Created
July 13, 2016 00:38
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15:47:816 user_main D[UTIL]: HLE\sceUtility.cpp:218 sceUtilitySavedataGetStatus(): wrong dialog type | |
15:47:833 user_main D[UTIL]: HLE\sceUtility.cpp:218 sceUtilitySavedataGetStatus(): wrong dialog type | |
15:47:833 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:85 sceUtilitySavedataInitStart(090e2874) - READDATASECURE (15) | |
15:47:833 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:86 sceUtilitySavedataInitStart(090e2874) : Game key (hex): 504157415055524F3230313228505350 | |
15:47:833 user_main D[UTIL]: HLE\sceUtility.cpp:196 00000000=sceUtilitySavedataInitStart(090e2874) | |
15:47:850 user_main D[UTIL]: HLE\sceUtility.cpp:226 00000001=sceUtilitySavedataGetStatus() | |
15:48:033 user_main D[UTIL]: HLE\sceUtility.cpp:226 00000002=sceUtilitySavedataGetStatus() | |
15:48:050 user_main D[UTIL]: HLE\sceUtility.cpp:241 00000000=sceUtilitySavedataUpdate(1) | |
15:48:067 user_main D[UTIL]: HLE\sceUtility.cpp:241 00000000=sceUtilitySavedataUpdate(1) | |
15:48:083 user_main D[UTIL]: HLE\sceUtility.cpp:226 00000003=sceUtilitySavedataGetStatus() | |
15:48:083 user_main D[UTIL]: HLE\sceUtility.cpp:210 00000000=sceUtilitySavedataShutdownStart() | |
15:48:100 user_main D[UTIL]: HLE\sceUtility.cpp:226 00000000=sceUtilitySavedataGetStatus() | |
15:50:018 user_main D[UTIL]: HLE\sceUtility.cpp:218 sceUtilitySavedataGetStatus(): wrong dialog type | |
15:50:035 user_main D[UTIL]: HLE\sceUtility.cpp:218 sceUtilitySavedataGetStatus(): wrong dialog type | |
15:50:035 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:85 sceUtilitySavedataInitStart(090e2874) - FILES (12) | |
15:50:035 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:86 sceUtilitySavedataInitStart(090e2874) : Game key (hex): | |
15:50:035 user_main D[UTIL]: HLE\sceUtility.cpp:196 00000000=sceUtilitySavedataInitStart(090e2874) | |
15:50:051 user_main D[UTIL]: HLE\sceUtility.cpp:226 00000001=sceUtilitySavedataGetStatus() | |
15:50:235 user_main D[UTIL]: HLE\sceUtility.cpp:226 00000002=sceUtilitySavedataGetStatus() | |
15:50:251 user_main D[UTIL]: HLE\sceUtility.cpp:241 00000000=sceUtilitySavedataUpdate(1) | |
15:50:269 user_main D[UTIL]: HLE\sceUtility.cpp:241 00000000=sceUtilitySavedataUpdate(1) | |
15:50:284 user_main D[UTIL]: HLE\sceUtility.cpp:226 00000003=sceUtilitySavedataGetStatus() | |
15:50:285 user_main D[UTIL]: HLE\sceUtility.cpp:210 00000000=sceUtilitySavedataShutdownStart() | |
15:50:301 user_main D[UTIL]: HLE\sceUtility.cpp:226 00000000=sceUtilitySavedataGetStatus() | |
15:50:386 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:85 sceUtilitySavedataInitStart(090e2874) - GETSIZE (22) | |
15:50:386 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:86 sceUtilitySavedataInitStart(090e2874) : Game key (hex): | |
15:50:386 user_main D[UTIL]: HLE\sceUtility.cpp:196 00000000=sceUtilitySavedataInitStart(090e2874) | |
15:50:402 user_main D[UTIL]: HLE\sceUtility.cpp:226 00000001=sceUtilitySavedataGetStatus() | |
15:50:585 user_main D[UTIL]: HLE\sceUtility.cpp:226 00000002=sceUtilitySavedataGetStatus() | |
15:50:603 user_main D[UTIL]: HLE\sceUtility.cpp:241 00000000=sceUtilitySavedataUpdate(1) | |
15:50:619 user_main D[UTIL]: HLE\sceUtility.cpp:241 00000000=sceUtilitySavedataUpdate(1) | |
15:50:635 user_main D[UTIL]: HLE\sceUtility.cpp:226 00000003=sceUtilitySavedataGetStatus() | |
