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:39:236 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08817acc->088076ac, sema waited) +0us
29:39:239 user_main D[SCEGE]: HLE\sceGe.cpp:321 00200000 = sceGeEdramGetSize()
29:39:239 user_main D[SCEGE]: HLE\sceGe.cpp:314 04000000 = sceGeEdramGetAddr
29:39:239 user_main D[IO]: HLE\sceIo.cpp:564 1=sceKernelStdout()
29:39:239 user_main I[IO]: HLE\sceIo.cpp:835 stdout: edram_base = 40cc000
edram_size=134000
29:39:239 user_main D[IO]: HLE\sceIo.cpp:897 28=sceIoWrite(1, 08a31e54, 28)
29:39:239 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08821db4->08000000, io write) +18us
29:39:239 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08821db4, idle) +100us
29:39:239 user_main D[IO]: HLE\sceIo.cpp:564 1=sceKernelStdout()
29:39:239 user_main I[IO]: HLE\sceIo.cpp:835 stdout: SCEGU_VRAM_BUFSIZE=44000
29:39:239 user_main D[IO]: HLE\sceIo.cpp:897 19=sceIoWrite(1, 08a31e54, 19)
29:39:239 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08821db4->08000000, io write) +11us
29:39:239 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08821db4, idle) +100us
29:39:239 user_main D[IO]: HLE\sceIo.cpp:564 1=sceKernelStdout()
29:39:239 user_main I[IO]: HLE\sceIo.cpp:835 stdout: mclient3=40cc000
29:39:239 user_main D[IO]: HLE\sceIo.cpp:897 11=sceIoWrite(1, 08a31e54, 11)
29:39:239 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08821db4->08000000, io write) +7us
29:39:239 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08821db4, idle) +48us
29:39:240 user_main D[SCEGE]: HLE\sceGe.cpp:314 04000000 = sceGeEdramGetAddr
29:39:240 user_main D[KERNEL]: HLE\sceKernelEventFlag.cpp:250 291=sceKernelCreateEventFlag("SceGuSignal", 00000200, 00000001, 00000000)
29:39:240 user_main D[SCEGE]: HLE\sceGe.cpp:430 sceGeSetCallback(struct=09fff5d0)
29:39:240 user_main D[INTC]: HLE\sceKernelInterrupt.cpp:470 sceKernelRegisterSubIntrHandler(25, 1, 089c809c, 08a35724)
29:39:240 user_main D[INTC]: HLE\sceKernelInterrupt.cpp:498 sceKernelEnableSubIntr(25, 1)
29:39:240 user_main D[INTC]: HLE\sceKernelInterrupt.cpp:470 sceKernelRegisterSubIntrHandler(25, 0, 089c8020, 08a35724)
29:39:240 user_main D[INTC]: HLE\sceKernelInterrupt.cpp:498 sceKernelEnableSubIntr(25, 0)
29:39:240 user_main D[SCEGE]: HLE\sceGe.cpp:335 sceGeListEnQueue(addr=089e4dfc, stall=00000000, cbid=ffffffff, param=00000000)
29:39:240 user_main D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 089e4dfc - stall = 00000000
29:39:240 user_main D[SCEGE]: HLE\sceGe.cpp:342 List 889192448 enqueued.
29:39:240 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 089c59ec->08000000, interrupt) +5us
29:39:240 idle0 W[HLE]: HLE\HLE.cpp:79 Someone else woke up HLE-blocked thread?
29:39:240 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->089c59ec, idle) +45us
29:39:241 user_main D[SCEGE]: HLE\sceGe.cpp:387 sceGeListSync(dlid=35000000, mode=00000000)
29:39:241 user_main D[SCEGE]: HLE\sceGe.cpp:394 sceGeDrawSync(mode=0) (0=wait for completion, 1=peek)
29:39:241 user_main W[HLE]: HLE\HLE.cpp:79 Someone else woke up HLE-blocked thread?
29:39:241 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:229 292=sceKernelCreateSema(disp Done Sema, 00000100, 0, 16, 00000000)
29:39:241 user_main D[SCEGE]: HLE\sceGe.cpp:335 sceGeListEnQueue(addr=48abf100, stall=48abf100, cbid=00000000, param=089e514c)
29:39:241 user_main D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08abf100 - stall = 08abf100
29:39:241 user_main D[SCEGE]: HLE\sceGe.cpp:342 List 889192449 enqueued.
29:39:243 user_main D[DISP]: HLE\sceDisplay.cpp:615 sceDisplaySetMode(0, 480, 272)
29:39:246 user_main D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48abf218)
29:39:246 user_main D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08abf100 - stall = 08abf218
29:39:247 user_main D[SCEGE]: HLE\sceGe.cpp:394 sceGeDrawSync(mode=0) (0=wait for completion, 1=peek)
29:39:247 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 089c6680->08000000, GeDrawSync) +14us
29:39:247 idle0 D[CPU]: HLE\sceGe.cpp:111 Entering interrupt handler 089c809c
29:39:247 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->089c6680, left interrupt) +0us
29:39:247 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08808330->08000000, vblank start waited) +0us
29:39:247 idle0 D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 6
29:39:247 idle0 D[SCEGE]: GLES\Framebuffer.cpp:564 Finding no FBO matching address 00000000
29:39:247 idle0 D[SCEGE]: GLES\Framebuffer.cpp:564 Finding no FBO matching address 00000000
29:39:247 idle0 D[SCEGE]: GLES\Framebuffer.cpp:564 Finding no FBO matching address 00000000
29:39:247 idle0 D[SCEGE]: GLES\Framebuffer.cpp:910 Found no FBO to display! displayFBPtr = 00000000
29:39:247 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Sched (272->281, pc: 08000000->08817910, idle) +14973us
29:39:247 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 26000001 @ 00000000
29:39:247 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 28000000 @ 00000000
29:39:247 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 5e000000 @ 00000000
29:39:247 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: cc000000 @ 00000000
29:39:247 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: e6000000 @ 00000000
29:39:247 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:39:247 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:39:247 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:39:247 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:39:247 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:39:247 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> Global Pad (281->289, pc: 08817910->08817acc, vblank start waited) +0us
29:39:248 Global Pad D[CTRL]: HLE\sceCtrl.cpp:452 6=sceCtrlReadBufferPositive(08a205d0, 6)
29:39:248 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:39:248 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08817acc->08808330, sema waited) +0us
29:39:248 user_main D[DISP]: HLE\sceDisplay.cpp:630 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=1)
29:39:249 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:229 293=sceKernelCreateSema(msg Sema, 00000100, 0, 2, 00000000)
29:39:249 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:229 294=sceKernelCreateSema(wait Sema, 00000100, 0, 64, 00000000)
29:39:249 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2110 295=sceKernelCreateThread(name=dispThread, entry=08807c2c, prio=23, stacksize=4096)
29:39:249 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=295, argSize=0, argPtr=00000000)
29:39:249 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> dispThread (276->295, pc: 088083dc->08807c2c, thread started) +240us
29:39:249 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:229 296=sceKernelCreateSema(add client, 00000100, 0, 1, 00000000)
29:39:249 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:39:249 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> user_main (295->276, pc: 08817acc->088083dc, sema waited) +0us
29:39:249 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:229 297=sceKernelCreateSema(msg Sema, 00000100, 0, 4, 00000000)
29:39:249 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:229 298=sceKernelCreateSema(wait Sema, 00000100, 0, 64, 00000000)
29:39:249 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2110 299=sceKernelCreateThread(name=drawThread, entry=08807d5c, prio=24, stacksize=4096)
29:39:249 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=299, argSize=0, argPtr=00000000)
29:39:249 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> drawThread (276->299, pc: 08808430->08807d5c, thread started) +144us
29:39:249 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:229 300=sceKernelCreateSema(draw Done Sema, 00000100, 0, 16, 00000000)
29:39:250 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
29:39:250 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> user_main (299->276, pc: 088142c0->08808430, sema waited) +0us
29:39:250 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:229 301=sceKernelCreateSema(msg Sema, 00000100, 0, 2, 00000000)
29:39:250 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:229 302=sceKernelCreateSema(wait Sema, 00000100, 0, 64, 00000000)
29:39:251 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:229 303=sceKernelCreateSema(fn Sema, 00000100, 0, 256, 00000000)
29:39:251 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2110 304=sceKernelCreateThread(name=fnThread, entry=08806a68, prio=2e, stacksize=4096)
29:39:251 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=304, argSize=0, argPtr=00000000)
29:39:251 fnThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> fnThread (276->304, pc: 088066ec->08806a68, thread started) +155us
29:39:252 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:229 305=sceKernelCreateSema(fio Sema tmp, 00000100, 0, 256, 00000000)
29:39:252 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:229 306=sceKernelCreateSema(fio Sema tmp, 00000100, 0, 256, 00000000)
29:39:252 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(303, 1, 0)
29:39:252 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnThread -> user_main (304->276, pc: 08806b1c->088066ec, sema waited) +0us
29:39:252 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:229 307=sceKernelCreateSema(fn Decord Sema, 00000100, 0, 1, 00000000)
29:39:252 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:229 308=sceKernelCreateSema(fn Decord Sema End, 00000100, 0, 1, 00000000)
29:39:252 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2110 309=sceKernelCreateThread(name=fnDecordThread, entry=0880692c, prio=37, stacksize=4096)
29:39:252 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=309, argSize=0, argPtr=00000000)
29:39:252 user_main D[IO]: HLE\sceUmd.cpp:304 0x32=sceUmdGetDriveStat()
29:39:252 user_main D[IO]: HLE\sceIo.cpp:648 sceIoGetstat(disc0:/PSP_GAME/USRDIR/cfc.dig, 09fff5d0) : sector = 0001ea20
29:39:252 fnDecordThre D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> fnDecordThread (276->309, pc: 0881a3b4->0880692c, io getstat) +146us
29:39:253 fnDecordThre D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(307, 1, 0)
29:39:253 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnDecordThread -> idle0 (309->272, pc: 0880698c->08000000, sema waited) +0us
29:39:253 idle0 D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 6
29:39:253 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->0881a3b4, idle) +999us
29:39:253 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(303, 1) (count: 0 -> 1)
29:39:253 fnThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> fnThread (276->304, pc: 088067b8->08806b1c, semaphore signaled) +0us
29:39:254 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(283, 1, 0)
29:39:254 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(282, 1) (count: 0 -> 1)
29:39:254 fioThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnThread -> fioThread (304->284, pc: 08805674->08805ec4, semaphore signaled) +3us
29:39:254 fioThread D[IO]: HLE\sceIo.cpp:1178 4=sceIoOpen(umd0:, 00000001, 000001ff)
29:39:254 fnThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fioThread -> fnThread (284->304, pc: 088059c8->08805674, file opened) +0us
29:39:254 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(283, 1) (count: 0 -> 1)
29:39:254 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(306, 1, 0)
29:39:254 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnThread -> user_main (304->276, pc: 08805700->088067b8, sema waited) +0us
29:39:255 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(288, 1)
29:39:255 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(288, 1)
29:39:255 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(288, 1)
29:39:255 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
29:39:255 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08817acc->08000000, sema waited) +0us
29:39:255 fioThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> fioThread (272->284, pc: 08000000->088059c8, idle) +99us
29:39:255 fioThread D[IO]: HLE\sceIo.cpp:1821 SCE_KERNEL_ERROR_NOASYNC = sceIoPollAsync(4, 09fbea20)
29:39:255 fioThread D[IO]: HLE\sceIo.cpp:648 sceIoGetstat(disc0:\PSP_GAME\USRDIR\CFC.DIG, 09fbea30) : sector = 0001ea20
29:39:255 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fioThread -> idle0 (284->272, pc: 08805a0c->08000000, io getstat) +0us
29:39:255 fioThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> fioThread (272->284, pc: 08000000->08805a0c, idle) +1000us
29:39:255 fioThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(306, 1) (count: 0 -> 1)
29:39:255 fioThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(282, 1, 0)
29:39:255 fnThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fioThread -> fnThread (284->304, pc: 08805ec4->08805700, sema waited) +0us
29:39:256 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(303, 1, 0)
29:39:256 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnThread -> idle0 (304->272, pc: 08806b1c->08000000, sema waited) +0us
29:39:256 idle0 D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 7
29:39:256 idle0 D[DISP]: HLE\sceDisplay.cpp:537 Setting latched framebuffer 04044000 (prev: 04000000)
29:39:256 idle0 D[SCEGE]: GLES\Framebuffer.cpp:564 Finding no FBO matching address 04044000
29:39:256 idle0 D[SCEGE]: GLES\Framebuffer.cpp:564 Finding no FBO matching address 04044000
29:39:256 idle0 D[SCEGE]: GLES\Framebuffer.cpp:564 Finding no FBO matching address 04044000
29:39:263 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Sched (272->281, pc: 08000000->08817910, idle) +13889us
29:39:263 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 26000001 @ 00000000
29:39:263 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 28000000 @ 00000000
29:39:263 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 5e000000 @ 00000000
29:39:263 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: cc000000 @ 00000000
29:39:263 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: e6000000 @ 00000000
29:39:263 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:39:263 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:39:263 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:39:263 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:39:263 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:39:263 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:39:263 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:39:263 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:39:263 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(293, 1)
29:39:263 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:39:263 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> Global Pad (295->289, pc: 08817acc->08817acc, sema waited) +0us
29:39:263 Global Pad D[CTRL]: HLE\sceCtrl.cpp:452 1=sceCtrlReadBufferPositive(08a205d0, 6)
29:39:264 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:39:264 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08817acc->08817acc, sema waited) +0us
29:39:264 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(303, 1) (count: 0 -> 1)
29:39:264 fnThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> fnThread (276->304, pc: 088067b8->08806b1c, semaphore signaled) +0us
29:39:264 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(283, 1, 0)
29:39:264 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(282, 1) (count: 0 -> 1)
29:39:264 fioThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnThread -> fioThread (304->284, pc: 08805674->08805ec4, semaphore signaled) +0us
29:39:264 fioThread D[IO]: HLE\sceUmd.cpp:304 0x32=sceUmdGetDriveStat()
29:39:264 fioThread D[IO]: HLE\sceIo.cpp:1049 125472 = sceIoLseek(4, 1ea20, 0)
29:39:264 fnThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fioThread -> fnThread (284->304, pc: 08805ae0->08805674, io seek) +0us
29:39:264 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(283, 1) (count: 0 -> 1)
29:39:264 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(306, 1, 0)
29:39:264 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnThread -> user_main (304->276, pc: 08805700->088067b8, sema waited) +0us
29:39:264 user_main D[IO]: HLE\sceUmd.cpp:304 0x32=sceUmdGetDriveStat()
29:39:264 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(288, 1)
29:39:264 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
29:39:264 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08817acc->08000000, sema waited) +0us
29:39:264 fioThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> fioThread (272->284, pc: 08000000->08805ae0, idle) +99us
29:39:265 fioThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(306, 1) (count: 0 -> 1)
29:39:265 fioThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(282, 1, 0)
29:39:265 fnThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fioThread -> fnThread (284->304, pc: 08805ec4->08805700, sema waited) +0us
29:39:265 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(283, 1, 0)
29:39:265 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(282, 1) (count: 0 -> 1)
29:39:265 fioThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnThread -> fioThread (304->284, pc: 08805674->08805ec4, semaphore signaled) +0us
29:39:265 fioThread D[IO]: HLE\sceUmd.cpp:304 0x32=sceUmdGetDriveStat()
29:39:265 fioThread D[IO]: HLE\sceIo.cpp:785 sceIoRead(4, 08b8be00, e): deferring result
29:39:265 fnThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fioThread -> fnThread (284->304, pc: 08805a58->08805674, io read) +0us
29:39:265 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(283, 1) (count: 0 -> 1)
29:39:265 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(306, 1, 0)
29:39:265 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnThread -> idle0 (304->272, pc: 08805700->08000000, sema waited) +0us
29:39:265 fioThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> fioThread (272->284, pc: 08000000->08805a58, idle) +99us
29:39:265 fioThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(306, 1) (count: 0 -> 1)
29:39:265 fioThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(282, 1, 0)
29:39:265 fnThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fioThread -> fnThread (284->304, pc: 08805ec4->08805700, sema waited) +0us
29:39:265 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(303, 1, 0)
29:39:265 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnThread -> idle0 (304->272, pc: 08806b1c->08000000, sema waited) +0us
29:39:265 idle0 D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 7
29:39:265 idle0 D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 8
29:39:265 idle0 D[SCEGE]: GLES\Framebuffer.cpp:564 Finding no FBO matching address 04044000
29:39:265 idle0 D[SCEGE]: GLES\Framebuffer.cpp:564 Finding no FBO matching address 04044000
29:39:265 idle0 D[SCEGE]: GLES\Framebuffer.cpp:564 Finding no FBO matching address 04044000
29:39:280 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Sched (272->281, pc: 08000000->08817910, idle) +16480us
29:39:280 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 26000001 @ 00000000
29:39:280 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 28000000 @ 00000000
29:39:280 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 5e000000 @ 00000000
29:39:280 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: cc000000 @ 00000000
29:39:280 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: e6000000 @ 00000000
29:39:280 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:39:280 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:39:280 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:39:280 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:39:280 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:39:280 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:39:280 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:39:280 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:39:280 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(293, 1)
29:39:280 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:39:280 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> Global Pad (295->289, pc: 08817acc->08817acc, sema waited) +0us
29:39:280 Global Pad D[CTRL]: HLE\sceCtrl.cpp:452 1=sceCtrlReadBufferPositive(08a205d0, 6)
29:39:280 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:39:280 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08817acc->08817acc, sema waited) +0us
29:39:281 user_main D[AUDIO]: HLE\sceAudio.cpp:218 sceAudioChReserve(00000007, 000001c0, 00000000)
29:39:281 user_main D[AUDIO]: HLE\sceAudio.cpp:218 sceAudioChReserve(00000006, 00000100, 00000000)
29:39:281 user_main D[AUDIO]: HLE\sceAudio.cpp:218 sceAudioChReserve(00000005, 00000100, 00000000)
29:39:281 user_main D[AUDIO]: HLE\sceAudio.cpp:218 sceAudioChReserve(00000004, 00000100, 00000000)
29:39:282 user_main D[AUDIO]: HLE\sceAudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000100)
29:39:282 user_main I[SCESAS]: HLE\sceSas.cpp:99 sceSasInit(08a348c0, 256, 32, 0, 44100)
29:39:282 user_main D[KERNEL]: HLE\sceKernelMutex.cpp:341 311=sceKernelCreateMutex(SceLibsndp, 00000000, 0, 00000000)
29:39:283 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2110 312=sceKernelCreateThread(name=muscbThread, entry=0881a03c, prio=10, stacksize=8192)
29:39:283 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=312, argSize=0, argPtr=00000000)
29:39:283 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> muscbThread (276->312, pc: 0881a028->0881a03c, thread started) +188us
29:39:284 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:39:284 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:39:284 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> user_main (312->276, pc: 089c50f4->0881a028, sas core) +10us
29:39:285 user_main D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 8
29:39:286 user_main D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 9
29:39:286 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 089ac374->08000000, interrupt) +16483us
29:39:286 idle0 D[SCEGE]: GLES\Framebuffer.cpp:564 Finding no FBO matching address 04044000
29:39:286 idle0 D[SCEGE]: GLES\Framebuffer.cpp:564 Finding no FBO matching address 04044000
29:39:287 idle0 D[SCEGE]: GLES\Framebuffer.cpp:564 Finding no FBO matching address 04044000
29:39:297 idle0 D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 9
29:39:297 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +731us
29:39:297 muscbThread D[G3D]: GPUCommon.cpp:931 DL Unknown: 26000001 @ 00000000
29:39:297 muscbThread D[G3D]: GPUCommon.cpp:931 DL Unknown: 28000000 @ 00000000
29:39:297 muscbThread D[G3D]: GPUCommon.cpp:931 DL Unknown: 5e000000 @ 00000000
29:39:297 muscbThread D[G3D]: GPUCommon.cpp:931 DL Unknown: cc000000 @ 00000000
29:39:297 muscbThread D[G3D]: GPUCommon.cpp:931 DL Unknown: e6000000 @ 00000000
29:39:297 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:39:297 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:39:298 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:39:298 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:39:298 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:39:298 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> Sched (312->281, pc: 089c50f4->08817910, sas core) +12us
29:39:298 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:39:298 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:39:298 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:39:298 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:39:298 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:39:298 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:39:298 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:39:298 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:39:298 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(293, 1)
29:39:298 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:39:298 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> Global Pad (295->289, pc: 08817acc->08817acc, sema waited) +0us
29:39:298 Global Pad D[CTRL]: HLE\sceCtrl.cpp:452 2=sceCtrlReadBufferPositive(08a205d0, 6)
29:39:298 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:39:298 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08817acc->089ac374, sema waited) +0us
29:39:300 user_main D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 10
29:39:300 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 089ac374->08000000, interrupt) +15938us
29:39:300 idle0 D[SCEGE]: GLES\Framebuffer.cpp:564 Finding no FBO matching address 04044000
29:39:300 idle0 D[SCEGE]: GLES\Framebuffer.cpp:564 Finding no FBO matching address 04044000
29:39:300 idle0 D[SCEGE]: GLES\Framebuffer.cpp:564 Finding no FBO matching address 04044000
29:39:313 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +40us
29:39:313 muscbThread D[G3D]: GPUCommon.cpp:931 DL Unknown: 26000001 @ 00000000
29:39:313 muscbThread D[G3D]: GPUCommon.cpp:931 DL Unknown: 28000000 @ 00000000
29:39:313 muscbThread D[G3D]: GPUCommon.cpp:931 DL Unknown: 5e000000 @ 00000000
29:39:313 muscbThread D[G3D]: GPUCommon.cpp:931 DL Unknown: cc000000 @ 00000000
29:39:313 muscbThread D[G3D]: GPUCommon.cpp:931 DL Unknown: e6000000 @ 00000000
29:39:313 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:39:313 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:39:313 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:39:313 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:39:313 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:39:313 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> Sched (312->281, pc: 089c50f4->08817910, sas core) +12us
29:39:313 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:39:313 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:39:313 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:39:313 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:39:313 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:39:313 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 1 -> 2)
29:39:313 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:39:313 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:39:313 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(293, 1)
29:39:313 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:39:313 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> Global Pad (295->289, pc: 08817acc->08817acc, sema waited) +0us
29:39:313 Global Pad D[CTRL]: HLE\sceCtrl.cpp:458 sceCtrlReadBufferPositive(08a205d0, 6) - waiting
29:39:313 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08807564->089ac374, ctrl buffer waited) +0us
29:39:313 user_main D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 10
29:39:319 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> muscbThread (276->312, pc: 08811fc4->089c50f4, vblank start waited) +1607us
29:39:319 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:39:319 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:39:319 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:39:319 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> Global Pad (312->289, pc: 089c4630->08807564, blocking audio) +1us
29:39:319 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:39:319 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> idle0 (289->272, pc: 08817acc->08000000, sema waited) +0us
29:39:319 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +4181us
29:39:319 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:39:319 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:39:319 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:39:319 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:39:319 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:39:319 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:39:319 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:39:319 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:39:319 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:39:319 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:39:319 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:39:320 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:39:320 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:39:320 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:39:320 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:39:320 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:39:320 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:39:320 idle0 D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 11
29:39:320 idle0 D[SCEGE]: GLES\Framebuffer.cpp:564 Finding no FBO matching address 04044000
29:39:320 idle0 D[SCEGE]: GLES\Framebuffer.cpp:564 Finding no FBO matching address 04044000
29:39:320 idle0 D[SCEGE]: GLES\Framebuffer.cpp:564 Finding no FBO matching address 04044000
29:39:330 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Sched (272->281, pc: 08000000->08817910, idle) +4781us
29:39:330 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 26000001 @ 00000000
29:39:330 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 28000000 @ 00000000
29:39:330 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 5e000000 @ 00000000
29:39:330 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: cc000000 @ 00000000
29:39:330 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: e6000000 @ 00000000
29:39:330 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:39:330 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:39:330 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:39:330 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:39:330 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:39:330 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 2 -> 3)
29:39:330 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:39:330 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:39:330 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(293, 1)
29:39:330 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:39:330 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> Global Pad (295->289, pc: 08817acc->08817acc, sema waited) +0us
29:39:330 Global Pad D[CTRL]: HLE\sceCtrl.cpp:458 sceCtrlReadBufferPositive(08a205d0, 6) - waiting
29:39:330 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08807564->08811fc4, ctrl buffer waited) +0us
29:39:330 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(288, 1)
29:39:330 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(288, 1)
29:39:330 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(288, 1)
29:39:330 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(288, 1)
29:39:332 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:39:332 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 44)
29:39:332 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bd0->08807bd0, change thread priority) +5us
29:39:332 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:39:332 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bec->08807bec, change thread priority) +2us
29:39:335 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(301, 1)
29:39:342 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:39:342 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 20)
29:39:342 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08814108->08814108, change thread priority) +97us
29:39:342 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
29:39:342 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:39:342 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> drawThread (276->299, pc: 088141c8->088142c0, change thread priority) +2us
29:39:342 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:39:342 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:39:342 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814250->08814250, change thread priority) +2us
29:39:342 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:39:342 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088142f4->088142f4, change thread priority) +2us
29:39:343 drawThread D[SCEGE]: HLE\sceGe.cpp:335 sceGeListEnQueue(addr=48a20640, stall=48a20640, cbid=00000000, param=089e514c)
29:39:343 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20640 - stall = 08a20640
29:39:343 drawThread D[SCEGE]: HLE\sceGe.cpp:342 List 889192450 enqueued.
29:39:344 drawThread D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48a20740)
29:39:344 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20640 - stall = 08a20740
29:39:344 drawThread D[SCEGE]: GLES\Framebuffer.cpp:580 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
29:39:345 drawThread I[SCEGE]: GLES\Framebuffer.cpp:778 Creating FBO for 00000000 : 480 x 272 x 1
29:39:345 drawThread D[G3D]: GLES\VertexDecoder.cpp:652 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
29:39:345 drawThread D[G3D]: GLES\VertexDecoder.cpp:818 SVT : size = 12, aligned to biggest 4
29:39:345 drawThread D[G3D]: GLES\ShaderManager.cpp:72 Compiled shader:
#version 330
in vec4 position;
in lowp vec4 color0;
uniform mat4 u_proj_through;
out lowp vec4 v_color0;
void main() {
v_color0 = color0;
gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}
29:39:345 drawThread D[G3D]: GLES\ShaderManager.cpp:72 Compiled shader:
#version 330
in vec4 v_color0;
out vec4 fragColor0;
void main() {
vec4 v = v_color0;
fragColor0 = v;
}
29:39:345 drawThread I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 13 fs 14
29:39:346 drawThread D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48a20748)
29:39:346 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20740 - stall = 08a20748
29:39:346 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(300, 1, 0)
29:39:346 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> user_main (299->276, pc: 08807f50->088141c8, sema waited) +8us
29:39:346 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08812088->08000000, interrupt) +0us
29:39:346 idle0 D[CPU]: HLE\sceGe.cpp:111 Entering interrupt handler 089c809c
29:39:346 idle0 D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(300, 1) (count: 0 -> 1)
29:39:346 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> drawThread (272->299, pc: 08000000->08807f50, left interrupt) +0us
29:39:346 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:39:346 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:39:346 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814108->08814108, change thread priority) +2us
29:39:346 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
29:39:346 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:39:346 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088141c8->088141c8, change thread priority) +2us
29:39:346 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:39:346 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:39:346 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814108->08814108, change thread priority) +3us
29:39:346 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
29:39:346 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:39:346 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088141c8->088141c8, change thread priority) +2us
29:39:346 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(292, 1, 0)
29:39:346 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> user_main (299->276, pc: 08807fd8->08812088, sema waited) +0us
29:39:347 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08811fc4->08000000, vblank start waited) +0us
29:39:347 idle0 D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 11
29:39:347 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Global Pad (272->289, pc: 08000000->08807564, idle) +600us
29:39:347 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:39:347 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> idle0 (289->272, pc: 08817acc->08000000, sema waited) +0us
29:39:347 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +37us
29:39:347 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:39:347 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:39:347 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:39:347 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:39:347 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:39:347 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:39:347 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:39:347 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:39:347 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:39:347 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:39:347 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:39:347 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:39:347 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:39:347 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:39:347 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:39:347 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:39:347 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:39:347 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:39:347 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:39:347 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:39:347 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:39:347 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:39:347 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:39:347 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:39:347 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:39:347 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:39:347 idle0 D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 12
29:39:347 idle0 D[SCEGE]: GLES\Framebuffer.cpp:564 Finding no FBO matching address 04044000
29:39:347 idle0 D[SCEGE]: GLES\Framebuffer.cpp:564 Finding no FBO matching address 04044000
29:39:347 idle0 D[SCEGE]: GLES\Framebuffer.cpp:564 Finding no FBO matching address 04044000
29:39:348 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Sched (272->281, pc: 08000000->08817910, idle) +4053us
29:39:348 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 26000001 @ 00000000
29:39:348 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 28000000 @ 00000000
29:39:348 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 5e000000 @ 00000000
29:39:348 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: cc000000 @ 00000000
29:39:348 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: e6000000 @ 00000000
29:39:348 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:39:348 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:39:348 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:39:348 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:39:348 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:39:348 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:39:348 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:39:348 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:39:348 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(293, 1)
29:39:348 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 35 = sceKernelGetThreadCurrentPriority()
29:39:348 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(295, 20)
29:39:348 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> dispThread (295->295, pc: 08814250->08814250, change thread priority) +2us
29:39:348 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(295, 35)
29:39:348 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> dispThread (295->295, pc: 088142f4->088142f4, change thread priority) +2us
29:39:349 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:39:349 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> Global Pad (295->289, pc: 08817acc->08817acc, sema waited) +0us
29:39:349 Global Pad D[CTRL]: HLE\sceCtrl.cpp:458 sceCtrlReadBufferPositive(08a205d0, 6) - waiting
29:39:349 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08807564->08811fc4, ctrl buffer waited) +0us
29:39:349 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(288, 1)
29:39:349 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(288, 1)
29:39:349 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
29:39:349 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08817acc->08000000, sema waited) +0us
29:39:349 idle0 D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 12
29:39:349 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Global Pad (272->289, pc: 08000000->08807564, idle) +726us
29:39:349 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:39:349 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> idle0 (289->272, pc: 08817acc->08000000, sema waited) +0us
29:39:349 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +766us
29:39:349 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:39:349 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:39:349 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:39:349 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:39:349 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:39:349 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:39:349 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:39:349 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:39:349 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:39:349 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:39:349 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:39:349 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:39:349 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:39:349 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:39:349 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:39:349 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:39:349 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:39:349 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:39:349 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:39:349 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:39:349 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:39:349 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:39:349 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:39:349 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:39:349 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:39:349 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:39:349 idle0 D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 13
29:39:349 idle0 D[SCEGE]: GLES\Framebuffer.cpp:564 Finding no FBO matching address 04044000
29:39:349 idle0 D[SCEGE]: GLES\Framebuffer.cpp:564 Finding no FBO matching address 04044000
29:39:349 idle0 D[SCEGE]: GLES\Framebuffer.cpp:564 Finding no FBO matching address 04044000
29:39:363 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Sched (272->281, pc: 08000000->08817910, idle) +3324us
29:39:363 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 26000001 @ 00000000
29:39:363 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 28000000 @ 00000000
29:39:363 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 5e000000 @ 00000000
29:39:363 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: cc000000 @ 00000000
29:39:363 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: e6000000 @ 00000000
29:39:363 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:39:363 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:39:363 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:39:363 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:39:363 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:39:363 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:39:363 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:39:363 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:39:363 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:39:363 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> Global Pad (295->289, pc: 08817acc->08817acc, sema waited) +0us
29:39:363 Global Pad D[CTRL]: HLE\sceCtrl.cpp:458 sceCtrlReadBufferPositive(08a205d0, 6) - waiting
29:39:363 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08807564->08817acc, ctrl buffer waited) +0us
29:39:363 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:39:363 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 44)
29:39:363 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bd0->08807bd0, change thread priority) +4us
29:39:363 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:39:363 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bec->08807bec, change thread priority) +2us
29:39:365 user_main D[IO]: HLE\sceIo.cpp:564 1=sceKernelStdout()
29:39:365 user_main I[IO]: HLE\sceIo.cpp:835 stdout: read ID 0x0002
29:39:365 user_main D[IO]: HLE\sceIo.cpp:897 f=sceIoWrite(1, 08a31e54, f)
29:39:365 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08821db4->08000000, io write) +9us
29:39:365 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08821db4, idle) +100us
29:39:365 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(303, 1) (count: 0 -> 1)
29:39:365 fnThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> fnThread (276->304, pc: 088067b8->08806b1c, semaphore signaled) +0us
29:39:365 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(283, 1, 0)
29:39:365 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(282, 1) (count: 0 -> 1)
29:39:365 fioThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnThread -> fioThread (304->284, pc: 08805674->08805ec4, semaphore signaled) +0us
29:39:365 fioThread D[IO]: HLE\sceUmd.cpp:304 0x32=sceUmdGetDriveStat()
29:39:365 fioThread D[IO]: HLE\sceIo.cpp:1049 125685 = sceIoLseek(4, 1eaf5, 0)
29:39:366 fnThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fioThread -> fnThread (284->304, pc: 08805ae0->08805674, io seek) +0us
29:39:366 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(283, 1) (count: 0 -> 1)
29:39:366 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(306, 1, 0)
29:39:366 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnThread -> user_main (304->276, pc: 08805700->088067b8, sema waited) +0us
29:39:366 user_main D[IO]: HLE\sceIo.cpp:564 1=sceKernelStdout()
29:39:366 user_main I[IO]: HLE\sceIo.cpp:835 stdout: read ID 0x0314
29:39:366 user_main D[IO]: HLE\sceIo.cpp:897 f=sceIoWrite(1, 08a31e54, f)
29:39:366 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08821db4->08000000, io write) +9us
29:39:366 fioThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> fioThread (272->284, pc: 08000000->08805ae0, idle) +90us
29:39:366 fioThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(306, 1) (count: 0 -> 1)
29:39:366 fioThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(282, 1, 0)
29:39:366 fnThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fioThread -> fnThread (284->304, pc: 08805ec4->08805700, sema waited) +0us
29:39:366 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(283, 1, 0)
29:39:366 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(282, 1) (count: 0 -> 1)
29:39:366 fioThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnThread -> fioThread (304->284, pc: 08805674->08805ec4, semaphore signaled) +6us
29:39:366 fioThread D[IO]: HLE\sceUmd.cpp:304 0x32=sceUmdGetDriveStat()
29:39:367 fioThread D[IO]: HLE\sceIo.cpp:785 sceIoRead(4, 08a01840, 12): deferring result
29:39:367 fnThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fioThread -> fnThread (284->304, pc: 08805a58->08805674, io read) +0us
29:39:367 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(283, 1) (count: 0 -> 1)
29:39:367 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(306, 1, 0)
29:39:367 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnThread -> idle0 (304->272, pc: 08805700->08000000, sema waited) +0us
29:39:367 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08821db4, idle) +2us
29:39:367 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(303, 1) (count: 0 -> 1)
29:39:367 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(301, 1)
29:39:367 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:39:367 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 20)
29:39:367 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08814250->08814250, change thread priority) +5us
29:39:367 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:39:367 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 088142f4->088142f4, change thread priority) +2us
29:39:367 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(301, 1)
29:39:368 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:39:368 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 20)
29:39:368 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08814108->08814108, change thread priority) +85us
29:39:368 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
29:39:368 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:39:368 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 088141c8->088141c8, change thread priority) +2us
29:39:368 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08811fc4->08000000, vblank start waited) +0us
29:39:368 fioThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> fioThread (272->284, pc: 08000000->08805a58, idle) +1us
29:39:368 fioThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(306, 1) (count: 0 -> 1)
29:39:368 fioThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(282, 1, 0)
29:39:368 fnThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fioThread -> fnThread (284->304, pc: 08805ec4->08805700, sema waited) +0us
29:39:368 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(283, 1, 0)
29:39:368 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(282, 1) (count: 0 -> 1)
29:39:368 fioThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnThread -> fioThread (304->284, pc: 08805674->08805ec4, semaphore signaled) +0us
29:39:368 fioThread D[IO]: HLE\sceUmd.cpp:304 0x32=sceUmdGetDriveStat()
29:39:368 fioThread D[IO]: HLE\sceIo.cpp:785 sceIoRead(4, 08a0a840, 9): deferring result
29:39:368 fnThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fioThread -> fnThread (284->304, pc: 08805a58->08805674, io read) +0us
29:39:368 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(283, 1) (count: 0 -> 1)
29:39:368 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(307, 1) (count: 0 -> 1)
29:39:368 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(308, 1, 0)
29:39:368 fnDecordThre D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnThread -> fnDecordThread (304->309, pc: 08806a5c->0880698c, sema waited) +0us
29:39:369 fnDecordThre D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 13
29:39:371 fnDecordThre D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 14
29:39:371 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnDecordThread -> idle0 (309->272, pc: 08806488->08000000, interrupt) +16357us
29:39:371 idle0 D[SCEGE]: GLES\Framebuffer.cpp:564 Finding no FBO matching address 04044000
29:39:371 idle0 D[SCEGE]: GLES\Framebuffer.cpp:564 Finding no FBO matching address 04044000
29:39:371 idle0 D[SCEGE]: GLES\Framebuffer.cpp:564 Finding no FBO matching address 04044000
29:39:380 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +53us
29:39:380 muscbThread D[G3D]: GPUCommon.cpp:931 DL Unknown: 26000001 @ 00000000
29:39:380 muscbThread D[G3D]: GPUCommon.cpp:931 DL Unknown: 28000000 @ 00000000
29:39:380 muscbThread D[G3D]: GPUCommon.cpp:931 DL Unknown: 5e000000 @ 00000000
29:39:380 muscbThread D[G3D]: GPUCommon.cpp:931 DL Unknown: cc000000 @ 00000000
29:39:380 muscbThread D[G3D]: GPUCommon.cpp:931 DL Unknown: e6000000 @ 00000000
29:39:380 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:39:380 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:39:380 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> Sched (312->281, pc: 089c50f4->08817910, sas core) +11us
29:39:380 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:39:380 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:39:380 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:39:380 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:39:380 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:39:380 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:39:380 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:39:380 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:39:380 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(292, 1) (count: 0 -> 1)
29:39:380 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:39:380 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> drawThread (295->299, pc: 08817acc->08807fd8, sema waited) +0us
29:39:380 drawThread D[DISP]: HLE\sceDisplay.cpp:630 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
29:39:381 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
29:39:381 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:39:381 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:39:381 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814250->08814250, change thread priority) +2us
29:39:381 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:39:381 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088142f4->088142f4, change thread priority) +2us
29:39:381 drawThread D[SCEGE]: HLE\sceGe.cpp:335 sceGeListEnQueue(addr=48a20640, stall=48a20640, cbid=00000000, param=089e514c)
29:39:381 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20640 - stall = 08a20640
29:39:381 drawThread D[SCEGE]: HLE\sceGe.cpp:342 List 889192451 enqueued.
