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26:46:970 EmuThread.cpp:173 I[BOOT]: Done. | |
26:47:955 Config.cpp:1253 I[LOAD]: Failed to read F:\ppsspp\Windows\..\memstick/PSP/SYSTEM/NPJH50437_ppsspp.ini. No game-specific settings found, using global defaults. | |
26:47:955 System.cpp:383 I[BOOT]: PPSSPP v1.2.2-291-gbc03aa1 Windows 64 bit | |
26:47:956 MemMap.cpp:338 I[MM]: Memory system initialized. RAM at 00000226460E0000 (mirror at 0 @ 000002264E0C0000, uncached @ 000002268E0C0000) | |
26:47:956 PSPLoaders.cpp:195 I[LOAD]: NPJH50437 : ガンダム メモリーズ ~戦いの記憶~ | |
ズ ~戦いの記憶~ | |
000 (mirror at 0 @ 00026:47:956 Config.cpp:1253 I[LOAD]: Failed to read F:\ppsspp\Windows\..\memstick/PSP/SYSTEM/NPJH50437_ppsspp.ini. No game-specific settings found, using global defaults. | |
26:47:956 PSPLoaders.cpp:236 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN... | |
26:47:956 HLE\sceKernelMemory.cpp:436 I[KERNEL]: Kernel and user memory pools initialized | |
26:47:976 HLE\sceKernel.cpp:152 I[KERNEL]: Kernel initialized. |
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18:28:575 EmuThread.cpp:173 I[BOOT]: Done. | |
18:29:558 Config.cpp:1271 I[LOAD]: Failed to read C:\ppsspp\memstick/PSP/SYSTEM/NPJH50437_ppsspp.ini. No game-specific settings found, using global defaults. | |
18:29:558 System.cpp:383 I[BOOT]: PPSSPP v1.2.2-871-ge4b0f29 Windows 64 bit | |
18:29:559 MemMap.cpp:339 I[MM]: Memory system initialized. RAM at 0000022F1A440000 (mirror at 0 @ 0000022F22420000, uncached @ 0000022F62420000) | |
18:29:559 PSPLoaders.cpp:195 I[LOAD]: NPJH50437 : ガンダム メモリーズ ~戦いの記憶~ | |
ズ ~戦いの記憶~ | |
000 (mirror at 0 @ 00018:29:560 Config.cpp:1271 I[LOAD]: Failed to read C:\ppsspp\memstick/PSP/SYSTEM/NPJH50437_ppsspp.ini. No game-specific settings found, using global defaults. | |
18:29:560 PSPLoaders.cpp:254 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN... | |
18:29:560 HLE\sceKernelMemory.cpp:436 I[KERNEL]: Kernel and user memory pools initialized | |
18:29:585 HLE\sceKernel.cpp:152 I[KERNEL]: Kernel initialized. |
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15:47:816 user_main D[UTIL]: HLE\sceUtility.cpp:218 sceUtilitySavedataGetStatus(): wrong dialog type | |
15:47:833 user_main D[UTIL]: HLE\sceUtility.cpp:218 sceUtilitySavedataGetStatus(): wrong dialog type | |
15:47:833 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:85 sceUtilitySavedataInitStart(090e2874) - READDATASECURE (15) | |
15:47:833 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:86 sceUtilitySavedataInitStart(090e2874) : Game key (hex): 504157415055524F3230313228505350 | |
15:47:833 user_main D[UTIL]: HLE\sceUtility.cpp:196 00000000=sceUtilitySavedataInitStart(090e2874) | |
15:47:850 user_main D[UTIL]: HLE\sceUtility.cpp:226 00000001=sceUtilitySavedataGetStatus() | |
15:48:033 user_main D[UTIL]: HLE\sceUtility.cpp:226 00000002=sceUtilitySavedataGetStatus() | |
15:48:050 user_main D[UTIL]: HLE\sceUtility.cpp:241 00000000=sceUtilitySavedataUpdate(1) | |
15:48:067 user_main D[UTIL]: HLE\sceUtility.cpp:241 00000000=sceUtilitySavedataUpdate(1) | |
15:48:083 user_main D[UTIL]: HLE\sceUtility.cpp:226 00000003=sceUtilit |
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JpcspTrace - module_start | |
Config file: | |
> # | |
> # This file is the configuration file for the plugin JpcspTrace. | |
> # See the file README.txt for a description of the format of this file. | |
> # | |
> #sceGeListEnQueue 0xAB49E76A 4 | |
> # sceKernelCreateThread(@StringInfo(maxLength = 32) String name, int entry_addr, int initPriority, int stackSize, int attr, int option_addr) | |
