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Facebook.Unity.CompiledFacebookLoader:Start()
(Filename: Assets/Libraries/OneSignal/src/OneSignal.cs Line: 356)
Boot (13): Notification -> FBConnection (Time — 0/1.296251)
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, String, Object[])
UnityEngine.Debug:LogFormat(String, Object[])
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:267)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:322)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:342)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:317)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:313)
controls.BootManager:OnPurchasingInitialized(Int32, Boolean) (at Assets/Scripts/controls/BootManager.cs:414)
controls.<NextServerProcess>c__AnonStorey2:<>m__1(Boolean) (at Assets/Scripts/controls/BootManager.cs:306)
<Create>c__AnonStorey0:<>m__0(Boolean) (at Assets/Scripts/utils/iap/PurchaseHandler.cs:43)
FuntomicBase.<Init>c__AnonStorey0:<>m__0(Boolean) (at Assets/Scripts/utils/iap/MobilePurchaseManager.cs:18)
Purchaser:OnInitialized(IStoreController, IExtensionProvider) (at Assets/Scripts/utils/iap/Purchaser.cs:171)
UnityEngine.Purchasing.StoreListenerProxy:OnInitialized(IStoreController) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/StoreListenerProxy.cs:23)
UnityEngine.Purchasing.PurchasingManager:CheckForInitialization() (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/PurchasingManager.cs:232)
UnityEngine.Purchasing.PurchasingManager:OnProductsRetrieved(List`1) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/PurchasingManager.cs:173)
UnityEngine.Purchasing.<RetrieveProducts>c__AnonStorey0:<>m__0(Boolean, InitializationFailureReason)
UnityEngine.Purchasing.FakeStore:RetrieveProducts(ReadOnlyCollection`1)
UnityEngine.Purchasing.PurchasingManager:Initialize(IInternalStoreListener, HashSet`1) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/PurchasingManager.cs:255)
UnityEngine.Purchasing.<Initialize>c__AnonStorey0:<>m__0(HashSet`1) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/UnityPurchasing.cs:46)
UnityEngine.Purchasing.UnityPurchasing:FetchAndMergeProducts(Boolean, HashSet`1, CloudCatalogManager, Action`1) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/UnityPurchasing.cs:70)
UnityEngine.Purchasing.UnityPurchasing:Initialize(IStoreListener, ConfigurationBuilder, ILogger, String, IUnityAnalytics, CloudCatalogManager) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/UnityPurchasing.cs:44)
UnityEngine.Purchasing.UnityPurchasing:Initialize(IStoreListener, ConfigurationBuilder) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/UnityPurchasing.cs:16)
Purchaser:InitializePurchasing(String[], UnityAction`1) (at Assets/Scripts/utils/iap/Purchaser.cs:61)
FuntomicBase.MobilePurchaseManager:Init(String[], UnityAction`1) (at Assets/Scripts/utils/iap/MobilePurchaseManager.cs:13)
FuntomicBase.PurchaseManager:Create(Boolean, String[], UnityAction`1) (at Assets/Scripts/utils/iap/PurchaseManager.cs:26)
PurchaseHandler:Create(UnityAction`1) (at Assets/Scripts/utils/iap/PurchaseHandler.cs:36)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:306)
controls.BootManager:OnFacebookInit(Int32, Boolean) (at Assets/Scripts/controls/BootManager.cs:403)
controls.<NextServerProcess>c__AnonStorey2:<>m__2(Boolean) (at Assets/Scripts/controls/BootManager.cs:309)
utils.facebook.FBManager:HandleFBInit(Action`1) (at Assets/Scripts/utils/facebook/FBManager.cs:98)
utils.facebook.<Init>c__AnonStorey0:<>m__0() (at Assets/Scripts/utils/facebook/FBManager.cs:52)
Facebook.Unity.FacebookBase:<OnInitComplete>m__0(ILoginResult)
Facebook.Unity.CallbackManager:TryCallCallback(Object, IResult)
Facebook.Unity.CallbackManager:CallCallback(Object, IResult)
Facebook.Unity.CallbackManager:OnFacebookResponse(IInternalResult)
Facebook.Unity.FacebookBase:OnAuthResponse(LoginResult)
Facebook.Unity.Editor.EditorFacebook:OnLoginComplete(ResultContainer)
Facebook.Unity.FacebookBase:OnInitComplete(ResultContainer)
Facebook.Unity.FacebookGameObject:OnInitComplete(String)
Facebook.Unity.Editor.EditorWrapper:Init()
Facebook.Unity.Editor.EditorFacebook:Init(InitDelegate)
Facebook.Unity.<Init>c__AnonStorey0:<>m__0()
Facebook.Unity.CompiledFacebookLoader:Start()
(Filename: Assets/Scripts/controls/BootManager.cs Line: 267)
Using Facebook Unity SDK v7.9.4 with FBUnityEditorSDK/7.9.4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Facebook.Unity.DebugLogger:Info(String)
Facebook.Unity.FacebookLogger:Info(String)
Facebook.Unity.FB:LogVersion()
Facebook.Unity.CompiledFacebookLoader:Start()
(Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
OnOperationResponse: OperationResponse 229: ReturnCode: 0 (). Parameters: {}
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ExitGames.Client.Photon.LoadBalancing.LoadBalancingClient:DebugReturn(DebugLevel, String) (at Assets/Scripts/PhotonLoadbalancingApi/LoadBalancingClient.cs:1442)
ExitGames.Client.Photon.LoadBalancing.LoadBalancingClient:OnOperationResponse(OperationResponse) (at Assets/Scripts/PhotonLoadbalancingApi/LoadBalancingClient.cs:1462)
network.PhotonNetworkManager:OnOperationResponse(OperationResponse) (at Assets/Scripts/network/PhotonNetworkManager.cs:693)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(Byte[])
ExitGames.Client.Photon.TPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:Service()
network.PhotonNetworkManager:Service() (at Assets/Scripts/network/PhotonNetworkManager.cs:232)
controls.BootManager:Update() (at Assets/Scripts/controls/BootManager.cs:200)