15:50:635 user_main D[UTIL]: HLE\sceUtility.cpp:210 00000000=sceUtilitySavedataShutdownStart() | |
15:50:652 user_main D[UTIL]: HLE\sceUtility.cpp:226 00000000=sceUtilitySavedataGetStatus() | |
15:50:736 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:85 sceUtilitySavedataInitStart(090e2874) - MAKEDATASECURE (13) | |
15:50:736 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:86 sceUtilitySavedataInitStart(090e2874) : Game key (hex): 504157415055524F3230313228505350 | |
15:50:736 user_main D[UTIL]: HLE\sceUtility.cpp:196 00000000=sceUtilitySavedataInitStart(090e2874) | |
15:50:752 user_main D[UTIL]: HLE\sceUtility.cpp:226 00000001=sceUtilitySavedataGetStatus() | |
15:50:935 user_main D[UTIL]: HLE\sceUtility.cpp:226 00000002=sceUtilitySavedataGetStatus() | |
15:50:952 user_main D[UTIL]: HLE\sceUtility.cpp:241 00000000=sceUtilitySavedataUpdate(1) | |
15:50:970 user_main D[UTIL]: HLE\sceUtility.cpp:241 00000000=sceUtilitySavedataUpdate(1) | |
15:50:986 user_main D[UTIL]: HLE\sceUtility.cpp:226 00000003=sceUtilitySavedataGetStatus() | |
15:50:986 user_main D[UTIL]: HLE\sceUtility.cpp:210 00000000=sceUtilitySavedataShutdownStart() | |
15:51:002 user_main D[UTIL]: HLE\sceUtility.cpp:226 00000000=sceUtilitySavedataGetStatus() | |
15:51:269 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:85 sceUtilitySavedataInitStart(090b6414) - READDATA (16) | |
15:51:269 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:86 sceUtilitySavedataInitStart(090b6414) : Game key (hex): 504157415055524F3230313228505350 | |
15:51:269 user_main D[UTIL]: HLE\sceUtility.cpp:196 00000000=sceUtilitySavedataInitStart(090b6414) | |
15:51:286 user_main D[UTIL]: HLE\sceUtility.cpp:226 00000001=sceUtilitySavedataGetStatus() | |
15:51:470 user_main D[UTIL]: HLE\sceUtility.cpp:226 00000002=sceUtilitySavedataGetStatus() | |
15:51:487 user_main D[UTIL]: HLE\sceUtility.cpp:241 00000000=sceUtilitySavedataUpdate(1) | |
15:51:503 user_main D[UTIL]: HLE\sceUtility.cpp:241 00000000=sceUtilitySavedataUpdate(1) | |
15:51:520 user_main D[UTIL]: HLE\sceUtility.cpp:226 00000003=sceUtilitySavedataGetStatus() | |
15:51:520 user_main D[UTIL]: HLE\sceUtility.cpp:210 00000000=sceUtilitySavedataShutdownStart() | |
15:51:536 user_main D[UTIL]: HLE\sceUtility.cpp:226 00000000=sceUtilitySavedataGetStatus() | |
15:51:703 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:85 sceUtilitySavedataInitStart(090be084) - FILES (12) | |
15:51:703 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:86 sceUtilitySavedataInitStart(090be084) : Game key (hex): | |
15:51:703 user_main D[UTIL]: HLE\sceUtility.cpp:196 00000000=sceUtilitySavedataInitStart(090be084) | |
15:51:720 user_main D[UTIL]: HLE\sceUtility.cpp:226 00000001=sceUtilitySavedataGetStatus() | |
15:51:903 user_main D[UTIL]: HLE\sceUtility.cpp:226 00000002=sceUtilitySavedataGetStatus() | |
15:51:920 user_main D[UTIL]: HLE\sceUtility.cpp:241 00000000=sceUtilitySavedataUpdate(1) | |
15:51:937 user_main D[UTIL]: HLE\sceUtility.cpp:241 00000000=sceUtilitySavedataUpdate(1) | |
15:51:953 user_main D[UTIL]: HLE\sceUtility.cpp:226 00000003=sceUtilitySavedataGetStatus() | |
15:51:953 user_main D[UTIL]: HLE\sceUtility.cpp:210 00000000=sceUtilitySavedataShutdownStart() | |
15:51:971 user_main D[UTIL]: HLE\sceUtility.cpp:226 00000000=sceUtilitySavedataGetStatus() | |
