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Created March 23, 2015 21:33
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flare-engine changelog
- Add --help and --version command line flags (Justin Jacobs)
- Support translating default hero names (Justin Jacobs)
- Refactored rendering system to support alternate backends (Henrik Andersson, Igor Paliychuk, Justin Jacobs)
- Don't autopickup items dropped by the player (Justin Jacobs)
- Add dependency checking and metadata to mods; remove --game command line flag (Justin Jacobs)
- Allow multiple items to drop at the same time (Justin Jacobs)
- Missing items due to mod configuration are now marked as "Unknown Item" (Justin Jacobs)
- Moddable mouse cursors (Justin Jacobs)
- Implement automatic frame skipping for slow systems (Justin Jacobs)
- Add book UI (Igor Paliychuk)
- Fix engine failing to read fast inputs (Andrew Engelbrect)
- Allow mod files to "append" their contents instead of replacing the target file (Justin Jacobs)
- Build with SDL 2 (Justin Jacobs)
- Smoother movement around 1x1 tile objects (Justin Jacobs)
- Map rendering performance improvements (Stefan Beller)
- Refactor animation system to support maximum framerate of 60 FPS (Justin Jacobs)
- Joystick buttons can be re-mapped (Justin Jacobs)
- Enemies wander randomly when not in combat (Justin Jacobs)
- Add ability to save game through map/NPC events (Justin Jacobs)
- Allow equipped items to disable other equipment slots (Justin Jacobs)
- Add developer HUD & console (Justin Jacobs)
- Option to show targeting animation when attacking (Justin Jacobs)
# last devlog video was here, 2014/08/22
- Android port (Igor Paliychuk)
- Print filename & line number when file parsing errors occur (Justin Jacobs)
- Better support for using targeted powers when right-clicking on action bar icons (Justin Jacobs)
- Add support for loot table files (Justin Jacobs)
- Implement action queue, allowing potions to be used while attacking (Justin Jacobs)
- Allow powers to spawn loot (Justin Jacobs)
- Add option to hide loot labels; show them by pressing ALT (Justin Jacobs)
- Refactor configuration menu code to support alternative platforms (Justin Jacobs)
- Add MapSaver API (Igor Paliychuk)
- Resizable game window (Justin Jacobs)
- Scaled rendering that always fills the window (Justin Jacobs)
- Mod syntax improvements; generated wiki page defining moddable files (everyone)
- MANY small bug, crash, and static analysis fixes (everyone)
# translation credits
- Scottish Gaelic (gd) update (GunChleoc)
- Galician (gl) update (Adrián Chaves Fernández)
- Polish (pl) update (Pawonashi)
- Portuguese (pt) translation (Phillippe Caetano)
- Swedish (sv) update (Henrik Andersson)
- Japanese (jp) update (Paul Wortmann)
- Russian (ru) update (Sergey Basalaev)
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