View user_script.lua
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
-- required container, do not change this: | |
local user_script = {} | |
-- this function is called whenever a loaded collection | |
-- has a 'user_script.lua' file in the collection: | |
function user_script.init() | |
print("hello from the user script") | |
end | |
-- this function is called whenever the transport starts: |
View user_script.lua
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
-- cheat codes user script: pad sequencer example | |
-- required container, do not change this: | |
local user_script = {} | |
my_pads = {} -- use unique variables to reduce conflicts with the rest of cheat codes | |
-- this function is called whenever a loaded collection has a 'user_script.lua' file in the collection: | |
function user_script.init() |
View user_script.lua
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
-- cheat codes user script: delay sequencer example | |
-- required container, do not change this: | |
local user_script = {} | |
my_delays = {} -- use unique variables to reduce conflicts with the rest of cheat codes | |
-- this function is called whenever a loaded collection has a 'user_script.lua' file in the collection: | |
function user_script.init() |
View Engine_BloopDrum.sc
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Engine_BloopDrum : CroneEngine { | |
var pg; // pg is a "parallel group", see the alloc ~20 lines down | |
*new { arg context, doneCallback; | |
^super.new(context, doneCallback); | |
} | |
alloc { | |
pg = ParGroup.tail(context.xg); |
View usb-tape-copy.lua
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
-- USB tape copy | |
-- | |
-- * attach a USB drive | |
-- * choose a TAPE, press K3: | |
-- * copy | |
-- * copy+delete | |
-- * delete | |
-- | |
-- if you see "NO USB DETECTED", | |
-- reconnect and wait a minute |
View midimatrix.lua
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
box = {} -- a table of boxes | |
msg = | |
{ | |
["cc"] = {"cc","val","ch"} | |
, ["note_on"] = {"note","vel","ch"} | |
, ["note_off"] = {"note","vel","ch"} | |
, ["key_pressure"] = {"note","val","ch"} | |
, ["pitchbend"] = {"val","ch",nil} | |
, ["channel_pressure"] = {"val","ch",nil} |
View cranes-200823.lua
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
-- cranes | |
-- dual looper / delay | |
-- (grid optional) | |
-- v2.14 @dan_derks | |
-- https://llllllll.co/t/21207 | |
-- --------------------- | |
-- to start: | |
-- press key 2 to rec. | |
-- sounds are written to | |
-- two buffers. |
View patchwork-abstract.lua
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
-- | |
-- PATCHWORK (v2.0) | |
-- | |
-- Dual sequencer for | |
-- norns, grid + crow | |
-- @olivier | |
-- llllllll.co/t/patchwork/28800 | |
-- | |
-- See full documentation | |
-- in library post on lines |
View patchwork-midi.lua
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
-- | |
-- PATCHWORK (v1.0.1) | |
-- | |
-- Dual sequencer for | |
-- norns, grid + crow | |
-- @olivier | |
-- llllllll.co/t/patchwork/28800 | |
-- | |
-- See full documentation | |
-- in library post on lines |
View physical-clock.lua
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
-- physical: clock edition | |
-- norns study 4 | |
-- | |
-- grid controls arpeggio | |
-- midi controls root note | |
-- ENC1 = bpm | |
-- ENC2 = divisor | |
-- ENC3 = scale | |
-- KEY2 = hold | |
-- KEY3 = restart sequence |
NewerOlder