(Filename: Assets/Scripts/PhotonLoadbalancingApi/LoadBalancingClient.cs Line: 1442)
OnEvent : GameList
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, String, Object[])
UnityEngine.Debug:LogFormat(String, Object[])
network.PhotonNetworkManager:OnEvent(EventData) (at Assets/Scripts/network/PhotonNetworkManager.cs:560)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(Byte[])
ExitGames.Client.Photon.TPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:Service()
network.PhotonNetworkManager:Service() (at Assets/Scripts/network/PhotonNetworkManager.cs:232)
controls.BootManager:Update() (at Assets/Scripts/controls/BootManager.cs:200)
(Filename: Assets/Scripts/network/PhotonNetworkManager.cs Line: 560)
ERROR building certificate chain: System.ArgumentException: certificate ---> System.Security.Cryptography.CryptographicException: Unsupported hash algorithm: 1.2.840.113549.1.1.11
at Mono.Security.X509.X509Crl.GetHashName () [0x00000] in <filename unknown>:0
at Mono.Security.X509.X509Crl.VerifySignature (System.Security.Cryptography.RSA rsa) [0x00000] in <filename unknown>:0
at Mono.Security.X509.X509Crl.VerifySignature (System.Security.Cryptography.AsymmetricAlgorithm aa) [0x00000] in <filename unknown>:0
at System.Security.Cryptography.X509Certificates.X509Chain.CheckRevocation (System.Security.Cryptography.X509Certificates.X509Certificate2 certificate, System.Security.Cryptography.X509Certificates.X509Certificate2 ca_cert, Boolean online) [0x00000] in <filename unknown>:0
at System.Security.Cryptography.X509Certificates.X509Chain.CheckRevocation (System.Security.Cryptography.X509Certificates.X509Certificate2 certificate, Int32 ca, Boolean online) [0x00000] in <filename unknown>:0
at System.Security.Cryptography.X509Certificates.X509Chain.CheckRevocationOnChain (X509ChainStatusFlags flag) [0x00000] in <filename unknown>:0
at System.Security.Cryptography.X509Certificates.X509Chain.ValidateChain (X509ChainStatusFlags flag) [0x00000] in <filename unknown>:0
at System.Security.Cryptography.X509Certificates.X509Chain.Build (System.Security.Cryptography.X509Certificates.X509Certificate2 certificate) [0x00000] in <filename unknown>:0
--- End of inner exception stack trace ---
at System.Security.Cryptography.X509Certificates.X509Chain.Build (System.Security.Cryptography.X509Certificates.X509Certificate2 certificate) [0x00000] in <filename unknown>:0
at System.Net.ServicePointManager+ChainValidationHelper.ValidateChain (Mono.Security.X509.X509CertificateCollection certs) [0x00000] in <filename unknown>:0
Please, report this problem to the Mono team
[Fabric] An error occured when trying to fetch the dependency graph; Error getting response stream (Write: The authentication or decryption has failed.): SendFailure
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Fabric.Internal.Editor.Utils:Warn(String, Object[]) (at Assets/Fabric/Editor/FabricUtils.cs:18)
Fabric.Internal.Editor.Update.<CheckForUpdates>c__AnonStorey0:<>m__1(Exception) (at Assets/Fabric/Editor/Update/PeriodicUpdateChecker.cs:75)
Fabric.Internal.Editor.Net.Validator:MakeRequest(Func`1, Action`1)
Fabric.Internal.Editor.Update.PeriodicUpdateChecker:CheckForUpdates(Object) (at Assets/Fabric/Editor/Update/PeriodicUpdateChecker.cs:67)
(Filename: Assets/Fabric/Editor/FabricUtils.cs Line: 18)
[Fabric] Dependency graph is empty, skipping update check...
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Fabric.Internal.Editor.Utils:Warn(String, Object[]) (at Assets/Fabric/Editor/FabricUtils.cs:18)
Fabric.Internal.Editor.Update.PeriodicUpdateChecker:CheckForUpdates(Object) (at Assets/Fabric/Editor/Update/PeriodicUpdateChecker.cs:84)
(Filename: Assets/Fabric/Editor/FabricUtils.cs Line: 18)
Boot (14): FBConnection -> DeltaDNA (Time — 1.463974/2.760225)
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, String, Object[])
UnityEngine.Debug:LogFormat(String, Object[])
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:267)
controls.<CloseButtonsAndContinue>c__AnonStorey4:<>m__0() (at Assets/Scripts/controls/BootManager.cs:626)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/controls/BootManager.cs Line: 267)
[DDSDK] [INFO] Starting DDNA SDK with existing user 5aae8473ced85d76fdff5b8f
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
DeltaDNA.Logger:Log(String, Level) (at Assets/DeltaDNA/Helpers/Logger.cs:97)
DeltaDNA.Logger:LogInfo(String) (at Assets/DeltaDNA/Helpers/Logger.cs:66)
DeltaDNA.DDNA:StartSDK(String, String, String, String) (at Assets/DeltaDNA/DDNA.cs:140)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:364)
controls.<CloseButtonsAndContinue>c__AnonStorey4:<>m__0() (at Assets/Scripts/controls/BootManager.cs:626)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/DeltaDNA/Helpers/Logger.cs Line: 97)
[DDSDK] [INFO] Starting new session 7c034db9-f11f-448a-bbd1-067eebc2d0e1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
DeltaDNA.Logger:Log(String, Level) (at Assets/DeltaDNA/Helpers/Logger.cs:97)
DeltaDNA.Logger:LogInfo(String) (at Assets/DeltaDNA/Helpers/Logger.cs:66)
DeltaDNA.DDNA:NewSession() (at Assets/DeltaDNA/DDNA.cs:174)
DeltaDNA.DDNA:StartSDK(String, String, String, String) (at Assets/DeltaDNA/DDNA.cs:151)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:364)
controls.<CloseButtonsAndContinue>c__AnonStorey4:<>m__0() (at Assets/Scripts/controls/BootManager.cs:626)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/DeltaDNA/Helpers/Logger.cs Line: 97)
[DDSDK] [DEBUG] Sending 'gameStarted' event