29:39:381 drawThread D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=48a20740)
29:39:381 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20640 - stall = 08a20740
29:39:381 drawThread D[SCEGE]: GLES\Framebuffer.cpp:580 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
29:39:382 drawThread I[SCEGE]: GLES\Framebuffer.cpp:778 Creating FBO for 00044000 : 480 x 272 x 1
29:39:382 drawThread D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=48a20748)
29:39:382 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20740 - stall = 08a20748
29:39:382 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(300, 1, 0)
29:39:382 fioThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> fioThread (299->284, pc: 08807f50->08805a58, sema waited) +8us
29:39:382 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fioThread -> idle0 (284->272, pc: 0880630c->08000000, interrupt) +0us
29:39:382 idle0 D[CPU]: HLE\sceGe.cpp:111 Entering interrupt handler 089c809c
29:39:382 idle0 D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(300, 1) (count: 0 -> 1)
29:39:382 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> drawThread (272->299, pc: 08000000->08807f50, left interrupt) +0us
29:39:382 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:39:382 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:39:382 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814108->08814108, change thread priority) +2us
29:39:382 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
29:39:382 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:39:382 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088141c8->088141c8, change thread priority) +2us
29:39:382 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:39:382 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:39:382 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814108->08814108, change thread priority) +3us
29:39:382 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
29:39:382 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:39:382 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088141c8->088141c8, change thread priority) +2us
29:39:382 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(292, 1, 0)
29:39:382 fioThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> fioThread (299->284, pc: 08807fd8->0880630c, sema waited) +0us
29:39:382 fioThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(306, 1) (count: 0 -> 1)
29:39:382 fioThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(282, 1, 0)
29:39:382 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fioThread -> Global Pad (284->289, pc: 08805ec4->08807564, sema waited) +0us
29:39:382 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:39:382 Global Pad D[CTRL]: HLE\sceCtrl.cpp:458 sceCtrlReadBufferPositive(08a205d0, 6) - waiting
29:39:382 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08807564->08811fc4, ctrl buffer waited) +0us
29:39:382 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(288, 1)
29:39:382 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(288, 1)
29:39:382 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
29:39:382 fnDecordThre D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> fnDecordThread (276->309, pc: 08817acc->08806488, sema waited) +0us
29:39:383 fnDecordThre D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 14
29:39:383 fnDecordThre D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(308, 1) (count: 0 -> 1)
29:39:383 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnDecordThread -> muscbThread (309->312, pc: 088069b4->089c50f4, semaphore signaled) +1717us
29:39:383 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:39:383 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:39:383 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:39:383 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:39:383 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:39:383 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> Global Pad (312->289, pc: 089c50f4->08807564, sas core) +12us
29:39:383 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:39:383 fnThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> fnThread (289->304, pc: 08817acc->08806a5c, sema waited) +0us
29:39:383 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(306, 1, 0)
29:39:383 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(307, 1) (count: 0 -> 1)
29:39:383 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(308, 1, 0)
29:39:383 fnDecordThre D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnThread -> fnDecordThread (304->309, pc: 08806a5c->088069b4, sema waited) +0us
29:39:383 fnDecordThre D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(307, 1, 0)
29:39:384 fnDecordThre D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(308, 1) (count: 0 -> 1)
29:39:384 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnDecordThread -> muscbThread (309->312, pc: 088069b4->089c50f4, semaphore signaled) +9256us
29:39:384 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:39:384 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:39:384 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:39:384 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:39:384 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:39:385 fnThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> fnThread (312->304, pc: 089c50f4->08806a5c, sas core) +12us
29:39:385 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(303, 1, 0)
29:39:385 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(283, 1, 0)
29:39:385 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(282, 1) (count: 0 -> 1)
29:39:385 fioThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnThread -> fioThread (304->284, pc: 08805674->08805ec4, semaphore signaled) +0us
29:39:385 fioThread D[IO]: HLE\sceUmd.cpp:304 0x32=sceUmdGetDriveStat()
29:39:385 fioThread D[IO]: HLE\sceIo.cpp:1049 209282 = sceIoLseek(4, 33182, 0)
29:39:385 fnThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fioThread -> fnThread (284->304, pc: 08805ae0->08805674, io seek) +0us
29:39:385 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(283, 1) (count: 0 -> 1)
29:39:385 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(306, 1, 0)
29:39:385 fnDecordThre D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnThread -> fnDecordThread (304->309, pc: 08805700->088069b4, sema waited) +0us
29:39:385 fnDecordThre D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(307, 1, 0)
29:39:385 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnDecordThread -> idle0 (309->272, pc: 0880698c->08000000, sema waited) +0us
29:39:385 fioThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> fioThread (272->284, pc: 08000000->08805ae0, idle) +99us
29:39:385 fioThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(306, 1) (count: 0 -> 1)
29:39:385 fioThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(282, 1, 0)
29:39:385 fnThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fioThread -> fnThread (284->304, pc: 08805ec4->08805700, sema waited) +0us
29:39:385 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(283, 1, 0)
29:39:385 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(282, 1) (count: 0 -> 1)
29:39:385 fioThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnThread -> fioThread (304->284, pc: 08805674->08805ec4, semaphore signaled) +6us
29:39:385 fioThread D[IO]: HLE\sceUmd.cpp:304 0x32=sceUmdGetDriveStat()
29:39:385 fioThread D[IO]: HLE\sceIo.cpp:785 sceIoRead(4, 08a01840, e): deferring result
29:39:385 fnThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fioThread -> fnThread (284->304, pc: 08805a58->08805674, io read) +0us
29:39:385 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(283, 1) (count: 0 -> 1)
29:39:385 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(306, 1, 0)
29:39:385 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnThread -> idle0 (304->272, pc: 08805700->08000000, sema waited) +0us
29:39:385 fioThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> fioThread (272->284, pc: 08000000->08805a58, idle) +99us
29:39:385 fioThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(306, 1) (count: 0 -> 1)
29:39:385 fioThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(282, 1, 0)
29:39:385 fnThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fioThread -> fnThread (284->304, pc: 08805ec4->08805700, sema waited) +0us
29:39:385 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(307, 1) (count: 0 -> 1)
29:39:385 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(308, 1, 0)
29:39:385 fnDecordThre D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnThread -> fnDecordThread (304->309, pc: 08806a5c->0880698c, sema waited) +0us
29:39:386 fnDecordThre D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 15
29:39:386 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnDecordThread -> idle0 (309->272, pc: 08806488->08000000, interrupt) +5387us
29:39:386 idle0 D[SCEGE]: GLES\Framebuffer.cpp:936 Displaying FBO 00000000
29:39:397 idle0 D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 15
29:39:397 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +731us
29:39:397 muscbThread D[G3D]: GPUCommon.cpp:931 DL Unknown: 26000001 @ 00000000
29:39:397 muscbThread D[G3D]: GPUCommon.cpp:931 DL Unknown: 28000000 @ 00000000
29:39:397 muscbThread D[G3D]: GPUCommon.cpp:931 DL Unknown: 5e000000 @ 00000000
29:39:397 muscbThread D[G3D]: GPUCommon.cpp:931 DL Unknown: cc000000 @ 00000000
29:39:397 muscbThread D[G3D]: GPUCommon.cpp:931 DL Unknown: e6000000 @ 00000000
29:39:397 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:39:397 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:39:397 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:39:397 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:39:397 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:39:397 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> Sched (312->281, pc: 089c50f4->08817910, sas core) +12us
29:39:397 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:39:397 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:39:397 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:39:397 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:39:397 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:39:397 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:39:397 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:39:397 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:39:397 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(293, 1)
29:39:397 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 35 = sceKernelGetThreadCurrentPriority()
29:39:397 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(295, 20)
29:39:397 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> dispThread (295->295, pc: 08814250->08814250, change thread priority) +2us
29:39:398 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(295, 35)
29:39:398 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> dispThread (295->295, pc: 088142f4->088142f4, change thread priority) +2us
29:39:398 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:39:398 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> Global Pad (295->289, pc: 08817acc->08817acc, sema waited) +0us
29:39:398 Global Pad D[CTRL]: HLE\sceCtrl.cpp:452 1=sceCtrlReadBufferPositive(08a205d0, 6)
29:39:398 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:39:398 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08817acc->08817acc, sema waited) +0us
29:39:398 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:39:398 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 44)
29:39:398 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bd0->08807bd0, change thread priority) +4us
29:39:398 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:39:398 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bec->08807bec, change thread priority) +2us
29:39:402 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(301, 1)
29:39:402 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:39:402 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 20)
29:39:402 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> muscbThread (276->312, pc: 08814250->089c50f4, change thread priority) +5969us
29:39:402 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:39:402 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:39:402 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:39:402 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:39:402 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:39:402 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> user_main (312->276, pc: 089c50f4->08814250, sas core) +12us
29:39:402 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:39:402 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 088142f4->088142f4, change thread priority) +2us
29:39:402 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(301, 1)
29:39:402 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:39:403 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 20)
29:39:403 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08814108->08814108, change thread priority) +85us
29:39:403 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
29:39:403 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:39:403 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 088141c8->088141c8, change thread priority) +2us
29:39:403 fnDecordThre D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> fnDecordThread (276->309, pc: 08811fc4->08806488, vblank start waited) +0us
29:39:404 fnDecordThre D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(308, 1) (count: 0 -> 1)
29:39:404 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnDecordThread -> muscbThread (309->312, pc: 088069b4->089c50f4, semaphore signaled) +7483us
29:39:404 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:39:404 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:39:404 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:39:404 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:39:404 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:39:404 fnThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> fnThread (312->304, pc: 089c50f4->08806a5c, sas core) +12us
29:39:404 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(303, 1, 0)
29:39:404 fnDecordThre D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnThread -> fnDecordThread (304->309, pc: 08806b1c->088069b4, sema waited) +0us
29:39:404 fnDecordThre D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(307, 1, 0)
29:39:404 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnDecordThread -> idle0 (309->272, pc: 0880698c->08000000, sema waited) +0us
29:39:404 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +239us
29:39:404 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:39:404 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:39:404 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:39:404 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:39:404 idle0 D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 16
29:39:404 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Sched (272->281, pc: 08000000->08817910, idle) +2117us
29:39:404 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:39:404 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:39:404 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:39:404 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:39:404 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:39:404 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:39:404 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:39:404 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:39:404 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(292, 1) (count: 0 -> 1)
29:39:404 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:39:404 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> drawThread (295->299, pc: 08817acc->08807fd8, sema waited) +0us
29:39:404 drawThread D[DISP]: HLE\sceDisplay.cpp:630 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
29:39:404 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
29:39:404 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:39:404 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:39:404 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814250->08814250, change thread priority) +2us
29:39:404 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:39:404 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088142f4->088142f4, change thread priority) +2us
29:39:404 drawThread D[SCEGE]: HLE\sceGe.cpp:335 sceGeListEnQueue(addr=48a20640, stall=48a20640, cbid=00000000, param=089e514c)
29:39:404 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20640 - stall = 08a20640
29:39:404 drawThread D[SCEGE]: HLE\sceGe.cpp:342 List 889192452 enqueued.
29:39:404 drawThread D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48a20740)
29:39:404 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20640 - stall = 08a20740
29:39:404 drawThread D[SCEGE]: GLES\Framebuffer.cpp:580 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
29:39:404 drawThread D[SCEGE]: GLES\Framebuffer.cpp:812 Switching render target to FBO for 00000000: 480 x 272 x 1
29:39:404 drawThread D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48a20748)
29:39:404 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20740 - stall = 08a20748
29:39:404 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(300, 1, 0)
29:39:404 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> Global Pad (299->289, pc: 08807f50->08817acc, sema waited) +8us
29:39:404 Global Pad D[CTRL]: HLE\sceCtrl.cpp:458 sceCtrlReadBufferPositive(08a205d0, 6) - waiting
29:39:404 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> idle0 (289->272, pc: 08807564->08000000, interrupt) +0us
29:39:404 idle0 D[CPU]: HLE\sceGe.cpp:111 Entering interrupt handler 089c809c
29:39:404 idle0 D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(300, 1) (count: 0 -> 1)
29:39:404 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> drawThread (272->299, pc: 08000000->08807f50, left interrupt) +0us
29:39:404 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:39:405 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:39:405 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814108->08814108, change thread priority) +2us
29:39:405 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
29:39:405 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:39:405 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088141c8->088141c8, change thread priority) +2us
29:39:405 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:39:405 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:39:405 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814108->08814108, change thread priority) +3us
29:39:405 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
29:39:405 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:39:405 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088141c8->088141c8, change thread priority) +2us
29:39:405 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(292, 1, 0)
29:39:405 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> user_main (299->276, pc: 08807fd8->08811fc4, sema waited) +0us
29:39:405 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(288, 1)
29:39:405 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(288, 1)
29:39:405 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
29:39:405 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08817acc->08000000, sema waited) +0us
29:39:405 idle0 D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 16
29:39:405 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Global Pad (272->289, pc: 08000000->08807564, idle) +707us
29:39:405 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:39:405 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> idle0 (289->272, pc: 08817acc->08000000, sema waited) +0us
29:39:405 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +2230us
29:39:405 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:39:405 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:39:405 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:39:405 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:39:405 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:39:405 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:39:405 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:39:405 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:39:405 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:39:405 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:39:405 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:39:405 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:39:405 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:39:405 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:39:405 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:39:405 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:39:405 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:39:405 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:39:405 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:39:405 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:39:405 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:39:405 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:39:405 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:39:405 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:39:405 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:39:405 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:39:405 idle0 D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 17
29:39:405 idle0 D[SCEGE]: GLES\Framebuffer.cpp:936 Displaying FBO 00044000
29:39:414 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Sched (272->281, pc: 08000000->08817910, idle) +1860us
29:39:414 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 26000001 @ 00000000
29:39:414 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 28000000 @ 00000000
29:39:414 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 5e000000 @ 00000000
29:39:414 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: cc000000 @ 00000000
29:39:414 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: e6000000 @ 00000000
29:39:414 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:39:414 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:39:414 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:39:414 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:39:414 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:39:414 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:39:414 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:39:414 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:39:414 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(293, 1)
29:39:414 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 35 = sceKernelGetThreadCurrentPriority()
29:39:414 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(295, 20)
29:39:414 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> dispThread (295->295, pc: 08814250->08814250, change thread priority) +2us
29:39:414 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(295, 35)
29:39:414 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> dispThread (295->295, pc: 088142f4->088142f4, change thread priority) +2us
29:39:414 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:39:414 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> Global Pad (295->289, pc: 08817acc->08817acc, sema waited) +0us
29:39:414 Global Pad D[CTRL]: HLE\sceCtrl.cpp:458 sceCtrlReadBufferPositive(08a205d0, 6) - waiting
29:39:414 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08807564->08817acc, ctrl buffer waited) +0us
29:39:414 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:39:414 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 44)
29:39:414 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bd0->08807bd0, change thread priority) +4us
29:39:414 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:39:414 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bec->08807bec, change thread priority) +2us
29:39:420 user_main D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 17
29:39:423 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(301, 1)
29:39:423 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:39:423 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 20)
29:39:423 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08814250->08814250, change thread priority) +2652us
29:39:423 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:39:423 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> Global Pad (276->289, pc: 088142f4->08807564, change thread priority) +2us
29:39:423 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:39:423 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08817acc->088142f4, sema waited) +0us
29:39:423 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(301, 1)
29:39:423 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:39:423 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 20)
29:39:423 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08814108->08814108, change thread priority) +85us
29:39:423 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
29:39:423 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:39:423 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 088141c8->088141c8, change thread priority) +2us
29:39:423 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08811fc4->08000000, vblank start waited) +0us
29:39:423 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +935us
29:39:423 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:39:423 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:39:423 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:39:423 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:39:423 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:39:423 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:39:423 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:39:423 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:39:423 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:39:423 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:39:423 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:39:423 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:39:423 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:39:423 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:39:423 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:39:423 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:39:423 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:39:423 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:39:423 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:39:423 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:39:423 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:39:423 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:39:423 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:39:423 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:39:423 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:39:424 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:39:424 idle0 D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 18
29:39:424 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Sched (272->281, pc: 08000000->08817910, idle) +1132us
29:39:424 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:39:424 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:39:424 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:39:424 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:39:424 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:39:424 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:39:424 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:39:424 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:39:424 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(292, 1) (count: 0 -> 1)
29:39:424 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:39:424 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> drawThread (295->299, pc: 08817acc->08807fd8, sema waited) +0us
29:39:424 drawThread D[DISP]: HLE\sceDisplay.cpp:630 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
29:39:424 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
29:39:424 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:39:424 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:39:424 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814250->08814250, change thread priority) +2us
29:39:424 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:39:424 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088142f4->088142f4, change thread priority) +2us
29:39:424 drawThread D[SCEGE]: HLE\sceGe.cpp:335 sceGeListEnQueue(addr=48a20640, stall=48a20640, cbid=00000000, param=089e514c)
29:39:424 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20640 - stall = 08a20640
29:39:424 drawThread D[SCEGE]: HLE\sceGe.cpp:342 List 889192453 enqueued.
29:39:424 drawThread D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=48a20740)
29:39:424 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20640 - stall = 08a20740
29:39:424 drawThread D[SCEGE]: GLES\Framebuffer.cpp:580 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
29:39:424 drawThread D[SCEGE]: GLES\Framebuffer.cpp:812 Switching render target to FBO for 00044000: 480 x 272 x 1
29:39:424 drawThread D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=48a20748)
29:39:424 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20740 - stall = 08a20748
29:39:424 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(300, 1, 0)
29:39:424 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> Global Pad (299->289, pc: 08807f50->08817acc, sema waited) +8us
29:39:424 Global Pad D[CTRL]: HLE\sceCtrl.cpp:458 sceCtrlReadBufferPositive(08a205d0, 6) - waiting
29:39:424 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> idle0 (289->272, pc: 08807564->08000000, interrupt) +0us
29:39:424 idle0 D[CPU]: HLE\sceGe.cpp:111 Entering interrupt handler 089c809c
29:39:424 idle0 D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(300, 1) (count: 0 -> 1)
29:39:424 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> drawThread (272->299, pc: 08000000->08807f50, left interrupt) +0us
29:39:424 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:39:424 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:39:424 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814108->08814108, change thread priority) +2us
29:39:424 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
29:39:424 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:39:424 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088141c8->088141c8, change thread priority) +2us
29:39:424 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:39:424 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:39:424 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814108->08814108, change thread priority) +3us
29:39:424 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
29:39:424 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:39:424 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088141c8->088141c8, change thread priority) +2us
29:39:424 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(292, 1, 0)
29:39:424 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> user_main (299->276, pc: 08807fd8->08811fc4, sema waited) +0us
29:39:424 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(288, 1)
29:39:424 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(288, 1)
29:39:424 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
29:39:424 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08817acc->08000000, sema waited) +0us
29:39:424 idle0 D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 18
29:39:424 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Global Pad (272->289, pc: 08000000->08807564, idle) +707us
29:39:425 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:39:425 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> idle0 (289->272, pc: 08817acc->08000000, sema waited) +0us
29:39:425 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +3687us
29:39:425 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:39:425 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:39:425 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:39:425 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:39:425 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:39:425 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:39:425 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:39:425 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:39:425 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:39:425 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:39:425 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:39:425 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:39:425 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:39:425 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:39:425 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:39:425 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:39:425 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:39:425 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:39:425 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:39:425 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:39:425 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:39:425 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:39:425 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:39:425 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:39:425 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:39:425 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:39:425 idle0 D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 19
29:39:425 idle0 D[SCEGE]: GLES\Framebuffer.cpp:936 Displaying FBO 00000000
29:39:447 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Sched (272->281, pc: 08000000->08817910, idle) +403us
29:39:447 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 26000001 @ 00000000
29:39:447 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 28000000 @ 00000000
29:39:447 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 5e000000 @ 00000000
29:39:447 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: cc000000 @ 00000000
29:39:448 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: e6000000 @ 00000000
29:39:448 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:39:448 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:39:448 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:39:448 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:39:448 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:39:448 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:39:448 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:39:448 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:39:448 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(293, 1)
29:39:448 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 35 = sceKernelGetThreadCurrentPriority()
29:39:448 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(295, 20)
29:39:448 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> dispThread (295->295, pc: 08814250->08814250, change thread priority) +2us
29:39:448 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(295, 35)
29:39:448 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> dispThread (295->295, pc: 088142f4->088142f4, change thread priority) +2us
29:39:448 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:39:448 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> Global Pad (295->289, pc: 08817acc->08817acc, sema waited) +0us
29:39:448 Global Pad D[CTRL]: HLE\sceCtrl.cpp:458 sceCtrlReadBufferPositive(08a205d0, 6) - waiting
29:39:448 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08807564->08817acc, ctrl buffer waited) +0us
29:39:448 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:39:448 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 44)
29:39:448 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bd0->08807bd0, change thread priority) +4us
29:39:448 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:39:448 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bec->08807bec, change thread priority) +2us
29:39:459 user_main D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 19
29:39:460 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(301, 1)
29:39:460 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:39:460 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 20)
29:39:460 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08814250->08814250, change thread priority) +1940us
29:39:460 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:39:460 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> Global Pad (276->289, pc: 088142f4->08807564, change thread priority) +2us
29:39:460 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:39:460 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08817acc->088142f4, sema waited) +0us
29:39:460 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(301, 1)
29:39:460 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:39:460 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 20)
29:39:460 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08814108->08814108, change thread priority) +85us
29:39:460 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
29:39:460 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:39:460 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 088141c8->088141c8, change thread priority) +2us
29:39:460 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08811fc4->08000000, vblank start waited) +0us
29:39:460 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +3104us
29:39:460 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:39:460 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:39:460 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:39:460 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:39:460 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:39:460 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:39:460 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:39:460 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:39:460 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:39:460 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:39:460 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:39:460 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:39:460 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:39:460 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:39:460 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:39:460 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:39:460 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:39:460 idle0 D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 20
29:39:460 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Sched (272->281, pc: 08000000->08817910, idle) +5478us
29:39:460 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:39:460 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:39:460 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:39:460 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:39:460 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:39:460 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:39:460 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:39:460 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:39:460 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(292, 1) (count: 0 -> 1)
29:39:461 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:39:461 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> drawThread (295->299, pc: 08817acc->08807fd8, sema waited) +0us
29:39:461 drawThread D[DISP]: HLE\sceDisplay.cpp:630 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
29:39:461 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
29:39:461 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:39:461 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:39:461 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814250->08814250, change thread priority) +2us
29:39:461 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:39:461 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088142f4->088142f4, change thread priority) +2us
29:39:461 drawThread D[SCEGE]: HLE\sceGe.cpp:335 sceGeListEnQueue(addr=48a20640, stall=48a20640, cbid=00000000, param=089e514c)
29:39:461 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20640 - stall = 08a20640
29:39:461 drawThread D[SCEGE]: HLE\sceGe.cpp:342 List 889192454 enqueued.
29:39:461 drawThread D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48a20740)
29:39:461 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20640 - stall = 08a20740
29:39:461 drawThread D[SCEGE]: GLES\Framebuffer.cpp:580 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
29:39:461 drawThread D[SCEGE]: GLES\Framebuffer.cpp:812 Switching render target to FBO for 00000000: 480 x 272 x 1
29:39:461 drawThread D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48a20748)
29:39:461 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20740 - stall = 08a20748
29:39:461 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(300, 1, 0)
29:39:461 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> Global Pad (299->289, pc: 08807f50->08817acc, sema waited) +8us
29:39:461 Global Pad D[CTRL]: HLE\sceCtrl.cpp:458 sceCtrlReadBufferPositive(08a205d0, 6) - waiting
29:39:461 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> idle0 (289->272, pc: 08807564->08000000, interrupt) +0us
29:39:461 idle0 D[CPU]: HLE\sceGe.cpp:111 Entering interrupt handler 089c809c
29:39:461 idle0 D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(300, 1) (count: 0 -> 1)
29:39:461 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> drawThread (272->299, pc: 08000000->08807f50, left interrupt) +0us
29:39:461 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:39:461 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:39:461 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814108->08814108, change thread priority) +2us
29:39:461 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
29:39:461 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:39:461 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088141c8->088141c8, change thread priority) +2us
29:39:461 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:39:461 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:39:461 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814108->08814108, change thread priority) +3us
29:39:461 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
29:39:461 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:39:461 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088141c8->088141c8, change thread priority) +2us
29:39:461 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(292, 1, 0)
29:39:461 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> user_main (299->276, pc: 08807fd8->08811fc4, sema waited) +0us
29:39:461 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(288, 1)
29:39:461 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(288, 1)
29:39:461 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
29:39:461 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08817acc->08000000, sema waited) +0us
29:39:461 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +48us
29:39:461 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:39:461 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:39:461 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:39:461 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:39:461 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:39:461 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:39:461 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:39:461 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:39:461 idle0 D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 20
29:39:461 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Global Pad (272->289, pc: 08000000->08807564, idle) +406us
29:39:461 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:39:461 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> idle0 (289->272, pc: 08817acc->08000000, sema waited) +0us
29:39:462 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5144us
29:39:462 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:39:462 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:39:462 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:39:462 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:39:462 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:39:462 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:39:462 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:39:462 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:39:462 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:39:462 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:39:462 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:39:462 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:39:462 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:39:462 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:39:462 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:39:462 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:39:462 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:39:462 idle0 D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 21
29:39:462 idle0 D[SCEGE]: GLES\Framebuffer.cpp:936 Displaying FBO 00044000
29:39:480 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Sched (272->281, pc: 08000000->08817910, idle) +4750us
29:39:480 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 26000001 @ 00000000
29:39:480 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 28000000 @ 00000000
29:39:480 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 5e000000 @ 00000000
29:39:480 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: cc000000 @ 00000000
29:39:480 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: e6000000 @ 00000000
29:39:480 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:39:480 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:39:480 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:39:480 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:39:480 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:39:480 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:39:480 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:39:480 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:39:480 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(293, 1)
29:39:480 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 35 = sceKernelGetThreadCurrentPriority()
29:39:480 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(295, 20)
29:39:480 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> dispThread (295->295, pc: 08814250->08814250, change thread priority) +2us
29:39:480 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(295, 35)
29:39:480 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> dispThread (295->295, pc: 088142f4->088142f4, change thread priority) +2us
29:39:480 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:39:480 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> Global Pad (295->289, pc: 08817acc->08817acc, sema waited) +0us
29:39:480 Global Pad D[CTRL]: HLE\sceCtrl.cpp:458 sceCtrlReadBufferPositive(08a205d0, 6) - waiting
29:39:480 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08807564->08817acc, ctrl buffer waited) +0us
29:39:480 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:39:480 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 44)
29:39:480 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bd0->08807bd0, change thread priority) +4us
29:39:480 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:39:480 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bec->08807bec, change thread priority) +2us
29:39:480 user_main D[IO]: HLE\sceIo.cpp:564 1=sceKernelStdout()
29:39:480 user_main I[IO]: HLE\sceIo.cpp:835 stdout: read ID 0x0001
29:39:480 user_main D[IO]: HLE\sceIo.cpp:897 f=sceIoWrite(1, 08a31e54, f)
29:39:480 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08821db4->08000000, io write) +9us
29:39:480 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08821db4, idle) +100us
29:39:480 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(303, 1) (count: 0 -> 1)
29:39:480 fnThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> fnThread (276->304, pc: 088067b8->08806b1c, semaphore signaled) +0us
29:39:480 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(283, 1, 0)
29:39:480 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(282, 1) (count: 0 -> 1)
29:39:481 fioThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnThread -> fioThread (304->284, pc: 08805674->08805ec4, semaphore signaled) +0us
29:39:481 fioThread D[IO]: HLE\sceUmd.cpp:304 0x32=sceUmdGetDriveStat()
29:39:481 fioThread D[IO]: HLE\sceIo.cpp:1049 125486 = sceIoLseek(4, 1ea2e, 0)
29:39:481 fnThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fioThread -> fnThread (284->304, pc: 08805ae0->08805674, io seek) +0us
29:39:481 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(283, 1) (count: 0 -> 1)
29:39:481 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(306, 1, 0)
29:39:481 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnThread -> user_main (304->276, pc: 08805700->088067b8, sema waited) +0us
29:39:482 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(301, 1)
29:39:482 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:39:482 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 20)
29:39:482 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08814250->08814250, change thread priority) +6us
29:39:482 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:39:482 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 088142f4->088142f4, change thread priority) +2us
29:39:482 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(301, 1)
29:39:482 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:39:482 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 20)
29:39:482 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08814108->08814108, change thread priority) +85us
29:39:482 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
29:39:482 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:39:482 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 088141c8->088141c8, change thread priority) +2us
29:39:482 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08811fc4->08000000, vblank start waited) +0us
29:39:482 fioThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> fioThread (272->284, pc: 08000000->08805ae0, idle) +2us
29:39:482 fioThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(306, 1) (count: 0 -> 1)
29:39:482 fioThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(282, 1, 0)
29:39:482 fnThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fioThread -> fnThread (284->304, pc: 08805ec4->08805700, sema waited) +0us
29:39:482 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(283, 1, 0)
29:39:482 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(282, 1) (count: 0 -> 1)
29:39:482 fioThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnThread -> fioThread (304->284, pc: 08805674->08805ec4, semaphore signaled) +6us
29:39:482 fioThread D[IO]: HLE\sceUmd.cpp:304 0x32=sceUmdGetDriveStat()
29:39:482 fioThread D[IO]: HLE\sceIo.cpp:785 sceIoRead(4, 08a01840, 12): deferring result
29:39:482 fnThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fioThread -> fnThread (284->304, pc: 08805a58->08805674, io read) +0us
29:39:482 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(283, 1) (count: 0 -> 1)
29:39:482 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(306, 1, 0)
29:39:482 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnThread -> idle0 (304->272, pc: 08805700->08000000, sema waited) +0us
29:39:482 fioThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> fioThread (272->284, pc: 08000000->08805a58, idle) +99us
29:39:482 fioThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(306, 1) (count: 0 -> 1)
29:39:482 fioThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(282, 1, 0)
29:39:482 fnThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fioThread -> fnThread (284->304, pc: 08805ec4->08805700, sema waited) +0us
29:39:483 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(283, 1, 0)
29:39:483 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(282, 1) (count: 0 -> 1)
29:39:483 fioThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnThread -> fioThread (304->284, pc: 08805674->08805ec4, semaphore signaled) +0us
29:39:483 fioThread D[IO]: HLE\sceUmd.cpp:304 0x32=sceUmdGetDriveStat()
29:39:483 fioThread D[IO]: HLE\sceIo.cpp:785 sceIoRead(4, 08a0a840, 12): deferring result
29:39:483 fnThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fioThread -> fnThread (284->304, pc: 08805a58->08805674, io read) +0us
29:39:483 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(283, 1) (count: 0 -> 1)
29:39:483 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(307, 1) (count: 0 -> 1)
29:39:483 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(308, 1, 0)
29:39:483 fnDecordThre D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnThread -> fnDecordThread (304->309, pc: 08806a5c->0880698c, sema waited) +0us
29:39:483 fnDecordThre D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 21
29:39:484 fnDecordThre D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(308, 1) (count: 0 -> 1)
29:39:485 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnDecordThread -> muscbThread (309->312, pc: 088069b4->089c4630, semaphore signaled) +15091us
29:39:485 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:39:485 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:39:485 fioThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> fioThread (312->284, pc: 089c50f4->08805a58, sas core) +11us
29:39:485 fioThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(306, 1) (count: 0 -> 1)
29:39:485 fioThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(282, 1, 0)
29:39:485 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fioThread -> Global Pad (284->289, pc: 08805ec4->08807564, sema waited) +0us
29:39:485 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:39:485 fnThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> fnThread (289->304, pc: 08817acc->08806a5c, sema waited) +0us
29:39:485 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(306, 1, 0)
29:39:485 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(283, 1, 0)
29:39:485 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(282, 1) (count: 0 -> 1)
29:39:485 fioThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnThread -> fioThread (304->284, pc: 08805674->08805ec4, semaphore signaled) +0us
29:39:485 fioThread D[IO]: HLE\sceUmd.cpp:304 0x32=sceUmdGetDriveStat()
29:39:485 fioThread D[IO]: HLE\sceIo.cpp:785 sceIoRead(4, 08a01840, 12): deferring result
29:39:485 fnThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fioThread -> fnThread (284->304, pc: 08805a58->08805674, io read) +0us
29:39:485 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(283, 1) (count: 0 -> 1)
29:39:485 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(307, 1) (count: 0 -> 1)
29:39:485 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(308, 1, 0)
29:39:485 fnDecordThre D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnThread -> fnDecordThread (304->309, pc: 08806a5c->088069b4, sema waited) +0us
29:39:485 fnDecordThre D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(307, 1, 0)
29:39:485 fnDecordThre D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 22
29:39:485 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnDecordThread -> idle0 (309->272, pc: 088064fc->08000000, interrupt) +1249us
29:39:485 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +78us
29:39:485 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:39:485 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:39:485 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:39:485 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:39:485 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:39:485 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> Sched (312->281, pc: 089c50f4->08817910, sas core) +12us
29:39:485 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:39:485 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:39:485 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:39:485 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:39:485 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:39:485 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:39:485 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:39:485 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:39:485 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(292, 1) (count: 0 -> 1)
29:39:485 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:39:485 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> drawThread (295->299, pc: 08817acc->08807fd8, sema waited) +0us
29:39:485 drawThread D[DISP]: HLE\sceDisplay.cpp:630 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
29:39:485 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
29:39:485 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:39:485 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:39:485 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814250->08814250, change thread priority) +2us
29:39:485 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:39:485 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088142f4->088142f4, change thread priority) +2us
29:39:485 drawThread D[SCEGE]: HLE\sceGe.cpp:335 sceGeListEnQueue(addr=48a20640, stall=48a20640, cbid=00000000, param=089e514c)
29:39:485 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20640 - stall = 08a20640
29:39:485 drawThread D[SCEGE]: HLE\sceGe.cpp:342 List 889192455 enqueued.
29:39:485 drawThread D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=48a20740)
29:39:485 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20640 - stall = 08a20740
29:39:486 drawThread D[SCEGE]: GLES\Framebuffer.cpp:580 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
29:39:486 drawThread D[SCEGE]: GLES\Framebuffer.cpp:812 Switching render target to FBO for 00044000: 480 x 272 x 1
29:39:486 drawThread D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=48a20748)
29:39:486 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20740 - stall = 08a20748
29:39:486 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(300, 1, 0)
29:39:486 fioThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> fioThread (299->284, pc: 08807f50->08805a58, sema waited) +8us
29:39:486 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fioThread -> idle0 (284->272, pc: 0880630c->08000000, interrupt) +0us
29:39:486 idle0 D[CPU]: HLE\sceGe.cpp:111 Entering interrupt handler 089c809c
29:39:486 idle0 D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(300, 1) (count: 0 -> 1)
29:39:486 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> drawThread (272->299, pc: 08000000->08807f50, left interrupt) +0us
29:39:486 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:39:486 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:39:486 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814108->08814108, change thread priority) +2us
29:39:486 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
29:39:486 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:39:486 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088141c8->088141c8, change thread priority) +2us
29:39:486 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:39:486 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:39:486 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814108->08814108, change thread priority) +3us
29:39:486 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
29:39:486 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:39:486 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088141c8->088141c8, change thread priority) +2us
29:39:486 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(292, 1, 0)
29:39:486 fioThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> fioThread (299->284, pc: 08807fd8->0880630c, sema waited) +0us
29:39:486 fioThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(306, 1) (count: 0 -> 1)
29:39:486 fioThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(282, 1, 0)
29:39:486 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fioThread -> Global Pad (284->289, pc: 08805ec4->08817acc, sema waited) +0us
29:39:486 Global Pad D[CTRL]: HLE\sceCtrl.cpp:458 sceCtrlReadBufferPositive(08a205d0, 6) - waiting
29:39:486 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08807564->08811fc4, ctrl buffer waited) +0us
29:39:486 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(288, 1)
29:39:486 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(288, 1)
29:39:486 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
29:39:486 fnDecordThre D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> fnDecordThread (276->309, pc: 08817acc->088064fc, sema waited) +0us
29:39:486 fnDecordThre D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 22
29:39:488 fnDecordThre D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(308, 1) (count: 0 -> 1)
29:39:488 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnDecordThread -> muscbThread (309->312, pc: 088069b4->089c50f4, semaphore signaled) +11161us
29:39:488 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:39:488 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:39:488 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:39:488 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:39:488 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:39:488 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> Global Pad (312->289, pc: 089c50f4->08807564, sas core) +12us
29:39:488 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:39:488 fnThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> fnThread (289->304, pc: 08817acc->08806a5c, sema waited) +0us
29:39:488 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(306, 1, 0)
29:39:488 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(283, 1, 0)
29:39:488 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(282, 1) (count: 0 -> 1)
29:39:488 fioThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnThread -> fioThread (304->284, pc: 08805674->08805ec4, semaphore signaled) +0us
29:39:488 fioThread D[IO]: HLE\sceUmd.cpp:304 0x32=sceUmdGetDriveStat()
29:39:488 fioThread D[IO]: HLE\sceIo.cpp:785 sceIoRead(4, 08a0a840, 12): deferring result
29:39:488 fnThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fioThread -> fnThread (284->304, pc: 08805a58->08805674, io read) +0us
29:39:488 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(283, 1) (count: 0 -> 1)
29:39:488 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(307, 1) (count: 0 -> 1)
29:39:488 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(308, 1, 0)
29:39:488 fnDecordThre D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnThread -> fnDecordThread (304->309, pc: 08806a5c->088069b4, sema waited) +0us
29:39:488 fnDecordThre D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(307, 1, 0)
29:39:489 fnDecordThre D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 23
29:39:489 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnDecordThread -> idle0 (309->272, pc: 088065ac->08000000, interrupt) +5393us
29:39:489 idle0 D[SCEGE]: GLES\Framebuffer.cpp:936 Displaying FBO 00000000
29:39:514 idle0 D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 23
29:39:514 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +731us
29:39:514 muscbThread D[G3D]: GPUCommon.cpp:931 DL Unknown: 26000001 @ 00000000
29:39:514 muscbThread D[G3D]: GPUCommon.cpp:931 DL Unknown: 28000000 @ 00000000
29:39:514 muscbThread D[G3D]: GPUCommon.cpp:931 DL Unknown: 5e000000 @ 00000000
29:39:514 muscbThread D[G3D]: GPUCommon.cpp:931 DL Unknown: cc000000 @ 00000000
29:39:514 muscbThread D[G3D]: GPUCommon.cpp:931 DL Unknown: e6000000 @ 00000000
29:39:514 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:39:514 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:39:514 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:39:514 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:39:514 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:39:514 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> Sched (312->281, pc: 089c50f4->08817910, sas core) +12us
29:39:514 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:39:514 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:39:514 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:39:514 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:39:514 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:39:514 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:39:514 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:39:514 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:39:514 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(293, 1)
29:39:514 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 35 = sceKernelGetThreadCurrentPriority()
29:39:514 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(295, 20)
29:39:514 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> dispThread (295->295, pc: 08814250->08814250, change thread priority) +2us
29:39:514 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(295, 35)
29:39:514 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> dispThread (295->295, pc: 088142f4->088142f4, change thread priority) +2us
29:39:514 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:39:514 fioThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> fioThread (295->284, pc: 08817acc->08805a58, sema waited) +0us
29:39:514 fioThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(306, 1) (count: 0 -> 1)
29:39:514 fioThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(282, 1, 0)
29:39:514 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fioThread -> Global Pad (284->289, pc: 08805ec4->08817acc, sema waited) +0us
29:39:514 Global Pad D[CTRL]: HLE\sceCtrl.cpp:452 1=sceCtrlReadBufferPositive(08a205d0, 6)
29:39:514 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:39:514 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08817acc->08817acc, sema waited) +0us
29:39:515 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:39:515 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 44)
29:39:515 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bd0->08807bd0, change thread priority) +4us
29:39:515 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:39:515 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bec->08807bec, change thread priority) +2us
29:39:515 user_main D[IO]: HLE\sceIo.cpp:564 1=sceKernelStdout()
29:39:515 user_main I[IO]: HLE\sceIo.cpp:835 stdout: read ID 0x0003
29:39:515 user_main D[IO]: HLE\sceIo.cpp:897 f=sceIoWrite(1, 08a31e54, f)
29:39:515 fnDecordThre D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> fnDecordThread (276->309, pc: 08821db4->088065ac, io write) +9us
29:39:516 fnDecordThre D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(308, 1) (count: 0 -> 1)
29:39:516 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnDecordThread -> muscbThread (309->312, pc: 088069b4->089c50f4, semaphore signaled) +7146us
29:39:516 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:39:516 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:39:516 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:39:516 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:39:516 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:39:516 fnThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> fnThread (312->304, pc: 089c50f4->08806a5c, sas core) +12us
29:39:516 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(306, 1, 0)
29:39:516 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(283, 1, 0)
29:39:516 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(282, 1) (count: 0 -> 1)
29:39:516 fioThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnThread -> fioThread (304->284, pc: 08805674->08805ec4, semaphore signaled) +0us
29:39:516 fioThread D[IO]: HLE\sceUmd.cpp:304 0x32=sceUmdGetDriveStat()
29:39:516 fioThread D[IO]: HLE\sceIo.cpp:785 sceIoRead(4, 08a01840, 12): deferring result
29:39:516 fnThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fioThread -> fnThread (284->304, pc: 08805a58->08805674, io read) +0us
29:39:516 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(283, 1) (count: 0 -> 1)
29:39:516 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(307, 1) (count: 0 -> 1)
29:39:516 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(308, 1, 0)
29:39:516 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnThread -> user_main (304->276, pc: 08806a5c->08821db4, sema waited) +0us
29:39:516 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(303, 1) (count: 0 -> 1)
29:39:516 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(301, 1)
29:39:516 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:39:516 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 20)
29:39:516 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08814250->08814250, change thread priority) +6us
29:39:516 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:39:516 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 088142f4->088142f4, change thread priority) +2us
29:39:516 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(301, 1)
29:39:516 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:39:516 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 20)
29:39:516 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08814108->08814108, change thread priority) +85us
29:39:516 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
29:39:516 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:39:516 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 088141c8->088141c8, change thread priority) +2us
29:39:516 fnDecordThre D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> fnDecordThread (276->309, pc: 08811fc4->088069b4, vblank start waited) +0us
29:39:516 fnDecordThre D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(307, 1, 0)
29:39:517 fnDecordThre D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 24
29:39:517 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnDecordThread -> idle0 (309->272, pc: 088064fc->08000000, interrupt) +8660us
29:39:517 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +85us
29:39:517 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:39:517 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:39:517 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:39:517 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:39:517 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:39:518 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> Sched (312->281, pc: 089c50f4->08817910, sas core) +12us
29:39:518 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:39:518 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:39:518 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:39:518 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:39:518 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:39:518 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:39:518 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:39:518 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:39:518 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(292, 1) (count: 0 -> 1)
29:39:518 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:39:518 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> drawThread (295->299, pc: 08817acc->08807fd8, sema waited) +0us
29:39:518 drawThread D[DISP]: HLE\sceDisplay.cpp:630 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
29:39:518 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
29:39:518 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:39:518 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:39:518 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814250->08814250, change thread priority) +2us
29:39:518 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:39:518 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088142f4->088142f4, change thread priority) +2us
29:39:518 drawThread D[SCEGE]: HLE\sceGe.cpp:335 sceGeListEnQueue(addr=48a20640, stall=48a20640, cbid=00000000, param=089e514c)
29:39:518 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20640 - stall = 08a20640
29:39:518 drawThread D[SCEGE]: HLE\sceGe.cpp:342 List 889192456 enqueued.
