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@diegoveloper
Last active October 28, 2023 20:21
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import 'package:flutter/material.dart';
class FadeIndexedStack extends StatefulWidget {
final int index;
final List<Widget> children;
final Duration duration;
const FadeIndexedStack({
Key key,
this.index,
this.children,
this.duration = const Duration(
milliseconds: 800,
),
}) : super(key: key);
@override
_FadeIndexedStackState createState() => _FadeIndexedStackState();
}
class _FadeIndexedStackState extends State<FadeIndexedStack>
with SingleTickerProviderStateMixin {
AnimationController _controller;
@override
void didUpdateWidget(FadeIndexedStack oldWidget) {
if (widget.index != oldWidget.index) {
_controller.forward(from: 0.0);
}
super.didUpdateWidget(oldWidget);
}
@override
void initState() {
_controller = AnimationController(vsync: this, duration: widget.duration);
_controller.forward();
super.initState();
}
@override
void dispose() {
_controller.dispose();
super.dispose();
}
@override
Widget build(BuildContext context) {
return FadeTransition(
opacity: _controller,
child: IndexedStack(
index: widget.index,
children: widget.children,
),
);
}
}
@lucasshiva
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This was very useful, thank you. I made some changes to support lazy loading and published it as a package, to make it easier to use. The package is called fade_indexed_stack.

@mrRedSun
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class FadeIndexedStack extends StatefulWidget {
  final int index;
  final List<Widget> children;
  final Duration duration;

  const FadeIndexedStack({
    required this.index,
    required this.children,
    this.duration = const Duration(
      milliseconds: 100,
    ),
    super.key,
  });

  @override
  _FadeIndexedStackState createState() => _FadeIndexedStackState();
}

class _FadeIndexedStackState extends State<FadeIndexedStack> with SingleTickerProviderStateMixin {
  late AnimationController _controller;

  @override
  void didUpdateWidget(FadeIndexedStack oldWidget) {
    if (!mounted) return super.didUpdateWidget(oldWidget);

    if (widget.index != oldWidget.index) {
      _controller.forward(from: 0.0);
    }

    super.didUpdateWidget(oldWidget);
  }

  @override
  void initState() {
    _controller = AnimationController(vsync: this, duration: widget.duration);
    _controller.forward();
    super.initState();
  }

  @override
  void dispose() {
    _controller.dispose();
    super.dispose();
  }

  @override
  Widget build(BuildContext context) {
    return FadeTransition(
      opacity: _controller,
      // required for errors not to occur during rapid switching between tabs
      child: RepaintBoundary(
        child: IndexedStack(
          index: widget.index,
          children: widget.children,
        ),
      ),
    );
  }
}

If rapid switching is not working well for you

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