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
DeltaDNA.Logger:Log(String, Level) (at Assets/DeltaDNA/Helpers/Logger.cs:100)
DeltaDNA.Logger:LogDebug(String) (at Assets/DeltaDNA/Helpers/Logger.cs:58)
DeltaDNA.DDNA:TriggerDefaultEvents(Boolean) (at Assets/DeltaDNA/DDNA.cs:824)
DeltaDNA.DDNA:StartSDK(String, String, String, String) (at Assets/DeltaDNA/DDNA.cs:158)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:364)
controls.<CloseButtonsAndContinue>c__AnonStorey4:<>m__0() (at Assets/Scripts/controls/BootManager.cs:626)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/DeltaDNA/Helpers/Logger.cs Line: 100)
[DDSDK] [DEBUG] Sending 'clientDevice' event
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
DeltaDNA.Logger:Log(String, Level) (at Assets/DeltaDNA/Helpers/Logger.cs:100)
DeltaDNA.Logger:LogDebug(String) (at Assets/DeltaDNA/Helpers/Logger.cs:58)
DeltaDNA.DDNA:TriggerDefaultEvents(Boolean) (at Assets/DeltaDNA/DDNA.cs:843)
DeltaDNA.DDNA:StartSDK(String, String, String, String) (at Assets/DeltaDNA/DDNA.cs:158)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:364)
controls.<CloseButtonsAndContinue>c__AnonStorey4:<>m__0() (at Assets/Scripts/controls/BootManager.cs:626)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/DeltaDNA/Helpers/Logger.cs Line: 100)
Boot (15): DeltaDNA -> Done (Time — 0/2.760225)
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, String, Object[])
UnityEngine.Debug:LogFormat(String, Object[])
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:267)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:368)
controls.<CloseButtonsAndContinue>c__AnonStorey4:<>m__0() (at Assets/Scripts/controls/BootManager.cs:626)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/controls/BootManager.cs Line: 267)
Boot - Done
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:371)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:368)
controls.<CloseButtonsAndContinue>c__AnonStorey4:<>m__0() (at Assets/Scripts/controls/BootManager.cs:626)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/controls/BootManager.cs Line: 371)
Boot complete
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
controls.BootManager:ServerBootComplete() (at Assets/Scripts/controls/BootManager.cs:465)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:373)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:368)
controls.<CloseButtonsAndContinue>c__AnonStorey4:<>m__0() (at Assets/Scripts/controls/BootManager.cs:626)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/controls/BootManager.cs Line: 465)
Finalize
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
controls.BootManager:FinalizeBootScene() (at Assets/Scripts/controls/BootManager.cs:472)
controls.BootManager:ServerBootComplete() (at Assets/Scripts/controls/BootManager.cs:466)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:373)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:368)
controls.<CloseButtonsAndContinue>c__AnonStorey4:<>m__0() (at Assets/Scripts/controls/BootManager.cs:626)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/controls/BootManager.cs Line: 472)
[DDSDK] [DEBUG] Starting event upload.
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
DeltaDNA.Logger:Log(String, Level) (at Assets/DeltaDNA/Helpers/Logger.cs:100)
DeltaDNA.Logger:LogDebug(String) (at Assets/DeltaDNA/Helpers/Logger.cs:58)
DeltaDNA.<UploadCoroutine>c__Iterator0:MoveNext() (at Assets/DeltaDNA/DDNA.cs:701)
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17)
UnityEngine.MonoBehaviour:StartCoroutine_Auto_Internal(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) (at /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/MonoBehaviourBindings.gen.cs:62)
DeltaDNA.DDNA:Upload() (at Assets/DeltaDNA/DDNA.cs:418)
(Filename: Assets/DeltaDNA/Helpers/Logger.cs Line: 100)
UnloadTime: 3.917970 ms
[Crashlytics] Would record custom exception if running on a physical device: Test, TEST
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Fabric.Internal.Runtime.Utils:Log(String, String) (at Assets/Fabric/Runtime/FabricUtils.cs:14)
Fabric.Crashlytics.Internal.Impl:RecordCustomException(String, String, String) (at Assets/Fabric/Kits/Crashlytics/Runtime/Internal/Impl.cs:98)
Fabric.Crashlytics.Crashlytics:RecordCustomException(String, String, String) (at Assets/Fabric/Kits/Crashlytics/Runtime/Crashlytics.cs:70)
controls.AppManager:Awake() (at Assets/Scripts/controls/AppManager.cs:44)
(Filename: Assets/Fabric/Runtime/FabricUtils.cs Line: 14)
---- RegisterToPhotonEvents ----
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
services.flow.RoomFlowManager:RegisterToPhotonEvents() (at Assets/Scripts/services/flow/RoomFlowManager.cs:400)
services.flow.RoomFlowManager:Init() (at Assets/Scripts/services/flow/RoomFlowManager.cs:72)
controls.AppManager:Awake() (at Assets/Scripts/controls/AppManager.cs:55)
(Filename: Assets/Scripts/services/flow/RoomFlowManager.cs Line: 400)
update amount to1820
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:18)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:UpdateUserDetails(UserState, Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:163)
services.flow.RoomFlowInitializer:CreateTopBar() (at Assets/Scripts/services/flow/RoomFlowInitializer.cs:212)
services.flow.RoomFlowInitializer:Initialize(AppPlace) (at Assets/Scripts/services/flow/RoomFlowInitializer.cs:33)
services.flow.RoomFlowManager:Init() (at Assets/Scripts/services/flow/RoomFlowManager.cs:76)