29:39:518 drawThread D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48a20740)
29:39:518 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20640 - stall = 08a20740
29:39:518 drawThread D[SCEGE]: GLES\Framebuffer.cpp:580 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
29:39:518 drawThread D[SCEGE]: GLES\Framebuffer.cpp:812 Switching render target to FBO for 00000000: 480 x 272 x 1
29:39:518 drawThread D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48a20748)
29:39:518 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20740 - stall = 08a20748
29:39:518 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(300, 1, 0)
29:39:518 fioThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> fioThread (299->284, pc: 08807f50->08805a58, sema waited) +8us
29:39:518 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fioThread -> idle0 (284->272, pc: 0880630c->08000000, interrupt) +0us
29:39:518 idle0 D[CPU]: HLE\sceGe.cpp:111 Entering interrupt handler 089c809c
29:39:518 idle0 D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(300, 1) (count: 0 -> 1)
29:39:518 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> drawThread (272->299, pc: 08000000->08807f50, left interrupt) +0us
29:39:518 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:39:518 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:39:518 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814108->08814108, change thread priority) +2us
29:39:518 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
29:39:518 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:39:518 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088141c8->088141c8, change thread priority) +2us
29:39:518 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:39:518 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:39:518 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814108->08814108, change thread priority) +3us
29:39:518 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
29:39:518 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:39:518 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088141c8->088141c8, change thread priority) +2us
29:39:518 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(292, 1, 0)
29:39:518 fioThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> fioThread (299->284, pc: 08807fd8->0880630c, sema waited) +0us
29:39:518 fioThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(306, 1) (count: 0 -> 1)
29:39:518 fioThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(282, 1, 0)
29:39:518 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fioThread -> Global Pad (284->289, pc: 08805ec4->08817acc, sema waited) +0us
29:39:518 Global Pad D[CTRL]: HLE\sceCtrl.cpp:458 sceCtrlReadBufferPositive(08a205d0, 6) - waiting
29:39:518 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08807564->08811fc4, ctrl buffer waited) +0us
29:39:518 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(288, 1)
29:39:518 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(288, 1)
29:39:518 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
29:39:518 fnDecordThre D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> fnDecordThread (276->309, pc: 08817acc->088064fc, sema waited) +0us
29:39:519 fnDecordThre D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 24
29:39:519 fnDecordThre D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(308, 1) (count: 0 -> 1)
29:39:519 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnDecordThread -> muscbThread (309->312, pc: 088069b4->089c50f4, semaphore signaled) +3673us
29:39:519 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:39:519 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:39:519 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:39:519 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> Global Pad (312->289, pc: 089c4630->08807564, blocking audio) +1us
29:39:519 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:39:519 fnThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> fnThread (289->304, pc: 08817acc->08806a5c, sema waited) +0us
29:39:519 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(306, 1, 0)
29:39:519 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(283, 1, 0)
29:39:519 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(282, 1) (count: 0 -> 1)
29:39:519 fioThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnThread -> fioThread (304->284, pc: 08805674->08805ec4, semaphore signaled) +0us
29:39:519 fioThread D[IO]: HLE\sceUmd.cpp:304 0x32=sceUmdGetDriveStat()
29:39:519 fioThread D[IO]: HLE\sceIo.cpp:785 sceIoRead(4, 08a0a840, 12): deferring result
29:39:519 fnThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fioThread -> fnThread (284->304, pc: 08805a58->08805674, io read) +0us
29:39:519 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(283, 1) (count: 0 -> 1)
29:39:519 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(307, 1) (count: 0 -> 1)
29:39:519 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(308, 1, 0)
29:39:519 fnDecordThre D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnThread -> fnDecordThread (304->309, pc: 08806a5c->088069b4, sema waited) +0us
29:39:519 fnDecordThre D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(307, 1, 0)
29:39:521 fnDecordThre D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(308, 1) (count: 0 -> 1)
29:39:521 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnDecordThread -> muscbThread (309->312, pc: 088069b4->089c4630, semaphore signaled) +12505us
29:39:521 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:39:521 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:39:521 fioThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> fioThread (312->284, pc: 089c50f4->08805a58, sas core) +11us
29:39:521 fioThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(306, 1) (count: 0 -> 1)
29:39:521 fioThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(282, 1, 0)
29:39:521 fnThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fioThread -> fnThread (284->304, pc: 08805ec4->08806a5c, sema waited) +0us
29:39:521 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(306, 1, 0)
29:39:521 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(283, 1, 0)
29:39:521 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(282, 1) (count: 0 -> 1)
29:39:521 fioThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnThread -> fioThread (304->284, pc: 08805674->08805ec4, semaphore signaled) +0us
29:39:521 fioThread D[IO]: HLE\sceUmd.cpp:304 0x32=sceUmdGetDriveStat()
29:39:521 fioThread D[IO]: HLE\sceIo.cpp:785 sceIoRead(4, 08a01840, 12): deferring result
29:39:521 fnThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fioThread -> fnThread (284->304, pc: 08805a58->08805674, io read) +0us
29:39:521 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(283, 1) (count: 0 -> 1)
29:39:521 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(307, 1) (count: 0 -> 1)
29:39:521 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(308, 1, 0)
29:39:521 fnDecordThre D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnThread -> fnDecordThread (304->309, pc: 08806a5c->088069b4, sema waited) +0us
29:39:521 fnDecordThre D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(307, 1, 0)
29:39:521 fnDecordThre D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 25
29:39:521 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnDecordThread -> idle0 (309->272, pc: 08806478->08000000, interrupt) +367us
29:39:521 idle0 D[SCEGE]: GLES\Framebuffer.cpp:936 Displaying FBO 00044000
29:39:547 idle0 D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 25
29:39:547 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +731us
29:39:547 muscbThread D[G3D]: GPUCommon.cpp:931 DL Unknown: 26000001 @ 00000000
29:39:547 muscbThread D[G3D]: GPUCommon.cpp:931 DL Unknown: 28000000 @ 00000000
29:39:547 muscbThread D[G3D]: GPUCommon.cpp:931 DL Unknown: 5e000000 @ 00000000
29:39:547 muscbThread D[G3D]: GPUCommon.cpp:931 DL Unknown: cc000000 @ 00000000
29:39:547 muscbThread D[G3D]: GPUCommon.cpp:931 DL Unknown: e6000000 @ 00000000
29:39:547 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:39:547 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:39:547 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:39:547 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:39:547 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:39:547 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> Sched (312->281, pc: 089c50f4->08817910, sas core) +12us
29:39:547 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:39:547 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:39:547 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:39:547 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:39:547 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:39:547 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:39:547 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:39:547 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:39:547 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(293, 1)
29:39:547 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 35 = sceKernelGetThreadCurrentPriority()
29:39:547 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(295, 20)
29:39:547 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> dispThread (295->295, pc: 08814250->08814250, change thread priority) +2us
29:39:547 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(295, 35)
29:39:547 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> dispThread (295->295, pc: 088142f4->088142f4, change thread priority) +2us
29:39:547 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:39:547 fioThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> fioThread (295->284, pc: 08817acc->08805a58, sema waited) +0us
29:39:547 fioThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(306, 1) (count: 0 -> 1)
29:39:547 fioThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(282, 1, 0)
29:39:547 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fioThread -> Global Pad (284->289, pc: 08805ec4->08817acc, sema waited) +0us
29:39:547 Global Pad D[CTRL]: HLE\sceCtrl.cpp:452 1=sceCtrlReadBufferPositive(08a205d0, 6)
29:39:547 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:39:547 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08817acc->08817acc, sema waited) +0us
29:39:547 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:39:547 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 44)
29:39:547 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bd0->08807bd0, change thread priority) +4us
29:39:547 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:39:547 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bec->08807bec, change thread priority) +2us
29:39:547 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(301, 1)
29:39:547 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:39:548 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 20)
29:39:548 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08814250->08814250, change thread priority) +6us
29:39:548 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:39:548 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 088142f4->088142f4, change thread priority) +2us
29:39:548 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(301, 1)
29:39:548 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:39:548 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 20)
29:39:548 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08814108->08814108, change thread priority) +85us
29:39:548 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
29:39:548 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:39:548 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 088141c8->088141c8, change thread priority) +2us
29:39:548 fnDecordThre D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> fnDecordThread (276->309, pc: 08811fc4->08806478, vblank start waited) +0us
29:39:549 fnDecordThre D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(308, 1) (count: 0 -> 1)
29:39:549 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnDecordThread -> muscbThread (309->312, pc: 088069b4->089c50f4, semaphore signaled) +12118us
29:39:549 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:39:549 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:39:549 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:39:549 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:39:549 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:39:549 fnThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> fnThread (312->304, pc: 089c50f4->08806a5c, sas core) +12us
29:39:549 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(306, 1, 0)
29:39:549 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(283, 1, 0)
29:39:549 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(282, 1) (count: 0 -> 1)
29:39:550 fioThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnThread -> fioThread (304->284, pc: 08805674->08805ec4, semaphore signaled) +0us
29:39:550 fioThread D[IO]: HLE\sceUmd.cpp:304 0x32=sceUmdGetDriveStat()
29:39:550 fioThread D[IO]: HLE\sceIo.cpp:785 sceIoRead(4, 08a0a840, 12): deferring result
29:39:550 fnThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fioThread -> fnThread (284->304, pc: 08805a58->08805674, io read) +0us
29:39:550 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(283, 1) (count: 0 -> 1)
29:39:550 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(307, 1) (count: 0 -> 1)
29:39:550 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(308, 1, 0)
29:39:550 fnDecordThre D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnThread -> fnDecordThread (304->309, pc: 08806a5c->088069b4, sema waited) +0us
29:39:550 fnDecordThre D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(307, 1, 0)
29:39:550 fnDecordThre D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 26
29:39:550 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnDecordThread -> idle0 (309->272, pc: 088065ac->08000000, interrupt) +3697us
29:39:550 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +91us
29:39:550 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:39:550 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:39:550 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:39:550 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> Sched (312->281, pc: 089c4630->08817910, blocking audio) +1us
29:39:550 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:39:550 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:39:550 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:39:550 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:39:550 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:39:550 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:39:550 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:39:550 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:39:550 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(292, 1) (count: 0 -> 1)
29:39:550 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:39:550 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> drawThread (295->299, pc: 08817acc->08807fd8, sema waited) +0us
29:39:550 drawThread D[DISP]: HLE\sceDisplay.cpp:630 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
29:39:550 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
29:39:550 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:39:550 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:39:550 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814250->08814250, change thread priority) +2us
29:39:550 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:39:550 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088142f4->088142f4, change thread priority) +2us
29:39:551 drawThread D[SCEGE]: HLE\sceGe.cpp:335 sceGeListEnQueue(addr=48a20640, stall=48a20640, cbid=00000000, param=089e514c)
29:39:551 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20640 - stall = 08a20640
29:39:551 drawThread D[SCEGE]: HLE\sceGe.cpp:342 List 889192457 enqueued.
29:39:551 drawThread D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=48a20740)
29:39:551 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20640 - stall = 08a20740
29:39:551 drawThread D[SCEGE]: GLES\Framebuffer.cpp:580 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
29:39:551 drawThread D[SCEGE]: GLES\Framebuffer.cpp:812 Switching render target to FBO for 00044000: 480 x 272 x 1
29:39:551 drawThread D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=48a20748)
29:39:551 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20740 - stall = 08a20748
29:39:551 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(300, 1, 0)
29:39:551 fioThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> fioThread (299->284, pc: 08807f50->08805a58, sema waited) +8us
29:39:551 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fioThread -> idle0 (284->272, pc: 0880630c->08000000, interrupt) +0us
29:39:551 idle0 D[CPU]: HLE\sceGe.cpp:111 Entering interrupt handler 089c809c
29:39:551 idle0 D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(300, 1) (count: 0 -> 1)
29:39:551 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> drawThread (272->299, pc: 08000000->08807f50, left interrupt) +0us
29:39:551 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:39:551 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:39:551 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814108->08814108, change thread priority) +2us
29:39:551 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
29:39:551 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:39:551 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088141c8->088141c8, change thread priority) +2us
29:39:551 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:39:551 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:39:551 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814108->08814108, change thread priority) +3us
29:39:551 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
29:39:551 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:39:551 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088141c8->088141c8, change thread priority) +2us
29:39:551 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(292, 1, 0)
29:39:551 fioThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> fioThread (299->284, pc: 08807fd8->0880630c, sema waited) +0us
29:39:551 fioThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(306, 1) (count: 0 -> 1)
29:39:551 fioThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(282, 1, 0)
29:39:551 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fioThread -> Global Pad (284->289, pc: 08805ec4->08817acc, sema waited) +0us
29:39:551 Global Pad D[CTRL]: HLE\sceCtrl.cpp:458 sceCtrlReadBufferPositive(08a205d0, 6) - waiting
29:39:551 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08807564->08811fc4, ctrl buffer waited) +0us
29:39:551 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(288, 1)
29:39:551 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(288, 1)
29:39:551 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
29:39:551 fnDecordThre D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> fnDecordThread (276->309, pc: 08817acc->088065ac, sema waited) +0us
29:39:551 fnDecordThre D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 26
29:39:552 fnDecordThre D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(308, 1) (count: 0 -> 1)
29:39:552 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnDecordThread -> muscbThread (309->312, pc: 088069b4->089c4630, semaphore signaled) +8603us
29:39:552 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:39:552 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:39:552 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> Global Pad (312->289, pc: 089c50f4->08807564, sas core) +11us
29:39:552 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:39:552 fnThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> fnThread (289->304, pc: 08817acc->08806a5c, sema waited) +0us
29:39:553 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(306, 1, 0)
29:39:553 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(283, 1, 0)
29:39:553 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(282, 1) (count: 0 -> 1)
29:39:553 fioThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnThread -> fioThread (304->284, pc: 08805674->08805ec4, semaphore signaled) +0us
29:39:553 fioThread D[IO]: HLE\sceUmd.cpp:304 0x32=sceUmdGetDriveStat()
29:39:553 fioThread D[IO]: HLE\sceIo.cpp:785 sceIoRead(4, 08a01840, 12): deferring result
29:39:553 fnThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fioThread -> fnThread (284->304, pc: 08805a58->08805674, io read) +0us
29:39:553 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(283, 1) (count: 0 -> 1)
29:39:553 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(307, 1) (count: 0 -> 1)
29:39:553 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(308, 1, 0)
29:39:553 fnDecordThre D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnThread -> fnDecordThread (304->309, pc: 08806a5c->088069b4, sema waited) +0us
29:39:553 fnDecordThre D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(307, 1, 0)
29:39:554 fnDecordThre D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 27
29:39:554 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnDecordThread -> idle0 (309->272, pc: 08806488->08000000, interrupt) +7951us
29:39:554 idle0 D[SCEGE]: GLES\Framebuffer.cpp:936 Displaying FBO 00000000
29:39:580 idle0 D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 27
29:39:580 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +731us
29:39:580 muscbThread D[G3D]: GPUCommon.cpp:931 DL Unknown: 26000001 @ 00000000
29:39:580 muscbThread D[G3D]: GPUCommon.cpp:931 DL Unknown: 28000000 @ 00000000
29:39:580 muscbThread D[G3D]: GPUCommon.cpp:931 DL Unknown: 5e000000 @ 00000000
29:39:580 muscbThread D[G3D]: GPUCommon.cpp:931 DL Unknown: cc000000 @ 00000000
29:39:580 muscbThread D[G3D]: GPUCommon.cpp:931 DL Unknown: e6000000 @ 00000000
29:39:580 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:39:580 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:39:580 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:39:580 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:39:580 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:39:580 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> Sched (312->281, pc: 089c50f4->08817910, sas core) +12us
29:39:580 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:39:580 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:39:580 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:39:580 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:39:580 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:39:580 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:39:580 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:39:580 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:39:580 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(293, 1)
29:39:580 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 35 = sceKernelGetThreadCurrentPriority()
29:39:580 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(295, 20)
29:39:580 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> dispThread (295->295, pc: 08814250->08814250, change thread priority) +2us
29:39:580 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(295, 35)
29:39:580 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> dispThread (295->295, pc: 088142f4->088142f4, change thread priority) +2us
29:39:580 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:39:580 fioThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> fioThread (295->284, pc: 08817acc->08805a58, sema waited) +0us
29:39:580 fioThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(306, 1) (count: 0 -> 1)
29:39:580 fioThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(282, 1, 0)
29:39:580 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fioThread -> Global Pad (284->289, pc: 08805ec4->08817acc, sema waited) +0us
29:39:580 Global Pad D[CTRL]: HLE\sceCtrl.cpp:452 1=sceCtrlReadBufferPositive(08a205d0, 6)
29:39:580 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:39:580 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08817acc->08817acc, sema waited) +0us
29:39:580 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:39:580 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 44)
29:39:580 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bd0->08807bd0, change thread priority) +4us
29:39:580 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:39:581 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bec->08807bec, change thread priority) +2us
29:39:581 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(301, 1)
29:39:581 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:39:581 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 20)
29:39:581 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08814250->08814250, change thread priority) +6us
29:39:581 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:39:581 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 088142f4->088142f4, change thread priority) +2us
29:39:581 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(301, 1)
29:39:581 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:39:581 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 20)
29:39:581 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08814108->08814108, change thread priority) +85us
29:39:581 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
29:39:581 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:39:581 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 088141c8->088141c8, change thread priority) +2us
29:39:581 fnDecordThre D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> fnDecordThread (276->309, pc: 08811fc4->08806488, vblank start waited) +0us
29:39:581 fnDecordThre D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(308, 1) (count: 0 -> 1)
29:39:581 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnDecordThread -> muscbThread (309->312, pc: 088069b4->089c50f4, semaphore signaled) +4114us
29:39:581 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:39:581 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:39:581 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:39:581 fnThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> fnThread (312->304, pc: 089c4630->08806a5c, blocking audio) +1us
29:39:581 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(306, 1, 0)
29:39:581 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(283, 1, 0)
29:39:581 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(282, 1) (count: 0 -> 1)
29:39:581 fioThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnThread -> fioThread (304->284, pc: 08805674->08805ec4, semaphore signaled) +0us
29:39:582 fioThread D[IO]: HLE\sceUmd.cpp:304 0x32=sceUmdGetDriveStat()
29:39:582 fioThread D[IO]: HLE\sceIo.cpp:785 sceIoRead(4, 08a0a840, 12): deferring result
29:39:582 fnThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fioThread -> fnThread (284->304, pc: 08805a58->08805674, io read) +0us
29:39:582 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(283, 1) (count: 0 -> 1)
29:39:582 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(307, 1) (count: 0 -> 1)
29:39:582 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(308, 1, 0)
29:39:582 fnDecordThre D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnThread -> fnDecordThread (304->309, pc: 08806a5c->088069b4, sema waited) +0us
29:39:582 fnDecordThre D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(307, 1, 0)
29:39:583 fnDecordThre D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 28
29:39:583 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnDecordThread -> idle0 (309->272, pc: 088064fc->08000000, interrupt) +11713us
29:39:583 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +97us
29:39:583 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:39:583 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:39:583 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> Sched (312->281, pc: 089c50f4->08817910, sas core) +11us
29:39:583 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:39:583 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:39:583 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:39:583 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:39:583 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:39:583 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:39:583 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:39:583 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:39:583 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(292, 1) (count: 0 -> 1)
29:39:583 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:39:583 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> drawThread (295->299, pc: 08817acc->08807fd8, sema waited) +0us
29:39:583 drawThread D[DISP]: HLE\sceDisplay.cpp:630 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
29:39:583 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
29:39:583 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:39:583 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:39:583 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814250->08814250, change thread priority) +2us
29:39:583 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:39:583 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088142f4->088142f4, change thread priority) +2us
29:39:583 drawThread D[SCEGE]: HLE\sceGe.cpp:335 sceGeListEnQueue(addr=48a20640, stall=48a20640, cbid=00000000, param=089e514c)
29:39:583 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20640 - stall = 08a20640
29:39:583 drawThread D[SCEGE]: HLE\sceGe.cpp:342 List 889192458 enqueued.
29:39:584 drawThread D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48a20740)
29:39:584 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20640 - stall = 08a20740
29:39:584 drawThread D[SCEGE]: GLES\Framebuffer.cpp:580 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
29:39:584 drawThread D[SCEGE]: GLES\Framebuffer.cpp:812 Switching render target to FBO for 00000000: 480 x 272 x 1
29:39:584 drawThread D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48a20748)
29:39:584 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20740 - stall = 08a20748
29:39:584 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(300, 1, 0)
29:39:584 fioThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> fioThread (299->284, pc: 08807f50->08805a58, sema waited) +8us
29:39:584 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fioThread -> idle0 (284->272, pc: 0880630c->08000000, interrupt) +0us
29:39:584 idle0 D[CPU]: HLE\sceGe.cpp:111 Entering interrupt handler 089c809c
29:39:584 idle0 D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(300, 1) (count: 0 -> 1)
29:39:584 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> drawThread (272->299, pc: 08000000->08807f50, left interrupt) +0us
29:39:584 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:39:584 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:39:584 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814108->08814108, change thread priority) +2us
29:39:584 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
29:39:584 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:39:584 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088141c8->088141c8, change thread priority) +2us
29:39:584 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:39:584 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:39:584 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814108->08814108, change thread priority) +3us
29:39:584 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
29:39:584 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:39:584 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088141c8->088141c8, change thread priority) +2us
29:39:584 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(292, 1, 0)
29:39:584 fioThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> fioThread (299->284, pc: 08807fd8->0880630c, sema waited) +0us
29:39:584 fioThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(306, 1) (count: 0 -> 1)
29:39:584 fioThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(282, 1, 0)
29:39:584 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fioThread -> Global Pad (284->289, pc: 08805ec4->08817acc, sema waited) +0us
29:39:584 Global Pad D[CTRL]: HLE\sceCtrl.cpp:458 sceCtrlReadBufferPositive(08a205d0, 6) - waiting
29:39:584 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08807564->08811fc4, ctrl buffer waited) +0us
29:39:584 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(288, 1)
29:39:584 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(288, 1)
29:39:584 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
29:39:584 fnDecordThre D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> fnDecordThread (276->309, pc: 08817acc->088064fc, sema waited) +0us
29:39:584 fnDecordThre D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(308, 1) (count: 0 -> 1)
29:39:584 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnDecordThread -> muscbThread (309->312, pc: 088069b4->089c50f4, semaphore signaled) +427us
29:39:584 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:39:584 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:39:584 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:39:584 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:39:584 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:39:584 fnThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> fnThread (312->304, pc: 089c50f4->08806a5c, sas core) +12us
29:39:584 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(306, 1, 0)
29:39:584 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(283, 1, 0)
29:39:584 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(282, 1) (count: 0 -> 1)
29:39:584 fioThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnThread -> fioThread (304->284, pc: 08805674->08805ec4, semaphore signaled) +0us
29:39:584 fioThread D[IO]: HLE\sceUmd.cpp:304 0x32=sceUmdGetDriveStat()
29:39:584 fioThread D[IO]: HLE\sceIo.cpp:785 sceIoRead(4, 08a01840, 12): deferring result
29:39:584 fnThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fioThread -> fnThread (284->304, pc: 08805a58->08805674, io read) +0us
29:39:584 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(283, 1) (count: 0 -> 1)
29:39:584 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(307, 1) (count: 0 -> 1)
29:39:584 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(308, 1, 0)
29:39:584 fnDecordThre D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnThread -> fnDecordThread (304->309, pc: 08806a5c->088069b4, sema waited) +0us
29:39:584 fnDecordThre D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(307, 1, 0)
29:39:585 fnDecordThre D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 28
29:39:586 fnDecordThre D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 29
29:39:586 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnDecordThread -> idle0 (309->272, pc: 08806488->08000000, interrupt) +16109us
29:39:586 idle0 D[SCEGE]: GLES\Framebuffer.cpp:936 Displaying FBO 00044000
29:39:614 idle0 D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 29
29:39:614 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +731us
29:39:614 muscbThread D[G3D]: GPUCommon.cpp:931 DL Unknown: 26000001 @ 00000000
29:39:614 muscbThread D[G3D]: GPUCommon.cpp:931 DL Unknown: 28000000 @ 00000000
29:39:614 muscbThread D[G3D]: GPUCommon.cpp:931 DL Unknown: 5e000000 @ 00000000
29:39:614 muscbThread D[G3D]: GPUCommon.cpp:931 DL Unknown: cc000000 @ 00000000
29:39:614 muscbThread D[G3D]: GPUCommon.cpp:931 DL Unknown: e6000000 @ 00000000
29:39:614 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:39:614 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:39:614 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:39:614 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:39:614 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:39:614 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> Sched (312->281, pc: 089c50f4->08817910, sas core) +12us
29:39:614 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:39:614 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:39:614 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:39:614 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:39:614 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:39:614 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:39:614 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:39:614 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:39:614 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(293, 1)
29:39:614 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 35 = sceKernelGetThreadCurrentPriority()
29:39:614 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(295, 20)
29:39:614 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> dispThread (295->295, pc: 08814250->08814250, change thread priority) +2us
29:39:614 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(295, 35)
29:39:614 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> dispThread (295->295, pc: 088142f4->088142f4, change thread priority) +2us
29:39:614 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:39:614 fioThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> fioThread (295->284, pc: 08817acc->08805a58, sema waited) +0us
29:39:614 fioThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(306, 1) (count: 0 -> 1)
29:39:614 fioThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(282, 1, 0)
29:39:614 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fioThread -> Global Pad (284->289, pc: 08805ec4->08807564, sema waited) +0us
29:39:614 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:39:614 Global Pad D[CTRL]: HLE\sceCtrl.cpp:452 1=sceCtrlReadBufferPositive(08a205d0, 6)
29:39:615 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:39:615 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08817acc->08817acc, sema waited) +0us
29:39:615 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:39:615 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 44)
29:39:615 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bd0->08807bd0, change thread priority) +4us
29:39:615 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:39:615 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bec->08807bec, change thread priority) +2us
29:39:615 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(301, 1)
29:39:615 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:39:615 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 20)
29:39:615 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08814250->08814250, change thread priority) +6us
29:39:615 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:39:615 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 088142f4->088142f4, change thread priority) +2us
29:39:615 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(301, 1)
29:39:615 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:39:615 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 20)
29:39:615 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08814108->08814108, change thread priority) +85us
29:39:615 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
29:39:615 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:39:615 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 088141c8->088141c8, change thread priority) +2us
29:39:615 fnDecordThre D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> fnDecordThread (276->309, pc: 08811fc4->08806488, vblank start waited) +0us
29:39:615 fnDecordThre D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(308, 1) (count: 0 -> 1)
29:39:615 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnDecordThread -> muscbThread (309->312, pc: 088069b4->089c50f4, semaphore signaled) +415us
29:39:615 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:39:615 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:39:615 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:39:615 fnThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> fnThread (312->304, pc: 089c4630->08806a5c, blocking audio) +1us
29:39:615 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(306, 1, 0)
29:39:615 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(283, 1, 0)
29:39:615 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(282, 1) (count: 0 -> 1)
29:39:615 fioThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnThread -> fioThread (304->284, pc: 08805674->08805ec4, semaphore signaled) +0us
29:39:615 fioThread D[IO]: HLE\sceUmd.cpp:304 0x32=sceUmdGetDriveStat()
29:39:615 fioThread D[IO]: HLE\sceIo.cpp:785 sceIoRead(4, 08a0a840, 1): deferring result
29:39:615 fnThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fioThread -> fnThread (284->304, pc: 08805a58->08805674, io read) +0us
29:39:615 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(283, 1) (count: 0 -> 1)
29:39:615 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(307, 1) (count: 0 -> 1)
29:39:615 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(308, 1, 0)
29:39:615 fnDecordThre D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnThread -> fnDecordThread (304->309, pc: 08806a5c->088069b4, sema waited) +0us
29:39:615 fnDecordThre D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(307, 1, 0)
29:39:617 fnDecordThre D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 30
29:39:617 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnDecordThread -> idle0 (309->272, pc: 08806550->08000000, interrupt) +15412us
29:39:617 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +104us
29:39:617 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:39:617 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:39:617 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> Sched (312->281, pc: 089c50f4->08817910, sas core) +11us
29:39:617 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:39:617 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:39:617 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:39:617 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:39:617 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:39:617 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:39:617 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:39:617 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:39:617 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(292, 1) (count: 0 -> 1)
29:39:617 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:39:617 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> drawThread (295->299, pc: 08817acc->08807fd8, sema waited) +0us
29:39:617 drawThread D[DISP]: HLE\sceDisplay.cpp:630 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
29:39:617 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
29:39:617 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:39:617 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:39:617 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814250->08814250, change thread priority) +2us
29:39:617 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:39:617 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088142f4->088142f4, change thread priority) +2us
29:39:617 drawThread D[SCEGE]: HLE\sceGe.cpp:335 sceGeListEnQueue(addr=48a20640, stall=48a20640, cbid=00000000, param=089e514c)
29:39:617 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20640 - stall = 08a20640
29:39:617 drawThread D[SCEGE]: HLE\sceGe.cpp:342 List 889192459 enqueued.
29:39:617 drawThread D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=48a20740)
29:39:617 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20640 - stall = 08a20740
29:39:617 drawThread D[SCEGE]: GLES\Framebuffer.cpp:580 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
29:39:618 drawThread D[SCEGE]: GLES\Framebuffer.cpp:812 Switching render target to FBO for 00044000: 480 x 272 x 1
29:39:618 drawThread D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=48a20748)
29:39:618 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20740 - stall = 08a20748
29:39:618 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(300, 1, 0)
29:39:618 fioThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> fioThread (299->284, pc: 08807f50->08805a58, sema waited) +8us
29:39:618 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fioThread -> idle0 (284->272, pc: 0880630c->08000000, interrupt) +0us
29:39:618 idle0 D[CPU]: HLE\sceGe.cpp:111 Entering interrupt handler 089c809c
29:39:618 idle0 D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(300, 1) (count: 0 -> 1)
29:39:618 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> drawThread (272->299, pc: 08000000->08807f50, left interrupt) +0us
29:39:618 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:39:618 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:39:618 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814108->08814108, change thread priority) +2us
29:39:618 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
29:39:618 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:39:618 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088141c8->088141c8, change thread priority) +2us
29:39:618 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:39:618 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:39:618 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814108->08814108, change thread priority) +3us
29:39:618 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
29:39:618 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:39:618 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088141c8->088141c8, change thread priority) +2us
29:39:618 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(292, 1, 0)
29:39:618 fioThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> fioThread (299->284, pc: 08807fd8->0880630c, sema waited) +0us
29:39:618 fioThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(306, 1) (count: 0 -> 1)
29:39:618 fioThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(282, 1, 0)
29:39:618 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fioThread -> Global Pad (284->289, pc: 08805ec4->08817acc, sema waited) +0us
29:39:618 Global Pad D[CTRL]: HLE\sceCtrl.cpp:458 sceCtrlReadBufferPositive(08a205d0, 6) - waiting
29:39:618 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08807564->08811fc4, ctrl buffer waited) +0us
29:39:618 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(288, 1)
29:39:618 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(288, 1)
29:39:618 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
29:39:618 fnDecordThre D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> fnDecordThread (276->309, pc: 08817acc->08806550, sema waited) +0us
29:39:618 fnDecordThre D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 30
29:39:618 fnDecordThre D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(308, 1) (count: 0 -> 1)
29:39:618 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnDecordThread -> muscbThread (309->312, pc: 088069b4->089c50f4, semaphore signaled) +2463us
29:39:618 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:39:618 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:39:618 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:39:618 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:39:618 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:39:619 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> Global Pad (312->289, pc: 089c50f4->08807564, sas core) +12us
29:39:619 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:39:619 fnThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> fnThread (289->304, pc: 08817acc->08806a5c, sema waited) +0us
29:39:619 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(306, 1, 0)
29:39:619 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(307, 1) (count: 0 -> 1)
29:39:619 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(308, 1, 0)
29:39:619 fnDecordThre D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnThread -> fnDecordThread (304->309, pc: 08806a5c->088069b4, sema waited) +0us
29:39:619 fnDecordThre D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(307, 1, 0)
29:39:619 fnDecordThre D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(308, 1) (count: 0 -> 1)
29:39:619 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnDecordThread -> muscbThread (309->312, pc: 088069b4->089c50f4, semaphore signaled) +972us
29:39:619 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:39:619 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:39:619 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:39:619 fnThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> fnThread (312->304, pc: 089c4630->08806a5c, blocking audio) +1us
29:39:619 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(303, 1, 0)
29:39:619 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(283, 1, 0)
29:39:619 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(282, 1) (count: 0 -> 1)
29:39:619 fioThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnThread -> fioThread (304->284, pc: 08805674->08805ec4, semaphore signaled) +0us
29:39:619 fioThread D[IO]: HLE\sceUmd.cpp:304 0x32=sceUmdGetDriveStat()
29:39:619 fioThread D[IO]: HLE\sceIo.cpp:1049 125712 = sceIoLseek(4, 1eb10, 0)
29:39:619 fnThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fioThread -> fnThread (284->304, pc: 08805ae0->08805674, io seek) +0us
29:39:619 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(283, 1) (count: 0 -> 1)
29:39:619 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(306, 1, 0)
29:39:619 fnDecordThre D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnThread -> fnDecordThread (304->309, pc: 08805700->088069b4, sema waited) +0us
29:39:619 fnDecordThre D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(307, 1, 0)
29:39:619 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnDecordThread -> idle0 (309->272, pc: 0880698c->08000000, sema waited) +0us
29:39:619 fioThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> fioThread (272->284, pc: 08000000->08805ae0, idle) +99us
29:39:619 fioThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(306, 1) (count: 0 -> 1)
29:39:619 fioThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(282, 1, 0)
29:39:619 fnThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fioThread -> fnThread (284->304, pc: 08805ec4->08805700, sema waited) +0us
29:39:619 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(283, 1, 0)
29:39:619 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(282, 1) (count: 0 -> 1)
29:39:619 fioThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnThread -> fioThread (304->284, pc: 08805674->08805ec4, semaphore signaled) +0us
29:39:619 fioThread D[IO]: HLE\sceUmd.cpp:304 0x32=sceUmdGetDriveStat()
29:39:619 fioThread D[IO]: HLE\sceIo.cpp:785 sceIoRead(4, 09d227c0, c7): deferring result
29:39:619 fnThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fioThread -> fnThread (284->304, pc: 08805a58->08805674, io read) +0us
29:39:619 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(283, 1) (count: 0 -> 1)
29:39:619 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(306, 1, 0)
29:39:619 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnThread -> idle0 (304->272, pc: 08805700->08000000, sema waited) +0us
29:39:620 fioThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> fioThread (272->284, pc: 08000000->08805a58, idle) +99us
29:39:620 fioThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(306, 1) (count: 0 -> 1)
29:39:620 fioThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(282, 1, 0)
29:39:620 fnThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fioThread -> fnThread (284->304, pc: 08805ec4->08805700, sema waited) +0us
29:39:620 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(303, 1, 0)
29:39:620 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnThread -> idle0 (304->272, pc: 08806b1c->08000000, sema waited) +0us
29:39:620 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +3567us
29:39:620 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:39:620 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:39:620 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:39:620 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:39:620 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:39:620 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:39:620 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:39:620 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:39:620 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:39:620 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:39:620 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:39:620 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:39:620 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:39:620 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:39:620 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:39:620 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:39:620 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:39:620 idle0 D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 31
29:39:620 idle0 D[SCEGE]: GLES\Framebuffer.cpp:936 Displaying FBO 00000000
29:39:647 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Sched (272->281, pc: 08000000->08817910, idle) +3267us
29:39:647 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 26000001 @ 00000000
29:39:647 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 28000000 @ 00000000
29:39:647 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 5e000000 @ 00000000
29:39:647 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: cc000000 @ 00000000
29:39:647 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: e6000000 @ 00000000
29:39:647 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:39:647 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:39:647 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:39:647 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:39:647 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:39:647 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:39:647 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:39:647 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:39:647 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(293, 1)
29:39:647 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 35 = sceKernelGetThreadCurrentPriority()
29:39:647 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(295, 20)
29:39:647 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> dispThread (295->295, pc: 08814250->08814250, change thread priority) +2us
29:39:647 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(295, 35)
29:39:647 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> dispThread (295->295, pc: 088142f4->088142f4, change thread priority) +2us
29:39:647 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:39:647 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> Global Pad (295->289, pc: 08817acc->08817acc, sema waited) +0us
29:39:647 Global Pad D[CTRL]: HLE\sceCtrl.cpp:458 sceCtrlReadBufferPositive(08a205d0, 6) - waiting
29:39:647 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08807564->08817acc, ctrl buffer waited) +0us
29:39:647 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:39:647 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 44)
29:39:647 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bd0->08807bd0, change thread priority) +4us
29:39:647 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:39:647 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bec->08807bec, change thread priority) +2us
29:39:647 user_main D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 31
29:39:663 user_main D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 32
29:39:663 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 089ac338->08000000, interrupt) +16671us
29:39:663 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +110us
29:39:663 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:39:663 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:39:663 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> Sched (312->281, pc: 089c50f4->08817910, sas core) +11us
29:39:663 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:39:663 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:39:663 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:39:663 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:39:663 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:39:663 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:39:663 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:39:663 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:39:663 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(292, 1) (count: 0 -> 1)
29:39:663 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:39:663 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> drawThread (295->299, pc: 08817acc->08807fd8, sema waited) +0us
29:39:663 drawThread D[DISP]: HLE\sceDisplay.cpp:630 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
29:39:663 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
29:39:663 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> Global Pad (299->289, pc: 088142c0->08807564, sema waited) +0us
29:39:663 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:39:663 Global Pad D[CTRL]: HLE\sceCtrl.cpp:458 sceCtrlReadBufferPositive(08a205d0, 6) - waiting
29:39:663 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08807564->089ac338, ctrl buffer waited) +0us
29:39:663 user_main D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 32
29:39:665 user_main D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 33
29:39:665 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 089ac338->08000000, interrupt) +16560us
29:39:665 idle0 D[SCEGE]: GLES\Framebuffer.cpp:936 Displaying FBO 00044000
29:39:680 idle0 D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 33
29:39:680 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +731us
29:39:680 muscbThread D[G3D]: GPUCommon.cpp:931 DL Unknown: 26000001 @ 00000000
29:39:680 muscbThread D[G3D]: GPUCommon.cpp:931 DL Unknown: 28000000 @ 00000000
29:39:680 muscbThread D[G3D]: GPUCommon.cpp:931 DL Unknown: 5e000000 @ 00000000
29:39:680 muscbThread D[G3D]: GPUCommon.cpp:931 DL Unknown: cc000000 @ 00000000
29:39:680 muscbThread D[G3D]: GPUCommon.cpp:931 DL Unknown: e6000000 @ 00000000
29:39:680 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:39:680 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:39:680 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:39:680 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:39:680 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:39:680 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> Sched (312->281, pc: 089c50f4->08817910, sas core) +12us
29:39:680 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:39:680 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:39:680 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:39:680 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:39:680 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:39:680 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 1 -> 2)
29:39:680 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:39:680 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:39:680 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(293, 1)
29:39:680 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:39:680 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> Global Pad (295->289, pc: 08817acc->08807564, sema waited) +0us
29:39:680 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:39:680 Global Pad D[CTRL]: HLE\sceCtrl.cpp:452 1=sceCtrlReadBufferPositive(08a205d0, 6)
29:39:680 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:39:680 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08817acc->089ac338, sema waited) +0us
29:39:681 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(301, 1)
29:39:681 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:39:681 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 20)
29:39:681 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> muscbThread (276->312, pc: 08814250->089c50f4, change thread priority) +6722us
29:39:681 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:39:681 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:39:681 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:39:681 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:39:681 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:39:681 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> user_main (312->276, pc: 089c50f4->08814250, sas core) +12us
29:39:681 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:39:681 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 088142f4->088142f4, change thread priority) +2us
29:39:681 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(301, 1)
29:39:681 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:39:681 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 20)
29:39:681 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08814108->08814108, change thread priority) +85us
29:39:681 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
29:39:681 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:39:681 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> drawThread (276->299, pc: 088141c8->088142c0, change thread priority) +2us
29:39:681 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:39:681 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:39:681 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814250->08814250, change thread priority) +2us
29:39:681 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:39:681 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088142f4->088142f4, change thread priority) +2us
29:39:682 drawThread D[SCEGE]: HLE\sceGe.cpp:335 sceGeListEnQueue(addr=48a20640, stall=48a20640, cbid=00000000, param=089e514c)
29:39:682 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20640 - stall = 08a20640
29:39:682 drawThread D[SCEGE]: HLE\sceGe.cpp:342 List 889192460 enqueued.
29:39:682 drawThread D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48a20740)
29:39:682 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20640 - stall = 08a20740
29:39:682 drawThread D[SCEGE]: GLES\Framebuffer.cpp:580 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
29:39:682 drawThread D[SCEGE]: GLES\Framebuffer.cpp:812 Switching render target to FBO for 00000000: 480 x 272 x 1
29:39:682 drawThread D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48a20748)
29:39:682 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20740 - stall = 08a20748
29:39:682 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(300, 1, 0)
29:39:682 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> user_main (299->276, pc: 08807f50->088141c8, sema waited) +8us
29:39:682 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08812088->08000000, interrupt) +0us
29:39:682 idle0 D[CPU]: HLE\sceGe.cpp:111 Entering interrupt handler 089c809c
29:39:682 idle0 D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(300, 1) (count: 0 -> 1)
29:39:682 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> drawThread (272->299, pc: 08000000->08807f50, left interrupt) +0us
29:39:682 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:39:682 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:39:682 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814108->08814108, change thread priority) +2us
29:39:682 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
29:39:682 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:39:682 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088141c8->088141c8, change thread priority) +2us
29:39:682 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:39:682 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:39:682 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814108->08814108, change thread priority) +3us
29:39:682 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
29:39:682 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:39:682 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088141c8->088141c8, change thread priority) +2us
29:39:682 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(292, 1, 0)
29:39:682 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> user_main (299->276, pc: 08807fd8->08812088, sema waited) +0us
29:39:682 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08811fc4->08000000, vblank start waited) +0us
29:39:682 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +126us
29:39:682 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:39:682 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:39:682 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:39:682 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:39:682 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +4725us
29:39:682 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:39:682 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:39:682 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:39:682 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:39:682 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:39:682 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:39:682 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:39:682 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:39:682 idle0 D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 34
29:39:682 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Sched (272->281, pc: 08000000->08817910, idle) +3983us
29:39:682 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:39:682 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:39:682 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:39:682 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:39:682 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:39:682 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 2 -> 3)
29:39:682 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:39:682 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:39:682 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(293, 1)
29:39:682 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 35 = sceKernelGetThreadCurrentPriority()
29:39:682 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(295, 20)
29:39:683 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> dispThread (295->295, pc: 08814250->08814250, change thread priority) +2us
29:39:683 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(295, 35)
29:39:683 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> dispThread (295->295, pc: 088142f4->088142f4, change thread priority) +2us
29:39:683 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(292, 1) (count: 0 -> 1)
29:39:683 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:39:683 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> drawThread (295->299, pc: 08817acc->08807fd8, sema waited) +0us
29:39:683 drawThread D[DISP]: HLE\sceDisplay.cpp:630 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
29:39:683 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
29:39:683 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> Global Pad (299->289, pc: 088142c0->08817acc, sema waited) +0us
29:39:683 Global Pad D[CTRL]: HLE\sceCtrl.cpp:458 sceCtrlReadBufferPositive(08a205d0, 6) - waiting
29:39:683 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08807564->08811fc4, ctrl buffer waited) +0us
29:39:683 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(288, 1)
29:39:683 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(288, 1)
29:39:683 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(288, 1)
29:39:683 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(288, 1)
29:39:683 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:39:683 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 44)
29:39:683 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bd0->08807bd0, change thread priority) +5us
29:39:683 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:39:683 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bec->08807bec, change thread priority) +2us
29:39:683 user_main D[IO]: HLE\sceIo.cpp:564 1=sceKernelStdout()
29:39:683 user_main I[IO]: HLE\sceIo.cpp:835 stdout: read ID 0x0004
29:39:683 user_main D[IO]: HLE\sceIo.cpp:897 f=sceIoWrite(1, 08a31e54, f)
29:39:683 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08821db4->08000000, io write) +9us
29:39:683 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08821db4, idle) +100us
29:39:683 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(303, 1) (count: 0 -> 1)
29:39:683 fnThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> fnThread (276->304, pc: 088067b8->08806b1c, semaphore signaled) +0us
29:39:683 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(283, 1, 0)
29:39:683 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(282, 1) (count: 0 -> 1)
29:39:683 fioThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnThread -> fioThread (304->284, pc: 08805674->08805ec4, semaphore signaled) +0us
29:39:683 fioThread D[IO]: HLE\sceUmd.cpp:304 0x32=sceUmdGetDriveStat()
29:39:683 fioThread D[IO]: HLE\sceIo.cpp:1049 125911 = sceIoLseek(4, 1ebd7, 0)
29:39:683 fnThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fioThread -> fnThread (284->304, pc: 08805ae0->08805674, io seek) +0us
29:39:683 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(283, 1) (count: 0 -> 1)
29:39:683 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(306, 1, 0)
29:39:683 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnThread -> user_main (304->276, pc: 08805700->088067b8, sema waited) +0us
29:39:683 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(301, 1)
29:39:683 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:39:683 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 20)
29:39:683 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08814250->08814250, change thread priority) +6us
29:39:683 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:39:683 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 088142f4->088142f4, change thread priority) +2us
29:39:683 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(301, 1)
29:39:683 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:39:683 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 20)
29:39:683 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08814108->08814108, change thread priority) +85us
29:39:683 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
29:39:683 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:39:683 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> drawThread (276->299, pc: 088141c8->088142c0, change thread priority) +2us
29:39:683 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:39:683 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:39:683 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814250->08814250, change thread priority) +2us
29:39:683 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:39:683 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088142f4->088142f4, change thread priority) +2us
29:39:683 drawThread D[SCEGE]: HLE\sceGe.cpp:335 sceGeListEnQueue(addr=48a20640, stall=48a20640, cbid=00000000, param=089e514c)
29:39:683 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20640 - stall = 08a20640
29:39:683 drawThread D[SCEGE]: HLE\sceGe.cpp:342 List 889192461 enqueued.
