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@HugsLibRecordKeeper
HugsLibRecordKeeper / output_log.txt
Created March 13, 2025 12:03
Rimworld output log published using HugsLib
Log uploaded on Thursday, March 13, 2025, 3:03:18 PM
Loaded mods:
Harmony(brrainz.harmony)[mv:2.3.1.0]: 0Harmony(2.3.3), HarmonyMod(2.3.1)
Core(Ludeon.RimWorld): (no assemblies)
Ideology(Ludeon.RimWorld.Ideology): (no assemblies)
[SYR] Processor Framework(syrchalis.processor.framework): ProcessorFramework(1.0.0)
Biotech(Ludeon.RimWorld.Biotech): (no assemblies)
Vanilla Expanded Framework(OskarPotocki.VanillaFactionsExpanded.Core): 0ModSettingsFramework(1.0.0), 0MultiplayerAPI(av:0.3.0,fv:0.3.0), 0PrepatcherAPI(1.1.1), ExplosiveTrailsEffect(1.0.7140.31563), GraphicCustomization(1.0.0), HeavyWeapons(1.0.0), KCSG(av:1.1.2,fv:25.2.3), MVCF(2.0.0.1), NoCamShakeExplosions(1.0.0), OPToxic(1.0.0), Outposts(av:3.0.0,fv:1.0.0), PipeSystem(av:1.0.1,fv:22.7.29), RecipeInheritance(1.0.1), RRO(1.0.0), SmokingGun(1.0.0), VanillaStorytellersExpanded(1.0.0), VanillaWeaponsExpandedLaser(0.0.0), VFECore(av:1.1.7,fv:1.1.9), VWEMakeshift(1.0.0)
Medieval Overhaul(DankPyon.Medieval.Overhaul): MedievalOverhaul(1.0.0)
[SR]Factional W
using System;
using System.Collections;
using TMPro;
using UnityEngine;
public class Counter : MonoBehaviour
{
[SerializeField] private InputHandler _inputHandler;
[SerializeField] private TextMeshProUGUI _textMeshPro;
[SerializeField] private float _delay = 0.5f;
@HugsLibRecordKeeper
HugsLibRecordKeeper / output_log.txt
Created March 13, 2025 12:02
Rimworld output log published using HugsLib
Log uploaded on Thursday, March 13, 2025, 9:08:10 PM
Loaded mods:
Harmony(brrainz.harmony)[mv:2.3.1.0]: 0Harmony(2.3.3), HarmonyMod(2.3.1)
Core(Ludeon.RimWorld): (no assemblies)
Royalty(Ludeon.RimWorld.Royalty): (no assemblies)
Ideology(Ludeon.RimWorld.Ideology): (no assemblies)
Biotech(Ludeon.RimWorld.Biotech): (no assemblies)
Anomaly(Ludeon.RimWorld.Anomaly): (no assemblies)
HugsLib(UnlimitedHugs.HugsLib)[ov:11.0.4]: 0Harmony(av:2.3.3,fv:1.2.0.1), HugsLib(av:1.0.0,fv:11.0.4)
Vanilla Expanded Framework(OskarPotocki.VanillaFactionsExpanded.Core): 0ModSettingsFramework(1.0.0), 0MultiplayerAPI(av:0.3.0,fv:0.3.0), 0PrepatcherAPI(1.1.1), ExplosiveTrailsEffect(1.0.7140.31563), GraphicCustomization(1.0.0), HeavyWeapons(1.0.0), KCSG(av:1.1.2,fv:25.2.18), MVCF(2.0.0.1), NoCamShakeExplosions(1.0.0), OPToxic(1.0.0), Outposts(av:3.0.0,fv:1.0.0), PipeSystem(av:1.0.1,fv:22.7.29), RecipeInheritance(1.0.1), RRO(1.0.0), SmokingGun(1.0.0), VanillaStorytellersExpanded(1.0.0), VanillaWeaponsExpandedLaser(0.0.0), VFECore(av:1.1.
@wocampodev
wocampodev / compose.yml
Created March 13, 2025 12:02
Ollama with Open Web UI inside container
# mkdir -p ./ollama/ollama-webui
services:
ollama:
image: ollama/ollama:latest
ports:
- 7869:11434
volumes:
- ./ollama:/root/.ollama
container_name: ollama
#define BLYNK_TEMPLATE_ID "TMPL3gjsj46Kq"
#define BLYNK_TEMPLATE_NAME "Simulation for Home Automation"
#define BLYNK_AUTH_TOKEN "5Vd8XVTVYgY0GQnKttQ1_vfRqCAw9tdK"
#define BLYNK_PRINT Serial
#include <WiFi.h>
#include <WiFiClient.h>
#include <BlynkSimpleEsp32.h>
Infinite Scrolling va Pagination – Serverdan optimal ma’lumot olish
const {
data,
fetchNextPage,
hasNextPage,
isFetchingNextPage,
} = useInfiniteQuery(
["users"],
({ pageParam = 1 }) => fetchUsers(pageParam),
{
Env : sandbox
clientPrivateKey : 0xb78b8b1c97d0cafb1b3f6103a074c310ede1f50cce01455a115428c1b3eb083a
clientSWA : 0x4C7F6B24AdE9A9e91a1b763728Ec26DbC7002969
{
"jsonrpc": "2.0",
"id": "e5e09c07-1e6b-4cec-86cd-02b9ccc8b196",
"error": {
"code": -32603,
"message": "Internal Error, Please try again later",
@mshokarimo7
mshokarimo7 / tldv.py
Created March 13, 2025 12:00 — forked from akash-gajjar/tldv.py
Download videos from TLDV.io
from datetime import datetime
from os import system
import requests
import json
## Please install ffmpeg before running this script and make sure it's in your PATH
## brew install ffmpeg
## Please install requests before running this script
## pip3 install requests
@LEZIDONGBEIW
LEZIDONGBEIW / index.html
Created March 13, 2025 12:00
Play with Header on Page Transitions
<div id="app">
<div :class="['bg', bg]">
<header>
<nav>
<ul>
<li><a class="link-bio" href="#bio" @click="bg = 'bio'">Bio</a></li>
<li><a class="link-projects" href="#projects" @click="bg = 'projects'">Projects</a></li>
<li><a class="link-find-me" href="#findme" @click="bg = 'find-me'">Find Me</a></li>
</ul>
</nav>