controls.AppManager:Awake() (at Assets/Scripts/controls/AppManager.cs:55)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 18)
Init store
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
view.store.StoreScreenView:InitStore() (at Assets/Scripts/view/store/StoreScreenView.cs:74)
services.flow.RoomFlowInitializer:CreateSection(AppPlace) (at Assets/Scripts/services/flow/RoomFlowInitializer.cs:55)
services.flow.RoomFlowInitializer:CreateSections(AppPlace) (at Assets/Scripts/services/flow/RoomFlowInitializer.cs:146)
services.flow.RoomFlowInitializer:Initialize(AppPlace) (at Assets/Scripts/services/flow/RoomFlowInitializer.cs:35)
services.flow.RoomFlowManager:Init() (at Assets/Scripts/services/flow/RoomFlowManager.cs:76)
controls.AppManager:Awake() (at Assets/Scripts/controls/AppManager.cs:55)
(Filename: Assets/Scripts/view/store/StoreScreenView.cs Line: 74)
2.829093 Sending request: user/refresh userId=5aae8473ced85d76fdff5b8f userToken=c070aeac418f68d854ca31c438d1e5a5e132ba33 clientVersion=1.2 minorClientVersion=1.2
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
network.MetaGameServerManager:SendRequest(MetaGameNetworkRequestInfo, Boolean) (at Assets/Scripts/network/MetaGameNetworkManager.cs:481)
network.MetaGameServerManager:RefreshUserState(Action`1) (at Assets/Scripts/network/MetaGameNetworkManager.cs:257)
ui.friends.FriendsView:Init() (at Assets/Scripts/ui/friends/FriendsView.cs:58)
services.flow.RoomFlowInitializer:CreateSection(AppPlace) (at Assets/Scripts/services/flow/RoomFlowInitializer.cs:66)
services.flow.RoomFlowInitializer:CreateSections(AppPlace) (at Assets/Scripts/services/flow/RoomFlowInitializer.cs:146)
services.flow.RoomFlowInitializer:Initialize(AppPlace) (at Assets/Scripts/services/flow/RoomFlowInitializer.cs:35)
services.flow.RoomFlowManager:Init() (at Assets/Scripts/services/flow/RoomFlowManager.cs:76)
controls.AppManager:Awake() (at Assets/Scripts/controls/AppManager.cs:55)
(Filename: Assets/Scripts/network/MetaGameNetworkManager.cs Line: 481)
INIT DAILY DEAL -3427098
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, String, Object[])
UnityEngine.Debug:LogFormat(String, Object[])
ui.arenaSelect.DailyDealButton:Awake() (at Assets/Scripts/ui/arenaSelect/DailyDealButton.cs:25)
UnityEngine.Object:Internal_CloneSingle(Object)
UnityEngine.Object:Instantiate(ArenaSelectView) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs:201)
utils.PrefabManager:InstantiatePrefab(Object) (at Assets/Scripts/utils/PrefabManager.cs:168)
services.flow.RoomFlowInitializer:CreateSection(AppPlace) (at Assets/Scripts/services/flow/RoomFlowInitializer.cs:70)
services.flow.RoomFlowInitializer:CreateSections(AppPlace) (at Assets/Scripts/services/flow/RoomFlowInitializer.cs:146)
services.flow.RoomFlowInitializer:Initialize(AppPlace) (at Assets/Scripts/services/flow/RoomFlowInitializer.cs:35)
services.flow.RoomFlowManager:Init() (at Assets/Scripts/services/flow/RoomFlowManager.cs:76)
controls.AppManager:Awake() (at Assets/Scripts/controls/AppManager.cs:55)
(Filename: Assets/Scripts/ui/arenaSelect/DailyDealButton.cs Line: 25)
Hide
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
ui.screens.BottomBar:Hide(Boolean, Boolean) (at Assets/Scripts/ui/screens/BottomBar.cs:66)
services.flow.RoomFlowInitializer:CreateBottomBar() (at Assets/Scripts/services/flow/RoomFlowInitializer.cs:199)
services.flow.RoomFlowInitializer:Initialize(AppPlace) (at Assets/Scripts/services/flow/RoomFlowInitializer.cs:37)
services.flow.RoomFlowManager:Init() (at Assets/Scripts/services/flow/RoomFlowManager.cs:76)
controls.AppManager:Awake() (at Assets/Scripts/controls/AppManager.cs:55)
(Filename: Assets/Scripts/ui/screens/BottomBar.cs Line: 66)
enter arena selectTrue
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.ArenaSelectView:Enter() (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:92)
services.flow.RoomFlowManager:Init() (at Assets/Scripts/services/flow/RoomFlowManager.cs:87)
controls.AppManager:Awake() (at Assets/Scripts/controls/AppManager.cs:55)
(Filename: Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs Line: 92)
Enable clicks True
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.ArenaSelectView:EnableClicks(Boolean) (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:738)
ui.ArenaSelectView:Enter() (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:95)
services.flow.RoomFlowManager:Init() (at Assets/Scripts/services/flow/RoomFlowManager.cs:87)
controls.AppManager:Awake() (at Assets/Scripts/controls/AppManager.cs:55)
(Filename: Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs Line: 738)
Show top
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
ui.screens.TopUIBar:Show() (at Assets/Scripts/ui/screens/TopUIBar.cs:110)
ui.ArenaSelectView:Enter() (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:104)
services.flow.RoomFlowManager:Init() (at Assets/Scripts/services/flow/RoomFlowManager.cs:87)
controls.AppManager:Awake() (at Assets/Scripts/controls/AppManager.cs:55)
(Filename: Assets/Scripts/ui/screens/TopUIBar.cs Line: 110)
check for server messages 0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
ui.ArenaSelectView:CheckForServerMessages() (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:202)
ui.ArenaSelectView:Enter() (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:139)
services.flow.RoomFlowManager:Init() (at Assets/Scripts/services/flow/RoomFlowManager.cs:87)
controls.AppManager:Awake() (at Assets/Scripts/controls/AppManager.cs:55)
(Filename: Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs Line: 202)
no pending messages!