29:39:683 drawThread D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=48a20740)
29:39:683 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20640 - stall = 08a20740
29:39:684 drawThread D[SCEGE]: GLES\Framebuffer.cpp:580 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
29:39:684 drawThread D[SCEGE]: GLES\Framebuffer.cpp:812 Switching render target to FBO for 00044000: 480 x 272 x 1
29:39:684 drawThread D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=48a20748)
29:39:684 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20740 - stall = 08a20748
29:39:684 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(300, 1, 0)
29:39:684 fioThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> fioThread (299->284, pc: 08807f50->08805ae0, sema waited) +8us
29:39:684 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fioThread -> idle0 (284->272, pc: 0880630c->08000000, interrupt) +0us
29:39:684 idle0 D[CPU]: HLE\sceGe.cpp:111 Entering interrupt handler 089c809c
29:39:684 idle0 D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(300, 1) (count: 0 -> 1)
29:39:684 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> drawThread (272->299, pc: 08000000->08807f50, left interrupt) +0us
29:39:684 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:39:684 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:39:684 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814108->08814108, change thread priority) +2us
29:39:684 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
29:39:684 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:39:684 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088141c8->088141c8, change thread priority) +2us
29:39:684 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:39:684 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:39:684 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814108->08814108, change thread priority) +3us
29:39:684 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
29:39:684 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:39:684 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088141c8->088141c8, change thread priority) +2us
29:39:684 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(292, 1, 0)
29:39:684 fioThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> fioThread (299->284, pc: 08807fd8->0880630c, sema waited) +0us
29:39:684 fioThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(306, 1) (count: 0 -> 1)
29:39:684 fioThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(282, 1, 0)
29:39:684 fnThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fioThread -> fnThread (284->304, pc: 08805ec4->08805700, sema waited) +0us
29:39:684 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(283, 1, 0)
29:39:684 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(282, 1) (count: 0 -> 1)
29:39:684 fioThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnThread -> fioThread (304->284, pc: 08805674->08805ec4, semaphore signaled) +0us
29:39:684 fioThread D[IO]: HLE\sceUmd.cpp:304 0x32=sceUmdGetDriveStat()
29:39:684 fioThread D[IO]: HLE\sceIo.cpp:785 sceIoRead(4, 09e26800, 11): deferring result
29:39:684 fnThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fioThread -> fnThread (284->304, pc: 08805a58->08805674, io read) +0us
29:39:684 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(283, 1) (count: 0 -> 1)
29:39:684 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(306, 1, 0)
29:39:684 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnThread -> user_main (304->276, pc: 08805700->088141c8, sema waited) +0us
29:39:684 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08811fc4->08000000, vblank start waited) +0us
29:39:684 fioThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> fioThread (272->284, pc: 08000000->08805a58, idle) +98us
29:39:684 fioThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(306, 1) (count: 0 -> 1)
29:39:684 fioThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(282, 1, 0)
29:39:684 fnThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fioThread -> fnThread (284->304, pc: 08805ec4->08805700, sema waited) +0us
29:39:684 fnThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(303, 1, 0)
29:39:684 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: fnThread -> idle0 (304->272, pc: 08806b1c->08000000, sema waited) +0us
29:39:684 idle0 D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 34
29:39:684 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Global Pad (272->289, pc: 08000000->08807564, idle) +388us
29:39:684 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:39:684 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> idle0 (289->272, pc: 08817acc->08000000, sema waited) +0us
29:39:684 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +836us
29:39:684 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:39:684 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:39:684 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:39:684 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:39:684 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:39:684 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:39:684 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:39:684 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:39:684 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:39:685 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:39:685 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:39:685 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:39:685 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:39:685 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:39:685 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:39:685 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:39:685 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:39:685 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:39:685 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:39:685 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:39:685 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:39:685 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:39:685 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:39:685 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:39:685 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:39:685 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:39:685 idle0 D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 35
29:39:685 idle0 D[SCEGE]: GLES\Framebuffer.cpp:936 Displaying FBO 00000000
29:39:714 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Sched (272->281, pc: 08000000->08817910, idle) +3254us
29:39:714 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 26000001 @ 00000000
29:39:714 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 28000000 @ 00000000
29:39:714 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 5e000000 @ 00000000
29:39:714 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: cc000000 @ 00000000
29:39:714 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: e6000000 @ 00000000
29:39:714 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:39:714 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:39:714 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:39:714 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:39:714 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:39:714 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:39:714 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:39:714 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:39:714 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(293, 1)
29:39:714 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 35 = sceKernelGetThreadCurrentPriority()
29:39:714 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(295, 20)
29:39:714 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> dispThread (295->295, pc: 08814250->08814250, change thread priority) +2us
29:39:714 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(295, 35)
29:39:714 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> dispThread (295->295, pc: 088142f4->088142f4, change thread priority) +2us
29:39:714 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:39:714 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> Global Pad (295->289, pc: 08817acc->08817acc, sema waited) +0us
29:39:714 Global Pad D[CTRL]: HLE\sceCtrl.cpp:458 sceCtrlReadBufferPositive(08a205d0, 6) - waiting
29:39:714 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08807564->08811fc4, ctrl buffer waited) +0us
29:39:714 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(288, 1)
29:39:714 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(288, 1)
29:39:714 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
29:39:714 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08817acc->08000000, sema waited) +0us
29:39:714 idle0 D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 35
29:39:714 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Global Pad (272->289, pc: 08000000->08807564, idle) +726us
29:39:714 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:39:714 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> idle0 (289->272, pc: 08817acc->08000000, sema waited) +0us
29:39:714 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +1564us
29:39:714 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:39:714 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:39:714 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:39:715 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:39:715 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:39:715 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:39:715 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:39:715 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:39:715 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:39:715 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:39:715 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:39:715 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:39:715 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:39:715 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:39:715 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:39:715 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:39:715 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:39:715 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:39:715 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:39:715 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:39:715 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:39:715 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:39:715 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:39:715 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:39:715 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:39:715 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:39:715 idle0 D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 36
29:39:715 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Sched (272->281, pc: 08000000->08817910, idle) +2526us
29:39:715 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:39:715 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:39:715 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:39:715 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:39:715 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:39:715 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:39:715 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:39:715 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:39:715 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:39:715 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> Global Pad (295->289, pc: 08817acc->08817acc, sema waited) +0us
29:39:715 Global Pad D[CTRL]: HLE\sceCtrl.cpp:458 sceCtrlReadBufferPositive(08a205d0, 6) - waiting
29:39:715 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08807564->08817acc, ctrl buffer waited) +0us
29:39:715 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:39:715 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 44)
29:39:715 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bd0->08807bd0, change thread priority) +4us
29:39:715 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:39:715 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bec->08807bec, change thread priority) +2us
29:39:715 user_main D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 36
29:39:716 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(301, 1)
29:39:716 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:39:716 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 20)
29:39:716 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08814250->08814250, change thread priority) +1269us
29:39:716 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:39:716 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> Global Pad (276->289, pc: 088142f4->08807564, change thread priority) +2us
29:39:716 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:39:716 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08817acc->088142f4, sema waited) +0us
29:39:716 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(301, 1)
29:39:716 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:39:716 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 20)
29:39:716 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08814108->08814108, change thread priority) +85us
29:39:716 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
29:39:716 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:39:716 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 088141c8->088141c8, change thread priority) +2us
29:39:716 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08811fc4->08000000, vblank start waited) +0us
29:39:716 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +1656us
29:39:716 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:39:716 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:39:716 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:39:716 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:39:716 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:39:716 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:39:716 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:39:716 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:39:716 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:39:716 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:39:716 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:39:716 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:39:716 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:39:717 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:39:717 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:39:717 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:39:717 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:39:717 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:39:717 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:39:717 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:39:717 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:39:717 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:39:717 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:39:717 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:39:717 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:39:717 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:39:717 idle0 D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 37
29:39:717 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Sched (272->281, pc: 08000000->08817910, idle) +1797us
29:39:717 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:39:717 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:39:717 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:39:717 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:39:717 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:39:717 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:39:717 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:39:717 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:39:717 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(292, 1) (count: 0 -> 1)
29:39:717 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:39:717 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> drawThread (295->299, pc: 08817acc->08807fd8, sema waited) +0us
29:39:717 drawThread D[DISP]: HLE\sceDisplay.cpp:630 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
29:39:717 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
29:39:717 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:39:717 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:39:717 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814250->08814250, change thread priority) +2us
29:39:717 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:39:717 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088142f4->088142f4, change thread priority) +2us
29:39:717 drawThread D[SCEGE]: HLE\sceGe.cpp:335 sceGeListEnQueue(addr=48a20640, stall=48a20640, cbid=00000000, param=089e514c)
29:39:717 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20640 - stall = 08a20640
29:39:717 drawThread D[SCEGE]: HLE\sceGe.cpp:342 List 889192462 enqueued.
29:39:717 drawThread D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48a20740)
29:39:717 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20640 - stall = 08a20740
29:39:717 drawThread D[SCEGE]: GLES\Framebuffer.cpp:580 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
29:39:717 drawThread D[SCEGE]: GLES\Framebuffer.cpp:812 Switching render target to FBO for 00000000: 480 x 272 x 1
29:39:717 drawThread D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48a20748)
29:39:717 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20740 - stall = 08a20748
29:39:717 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(300, 1, 0)
29:39:717 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> Global Pad (299->289, pc: 08807f50->08817acc, sema waited) +8us
29:39:717 Global Pad D[CTRL]: HLE\sceCtrl.cpp:458 sceCtrlReadBufferPositive(08a205d0, 6) - waiting
29:39:717 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> idle0 (289->272, pc: 08807564->08000000, interrupt) +0us
29:39:717 idle0 D[CPU]: HLE\sceGe.cpp:111 Entering interrupt handler 089c809c
29:39:717 idle0 D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(300, 1) (count: 0 -> 1)
29:39:717 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> drawThread (272->299, pc: 08000000->08807f50, left interrupt) +0us
29:39:717 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:39:717 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:39:717 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814108->08814108, change thread priority) +2us
29:39:717 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
29:39:717 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:39:717 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088141c8->088141c8, change thread priority) +2us
29:39:717 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:39:717 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:39:717 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814108->08814108, change thread priority) +3us
29:39:718 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
29:39:718 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:39:718 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088141c8->088141c8, change thread priority) +2us
29:39:718 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(292, 1, 0)
29:39:718 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> user_main (299->276, pc: 08807fd8->08811fc4, sema waited) +0us
29:39:718 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(288, 1)
29:39:718 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(288, 1)
29:39:718 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
29:39:718 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08817acc->08000000, sema waited) +0us
29:39:718 idle0 D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 37
29:39:718 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Global Pad (272->289, pc: 08000000->08807564, idle) +707us
29:39:718 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:39:718 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> idle0 (289->272, pc: 08817acc->08000000, sema waited) +0us
29:39:718 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +3022us
29:39:718 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:39:718 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:39:718 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:39:718 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:39:718 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:39:718 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:39:718 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:39:718 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:39:718 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:39:718 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:39:718 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:39:718 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:39:718 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:39:718 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:39:718 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:39:718 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:39:718 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:39:718 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:39:718 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:39:718 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:39:718 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:39:718 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:39:718 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:39:718 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:39:718 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:39:718 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:39:718 idle0 D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 38
29:39:718 idle0 D[SCEGE]: GLES\Framebuffer.cpp:936 Displaying FBO 00044000
29:39:747 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Sched (272->281, pc: 08000000->08817910, idle) +1068us
29:39:747 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 26000001 @ 00000000
29:39:747 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 28000000 @ 00000000
29:39:747 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 5e000000 @ 00000000
29:39:747 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: cc000000 @ 00000000
29:39:747 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: e6000000 @ 00000000
29:39:747 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:39:747 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:39:747 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:39:747 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:39:747 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:39:747 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:39:747 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:39:747 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:39:747 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(293, 1)
29:39:747 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 35 = sceKernelGetThreadCurrentPriority()
29:39:747 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(295, 20)
29:39:747 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> dispThread (295->295, pc: 08814250->08814250, change thread priority) +2us
29:39:747 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(295, 35)
29:39:747 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> dispThread (295->295, pc: 088142f4->088142f4, change thread priority) +2us
29:39:747 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:39:747 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> Global Pad (295->289, pc: 08817acc->08817acc, sema waited) +0us
29:39:747 Global Pad D[CTRL]: HLE\sceCtrl.cpp:458 sceCtrlReadBufferPositive(08a205d0, 6) - waiting
29:39:747 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08807564->08817acc, ctrl buffer waited) +0us
29:39:747 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:39:747 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 44)
29:39:747 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bd0->08807bd0, change thread priority) +4us
29:39:747 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:39:747 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bec->08807bec, change thread priority) +2us
29:39:748 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(301, 1)
29:39:748 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:39:748 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 20)
29:39:748 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08814250->08814250, change thread priority) +7us
29:39:748 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:39:748 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 088142f4->088142f4, change thread priority) +2us
29:39:748 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(301, 1)
29:39:748 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:39:748 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 20)
29:39:748 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08814108->08814108, change thread priority) +85us
29:39:748 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
29:39:748 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:39:748 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 088141c8->088141c8, change thread priority) +2us
29:39:748 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08811fc4->08000000, vblank start waited) +0us
29:39:748 idle0 D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 38
29:39:748 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Global Pad (272->289, pc: 08000000->08807564, idle) +621us
29:39:748 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:39:748 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> idle0 (289->272, pc: 08817acc->08000000, sema waited) +0us
29:39:748 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +3750us
29:39:748 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:39:748 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:39:748 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:39:748 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:39:748 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:39:748 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:39:748 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:39:748 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:39:748 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:39:748 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:39:748 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:39:748 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:39:748 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:39:748 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:39:748 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:39:748 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:39:748 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:39:748 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:39:748 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:39:748 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:39:748 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:39:748 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:39:748 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:39:748 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:39:748 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:39:748 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:39:748 idle0 D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 39
29:39:748 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Sched (272->281, pc: 08000000->08817910, idle) +340us
29:39:748 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:39:748 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:39:748 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:39:748 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:39:748 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:39:748 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:39:748 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:39:748 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:39:748 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(292, 1) (count: 0 -> 1)
29:39:749 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:39:749 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> drawThread (295->299, pc: 08817acc->08807fd8, sema waited) +0us
29:39:749 drawThread D[DISP]: HLE\sceDisplay.cpp:630 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
29:39:749 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
29:39:749 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:39:749 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:39:749 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814250->08814250, change thread priority) +2us
29:39:749 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:39:749 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088142f4->088142f4, change thread priority) +2us
29:39:749 drawThread D[SCEGE]: HLE\sceGe.cpp:335 sceGeListEnQueue(addr=48a20640, stall=48a20640, cbid=00000000, param=089e514c)
29:39:749 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20640 - stall = 08a20640
29:39:749 drawThread D[SCEGE]: HLE\sceGe.cpp:342 List 889192463 enqueued.
29:39:749 drawThread D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=48a20740)
29:39:749 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20640 - stall = 08a20740
29:39:749 drawThread D[SCEGE]: GLES\Framebuffer.cpp:580 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
29:39:749 drawThread D[SCEGE]: GLES\Framebuffer.cpp:812 Switching render target to FBO for 00044000: 480 x 272 x 1
29:39:749 drawThread D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=48a20748)
29:39:749 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20740 - stall = 08a20748
29:39:749 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(300, 1, 0)
29:39:749 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> Global Pad (299->289, pc: 08807f50->08817acc, sema waited) +8us
29:39:749 Global Pad D[CTRL]: HLE\sceCtrl.cpp:458 sceCtrlReadBufferPositive(08a205d0, 6) - waiting
29:39:749 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> idle0 (289->272, pc: 08807564->08000000, interrupt) +0us
29:39:749 idle0 D[CPU]: HLE\sceGe.cpp:111 Entering interrupt handler 089c809c
29:39:749 idle0 D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(300, 1) (count: 0 -> 1)
29:39:749 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> drawThread (272->299, pc: 08000000->08807f50, left interrupt) +0us
29:39:749 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:39:749 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:39:749 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814108->08814108, change thread priority) +2us
29:39:749 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
29:39:749 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:39:749 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088141c8->088141c8, change thread priority) +2us
29:39:749 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:39:749 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:39:749 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814108->08814108, change thread priority) +3us
29:39:749 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
29:39:749 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:39:749 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088141c8->088141c8, change thread priority) +2us
29:39:749 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(292, 1, 0)
29:39:749 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> user_main (299->276, pc: 08807fd8->08811fc4, sema waited) +0us
29:39:749 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(288, 1)
29:39:749 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(288, 1)
29:39:749 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
29:39:749 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08817acc->08000000, sema waited) +0us
29:39:749 idle0 D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 39
29:39:749 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Global Pad (272->289, pc: 08000000->08807564, idle) +707us
29:39:749 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:39:749 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> idle0 (289->272, pc: 08817acc->08000000, sema waited) +0us
29:39:749 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +4479us
29:39:749 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:39:749 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:39:749 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:39:749 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:39:749 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:39:749 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:39:749 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:39:749 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:39:749 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:39:750 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:39:750 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:39:750 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:39:750 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:39:750 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:39:750 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:39:750 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:39:750 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:39:750 idle0 D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 40
29:39:750 idle0 D[SCEGE]: GLES\Framebuffer.cpp:936 Displaying FBO 00000000
29:39:797 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Sched (272->281, pc: 08000000->08817910, idle) +5415us
29:39:797 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 26000001 @ 00000000
29:39:797 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 28000000 @ 00000000
29:39:797 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 5e000000 @ 00000000
29:39:797 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: cc000000 @ 00000000
29:39:797 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: e6000000 @ 00000000
29:39:797 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:39:797 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:39:797 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:39:797 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:39:797 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:39:797 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:39:797 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:39:797 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:39:797 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(293, 1)
29:39:797 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 35 = sceKernelGetThreadCurrentPriority()
29:39:797 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(295, 20)
29:39:797 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> dispThread (295->295, pc: 08814250->08814250, change thread priority) +2us
29:39:797 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(295, 35)
29:39:797 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> dispThread (295->295, pc: 088142f4->088142f4, change thread priority) +2us
29:39:797 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:39:797 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> Global Pad (295->289, pc: 08817acc->08817acc, sema waited) +0us
29:39:797 Global Pad D[CTRL]: HLE\sceCtrl.cpp:458 sceCtrlReadBufferPositive(08a205d0, 6) - waiting
29:39:797 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08807564->08817acc, ctrl buffer waited) +0us
29:39:797 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:39:797 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 44)
29:39:797 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bd0->08807bd0, change thread priority) +4us
29:39:797 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:39:797 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bec->08807bec, change thread priority) +2us
29:39:802 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(301, 1)
29:39:802 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:39:802 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 20)
29:39:802 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> muscbThread (276->312, pc: 08814250->089c4630, change thread priority) +382us
29:39:802 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:39:802 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:39:802 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> user_main (312->276, pc: 089c50f4->08814250, sas core) +11us
29:39:802 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:39:802 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 088142f4->088142f4, change thread priority) +2us
29:39:802 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(301, 1)
29:39:802 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:39:802 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 20)
29:39:802 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08814108->08814108, change thread priority) +85us
29:39:802 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
29:39:802 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:39:802 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 088141c8->088141c8, change thread priority) +2us
29:39:802 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08811fc4->08000000, vblank start waited) +0us
29:39:802 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +149us
29:39:802 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:39:802 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:39:802 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:39:802 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:39:802 idle0 D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 40
29:39:802 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Global Pad (272->289, pc: 08000000->08807564, idle) +84us
29:39:802 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:39:802 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> idle0 (289->272, pc: 08817acc->08000000, sema waited) +0us
29:39:802 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5208us
29:39:802 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:39:802 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:39:802 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:39:802 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:39:802 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:39:802 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:39:802 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:39:802 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:39:802 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:39:802 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:39:802 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:39:803 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:39:803 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:39:803 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:39:803 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:39:803 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:39:803 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:39:803 idle0 D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 41
29:39:803 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Sched (272->281, pc: 08000000->08817910, idle) +4686us
29:39:803 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:39:803 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:39:803 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:39:803 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:39:803 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:39:803 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:39:803 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:39:803 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:39:803 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(292, 1) (count: 0 -> 1)
29:39:803 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:39:803 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> drawThread (295->299, pc: 08817acc->08807fd8, sema waited) +0us
29:39:803 drawThread D[DISP]: HLE\sceDisplay.cpp:630 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
29:39:803 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
29:39:803 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:39:803 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:39:803 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814250->08814250, change thread priority) +2us
29:39:803 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:39:803 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088142f4->088142f4, change thread priority) +2us
29:39:803 drawThread D[SCEGE]: HLE\sceGe.cpp:335 sceGeListEnQueue(addr=48a20640, stall=48a20640, cbid=00000000, param=089e514c)
29:39:803 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20640 - stall = 08a20640
29:39:803 drawThread D[SCEGE]: HLE\sceGe.cpp:342 List 889192464 enqueued.
29:39:803 drawThread D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48a20740)
29:39:803 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20640 - stall = 08a20740
29:39:803 drawThread D[SCEGE]: GLES\Framebuffer.cpp:580 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
29:39:803 drawThread D[SCEGE]: GLES\Framebuffer.cpp:812 Switching render target to FBO for 00000000: 480 x 272 x 1
29:39:803 drawThread D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48a20748)
29:39:803 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20740 - stall = 08a20748
29:39:803 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(300, 1, 0)
29:39:803 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> Global Pad (299->289, pc: 08807f50->08817acc, sema waited) +8us
29:39:803 Global Pad D[CTRL]: HLE\sceCtrl.cpp:458 sceCtrlReadBufferPositive(08a205d0, 6) - waiting
29:39:803 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> idle0 (289->272, pc: 08807564->08000000, interrupt) +0us
29:39:803 idle0 D[CPU]: HLE\sceGe.cpp:111 Entering interrupt handler 089c809c
29:39:803 idle0 D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(300, 1) (count: 0 -> 1)
29:39:803 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> drawThread (272->299, pc: 08000000->08807f50, left interrupt) +0us
29:39:803 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:39:803 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:39:803 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814108->08814108, change thread priority) +2us
29:39:803 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
29:39:803 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:39:803 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088141c8->088141c8, change thread priority) +2us
29:39:803 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:39:803 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:39:803 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814108->08814108, change thread priority) +3us
29:39:803 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
29:39:803 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:39:803 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088141c8->088141c8, change thread priority) +2us
29:39:803 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(292, 1, 0)
29:39:804 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> user_main (299->276, pc: 08807fd8->08811fc4, sema waited) +0us
29:39:804 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(288, 1)
29:39:804 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(288, 1)
29:39:804 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
29:39:804 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08817acc->08000000, sema waited) +0us
29:39:804 idle0 D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 41
29:39:804 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Global Pad (272->289, pc: 08000000->08807564, idle) +707us
29:39:804 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:39:804 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> idle0 (289->272, pc: 08817acc->08000000, sema waited) +0us
29:39:804 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +132us
29:39:804 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:39:804 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:39:804 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:39:804 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:39:804 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:39:804 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:39:804 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:39:804 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:39:804 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:39:804 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:39:804 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:39:804 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:39:804 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:39:804 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:39:804 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:39:804 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:39:804 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:39:804 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:39:804 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:39:804 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:39:804 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:39:804 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:39:804 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:39:804 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:39:804 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:39:804 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:39:804 idle0 D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 42
29:39:804 idle0 D[SCEGE]: GLES\Framebuffer.cpp:936 Displaying FBO 00044000
29:39:831 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Sched (272->281, pc: 08000000->08817910, idle) +3958us
29:39:831 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 26000001 @ 00000000
29:39:831 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 28000000 @ 00000000
29:39:831 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 5e000000 @ 00000000
29:39:831 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: cc000000 @ 00000000
29:39:831 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: e6000000 @ 00000000
29:39:831 Sched I[COMMON]: SaveState.cpp:386 Loading state from F:\ppsspp\memstick/PSP\PPSSPP_STATE\UCAS40234_1.00_0.ppst
29:39:831 Sched I[COMMON]: ChunkFile.cpp:163 ChunkReader: Loading F:\ppsspp\memstick/PSP\PPSSPP_STATE\UCAS40234_1.00_0.ppst
29:39:831 Sched D[COMMON]: FileUtil.cpp:463 GetSize: F:\ppsspp\memstick/PSP\PPSSPP_STATE\UCAS40234_1.00_0.ppst: 12624463
29:40:027 Util\BlockAllocator.cpp:222 D[HLE]: Merging Blocks
29:40:027 Util\BlockAllocator.cpp:227 D[HLE]: Block Alloc found adjacent free blocks - merging
29:40:027 Util\BlockAllocator.cpp:222 D[HLE]: Merging Blocks
29:40:027 Util\BlockAllocator.cpp:227 D[HLE]: Block Alloc found adjacent free blocks - merging
29:40:027 Util\BlockAllocator.cpp:247 D[HLE]: Block Alloc found adjacent free blocks - merging
29:40:029 Sched D[ME]: HW\MediaEngine.cpp:82 FF: parser not found for codec atrac3, packets or times may be invalid.
29:40:029 Sched D[ME]: HW\MediaEngine.cpp:82 FF: parser not found for codec atrac3, packets or times may be invalid.
29:40:034 Sched D[ME]: HW\MediaEngine.cpp:82 FF: max_analyze_duration 5000000 reached at 5015510 microseconds
29:40:034 Sched I[SCEGE]: GLES\Framebuffer.cpp:1513 Destroying FBO for 00000000 : 480 x 272 x 1
29:40:035 Sched I[SCEGE]: GLES\Framebuffer.cpp:1513 Destroying FBO for 00044000 : 480 x 272 x 1
29:40:035 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 26000001 @ 00000000
29:40:035 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 28000000 @ 00000000
29:40:035 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 5e000001 @ 00000000
29:40:035 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: cc000000 @ 00000000
29:40:035 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: e6000000 @ 00000000
29:40:036 Sched D[COMMON]: FileUtil.cpp:463 GetSize: F:\ppsspp\flash0/font\jpn0.pgf: 4367080
29:40:036 Sched I[FONT]: HLE\sceFont.cpp:516 Loading font flash0:/font/jpn0.pgf (4367080 bytes)
29:40:036 Sched D[FileSys]: FileSystems\DirectoryFileSystem.cpp:166 Actually opening F:\ppsspp\flash0/font\jpn0.pgf
29:40:036 Sched D[COMMON]: FileUtil.cpp:463 GetSize: F:\ppsspp\flash0/font\jpn0.pgf: 4367080
29:40:038 Sched I[FONT]: Font\PGF.cpp:180 Reading 392 bytes of PGF header
29:40:059 Sched D[FONT]: HLE\sceFont.cpp:525 Loaded font flash0:/font/jpn0.pgf
29:40:060 Sched D[COMMON]: FileUtil.cpp:463 GetSize: F:\ppsspp\flash0/font\ltn0.pgf: 67660
29:40:060 Sched I[FONT]: HLE\sceFont.cpp:516 Loading font flash0:/font/ltn0.pgf (67660 bytes)
29:40:060 Sched D[FileSys]: FileSystems\DirectoryFileSystem.cpp:166 Actually opening F:\ppsspp\flash0/font\ltn0.pgf
29:40:060 Sched D[COMMON]: FileUtil.cpp:463 GetSize: F:\ppsspp\flash0/font\ltn0.pgf: 67660
29:40:060 Sched I[FONT]: Font\PGF.cpp:180 Reading 392 bytes of PGF header
29:40:061 Sched D[FONT]: HLE\sceFont.cpp:525 Loaded font flash0:/font/ltn0.pgf
29:40:061 Sched D[COMMON]: FileUtil.cpp:463 GetSize: F:\ppsspp\flash0/font\ltn1.pgf: 63504
29:40:061 Sched I[FONT]: HLE\sceFont.cpp:516 Loading font flash0:/font/ltn1.pgf (63504 bytes)
29:40:061 Sched D[FileSys]: FileSystems\DirectoryFileSystem.cpp:166 Actually opening F:\ppsspp\flash0/font\ltn1.pgf
29:40:061 Sched D[COMMON]: FileUtil.cpp:463 GetSize: F:\ppsspp\flash0/font\ltn1.pgf: 63504
29:40:061 Sched I[FONT]: Font\PGF.cpp:180 Reading 392 bytes of PGF header
29:40:062 Sched D[FONT]: HLE\sceFont.cpp:525 Loaded font flash0:/font/ltn1.pgf
29:40:062 Sched D[COMMON]: FileUtil.cpp:463 GetSize: F:\ppsspp\flash0/font\ltn2.pgf: 76692
29:40:062 Sched I[FONT]: HLE\sceFont.cpp:516 Loading font flash0:/font/ltn2.pgf (76692 bytes)
29:40:062 Sched D[FileSys]: FileSystems\DirectoryFileSystem.cpp:166 Actually opening F:\ppsspp\flash0/font\ltn2.pgf
29:40:062 Sched D[COMMON]: FileUtil.cpp:463 GetSize: F:\ppsspp\flash0/font\ltn2.pgf: 76692
29:40:062 Sched I[FONT]: Font\PGF.cpp:180 Reading 392 bytes of PGF header
29:40:063 Sched D[FONT]: HLE\sceFont.cpp:525 Loaded font flash0:/font/ltn2.pgf
29:40:063 Sched D[COMMON]: FileUtil.cpp:463 GetSize: F:\ppsspp\flash0/font\ltn3.pgf: 71900
29:40:063 Sched I[FONT]: HLE\sceFont.cpp:516 Loading font flash0:/font/ltn3.pgf (71900 bytes)
29:40:063 Sched D[FileSys]: FileSystems\DirectoryFileSystem.cpp:166 Actually opening F:\ppsspp\flash0/font\ltn3.pgf
29:40:064 Sched D[COMMON]: FileUtil.cpp:463 GetSize: F:\ppsspp\flash0/font\ltn3.pgf: 71900
29:40:064 Sched I[FONT]: Font\PGF.cpp:180 Reading 392 bytes of PGF header
29:40:064 Sched D[FONT]: HLE\sceFont.cpp:525 Loaded font flash0:/font/ltn3.pgf
29:40:065 Sched D[COMMON]: FileUtil.cpp:463 GetSize: F:\ppsspp\flash0/font\ltn4.pgf: 78920
29:40:065 Sched I[FONT]: HLE\sceFont.cpp:516 Loading font flash0:/font/ltn4.pgf (78920 bytes)
29:40:065 Sched D[FileSys]: FileSystems\DirectoryFileSystem.cpp:166 Actually opening F:\ppsspp\flash0/font\ltn4.pgf
29:40:065 Sched D[COMMON]: FileUtil.cpp:463 GetSize: F:\ppsspp\flash0/font\ltn4.pgf: 78920
29:40:065 Sched I[FONT]: Font\PGF.cpp:180 Reading 392 bytes of PGF header
29:40:066 Sched D[FONT]: HLE\sceFont.cpp:525 Loaded font flash0:/font/ltn4.pgf
29:40:066 Sched D[COMMON]: FileUtil.cpp:463 GetSize: F:\ppsspp\flash0/font\ltn5.pgf: 76216
29:40:066 Sched I[FONT]: HLE\sceFont.cpp:516 Loading font flash0:/font/ltn5.pgf (76216 bytes)
29:40:066 Sched D[FileSys]: FileSystems\DirectoryFileSystem.cpp:166 Actually opening F:\ppsspp\flash0/font\ltn5.pgf
29:40:066 Sched D[COMMON]: FileUtil.cpp:463 GetSize: F:\ppsspp\flash0/font\ltn5.pgf: 76216
29:40:066 Sched I[FONT]: Font\PGF.cpp:180 Reading 392 bytes of PGF header
29:40:067 Sched D[FONT]: HLE\sceFont.cpp:525 Loaded font flash0:/font/ltn5.pgf
29:40:067 Sched D[COMMON]: FileUtil.cpp:463 GetSize: F:\ppsspp\flash0/font\ltn6.pgf: 88716
29:40:067 Sched I[FONT]: HLE\sceFont.cpp:516 Loading font flash0:/font/ltn6.pgf (88716 bytes)
29:40:067 Sched D[FileSys]: FileSystems\DirectoryFileSystem.cpp:166 Actually opening F:\ppsspp\flash0/font\ltn6.pgf
29:40:067 Sched D[COMMON]: FileUtil.cpp:463 GetSize: F:\ppsspp\flash0/font\ltn6.pgf: 88716
29:40:067 Sched I[FONT]: Font\PGF.cpp:180 Reading 392 bytes of PGF header
29:40:068 Sched D[FONT]: HLE\sceFont.cpp:525 Loaded font flash0:/font/ltn6.pgf
29:40:068 Sched D[COMMON]: FileUtil.cpp:463 GetSize: F:\ppsspp\flash0/font\ltn7.pgf: 84860
29:40:068 Sched I[FONT]: HLE\sceFont.cpp:516 Loading font flash0:/font/ltn7.pgf (84860 bytes)
29:40:068 Sched D[FileSys]: FileSystems\DirectoryFileSystem.cpp:166 Actually opening F:\ppsspp\flash0/font\ltn7.pgf
29:40:068 Sched D[COMMON]: FileUtil.cpp:463 GetSize: F:\ppsspp\flash0/font\ltn7.pgf: 84860
29:40:069 Sched I[FONT]: Font\PGF.cpp:180 Reading 392 bytes of PGF header
29:40:069 Sched D[FONT]: HLE\sceFont.cpp:525 Loaded font flash0:/font/ltn7.pgf
29:40:069 Sched D[COMMON]: FileUtil.cpp:463 GetSize: F:\ppsspp\flash0/font\ltn8.pgf: 51432
29:40:069 Sched I[FONT]: HLE\sceFont.cpp:516 Loading font flash0:/font/ltn8.pgf (51432 bytes)
29:40:070 Sched D[FileSys]: FileSystems\DirectoryFileSystem.cpp:166 Actually opening F:\ppsspp\flash0/font\ltn8.pgf
29:40:070 Sched D[COMMON]: FileUtil.cpp:463 GetSize: F:\ppsspp\flash0/font\ltn8.pgf: 51432
29:40:070 Sched I[FONT]: Font\PGF.cpp:180 Reading 392 bytes of PGF header
29:40:070 Sched D[FONT]: HLE\sceFont.cpp:525 Loaded font flash0:/font/ltn8.pgf
29:40:071 Sched D[COMMON]: FileUtil.cpp:463 GetSize: F:\ppsspp\flash0/font\ltn9.pgf: 50116
29:40:071 Sched I[FONT]: HLE\sceFont.cpp:516 Loading font flash0:/font/ltn9.pgf (50116 bytes)
29:40:071 Sched D[FileSys]: FileSystems\DirectoryFileSystem.cpp:166 Actually opening F:\ppsspp\flash0/font\ltn9.pgf
29:40:071 Sched D[COMMON]: FileUtil.cpp:463 GetSize: F:\ppsspp\flash0/font\ltn9.pgf: 50116
29:40:071 Sched I[FONT]: Font\PGF.cpp:180 Reading 392 bytes of PGF header
29:40:072 Sched D[FONT]: HLE\sceFont.cpp:525 Loaded font flash0:/font/ltn9.pgf
29:40:072 Sched D[COMMON]: FileUtil.cpp:463 GetSize: F:\ppsspp\flash0/font\ltn10.pgf: 55788
29:40:072 Sched I[FONT]: HLE\sceFont.cpp:516 Loading font flash0:/font/ltn10.pgf (55788 bytes)
29:40:072 Sched D[FileSys]: FileSystems\DirectoryFileSystem.cpp:166 Actually opening F:\ppsspp\flash0/font\ltn10.pgf
29:40:072 Sched D[COMMON]: FileUtil.cpp:463 GetSize: F:\ppsspp\flash0/font\ltn10.pgf: 55788
29:40:072 Sched I[FONT]: Font\PGF.cpp:180 Reading 392 bytes of PGF header
29:40:073 Sched D[FONT]: HLE\sceFont.cpp:525 Loaded font flash0:/font/ltn10.pgf
29:40:073 Sched D[COMMON]: FileUtil.cpp:463 GetSize: F:\ppsspp\flash0/font\ltn11.pgf: 54572
29:40:073 Sched I[FONT]: HLE\sceFont.cpp:516 Loading font flash0:/font/ltn11.pgf (54572 bytes)
29:40:073 Sched D[FileSys]: FileSystems\DirectoryFileSystem.cpp:166 Actually opening F:\ppsspp\flash0/font\ltn11.pgf
29:40:073 Sched D[COMMON]: FileUtil.cpp:463 GetSize: F:\ppsspp\flash0/font\ltn11.pgf: 54572
29:40:073 Sched I[FONT]: Font\PGF.cpp:180 Reading 392 bytes of PGF header
29:40:074 Sched D[FONT]: HLE\sceFont.cpp:525 Loaded font flash0:/font/ltn11.pgf
29:40:074 Sched D[COMMON]: FileUtil.cpp:463 GetSize: F:\ppsspp\flash0/font\ltn12.pgf: 58352
29:40:074 Sched I[FONT]: HLE\sceFont.cpp:516 Loading font flash0:/font/ltn12.pgf (58352 bytes)
29:40:074 Sched D[FileSys]: FileSystems\DirectoryFileSystem.cpp:166 Actually opening F:\ppsspp\flash0/font\ltn12.pgf
29:40:074 Sched D[COMMON]: FileUtil.cpp:463 GetSize: F:\ppsspp\flash0/font\ltn12.pgf: 58352
29:40:075 Sched I[FONT]: Font\PGF.cpp:180 Reading 392 bytes of PGF header
29:40:075 Sched D[FONT]: HLE\sceFont.cpp:525 Loaded font flash0:/font/ltn12.pgf
29:40:075 Sched D[COMMON]: FileUtil.cpp:463 GetSize: F:\ppsspp\flash0/font\ltn13.pgf: 57660
29:40:075 Sched I[FONT]: HLE\sceFont.cpp:516 Loading font flash0:/font/ltn13.pgf (57660 bytes)
29:40:076 Sched D[FileSys]: FileSystems\DirectoryFileSystem.cpp:166 Actually opening F:\ppsspp\flash0/font\ltn13.pgf
29:40:076 Sched D[COMMON]: FileUtil.cpp:463 GetSize: F:\ppsspp\flash0/font\ltn13.pgf: 57660
29:40:076 Sched I[FONT]: Font\PGF.cpp:180 Reading 392 bytes of PGF header
29:40:077 Sched D[FONT]: HLE\sceFont.cpp:525 Loaded font flash0:/font/ltn13.pgf
29:40:077 Sched D[COMMON]: FileUtil.cpp:463 GetSize: F:\ppsspp\flash0/font\ltn14.pgf: 63388
29:40:077 Sched I[FONT]: HLE\sceFont.cpp:516 Loading font flash0:/font/ltn14.pgf (63388 bytes)
29:40:077 Sched D[FileSys]: FileSystems\DirectoryFileSystem.cpp:166 Actually opening F:\ppsspp\flash0/font\ltn14.pgf
29:40:077 Sched D[COMMON]: FileUtil.cpp:463 GetSize: F:\ppsspp\flash0/font\ltn14.pgf: 63388
29:40:077 Sched I[FONT]: Font\PGF.cpp:180 Reading 392 bytes of PGF header
29:40:078 Sched D[FONT]: HLE\sceFont.cpp:525 Loaded font flash0:/font/ltn14.pgf
29:40:078 Sched D[COMMON]: FileUtil.cpp:463 GetSize: F:\ppsspp\flash0/font\ltn15.pgf: 62364
29:40:078 Sched I[FONT]: HLE\sceFont.cpp:516 Loading font flash0:/font/ltn15.pgf (62364 bytes)
29:40:078 Sched D[FileSys]: FileSystems\DirectoryFileSystem.cpp:166 Actually opening F:\ppsspp\flash0/font\ltn15.pgf
29:40:078 Sched D[COMMON]: FileUtil.cpp:463 GetSize: F:\ppsspp\flash0/font\ltn15.pgf: 62364
29:40:078 Sched I[FONT]: Font\PGF.cpp:180 Reading 392 bytes of PGF header
29:40:079 Sched D[FONT]: HLE\sceFont.cpp:525 Loaded font flash0:/font/ltn15.pgf
29:40:079 Sched D[COMMON]: FileUtil.cpp:463 GetSize: F:\ppsspp\flash0/font\kr0.pgf: 883164
29:40:079 Sched I[FONT]: HLE\sceFont.cpp:516 Loading font flash0:/font/kr0.pgf (883164 bytes)
29:40:079 Sched D[FileSys]: FileSystems\DirectoryFileSystem.cpp:166 Actually opening F:\ppsspp\flash0/font\kr0.pgf
29:40:079 Sched D[COMMON]: FileUtil.cpp:463 GetSize: F:\ppsspp\flash0/font\kr0.pgf: 883164
29:40:080 Sched I[FONT]: Font\PGF.cpp:180 Reading 392 bytes of PGF header
29:40:089 Sched D[FONT]: HLE\sceFont.cpp:525 Loaded font flash0:/font/kr0.pgf
29:40:096 Sched I[COMMON]: common\ChunkFile.h:600 ChunkReader: Done loading F:\ppsspp\memstick/PSP\PPSSPP_STATE\UCAS40234_1.00_0.ppst
29:40:096 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:40:096 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:40:096 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:40:096 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:40:096 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:40:096 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:40:096 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:40:096 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:40:096 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(293, 1)
29:40:096 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 35 = sceKernelGetThreadCurrentPriority()
29:40:096 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(295, 20)
29:40:096 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> dispThread (295->295, pc: 08814250->08814250, change thread priority) +2us
29:40:097 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(295, 35)
29:40:097 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> dispThread (295->295, pc: 088142f4->088142f4, change thread priority) +2us
29:40:097 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:40:097 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> Global Pad (295->289, pc: 08817acc->08817acc, sema waited) +0us
29:40:097 Global Pad D[CTRL]: HLE\sceCtrl.cpp:458 sceCtrlReadBufferPositive(08a205d0, 6) - waiting
29:40:097 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08807564->08817acc, ctrl buffer waited) +0us
29:40:098 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:40:098 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 44)
29:40:098 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bd0->08807bd0, change thread priority) +4us
29:40:098 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:40:098 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bec->08807bec, change thread priority) +2us
29:40:120 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(301, 1)
29:40:120 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:40:120 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 20)
29:40:120 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08814250->08814250, change thread priority) +117us
29:40:120 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:40:120 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 088142f4->088142f4, change thread priority) +2us
29:40:120 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(301, 1)
29:40:144 user_main D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 15220
29:40:170 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> Global Pad (276->289, pc: 089c5dd4->08807564, interrupts resumed) +1609us
29:40:170 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:40:170 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08817acc->089c5dd4, sema waited) +0us
29:40:170 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:40:170 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 20)
29:40:170 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08814108->08814108, change thread priority) +2us
29:40:170 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
29:40:170 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:40:170 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 088141c8->088141c8, change thread priority) +2us
29:40:171 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08811fc4->08000000, vblank start waited) +0us
29:40:171 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +2929us
29:40:172 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:172 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:40:172 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:172 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:172 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:172 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:173 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:40:173 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:173 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:40:173 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:173 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:40:173 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:173 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:173 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:173 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:173 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:40:173 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:173 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:40:173 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:173 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:40:173 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:173 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:173 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:173 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:173 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:40:173 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:173 idle0 D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 15221
29:40:173 idle0 D[SCEGE]: GLES\Framebuffer.cpp:564 Finding no FBO matching address 04000000
29:40:173 idle0 D[SCEGE]: GLES\Framebuffer.cpp:564 Finding no FBO matching address 04000000
29:40:173 idle0 D[SCEGE]: GLES\Framebuffer.cpp:564 Finding no FBO matching address 04000000
29:40:174 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Sched (272->281, pc: 08000000->08817910, idle) +146us
29:40:174 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 26000001 @ 00000000
29:40:174 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 28000000 @ 00000000
29:40:174 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 5e000001 @ 00000000
29:40:174 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: cc000000 @ 00000000
29:40:174 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: e6000000 @ 00000000
29:40:174 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:40:174 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:40:174 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:40:174 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:40:174 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:40:174 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:40:174 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:40:174 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:40:174 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(292, 1) (count: 0 -> 1)
29:40:174 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:40:174 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> drawThread (295->299, pc: 08817acc->08807fd8, sema waited) +0us
29:40:174 drawThread D[DISP]: HLE\sceDisplay.cpp:630 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
29:40:175 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
29:40:175 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:40:175 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:40:175 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814250->08814250, change thread priority) +2us
29:40:175 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:40:175 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088142f4->088142f4, change thread priority) +2us
29:40:175 drawThread D[SCEGE]: HLE\sceGe.cpp:335 sceGeListEnQueue(addr=48a20640, stall=48a20640, cbid=00000000, param=089e514c)
29:40:175 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20640 - stall = 08a20640
29:40:175 drawThread D[SCEGE]: HLE\sceGe.cpp:342 List 889192464 enqueued.
