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@donmccurdy
Last active April 2, 2024 22:43
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Vertex bone influence limits for 3D tools
@zeux
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zeux commented Nov 14, 2019

@fire
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fire commented Dec 10, 2022

Godot 4.0 (beta) supports 8 bone influences.

@donmccurdy
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Updated — thanks!

@cstegel
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cstegel commented May 25, 2023

Unity seems to have the option of unlimited bone influences at least as of 2019.2: https://docs.unity3d.com/2019.2/Documentation/Manual/class-QualitySettings.html#BlendWeights

In 2021.3 they call this "Skin Weights": https://docs.unity3d.com/Manual/class-QualitySettings.html

@donmccurdy
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Thanks @cstegel, I've updated the gist!

@hybridherbst
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Blender supports Unlimited for import (and on export has 4 by default but supports Unlimited too)

@cstegel
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cstegel commented Apr 2, 2024

For reference to people finding this gist from a web search and then wondering if ThreeJS could support a higher limit, my PR shows one way that unlimited bone influences can be supported: mrdoob/three.js#26222

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