View unreal engine 4 intro notes
Learn tab in launcher, free examples.
moving camera:
l+r at same time
Hold right, + wasd+qe move camera
fog: quickest way to get a basic background
light: atmosphere option -> sun
View heroku.js
// curl https://api.heroku.com/schema -H "Accept: application/vnd.heroku+json; version=3"
{
"$schema": "http://interagent.github.io/interagent-hyper-schema",
"definitions": {
"account-feature": {
"description": "An account feature represents a Heroku labs capability that can be enabled or disabled for an account on Heroku.",
"$schema": "http://json-schema.org/draft-04/hyper-schema",
"stability": "production",
"strictProperties": true,
"title": "Heroku Platform API - Account Feature",
View ya3dd2.bas
'-----------< Yet Another 3D Demo/Engine v2.0 >---------
'By Dennis Hotson (djdennie69@hotmail.com)
'
'INSTRUCTIONS:
'* Use the mouse to look around
'* Use arrow keys OR "WASD" to move/strafe
'* Use the - and + keys to move up/down
'* Click left mouse button to rotate cube
'* Click right mouse button to rotate square
'
View ErrorHandler.php
<?php
namespace Bugsnag;
class ErrorHandler
{
private
$client,
$oldExceptionHandler,
$oldErrorHandler,
View hhvm.diff
diff --git a/lib/Pheasant/Database/Mysqli/ResultIterator.php b/lib/Pheasant/Database/Mysqli/ResultIterator.php
index 17efd64..dbcd755 100755
--- a/lib/Pheasant/Database/Mysqli/ResultIterator.php
+++ b/lib/Pheasant/Database/Mysqli/ResultIterator.php
@@ -5,7 +5,7 @@ namespace Pheasant\Database\Mysqli;
class ResultIterator implements \SeekableIterator, \Countable
{
private $_result;
- private $_position;
+ private $_position = 0;
View BeanstalkDriver.php
<?php
namespace Bernard\Driver;
class BeanstalkDriver implements \Bernard\Driver
{
private
$_beanstalk,
$_config
;
View score.py
from __future__ import division
from math import *
from random import random, gauss
def p_smooth(c, n):
return (c + 1) / (n + 2)
def binomial(c, n):
p = p_smooth(c, n)
return 2*sqrt((1/n if n > 0 else 1) * p * (1-p))
View shotgun.php
<?php
// Find files of all classes loaded..
$loader = require('vendor/autoload.php');
$files = array_filter(array_map(function($c) use ($loader) {
return $loader->findfile($c);
}, get_declared_classes()));
// Better solution.. find all required files
array_map(function($f) use ($i) {
View wilson.php
<?php
function wilson($p, $n) {
$z = 1.9599;
$z2 = pow($z, 2);
return array(
($p + $z2/(2*$n) - $z * sqrt(($p*(1-$p) + $z2/(4*$n)) / $n)) / (1 + $z2/$n),
($p + $z2/(2*$n) + $z * sqrt(($p*(1-$p) + $z2/(4*$n)) / $n)) / (1 + $z2/$n),
);