29:40:177 drawThread D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48a20740)
29:40:177 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20640 - stall = 08a20740
29:40:177 drawThread D[SCEGE]: GLES\Framebuffer.cpp:580 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
29:40:177 drawThread I[SCEGE]: GLES\Framebuffer.cpp:778 Creating FBO for 00000000 : 480 x 272 x 1
29:40:178 drawThread D[G3D]: GLES\VertexDecoder.cpp:652 VTYPE: THRU=1 TC=3 COL=0 POS=3 NRM=0 WT=0 NW=1 IDX=0 MC=1
29:40:178 drawThread D[G3D]: GLES\VertexDecoder.cpp:818 SVT : size = 20, aligned to biggest 4
29:40:178 drawThread D[G3D]: GLES\ShaderManager.cpp:72 Compiled shader:
#version 330
in vec4 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj_through;
out lowp vec4 v_color0;
out mediump vec2 v_texcoord;
void main() {
v_texcoord = texcoord;
v_color0 = color0;
gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}
29:40:178 drawThread D[G3D]: GLES\ShaderManager.cpp:72 Compiled shader:
#version 330
uniform sampler2D tex;
uniform vec4 u_alphacolorref;
in vec4 v_color0;
in mediump vec2 v_texcoord;
float roundAndScaleTo255f(in float x) { return floor(x * 255.0 + 0.5); }
out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord);
vec4 p = v_color0;
vec4 v = vec4(t.rgb * p.rgb, p.a);
if (roundAndScaleTo255f(v.a) <= u_alphacolorref.a) discard;
v.a = v.a * 2.0;
fragColor0 = v;
}
29:40:178 drawThread I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 16 fs 17
29:40:178 drawThread D[G3D]: GLES\ShaderManager.cpp:72 Compiled shader:
#version 330
uniform sampler2D tex;
uniform vec4 u_alphacolorref;
in vec4 v_color0;
in mediump vec2 v_texcoord;
float roundAndScaleTo255f(in float x) { return floor(x * 255.0 + 0.5); }
out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord);
vec4 p = v_color0;
vec4 v = p * t;
if (roundAndScaleTo255f(v.a) <= u_alphacolorref.a) discard;
v.a = v.a * 2.0;
fragColor0 = v;
}
29:40:179 drawThread I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 16 fs 19
29:40:179 drawThread D[G3D]: GLES\VertexDecoder.cpp:652 VTYPE: THRU=1 TC=2 COL=0 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
29:40:179 drawThread D[G3D]: GLES\VertexDecoder.cpp:818 SVT : size = 10, aligned to biggest 2
29:40:184 drawThread D[G3D]: GLES\VertexDecoder.cpp:652 VTYPE: THRU=1 TC=2 COL=0 POS=3 NRM=0 WT=0 NW=1 IDX=0 MC=1
29:40:184 drawThread D[G3D]: GLES\VertexDecoder.cpp:818 SVT : size = 16, aligned to biggest 4
29:40:185 drawThread D[G3D]: GLES\ShaderManager.cpp:72 Compiled shader:
#version 330
in vec4 position;
in lowp vec4 color0;
uniform mat4 u_proj_through;
out lowp vec4 v_color0;
void main() {
v_color0 = color0;
gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}
29:40:185 drawThread D[G3D]: GLES\ShaderManager.cpp:72 Compiled shader:
#version 330
in vec4 v_color0;
out vec4 fragColor0;
void main() {
vec4 v = v_color0 ;
fragColor0 = v;
}
29:40:185 drawThread I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 21 fs 22
29:40:187 drawThread D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48a20748)
29:40:187 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20740 - stall = 08a20748
29:40:187 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(300, 1, 0)
29:40:187 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> Global Pad (299->289, pc: 08807f50->08817acc, sema waited) +8us
29:40:187 Global Pad D[CTRL]: HLE\sceCtrl.cpp:458 sceCtrlReadBufferPositive(08a205d0, 6) - waiting
29:40:187 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> idle0 (289->272, pc: 08807564->08000000, interrupt) +0us
29:40:187 idle0 D[CPU]: HLE\sceGe.cpp:111 Entering interrupt handler 089c809c
29:40:187 idle0 D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(300, 1) (count: 0 -> 1)
29:40:187 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> drawThread (272->299, pc: 08000000->08807f50, left interrupt) +0us
29:40:187 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:40:187 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:40:187 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814108->08814108, change thread priority) +2us
29:40:187 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
29:40:187 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:40:187 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088141c8->088141c8, change thread priority) +2us
29:40:187 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:40:187 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:40:187 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814108->08814108, change thread priority) +3us
29:40:187 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
29:40:187 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:40:187 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088141c8->088141c8, change thread priority) +2us
29:40:187 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(292, 1, 0)
29:40:188 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> user_main (299->276, pc: 08807fd8->08811fc4, sema waited) +0us
29:40:188 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(288, 1)
29:40:188 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(288, 1)
29:40:188 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
29:40:188 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08817acc->08000000, sema waited) +0us
29:40:188 idle0 D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 15221
29:40:188 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Global Pad (272->289, pc: 08000000->08807564, idle) +707us
29:40:188 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:40:188 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> idle0 (289->272, pc: 08817acc->08000000, sema waited) +0us
29:40:188 AtracPlay D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> AtracPlay (272->358, pc: 08000000->089c4630, idle) +319us
29:40:188 AtracPlay E[ME]: HLE\sceAtrac.cpp:618 WARNING: Remaining data in packet - we currently only decode one frame/packet
29:40:189 AtracPlay D[ME]: HLE\sceAtrac.cpp:683 00000000=sceAtracDecodeData(2, 08a284c0, 09fb4a94, 09fb4a98, 09fb4a90)
29:40:189 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: AtracPlay -> idle0 (358->272, pc: 08817d44->08000000, atrac decode data) +0us
29:40:189 AtracPlay D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> AtracPlay (272->358, pc: 08000000->08817d44, idle) +2300us
29:40:189 AtracPlay D[ME]: HLE\sceAtrac.cpp:683 00000000=sceAtracDecodeData(2, 08a294c0, 09fb4a94, 09fb4a98, 09fb4a90)
29:40:189 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: AtracPlay -> idle0 (358->272, pc: 08817d44->08000000, atrac decode data) +0us
29:40:189 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +2052us
29:40:189 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:189 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:40:189 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:189 AtracPlay D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> AtracPlay (272->358, pc: 08000000->08817d44, idle) +236us
29:40:189 AtracPlay D[AUDIO]: HLE\sceAudio.cpp:254 sceAudioSetChannelDataLen(00000006, 00000800)
29:40:189 AtracPlay D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00003200, 00003200, 08a284c0)
29:40:189 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: AtracPlay -> idle0 (358->272, pc: 089c4630->08000000, blocking audio) +0us
29:40:189 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +3us
29:40:189 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:189 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:189 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:40:189 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:190 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:40:190 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:190 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:40:190 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:190 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:190 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:190 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:190 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:40:190 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:190 idle0 D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 15222
29:40:190 idle0 D[SCEGE]: GLES\Framebuffer.cpp:564 Finding no FBO matching address 04044000
29:40:190 idle0 D[SCEGE]: GLES\Framebuffer.cpp:564 Finding no FBO matching address 04044000
29:40:190 idle0 D[SCEGE]: GLES\Framebuffer.cpp:564 Finding no FBO matching address 04044000
29:40:190 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Sched (272->281, pc: 08000000->08817910, idle) +5222us
29:40:191 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 26000001 @ 00000000
29:40:191 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 28000000 @ 00000000
29:40:191 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 5e000001 @ 00000000
29:40:191 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: cc000000 @ 00000000
29:40:191 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: e6000000 @ 00000000
29:40:191 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:40:191 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:40:191 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:40:191 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:40:191 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:40:191 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:40:191 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:40:191 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:40:191 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(293, 1)
29:40:191 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 35 = sceKernelGetThreadCurrentPriority()
29:40:191 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(295, 20)
29:40:191 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> dispThread (295->295, pc: 08814250->08814250, change thread priority) +2us
29:40:191 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(295, 35)
29:40:191 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> dispThread (295->295, pc: 088142f4->088142f4, change thread priority) +2us
29:40:191 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:40:191 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> Global Pad (295->289, pc: 08817acc->08817acc, sema waited) +0us
29:40:191 Global Pad D[CTRL]: HLE\sceCtrl.cpp:458 sceCtrlReadBufferPositive(08a205d0, 6) - waiting
29:40:191 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08807564->08817acc, ctrl buffer waited) +0us
29:40:191 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:40:191 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 44)
29:40:191 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bd0->08807bd0, change thread priority) +4us
29:40:191 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:40:191 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bec->08807bec, change thread priority) +2us
29:40:192 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(301, 1)
29:40:192 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:40:192 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 20)
29:40:192 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08814250->08814250, change thread priority) +117us
29:40:192 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:40:192 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 088142f4->088142f4, change thread priority) +2us
29:40:192 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(301, 1)
29:40:192 user_main D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 15222
29:40:192 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> muscbThread (276->312, pc: 089c5dd4->089c4630, interrupts resumed) +1609us
29:40:192 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:192 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:40:192 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> Global Pad (312->289, pc: 089c50f4->08807564, sas core) +11us
29:40:192 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:40:192 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08817acc->089c5dd4, sema waited) +0us
29:40:192 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:40:192 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 20)
29:40:192 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08814108->08814108, change thread priority) +2us
29:40:192 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
29:40:192 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:40:192 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 088141c8->088141c8, change thread priority) +2us
29:40:192 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08811fc4->08000000, vblank start waited) +0us
29:40:192 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +234us
29:40:192 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:192 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:192 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:40:192 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:192 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +4140us
29:40:192 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:192 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:40:192 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:192 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:192 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:193 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:193 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:40:193 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:193 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:40:193 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:193 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:40:193 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:193 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:193 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:193 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:193 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:40:193 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:193 idle0 D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 15223
29:40:193 idle0 D[SCEGE]: GLES\Framebuffer.cpp:564 Finding no FBO matching address 04044000
29:40:193 idle0 D[SCEGE]: GLES\Framebuffer.cpp:564 Finding no FBO matching address 04044000
29:40:193 idle0 D[SCEGE]: GLES\Framebuffer.cpp:564 Finding no FBO matching address 04044000
29:40:193 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Sched (272->281, pc: 08000000->08817910, idle) +4493us
29:40:194 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 26000001 @ 00000000
29:40:194 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 28000000 @ 00000000
29:40:194 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 5e000001 @ 00000000
29:40:194 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: cc000000 @ 00000000
29:40:194 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: e6000000 @ 00000000
29:40:194 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:40:194 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:40:194 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:40:194 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:40:194 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:40:194 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:40:194 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:40:194 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:40:194 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(292, 1) (count: 0 -> 1)
29:40:194 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:40:194 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> drawThread (295->299, pc: 08817acc->08807fd8, sema waited) +0us
29:40:194 drawThread D[DISP]: HLE\sceDisplay.cpp:630 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
29:40:194 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
29:40:194 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:40:194 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:40:194 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814250->08814250, change thread priority) +2us
29:40:194 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:40:194 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088142f4->088142f4, change thread priority) +2us
29:40:194 drawThread D[SCEGE]: HLE\sceGe.cpp:335 sceGeListEnQueue(addr=48a20640, stall=48a20640, cbid=00000000, param=089e514c)
29:40:194 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20640 - stall = 08a20640
29:40:194 drawThread D[SCEGE]: HLE\sceGe.cpp:342 List 889192464 enqueued.
29:40:194 drawThread D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48a20740)
29:40:194 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20640 - stall = 08a20740
29:40:194 drawThread D[SCEGE]: GLES\Framebuffer.cpp:580 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
29:40:195 drawThread I[SCEGE]: GLES\Framebuffer.cpp:778 Creating FBO for 00044000 : 480 x 272 x 1
29:40:197 drawThread D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48a20748)
29:40:197 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20740 - stall = 08a20748
29:40:197 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(300, 1, 0)
29:40:197 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> Global Pad (299->289, pc: 08807f50->08817acc, sema waited) +8us
29:40:197 Global Pad D[CTRL]: HLE\sceCtrl.cpp:458 sceCtrlReadBufferPositive(08a205d0, 6) - waiting
29:40:197 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> idle0 (289->272, pc: 08807564->08000000, interrupt) +0us
29:40:197 idle0 D[CPU]: HLE\sceGe.cpp:111 Entering interrupt handler 089c809c
29:40:197 idle0 D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(300, 1) (count: 0 -> 1)
29:40:197 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> drawThread (272->299, pc: 08000000->08807f50, left interrupt) +0us
29:40:197 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:40:197 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:40:197 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814108->08814108, change thread priority) +2us
29:40:197 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
29:40:197 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:40:197 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088141c8->088141c8, change thread priority) +2us
29:40:197 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:40:197 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:40:197 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814108->08814108, change thread priority) +3us
29:40:197 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
29:40:197 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:40:197 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088141c8->088141c8, change thread priority) +2us
29:40:197 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(292, 1, 0)
29:40:197 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> user_main (299->276, pc: 08807fd8->08811fc4, sema waited) +0us
29:40:197 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(288, 1)
29:40:197 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(288, 1)
29:40:197 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
29:40:197 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08817acc->08000000, sema waited) +0us
29:40:197 idle0 D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 15223
29:40:197 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Global Pad (272->289, pc: 08000000->08807564, idle) +707us
29:40:197 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:40:197 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> idle0 (289->272, pc: 08817acc->08000000, sema waited) +0us
29:40:197 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +326us
29:40:197 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:197 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:40:197 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:197 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:197 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:197 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:197 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:40:198 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:198 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:40:198 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:198 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:40:198 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:198 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:198 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:198 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:198 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:40:198 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:198 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:40:198 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:198 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:40:198 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:198 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:198 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:198 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:198 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:40:198 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:198 AtracPlay D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> AtracPlay (272->358, pc: 08000000->089c4630, idle) +1198us
29:40:198 AtracPlay D[ME]: HLE\sceAtrac.cpp:683 00000000=sceAtracDecodeData(2, 08a2a4c0, 09fb4a94, 09fb4a98, 09fb4a90)
29:40:198 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: AtracPlay -> idle0 (358->272, pc: 08817d44->08000000, atrac decode data) +0us
29:40:198 AtracPlay D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> AtracPlay (272->358, pc: 08000000->08817d44, idle) +2300us
29:40:198 AtracPlay D[ME]: HLE\sceAtrac.cpp:683 00000000=sceAtracDecodeData(2, 08a2b4c0, 09fb4a94, 09fb4a98, 09fb4a90)
29:40:198 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: AtracPlay -> idle0 (358->272, pc: 08817d44->08000000, atrac decode data) +0us
29:40:198 idle0 D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 15224
29:40:198 idle0 D[SCEGE]: GLES\Framebuffer.cpp:936 Displaying FBO 00000000
29:40:198 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Sched (272->281, pc: 08000000->08817910, idle) +266us
29:40:198 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 26000001 @ 00000000
29:40:198 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 28000000 @ 00000000
29:40:199 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 5e000001 @ 00000000
29:40:199 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: cc000000 @ 00000000
29:40:199 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: e6000000 @ 00000000
29:40:199 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:40:199 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:40:199 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:40:199 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:40:199 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:40:199 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:40:199 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:40:199 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:40:199 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(293, 1)
29:40:199 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 35 = sceKernelGetThreadCurrentPriority()
29:40:199 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(295, 20)
29:40:199 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> dispThread (295->295, pc: 08814250->08814250, change thread priority) +2us
29:40:199 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(295, 35)
29:40:199 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> dispThread (295->295, pc: 088142f4->088142f4, change thread priority) +2us
29:40:199 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:40:199 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> Global Pad (295->289, pc: 08817acc->08817acc, sema waited) +0us
29:40:199 Global Pad D[CTRL]: HLE\sceCtrl.cpp:458 sceCtrlReadBufferPositive(08a205d0, 6) - waiting
29:40:199 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08807564->08817acc, ctrl buffer waited) +0us
29:40:199 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:40:199 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 44)
29:40:199 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bd0->08807bd0, change thread priority) +4us
29:40:199 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:40:199 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bec->08807bec, change thread priority) +2us
29:40:199 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(301, 1)
29:40:199 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:40:199 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 20)
29:40:199 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08814250->08814250, change thread priority) +117us
29:40:199 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:40:199 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 088142f4->088142f4, change thread priority) +2us
29:40:199 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(301, 1)
29:40:199 user_main D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 15224
29:40:200 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> Global Pad (276->289, pc: 089c5dd4->08807564, interrupts resumed) +1609us
29:40:200 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:40:200 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08817acc->089c5dd4, sema waited) +0us
29:40:200 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:40:200 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 20)
29:40:200 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08814108->08814108, change thread priority) +2us
29:40:200 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
29:40:200 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:40:200 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 088141c8->088141c8, change thread priority) +2us
29:40:200 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08811fc4->08000000, vblank start waited) +0us
29:40:200 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +40us
29:40:200 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:200 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:40:200 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:200 AtracPlay D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> AtracPlay (272->358, pc: 08000000->08817d44, idle) +236us
29:40:200 AtracPlay D[AUDIO]: HLE\sceAudio.cpp:254 sceAudioSetChannelDataLen(00000006, 00000800)
29:40:200 AtracPlay D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00003200, 00003200, 08a2a4c0)
29:40:200 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: AtracPlay -> idle0 (358->272, pc: 089c4630->08000000, blocking audio) +0us
29:40:200 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +3us
29:40:200 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:200 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:200 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:40:200 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:200 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:40:200 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:200 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:40:200 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:200 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:200 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:200 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:200 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:40:200 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:200 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:40:200 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:200 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:40:200 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:200 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:200 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:200 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:200 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:40:200 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:200 idle0 D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 15225
29:40:200 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Sched (272->281, pc: 08000000->08817910, idle) +3036us
29:40:200 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:40:200 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:40:200 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:40:200 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:40:200 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:40:200 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:40:200 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:40:200 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:40:200 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(292, 1) (count: 0 -> 1)
29:40:200 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:40:200 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> drawThread (295->299, pc: 08817acc->08807fd8, sema waited) +0us
29:40:200 drawThread D[DISP]: HLE\sceDisplay.cpp:630 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
29:40:201 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
29:40:201 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:40:201 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:40:201 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814250->08814250, change thread priority) +2us
29:40:201 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:40:201 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088142f4->088142f4, change thread priority) +2us
29:40:201 drawThread D[SCEGE]: HLE\sceGe.cpp:335 sceGeListEnQueue(addr=48a20640, stall=48a20640, cbid=00000000, param=089e514c)
29:40:201 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20640 - stall = 08a20640
29:40:201 drawThread D[SCEGE]: HLE\sceGe.cpp:342 List 889192464 enqueued.
29:40:201 drawThread D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48a20740)
29:40:201 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20640 - stall = 08a20740
29:40:201 drawThread D[SCEGE]: GLES\Framebuffer.cpp:580 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
29:40:201 drawThread D[SCEGE]: GLES\Framebuffer.cpp:812 Switching render target to FBO for 00000000: 480 x 272 x 1
29:40:202 drawThread D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48a20748)
29:40:202 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20740 - stall = 08a20748
29:40:202 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(300, 1, 0)
29:40:202 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> Global Pad (299->289, pc: 08807f50->08817acc, sema waited) +8us
29:40:202 Global Pad D[CTRL]: HLE\sceCtrl.cpp:458 sceCtrlReadBufferPositive(08a205d0, 6) - waiting
29:40:202 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> idle0 (289->272, pc: 08807564->08000000, interrupt) +0us
29:40:202 idle0 D[CPU]: HLE\sceGe.cpp:111 Entering interrupt handler 089c809c
29:40:202 idle0 D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(300, 1) (count: 0 -> 1)
29:40:202 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> drawThread (272->299, pc: 08000000->08807f50, left interrupt) +0us
29:40:202 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:40:202 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:40:203 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814108->08814108, change thread priority) +2us
29:40:203 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
29:40:203 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:40:203 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088141c8->088141c8, change thread priority) +2us
29:40:203 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:40:203 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:40:203 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814108->08814108, change thread priority) +3us
29:40:203 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
29:40:203 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:40:203 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088141c8->088141c8, change thread priority) +2us
29:40:203 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(292, 1, 0)
29:40:203 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> user_main (299->276, pc: 08807fd8->08811fc4, sema waited) +0us
29:40:203 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(288, 1)
29:40:203 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(288, 1)
29:40:203 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
29:40:203 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08817acc->08000000, sema waited) +0us
29:40:203 idle0 D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 15225
29:40:203 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Global Pad (272->289, pc: 08000000->08807564, idle) +707us
29:40:203 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:40:203 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> idle0 (289->272, pc: 08817acc->08000000, sema waited) +0us
29:40:203 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +1783us
29:40:203 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:203 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:40:203 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:203 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:203 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:203 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:203 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:40:203 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:203 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:40:203 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:203 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:40:203 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:203 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:203 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:203 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:203 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:40:203 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:203 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:40:203 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:203 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:40:203 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:203 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:203 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:203 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:203 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:40:203 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:203 idle0 D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 15226
29:40:203 idle0 D[SCEGE]: GLES\Framebuffer.cpp:936 Displaying FBO 00044000
29:40:203 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Sched (272->281, pc: 08000000->08817910, idle) +2307us
29:40:204 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 26000001 @ 00000000
29:40:204 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 28000000 @ 00000000
29:40:204 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 5e000001 @ 00000000
29:40:204 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: cc000000 @ 00000000
29:40:204 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: e6000000 @ 00000000
29:40:204 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:40:204 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:40:204 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:40:204 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:40:204 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:40:204 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:40:204 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:40:204 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:40:204 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(293, 1)
29:40:204 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 35 = sceKernelGetThreadCurrentPriority()
29:40:204 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(295, 20)
29:40:204 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> dispThread (295->295, pc: 08814250->08814250, change thread priority) +2us
29:40:204 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(295, 35)
29:40:204 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> dispThread (295->295, pc: 088142f4->088142f4, change thread priority) +2us
29:40:204 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:40:204 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> Global Pad (295->289, pc: 08817acc->08817acc, sema waited) +0us
29:40:204 Global Pad D[CTRL]: HLE\sceCtrl.cpp:458 sceCtrlReadBufferPositive(08a205d0, 6) - waiting
29:40:204 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08807564->08817acc, ctrl buffer waited) +0us
29:40:204 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:40:204 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 44)
29:40:204 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bd0->08807bd0, change thread priority) +4us
29:40:204 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:40:204 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bec->08807bec, change thread priority) +2us
29:40:204 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(301, 1)
29:40:204 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:40:204 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 20)
29:40:204 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08814250->08814250, change thread priority) +117us
29:40:204 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:40:204 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 088142f4->088142f4, change thread priority) +2us
29:40:204 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(301, 1)
29:40:204 user_main D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 15226
29:40:205 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> Global Pad (276->289, pc: 089c5dd4->08807564, interrupts resumed) +1609us
29:40:205 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:40:205 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08817acc->089c5dd4, sema waited) +0us
29:40:205 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:40:205 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 20)
29:40:205 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08814108->08814108, change thread priority) +2us
29:40:205 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
29:40:205 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:40:205 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 088141c8->088141c8, change thread priority) +2us
29:40:205 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08811fc4->08000000, vblank start waited) +0us
29:40:205 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +1497us
29:40:205 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:205 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:40:205 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:205 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:205 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:205 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:205 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:40:205 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:205 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:40:205 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:205 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:40:205 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:205 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:205 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:205 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:205 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:40:205 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:205 AtracPlay D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> AtracPlay (272->358, pc: 08000000->089c4630, idle) +1198us
29:40:205 AtracPlay D[ME]: HLE\sceAtrac.cpp:683 00000000=sceAtracDecodeData(2, 08a2c4c0, 09fb4a94, 09fb4a98, 09fb4a90)
29:40:205 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: AtracPlay -> idle0 (358->272, pc: 08817d44->08000000, atrac decode data) +0us
29:40:205 AtracPlay D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> AtracPlay (272->358, pc: 08000000->08817d44, idle) +2300us
29:40:205 AtracPlay D[ME]: HLE\sceAtrac.cpp:683 00000000=sceAtracDecodeData(2, 08a2d4c0, 09fb4a94, 09fb4a98, 09fb4a90)
29:40:205 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: AtracPlay -> idle0 (358->272, pc: 08817d44->08000000, atrac decode data) +0us
29:40:205 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +2052us
29:40:205 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:205 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:40:205 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:205 AtracPlay D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> AtracPlay (272->358, pc: 08000000->08817d44, idle) +236us
29:40:205 AtracPlay D[AUDIO]: HLE\sceAudio.cpp:254 sceAudioSetChannelDataLen(00000006, 00000800)
29:40:205 AtracPlay D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00003200, 00003200, 08a2c4c0)
29:40:205 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: AtracPlay -> idle0 (358->272, pc: 089c4630->08000000, blocking audio) +0us
29:40:205 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +3us
29:40:205 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:206 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:206 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:40:206 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:206 idle0 D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 15227
29:40:206 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Sched (272->281, pc: 08000000->08817910, idle) +1578us
29:40:206 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:40:206 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:40:206 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:40:206 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:40:206 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:40:206 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:40:206 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:40:206 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:40:206 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(292, 1) (count: 0 -> 1)
29:40:206 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:40:206 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> drawThread (295->299, pc: 08817acc->08807fd8, sema waited) +0us
29:40:206 drawThread D[DISP]: HLE\sceDisplay.cpp:630 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
29:40:206 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
29:40:206 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:40:206 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:40:206 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814250->08814250, change thread priority) +2us
29:40:206 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:40:206 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088142f4->088142f4, change thread priority) +2us
29:40:206 drawThread D[SCEGE]: HLE\sceGe.cpp:335 sceGeListEnQueue(addr=48a20640, stall=48a20640, cbid=00000000, param=089e514c)
29:40:206 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20640 - stall = 08a20640
29:40:206 drawThread D[SCEGE]: HLE\sceGe.cpp:342 List 889192464 enqueued.
29:40:206 drawThread D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48a20740)
29:40:206 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20640 - stall = 08a20740
29:40:206 drawThread D[SCEGE]: GLES\Framebuffer.cpp:580 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
29:40:206 drawThread D[SCEGE]: GLES\Framebuffer.cpp:812 Switching render target to FBO for 00044000: 480 x 272 x 1
29:40:208 drawThread D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48a20748)
29:40:208 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20740 - stall = 08a20748
29:40:208 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(300, 1, 0)
29:40:208 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> Global Pad (299->289, pc: 08807f50->08817acc, sema waited) +8us
29:40:208 Global Pad D[CTRL]: HLE\sceCtrl.cpp:458 sceCtrlReadBufferPositive(08a205d0, 6) - waiting
29:40:208 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> idle0 (289->272, pc: 08807564->08000000, interrupt) +0us
29:40:208 idle0 D[CPU]: HLE\sceGe.cpp:111 Entering interrupt handler 089c809c
29:40:208 idle0 D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(300, 1) (count: 0 -> 1)
29:40:208 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> drawThread (272->299, pc: 08000000->08807f50, left interrupt) +0us
29:40:208 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:40:208 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:40:208 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814108->08814108, change thread priority) +2us
29:40:208 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
29:40:208 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:40:208 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088141c8->088141c8, change thread priority) +2us
29:40:208 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:40:208 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:40:208 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814108->08814108, change thread priority) +3us
29:40:208 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
29:40:208 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:40:208 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088141c8->088141c8, change thread priority) +2us
29:40:208 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(292, 1, 0)
29:40:208 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> user_main (299->276, pc: 08807fd8->08811fc4, sema waited) +0us
29:40:208 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(288, 1)
29:40:208 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(288, 1)
29:40:208 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
29:40:208 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08817acc->08000000, sema waited) +0us
29:40:208 idle0 D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 15227
29:40:208 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Global Pad (272->289, pc: 08000000->08807564, idle) +707us
29:40:208 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:40:208 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> idle0 (289->272, pc: 08817acc->08000000, sema waited) +0us
29:40:208 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +3240us
29:40:208 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:208 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:40:208 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:208 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:208 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:208 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:208 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:40:208 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:208 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:40:209 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:209 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:40:209 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:209 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:209 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:209 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:209 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:40:209 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:209 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:40:209 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:209 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:40:209 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:209 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:209 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:209 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:209 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:40:209 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:209 idle0 D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 15228
29:40:209 idle0 D[SCEGE]: GLES\Framebuffer.cpp:936 Displaying FBO 00000000
29:40:209 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Sched (272->281, pc: 08000000->08817910, idle) +850us
29:40:209 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 26000001 @ 00000000
29:40:209 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 28000000 @ 00000000
29:40:209 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 5e000001 @ 00000000
29:40:209 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: cc000000 @ 00000000
29:40:209 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: e6000000 @ 00000000
29:40:209 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:40:209 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:40:209 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:40:209 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:40:209 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:40:209 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:40:209 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:40:209 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:40:209 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(293, 1)
29:40:209 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 35 = sceKernelGetThreadCurrentPriority()
29:40:209 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(295, 20)
29:40:209 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> dispThread (295->295, pc: 08814250->08814250, change thread priority) +2us
29:40:209 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(295, 35)
29:40:209 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> dispThread (295->295, pc: 088142f4->088142f4, change thread priority) +2us
29:40:209 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:40:209 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> Global Pad (295->289, pc: 08817acc->08817acc, sema waited) +0us
29:40:209 Global Pad D[CTRL]: HLE\sceCtrl.cpp:458 sceCtrlReadBufferPositive(08a205d0, 6) - waiting
29:40:209 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08807564->08817acc, ctrl buffer waited) +0us
29:40:209 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:40:209 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 44)
29:40:209 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bd0->08807bd0, change thread priority) +4us
29:40:210 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:40:210 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bec->08807bec, change thread priority) +2us
29:40:210 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(301, 1)
29:40:210 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:40:210 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 20)
29:40:210 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08814250->08814250, change thread priority) +117us
29:40:210 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:40:210 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 088142f4->088142f4, change thread priority) +2us
29:40:210 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(301, 1)
29:40:210 user_main D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 15228
29:40:210 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> Global Pad (276->289, pc: 089c5dd4->08807564, interrupts resumed) +1609us
29:40:210 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:40:210 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08817acc->089c5dd4, sema waited) +0us
29:40:210 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:40:210 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 20)
29:40:210 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08814108->08814108, change thread priority) +2us
29:40:210 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
29:40:210 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:40:210 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 088141c8->088141c8, change thread priority) +2us
29:40:210 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08811fc4->08000000, vblank start waited) +0us
29:40:210 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +2955us
29:40:210 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:210 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:40:210 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:210 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:210 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:210 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:210 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:40:210 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:210 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:40:211 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:211 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:40:211 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:211 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:211 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:211 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:211 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:40:211 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:211 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:40:211 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:211 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:40:211 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:211 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:211 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:211 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:211 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:40:211 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:211 idle0 D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 15229
29:40:211 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Sched (272->281, pc: 08000000->08817910, idle) +121us
29:40:211 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:40:211 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:40:211 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:40:211 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:40:211 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:40:211 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:40:211 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:40:211 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:40:211 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(292, 1) (count: 0 -> 1)
29:40:211 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:40:211 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> drawThread (295->299, pc: 08817acc->08807fd8, sema waited) +0us
29:40:211 drawThread D[DISP]: HLE\sceDisplay.cpp:630 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
29:40:211 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
29:40:211 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:40:211 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:40:211 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814250->08814250, change thread priority) +2us
29:40:211 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:40:211 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088142f4->088142f4, change thread priority) +2us
29:40:211 drawThread D[SCEGE]: HLE\sceGe.cpp:335 sceGeListEnQueue(addr=48a20640, stall=48a20640, cbid=00000000, param=089e514c)
29:40:211 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20640 - stall = 08a20640
29:40:211 drawThread D[SCEGE]: HLE\sceGe.cpp:342 List 889192464 enqueued.
29:40:211 drawThread D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48a20740)
29:40:211 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20640 - stall = 08a20740
29:40:211 drawThread D[SCEGE]: GLES\Framebuffer.cpp:580 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
29:40:211 drawThread D[SCEGE]: GLES\Framebuffer.cpp:812 Switching render target to FBO for 00000000: 480 x 272 x 1
29:40:213 drawThread D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48a20748)
29:40:213 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20740 - stall = 08a20748
29:40:213 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(300, 1, 0)
29:40:213 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> Global Pad (299->289, pc: 08807f50->08817acc, sema waited) +8us
29:40:213 Global Pad D[CTRL]: HLE\sceCtrl.cpp:458 sceCtrlReadBufferPositive(08a205d0, 6) - waiting
29:40:213 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> idle0 (289->272, pc: 08807564->08000000, interrupt) +0us
29:40:213 idle0 D[CPU]: HLE\sceGe.cpp:111 Entering interrupt handler 089c809c
29:40:213 idle0 D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(300, 1) (count: 0 -> 1)
29:40:213 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> drawThread (272->299, pc: 08000000->08807f50, left interrupt) +0us
29:40:213 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:40:213 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:40:213 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814108->08814108, change thread priority) +2us
29:40:213 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
29:40:213 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:40:213 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088141c8->088141c8, change thread priority) +2us
29:40:213 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:40:213 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:40:213 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814108->08814108, change thread priority) +3us
29:40:213 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
29:40:213 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:40:213 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088141c8->088141c8, change thread priority) +2us
29:40:213 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(292, 1, 0)
29:40:213 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> user_main (299->276, pc: 08807fd8->08811fc4, sema waited) +0us
29:40:213 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(288, 1)
29:40:213 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(288, 1)
29:40:213 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
29:40:213 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08817acc->08000000, sema waited) +0us
29:40:213 idle0 D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 15229
29:40:213 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Global Pad (272->289, pc: 08000000->08807564, idle) +707us
29:40:213 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:40:213 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> idle0 (289->272, pc: 08817acc->08000000, sema waited) +0us
29:40:213 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +4698us
29:40:213 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:213 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:40:213 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:213 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:213 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:213 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:213 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:40:213 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:213 AtracPlay D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> AtracPlay (272->358, pc: 08000000->089c4630, idle) +1198us
29:40:213 AtracPlay D[ME]: HLE\sceAtrac.cpp:683 00000000=sceAtracDecodeData(2, 08a284c0, 09fb4a94, 09fb4a98, 09fb4a90)
29:40:214 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: AtracPlay -> idle0 (358->272, pc: 08817d44->08000000, atrac decode data) +0us
29:40:214 AtracPlay D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> AtracPlay (272->358, pc: 08000000->08817d44, idle) +2300us
29:40:214 AtracPlay D[ME]: HLE\sceAtrac.cpp:683 00000000=sceAtracDecodeData(2, 08a294c0, 09fb4a94, 09fb4a98, 09fb4a90)
29:40:214 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: AtracPlay -> idle0 (358->272, pc: 08817d44->08000000, atrac decode data) +0us
29:40:214 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +2052us
29:40:214 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:214 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:40:214 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:214 AtracPlay D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> AtracPlay (272->358, pc: 08000000->08817d44, idle) +236us
29:40:214 AtracPlay D[AUDIO]: HLE\sceAudio.cpp:254 sceAudioSetChannelDataLen(00000006, 00000800)
29:40:214 AtracPlay D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00003200, 00003200, 08a284c0)
29:40:214 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: AtracPlay -> idle0 (358->272, pc: 089c4630->08000000, blocking audio) +0us
29:40:214 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +3us
29:40:214 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:214 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:214 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:40:214 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:214 idle0 D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 15230
29:40:214 idle0 D[SCEGE]: GLES\Framebuffer.cpp:936 Displaying FBO 00044000
29:40:214 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Sched (272->281, pc: 08000000->08817910, idle) +5196us
29:40:214 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 26000001 @ 00000000
29:40:214 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 28000000 @ 00000000
29:40:214 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 5e000001 @ 00000000
29:40:214 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: cc000000 @ 00000000
29:40:214 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: e6000000 @ 00000000
29:40:214 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:40:214 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:40:214 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:40:214 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:40:214 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:40:214 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:40:214 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:40:214 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:40:214 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(293, 1)
29:40:214 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 35 = sceKernelGetThreadCurrentPriority()
29:40:214 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(295, 20)
29:40:214 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> dispThread (295->295, pc: 08814250->08814250, change thread priority) +2us
29:40:214 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(295, 35)
29:40:214 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> dispThread (295->295, pc: 088142f4->088142f4, change thread priority) +2us
29:40:214 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:40:214 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> Global Pad (295->289, pc: 08817acc->08817acc, sema waited) +0us
29:40:215 Global Pad D[CTRL]: HLE\sceCtrl.cpp:458 sceCtrlReadBufferPositive(08a205d0, 6) - waiting
29:40:215 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08807564->08817acc, ctrl buffer waited) +0us
29:40:215 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:40:215 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 44)
29:40:215 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bd0->08807bd0, change thread priority) +4us
29:40:215 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:40:215 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bec->08807bec, change thread priority) +2us
29:40:215 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(301, 1)
29:40:215 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:40:215 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 20)
29:40:215 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08814250->08814250, change thread priority) +116us
29:40:215 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:40:215 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 088142f4->088142f4, change thread priority) +2us
29:40:215 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(301, 1)
29:40:215 user_main D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 15230
29:40:215 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> muscbThread (276->312, pc: 089c5dd4->089c4630, interrupts resumed) +1609us
29:40:215 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:215 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:40:215 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> Global Pad (312->289, pc: 089c50f4->08807564, sas core) +11us
29:40:215 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:40:215 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08817acc->089c5dd4, sema waited) +0us
29:40:215 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:40:215 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 20)
29:40:215 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08814108->08814108, change thread priority) +2us
29:40:215 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
29:40:215 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:40:215 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 088141c8->088141c8, change thread priority) +2us
29:40:215 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08811fc4->08000000, vblank start waited) +0us
29:40:215 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +234us
29:40:215 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:215 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:215 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:40:215 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:216 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +4165us
29:40:216 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:216 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:40:216 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:216 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:216 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:216 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:216 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:40:216 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:216 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:40:216 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:216 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:40:216 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:216 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:216 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:216 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:216 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:40:216 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:216 idle0 D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 15231
29:40:216 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Sched (272->281, pc: 08000000->08817910, idle) +4468us
29:40:216 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:40:216 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:40:216 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:40:216 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:40:216 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:40:216 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:40:216 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:40:216 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:40:216 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(292, 1) (count: 0 -> 1)
29:40:216 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:40:216 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> drawThread (295->299, pc: 08817acc->08807fd8, sema waited) +0us
29:40:216 drawThread D[DISP]: HLE\sceDisplay.cpp:630 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
29:40:216 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
29:40:216 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:40:216 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:40:216 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814250->08814250, change thread priority) +2us
29:40:216 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:40:216 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088142f4->088142f4, change thread priority) +2us
29:40:216 drawThread D[SCEGE]: HLE\sceGe.cpp:335 sceGeListEnQueue(addr=48a20640, stall=48a20640, cbid=00000000, param=089e514c)
29:40:216 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20640 - stall = 08a20640
29:40:216 drawThread D[SCEGE]: HLE\sceGe.cpp:342 List 889192464 enqueued.
29:40:216 drawThread D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48a20740)
29:40:216 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20640 - stall = 08a20740
29:40:216 drawThread D[SCEGE]: GLES\Framebuffer.cpp:580 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
29:40:216 drawThread D[SCEGE]: GLES\Framebuffer.cpp:812 Switching render target to FBO for 00044000: 480 x 272 x 1
29:40:218 drawThread D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48a20748)
29:40:218 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20740 - stall = 08a20748
29:40:218 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(300, 1, 0)
29:40:218 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> Global Pad (299->289, pc: 08807f50->08817acc, sema waited) +8us
29:40:218 Global Pad D[CTRL]: HLE\sceCtrl.cpp:458 sceCtrlReadBufferPositive(08a205d0, 6) - waiting
29:40:218 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> idle0 (289->272, pc: 08807564->08000000, interrupt) +0us
29:40:218 idle0 D[CPU]: HLE\sceGe.cpp:111 Entering interrupt handler 089c809c
29:40:218 idle0 D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(300, 1) (count: 0 -> 1)
29:40:218 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> drawThread (272->299, pc: 08000000->08807f50, left interrupt) +0us
29:40:218 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:40:218 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:40:218 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814108->08814108, change thread priority) +2us
29:40:218 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
29:40:218 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:40:218 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088141c8->088141c8, change thread priority) +2us
29:40:218 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:40:218 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:40:218 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814108->08814108, change thread priority) +3us
29:40:218 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
29:40:218 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:40:218 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088141c8->088141c8, change thread priority) +2us
29:40:218 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(292, 1, 0)
29:40:218 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> user_main (299->276, pc: 08807fd8->08811fc4, sema waited) +0us
29:40:218 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(288, 1)
29:40:218 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(288, 1)
29:40:218 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
29:40:218 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08817acc->08000000, sema waited) +0us
29:40:218 idle0 D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 15231
29:40:218 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Global Pad (272->289, pc: 08000000->08807564, idle) +707us
29:40:218 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:40:218 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> idle0 (289->272, pc: 08817acc->08000000, sema waited) +0us
29:40:218 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +351us
29:40:218 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:218 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:40:218 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:218 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:218 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:218 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:218 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:40:218 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:218 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:40:218 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:219 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:40:219 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:219 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:219 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:219 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:219 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:40:219 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:219 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:40:219 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:219 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:40:219 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:219 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:219 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:219 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:219 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:40:219 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:219 idle0 D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 15232
29:40:219 idle0 D[SCEGE]: GLES\Framebuffer.cpp:936 Displaying FBO 00000000
29:40:233 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Sched (272->281, pc: 08000000->08817910, idle) +3739us
29:40:233 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 26000001 @ 00000000
29:40:233 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 28000000 @ 00000000
29:40:233 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 5e000001 @ 00000000
29:40:233 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: cc000000 @ 00000000
29:40:233 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: e6000000 @ 00000000
29:40:233 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:40:233 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:40:233 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:40:233 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:40:233 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:40:233 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:40:233 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:40:233 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:40:233 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(293, 1)
29:40:233 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 35 = sceKernelGetThreadCurrentPriority()
29:40:233 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(295, 20)
29:40:233 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> dispThread (295->295, pc: 08814250->08814250, change thread priority) +2us
29:40:233 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(295, 35)
29:40:233 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> dispThread (295->295, pc: 088142f4->088142f4, change thread priority) +2us
29:40:233 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:40:233 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> Global Pad (295->289, pc: 08817acc->08817acc, sema waited) +0us
29:40:233 Global Pad D[CTRL]: HLE\sceCtrl.cpp:458 sceCtrlReadBufferPositive(08a205d0, 6) - waiting
29:40:233 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08807564->08817acc, ctrl buffer waited) +0us
29:40:233 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:40:233 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 44)
29:40:233 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bd0->08807bd0, change thread priority) +4us
29:40:233 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:40:233 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bec->08807bec, change thread priority) +2us
29:40:233 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(301, 1)
29:40:233 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:40:234 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 20)
29:40:234 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08814250->08814250, change thread priority) +117us
29:40:234 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:40:234 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 088142f4->088142f4, change thread priority) +2us
29:40:234 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(301, 1)
29:40:234 user_main D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 15232
29:40:234 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> Global Pad (276->289, pc: 089c5dd4->08807564, interrupts resumed) +1609us
29:40:234 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:40:234 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08817acc->089c5dd4, sema waited) +0us
29:40:234 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:40:234 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 20)
29:40:234 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08814108->08814108, change thread priority) +2us
29:40:234 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
29:40:234 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:40:234 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 088141c8->088141c8, change thread priority) +2us
29:40:234 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08811fc4->08000000, vblank start waited) +0us
29:40:234 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +65us
29:40:234 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:234 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:40:234 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:234 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:234 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:234 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:234 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:40:234 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:234 AtracPlay D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> AtracPlay (272->358, pc: 08000000->089c4630, idle) +1198us
29:40:234 AtracPlay D[ME]: HLE\sceAtrac.cpp:683 00000000=sceAtracDecodeData(2, 08a2a4c0, 09fb4a94, 09fb4a98, 09fb4a90)
29:40:234 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: AtracPlay -> idle0 (358->272, pc: 08817d44->08000000, atrac decode data) +0us
29:40:235 AtracPlay D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> AtracPlay (272->358, pc: 08000000->08817d44, idle) +2300us
29:40:235 AtracPlay D[ME]: HLE\sceAtrac.cpp:683 00000000=sceAtracDecodeData(2, 08a2b4c0, 09fb4a94, 09fb4a98, 09fb4a90)
29:40:235 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: AtracPlay -> idle0 (358->272, pc: 08817d44->08000000, atrac decode data) +0us
29:40:235 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +2052us
29:40:235 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:235 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:40:235 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:235 AtracPlay D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> AtracPlay (272->358, pc: 08000000->08817d44, idle) +236us
29:40:235 AtracPlay D[AUDIO]: HLE\sceAudio.cpp:254 sceAudioSetChannelDataLen(00000006, 00000800)
29:40:235 AtracPlay D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00003200, 00003200, 08a2a4c0)
29:40:235 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: AtracPlay -> idle0 (358->272, pc: 089c4630->08000000, blocking audio) +0us
29:40:235 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +3us
29:40:235 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:235 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:235 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:40:235 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:235 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:40:235 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:235 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:40:235 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:235 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:235 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:235 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:235 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:40:235 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:235 idle0 D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 15233
29:40:235 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Sched (272->281, pc: 08000000->08817910, idle) +3010us
29:40:235 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:40:235 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:40:235 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:40:235 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:40:235 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:40:235 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:40:235 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:40:235 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:40:235 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(292, 1) (count: 0 -> 1)
29:40:235 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:40:235 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> drawThread (295->299, pc: 08817acc->08807fd8, sema waited) +0us
29:40:235 drawThread D[DISP]: HLE\sceDisplay.cpp:630 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
29:40:235 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
29:40:235 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:40:235 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:40:235 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814250->08814250, change thread priority) +2us
29:40:235 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:40:235 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088142f4->088142f4, change thread priority) +2us
29:40:235 drawThread D[SCEGE]: HLE\sceGe.cpp:335 sceGeListEnQueue(addr=48a20640, stall=48a20640, cbid=00000000, param=089e514c)
29:40:235 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20640 - stall = 08a20640
29:40:235 drawThread D[SCEGE]: HLE\sceGe.cpp:342 List 889192464 enqueued.
