// jQuery
$(document).ready(function() {
// code
})
ּ_בּ | |
בּ_בּ | |
טּ_טּ | |
כּ‗כּ | |
לּ_לּ | |
מּ_מּ | |
סּ_סּ | |
תּ_תּ | |
٩(×̯×)۶ | |
٩(̾●̮̮̃̾•̃̾)۶ |
for (var i=1; i <= 20; i++) | |
{ | |
if (i % 15 == 0) | |
console.log("FizzBuzz"); | |
else if (i % 3 == 0) | |
console.log("Fizz"); | |
else if (i % 5 == 0) | |
console.log("Buzz"); | |
else | |
console.log(i); |
[ | |
{name: 'Afghanistan', code: 'AF'}, | |
{name: 'Åland Islands', code: 'AX'}, | |
{name: 'Albania', code: 'AL'}, | |
{name: 'Algeria', code: 'DZ'}, | |
{name: 'American Samoa', code: 'AS'}, | |
{name: 'AndorrA', code: 'AD'}, | |
{name: 'Angola', code: 'AO'}, | |
{name: 'Anguilla', code: 'AI'}, | |
{name: 'Antarctica', code: 'AQ'}, |
$(document).ready(function() { | |
// Support for AJAX loaded modal window. | |
// Focuses on first input textbox after it loads the window. | |
$('[data-toggle="modal"]').bind('click',function(e) { | |
e.preventDefault(); | |
var url = $(this).attr('href'); | |
if (url.indexOf('#') == 0) { | |
$('#response_modal').modal('open'); | |
} else { |
//MIT License | |
//Author: Max Irwin, 2011 | |
//Floodfill functions | |
function floodfill(x,y,fillcolor,ctx,width,height,tolerance) { | |
var img = ctx.getImageData(0,0,width,height); | |
var data = img.data; | |
var length = data.length; | |
var Q = []; | |
var i = (x+y*width)*4; |
var cep_search = function( fields ) { | |
// Passa os campos em variáveis | |
var $field_cep = fields.cep | |
, $field_estado = fields.estado | |
, $field_cidade = fields.cidade | |
, $field_endereco = fields.endereco | |
, $field_bairro = fields.bairro | |
, $field_numero = fields.numero |
IE9, IE10, and IE11 don't properly scale SVG files added with img
tags when viewBox
, width
and height
attributes are specified. View this codepen on the different browsers.
Image heights will not scale when the images are inside containers narrower than image widths. This can be resolved in 2 ways.
As per this answer on Stackoverflow, the issue can be resolved by removing just the width
and height
attributes.
The MBP is my development machine, so I needed all of my tools installed with the ability to update them with ease. In the past, I used MacPorts to take care of my MySQL, Memcached, and Ruby installions and it worked just fine. This time around however, I wanted something new and fun. Homebrew.
Homebrew is a new package manager for OS X. Unlike Fink or MacPorts, Homebrew integrates with the core operating system, reducing the number of extra libraries to install etc. Another neat feature is the ability to write software package recipes in Ruby, awesome.
Here are some raw installation instructions (clean system). I like to keep everything under user ownership to make life more enjoyable, say no to sudo.
You will need the latest version of xcode, you can get it here. After the installation is complete, you may continue.
sudo mkdir /usr/local