> #sceKernelCreateThread 0x446D8DE6 6 sxdxxx | |
> # sceUtilitySavedataInitStart(TPointer paramsAddr) |
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22:07:019 user_main D[DISP]: HLE\sceDisplay.cpp:852 0=sceDisplaySetFrameBuf(04088000, 512, 3, 1) | |
22:07:075 user_main D[DISP]: HLE\sceDisplay.cpp:852 0=sceDisplaySetFrameBuf(04000000, 512, 3, 0) | |
22:07:087 user_main D[DISP]: HLE\sceDisplay.cpp:852 0=sceDisplaySetFrameBuf(04088000, 512, 3, 0) | |
22:07:244 user_main D[DISP]: HLE\sceDisplay.cpp:852 0=sceDisplaySetFrameBuf(04000000, 512, 3, 0) | |
22:07:253 user_main D[DISP]: HLE\sceDisplay.cpp:852 0=sceDisplaySetFrameBuf(04088000, 512, 3, 0) | |
22:07:270 user_main D[DISP]: HLE\sceDisplay.cpp:852 0=sceDisplaySetFrameBuf(04000000, 512, 3, 0) | |
22:07:286 user_main D[DISP]: HLE\sceDisplay.cpp:852 0=sceDisplaySetFrameBuf(04088000, 512, 3, 0) | |
22:07:304 user_main D[DISP]: HLE\sceDisplay.cpp:852 0=sceDisplaySetFrameBuf(04000000, 512, 3, 0) | |
22:07:322 user_main D[DISP]: HLE\sceDisplay.cpp:852 0=sceDisplaySetFrameBuf(04088000, 512, 3, 0) | |
22:07:337 user_main D[DISP]: HLE\sceDisplay.cpp:852 0=sceDisplaySetFrameBuf(04000000, 512, 3, 0) |
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JpcspTrace - module_start | |
Config file: | |
> # | |
> # This file is the configuration file for the plugin JpcspTrace. | |
> # See the file README.txt for a description of the format of this file. | |
> # | |
> #sceGeListEnQueue 0xAB49E76A 4 | |
> # sceKernelCreateThread(@StringInfo(maxLength = 32) String name, int entry_addr, int initPriority, int stackSize, int attr, int option_addr) | |
> #sceKernelCreateThread 0x446D8DE6 6 sxdxxx |
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Name Value | |
Lighting enable 1 | |
Light 0 enable 1 | |
Light 1 enable 0 | |
Light 2 enable 0 | |
Light 3 enable 0 | |
Clip enable 0 | |
Cullface enable 0 | |
Texture map enable 1 | |
Fog enable 1 |
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Name Value | |
Lighting enable 0 | |
Light 0 enable 0 | |
Light 1 enable 0 | |
Light 2 enable 0 | |
Light 3 enable 0 | |
Clip enable 0 | |
Cullface enable 0 | |
Texture map enable 1 | |
Fog enable 0 |
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29:06:265 EmuThread.cpp:168 I[BOOT]: Done. | |
29:11:403 Config.cpp:1247 I[LOAD]: Failed to read F:\ppsspp\Windows\..\memstick/PSP/SYSTEM/NPJH50107_ppsspp.ini. No game-specific settings found, using global defaults. | |
29:11:403 System.cpp:381 I[BOOT]: PPSSPP v1.1.1-937-g199ce4e Windows 64 bit | |
29:11:426 MemMap.cpp:338 I[MM]: Memory system initialized. RAM at 000001FAD0200000 (mirror at 0 @ 000001FAD81E0000, uncached @ 000001FB181E0000) | |
29:11:426 PSPLoaders.cpp:195 I[LOAD]: NPJH50107 : 機動戦士ガンダム ガンダムVS.ガンダム NEXT PLUS | |
NEXT PLUS | |
at 0 @ 000001FAD81E00029:11:437 Config.cpp:1247 I[LOAD]: Failed to read F:\ppsspp\Windows\..\memstick/PSP/SYSTEM/NPJH50107_ppsspp.ini. No game-specific settings found, using global defaults. | |
29:11:437 PSPLoaders.cpp:237 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN... | |
29:11:437 HLE\sceKernelMemory.cpp:436 I[KERNEL]: Kernel and user memory pools initialized | |
29:11:554 HLE\sceKernel.cpp:152 I[KERNEL]: Kernel initialized. |
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Name Value | |
Lighting enable 0 | |
Light 0 enable 1 | |
Light 1 enable 0 | |
Light 2 enable 1 | |
Light 3 enable 1 | |
Clip enable 1 | |
Cullface enable 1 | |
Texture map enable 1 | |
Fog enable 0 |
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