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View index.html
<div class="panda">
<div class="ear"></div>
<div class="face">
<div class="eye-shade"></div>
<div class="eye-white">
<div class="eye-ball"></div>
</div>
<div class="eye-shade rgt"></div>
<div class="eye-white rgt">
<div class="eye-ball"></div>
View main.d
void main()
{
import std.algorithm, std.conv, std.stdio;
"Starting program".writeln;
// Sort a constant declaration at Compile-Time
enum a = [ 3, 1, 2, 4, 0 ];
static immutable b = sort(a);
View fetch-wrapper.ts
function wrapper<T, P extends any[]>(fetcher: (...args: P) => Promise<T>) {
let lastID = 0;
return (...args: P) => (function (id: number): Promise<T> {
return fetcher(...args).then((data: T) => (
lastID === id ? data as any : Promise.reject(null)
));
})(++lastID);
}
View LeadDetailApp.xml
<aura:application access="GLOBAL" extends="ltng:outApp" >
<aura:dependency resource="c:LeadDetailComponent" />
</aura:application>
View basic-html-index-template.html
<!DOCTYPE html>
<html>
<head>
<title>Basic HTML Template</title>
<link rel="stylesheet" href="css/styles.css">
</head>
<body>
<h1>Hello World!</h1>
</body>
</html>
View output_log.txt
Log uploaded on Wednesday, January 23, 2019, 8:07:54 PM
Loaded mods:
Core: (no assemblies)
HugsLib[ov:6.1.1]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.1)
Mod Manager: 0ColourPicker(2.0.0.34093), 0Harmony(1.2.0.1), ModManager(av:1.0.0.0,fv:1.15.748)
JecsTools: 0Harmony(1.0.9.1), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompBalloon(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), PawnShields(1.0.0.0), ThinkNodes(1.0.0.0)
Humanoid Alien Races 2.0: 0Harmony(1.2.0.2), AlienRace(1.0.0.0)
[SYR] Naga: 0Harmony(1.2.0.1), SyrNaga(1.0.0.0)
NewRatkinPlus: 0Harmony(1.2.0.1), NewRatkin(1.0.0.0)
Androids: Androids(1.0.0.0)
View readme.txt
Play this game by pasting the script in http://www.puzzlescript.net/editor.html
View untrusted-lvl4-solution.js
/*******************
* multiplicity.js *
*******************
*
* Out of one cell and into another. They're not giving you
* very much to work with here, either. Ah, well.
*
* Level filenames can be hints, by the way. Have I
* mentioned that before?
*
View Potential Maintainers
Maintainers:
markus1189: googleearth, googleearth