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yarshure / dmesg.txt
Created May 8, 2021
OpenBSD 6.9 arm64 at Parallels Desktop M1
View dmesg.txt
x# dmesg
OpenBSD 6.9 (GENERIC.MP) #1134: Sun Apr 18 01:53:35 MDT 2021
real mem = 2127040512 (2028MB)
avail mem = 2029289472 (1935MB)
random: good seed from bootblocks
mainbus0 at root: Parallels ARM Virtual Machine
psci0 at mainbus0: PSCI 1.0
cpu0 at mainbus0 mpidr 0: Unknown, MIDR 0x410f0000
cpu0: 192KB 64b/line 6-way L1 PIPT I-cache, 128KB 64b/line 8-way L1 D-cache
View AnimationName-1620462555037-308.css
.css-selector {
    background: linear-gradient(270deg, #19be13, #372788);
    background-size: 400% 400%;
    -webkit-animation: AnimationName 39s ease infinite;
    -moz-animation: AnimationName 39s ease infinite;
    -o-animation: AnimationName 39s ease infinite;
    animation: AnimationName 39s ease infinite;
@-webkit-keyframes AnimationName {
    0%{background-position:0% 47%}
Mosdatlan-falusi / block.bat
Created May 8, 2021
Creates a firewall rule for all .exe files in it s folder and in all folders below.
View block.bat
@echo off
@ setlocal enableextensions
@ cd /d "%~dp0"
echo This script file has to be copied to a folder that
echo contains the files you want to block on Windows Firewall.
echo It will block all .exe files in that folder and subfolders.
View crash.txt
---- Minecraft Crash Report ----
// I let you down. Sorry :(
Time: 2021-05-08 11:29:06 EEST
Description: Initializing game
java.lang.RuntimeException: Could not execute entrypoint stage 'client' due to errors, provided by 'modmenu'!
at Not Enough Crashes deobfuscated stack trace.(1.16.4+build.9)
at net.fabricmc.loader.entrypoint.minecraft.hooks.EntrypointUtils.invoke0(
at net.fabricmc.loader.entrypoint.minecraft.hooks.EntrypointUtils.invoke(
View Program.cs
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ОЧЕРЕДЬ
class Program
HugsLibRecordKeeper / output_log.txt
Created May 8, 2021
Rimworld output log published using HugsLib
View output_log.txt
Log uploaded on Saturday, May 8, 2021, 10:28:45 AM
Loaded mods:
Harmony(brrainz.harmony)[mv:]: 0Harmony(2.0.2), HarmonyMod(1.0.4)
Core(Ludeon.RimWorld): (no assemblies)
Royalty(Ludeon.RimWorld.Royalty): (no assemblies)
RimHUD [Deutsche Übersetzung](VulnXx230.RimHUDHQDeutscheHUbersetzungS)[mv:1.0]: (no assemblies)
Jucy Melons(heye.jucymelons): (no assemblies)
Pharmacist(fluffy.pharmacist)[mv:2.9.140]: FluffyExperiment(av:3.0.0,fv:3.8.1063), Pharmacist(av:2.0.0,fv:2.9.143)
Sand Castles(zylle.sandcastles): SandCastleMod(1.0.0)
Vanilla Furniture Expanded(VanillaExpanded.VFECore)[mv:1.1.0]: 0Harmony(av:2.0.2,fv:, AOMoreFurniture(1.0.0)
View gist:79465f43806698be03ab7a6021d7e9b4
// Podfile.local中添加这个依赖进去
pod 'LookinServer', :configurations => ['Debug'], :git => '', :tag => '1.0.0'
View TailRecursiveSum.kt
package chap4.Recursion.trailrecursion
import atomictest.eq
private tailrec fun sum(
n: Long,
accumulator: Long
): Long =
if (n == 0L) accumulator
else sum(n - 1, accumulator + n)
class NativeDemo{
public static void main(String[] args){
NativeDemo ob = new NativeDemo();
ob.test(); // call to native method
public native void test(); // native method without body
yasinnaal /
Created May 8, 2021 — forked from Petersonp/
Using python3, the hangman game was created. This is a two player game where the first player inputs a word, and the second player repeatedly guesses letter by letter. Code includes visuals as well.
import sys
import getpass
def hangman():
print("Get ready to play Hangman!")
word=getpass.getpass("Player 1, input your word: ").lower()
#turns the user inputted word into a lower case in one line
#Spaces out the inputted word
#calls back the function start_game