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@daniel229
Created January 27, 2016 05:54
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Name Value
Lighting enable 0
Light 0 enable 0
Light 1 enable 0
Light 2 enable 0
Light 3 enable 0
Clip enable 0
Cullface enable 0
Texture map enable 1
Fog enable 0
Dither enable 0
Alpha blend enable 0
Alpha test enable 0
Depth test enable 1
Stencil test enable 0
Antialias enable 0
Patch cull enable 0
Color test enable 0
Logic op enable 0
Depth write disable 0
Name Value
Ambient color 000000
Ambient alpha 0000ff
Material update ambient, diffuse, specular
Material emissive 000000
Material ambient ffffff
Material diffuse ffffff
Material alpha 0000ff
Material specular ffffff
Mat. specular coef 1.000000
Reverse normals 0
Shade model gouraud
Light mode mixed color (disabled)
Light type 0 type: directional, comp: diffuse (disabled)
Light type 1 type: directional, comp: diffuse (disabled)
Light type 2 type: directional, comp: diffuse (disabled)
Light type 3 type: directional, comp: diffuse (disabled)
Light pos 0 0.000000, 0.000000, 0.000000 (disabled)
Light pos 1 0.000000, 0.000000, 0.000000 (disabled)
Light pos 2 0.000000, 0.000000, 0.000000 (disabled)
Light pos 3 0.000000, 0.000000, 0.000000 (disabled)
Light dir 0 0.000000, 0.000000, 0.000000 (disabled)
Light dir 1 0.000000, 0.000000, 0.000000 (disabled)
Light dir 2 0.000000, 0.000000, 0.000000 (disabled)
Light dir 3 0.000000, 0.000000, 0.000000 (disabled)
Light att 0 0.000000, 0.000000, 0.000000 (disabled)
Light att 1 0.000000, 0.000000, 0.000000 (disabled)
Light att 2 0.000000, 0.000000, 0.000000 (disabled)
Light att 3 0.000000, 0.000000, 0.000000 (disabled)
Lightspot coef 0 0.000000 (disabled)
Lightspot coef 1 0.000000 (disabled)
Lightspot coef 2 0.000000 (disabled)
Lightspot coef 3 0.000000 (disabled)
Light angle 0 0.000000 (disabled)
Light angle 1 0.000000 (disabled)
Light angle 2 0.000000 (disabled)
Light angle 3 0.000000 (disabled)
Light ambient 0 000000 (disabled)
Light diffuse 0 000000 (disabled)
Light specular 0 000000 (disabled)
Light ambient 1 000000 (disabled)
Light diffuse 1 000000 (disabled)
Light specular 1 000000 (disabled)
Light ambient 2 000000 (disabled)
Light diffuse 2 000000 (disabled)
Light specular 2 000000 (disabled)
Light ambient 3 000000 (disabled)
Light diffuse 3 000000 (disabled)
Light specular 3 000000 (disabled)
Name Value
Tex U scale 1.000000
Tex V scale 1.000000
Tex U offset 0.000000
Tex V offset 0.000000
Tex mapping mode gen: tex coords, proj: pos
Tex shade srcs s: 0, t: 0
Tex mode 1 levels
Tex format 8888
Tex filtering min: linear, mipmap nearest, mag: linear
Tex wrapping clamp s, clamp t
Tex level/bias auto
Tex lod slope 0.010000
Tex func modulate, RGBA
Tex env color 000000
CLUT 00000000, w=0
CLUT format BGR 5650 ind & 00
Texture L0 addr 09234570, w=512
Texture L1 addr 00000000, w=0
Texture L2 addr 00000000, w=0
Texture L3 addr 00000000, w=0
Texture L4 addr 00000000, w=0
Texture L5 addr 00000000, w=0
Texture L6 addr 00000000, w=0
Texture L7 addr 00000000, w=0
Texture L0 size 512x512
Texture L1 size 1x1
Texture L2 size 1x1
Texture L3 size 1x1
Texture L4 size 1x1
Texture L5 size 1x1
Texture L6 size 1x1
Texture L7 size 1x1
Name Value
Clear mode 0
Framebuffer 04000000, w=512
Framebuffer format 8888
Depthbuffer 00510000, w=512
Vertex type float texcoords, ABGR 8888 colors, float positions
Offset addr 09000000
Vertex addr 091e68d4
Index addr 00000000