29:40:235 drawThread D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48a20740)
29:40:235 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20640 - stall = 08a20740
29:40:235 drawThread D[SCEGE]: GLES\Framebuffer.cpp:580 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
29:40:235 drawThread D[SCEGE]: GLES\Framebuffer.cpp:812 Switching render target to FBO for 00000000: 480 x 272 x 1
29:40:237 drawThread D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48a20748)
29:40:237 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20740 - stall = 08a20748
29:40:237 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(300, 1, 0)
29:40:237 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> Global Pad (299->289, pc: 08807f50->08817acc, sema waited) +8us
29:40:237 Global Pad D[CTRL]: HLE\sceCtrl.cpp:458 sceCtrlReadBufferPositive(08a205d0, 6) - waiting
29:40:237 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> idle0 (289->272, pc: 08807564->08000000, interrupt) +0us
29:40:237 idle0 D[CPU]: HLE\sceGe.cpp:111 Entering interrupt handler 089c809c
29:40:237 idle0 D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(300, 1) (count: 0 -> 1)
29:40:237 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> drawThread (272->299, pc: 08000000->08807f50, left interrupt) +0us
29:40:237 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:40:237 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:40:237 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814108->08814108, change thread priority) +2us
29:40:237 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
29:40:237 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:40:237 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088141c8->088141c8, change thread priority) +2us
29:40:237 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:40:237 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:40:237 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814108->08814108, change thread priority) +3us
29:40:237 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
29:40:237 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:40:237 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088141c8->088141c8, change thread priority) +2us
29:40:237 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(292, 1, 0)
29:40:237 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> user_main (299->276, pc: 08807fd8->08811fc4, sema waited) +0us
29:40:237 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(288, 1)
29:40:237 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(288, 1)
29:40:237 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
29:40:237 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08817acc->08000000, sema waited) +0us
29:40:237 idle0 D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 15233
29:40:237 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Global Pad (272->289, pc: 08000000->08807564, idle) +707us
29:40:238 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:40:238 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> idle0 (289->272, pc: 08817acc->08000000, sema waited) +0us
29:40:238 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +1808us
29:40:238 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:238 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:40:238 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:238 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:238 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:238 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:238 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:40:238 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:238 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:40:238 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:238 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:40:238 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:238 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:238 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:238 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:238 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:40:238 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:238 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:40:238 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:238 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:40:238 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:238 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:238 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:238 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:238 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:40:238 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:238 idle0 D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 15234
29:40:238 idle0 D[SCEGE]: GLES\Framebuffer.cpp:936 Displaying FBO 00044000
29:40:266 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Sched (272->281, pc: 08000000->08817910, idle) +2282us
29:40:266 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 26000001 @ 00000000
29:40:266 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 28000000 @ 00000000
29:40:266 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 5e000001 @ 00000000
29:40:266 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: cc000000 @ 00000000
29:40:266 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: e6000000 @ 00000000
29:40:266 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:40:266 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:40:266 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:40:266 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:40:266 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:40:266 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:40:266 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:40:266 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:40:266 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(293, 1)
29:40:266 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 35 = sceKernelGetThreadCurrentPriority()
29:40:266 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(295, 20)
29:40:266 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> dispThread (295->295, pc: 08814250->08814250, change thread priority) +2us
29:40:266 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(295, 35)
29:40:266 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> dispThread (295->295, pc: 088142f4->088142f4, change thread priority) +2us
29:40:266 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:40:266 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> Global Pad (295->289, pc: 08817acc->08817acc, sema waited) +0us
29:40:266 Global Pad D[CTRL]: HLE\sceCtrl.cpp:458 sceCtrlReadBufferPositive(08a205d0, 6) - waiting
29:40:266 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08807564->08817acc, ctrl buffer waited) +0us
29:40:266 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:40:266 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 44)
29:40:266 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bd0->08807bd0, change thread priority) +4us
29:40:266 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:40:266 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bec->08807bec, change thread priority) +2us
29:40:266 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(301, 1)
29:40:266 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:40:266 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 20)
29:40:266 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08814250->08814250, change thread priority) +116us
29:40:266 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:40:266 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 088142f4->088142f4, change thread priority) +2us
29:40:266 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(301, 1)
29:40:267 user_main D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 15234
29:40:267 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> Global Pad (276->289, pc: 089c5dd4->08807564, interrupts resumed) +1609us
29:40:267 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:40:267 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08817acc->089c5dd4, sema waited) +0us
29:40:267 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:40:267 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 20)
29:40:267 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08814108->08814108, change thread priority) +2us
29:40:267 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
29:40:267 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:40:267 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 088141c8->088141c8, change thread priority) +2us
29:40:267 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08811fc4->08000000, vblank start waited) +0us
29:40:267 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +1523us
29:40:267 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:267 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:40:267 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:267 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:267 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:267 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:267 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:40:267 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:267 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:40:267 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:267 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:40:267 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:267 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:267 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:267 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:267 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:40:267 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:267 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:40:267 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:267 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:40:267 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:267 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:267 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:268 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:268 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:40:268 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:268 AtracPlay D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> AtracPlay (272->358, pc: 08000000->089c4630, idle) +1198us
29:40:268 AtracPlay D[ME]: HLE\sceAtrac.cpp:683 00000000=sceAtracDecodeData(2, 08a2c4c0, 09fb4a94, 09fb4a98, 09fb4a90)
29:40:268 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: AtracPlay -> idle0 (358->272, pc: 08817d44->08000000, atrac decode data) +0us
29:40:268 idle0 D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 15235
29:40:268 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Sched (272->281, pc: 08000000->08817910, idle) +354us
29:40:268 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:40:268 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:40:268 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:40:268 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:40:268 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:40:268 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:40:268 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:40:268 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:40:268 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(292, 1) (count: 0 -> 1)
29:40:268 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:40:268 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> drawThread (295->299, pc: 08817acc->08807fd8, sema waited) +0us
29:40:268 drawThread D[DISP]: HLE\sceDisplay.cpp:630 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
29:40:268 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
29:40:268 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:40:268 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:40:268 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814250->08814250, change thread priority) +2us
29:40:268 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:40:268 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088142f4->088142f4, change thread priority) +2us
29:40:268 drawThread D[SCEGE]: HLE\sceGe.cpp:335 sceGeListEnQueue(addr=48a20640, stall=48a20640, cbid=00000000, param=089e514c)
29:40:268 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20640 - stall = 08a20640
29:40:268 drawThread D[SCEGE]: HLE\sceGe.cpp:342 List 889192464 enqueued.
29:40:268 drawThread D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48a20740)
29:40:268 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20640 - stall = 08a20740
29:40:268 drawThread D[SCEGE]: GLES\Framebuffer.cpp:580 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
29:40:268 drawThread D[SCEGE]: GLES\Framebuffer.cpp:812 Switching render target to FBO for 00044000: 480 x 272 x 1
29:40:270 drawThread D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48a20748)
29:40:270 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20740 - stall = 08a20748
29:40:270 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(300, 1, 0)
29:40:270 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> Global Pad (299->289, pc: 08807f50->08817acc, sema waited) +8us
29:40:270 Global Pad D[CTRL]: HLE\sceCtrl.cpp:458 sceCtrlReadBufferPositive(08a205d0, 6) - waiting
29:40:270 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> idle0 (289->272, pc: 08807564->08000000, interrupt) +0us
29:40:270 idle0 D[CPU]: HLE\sceGe.cpp:111 Entering interrupt handler 089c809c
29:40:270 idle0 D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(300, 1) (count: 0 -> 1)
29:40:270 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> drawThread (272->299, pc: 08000000->08807f50, left interrupt) +0us
29:40:270 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:40:270 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:40:270 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814108->08814108, change thread priority) +2us
29:40:270 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
29:40:270 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:40:270 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088141c8->088141c8, change thread priority) +2us
29:40:270 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:40:270 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:40:270 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814108->08814108, change thread priority) +3us
29:40:270 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
29:40:270 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:40:270 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088141c8->088141c8, change thread priority) +2us
29:40:270 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(292, 1, 0)
29:40:270 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> user_main (299->276, pc: 08807fd8->08811fc4, sema waited) +0us
29:40:270 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(288, 1)
29:40:270 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(288, 1)
29:40:270 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
29:40:270 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08817acc->08000000, sema waited) +0us
29:40:270 idle0 D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 15235
29:40:270 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Global Pad (272->289, pc: 08000000->08807564, idle) +707us
29:40:270 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:40:270 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> idle0 (289->272, pc: 08817acc->08000000, sema waited) +0us
29:40:271 AtracPlay D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> AtracPlay (272->358, pc: 08000000->08817d44, idle) +1213us
29:40:271 AtracPlay D[ME]: HLE\sceAtrac.cpp:683 00000000=sceAtracDecodeData(2, 08a2d4c0, 09fb4a94, 09fb4a98, 09fb4a90)
29:40:271 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: AtracPlay -> idle0 (358->272, pc: 08817d44->08000000, atrac decode data) +0us
29:40:271 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +2052us
29:40:271 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:271 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:40:271 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:271 AtracPlay D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> AtracPlay (272->358, pc: 08000000->08817d44, idle) +236us
29:40:271 AtracPlay D[AUDIO]: HLE\sceAudio.cpp:254 sceAudioSetChannelDataLen(00000006, 00000800)
29:40:271 AtracPlay D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00003200, 00003200, 08a2c4c0)
29:40:271 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: AtracPlay -> idle0 (358->272, pc: 089c4630->08000000, blocking audio) +0us
29:40:271 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +3us
29:40:271 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:271 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:271 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:40:271 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:271 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:40:271 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:271 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:40:271 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:271 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:271 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:271 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:271 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:40:271 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:271 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:40:271 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:271 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:40:271 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:271 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:271 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:271 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:271 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:40:271 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:271 idle0 D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 15236
29:40:271 idle0 D[SCEGE]: GLES\Framebuffer.cpp:936 Displaying FBO 00000000
29:40:300 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Sched (272->281, pc: 08000000->08817910, idle) +824us
29:40:300 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 26000001 @ 00000000
29:40:300 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 28000000 @ 00000000
29:40:300 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 5e000001 @ 00000000
29:40:300 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: cc000000 @ 00000000
29:40:300 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: e6000000 @ 00000000
29:40:300 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:40:300 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:40:300 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:40:300 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:40:300 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:40:300 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:40:300 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:40:300 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:40:300 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(293, 1)
29:40:300 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 35 = sceKernelGetThreadCurrentPriority()
29:40:300 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(295, 20)
29:40:300 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> dispThread (295->295, pc: 08814250->08814250, change thread priority) +2us
29:40:300 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(295, 35)
29:40:300 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> dispThread (295->295, pc: 088142f4->088142f4, change thread priority) +2us
29:40:300 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:40:300 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> Global Pad (295->289, pc: 08817acc->08817acc, sema waited) +0us
29:40:300 Global Pad D[CTRL]: HLE\sceCtrl.cpp:458 sceCtrlReadBufferPositive(08a205d0, 6) - waiting
29:40:300 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08807564->08817acc, ctrl buffer waited) +0us
29:40:300 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:40:300 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 44)
29:40:300 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bd0->08807bd0, change thread priority) +4us
29:40:300 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:40:300 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bec->08807bec, change thread priority) +2us
29:40:300 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(301, 1)
29:40:300 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:40:300 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 20)
29:40:300 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08814250->08814250, change thread priority) +116us
29:40:300 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:40:300 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 088142f4->088142f4, change thread priority) +2us
29:40:300 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(301, 1)
29:40:301 user_main D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 15236
29:40:301 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> Global Pad (276->289, pc: 089c5dd4->08807564, interrupts resumed) +1609us
29:40:301 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:40:301 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08817acc->089c5dd4, sema waited) +0us
29:40:301 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:40:301 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 20)
29:40:301 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08814108->08814108, change thread priority) +2us
29:40:301 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
29:40:301 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:40:301 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 088141c8->088141c8, change thread priority) +2us
29:40:301 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08811fc4->08000000, vblank start waited) +0us
29:40:301 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +2980us
29:40:301 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:301 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:40:301 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:301 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:301 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:301 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:301 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:40:301 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:301 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:40:301 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:301 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:40:301 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:301 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:301 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:301 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:301 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:40:301 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:301 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:40:301 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:301 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:40:302 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:302 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:302 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:302 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:302 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:40:302 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:302 idle0 D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 15237
29:40:302 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Sched (272->281, pc: 08000000->08817910, idle) +96us
29:40:302 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:40:302 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:40:302 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:40:302 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:40:302 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:40:302 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:40:302 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:40:302 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:40:302 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(292, 1) (count: 0 -> 1)
29:40:302 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:40:302 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> drawThread (295->299, pc: 08817acc->08807fd8, sema waited) +0us
29:40:302 drawThread D[DISP]: HLE\sceDisplay.cpp:630 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
29:40:302 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
29:40:302 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:40:302 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:40:302 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814250->08814250, change thread priority) +2us
29:40:302 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:40:302 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088142f4->088142f4, change thread priority) +2us
29:40:302 drawThread D[SCEGE]: HLE\sceGe.cpp:335 sceGeListEnQueue(addr=48a20640, stall=48a20640, cbid=00000000, param=089e514c)
29:40:302 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20640 - stall = 08a20640
29:40:302 drawThread D[SCEGE]: HLE\sceGe.cpp:342 List 889192464 enqueued.
29:40:302 drawThread D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48a20740)
29:40:302 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20640 - stall = 08a20740
29:40:302 drawThread D[SCEGE]: GLES\Framebuffer.cpp:580 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
29:40:302 drawThread D[SCEGE]: GLES\Framebuffer.cpp:812 Switching render target to FBO for 00000000: 480 x 272 x 1
29:40:304 drawThread D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48a20748)
29:40:304 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20740 - stall = 08a20748
29:40:304 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(300, 1, 0)
29:40:304 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> Global Pad (299->289, pc: 08807f50->08817acc, sema waited) +8us
29:40:304 Global Pad D[CTRL]: HLE\sceCtrl.cpp:458 sceCtrlReadBufferPositive(08a205d0, 6) - waiting
29:40:304 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> idle0 (289->272, pc: 08807564->08000000, interrupt) +0us
29:40:304 idle0 D[CPU]: HLE\sceGe.cpp:111 Entering interrupt handler 089c809c
29:40:304 idle0 D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(300, 1) (count: 0 -> 1)
29:40:304 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> drawThread (272->299, pc: 08000000->08807f50, left interrupt) +0us
29:40:304 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:40:304 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:40:304 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814108->08814108, change thread priority) +2us
29:40:304 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
29:40:304 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:40:304 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088141c8->088141c8, change thread priority) +2us
29:40:304 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:40:304 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:40:304 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814108->08814108, change thread priority) +3us
29:40:304 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
29:40:304 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:40:304 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088141c8->088141c8, change thread priority) +2us
29:40:304 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(292, 1, 0)
29:40:304 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> user_main (299->276, pc: 08807fd8->08811fc4, sema waited) +0us
29:40:304 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(288, 1)
29:40:304 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(288, 1)
29:40:304 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
29:40:304 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08817acc->08000000, sema waited) +0us
29:40:304 idle0 D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 15237
29:40:304 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Global Pad (272->289, pc: 08000000->08807564, idle) +707us
29:40:304 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:40:304 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> idle0 (289->272, pc: 08817acc->08000000, sema waited) +0us
29:40:304 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +4723us
29:40:304 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:304 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:40:304 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:304 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:304 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:304 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:304 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:40:304 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:304 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:40:304 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:304 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:40:304 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:304 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:304 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:304 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:304 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:40:304 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:304 AtracPlay D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> AtracPlay (272->358, pc: 08000000->089c4630, idle) +1198us
29:40:305 AtracPlay D[ME]: HLE\sceAtrac.cpp:683 00000000=sceAtracDecodeData(2, 08a284c0, 09fb4a94, 09fb4a98, 09fb4a90)
29:40:305 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: AtracPlay -> idle0 (358->272, pc: 08817d44->08000000, atrac decode data) +0us
29:40:305 AtracPlay D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> AtracPlay (272->358, pc: 08000000->08817d44, idle) +2300us
29:40:305 AtracPlay D[ME]: HLE\sceAtrac.cpp:683 00000000=sceAtracDecodeData(2, 08a294c0, 09fb4a94, 09fb4a98, 09fb4a90)
29:40:305 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: AtracPlay -> idle0 (358->272, pc: 08817d44->08000000, atrac decode data) +0us
29:40:305 idle0 D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 15238
29:40:305 idle0 D[SCEGE]: GLES\Framebuffer.cpp:936 Displaying FBO 00044000
29:40:333 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Sched (272->281, pc: 08000000->08817910, idle) +1672us
29:40:333 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 26000001 @ 00000000
29:40:333 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 28000000 @ 00000000
29:40:333 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 5e000001 @ 00000000
29:40:333 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: cc000000 @ 00000000
29:40:333 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: e6000000 @ 00000000
29:40:333 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:40:333 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:40:333 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:40:333 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:40:333 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:40:333 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:40:333 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:40:333 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:40:333 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(293, 1)
29:40:333 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 35 = sceKernelGetThreadCurrentPriority()
29:40:333 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(295, 20)
29:40:333 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> dispThread (295->295, pc: 08814250->08814250, change thread priority) +2us
29:40:333 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(295, 35)
29:40:333 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> dispThread (295->295, pc: 088142f4->088142f4, change thread priority) +2us
29:40:333 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:40:333 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> Global Pad (295->289, pc: 08817acc->08817acc, sema waited) +0us
29:40:333 Global Pad D[CTRL]: HLE\sceCtrl.cpp:458 sceCtrlReadBufferPositive(08a205d0, 6) - waiting
29:40:333 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08807564->08817acc, ctrl buffer waited) +0us
29:40:333 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:40:333 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 44)
29:40:333 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bd0->08807bd0, change thread priority) +4us
29:40:333 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:40:333 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bec->08807bec, change thread priority) +2us
29:40:333 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(301, 1)
29:40:333 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:40:333 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 20)
29:40:333 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08814250->08814250, change thread priority) +116us
29:40:333 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:40:333 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 088142f4->088142f4, change thread priority) +2us
29:40:333 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(301, 1)
29:40:334 user_main D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 15238
29:40:334 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> muscbThread (276->312, pc: 089c5dd4->089c4630, interrupts resumed) +1609us
29:40:334 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:334 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:40:334 AtracPlay D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> AtracPlay (312->358, pc: 089c50f4->08817d44, sas core) +11us
29:40:334 AtracPlay D[AUDIO]: HLE\sceAudio.cpp:254 sceAudioSetChannelDataLen(00000006, 00000800)
29:40:334 AtracPlay D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00003200, 00003200, 08a284c0)
29:40:334 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: AtracPlay -> Global Pad (358->289, pc: 089c4630->08807564, blocking audio) +0us
29:40:334 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:40:334 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08817acc->089c5dd4, sema waited) +0us
29:40:334 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:40:334 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 20)
29:40:334 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08814108->08814108, change thread priority) +2us
29:40:334 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
29:40:334 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:40:334 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 088141c8->088141c8, change thread priority) +2us
29:40:334 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08811fc4->08000000, vblank start waited) +0us
29:40:334 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +233us
29:40:334 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:334 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:334 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:40:334 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:334 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +4191us
29:40:334 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:334 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:40:334 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:334 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:334 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:334 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:334 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:40:334 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:334 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:40:335 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:335 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:40:335 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:335 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:335 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:335 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:335 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:40:335 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:335 idle0 D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 15239
29:40:335 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Sched (272->281, pc: 08000000->08817910, idle) +4442us
29:40:335 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:40:335 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:40:335 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:40:335 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:40:335 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:40:335 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:40:335 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:40:335 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:40:335 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(292, 1) (count: 0 -> 1)
29:40:335 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:40:335 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> drawThread (295->299, pc: 08817acc->08807fd8, sema waited) +0us
29:40:335 drawThread D[DISP]: HLE\sceDisplay.cpp:630 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
29:40:335 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
29:40:335 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:40:335 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:40:335 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814250->08814250, change thread priority) +2us
29:40:335 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:40:335 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088142f4->088142f4, change thread priority) +2us
29:40:335 drawThread D[SCEGE]: HLE\sceGe.cpp:335 sceGeListEnQueue(addr=48a20640, stall=48a20640, cbid=00000000, param=089e514c)
29:40:335 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20640 - stall = 08a20640
29:40:335 drawThread D[SCEGE]: HLE\sceGe.cpp:342 List 889192464 enqueued.
29:40:335 drawThread D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48a20740)
29:40:335 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20640 - stall = 08a20740
29:40:335 drawThread D[SCEGE]: GLES\Framebuffer.cpp:580 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
29:40:335 drawThread D[SCEGE]: GLES\Framebuffer.cpp:812 Switching render target to FBO for 00044000: 480 x 272 x 1
29:40:337 drawThread D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48a20748)
29:40:337 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20740 - stall = 08a20748
29:40:337 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(300, 1, 0)
29:40:337 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> Global Pad (299->289, pc: 08807f50->08817acc, sema waited) +8us
29:40:337 Global Pad D[CTRL]: HLE\sceCtrl.cpp:458 sceCtrlReadBufferPositive(08a205d0, 6) - waiting
29:40:337 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> idle0 (289->272, pc: 08807564->08000000, interrupt) +0us
29:40:337 idle0 D[CPU]: HLE\sceGe.cpp:111 Entering interrupt handler 089c809c
29:40:337 idle0 D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(300, 1) (count: 0 -> 1)
29:40:337 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> drawThread (272->299, pc: 08000000->08807f50, left interrupt) +0us
29:40:337 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:40:337 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:40:337 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814108->08814108, change thread priority) +2us
29:40:337 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
29:40:337 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:40:337 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088141c8->088141c8, change thread priority) +2us
29:40:337 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:40:337 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:40:337 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814108->08814108, change thread priority) +3us
29:40:337 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
29:40:337 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:40:337 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088141c8->088141c8, change thread priority) +2us
29:40:337 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(292, 1, 0)
29:40:337 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> user_main (299->276, pc: 08807fd8->08811fc4, sema waited) +0us
29:40:337 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(288, 1)
29:40:337 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(288, 1)
29:40:337 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
29:40:337 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08817acc->08000000, sema waited) +0us
29:40:337 idle0 D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 15239
29:40:337 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Global Pad (272->289, pc: 08000000->08807564, idle) +707us
29:40:337 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:40:337 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> idle0 (289->272, pc: 08817acc->08000000, sema waited) +0us
29:40:337 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +376us
29:40:337 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:337 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:40:337 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:337 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:337 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:337 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:337 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:40:337 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:337 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:40:337 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:337 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:40:337 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:337 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:337 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:337 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:337 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:40:337 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:337 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:40:337 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:337 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:40:338 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:338 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:338 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:338 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:338 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:40:338 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:338 idle0 D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 15240
29:40:338 idle0 D[SCEGE]: GLES\Framebuffer.cpp:936 Displaying FBO 00000000
29:40:367 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Sched (272->281, pc: 08000000->08817910, idle) +3714us
29:40:367 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 26000001 @ 00000000
29:40:367 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 28000000 @ 00000000
29:40:367 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 5e000001 @ 00000000
29:40:367 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: cc000000 @ 00000000
29:40:367 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: e6000000 @ 00000000
29:40:367 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:40:367 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:40:367 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:40:367 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:40:367 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:40:367 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:40:367 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:40:367 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:40:367 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(293, 1)
29:40:367 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 35 = sceKernelGetThreadCurrentPriority()
29:40:367 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(295, 20)
29:40:367 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> dispThread (295->295, pc: 08814250->08814250, change thread priority) +2us
29:40:367 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(295, 35)
29:40:367 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> dispThread (295->295, pc: 088142f4->088142f4, change thread priority) +2us
29:40:367 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:40:367 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> Global Pad (295->289, pc: 08817acc->08817acc, sema waited) +0us
29:40:367 Global Pad D[CTRL]: HLE\sceCtrl.cpp:458 sceCtrlReadBufferPositive(08a205d0, 6) - waiting
29:40:367 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08807564->08817acc, ctrl buffer waited) +0us
29:40:367 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:40:367 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 44)
29:40:367 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bd0->08807bd0, change thread priority) +4us
29:40:367 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:40:367 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bec->08807bec, change thread priority) +2us
29:40:367 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(301, 1)
29:40:367 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:40:367 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 20)
29:40:367 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08814250->08814250, change thread priority) +116us
29:40:367 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:40:367 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 088142f4->088142f4, change thread priority) +2us
29:40:367 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(301, 1)
29:40:368 user_main D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 15240
29:40:368 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> Global Pad (276->289, pc: 089c5dd4->08807564, interrupts resumed) +1609us
29:40:368 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:40:368 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08817acc->089c5dd4, sema waited) +0us
29:40:368 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:40:368 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 20)
29:40:368 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08814108->08814108, change thread priority) +2us
29:40:368 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
29:40:368 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:40:368 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 088141c8->088141c8, change thread priority) +2us
29:40:368 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08811fc4->08000000, vblank start waited) +0us
29:40:368 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +91us
29:40:368 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:368 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:40:368 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:368 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:368 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:368 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:368 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:40:368 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:368 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:40:368 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:368 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:40:368 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:368 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:368 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:368 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:368 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:40:368 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:368 AtracPlay D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> AtracPlay (272->358, pc: 08000000->089c4630, idle) +1198us
29:40:368 AtracPlay D[ME]: HLE\sceAtrac.cpp:683 00000000=sceAtracDecodeData(2, 08a2a4c0, 09fb4a94, 09fb4a98, 09fb4a90)
29:40:368 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: AtracPlay -> idle0 (358->272, pc: 08817d44->08000000, atrac decode data) +0us
29:40:368 AtracPlay D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> AtracPlay (272->358, pc: 08000000->08817d44, idle) +2300us
29:40:369 AtracPlay D[ME]: HLE\sceAtrac.cpp:683 00000000=sceAtracDecodeData(2, 08a2b4c0, 09fb4a94, 09fb4a98, 09fb4a90)
29:40:369 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: AtracPlay -> idle0 (358->272, pc: 08817d44->08000000, atrac decode data) +0us
29:40:369 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +2052us
29:40:369 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:369 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:40:369 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:369 AtracPlay D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> AtracPlay (272->358, pc: 08000000->08817d44, idle) +236us
29:40:369 AtracPlay D[AUDIO]: HLE\sceAudio.cpp:254 sceAudioSetChannelDataLen(00000006, 00000800)
29:40:369 AtracPlay D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00003200, 00003200, 08a2a4c0)
29:40:369 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: AtracPlay -> idle0 (358->272, pc: 089c4630->08000000, blocking audio) +0us
29:40:369 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +3us
29:40:369 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:369 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:369 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:40:369 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:369 idle0 D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 15241
29:40:369 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Sched (272->281, pc: 08000000->08817910, idle) +2985us
29:40:369 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:40:369 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:40:369 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:40:369 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:40:369 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:40:369 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:40:369 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:40:369 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:40:369 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(292, 1) (count: 0 -> 1)
29:40:369 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:40:369 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> drawThread (295->299, pc: 08817acc->08807fd8, sema waited) +0us
29:40:369 drawThread D[DISP]: HLE\sceDisplay.cpp:630 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
29:40:369 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
29:40:369 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:40:369 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:40:369 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814250->08814250, change thread priority) +2us
29:40:369 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:40:369 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088142f4->088142f4, change thread priority) +2us
29:40:369 drawThread D[SCEGE]: HLE\sceGe.cpp:335 sceGeListEnQueue(addr=48a20640, stall=48a20640, cbid=00000000, param=089e514c)
29:40:369 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20640 - stall = 08a20640
29:40:369 drawThread D[SCEGE]: HLE\sceGe.cpp:342 List 889192464 enqueued.
29:40:369 drawThread D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48a20740)
29:40:369 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20640 - stall = 08a20740
29:40:369 drawThread D[SCEGE]: GLES\Framebuffer.cpp:580 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
29:40:369 drawThread D[SCEGE]: GLES\Framebuffer.cpp:812 Switching render target to FBO for 00000000: 480 x 272 x 1
29:40:371 drawThread D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48a20748)
29:40:371 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20740 - stall = 08a20748
29:40:371 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(300, 1, 0)
29:40:371 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> Global Pad (299->289, pc: 08807f50->08817acc, sema waited) +8us
29:40:371 Global Pad D[CTRL]: HLE\sceCtrl.cpp:458 sceCtrlReadBufferPositive(08a205d0, 6) - waiting
29:40:371 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> idle0 (289->272, pc: 08807564->08000000, interrupt) +0us
29:40:371 idle0 D[CPU]: HLE\sceGe.cpp:111 Entering interrupt handler 089c809c
29:40:371 idle0 D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(300, 1) (count: 0 -> 1)
29:40:371 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> drawThread (272->299, pc: 08000000->08807f50, left interrupt) +0us
29:40:371 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:40:371 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:40:371 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814108->08814108, change thread priority) +2us
29:40:371 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
29:40:371 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:40:371 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088141c8->088141c8, change thread priority) +2us
29:40:371 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:40:371 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:40:371 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814108->08814108, change thread priority) +3us
29:40:371 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
29:40:371 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:40:371 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088141c8->088141c8, change thread priority) +2us
29:40:371 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(292, 1, 0)
29:40:371 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> user_main (299->276, pc: 08807fd8->08811fc4, sema waited) +0us
29:40:371 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(288, 1)
29:40:371 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(288, 1)
29:40:371 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
29:40:371 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08817acc->08000000, sema waited) +0us
29:40:371 idle0 D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 15241
29:40:371 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Global Pad (272->289, pc: 08000000->08807564, idle) +707us
29:40:371 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:40:371 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> idle0 (289->272, pc: 08817acc->08000000, sema waited) +0us
29:40:371 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +1834us
29:40:371 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:371 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:40:371 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:371 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:371 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:371 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:371 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:40:372 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:372 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:40:372 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:372 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:40:372 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:372 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:372 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:372 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:372 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:40:372 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:372 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:40:372 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:372 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:40:372 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:372 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:372 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:372 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:372 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:40:372 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:372 idle0 D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 15242
29:40:372 idle0 D[SCEGE]: GLES\Framebuffer.cpp:936 Displaying FBO 00044000
29:40:400 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Sched (272->281, pc: 08000000->08817910, idle) +2256us
29:40:400 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 26000001 @ 00000000
29:40:400 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 28000000 @ 00000000
29:40:400 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 5e000001 @ 00000000
29:40:400 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: cc000000 @ 00000000
29:40:400 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: e6000000 @ 00000000
29:40:400 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:40:400 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:40:400 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:40:400 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:40:400 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:40:400 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:40:400 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:40:400 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:40:400 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(293, 1)
29:40:400 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 35 = sceKernelGetThreadCurrentPriority()
29:40:400 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(295, 20)
29:40:400 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> dispThread (295->295, pc: 08814250->08814250, change thread priority) +2us
29:40:400 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(295, 35)
29:40:400 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> dispThread (295->295, pc: 088142f4->088142f4, change thread priority) +2us
29:40:400 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:40:400 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> Global Pad (295->289, pc: 08817acc->08817acc, sema waited) +0us
29:40:400 Global Pad D[CTRL]: HLE\sceCtrl.cpp:458 sceCtrlReadBufferPositive(08a205d0, 6) - waiting
29:40:400 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08807564->08817acc, ctrl buffer waited) +0us
29:40:400 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:40:400 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 44)
29:40:400 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bd0->08807bd0, change thread priority) +4us
29:40:400 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:40:400 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bec->08807bec, change thread priority) +2us
29:40:400 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(301, 1)
29:40:400 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:40:400 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 20)
29:40:400 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08814250->08814250, change thread priority) +116us
29:40:400 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:40:400 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 088142f4->088142f4, change thread priority) +2us
29:40:400 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(301, 1)
29:40:401 user_main D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 15242
29:40:401 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> Global Pad (276->289, pc: 089c5dd4->08807564, interrupts resumed) +1609us
29:40:401 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:40:401 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08817acc->089c5dd4, sema waited) +0us
29:40:401 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:40:401 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 20)
29:40:401 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08814108->08814108, change thread priority) +2us
29:40:401 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
29:40:401 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:40:401 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 088141c8->088141c8, change thread priority) +2us
29:40:401 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08811fc4->08000000, vblank start waited) +0us
29:40:401 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +1548us
29:40:401 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:401 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:40:401 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:401 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:401 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:401 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:401 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:40:401 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:401 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:40:401 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:401 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:40:401 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:401 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:401 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:401 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:401 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:40:401 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:401 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:40:401 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:401 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:40:401 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:401 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:401 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:401 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:401 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:40:402 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:402 idle0 D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 15243
29:40:402 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Sched (272->281, pc: 08000000->08817910, idle) +1528us
29:40:402 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:40:402 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:40:402 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:40:402 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:40:402 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:40:402 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:40:402 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:40:402 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:40:402 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(292, 1) (count: 0 -> 1)
29:40:402 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:40:402 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> drawThread (295->299, pc: 08817acc->08807fd8, sema waited) +0us
29:40:402 drawThread D[DISP]: HLE\sceDisplay.cpp:630 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
29:40:402 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
29:40:402 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:40:402 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:40:402 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814250->08814250, change thread priority) +2us
29:40:402 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:40:402 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088142f4->088142f4, change thread priority) +2us
29:40:402 drawThread D[SCEGE]: HLE\sceGe.cpp:335 sceGeListEnQueue(addr=48a20640, stall=48a20640, cbid=00000000, param=089e514c)
29:40:402 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20640 - stall = 08a20640
29:40:402 drawThread D[SCEGE]: HLE\sceGe.cpp:342 List 889192464 enqueued.
29:40:402 drawThread D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48a20740)
29:40:402 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20640 - stall = 08a20740
29:40:402 drawThread D[SCEGE]: GLES\Framebuffer.cpp:580 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
29:40:402 drawThread D[SCEGE]: GLES\Framebuffer.cpp:812 Switching render target to FBO for 00044000: 480 x 272 x 1
29:40:404 drawThread D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48a20748)
29:40:404 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20740 - stall = 08a20748
29:40:404 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(300, 1, 0)
29:40:404 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> Global Pad (299->289, pc: 08807f50->08817acc, sema waited) +8us
29:40:404 Global Pad D[CTRL]: HLE\sceCtrl.cpp:458 sceCtrlReadBufferPositive(08a205d0, 6) - waiting
29:40:404 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> idle0 (289->272, pc: 08807564->08000000, interrupt) +0us
29:40:404 idle0 D[CPU]: HLE\sceGe.cpp:111 Entering interrupt handler 089c809c
29:40:404 idle0 D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(300, 1) (count: 0 -> 1)
29:40:404 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> drawThread (272->299, pc: 08000000->08807f50, left interrupt) +0us
29:40:404 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:40:404 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:40:404 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814108->08814108, change thread priority) +2us
29:40:404 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
29:40:404 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:40:404 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088141c8->088141c8, change thread priority) +2us
29:40:404 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:40:404 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:40:404 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814108->08814108, change thread priority) +3us
29:40:404 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
29:40:404 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:40:404 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088141c8->088141c8, change thread priority) +2us
29:40:404 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(292, 1, 0)
29:40:404 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> user_main (299->276, pc: 08807fd8->08811fc4, sema waited) +0us
29:40:404 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(288, 1)
29:40:404 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(288, 1)
29:40:404 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
29:40:404 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08817acc->08000000, sema waited) +0us
29:40:404 idle0 D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 15243
29:40:404 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Global Pad (272->289, pc: 08000000->08807564, idle) +707us
29:40:404 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:40:404 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> idle0 (289->272, pc: 08817acc->08000000, sema waited) +0us
29:40:404 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +3291us
29:40:404 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:404 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:40:404 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:404 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:404 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:404 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:404 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:40:404 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:404 AtracPlay D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> AtracPlay (272->358, pc: 08000000->089c4630, idle) +1198us
29:40:404 AtracPlay D[ME]: HLE\sceAtrac.cpp:683 00000000=sceAtracDecodeData(2, 08a2c4c0, 09fb4a94, 09fb4a98, 09fb4a90)
29:40:404 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: AtracPlay -> idle0 (358->272, pc: 08817d44->08000000, atrac decode data) +0us
29:40:404 AtracPlay D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> AtracPlay (272->358, pc: 08000000->08817d44, idle) +2300us
29:40:404 AtracPlay D[ME]: HLE\sceAtrac.cpp:683 00000000=sceAtracDecodeData(2, 08a2d4c0, 09fb4a94, 09fb4a98, 09fb4a90)
29:40:404 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: AtracPlay -> idle0 (358->272, pc: 08817d44->08000000, atrac decode data) +0us
29:40:404 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +2052us
29:40:404 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:405 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:40:405 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:405 AtracPlay D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> AtracPlay (272->358, pc: 08000000->08817d44, idle) +236us
29:40:405 AtracPlay D[AUDIO]: HLE\sceAudio.cpp:254 sceAudioSetChannelDataLen(00000006, 00000800)
29:40:405 AtracPlay D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00003200, 00003200, 08a2c4c0)
29:40:405 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: AtracPlay -> idle0 (358->272, pc: 089c4630->08000000, blocking audio) +0us
29:40:405 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +3us
29:40:405 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:405 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:405 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:40:405 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:405 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:40:405 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:405 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:40:405 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:405 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:405 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:405 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:405 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:40:405 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:405 idle0 D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 15244
29:40:405 idle0 D[SCEGE]: GLES\Framebuffer.cpp:936 Displaying FBO 00000000
29:40:433 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Sched (272->281, pc: 08000000->08817910, idle) +799us
29:40:433 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 26000001 @ 00000000
29:40:433 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 28000000 @ 00000000
29:40:433 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 5e000001 @ 00000000
29:40:433 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: cc000000 @ 00000000
29:40:433 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: e6000000 @ 00000000
29:40:433 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:40:433 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:40:433 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:40:433 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:40:433 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:40:433 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:40:433 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:40:433 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:40:433 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(293, 1)
29:40:433 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 35 = sceKernelGetThreadCurrentPriority()
29:40:433 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(295, 20)
29:40:433 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> dispThread (295->295, pc: 08814250->08814250, change thread priority) +2us
29:40:433 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(295, 35)
29:40:433 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> dispThread (295->295, pc: 088142f4->088142f4, change thread priority) +2us
29:40:433 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:40:433 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> Global Pad (295->289, pc: 08817acc->08817acc, sema waited) +0us
29:40:433 Global Pad D[CTRL]: HLE\sceCtrl.cpp:458 sceCtrlReadBufferPositive(08a205d0, 6) - waiting
29:40:433 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08807564->08817acc, ctrl buffer waited) +0us
29:40:433 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:40:433 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 44)
29:40:433 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bd0->08807bd0, change thread priority) +4us
29:40:433 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:40:433 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bec->08807bec, change thread priority) +2us
29:40:433 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(301, 1)
29:40:433 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:40:433 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 20)
29:40:433 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08814250->08814250, change thread priority) +116us
29:40:433 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:40:433 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 088142f4->088142f4, change thread priority) +2us
29:40:434 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(301, 1)
29:40:434 user_main D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 15244
29:40:434 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> Global Pad (276->289, pc: 089c5dd4->08807564, interrupts resumed) +1609us
29:40:434 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:40:434 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08817acc->089c5dd4, sema waited) +0us
29:40:434 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:40:434 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 20)
29:40:434 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08814108->08814108, change thread priority) +2us
29:40:434 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
29:40:434 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:40:434 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 088141c8->088141c8, change thread priority) +2us
29:40:434 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08811fc4->08000000, vblank start waited) +0us
29:40:434 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +3005us
29:40:434 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:434 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:40:434 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:434 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:434 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:434 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:434 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:40:434 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:434 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:40:434 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:434 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:40:434 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:434 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:434 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:434 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:434 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:40:434 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:434 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:40:435 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:435 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:40:435 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:435 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:435 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:435 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:435 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:40:435 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:435 idle0 D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 15245
29:40:435 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Sched (272->281, pc: 08000000->08817910, idle) +70us
29:40:435 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:40:435 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:40:435 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:40:435 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:40:435 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:40:435 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:40:435 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:40:435 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:40:435 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(292, 1) (count: 0 -> 1)
29:40:435 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:40:435 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> drawThread (295->299, pc: 08817acc->08807fd8, sema waited) +0us
29:40:435 drawThread D[DISP]: HLE\sceDisplay.cpp:630 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
29:40:435 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
29:40:435 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:40:435 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:40:435 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814250->08814250, change thread priority) +2us
29:40:435 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:40:435 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088142f4->088142f4, change thread priority) +2us
29:40:435 drawThread D[SCEGE]: HLE\sceGe.cpp:335 sceGeListEnQueue(addr=48a20640, stall=48a20640, cbid=00000000, param=089e514c)
29:40:435 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20640 - stall = 08a20640
29:40:435 drawThread D[SCEGE]: HLE\sceGe.cpp:342 List 889192464 enqueued.