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.ArenaSelectView:CheckForServerMessages() (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:206)
ui.ArenaSelectView:Enter() (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:139)
services.flow.RoomFlowManager:Init() (at Assets/Scripts/services/flow/RoomFlowManager.cs:87)
controls.AppManager:Awake() (at Assets/Scripts/controls/AppManager.cs:55)
(Filename: Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs Line: 206)
MOVED from Boot to Home
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, String, Object[])
UnityEngine.Debug:LogWarningFormat(String, Object[])
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:38)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:Init() (at Assets/Scripts/services/flow/RoomFlowManager.cs:90)
controls.AppManager:Awake() (at Assets/Scripts/controls/AppManager.cs:55)
(Filename: Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs Line: 38)
Playing music MUSIC_MAIN_MENU MUSIC_NONE
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
services.SoundsManager:PlayMusic(Music, Single, Single) (at Assets/Scripts/services/SoundsManager.cs:113)
services.flow.RoomFlowTransitionsLogic:CheckMusicChanges(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:291)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:47)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:Init() (at Assets/Scripts/services/flow/RoomFlowManager.cs:90)
controls.AppManager:Awake() (at Assets/Scripts/controls/AppManager.cs:55)
(Filename: Assets/Scripts/services/SoundsManager.cs Line: 113)
EnableAutoUpdate top bar
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.TopUIBar:EnableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:144)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:54)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:Init() (at Assets/Scripts/services/flow/RoomFlowManager.cs:90)
controls.AppManager:Awake() (at Assets/Scripts/controls/AppManager.cs:55)
(Filename: Assets/Scripts/ui/screens/TopUIBar.cs Line: 144)
update amount to1820
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:18)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:set_AutoUpdateXP(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:27)
ui.screens.TopUIBar:EnableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:145)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:54)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:Init() (at Assets/Scripts/services/flow/RoomFlowManager.cs:90)
controls.AppManager:Awake() (at Assets/Scripts/controls/AppManager.cs:55)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 18)
Skipping
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:20)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:set_AutoUpdateXP(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:27)
ui.screens.TopUIBar:EnableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:145)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:54)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:Init() (at Assets/Scripts/services/flow/RoomFlowManager.cs:90)
controls.AppManager:Awake() (at Assets/Scripts/controls/AppManager.cs:55)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 20)
update amount to1820
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:18)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:set_AutoUpdateGems(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:45)
ui.screens.TopUIBar:EnableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:145)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:54)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:Init() (at Assets/Scripts/services/flow/RoomFlowManager.cs:90)
controls.AppManager:Awake() (at Assets/Scripts/controls/AppManager.cs:55)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 18)
Skipping
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:20)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:set_AutoUpdateGems(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:45)
ui.screens.TopUIBar:EnableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:145)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:54)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:Init() (at Assets/Scripts/services/flow/RoomFlowManager.cs:90)
controls.AppManager:Awake() (at Assets/Scripts/controls/AppManager.cs:55)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 20)
update amount to1820
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:18)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:set_AutoUpdateCoins(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:36)
ui.screens.TopUIBar:EnableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:145)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:54)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:Init() (at Assets/Scripts/services/flow/RoomFlowManager.cs:90)
controls.AppManager:Awake() (at Assets/Scripts/controls/AppManager.cs:55)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 18)
Skipping
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:20)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:set_AutoUpdateCoins(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:36)
ui.screens.TopUIBar:EnableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:145)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:54)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:Init() (at Assets/Scripts/services/flow/RoomFlowManager.cs:90)
controls.AppManager:Awake() (at Assets/Scripts/controls/AppManager.cs:55)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 20)
update amount to1820
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:18)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:EnableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:146)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:54)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:Init() (at Assets/Scripts/services/flow/RoomFlowManager.cs:90)
controls.AppManager:Awake() (at Assets/Scripts/controls/AppManager.cs:55)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 18)
Skipping
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:20)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:EnableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:146)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:54)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:Init() (at Assets/Scripts/services/flow/RoomFlowManager.cs:90)
controls.AppManager:Awake() (at Assets/Scripts/controls/AppManager.cs:55)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 20)
Current Playlist is NULL. Subsequent calls will fail.
