Person:
- I'd like to add a new "suboption" to the "select" of a menu item in my gridnavigator that will allow users to cycle through different options for esxample << Option1 >>, << Option2>> by using the left and right inputs that are already mapped to "movecursor" events
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;