Region 0,0 - 479,271
Scissor 0,0 - 479,271
Min Z 000000
Max Z 00ffff
Viewport Scale 240.000000, -136.000000, 32767.500000
Viewport Offset 2048.000000, 2048.000000, 32767.500000
Offset 1808.000000x1912.000000
Cull mode front (CW) (disabled)
Color test pass if (c & 000000) NEVER (000000 & 000000) (disabled)
Alpha test pass if (a & 00) ALWAYS (00 & 00) (disabled)
Stencil test pass if (00 & 00) ALWAYS (a & 00) (disabled)
Stencil test op fail=KEEP, pass/depthfail=KEEP, pass=KEEP (disabled)
Depth test pass if src <= dst
Alpha blend mode add: src.a, 1.0 - src.a (disabled)
Blend color A 000000 (disabled)
Blend color B 000000 (disabled)
Logic Op clear (disabled)
Fog 1 0.000000 (disabled)
Fog 2 0.000000 (disabled)
Fog color 000000 (disabled)
RGB mask 000000
Stencil/alpha mask 0000ff
Morph Weight 0 0.000000
Morph Weight 1 0.000000
Morph Weight 2 0.000000
Morph Weight 3 0.000000
Morph Weight 4 0.000000
Morph Weight 5 0.000000
Morph Weight 6 0.000000
Morph Weight 7 0.000000
Patch division 000000
Patch primitive triangles
Patch facing 000000 (disabled)
Dither 0 000000 (disabled)
Dither 1 000000 (disabled)
Dither 2 000000 (disabled)
Dither 3 000000 (disabled)
Transfer src 00000000, w=0
Transfer src pos 0,0
Transfer dst 00000000, w=0
Transfer dst pos 0,0
Transfer size 0,0
X Y Z U V Color
0.000000 0.000000 1.000000 0.000000 0.000000 ffffffff
0.000000 271.995850 1.000000 0.000000 272.000000 ffffffff
31.999512 0.000000 1.000000 32.000000 0.000000 ffffffff
31.999512 271.995850 1.000000 32.000000 272.000000 ffffffff
Name 0 1 2 3
World 0 1.000000 0.000000 0.000000 0.000000
World 1 1.000000 0.000000 0.000000 0.000000
World 2 1.000000 0.000000 0.000000 0.000000
View 0 1.000000 0.000000 0.000000 0.000000
View 1 1.000000 0.000000 0.000000 0.000000
View 2 1.000000 0.000000 0.000000 0.000000
Proj 0 0.004167 0.000000 0.000000 0.000000
Proj 1 0.000000 -0.007353 0.000000 0.000000
Proj 2 -1.000000 1.000000 1.020172 1.000000
Proj 3 0.000000 0.000000 -2.020142 0.000000
Texgen 0 0.000000 0.000000 0.000000 0.000000
Texgen 1 0.000000 0.000000 0.000000 0.000000
Texgen 2 0.000000 0.000000 0.000000 0.000000
Bone #0 row 0 0.000000 0.000000 0.000000 0.000000
Bone #0 row 1 0.000000 0.000000 0.000000 0.000000
Bone #0 row 2 0.000000 0.000000 0.000000 0.000000
Bone #1 row 0 0.000000 0.000000 0.000000 0.000000
Bone #1 row 1 0.000000 0.000000 0.000000 0.000000
Bone #1 row 2 0.000000 0.000000 0.000000 0.000000
Bone #2 row 0 0.000000 0.000000 0.000000 0.000000
Bone #2 row 1 0.000000 0.000000 0.000000 0.000000
Bone #2 row 2 0.000000 0.000000 0.000000 0.000000
Bone #3 row 0 0.000000 0.000000 0.000000 0.000000
Bone #3 row 1 0.000000 0.000000 0.000000 0.000000
Bone #3 row 2 0.000000 0.000000 0.000000 0.000000
Bone #4 row 0 0.000000 0.000000 0.000000 0.000000
Bone #4 row 1 0.000000 0.000000 0.000000 0.000000
Bone #4 row 2 0.000000 0.000000 0.000000 0.000000
Bone #5 row 0 0.000000 0.000000 0.000000 0.000000
Bone #5 row 1 0.000000 0.000000 0.000000 0.000000
Bone #5 row 2 0.000000 0.000000 0.000000 0.000000
Bone #6 row 0 0.000000 0.000000 0.000000 0.000000
Bone #6 row 1 0.000000 0.000000 0.000000 0.000000
Bone #6 row 2 0.000000 0.000000 0.000000 0.000000
Bone #7 row 0 0.000000 0.000000 0.000000 0.000000
Bone #7 row 1 0.000000 0.000000 0.000000 0.000000
Bone #7 row 2 0.000000 0.000000 0.000000 0.000000
Start PC PC Stall State Started Interrupted
0x091E6800 0x091E6BF0 0x00000000 Running Yes No
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