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
DarkTonic.MasterAudio.PlaylistController:get_CurrentPlaylist() (at Assets/Plugins/DarkTonic/MasterAudio/Scripts/Utility/PlaylistController.cs:1666)
services.SoundsManager:UpdateCurrentMusicSettings() (at Assets/Scripts/services/SoundsManager.cs:163)
services.SoundsManager:ToggleMusic(Boolean) (at Assets/Scripts/services/SoundsManager.cs:44)
services.GameSettings:Set(GameSettings, Boolean) (at Assets/Scripts/services/GameSettings.cs:49)
services.GameSettings:.ctor(GameSettings) (at Assets/Scripts/services/GameSettings.cs:22)
services.GameSettings:Get() (at Assets/Scripts/services/GameSettings.cs:35)
controls.AppManager:Awake() (at Assets/Scripts/controls/AppManager.cs:58)
(Filename: Assets/Plugins/DarkTonic/MasterAudio/Scripts/Utility/PlaylistController.cs Line: 1666)
[Fabric] Couldn't find Crashlytics's GameObject
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Fabric.Internal.Editor.Utils:Warn(String, Object[]) (at Assets/Fabric/Editor/FabricUtils.cs:18)
Fabric.Internal.Editor.CommonBuild.FabricCommonBuild:ModifyKitPrefab(String, InitializationType) (at Assets/Fabric/Editor/CommonBuild/FabricCommonBuild.cs:65)
Fabric.Internal.Editor.CommonBuild.FabricCommonBuild:ModifyKitPrefabs(InitializationType) (at Assets/Fabric/Editor/CommonBuild/FabricCommonBuild.cs:47)
Fabric.Internal.Editor.CommonBuild.FabricCommonBuild:ModifyKitPrefabs() (at Assets/Fabric/Editor/CommonBuild/FabricCommonBuild.cs:38)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/BuildPipelineInterfaces.cs:70)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, Boolean) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/BuildPipelineInterfaces.cs:253)
(Filename: Assets/Fabric/Editor/FabricUtils.cs Line: 18)
update amount to1820
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:18)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:UpdateUserDetails(UserState, Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:163)
ui.screens.TopUIBar:Start() (at Assets/Scripts/ui/screens/TopUIBar.cs:105)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 18)
Skipping
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:20)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:UpdateUserDetails(UserState, Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:163)
ui.screens.TopUIBar:Start() (at Assets/Scripts/ui/screens/TopUIBar.cs:105)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 20)
update amount to1820
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:18)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:Start() (at Assets/Scripts/ui/screens/TopUIBar.cs:106)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 18)
Skipping
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:20)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:Start() (at Assets/Scripts/ui/screens/TopUIBar.cs:106)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 20)
Response received for user/refresh
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
network.MetaGameServerManager:OnRequestFinished(HTTPRequest, HTTPResponse) (at Assets/Scripts/network/MetaGameNetworkManager.cs:547)
BestHTTP.HTTPRequest:CallCallback() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPRequest.cs:1233)
BestHTTP.ConnectionBase:HandleCallback() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/Connections/ConnectionBase.cs:171)
BestHTTP.HTTPManager:OnUpdate() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPManager.cs:634)
BestHTTP.HTTPUpdateDelegator:Update() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPUpdateDelegator.cs:166)
(Filename: Assets/Scripts/network/MetaGameNetworkManager.cs Line: 547)
update amount to1820
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:18)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:UpdateUserDetails(UserState, Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:163)
ui.screens.TopUIBar:UserUpdated(UserState, UserState) (at Assets/Scripts/ui/screens/TopUIBar.cs:128)
controls.MainUser:reportChange(UserState, UserState) (at Assets/Scripts/controls/MainUser.cs:196)
controls.MainUser:SetUserState(UserState) (at Assets/Scripts/controls/MainUser.cs:191)
network.MetaGameServerManager:ProcessMetaResponse(MetaGameNetworkResponse) (at Assets/Scripts/network/MetaGameNetworkManager.cs:447)
network.MetaGameServerManager:OnRequestFinished(HTTPRequest, HTTPResponse) (at Assets/Scripts/network/MetaGameNetworkManager.cs:561)
BestHTTP.HTTPRequest:CallCallback() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPRequest.cs:1233)
BestHTTP.ConnectionBase:HandleCallback() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/Connections/ConnectionBase.cs:171)
BestHTTP.HTTPManager:OnUpdate() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPManager.cs:634)
BestHTTP.HTTPUpdateDelegator:Update() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPUpdateDelegator.cs:166)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 18)
Skipping
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:20)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:UpdateUserDetails(UserState, Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:163)
ui.screens.TopUIBar:UserUpdated(UserState, UserState) (at Assets/Scripts/ui/screens/TopUIBar.cs:128)
controls.MainUser:reportChange(UserState, UserState) (at Assets/Scripts/controls/MainUser.cs:196)
controls.MainUser:SetUserState(UserState) (at Assets/Scripts/controls/MainUser.cs:191)
network.MetaGameServerManager:ProcessMetaResponse(MetaGameNetworkResponse) (at Assets/Scripts/network/MetaGameNetworkManager.cs:447)
network.MetaGameServerManager:OnRequestFinished(HTTPRequest, HTTPResponse) (at Assets/Scripts/network/MetaGameNetworkManager.cs:561)
BestHTTP.HTTPRequest:CallCallback() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPRequest.cs:1233)
BestHTTP.ConnectionBase:HandleCallback() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/Connections/ConnectionBase.cs:171)
BestHTTP.HTTPManager:OnUpdate() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPManager.cs:634)
BestHTTP.HTTPUpdateDelegator:Update() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPUpdateDelegator.cs:166)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 20)
fading in MainMenu
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
services.<PlayMusic>c__AnonStorey0:<>m__0() (at Assets/Scripts/services/SoundsManager.cs:119)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:248)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/services/SoundsManager.cs Line: 119)
[DDSDK] [DEBUG] Event upload successful.
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
DeltaDNA.Logger:Log(String, Level) (at Assets/DeltaDNA/Helpers/Logger.cs:100)
DeltaDNA.Logger:LogDebug(String) (at Assets/DeltaDNA/Helpers/Logger.cs:58)
DeltaDNA.<UploadCoroutine>c__Iterator0:<>m__0(Boolean, Int32) (at Assets/DeltaDNA/DDNA.cs:707)
DeltaDNA.<PostEvents>c__Iterator1:MoveNext() (at Assets/DeltaDNA/DDNA.cs:769)
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17)
(Filename: Assets/DeltaDNA/Helpers/Logger.cs Line: 100)
System memory in use before: 0.73 GB.