29:40:435 drawThread D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48a20740)
29:40:435 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20640 - stall = 08a20740
29:40:435 drawThread D[SCEGE]: GLES\Framebuffer.cpp:580 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
29:40:435 drawThread D[SCEGE]: GLES\Framebuffer.cpp:812 Switching render target to FBO for 00000000: 480 x 272 x 1
29:40:437 drawThread D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48a20748)
29:40:437 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20740 - stall = 08a20748
29:40:437 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(300, 1, 0)
29:40:437 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> Global Pad (299->289, pc: 08807f50->08817acc, sema waited) +8us
29:40:437 Global Pad D[CTRL]: HLE\sceCtrl.cpp:458 sceCtrlReadBufferPositive(08a205d0, 6) - waiting
29:40:437 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> idle0 (289->272, pc: 08807564->08000000, interrupt) +0us
29:40:437 idle0 D[CPU]: HLE\sceGe.cpp:111 Entering interrupt handler 089c809c
29:40:437 idle0 D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(300, 1) (count: 0 -> 1)
29:40:437 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> drawThread (272->299, pc: 08000000->08807f50, left interrupt) +0us
29:40:437 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:40:437 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:40:437 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814108->08814108, change thread priority) +2us
29:40:437 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
29:40:437 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:40:437 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088141c8->088141c8, change thread priority) +2us
29:40:437 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:40:437 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:40:437 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814108->08814108, change thread priority) +3us
29:40:437 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
29:40:437 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:40:437 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088141c8->088141c8, change thread priority) +2us
29:40:437 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(292, 1, 0)
29:40:437 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> user_main (299->276, pc: 08807fd8->08811fc4, sema waited) +0us
29:40:437 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(288, 1)
29:40:437 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(288, 1)
29:40:437 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
29:40:437 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08817acc->08000000, sema waited) +0us
29:40:437 idle0 D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 15245
29:40:437 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Global Pad (272->289, pc: 08000000->08807564, idle) +707us
29:40:437 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:40:437 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> idle0 (289->272, pc: 08817acc->08000000, sema waited) +0us
29:40:437 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +4748us
29:40:437 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:437 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:40:437 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:437 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:437 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:437 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:437 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:40:437 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:437 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:40:437 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:437 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:40:437 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:437 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:437 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:437 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:437 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:40:437 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:437 idle0 D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 15246
29:40:438 idle0 D[SCEGE]: GLES\Framebuffer.cpp:936 Displaying FBO 00044000
29:40:467 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Sched (272->281, pc: 08000000->08817910, idle) +5146us
29:40:467 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 26000001 @ 00000000
29:40:467 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 28000000 @ 00000000
29:40:467 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 5e000001 @ 00000000
29:40:467 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: cc000000 @ 00000000
29:40:467 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: e6000000 @ 00000000
29:40:467 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:40:467 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:40:467 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:40:467 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:40:467 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:40:467 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:40:467 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:40:467 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:40:467 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(293, 1)
29:40:467 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 35 = sceKernelGetThreadCurrentPriority()
29:40:467 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(295, 20)
29:40:467 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> dispThread (295->295, pc: 08814250->08814250, change thread priority) +2us
29:40:467 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(295, 35)
29:40:467 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> dispThread (295->295, pc: 088142f4->088142f4, change thread priority) +2us
29:40:467 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:40:467 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> Global Pad (295->289, pc: 08817acc->08817acc, sema waited) +0us
29:40:467 Global Pad D[CTRL]: HLE\sceCtrl.cpp:458 sceCtrlReadBufferPositive(08a205d0, 6) - waiting
29:40:467 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08807564->08817acc, ctrl buffer waited) +0us
29:40:467 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:40:467 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 44)
29:40:467 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bd0->08807bd0, change thread priority) +4us
29:40:467 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:40:467 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bec->08807bec, change thread priority) +2us
29:40:467 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(301, 1)
29:40:467 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:40:467 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 20)
29:40:467 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08814250->08814250, change thread priority) +116us
29:40:467 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:40:467 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 088142f4->088142f4, change thread priority) +2us
29:40:467 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(301, 1)
29:40:468 user_main D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 15246
29:40:468 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> muscbThread (276->312, pc: 089c5dd4->089c4630, interrupts resumed) +1609us
29:40:468 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:468 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:40:468 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> Global Pad (312->289, pc: 089c50f4->08807564, sas core) +11us
29:40:468 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:40:468 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08817acc->089c5dd4, sema waited) +0us
29:40:468 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:40:468 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 20)
29:40:468 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08814108->08814108, change thread priority) +2us
29:40:468 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
29:40:468 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:40:468 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 088141c8->088141c8, change thread priority) +2us
29:40:468 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08811fc4->08000000, vblank start waited) +0us
29:40:468 AtracPlay D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> AtracPlay (272->358, pc: 08000000->089c4630, idle) +99us
29:40:468 AtracPlay D[ME]: HLE\sceAtrac.cpp:683 00000000=sceAtracDecodeData(2, 08a284c0, 09fb4a94, 09fb4a98, 09fb4a90)
29:40:468 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: AtracPlay -> idle0 (358->272, pc: 08817d44->08000000, atrac decode data) +0us
29:40:468 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +135us
29:40:468 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:468 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:468 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:40:468 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:468 AtracPlay D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> AtracPlay (272->358, pc: 08000000->08817d44, idle) +2163us
29:40:468 AtracPlay D[ME]: HLE\sceAtrac.cpp:683 00000000=sceAtracDecodeData(2, 08a294c0, 09fb4a94, 09fb4a98, 09fb4a90)
29:40:468 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: AtracPlay -> idle0 (358->272, pc: 08817d44->08000000, atrac decode data) +0us
29:40:468 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +2052us
29:40:469 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:469 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:40:469 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:469 AtracPlay D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> AtracPlay (272->358, pc: 08000000->08817d44, idle) +236us
29:40:469 AtracPlay D[AUDIO]: HLE\sceAudio.cpp:254 sceAudioSetChannelDataLen(00000006, 00000800)
29:40:469 AtracPlay D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00003200, 00003200, 08a284c0)
29:40:469 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: AtracPlay -> idle0 (358->272, pc: 089c4630->08000000, blocking audio) +0us
29:40:469 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +3us
29:40:469 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:469 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:469 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:40:469 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:469 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:40:469 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:469 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:40:469 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:469 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:469 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:469 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:469 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:40:469 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:469 idle0 D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 15247
29:40:469 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Sched (272->281, pc: 08000000->08817910, idle) +4417us
29:40:469 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:40:469 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:40:469 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:40:469 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:40:469 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:40:469 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:40:469 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:40:469 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:40:469 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(292, 1) (count: 0 -> 1)
29:40:469 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:40:469 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> drawThread (295->299, pc: 08817acc->08807fd8, sema waited) +0us
29:40:469 drawThread D[DISP]: HLE\sceDisplay.cpp:630 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
29:40:469 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
29:40:469 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:40:469 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:40:469 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814250->08814250, change thread priority) +2us
29:40:469 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:40:469 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088142f4->088142f4, change thread priority) +2us
29:40:469 drawThread D[SCEGE]: HLE\sceGe.cpp:335 sceGeListEnQueue(addr=48a20640, stall=48a20640, cbid=00000000, param=089e514c)
29:40:469 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20640 - stall = 08a20640
29:40:469 drawThread D[SCEGE]: HLE\sceGe.cpp:342 List 889192464 enqueued.
29:40:469 drawThread D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48a20740)
29:40:469 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20640 - stall = 08a20740
29:40:469 drawThread D[SCEGE]: GLES\Framebuffer.cpp:580 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
29:40:469 drawThread D[SCEGE]: GLES\Framebuffer.cpp:812 Switching render target to FBO for 00044000: 480 x 272 x 1
29:40:471 drawThread D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48a20748)
29:40:471 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20740 - stall = 08a20748
29:40:471 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(300, 1, 0)
29:40:471 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> Global Pad (299->289, pc: 08807f50->08817acc, sema waited) +8us
29:40:471 Global Pad D[CTRL]: HLE\sceCtrl.cpp:458 sceCtrlReadBufferPositive(08a205d0, 6) - waiting
29:40:471 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> idle0 (289->272, pc: 08807564->08000000, interrupt) +0us
29:40:471 idle0 D[CPU]: HLE\sceGe.cpp:111 Entering interrupt handler 089c809c
29:40:471 idle0 D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(300, 1) (count: 0 -> 1)
29:40:471 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> drawThread (272->299, pc: 08000000->08807f50, left interrupt) +0us
29:40:471 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:40:471 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:40:471 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814108->08814108, change thread priority) +2us
29:40:471 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
29:40:471 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:40:471 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088141c8->088141c8, change thread priority) +2us
29:40:471 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:40:471 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:40:471 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814108->08814108, change thread priority) +3us
29:40:471 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
29:40:471 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:40:471 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088141c8->088141c8, change thread priority) +2us
29:40:471 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(292, 1, 0)
29:40:471 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> user_main (299->276, pc: 08807fd8->08811fc4, sema waited) +0us
29:40:471 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(288, 1)
29:40:471 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(288, 1)
29:40:471 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
29:40:471 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08817acc->08000000, sema waited) +0us
29:40:471 idle0 D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 15247
29:40:471 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Global Pad (272->289, pc: 08000000->08807564, idle) +707us
29:40:471 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:40:471 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> idle0 (289->272, pc: 08817acc->08000000, sema waited) +0us
29:40:471 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +402us
29:40:471 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:471 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:40:471 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:472 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:472 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:472 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:472 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:40:472 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:472 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:40:472 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:472 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:40:472 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:472 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:472 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:472 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:472 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:40:472 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:472 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:40:472 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:472 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:40:472 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:472 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:472 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:472 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:472 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:40:472 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:472 idle0 D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 15248
29:40:472 idle0 D[SCEGE]: GLES\Framebuffer.cpp:936 Displaying FBO 00000000
29:40:500 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Sched (272->281, pc: 08000000->08817910, idle) +3688us
29:40:500 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 26000001 @ 00000000
29:40:500 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 28000000 @ 00000000
29:40:500 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 5e000001 @ 00000000
29:40:500 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: cc000000 @ 00000000
29:40:500 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: e6000000 @ 00000000
29:40:500 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:40:500 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:40:500 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:40:500 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:40:500 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:40:500 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:40:500 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:40:500 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:40:500 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(293, 1)
29:40:500 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 35 = sceKernelGetThreadCurrentPriority()
29:40:500 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(295, 20)
29:40:500 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> dispThread (295->295, pc: 08814250->08814250, change thread priority) +2us
29:40:500 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(295, 35)
29:40:500 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> dispThread (295->295, pc: 088142f4->088142f4, change thread priority) +2us
29:40:500 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:40:500 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> Global Pad (295->289, pc: 08817acc->08817acc, sema waited) +0us
29:40:500 Global Pad D[CTRL]: HLE\sceCtrl.cpp:458 sceCtrlReadBufferPositive(08a205d0, 6) - waiting
29:40:500 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08807564->08817acc, ctrl buffer waited) +0us
29:40:500 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:40:500 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 44)
29:40:500 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bd0->08807bd0, change thread priority) +4us
29:40:500 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:40:500 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bec->08807bec, change thread priority) +2us
29:40:500 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(301, 1)
29:40:500 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:40:500 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 20)
29:40:500 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08814250->08814250, change thread priority) +116us
29:40:500 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:40:500 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 088142f4->088142f4, change thread priority) +2us
29:40:500 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(301, 1)
29:40:501 user_main D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 15248
29:40:501 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> Global Pad (276->289, pc: 089c5dd4->08807564, interrupts resumed) +1609us
29:40:501 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:40:501 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08817acc->089c5dd4, sema waited) +0us
29:40:501 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:40:501 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 20)
29:40:501 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08814108->08814108, change thread priority) +2us
29:40:501 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
29:40:501 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:40:501 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 088141c8->088141c8, change thread priority) +2us
29:40:501 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08811fc4->08000000, vblank start waited) +0us
29:40:501 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +116us
29:40:501 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:501 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:40:501 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:501 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:501 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:501 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:501 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:40:501 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:501 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:40:501 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:501 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:40:501 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:501 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:501 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:501 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:501 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:40:501 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:501 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:40:501 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:501 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:40:501 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:501 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:501 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:502 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:502 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:40:502 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:502 AtracPlay D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> AtracPlay (272->358, pc: 08000000->089c4630, idle) +1198us
29:40:502 AtracPlay D[ME]: HLE\sceAtrac.cpp:683 00000000=sceAtracDecodeData(2, 08a2a4c0, 09fb4a94, 09fb4a98, 09fb4a90)
29:40:502 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: AtracPlay -> idle0 (358->272, pc: 08817d44->08000000, atrac decode data) +0us
29:40:502 idle0 D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 15249
29:40:502 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Sched (272->281, pc: 08000000->08817910, idle) +1761us
29:40:502 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:40:502 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:40:502 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:40:502 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:40:502 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:40:502 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:40:502 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:40:502 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:40:502 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(292, 1) (count: 0 -> 1)
29:40:502 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:40:502 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> drawThread (295->299, pc: 08817acc->08807fd8, sema waited) +0us
29:40:502 drawThread D[DISP]: HLE\sceDisplay.cpp:630 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
29:40:502 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
29:40:502 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:40:502 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:40:502 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814250->08814250, change thread priority) +2us
29:40:502 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:40:502 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088142f4->088142f4, change thread priority) +2us
29:40:502 drawThread D[SCEGE]: HLE\sceGe.cpp:335 sceGeListEnQueue(addr=48a20640, stall=48a20640, cbid=00000000, param=089e514c)
29:40:502 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20640 - stall = 08a20640
29:40:502 drawThread D[SCEGE]: HLE\sceGe.cpp:342 List 889192464 enqueued.
29:40:502 drawThread D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48a20740)
29:40:502 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20640 - stall = 08a20740
29:40:502 drawThread D[SCEGE]: GLES\Framebuffer.cpp:580 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
29:40:502 drawThread D[SCEGE]: GLES\Framebuffer.cpp:812 Switching render target to FBO for 00000000: 480 x 272 x 1
29:40:504 drawThread D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48a20748)
29:40:504 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20740 - stall = 08a20748
29:40:504 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(300, 1, 0)
29:40:504 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> Global Pad (299->289, pc: 08807f50->08817acc, sema waited) +8us
29:40:504 Global Pad D[CTRL]: HLE\sceCtrl.cpp:458 sceCtrlReadBufferPositive(08a205d0, 6) - waiting
29:40:504 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> idle0 (289->272, pc: 08807564->08000000, interrupt) +0us
29:40:504 idle0 D[CPU]: HLE\sceGe.cpp:111 Entering interrupt handler 089c809c
29:40:504 idle0 D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(300, 1) (count: 0 -> 1)
29:40:504 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> drawThread (272->299, pc: 08000000->08807f50, left interrupt) +0us
29:40:504 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:40:504 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:40:504 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814108->08814108, change thread priority) +2us
29:40:504 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
29:40:504 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:40:504 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088141c8->088141c8, change thread priority) +2us
29:40:504 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:40:504 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:40:504 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814108->08814108, change thread priority) +3us
29:40:504 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
29:40:504 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:40:504 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088141c8->088141c8, change thread priority) +2us
29:40:504 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(292, 1, 0)
29:40:504 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> user_main (299->276, pc: 08807fd8->08811fc4, sema waited) +0us
29:40:504 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(288, 1)
29:40:504 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(288, 1)
29:40:504 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
29:40:504 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08817acc->08000000, sema waited) +0us
29:40:504 AtracPlay D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> AtracPlay (272->358, pc: 08000000->08817d44, idle) +514us
29:40:504 AtracPlay D[ME]: HLE\sceAtrac.cpp:683 00000000=sceAtracDecodeData(2, 08a2b4c0, 09fb4a94, 09fb4a98, 09fb4a90)
29:40:504 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: AtracPlay -> idle0 (358->272, pc: 08817d44->08000000, atrac decode data) +0us
29:40:504 idle0 D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 15249
29:40:504 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Global Pad (272->289, pc: 08000000->08807564, idle) +192us
29:40:504 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:40:504 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> idle0 (289->272, pc: 08817acc->08000000, sema waited) +0us
29:40:504 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +1859us
29:40:504 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:504 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:40:504 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:504 AtracPlay D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> AtracPlay (272->358, pc: 08000000->08817d44, idle) +236us
29:40:504 AtracPlay D[AUDIO]: HLE\sceAudio.cpp:254 sceAudioSetChannelDataLen(00000006, 00000800)
29:40:504 AtracPlay D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00003200, 00003200, 08a2a4c0)
29:40:504 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: AtracPlay -> idle0 (358->272, pc: 089c4630->08000000, blocking audio) +0us
29:40:504 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +3us
29:40:505 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:505 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:505 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:40:505 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:505 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:40:505 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:505 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:40:505 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:505 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:505 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:505 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:505 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:40:505 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:505 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:40:505 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:505 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:40:505 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:505 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:505 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:505 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:505 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:40:505 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:505 idle0 D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 15250
29:40:505 idle0 D[SCEGE]: GLES\Framebuffer.cpp:936 Displaying FBO 00044000
29:40:533 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Sched (272->281, pc: 08000000->08817910, idle) +2231us
29:40:533 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 26000001 @ 00000000
29:40:533 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 28000000 @ 00000000
29:40:533 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 5e000001 @ 00000000
29:40:533 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: cc000000 @ 00000000
29:40:533 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: e6000000 @ 00000000
29:40:533 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:40:533 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:40:533 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:40:533 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:40:533 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:40:533 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:40:533 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:40:533 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:40:533 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(293, 1)
29:40:533 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 35 = sceKernelGetThreadCurrentPriority()
29:40:533 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(295, 20)
29:40:533 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> dispThread (295->295, pc: 08814250->08814250, change thread priority) +2us
29:40:533 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(295, 35)
29:40:533 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> dispThread (295->295, pc: 088142f4->088142f4, change thread priority) +2us
29:40:533 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:40:533 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> Global Pad (295->289, pc: 08817acc->08817acc, sema waited) +0us
29:40:533 Global Pad D[CTRL]: HLE\sceCtrl.cpp:458 sceCtrlReadBufferPositive(08a205d0, 6) - waiting
29:40:533 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08807564->08817acc, ctrl buffer waited) +0us
29:40:533 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:40:533 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 44)
29:40:533 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bd0->08807bd0, change thread priority) +4us
29:40:533 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:40:533 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bec->08807bec, change thread priority) +2us
29:40:533 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(301, 1)
29:40:533 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:40:533 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 20)
29:40:533 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08814250->08814250, change thread priority) +116us
29:40:533 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:40:533 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 088142f4->088142f4, change thread priority) +2us
29:40:533 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(301, 1)
29:40:534 user_main D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 15250
29:40:534 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> Global Pad (276->289, pc: 089c5dd4->08807564, interrupts resumed) +1609us
29:40:534 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:40:534 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08817acc->089c5dd4, sema waited) +0us
29:40:534 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:40:534 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 20)
29:40:534 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08814108->08814108, change thread priority) +2us
29:40:534 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
29:40:534 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:40:534 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 088141c8->088141c8, change thread priority) +2us
29:40:534 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08811fc4->08000000, vblank start waited) +0us
29:40:534 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +1573us
29:40:534 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:534 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:40:534 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:534 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:534 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:534 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:534 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:40:534 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:534 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:40:534 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:534 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:40:534 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:534 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:534 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:534 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:534 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:40:534 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:534 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:40:534 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:534 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:40:534 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:534 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:534 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:535 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:535 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:40:535 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:535 idle0 D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 15251
29:40:535 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Sched (272->281, pc: 08000000->08817910, idle) +1502us
29:40:535 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:40:535 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:40:535 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:40:535 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:40:535 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:40:535 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:40:535 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:40:535 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:40:535 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(292, 1) (count: 0 -> 1)
29:40:535 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:40:535 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> drawThread (295->299, pc: 08817acc->08807fd8, sema waited) +0us
29:40:535 drawThread D[DISP]: HLE\sceDisplay.cpp:630 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
29:40:535 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
29:40:535 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:40:535 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:40:535 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814250->08814250, change thread priority) +2us
29:40:535 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:40:535 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088142f4->088142f4, change thread priority) +2us
29:40:535 drawThread D[SCEGE]: HLE\sceGe.cpp:335 sceGeListEnQueue(addr=48a20640, stall=48a20640, cbid=00000000, param=089e514c)
29:40:535 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20640 - stall = 08a20640
29:40:535 drawThread D[SCEGE]: HLE\sceGe.cpp:342 List 889192464 enqueued.
29:40:535 drawThread D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48a20740)
29:40:535 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20640 - stall = 08a20740
29:40:535 drawThread D[SCEGE]: GLES\Framebuffer.cpp:580 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
29:40:535 drawThread D[SCEGE]: GLES\Framebuffer.cpp:812 Switching render target to FBO for 00044000: 480 x 272 x 1
29:40:537 drawThread D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48a20748)
29:40:537 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20740 - stall = 08a20748
29:40:537 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(300, 1, 0)
29:40:537 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> Global Pad (299->289, pc: 08807f50->08817acc, sema waited) +8us
29:40:537 Global Pad D[CTRL]: HLE\sceCtrl.cpp:458 sceCtrlReadBufferPositive(08a205d0, 6) - waiting
29:40:537 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> idle0 (289->272, pc: 08807564->08000000, interrupt) +0us
29:40:537 idle0 D[CPU]: HLE\sceGe.cpp:111 Entering interrupt handler 089c809c
29:40:537 idle0 D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(300, 1) (count: 0 -> 1)
29:40:537 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> drawThread (272->299, pc: 08000000->08807f50, left interrupt) +0us
29:40:537 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:40:537 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:40:537 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814108->08814108, change thread priority) +2us
29:40:537 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
29:40:537 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:40:537 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088141c8->088141c8, change thread priority) +2us
29:40:537 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:40:537 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:40:537 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814108->08814108, change thread priority) +3us
29:40:537 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
29:40:537 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:40:537 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088141c8->088141c8, change thread priority) +2us
29:40:537 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(292, 1, 0)
29:40:537 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> user_main (299->276, pc: 08807fd8->08811fc4, sema waited) +0us
29:40:537 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(288, 1)
29:40:537 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(288, 1)
29:40:537 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
29:40:537 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08817acc->08000000, sema waited) +0us
29:40:537 idle0 D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 15251
29:40:537 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Global Pad (272->289, pc: 08000000->08807564, idle) +707us
29:40:537 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:40:537 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> idle0 (289->272, pc: 08817acc->08000000, sema waited) +0us
29:40:537 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +3316us
29:40:537 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:537 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:40:537 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:537 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:537 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:537 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:537 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:40:537 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:538 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:40:538 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:538 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:40:538 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:538 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:538 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:538 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:538 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:40:538 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:538 AtracPlay D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> AtracPlay (272->358, pc: 08000000->089c4630, idle) +1198us
29:40:538 AtracPlay D[ME]: HLE\sceAtrac.cpp:683 00000000=sceAtracDecodeData(2, 08a2c4c0, 09fb4a94, 09fb4a98, 09fb4a90)
29:40:538 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: AtracPlay -> idle0 (358->272, pc: 08817d44->08000000, atrac decode data) +0us
29:40:538 AtracPlay D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> AtracPlay (272->358, pc: 08000000->08817d44, idle) +2300us
29:40:538 AtracPlay D[ME]: HLE\sceAtrac.cpp:683 00000000=sceAtracDecodeData(2, 08a2d4c0, 09fb4a94, 09fb4a98, 09fb4a90)
29:40:538 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: AtracPlay -> idle0 (358->272, pc: 08817d44->08000000, atrac decode data) +0us
29:40:538 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +2052us
29:40:538 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:538 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:40:538 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:538 AtracPlay D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> AtracPlay (272->358, pc: 08000000->08817d44, idle) +236us
29:40:538 AtracPlay D[AUDIO]: HLE\sceAudio.cpp:254 sceAudioSetChannelDataLen(00000006, 00000800)
29:40:538 AtracPlay D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00003200, 00003200, 08a2c4c0)
29:40:538 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: AtracPlay -> idle0 (358->272, pc: 089c4630->08000000, blocking audio) +0us
29:40:538 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +3us
29:40:538 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:538 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:538 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:40:538 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:538 idle0 D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 15252
29:40:538 idle0 D[SCEGE]: GLES\Framebuffer.cpp:936 Displaying FBO 00000000
29:40:567 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Sched (272->281, pc: 08000000->08817910, idle) +774us
29:40:567 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 26000001 @ 00000000
29:40:567 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 28000000 @ 00000000
29:40:567 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 5e000001 @ 00000000
29:40:567 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: cc000000 @ 00000000
29:40:567 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: e6000000 @ 00000000
29:40:567 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:40:567 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:40:567 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:40:567 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:40:567 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:40:567 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:40:567 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:40:567 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:40:567 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(293, 1)
29:40:567 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 35 = sceKernelGetThreadCurrentPriority()
29:40:567 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(295, 20)
29:40:567 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> dispThread (295->295, pc: 08814250->08814250, change thread priority) +2us
29:40:567 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(295, 35)
29:40:567 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> dispThread (295->295, pc: 088142f4->088142f4, change thread priority) +2us
29:40:567 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:40:567 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> Global Pad (295->289, pc: 08817acc->08817acc, sema waited) +0us
29:40:567 Global Pad D[CTRL]: HLE\sceCtrl.cpp:458 sceCtrlReadBufferPositive(08a205d0, 6) - waiting
29:40:567 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08807564->08817acc, ctrl buffer waited) +0us
29:40:567 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:40:567 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 44)
29:40:567 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bd0->08807bd0, change thread priority) +4us
29:40:567 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:40:567 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bec->08807bec, change thread priority) +2us
29:40:567 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(301, 1)
29:40:567 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:40:567 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 20)
29:40:567 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08814250->08814250, change thread priority) +117us
29:40:567 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:40:567 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 088142f4->088142f4, change thread priority) +2us
29:40:567 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(301, 1)
29:40:568 user_main D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 15252
29:40:568 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> Global Pad (276->289, pc: 089c5dd4->08807564, interrupts resumed) +1609us
29:40:568 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:40:568 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08817acc->089c5dd4, sema waited) +0us
29:40:568 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:40:568 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 20)
29:40:568 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08814108->08814108, change thread priority) +2us
29:40:568 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
29:40:568 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:40:568 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 088141c8->088141c8, change thread priority) +2us
29:40:568 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08811fc4->08000000, vblank start waited) +0us
29:40:568 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +3030us
29:40:568 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:568 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:40:568 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:568 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:568 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:568 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:568 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:40:568 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:568 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:40:568 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:568 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:40:568 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:568 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:568 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:568 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:568 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:40:568 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:568 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:40:568 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:568 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:40:568 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:569 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:569 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:569 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:569 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:40:569 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:569 idle0 D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 15253
29:40:569 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Sched (272->281, pc: 08000000->08817910, idle) +45us
29:40:569 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:40:569 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:40:569 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:40:569 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:40:569 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:40:569 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:40:569 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:40:569 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:40:569 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(292, 1) (count: 0 -> 1)
29:40:569 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:40:569 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> drawThread (295->299, pc: 08817acc->08807fd8, sema waited) +0us
29:40:569 drawThread D[DISP]: HLE\sceDisplay.cpp:630 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
29:40:569 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
29:40:569 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:40:569 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:40:569 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814250->08814250, change thread priority) +2us
29:40:569 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:40:569 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088142f4->088142f4, change thread priority) +2us
29:40:569 drawThread D[SCEGE]: HLE\sceGe.cpp:335 sceGeListEnQueue(addr=48a20640, stall=48a20640, cbid=00000000, param=089e514c)
29:40:569 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20640 - stall = 08a20640
29:40:569 drawThread D[SCEGE]: HLE\sceGe.cpp:342 List 889192464 enqueued.
29:40:569 drawThread D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48a20740)
29:40:569 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20640 - stall = 08a20740
29:40:569 drawThread D[SCEGE]: GLES\Framebuffer.cpp:580 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
29:40:569 drawThread D[SCEGE]: GLES\Framebuffer.cpp:812 Switching render target to FBO for 00000000: 480 x 272 x 1
29:40:571 drawThread D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48a20748)
29:40:571 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20740 - stall = 08a20748
29:40:571 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(300, 1, 0)
29:40:571 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> Global Pad (299->289, pc: 08807f50->08817acc, sema waited) +8us
29:40:571 Global Pad D[CTRL]: HLE\sceCtrl.cpp:458 sceCtrlReadBufferPositive(08a205d0, 6) - waiting
29:40:571 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> idle0 (289->272, pc: 08807564->08000000, interrupt) +0us
29:40:571 idle0 D[CPU]: HLE\sceGe.cpp:111 Entering interrupt handler 089c809c
29:40:571 idle0 D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(300, 1) (count: 0 -> 1)
29:40:571 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> drawThread (272->299, pc: 08000000->08807f50, left interrupt) +0us
29:40:571 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:40:571 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:40:571 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814108->08814108, change thread priority) +2us
29:40:571 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
29:40:571 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:40:571 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088141c8->088141c8, change thread priority) +2us
29:40:571 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:40:571 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:40:571 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814108->08814108, change thread priority) +3us
29:40:571 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
29:40:571 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:40:571 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088141c8->088141c8, change thread priority) +2us
29:40:571 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(292, 1, 0)
29:40:571 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> user_main (299->276, pc: 08807fd8->08811fc4, sema waited) +0us
29:40:571 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(288, 1)
29:40:571 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(288, 1)
29:40:571 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
29:40:571 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08817acc->08000000, sema waited) +0us
29:40:571 idle0 D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 15253
29:40:571 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Global Pad (272->289, pc: 08000000->08807564, idle) +707us
29:40:571 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:40:571 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> idle0 (289->272, pc: 08817acc->08000000, sema waited) +0us
29:40:571 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +4774us
29:40:571 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:571 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:40:571 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:571 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:571 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:571 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:572 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:40:572 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:572 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:40:572 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:572 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:40:572 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:572 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:572 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:572 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:572 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:40:572 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:572 idle0 D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 15254
29:40:572 idle0 D[SCEGE]: GLES\Framebuffer.cpp:936 Displaying FBO 00044000
29:40:600 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Sched (272->281, pc: 08000000->08817910, idle) +5120us
29:40:600 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 26000001 @ 00000000
29:40:600 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 28000000 @ 00000000
29:40:600 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 5e000001 @ 00000000
29:40:600 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: cc000000 @ 00000000
29:40:600 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: e6000000 @ 00000000
29:40:600 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:40:600 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:40:600 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:40:600 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:40:600 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:40:600 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:40:600 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:40:600 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:40:600 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(293, 1)
29:40:600 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 35 = sceKernelGetThreadCurrentPriority()
29:40:600 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(295, 20)
29:40:600 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> dispThread (295->295, pc: 08814250->08814250, change thread priority) +2us
29:40:600 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(295, 35)
29:40:600 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> dispThread (295->295, pc: 088142f4->088142f4, change thread priority) +2us
29:40:600 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:40:600 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> Global Pad (295->289, pc: 08817acc->08817acc, sema waited) +0us
29:40:600 Global Pad D[CTRL]: HLE\sceCtrl.cpp:458 sceCtrlReadBufferPositive(08a205d0, 6) - waiting
29:40:600 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08807564->08817acc, ctrl buffer waited) +0us
29:40:600 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:40:600 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 44)
29:40:600 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bd0->08807bd0, change thread priority) +4us
29:40:600 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:40:600 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bec->08807bec, change thread priority) +2us
29:40:600 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(301, 1)
29:40:600 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:40:600 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 20)
29:40:601 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08814250->08814250, change thread priority) +116us
29:40:601 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:40:601 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 088142f4->088142f4, change thread priority) +2us
29:40:601 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(301, 1)
29:40:601 user_main D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 15254
29:40:601 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> muscbThread (276->312, pc: 089c5dd4->089c4630, interrupts resumed) +1609us
29:40:601 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:601 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:40:601 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> Global Pad (312->289, pc: 089c50f4->08807564, sas core) +11us
29:40:601 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:40:601 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08817acc->089c5dd4, sema waited) +0us
29:40:601 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:40:601 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 20)
29:40:601 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08814108->08814108, change thread priority) +2us
29:40:601 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
29:40:601 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:40:601 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 088141c8->088141c8, change thread priority) +2us
29:40:601 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08811fc4->08000000, vblank start waited) +0us
29:40:601 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +234us
29:40:601 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:601 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:601 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:40:601 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:601 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +4241us
29:40:601 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:601 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:40:601 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:601 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:601 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:601 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:601 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:40:601 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:602 AtracPlay D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> AtracPlay (272->358, pc: 08000000->089c4630, idle) +1198us
29:40:602 AtracPlay D[ME]: HLE\sceAtrac.cpp:683 00000000=sceAtracDecodeData(2, 08a284c0, 09fb4a94, 09fb4a98, 09fb4a90)
29:40:602 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: AtracPlay -> idle0 (358->272, pc: 08817d44->08000000, atrac decode data) +0us
29:40:602 AtracPlay D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> AtracPlay (272->358, pc: 08000000->08817d44, idle) +2300us
29:40:602 AtracPlay D[ME]: HLE\sceAtrac.cpp:683 00000000=sceAtracDecodeData(2, 08a294c0, 09fb4a94, 09fb4a98, 09fb4a90)
29:40:602 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: AtracPlay -> idle0 (358->272, pc: 08817d44->08000000, atrac decode data) +0us
29:40:602 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +2052us
29:40:602 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:602 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:40:602 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:602 AtracPlay D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> AtracPlay (272->358, pc: 08000000->08817d44, idle) +236us
29:40:602 AtracPlay D[AUDIO]: HLE\sceAudio.cpp:254 sceAudioSetChannelDataLen(00000006, 00000800)
29:40:602 AtracPlay D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00003200, 00003200, 08a284c0)
29:40:602 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: AtracPlay -> idle0 (358->272, pc: 089c4630->08000000, blocking audio) +0us
29:40:602 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +3us
29:40:602 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:602 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:602 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:40:602 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:602 idle0 D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 15255
29:40:602 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Sched (272->281, pc: 08000000->08817910, idle) +4392us
29:40:602 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:40:602 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:40:602 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:40:602 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:40:602 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:40:602 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:40:602 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:40:602 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:40:602 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(292, 1) (count: 0 -> 1)
29:40:602 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:40:602 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> drawThread (295->299, pc: 08817acc->08807fd8, sema waited) +0us
29:40:602 drawThread D[DISP]: HLE\sceDisplay.cpp:630 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
29:40:602 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
29:40:602 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:40:602 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:40:602 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814250->08814250, change thread priority) +2us
29:40:602 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:40:602 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088142f4->088142f4, change thread priority) +2us
29:40:602 drawThread D[SCEGE]: HLE\sceGe.cpp:335 sceGeListEnQueue(addr=48a20640, stall=48a20640, cbid=00000000, param=089e514c)
29:40:602 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20640 - stall = 08a20640
29:40:602 drawThread D[SCEGE]: HLE\sceGe.cpp:342 List 889192464 enqueued.
29:40:602 drawThread D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48a20740)
29:40:602 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20640 - stall = 08a20740
29:40:602 drawThread D[SCEGE]: GLES\Framebuffer.cpp:580 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
29:40:602 drawThread D[SCEGE]: GLES\Framebuffer.cpp:812 Switching render target to FBO for 00044000: 480 x 272 x 1
29:40:604 drawThread D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48a20748)
29:40:604 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20740 - stall = 08a20748
29:40:604 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(300, 1, 0)
29:40:604 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> Global Pad (299->289, pc: 08807f50->08817acc, sema waited) +8us
29:40:604 Global Pad D[CTRL]: HLE\sceCtrl.cpp:458 sceCtrlReadBufferPositive(08a205d0, 6) - waiting
29:40:604 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> idle0 (289->272, pc: 08807564->08000000, interrupt) +0us
29:40:604 idle0 D[CPU]: HLE\sceGe.cpp:111 Entering interrupt handler 089c809c
29:40:604 idle0 D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(300, 1) (count: 0 -> 1)
29:40:604 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> drawThread (272->299, pc: 08000000->08807f50, left interrupt) +0us
29:40:604 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:40:604 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:40:604 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814108->08814108, change thread priority) +2us
29:40:604 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
29:40:604 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:40:604 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088141c8->088141c8, change thread priority) +2us
29:40:604 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:40:604 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:40:604 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814108->08814108, change thread priority) +3us
29:40:604 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
29:40:604 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:40:604 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088141c8->088141c8, change thread priority) +2us
29:40:604 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(292, 1, 0)
29:40:604 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> user_main (299->276, pc: 08807fd8->08811fc4, sema waited) +0us
29:40:604 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(288, 1)
29:40:604 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(288, 1)
29:40:605 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
29:40:605 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08817acc->08000000, sema waited) +0us
29:40:605 idle0 D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 15255
29:40:605 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Global Pad (272->289, pc: 08000000->08807564, idle) +707us
29:40:605 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:40:605 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> idle0 (289->272, pc: 08817acc->08000000, sema waited) +0us
29:40:605 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +427us
29:40:605 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:605 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:40:605 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:605 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:605 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:605 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:605 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:40:605 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:605 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:40:605 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:605 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:40:605 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:605 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:605 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:605 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:605 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:40:605 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:605 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:40:605 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:605 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:40:605 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:605 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:605 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:605 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:605 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:40:605 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:605 idle0 D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 15256
29:40:605 idle0 D[SCEGE]: GLES\Framebuffer.cpp:936 Displaying FBO 00000000
29:40:634 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Sched (272->281, pc: 08000000->08817910, idle) +3663us
29:40:634 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 26000001 @ 00000000
29:40:634 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 28000000 @ 00000000
29:40:634 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 5e000001 @ 00000000
29:40:634 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: cc000000 @ 00000000
29:40:634 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: e6000000 @ 00000000
29:40:634 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:40:634 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:40:634 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:40:634 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:40:634 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:40:634 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:40:634 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:40:634 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:40:634 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(293, 1)
29:40:634 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 35 = sceKernelGetThreadCurrentPriority()
29:40:634 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(295, 20)
29:40:634 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> dispThread (295->295, pc: 08814250->08814250, change thread priority) +2us
29:40:634 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(295, 35)
29:40:634 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> dispThread (295->295, pc: 088142f4->088142f4, change thread priority) +2us
29:40:634 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:40:634 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> Global Pad (295->289, pc: 08817acc->08817acc, sema waited) +0us
29:40:634 Global Pad D[CTRL]: HLE\sceCtrl.cpp:458 sceCtrlReadBufferPositive(08a205d0, 6) - waiting
29:40:634 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08807564->08817acc, ctrl buffer waited) +0us
29:40:634 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:40:634 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 44)
29:40:634 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bd0->08807bd0, change thread priority) +4us
29:40:634 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:40:634 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bec->08807bec, change thread priority) +2us
29:40:634 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(301, 1)
29:40:634 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:40:635 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 20)
29:40:635 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08814250->08814250, change thread priority) +116us
29:40:635 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:40:635 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 088142f4->088142f4, change thread priority) +2us
29:40:635 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(301, 1)
29:40:635 user_main D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 15256
29:40:635 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> Global Pad (276->289, pc: 089c5dd4->08807564, interrupts resumed) +1609us
29:40:635 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:40:635 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08817acc->089c5dd4, sema waited) +0us
29:40:635 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:40:635 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 20)
29:40:635 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08814108->08814108, change thread priority) +2us
29:40:635 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
29:40:635 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:40:635 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 088141c8->088141c8, change thread priority) +2us
29:40:635 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08811fc4->08000000, vblank start waited) +0us
29:40:635 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +141us
29:40:635 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:635 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:40:635 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:635 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:635 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:635 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:635 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:40:635 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:635 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:40:635 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:635 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:40:635 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:635 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:635 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:636 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:636 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:40:636 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:636 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:40:636 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:636 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:40:636 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:636 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:636 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:636 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:636 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:40:636 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:636 idle0 D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 15257
29:40:636 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Sched (272->281, pc: 08000000->08817910, idle) +2934us
29:40:636 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:40:636 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:40:636 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:40:636 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:40:636 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:40:636 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:40:636 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:40:636 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:40:636 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(292, 1) (count: 0 -> 1)
29:40:636 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:40:636 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> drawThread (295->299, pc: 08817acc->08807fd8, sema waited) +0us
29:40:636 drawThread D[DISP]: HLE\sceDisplay.cpp:630 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
29:40:636 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
29:40:636 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:40:636 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:40:636 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814250->08814250, change thread priority) +2us
29:40:636 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:40:636 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088142f4->088142f4, change thread priority) +2us
29:40:636 drawThread D[SCEGE]: HLE\sceGe.cpp:335 sceGeListEnQueue(addr=48a20640, stall=48a20640, cbid=00000000, param=089e514c)
29:40:636 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20640 - stall = 08a20640
29:40:636 drawThread D[SCEGE]: HLE\sceGe.cpp:342 List 889192464 enqueued.
29:40:636 drawThread D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48a20740)
29:40:636 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20640 - stall = 08a20740
29:40:636 drawThread D[SCEGE]: GLES\Framebuffer.cpp:580 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
29:40:636 drawThread D[SCEGE]: GLES\Framebuffer.cpp:812 Switching render target to FBO for 00000000: 480 x 272 x 1
29:40:638 drawThread D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48a20748)
29:40:638 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20740 - stall = 08a20748
29:40:638 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(300, 1, 0)
29:40:638 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> Global Pad (299->289, pc: 08807f50->08817acc, sema waited) +8us
29:40:638 Global Pad D[CTRL]: HLE\sceCtrl.cpp:458 sceCtrlReadBufferPositive(08a205d0, 6) - waiting
29:40:638 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> idle0 (289->272, pc: 08807564->08000000, interrupt) +0us
29:40:638 idle0 D[CPU]: HLE\sceGe.cpp:111 Entering interrupt handler 089c809c
29:40:638 idle0 D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(300, 1) (count: 0 -> 1)
29:40:638 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> drawThread (272->299, pc: 08000000->08807f50, left interrupt) +0us
29:40:638 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:40:638 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:40:638 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814108->08814108, change thread priority) +2us
29:40:638 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
29:40:638 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:40:638 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088141c8->088141c8, change thread priority) +2us
29:40:638 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:40:638 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:40:638 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814108->08814108, change thread priority) +3us
29:40:638 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
29:40:638 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:40:638 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088141c8->088141c8, change thread priority) +2us
29:40:638 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(292, 1, 0)
29:40:638 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> user_main (299->276, pc: 08807fd8->08811fc4, sema waited) +0us
29:40:638 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(288, 1)
29:40:638 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(288, 1)
29:40:638 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
29:40:638 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08817acc->08000000, sema waited) +0us
29:40:638 idle0 D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 15257
29:40:638 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Global Pad (272->289, pc: 08000000->08807564, idle) +707us
29:40:638 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:40:638 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> idle0 (289->272, pc: 08817acc->08000000, sema waited) +0us
29:40:638 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +1884us
29:40:638 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:638 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:40:638 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:638 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:638 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:638 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:638 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:40:638 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:638 AtracPlay D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> AtracPlay (272->358, pc: 08000000->089c4630, idle) +1198us
29:40:639 AtracPlay D[ME]: HLE\sceAtrac.cpp:683 00000000=sceAtracDecodeData(2, 08a2a4c0, 09fb4a94, 09fb4a98, 09fb4a90)
29:40:639 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: AtracPlay -> idle0 (358->272, pc: 08817d44->08000000, atrac decode data) +0us
29:40:639 AtracPlay D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> AtracPlay (272->358, pc: 08000000->08817d44, idle) +2300us
29:40:639 AtracPlay D[ME]: HLE\sceAtrac.cpp:683 00000000=sceAtracDecodeData(2, 08a2b4c0, 09fb4a94, 09fb4a98, 09fb4a90)
29:40:639 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: AtracPlay -> idle0 (358->272, pc: 08817d44->08000000, atrac decode data) +0us
29:40:639 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +2052us
29:40:639 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:639 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:40:639 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:639 AtracPlay D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> AtracPlay (272->358, pc: 08000000->08817d44, idle) +236us
29:40:639 AtracPlay D[AUDIO]: HLE\sceAudio.cpp:254 sceAudioSetChannelDataLen(00000006, 00000800)
29:40:639 AtracPlay D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00003200, 00003200, 08a2a4c0)
29:40:639 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: AtracPlay -> idle0 (358->272, pc: 089c4630->08000000, blocking audio) +0us
29:40:639 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +3us
29:40:639 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:639 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:639 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:40:639 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:639 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:40:639 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:639 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:40:639 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:639 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:639 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:639 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:639 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:40:639 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:639 idle0 D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 15258
29:40:639 idle0 D[SCEGE]: GLES\Framebuffer.cpp:936 Displaying FBO 00044000
29:40:667 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Sched (272->281, pc: 08000000->08817910, idle) +2206us
29:40:667 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 26000001 @ 00000000
29:40:667 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 28000000 @ 00000000
29:40:667 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 5e000001 @ 00000000
29:40:667 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: cc000000 @ 00000000
29:40:667 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: e6000000 @ 00000000
29:40:667 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:40:667 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:40:667 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:40:667 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:40:667 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:40:667 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:40:667 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:40:667 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:40:667 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(293, 1)
29:40:667 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 35 = sceKernelGetThreadCurrentPriority()
29:40:667 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(295, 20)
29:40:667 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> dispThread (295->295, pc: 08814250->08814250, change thread priority) +2us
29:40:667 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(295, 35)
29:40:667 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> dispThread (295->295, pc: 088142f4->088142f4, change thread priority) +2us
29:40:667 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:40:667 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> Global Pad (295->289, pc: 08817acc->08817acc, sema waited) +0us
29:40:667 Global Pad D[CTRL]: HLE\sceCtrl.cpp:458 sceCtrlReadBufferPositive(08a205d0, 6) - waiting
29:40:667 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08807564->08817acc, ctrl buffer waited) +0us
29:40:667 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:40:667 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 44)
29:40:667 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bd0->08807bd0, change thread priority) +4us
29:40:667 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:40:667 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bec->08807bec, change thread priority) +2us
29:40:667 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(301, 1)
29:40:667 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:40:667 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 20)
29:40:667 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08814250->08814250, change thread priority) +116us
29:40:667 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:40:667 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 088142f4->088142f4, change thread priority) +2us
29:40:667 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(301, 1)
29:40:668 user_main D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 15258
29:40:668 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> Global Pad (276->289, pc: 089c5dd4->08807564, interrupts resumed) +1609us
29:40:668 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:40:668 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08817acc->089c5dd4, sema waited) +0us
29:40:668 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:40:668 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 20)
29:40:668 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08814108->08814108, change thread priority) +2us
29:40:668 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
29:40:668 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:40:668 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 088141c8->088141c8, change thread priority) +2us
29:40:668 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08811fc4->08000000, vblank start waited) +0us
29:40:668 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +1599us
29:40:668 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:668 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:40:668 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:668 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:668 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:668 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:668 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:40:668 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:668 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:40:668 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:668 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:40:668 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:668 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:668 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:668 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:668 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:40:668 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:668 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:40:668 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:668 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:40:668 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:669 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:669 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:669 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:669 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:40:669 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:669 idle0 D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 15259
29:40:669 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Sched (272->281, pc: 08000000->08817910, idle) +1477us
29:40:669 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:40:669 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:40:669 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:40:669 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:40:669 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:40:669 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:40:669 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:40:669 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:40:669 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(292, 1) (count: 0 -> 1)
29:40:669 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:40:669 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> drawThread (295->299, pc: 08817acc->08807fd8, sema waited) +0us
29:40:669 drawThread D[DISP]: HLE\sceDisplay.cpp:630 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
29:40:669 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
29:40:669 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:40:669 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:40:669 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814250->08814250, change thread priority) +2us
29:40:669 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:40:669 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088142f4->088142f4, change thread priority) +2us
29:40:669 drawThread D[SCEGE]: HLE\sceGe.cpp:335 sceGeListEnQueue(addr=48a20640, stall=48a20640, cbid=00000000, param=089e514c)
29:40:669 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20640 - stall = 08a20640
29:40:669 drawThread D[SCEGE]: HLE\sceGe.cpp:342 List 889192464 enqueued.
