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SimSalmon 2015.02

Download and extract latest OSX build - built by Melo

I set up two Rift compatible builds set just outside of Lower Russian Lake. One build is x64 bit and the other was called universal in the build settings. - Melo

mkdir SimSalmon-2015.02
cd SimSalmon-2015.02
wget https://www.northwestknowledge.net/miles/VTLBuildShare/Lower%20Russian%20Demo%20Mac%20Builds.7z
7z e Lower\ Russian\ Demo\ Mac\ Builds.7z 

And then ...

├── 1.0
├── 2.0
├── Ageia.tif
├── Assembly-CSharp-firstpass.dll
├── Assembly-CSharp.dll
├── Assembly-UnityScript-firstpass.dll
├── Assembly-UnityScript.dll
├── Boo.Lang.dll
├── Browsers
├── Compat.browser
├── Contents
├── Contents.meta
├── Data
├── DefaultWsdlHelpGenerator.aspx
├── Frameworks
├── Info.plist
├── Info.plist.meta
├── InfoPlist.strings
├── InfoPlist.strings.meta
├── KeyConfig.nib
├── Lower\ Russian\ Demo\ Mac\ Builds
├── Lower\ Russian\ Demo\ Mac\ Builds.7z
├── Lower\ Russian\ Demo\ Mac\ Universal\ build
├── Lower\ Russian\ Demo\ Mac\ Universal\ build.app
├── Lower\ Russian\ Demo\ Mac\ x64\ build
├── Lower\ Russian\ Demo\ Mac\ x64\ build.app
├── MacOS
├── MacOS.meta
├── MainMenu.nib
├── Managed
├── Mono.Security.dll
├── Mono.tif
├── MonoEmbedRuntime
├── OculusPlugin
├── OculusPlugin.bundle
├── OculusPlugin.meta
├── PlayerConnectionConfigFile
├── PlayerIcon.icns
├── Plugins
├── RAIN.dll
├── RAINMetaform.dll
├── Resources
├── Resources.meta
├── ScreenSelector.nib
├── ScreenSelector.tif
├── System.Core.dll
├── System.Xml.dll
├── System.dll
├── UnityEngine.dll
├── UnityPlayerIcon.png
├── UnityScript.Lang.dll
├── browscap.ini
├── classes.nib
├── config
├── config.xml
├── en.lproj
├── en.lproj.meta
├── etc
├── info.nib
├── keyedobjects.nib
├── libMonoPosixHelper.dylib
├── libmono.0.dylib
├── machine.config
├── mainData
├── mconfig
├── mono
├── mscorlib.dll
├── osx
├── resources.assets
├── settings.map
├── sharedassets0.assets
├── unity\ default\ resources
├── unity_builtin_extra
└── web.config
23 directories, 51 files
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