System memory in use after: 0.73 GB.
Unloading 2945 unused Assets to reduce memory usage. Loaded Objects now: 16126.
Total: 34.381607 ms (FindLiveObjects: 1.658545 ms CreateObjectMapping: 0.890523 ms MarkObjects: 30.338903 ms DeleteObjects: 1.493006 ms)
Going to PopupMatchEnd
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
services.flow.RoomFlowManager:GoToPlace(AppPlace) (at Assets/Scripts/services/flow/RoomFlowManager.cs:127)
ui.ArenaSelectView:RunTests() (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:625)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:248)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/services/flow/RoomFlowManager.cs Line: 127)
MOVED from Home to PopupMatchEnd
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, String, Object[])
UnityEngine.Debug:LogWarningFormat(String, Object[])
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:38)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:ApplyFocusChanges(AppPlace, MenuItem) (at Assets/Scripts/services/flow/RoomFlowManager.cs:396)
services.flow.RoomFlowManager:GoToPopup(AppPlace) (at Assets/Scripts/services/flow/RoomFlowManager.cs:308)
services.flow.RoomFlowTransitionsLogic:GoTo(AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:67)
services.flow.RoomFlowManager:GoToPlace(AppPlace) (at Assets/Scripts/services/flow/RoomFlowManager.cs:131)
ui.ArenaSelectView:RunTests() (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:625)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:248)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs Line: 38)
DisableAutoUpdate top bar
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.TopUIBar:DisableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:138)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:51)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:ApplyFocusChanges(AppPlace, MenuItem) (at Assets/Scripts/services/flow/RoomFlowManager.cs:396)
services.flow.RoomFlowManager:GoToPopup(AppPlace) (at Assets/Scripts/services/flow/RoomFlowManager.cs:308)
services.flow.RoomFlowTransitionsLogic:GoTo(AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:67)
services.flow.RoomFlowManager:GoToPlace(AppPlace) (at Assets/Scripts/services/flow/RoomFlowManager.cs:131)
ui.ArenaSelectView:RunTests() (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:625)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:248)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/screens/TopUIBar.cs Line: 138)
update amount to1820
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:18)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:set_AutoUpdateXP(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:27)
ui.screens.TopUIBar:DisableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:139)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:51)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:ApplyFocusChanges(AppPlace, MenuItem) (at Assets/Scripts/services/flow/RoomFlowManager.cs:396)
services.flow.RoomFlowManager:GoToPopup(AppPlace) (at Assets/Scripts/services/flow/RoomFlowManager.cs:308)
services.flow.RoomFlowTransitionsLogic:GoTo(AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:67)
services.flow.RoomFlowManager:GoToPlace(AppPlace) (at Assets/Scripts/services/flow/RoomFlowManager.cs:131)
ui.ArenaSelectView:RunTests() (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:625)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:248)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 18)
Skipping
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:20)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:set_AutoUpdateXP(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:27)
ui.screens.TopUIBar:DisableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:139)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:51)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:ApplyFocusChanges(AppPlace, MenuItem) (at Assets/Scripts/services/flow/RoomFlowManager.cs:396)
services.flow.RoomFlowManager:GoToPopup(AppPlace) (at Assets/Scripts/services/flow/RoomFlowManager.cs:308)
services.flow.RoomFlowTransitionsLogic:GoTo(AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:67)
services.flow.RoomFlowManager:GoToPlace(AppPlace) (at Assets/Scripts/services/flow/RoomFlowManager.cs:131)
ui.ArenaSelectView:RunTests() (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:625)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:248)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 20)
update amount to1820
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:18)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:set_AutoUpdateGems(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:45)
ui.screens.TopUIBar:DisableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:139)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:51)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:ApplyFocusChanges(AppPlace, MenuItem) (at Assets/Scripts/services/flow/RoomFlowManager.cs:396)
services.flow.RoomFlowManager:GoToPopup(AppPlace) (at Assets/Scripts/services/flow/RoomFlowManager.cs:308)
services.flow.RoomFlowTransitionsLogic:GoTo(AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:67)
services.flow.RoomFlowManager:GoToPlace(AppPlace) (at Assets/Scripts/services/flow/RoomFlowManager.cs:131)
ui.ArenaSelectView:RunTests() (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:625)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:248)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 18)
Skipping
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:20)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:set_AutoUpdateGems(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:45)
ui.screens.TopUIBar:DisableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:139)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:51)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:ApplyFocusChanges(AppPlace, MenuItem) (at Assets/Scripts/services/flow/RoomFlowManager.cs:396)
services.flow.RoomFlowManager:GoToPopup(AppPlace) (at Assets/Scripts/services/flow/RoomFlowManager.cs:308)
services.flow.RoomFlowTransitionsLogic:GoTo(AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:67)
services.flow.RoomFlowManager:GoToPlace(AppPlace) (at Assets/Scripts/services/flow/RoomFlowManager.cs:131)
ui.ArenaSelectView:RunTests() (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:625)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:248)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 20)
True,123,22
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
ui.PopupMatchEnd:Init(MatchEndModel) (at Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs:310)
ui.ArenaSelectView:RunTests() (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:627)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:248)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs Line: 310)
CancelClick
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.PopupMatchEnd:CancelClick() (at Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs:423)
UnityEngine.Events.InvokableCall:Invoke(Object[]) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEvent.cs:154)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEvent.cs:637)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEvent.cs:773)
UnityEngine.Events.UnityEvent:Invoke() (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEvent_0.cs:52)
UnityEngine.UI.Button:Press() (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Button.cs:35)