29:40:669 drawThread D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48a20740)
29:40:669 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20640 - stall = 08a20740
29:40:669 drawThread D[SCEGE]: GLES\Framebuffer.cpp:580 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
29:40:669 drawThread D[SCEGE]: GLES\Framebuffer.cpp:812 Switching render target to FBO for 00044000: 480 x 272 x 1
29:40:671 drawThread D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48a20748)
29:40:671 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20740 - stall = 08a20748
29:40:671 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(300, 1, 0)
29:40:671 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> Global Pad (299->289, pc: 08807f50->08817acc, sema waited) +8us
29:40:671 Global Pad D[CTRL]: HLE\sceCtrl.cpp:458 sceCtrlReadBufferPositive(08a205d0, 6) - waiting
29:40:671 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> idle0 (289->272, pc: 08807564->08000000, interrupt) +0us
29:40:671 idle0 D[CPU]: HLE\sceGe.cpp:111 Entering interrupt handler 089c809c
29:40:671 idle0 D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(300, 1) (count: 0 -> 1)
29:40:671 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> drawThread (272->299, pc: 08000000->08807f50, left interrupt) +0us
29:40:671 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:40:671 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:40:671 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814108->08814108, change thread priority) +2us
29:40:671 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
29:40:671 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:40:671 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088141c8->088141c8, change thread priority) +2us
29:40:671 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:40:671 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:40:671 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814108->08814108, change thread priority) +3us
29:40:671 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
29:40:671 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:40:671 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088141c8->088141c8, change thread priority) +2us
29:40:671 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(292, 1, 0)
29:40:671 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> user_main (299->276, pc: 08807fd8->08811fc4, sema waited) +0us
29:40:671 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(288, 1)
29:40:671 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(288, 1)
29:40:671 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
29:40:671 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08817acc->08000000, sema waited) +0us
29:40:671 idle0 D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 15259
29:40:671 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Global Pad (272->289, pc: 08000000->08807564, idle) +707us
29:40:671 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:40:671 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> idle0 (289->272, pc: 08817acc->08000000, sema waited) +0us
29:40:671 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +3342us
29:40:671 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:671 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:40:671 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:671 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:671 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:671 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:671 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:40:671 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:671 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:40:671 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:671 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:40:671 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:671 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:671 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:671 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:671 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:40:671 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:671 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:40:671 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:672 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:40:672 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:672 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:672 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:672 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:672 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:40:672 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:672 idle0 D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 15260
29:40:672 idle0 D[SCEGE]: GLES\Framebuffer.cpp:936 Displaying FBO 00000000
29:40:700 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Sched (272->281, pc: 08000000->08817910, idle) +748us
29:40:700 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 26000001 @ 00000000
29:40:700 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 28000000 @ 00000000
29:40:700 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 5e000001 @ 00000000
29:40:700 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: cc000000 @ 00000000
29:40:700 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: e6000000 @ 00000000
29:40:700 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:40:700 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:40:700 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:40:700 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:40:700 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:40:700 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:40:700 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:40:700 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:40:700 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(293, 1)
29:40:700 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 35 = sceKernelGetThreadCurrentPriority()
29:40:700 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(295, 20)
29:40:700 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> dispThread (295->295, pc: 08814250->08814250, change thread priority) +2us
29:40:700 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(295, 35)
29:40:700 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> dispThread (295->295, pc: 088142f4->088142f4, change thread priority) +2us
29:40:700 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:40:700 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> Global Pad (295->289, pc: 08817acc->08817acc, sema waited) +0us
29:40:700 Global Pad D[CTRL]: HLE\sceCtrl.cpp:458 sceCtrlReadBufferPositive(08a205d0, 6) - waiting
29:40:700 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08807564->08817acc, ctrl buffer waited) +0us
29:40:700 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:40:700 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 44)
29:40:700 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bd0->08807bd0, change thread priority) +4us
29:40:700 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:40:700 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bec->08807bec, change thread priority) +2us
29:40:700 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(301, 1)
29:40:700 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:40:700 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 20)
29:40:700 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08814250->08814250, change thread priority) +116us
29:40:700 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:40:700 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 088142f4->088142f4, change thread priority) +2us
29:40:700 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(301, 1)
29:40:701 user_main D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 15260
29:40:701 AtracPlay D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> AtracPlay (276->358, pc: 089c5dd4->089c4630, interrupts resumed) +1609us
29:40:701 AtracPlay D[ME]: HLE\sceAtrac.cpp:683 00000000=sceAtracDecodeData(2, 08a2c4c0, 09fb4a94, 09fb4a98, 09fb4a90)
29:40:701 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: AtracPlay -> Global Pad (358->289, pc: 08817d44->08807564, atrac decode data) +0us
29:40:701 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:40:701 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08817acc->089c5dd4, sema waited) +0us
29:40:701 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:40:701 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 20)
29:40:701 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08814108->08814108, change thread priority) +2us
29:40:701 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
29:40:701 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:40:701 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 088141c8->088141c8, change thread priority) +2us
29:40:701 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08811fc4->08000000, vblank start waited) +0us
29:40:701 AtracPlay D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> AtracPlay (272->358, pc: 08000000->08817d44, idle) +2294us
29:40:701 AtracPlay D[ME]: HLE\sceAtrac.cpp:683 00000000=sceAtracDecodeData(2, 08a2d4c0, 09fb4a94, 09fb4a98, 09fb4a90)
29:40:701 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: AtracPlay -> idle0 (358->272, pc: 08817d44->08000000, atrac decode data) +0us
29:40:701 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +761us
29:40:701 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:701 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:40:701 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:701 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:701 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:701 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:702 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:40:702 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:702 AtracPlay D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> AtracPlay (272->358, pc: 08000000->08817d44, idle) +1285us
29:40:702 AtracPlay D[AUDIO]: HLE\sceAudio.cpp:254 sceAudioSetChannelDataLen(00000006, 00000800)
29:40:702 AtracPlay D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00003200, 00003200, 08a2c4c0)
29:40:702 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: AtracPlay -> idle0 (358->272, pc: 089c4630->08000000, blocking audio) +0us
29:40:702 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +4265us
29:40:702 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:702 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:40:702 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:702 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:702 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:702 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:702 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:40:702 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:702 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:40:702 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:702 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:40:702 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:702 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:702 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:702 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:702 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:40:702 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:702 idle0 D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 15261
29:40:702 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Sched (272->281, pc: 08000000->08817910, idle) +20us
29:40:702 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:40:702 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:40:702 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:40:702 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:40:702 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:40:702 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:40:702 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:40:702 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:40:702 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(292, 1) (count: 0 -> 1)
29:40:702 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:40:702 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> drawThread (295->299, pc: 08817acc->08807fd8, sema waited) +0us
29:40:702 drawThread D[DISP]: HLE\sceDisplay.cpp:630 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
29:40:702 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
29:40:702 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:40:702 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:40:702 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814250->08814250, change thread priority) +2us
29:40:702 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:40:702 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088142f4->088142f4, change thread priority) +2us
29:40:702 drawThread D[SCEGE]: HLE\sceGe.cpp:335 sceGeListEnQueue(addr=48a20640, stall=48a20640, cbid=00000000, param=089e514c)
29:40:702 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20640 - stall = 08a20640
29:40:702 drawThread D[SCEGE]: HLE\sceGe.cpp:342 List 889192464 enqueued.
29:40:702 drawThread D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48a20740)
29:40:702 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20640 - stall = 08a20740
29:40:702 drawThread D[SCEGE]: GLES\Framebuffer.cpp:580 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
29:40:702 drawThread D[SCEGE]: GLES\Framebuffer.cpp:812 Switching render target to FBO for 00000000: 480 x 272 x 1
29:40:704 drawThread D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48a20748)
29:40:704 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20740 - stall = 08a20748
29:40:704 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(300, 1, 0)
29:40:704 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> Global Pad (299->289, pc: 08807f50->08817acc, sema waited) +8us
29:40:704 Global Pad D[CTRL]: HLE\sceCtrl.cpp:458 sceCtrlReadBufferPositive(08a205d0, 6) - waiting
29:40:704 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> idle0 (289->272, pc: 08807564->08000000, interrupt) +0us
29:40:704 idle0 D[CPU]: HLE\sceGe.cpp:111 Entering interrupt handler 089c809c
29:40:704 idle0 D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(300, 1) (count: 0 -> 1)
29:40:704 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> drawThread (272->299, pc: 08000000->08807f50, left interrupt) +0us
29:40:704 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:40:704 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:40:704 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814108->08814108, change thread priority) +2us
29:40:704 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
29:40:704 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:40:704 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088141c8->088141c8, change thread priority) +2us
29:40:704 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:40:704 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:40:704 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814108->08814108, change thread priority) +3us
29:40:704 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
29:40:704 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:40:704 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088141c8->088141c8, change thread priority) +2us
29:40:704 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(292, 1, 0)
29:40:704 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> user_main (299->276, pc: 08807fd8->08811fc4, sema waited) +0us
29:40:704 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(288, 1)
29:40:704 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(288, 1)
29:40:704 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
29:40:704 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08817acc->08000000, sema waited) +0us
29:40:704 idle0 D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 15261
29:40:704 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Global Pad (272->289, pc: 08000000->08807564, idle) +707us
29:40:704 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:40:704 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> idle0 (289->272, pc: 08817acc->08000000, sema waited) +0us
29:40:705 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +4799us
29:40:705 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:705 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:40:705 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:705 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:705 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:705 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:705 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:40:705 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:705 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:40:705 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:705 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:40:705 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:705 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:705 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:705 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:705 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:40:705 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:705 idle0 D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 15262
29:40:705 idle0 D[SCEGE]: GLES\Framebuffer.cpp:936 Displaying FBO 00044000
29:40:734 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Sched (272->281, pc: 08000000->08817910, idle) +5095us
29:40:734 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 26000001 @ 00000000
29:40:734 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 28000000 @ 00000000
29:40:734 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 5e000001 @ 00000000
29:40:734 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: cc000000 @ 00000000
29:40:734 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: e6000000 @ 00000000
29:40:734 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:40:734 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:40:734 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:40:734 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:40:734 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:40:734 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:40:734 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:40:734 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:40:734 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(293, 1)
29:40:734 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 35 = sceKernelGetThreadCurrentPriority()
29:40:734 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(295, 20)
29:40:734 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> dispThread (295->295, pc: 08814250->08814250, change thread priority) +2us
29:40:734 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(295, 35)
29:40:734 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> dispThread (295->295, pc: 088142f4->088142f4, change thread priority) +2us
29:40:734 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:40:734 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> Global Pad (295->289, pc: 08817acc->08817acc, sema waited) +0us
29:40:734 Global Pad D[CTRL]: HLE\sceCtrl.cpp:458 sceCtrlReadBufferPositive(08a205d0, 6) - waiting
29:40:734 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08807564->08817acc, ctrl buffer waited) +0us
29:40:734 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:40:734 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 44)
29:40:734 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bd0->08807bd0, change thread priority) +4us
29:40:734 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:40:734 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bec->08807bec, change thread priority) +2us
29:40:735 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(301, 1)
29:40:735 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:40:735 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 20)
29:40:735 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08814250->08814250, change thread priority) +116us
29:40:735 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:40:735 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 088142f4->088142f4, change thread priority) +2us
29:40:735 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(301, 1)
29:40:735 user_main D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 15262
29:40:735 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> muscbThread (276->312, pc: 089c5dd4->089c4630, interrupts resumed) +1609us
29:40:735 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:735 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:40:735 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> Global Pad (312->289, pc: 089c50f4->08807564, sas core) +11us
29:40:735 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:40:735 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08817acc->089c5dd4, sema waited) +0us
29:40:735 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:40:735 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 20)
29:40:735 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08814108->08814108, change thread priority) +2us
29:40:735 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
29:40:735 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:40:735 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 088141c8->088141c8, change thread priority) +2us
29:40:735 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08811fc4->08000000, vblank start waited) +0us
29:40:735 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +234us
29:40:735 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:735 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:735 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:40:735 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:735 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +4267us
29:40:735 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:736 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:40:736 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:736 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:736 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:736 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:736 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:40:736 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:736 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:40:736 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:736 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:40:736 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:736 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:736 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:736 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:736 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:40:736 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:736 AtracPlay D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> AtracPlay (272->358, pc: 08000000->089c4630, idle) +1198us
29:40:736 AtracPlay D[ME]: HLE\sceAtrac.cpp:683 00000000=sceAtracDecodeData(2, 08a284c0, 09fb4a94, 09fb4a98, 09fb4a90)
29:40:736 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: AtracPlay -> idle0 (358->272, pc: 08817d44->08000000, atrac decode data) +0us
29:40:736 AtracPlay D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> AtracPlay (272->358, pc: 08000000->08817d44, idle) +2300us
29:40:736 AtracPlay D[ME]: HLE\sceAtrac.cpp:683 00000000=sceAtracDecodeData(2, 08a294c0, 09fb4a94, 09fb4a98, 09fb4a90)
29:40:736 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: AtracPlay -> idle0 (358->272, pc: 08817d44->08000000, atrac decode data) +0us
29:40:736 idle0 D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 15263
29:40:736 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Sched (272->281, pc: 08000000->08817910, idle) +867us
29:40:736 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:40:736 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:40:736 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:40:736 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:40:736 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:40:736 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:40:736 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:40:736 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:40:736 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(292, 1) (count: 0 -> 1)
29:40:736 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:40:736 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> drawThread (295->299, pc: 08817acc->08807fd8, sema waited) +0us
29:40:736 drawThread D[DISP]: HLE\sceDisplay.cpp:630 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
29:40:736 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
29:40:736 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:40:736 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:40:736 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814250->08814250, change thread priority) +2us
29:40:736 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:40:736 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088142f4->088142f4, change thread priority) +2us
29:40:736 drawThread D[SCEGE]: HLE\sceGe.cpp:335 sceGeListEnQueue(addr=48a20640, stall=48a20640, cbid=00000000, param=089e514c)
29:40:736 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20640 - stall = 08a20640
29:40:736 drawThread D[SCEGE]: HLE\sceGe.cpp:342 List 889192464 enqueued.
29:40:736 drawThread D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48a20740)
29:40:736 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20640 - stall = 08a20740
29:40:736 drawThread D[SCEGE]: GLES\Framebuffer.cpp:580 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
29:40:736 drawThread D[SCEGE]: GLES\Framebuffer.cpp:812 Switching render target to FBO for 00044000: 480 x 272 x 1
29:40:738 drawThread D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48a20748)
29:40:738 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20740 - stall = 08a20748
29:40:738 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(300, 1, 0)
29:40:738 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> Global Pad (299->289, pc: 08807f50->08817acc, sema waited) +8us
29:40:738 Global Pad D[CTRL]: HLE\sceCtrl.cpp:458 sceCtrlReadBufferPositive(08a205d0, 6) - waiting
29:40:738 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> idle0 (289->272, pc: 08807564->08000000, interrupt) +0us
29:40:738 idle0 D[CPU]: HLE\sceGe.cpp:111 Entering interrupt handler 089c809c
29:40:738 idle0 D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(300, 1) (count: 0 -> 1)
29:40:738 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> drawThread (272->299, pc: 08000000->08807f50, left interrupt) +0us
29:40:738 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:40:738 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:40:738 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814108->08814108, change thread priority) +2us
29:40:738 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
29:40:738 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:40:738 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088141c8->088141c8, change thread priority) +2us
29:40:738 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:40:738 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:40:738 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814108->08814108, change thread priority) +3us
29:40:738 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
29:40:738 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:40:738 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088141c8->088141c8, change thread priority) +2us
29:40:739 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(292, 1, 0)
29:40:739 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> user_main (299->276, pc: 08807fd8->08811fc4, sema waited) +0us
29:40:739 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(288, 1)
29:40:739 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(288, 1)
29:40:739 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
29:40:739 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08817acc->08000000, sema waited) +0us
29:40:739 idle0 D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 15263
29:40:739 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Global Pad (272->289, pc: 08000000->08807564, idle) +707us
29:40:739 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:40:739 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> idle0 (289->272, pc: 08817acc->08000000, sema waited) +0us
29:40:739 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +452us
29:40:739 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:739 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:40:739 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:739 AtracPlay D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> AtracPlay (272->358, pc: 08000000->08817d44, idle) +236us
29:40:739 AtracPlay D[AUDIO]: HLE\sceAudio.cpp:254 sceAudioSetChannelDataLen(00000006, 00000800)
29:40:739 AtracPlay D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00003200, 00003200, 08a284c0)
29:40:739 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: AtracPlay -> idle0 (358->272, pc: 089c4630->08000000, blocking audio) +0us
29:40:739 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +3us
29:40:739 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:739 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:739 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:40:739 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:739 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:40:739 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:739 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:40:739 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:739 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:739 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:739 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:739 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:40:739 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:739 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:40:739 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:739 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:40:739 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:739 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:739 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:739 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:739 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:40:739 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:739 idle0 D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 15264
29:40:739 idle0 D[SCEGE]: GLES\Framebuffer.cpp:936 Displaying FBO 00000000
29:40:767 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Sched (272->281, pc: 08000000->08817910, idle) +3638us
29:40:767 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 26000001 @ 00000000
29:40:767 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 28000000 @ 00000000
29:40:767 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 5e000001 @ 00000000
29:40:767 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: cc000000 @ 00000000
29:40:767 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: e6000000 @ 00000000
29:40:767 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:40:767 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:40:767 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:40:767 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:40:767 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:40:767 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:40:767 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:40:767 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:40:767 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(293, 1)
29:40:767 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 35 = sceKernelGetThreadCurrentPriority()
29:40:767 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(295, 20)
29:40:767 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> dispThread (295->295, pc: 08814250->08814250, change thread priority) +2us
29:40:767 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(295, 35)
29:40:767 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> dispThread (295->295, pc: 088142f4->088142f4, change thread priority) +2us
29:40:767 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:40:767 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> Global Pad (295->289, pc: 08817acc->08817acc, sema waited) +0us
29:40:767 Global Pad D[CTRL]: HLE\sceCtrl.cpp:458 sceCtrlReadBufferPositive(08a205d0, 6) - waiting
29:40:767 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08807564->08817acc, ctrl buffer waited) +0us
29:40:767 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:40:767 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 44)
29:40:767 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bd0->08807bd0, change thread priority) +4us
29:40:767 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:40:767 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bec->08807bec, change thread priority) +2us
29:40:767 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(301, 1)
29:40:767 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:40:767 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 20)
29:40:767 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08814250->08814250, change thread priority) +116us
29:40:768 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:40:768 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 088142f4->088142f4, change thread priority) +2us
29:40:768 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(301, 1)
29:40:768 user_main D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 15264
29:40:768 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> Global Pad (276->289, pc: 089c5dd4->08807564, interrupts resumed) +1609us
29:40:768 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:40:768 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08817acc->089c5dd4, sema waited) +0us
29:40:768 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:40:768 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 20)
29:40:768 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08814108->08814108, change thread priority) +2us
29:40:768 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
29:40:768 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:40:768 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 088141c8->088141c8, change thread priority) +2us
29:40:768 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08811fc4->08000000, vblank start waited) +0us
29:40:768 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +167us
29:40:768 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:768 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:40:768 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:768 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:768 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:768 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:768 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:40:768 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:768 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:40:768 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:768 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:40:768 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:768 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:768 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:768 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:768 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:40:768 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:769 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:40:769 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:769 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:40:769 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:769 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:769 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:769 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:769 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:40:769 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:769 idle0 D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 15265
29:40:769 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Sched (272->281, pc: 08000000->08817910, idle) +2909us
29:40:769 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:40:769 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:40:769 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:40:769 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:40:769 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:40:769 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:40:769 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:40:769 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:40:769 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(292, 1) (count: 0 -> 1)
29:40:769 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:40:769 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> drawThread (295->299, pc: 08817acc->08807fd8, sema waited) +0us
29:40:769 drawThread D[DISP]: HLE\sceDisplay.cpp:630 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
29:40:769 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
29:40:769 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:40:769 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:40:769 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814250->08814250, change thread priority) +2us
29:40:769 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:40:769 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088142f4->088142f4, change thread priority) +2us
29:40:769 drawThread D[SCEGE]: HLE\sceGe.cpp:335 sceGeListEnQueue(addr=48a20640, stall=48a20640, cbid=00000000, param=089e514c)
29:40:769 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20640 - stall = 08a20640
29:40:769 drawThread D[SCEGE]: HLE\sceGe.cpp:342 List 889192464 enqueued.
29:40:769 drawThread D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48a20740)
29:40:769 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20640 - stall = 08a20740
29:40:769 drawThread D[SCEGE]: GLES\Framebuffer.cpp:580 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
29:40:769 drawThread D[SCEGE]: GLES\Framebuffer.cpp:812 Switching render target to FBO for 00000000: 480 x 272 x 1
29:40:771 drawThread D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48a20748)
29:40:771 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20740 - stall = 08a20748
29:40:771 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(300, 1, 0)
29:40:771 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> Global Pad (299->289, pc: 08807f50->08817acc, sema waited) +8us
29:40:771 Global Pad D[CTRL]: HLE\sceCtrl.cpp:458 sceCtrlReadBufferPositive(08a205d0, 6) - waiting
29:40:771 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> idle0 (289->272, pc: 08807564->08000000, interrupt) +0us
29:40:771 idle0 D[CPU]: HLE\sceGe.cpp:111 Entering interrupt handler 089c809c
29:40:771 idle0 D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(300, 1) (count: 0 -> 1)
29:40:771 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> drawThread (272->299, pc: 08000000->08807f50, left interrupt) +0us
29:40:771 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:40:771 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:40:771 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814108->08814108, change thread priority) +2us
29:40:771 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
29:40:771 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:40:771 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088141c8->088141c8, change thread priority) +2us
29:40:771 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:40:771 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:40:771 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814108->08814108, change thread priority) +3us
29:40:771 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
29:40:771 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:40:771 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088141c8->088141c8, change thread priority) +2us
29:40:771 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(292, 1, 0)
29:40:771 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> user_main (299->276, pc: 08807fd8->08811fc4, sema waited) +0us
29:40:771 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(288, 1)
29:40:771 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(288, 1)
29:40:771 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
29:40:771 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08817acc->08000000, sema waited) +0us
29:40:771 idle0 D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 15265
29:40:771 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Global Pad (272->289, pc: 08000000->08807564, idle) +707us
29:40:771 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:40:771 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> idle0 (289->272, pc: 08817acc->08000000, sema waited) +0us
29:40:771 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +1910us
29:40:771 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:771 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:40:771 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:771 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:771 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:771 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:771 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:40:771 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:771 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:40:771 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:771 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:40:771 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:771 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:771 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:772 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:772 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:40:772 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:772 AtracPlay D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> AtracPlay (272->358, pc: 08000000->089c4630, idle) +1198us
29:40:772 AtracPlay D[ME]: HLE\sceAtrac.cpp:683 00000000=sceAtracDecodeData(2, 08a2a4c0, 09fb4a94, 09fb4a98, 09fb4a90)
29:40:772 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: AtracPlay -> idle0 (358->272, pc: 08817d44->08000000, atrac decode data) +0us
29:40:772 AtracPlay D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> AtracPlay (272->358, pc: 08000000->08817d44, idle) +2300us
29:40:772 AtracPlay D[ME]: HLE\sceAtrac.cpp:683 00000000=sceAtracDecodeData(2, 08a2b4c0, 09fb4a94, 09fb4a98, 09fb4a90)
29:40:772 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: AtracPlay -> idle0 (358->272, pc: 08817d44->08000000, atrac decode data) +0us
29:40:772 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +2052us
29:40:772 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:772 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:40:772 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:772 AtracPlay D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> AtracPlay (272->358, pc: 08000000->08817d44, idle) +236us
29:40:772 AtracPlay D[AUDIO]: HLE\sceAudio.cpp:254 sceAudioSetChannelDataLen(00000006, 00000800)
29:40:772 AtracPlay D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00003200, 00003200, 08a2a4c0)
29:40:772 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: AtracPlay -> idle0 (358->272, pc: 089c4630->08000000, blocking audio) +0us
29:40:772 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +3us
29:40:772 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:772 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:772 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:40:772 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:772 idle0 D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 15266
29:40:772 idle0 D[SCEGE]: GLES\Framebuffer.cpp:936 Displaying FBO 00044000
29:40:800 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Sched (272->281, pc: 08000000->08817910, idle) +2180us
29:40:802 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 26000001 @ 00000000
29:40:802 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 28000000 @ 00000000
29:40:802 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 5e000001 @ 00000000
29:40:802 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: cc000000 @ 00000000
29:40:802 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: e6000000 @ 00000000
29:40:802 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:40:802 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:40:802 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:40:802 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:40:802 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:40:802 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:40:802 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:40:802 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:40:802 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(293, 1)
29:40:802 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 35 = sceKernelGetThreadCurrentPriority()
29:40:802 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(295, 20)
29:40:802 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> dispThread (295->295, pc: 08814250->08814250, change thread priority) +2us
29:40:802 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(295, 35)
29:40:802 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> dispThread (295->295, pc: 088142f4->088142f4, change thread priority) +2us
29:40:802 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:40:802 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> Global Pad (295->289, pc: 08817acc->08817acc, sema waited) +0us
29:40:802 Global Pad D[CTRL]: HLE\sceCtrl.cpp:458 sceCtrlReadBufferPositive(08a205d0, 6) - waiting
29:40:802 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08807564->08817acc, ctrl buffer waited) +0us
29:40:802 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:40:802 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 44)
29:40:802 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bd0->08807bd0, change thread priority) +4us
29:40:803 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:40:803 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bec->08807bec, change thread priority) +2us
29:40:803 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(301, 1)
29:40:803 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:40:803 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 20)
29:40:803 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08814250->08814250, change thread priority) +116us
29:40:803 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:40:803 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 088142f4->088142f4, change thread priority) +2us
29:40:803 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(301, 1)
29:40:803 user_main D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 15266
29:40:803 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> Global Pad (276->289, pc: 089c5dd4->08807564, interrupts resumed) +1609us
29:40:803 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:40:803 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08817acc->089c5dd4, sema waited) +0us
29:40:803 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:40:803 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 20)
29:40:803 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08814108->08814108, change thread priority) +2us
29:40:803 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
29:40:803 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:40:803 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 088141c8->088141c8, change thread priority) +2us
29:40:803 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08811fc4->08000000, vblank start waited) +0us
29:40:803 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +1624us
29:40:803 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:803 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:40:803 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:803 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:803 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:803 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:803 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:40:804 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:804 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:40:804 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:804 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:40:804 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:804 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:804 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:804 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:804 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:40:804 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:804 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:40:804 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:804 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:40:804 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:804 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:804 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:804 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:804 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:40:804 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:804 idle0 D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 15267
29:40:804 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Sched (272->281, pc: 08000000->08817910, idle) +1452us
29:40:804 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:40:804 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:40:804 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:40:804 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:40:804 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:40:804 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:40:804 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:40:804 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:40:804 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(292, 1) (count: 0 -> 1)
29:40:804 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:40:804 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> drawThread (295->299, pc: 08817acc->08807fd8, sema waited) +0us
29:40:804 drawThread D[DISP]: HLE\sceDisplay.cpp:630 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
29:40:804 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
29:40:804 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:40:804 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:40:804 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814250->08814250, change thread priority) +2us
29:40:804 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:40:804 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088142f4->088142f4, change thread priority) +2us
29:40:804 drawThread D[SCEGE]: HLE\sceGe.cpp:335 sceGeListEnQueue(addr=48a20640, stall=48a20640, cbid=00000000, param=089e514c)
29:40:804 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20640 - stall = 08a20640
29:40:804 drawThread D[SCEGE]: HLE\sceGe.cpp:342 List 889192464 enqueued.
29:40:804 drawThread D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48a20740)
29:40:804 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20640 - stall = 08a20740
29:40:804 drawThread D[SCEGE]: GLES\Framebuffer.cpp:580 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
29:40:804 drawThread D[SCEGE]: GLES\Framebuffer.cpp:812 Switching render target to FBO for 00044000: 480 x 272 x 1
29:40:806 drawThread D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48a20748)
29:40:806 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20740 - stall = 08a20748
29:40:806 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(300, 1, 0)
29:40:806 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> Global Pad (299->289, pc: 08807f50->08817acc, sema waited) +8us
29:40:806 Global Pad D[CTRL]: HLE\sceCtrl.cpp:458 sceCtrlReadBufferPositive(08a205d0, 6) - waiting
29:40:806 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> idle0 (289->272, pc: 08807564->08000000, interrupt) +0us
29:40:806 idle0 D[CPU]: HLE\sceGe.cpp:111 Entering interrupt handler 089c809c
29:40:806 idle0 D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(300, 1) (count: 0 -> 1)
29:40:806 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> drawThread (272->299, pc: 08000000->08807f50, left interrupt) +0us
29:40:806 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:40:806 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:40:806 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814108->08814108, change thread priority) +2us
29:40:806 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
29:40:806 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:40:806 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088141c8->088141c8, change thread priority) +2us
29:40:806 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:40:806 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:40:806 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814108->08814108, change thread priority) +3us
29:40:806 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
29:40:806 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:40:806 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088141c8->088141c8, change thread priority) +2us
29:40:806 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(292, 1, 0)
29:40:806 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> user_main (299->276, pc: 08807fd8->08811fc4, sema waited) +0us
29:40:806 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(288, 1)
29:40:806 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(288, 1)
29:40:806 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
29:40:806 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08817acc->08000000, sema waited) +0us
29:40:806 idle0 D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 15267
29:40:806 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Global Pad (272->289, pc: 08000000->08807564, idle) +707us
29:40:806 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:40:806 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> idle0 (289->272, pc: 08817acc->08000000, sema waited) +0us
29:40:806 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +3367us
29:40:806 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:806 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:40:806 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:807 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:807 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:807 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:807 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:40:807 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:807 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:40:807 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:807 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:40:807 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:807 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:807 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:807 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:807 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:40:807 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:807 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:40:807 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:807 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:40:807 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:807 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:807 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:807 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:807 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:40:807 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:807 idle0 D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 15268
29:40:807 idle0 D[SCEGE]: GLES\Framebuffer.cpp:936 Displaying FBO 00000000
29:40:834 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Sched (272->281, pc: 08000000->08817910, idle) +723us
29:40:834 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 26000001 @ 00000000
29:40:834 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 28000000 @ 00000000
29:40:834 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 5e000001 @ 00000000
29:40:834 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: cc000000 @ 00000000
29:40:834 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: e6000000 @ 00000000
29:40:834 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:40:834 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:40:834 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:40:834 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:40:834 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:40:834 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:40:834 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:40:834 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:40:834 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(293, 1)
29:40:834 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 35 = sceKernelGetThreadCurrentPriority()
29:40:834 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(295, 20)
29:40:834 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> dispThread (295->295, pc: 08814250->08814250, change thread priority) +2us
29:40:834 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(295, 35)
29:40:834 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> dispThread (295->295, pc: 088142f4->088142f4, change thread priority) +2us
29:40:834 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:40:834 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> Global Pad (295->289, pc: 08817acc->08817acc, sema waited) +0us
29:40:834 Global Pad D[CTRL]: HLE\sceCtrl.cpp:458 sceCtrlReadBufferPositive(08a205d0, 6) - waiting
29:40:834 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08807564->08817acc, ctrl buffer waited) +0us
29:40:834 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:40:834 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 44)
29:40:834 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bd0->08807bd0, change thread priority) +4us
29:40:834 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:40:834 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bec->08807bec, change thread priority) +2us
29:40:834 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(301, 1)
29:40:834 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:40:834 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 20)
29:40:834 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08814250->08814250, change thread priority) +116us
29:40:834 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:40:835 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 088142f4->088142f4, change thread priority) +2us
29:40:835 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(301, 1)
29:40:835 user_main D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 15268
29:40:835 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> Global Pad (276->289, pc: 089c5dd4->08807564, interrupts resumed) +1609us
29:40:835 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:40:835 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08817acc->089c5dd4, sema waited) +0us
29:40:835 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:40:835 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 20)
29:40:835 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08814108->08814108, change thread priority) +2us
29:40:835 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
29:40:835 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:40:835 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 088141c8->088141c8, change thread priority) +2us
29:40:835 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08811fc4->08000000, vblank start waited) +0us
29:40:835 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +3081us
29:40:835 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:835 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:40:835 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:835 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:835 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:835 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:835 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:40:835 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:835 AtracPlay D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> AtracPlay (272->358, pc: 08000000->089c4630, idle) +1198us
29:40:835 AtracPlay D[ME]: HLE\sceAtrac.cpp:683 00000000=sceAtracDecodeData(2, 08a2c4c0, 09fb4a94, 09fb4a98, 09fb4a90)
29:40:835 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: AtracPlay -> idle0 (358->272, pc: 08817d44->08000000, atrac decode data) +0us
29:40:836 AtracPlay D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> AtracPlay (272->358, pc: 08000000->08817d44, idle) +2300us
29:40:836 AtracPlay D[ME]: HLE\sceAtrac.cpp:683 00000000=sceAtracDecodeData(2, 08a2d4c0, 09fb4a94, 09fb4a98, 09fb4a90)
29:40:836 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: AtracPlay -> idle0 (358->272, pc: 08817d44->08000000, atrac decode data) +0us
29:40:836 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +2052us
29:40:836 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:836 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:40:836 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:836 AtracPlay D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> AtracPlay (272->358, pc: 08000000->08817d44, idle) +236us
29:40:836 AtracPlay D[AUDIO]: HLE\sceAudio.cpp:254 sceAudioSetChannelDataLen(00000006, 00000800)
29:40:836 AtracPlay D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00003200, 00003200, 08a2c4c0)
29:40:836 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: AtracPlay -> idle0 (358->272, pc: 089c4630->08000000, blocking audio) +0us
29:40:836 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +3us
29:40:836 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:836 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:836 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:40:836 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:836 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:40:836 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:836 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:40:836 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:836 idle0 D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 15269
29:40:836 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Sched (272->281, pc: 08000000->08817910, idle) +236us
29:40:836 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:40:836 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:40:836 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:40:836 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:40:836 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:40:836 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:40:836 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:40:836 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:40:836 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(292, 1) (count: 0 -> 1)
29:40:836 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:40:836 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> drawThread (295->299, pc: 08817acc->08807fd8, sema waited) +0us
29:40:836 drawThread D[DISP]: HLE\sceDisplay.cpp:630 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
29:40:836 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
29:40:836 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:40:836 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:40:836 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814250->08814250, change thread priority) +2us
29:40:836 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:40:836 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> muscbThread (299->312, pc: 088142f4->089c50f4, change thread priority) +2us
29:40:836 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:836 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:836 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:40:836 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> drawThread (312->299, pc: 089c4630->088142f4, blocking audio) +1us
29:40:836 drawThread D[SCEGE]: HLE\sceGe.cpp:335 sceGeListEnQueue(addr=48a20640, stall=48a20640, cbid=00000000, param=089e514c)
29:40:836 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20640 - stall = 08a20640
29:40:836 drawThread D[SCEGE]: HLE\sceGe.cpp:342 List 889192464 enqueued.
29:40:836 drawThread D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48a20740)
29:40:836 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20640 - stall = 08a20740
29:40:836 drawThread D[SCEGE]: GLES\Framebuffer.cpp:580 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
29:40:836 drawThread D[SCEGE]: GLES\Framebuffer.cpp:812 Switching render target to FBO for 00000000: 480 x 272 x 1
29:40:838 drawThread D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48a20748)
29:40:838 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20740 - stall = 08a20748
29:40:838 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(300, 1, 0)
29:40:838 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> Global Pad (299->289, pc: 08807f50->08817acc, sema waited) +8us
29:40:838 Global Pad D[CTRL]: HLE\sceCtrl.cpp:458 sceCtrlReadBufferPositive(08a205d0, 6) - waiting
29:40:838 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> idle0 (289->272, pc: 08807564->08000000, interrupt) +0us
29:40:838 idle0 D[CPU]: HLE\sceGe.cpp:111 Entering interrupt handler 089c809c
29:40:838 idle0 D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(300, 1) (count: 0 -> 1)
29:40:838 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> drawThread (272->299, pc: 08000000->08807f50, left interrupt) +0us
29:40:838 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:40:838 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:40:838 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814108->08814108, change thread priority) +2us
29:40:838 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
29:40:838 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:40:838 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088141c8->088141c8, change thread priority) +2us
29:40:838 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:40:838 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:40:838 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814108->08814108, change thread priority) +3us
29:40:838 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
29:40:838 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:40:838 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088141c8->088141c8, change thread priority) +2us
29:40:838 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(292, 1, 0)
29:40:838 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> user_main (299->276, pc: 08807fd8->08811fc4, sema waited) +0us
29:40:838 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(288, 1)
29:40:838 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(288, 1)
29:40:838 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
29:40:838 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08817acc->08000000, sema waited) +0us
29:40:838 idle0 D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 15269
29:40:839 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Global Pad (272->289, pc: 08000000->08807564, idle) +706us
29:40:839 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:40:839 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> idle0 (289->272, pc: 08817acc->08000000, sema waited) +0us
29:40:839 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +4824us
29:40:839 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:839 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:40:839 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:839 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:839 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:839 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:839 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:40:839 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:839 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:40:839 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:839 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:40:839 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:839 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:839 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:839 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:839 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:40:839 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:839 idle0 D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 15270
29:40:839 idle0 D[SCEGE]: GLES\Framebuffer.cpp:936 Displaying FBO 00044000
29:40:867 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Sched (272->281, pc: 08000000->08817910, idle) +5070us
29:40:867 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 26000001 @ 00000000
29:40:867 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 28000000 @ 00000000
29:40:867 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: 5e000001 @ 00000000
29:40:867 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: cc000000 @ 00000000
29:40:867 Sched D[G3D]: GPUCommon.cpp:931 DL Unknown: e6000000 @ 00000000
29:40:867 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:40:867 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:40:867 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:40:867 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:40:867 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:40:867 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:40:867 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:40:867 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:40:867 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(293, 1)
29:40:867 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 35 = sceKernelGetThreadCurrentPriority()
29:40:867 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(295, 20)
29:40:867 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> dispThread (295->295, pc: 08814250->08814250, change thread priority) +2us
29:40:867 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(295, 35)
29:40:867 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> dispThread (295->295, pc: 088142f4->088142f4, change thread priority) +2us
29:40:867 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:40:867 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> Global Pad (295->289, pc: 08817acc->08817acc, sema waited) +0us
29:40:867 Global Pad D[CTRL]: HLE\sceCtrl.cpp:458 sceCtrlReadBufferPositive(08a205d0, 6) - waiting
29:40:867 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08807564->08817acc, ctrl buffer waited) +0us
29:40:867 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:40:867 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 44)
29:40:867 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bd0->08807bd0, change thread priority) +4us
29:40:867 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:40:867 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08807bec->08807bec, change thread priority) +2us
29:40:867 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:431 0=sceKernelPollSema(301, 1)
29:40:867 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:40:867 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 20)
29:40:867 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08814250->08814250, change thread priority) +116us
29:40:867 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:40:867 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 088142f4->088142f4, change thread priority) +2us
29:40:867 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(301, 1)
29:40:868 user_main D[DISP]: HLE\sceDisplay.cpp:602 Leave VBlank 15270
29:40:868 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> muscbThread (276->312, pc: 089c5dd4->089c4630, interrupts resumed) +1609us
29:40:868 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:868 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:40:868 Global Pad D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> Global Pad (312->289, pc: 089c50f4->08807564, sas core) +11us
29:40:868 Global Pad D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
29:40:868 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Global Pad -> user_main (289->276, pc: 08817acc->089c5dd4, sema waited) +0us
29:40:868 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2470 50 = sceKernelGetThreadCurrentPriority()
29:40:868 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 20)
29:40:868 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08814108->08814108, change thread priority) +2us
29:40:868 user_main D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
29:40:868 user_main D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(276, 50)
29:40:868 user_main D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 088141c8->088141c8, change thread priority) +2us
29:40:868 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08811fc4->08000000, vblank start waited) +0us
29:40:868 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +234us
29:40:868 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:868 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:868 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:40:868 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:868 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +4292us
29:40:868 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:868 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a30cc0)
29:40:868 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:868 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:868 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:868 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:868 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a30cc0)
29:40:868 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:868 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c4630, idle) +5551us
29:40:868 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:565 sceKernelLockMutex(311, 1, 00000000)
29:40:868 muscbThread D[SCESAS]: HLE\sceSas.cpp:126 sceSasCore(08a348c0, 08a314c0)
29:40:868 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c50f4->08000000, sas core) +11us
29:40:869 muscbThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> muscbThread (272->312, pc: 08000000->089c50f4, idle) +240us
29:40:869 muscbThread D[KERNEL]: HLE\sceKernelMutex.cpp:644 sceKernelUnlockMutex(311, 1)
29:40:869 muscbThread D[SCESAS]: HLE\sceSas.cpp:458 sceSasGetAllEnvelopeHeights(08a348c0, 167471616)
29:40:869 muscbThread D[AUDIO]: HLE\sceAudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08a314c0)
29:40:869 idle0 D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: muscbThread -> idle0 (312->272, pc: 089c4630->08000000, blocking audio) +1us
29:40:869 idle0 D[DISP]: HLE\sceDisplay.cpp:503 Enter VBlank 15271
29:40:869 Sched D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: idle0 -> Sched (272->281, pc: 08000000->08817910, idle) +4341us
29:40:869 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(296, 09fbfa70)
29:40:869 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
29:40:869 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(290, 09fbfa70)
29:40:869 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
29:40:869 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(288, 09fbfa70)
29:40:869 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
29:40:869 Sched D[KERNEL]: HLE\sceKernelSemaphore.cpp:270 sceKernelReferSemaStatus(285, 09fbfa70)
29:40:869 dispThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: Sched -> dispThread (281->295, pc: 08817910->08817acc, vblank start waited) +0us
29:40:869 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:303 sceKernelSignalSema(292, 1) (count: 0 -> 1)
29:40:869 dispThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
29:40:869 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: dispThread -> drawThread (295->299, pc: 08817acc->08807fd8, sema waited) +0us
29:40:869 drawThread D[DISP]: HLE\sceDisplay.cpp:630 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
29:40:869 drawThread D[KERNEL]: HLE\sceKernelSemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
29:40:869 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2470 36 = sceKernelGetThreadCurrentPriority()
29:40:869 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 20)
29:40:869 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 08814250->08814250, change thread priority) +2us
29:40:869 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:2522 sceKernelChangeThreadPriority(299, 36)
29:40:869 drawThread D[KERNEL]: HLE\sceKernelThread.cpp:3252 Context switch: drawThread -> drawThread (299->299, pc: 088142f4->088142f4, change thread priority) +2us
29:40:869 drawThread D[SCEGE]: HLE\sceGe.cpp:335 sceGeListEnQueue(addr=48a20640, stall=48a20640, cbid=00000000, param=089e514c)
29:40:869 drawThread D[G3D]: GPUCommon.cpp:658 Okay, starting DL execution at 08a20640 - stall = 08a20640
29:40:869 drawThread D[SCEGE]: HLE\sceGe.cpp:342 List 889192464 enqueued.
29:40:869 drawThread D[SCEGE]: HLE\sceGe.cpp:381 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48a20740)
29:40:869 drawThread D[G3D]: GPUCommon.c
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