15:55:107 user_main D[UTIL]: HLE\sceUtility.cpp:218 sceUtilitySavedataGetStatus(): wrong dialog type | |
15:55:123 user_main D[UTIL]: HLE\sceUtility.cpp:218 sceUtilitySavedataGetStatus(): wrong dialog type | |
15:55:124 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:85 sceUtilitySavedataInitStart(090be124) - FILES (12) | |
15:55:124 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:86 sceUtilitySavedataInitStart(090be124) : Game key (hex): | |
15:55:124 user_main D[UTIL]: HLE\sceUtility.cpp:196 00000000=sceUtilitySavedataInitStart(090be124) | |
15:55:141 user_main D[UTIL]: HLE\sceUtility.cpp:226 00000001=sceUtilitySavedataGetStatus() | |
15:55:323 user_main D[UTIL]: HLE\sceUtility.cpp:226 00000002=sceUtilitySavedataGetStatus() | |
15:55:341 user_main D[UTIL]: HLE\sceUtility.cpp:241 00000000=sceUtilitySavedataUpdate(1) | |
15:55:357 user_main D[UTIL]: HLE\sceUtility.cpp:241 00000000=sceUtilitySavedataUpdate(1) | |
15:55:374 user_main D[UTIL]: HLE\sceUtility.cpp:226 00000003=sceUtilitySavedataGetStatus() | |
15:55:374 user_main D[UTIL]: HLE\sceUtility.cpp:210 00000000=sceUtilitySavedataShutdownStart() | |
15:55:390 user_main D[UTIL]: HLE\sceUtility.cpp:226 00000000=sceUtilitySavedataGetStatus() | |
15:55:474 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:85 sceUtilitySavedataInitStart(090be124) - GETSIZE (22) | |
15:55:474 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:86 sceUtilitySavedataInitStart(090be124) : Game key (hex): | |
15:55:474 user_main D[UTIL]: HLE\sceUtility.cpp:196 00000000=sceUtilitySavedataInitStart(090be124) | |
15:55:490 user_main D[UTIL]: HLE\sceUtility.cpp:226 00000001=sceUtilitySavedataGetStatus() | |
15:55:673 user_main D[UTIL]: HLE\sceUtility.cpp:226 00000002=sceUtilitySavedataGetStatus() | |
15:55:691 user_main D[UTIL]: HLE\sceUtility.cpp:241 00000000=sceUtilitySavedataUpdate(1) | |
15:55:707 user_main D[UTIL]: HLE\sceUtility.cpp:241 00000000=sceUtilitySavedataUpdate(1) | |
15:55:724 user_main D[UTIL]: HLE\sceUtility.cpp:226 00000003=sceUtilitySavedataGetStatus() | |
15:55:724 user_main D[UTIL]: HLE\sceUtility.cpp:210 00000000=sceUtilitySavedataShutdownStart() | |
15:55:741 user_main D[UTIL]: HLE\sceUtility.cpp:226 00000000=sceUtilitySavedataGetStatus() | |
15:55:825 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:85 sceUtilitySavedataInitStart(090be124) - MAKEDATA (14) | |
15:55:825 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:86 sceUtilitySavedataInitStart(090be124) : Game key (hex): 504157415055524F3230313228505350 | |
15:55:825 user_main D[UTIL]: HLE\sceUtility.cpp:196 00000000=sceUtilitySavedataInitStart(090be124) | |
15:55:841 user_main D[UTIL]: HLE\sceUtility.cpp:226 00000001=sceUtilitySavedataGetStatus() | |
15:56:024 user_main D[UTIL]: HLE\sceUtility.cpp:226 00000002=sceUtilitySavedataGetStatus() | |
15:56:041 user_main D[UTIL]: HLE\sceUtility.cpp:241 00000000=sceUtilitySavedataUpdate(1) | |
15:56:058 user_main D[UTIL]: HLE\sceUtility.cpp:241 00000000=sceUtilitySavedataUpdate(1) | |
15:56:074 user_main D[UTIL]: HLE\sceUtility.cpp:226 00000003=sceUtilitySavedataGetStatus() | |
15:56:074 user_main D[UTIL]: HLE\sceUtility.cpp:210 00000000=sceUtilitySavedataShutdownStart() | |
15:56:091 user_main D[UTIL]: HLE\sceUtility.cpp:226 00000000=sceUtilitySavedataGetStatus() |
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