UnityEngine.UI.Button:OnPointerClick(PointerEventData) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Button.cs:44)
UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/ExecuteEvents.cs:50)
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/ExecuteEvents.cs:261)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:533)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:432)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:412)
UnityEngine.EventSystems.StandaloneInputModule:Process() (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:186)
UnityEngine.EventSystems.EventSystem:Update() (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/EventSystem.cs:283)
(Filename: Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs Line: 423)
Finished Animationg
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.PopupMatchEnd:FinishedAnimation() (at Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs:495)
ui.PopupMatchEnd:CancelClick() (at Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs:430)
UnityEngine.Events.InvokableCall:Invoke(Object[]) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEvent.cs:154)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEvent.cs:637)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEvent.cs:773)
UnityEngine.Events.UnityEvent:Invoke() (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEvent_0.cs:52)
UnityEngine.UI.Button:Press() (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Button.cs:35)
UnityEngine.UI.Button:OnPointerClick(PointerEventData) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Button.cs:44)
UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/ExecuteEvents.cs:50)
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/ExecuteEvents.cs:261)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:533)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:432)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:412)
UnityEngine.EventSystems.StandaloneInputModule:Process() (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:186)
UnityEngine.EventSystems.EventSystem:Update() (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/EventSystem.cs:283)
(Filename: Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs Line: 495)
Going to Home
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
services.flow.RoomFlowManager:GoToPlace(AppPlace) (at Assets/Scripts/services/flow/RoomFlowManager.cs:127)
controls.AppManager:ReturnFromGame(GameResultModel) (at Assets/Scripts/controls/AppManager.cs:214)
ui.ArenaSelectView:<RunTests>m__5(GameResultModel) (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:626)
ui.PopupMatchEnd:ConcludeGame() (at Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs:517)
ui.PopupMatchEnd:BeforeExiting() (at Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs:510)
(Filename: Assets/Scripts/services/flow/RoomFlowManager.cs Line: 127)
enter arena selectTrue
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.ArenaSelectView:Enter() (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:92)
services.flow.RoomFlowManager:GoToSection(AppPlace) (at Assets/Scripts/services/flow/RoomFlowManager.cs:217)
services.flow.RoomFlowTransitionsLogic:GoTo(AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:70)
services.flow.RoomFlowManager:GoToPlace(AppPlace) (at Assets/Scripts/services/flow/RoomFlowManager.cs:131)
controls.AppManager:ReturnFromGame(GameResultModel) (at Assets/Scripts/controls/AppManager.cs:214)
ui.ArenaSelectView:<RunTests>m__5(GameResultModel) (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:626)
ui.PopupMatchEnd:ConcludeGame() (at Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs:517)
ui.PopupMatchEnd:BeforeExiting() (at Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs:510)
(Filename: Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs Line: 92)
Enable clicks True
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.ArenaSelectView:EnableClicks(Boolean) (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:738)
ui.ArenaSelectView:Enter() (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:95)
services.flow.RoomFlowManager:GoToSection(AppPlace) (at Assets/Scripts/services/flow/RoomFlowManager.cs:217)
services.flow.RoomFlowTransitionsLogic:GoTo(AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:70)
services.flow.RoomFlowManager:GoToPlace(AppPlace) (at Assets/Scripts/services/flow/RoomFlowManager.cs:131)
controls.AppManager:ReturnFromGame(GameResultModel) (at Assets/Scripts/controls/AppManager.cs:214)
ui.ArenaSelectView:<RunTests>m__5(GameResultModel) (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:626)
ui.PopupMatchEnd:ConcludeGame() (at Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs:517)
ui.PopupMatchEnd:BeforeExiting() (at Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs:510)
(Filename: Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs Line: 738)
Show top
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
ui.screens.TopUIBar:Show() (at Assets/Scripts/ui/screens/TopUIBar.cs:110)
ui.ArenaSelectView:Enter() (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:104)
services.flow.RoomFlowManager:GoToSection(AppPlace) (at Assets/Scripts/services/flow/RoomFlowManager.cs:217)
services.flow.RoomFlowTransitionsLogic:GoTo(AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:70)
services.flow.RoomFlowManager:GoToPlace(AppPlace) (at Assets/Scripts/services/flow/RoomFlowManager.cs:131)
controls.AppManager:ReturnFromGame(GameResultModel) (at Assets/Scripts/controls/AppManager.cs:214)
ui.ArenaSelectView:<RunTests>m__5(GameResultModel) (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:626)
ui.PopupMatchEnd:ConcludeGame() (at Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs:517)
ui.PopupMatchEnd:BeforeExiting() (at Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs:510)
(Filename: Assets/Scripts/ui/screens/TopUIBar.cs Line: 110)
check for server messages 0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
ui.ArenaSelectView:CheckForServerMessages() (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:202)
ui.ArenaSelectView:Enter() (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:139)
services.flow.RoomFlowManager:GoToSection(AppPlace) (at Assets/Scripts/services/flow/RoomFlowManager.cs:217)
services.flow.RoomFlowTransitionsLogic:GoTo(AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:70)
services.flow.RoomFlowManager:GoToPlace(AppPlace) (at Assets/Scripts/services/flow/RoomFlowManager.cs:131)
controls.AppManager:ReturnFromGame(GameResultModel) (at Assets/Scripts/controls/AppManager.cs:214)
ui.ArenaSelectView:<RunTests>m__5(GameResultModel) (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:626)
ui.PopupMatchEnd:ConcludeGame() (at Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs:517)
ui.PopupMatchEnd:BeforeExiting() (at Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs:510)
(Filename: Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs Line: 202)
no pending messages!
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.ArenaSelectView:CheckForServerMessages() (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:206)
ui.ArenaSelectView:Enter() (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:139)
services.flow.RoomFlowManager:GoToSection(AppPlace) (at Assets/Scripts/services/flow/RoomFlowManager.cs:217)
services.flow.RoomFlowTransitionsLogic:GoTo(AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:70)
services.flow.RoomFlowManager:GoToPlace(AppPlace) (at Assets/Scripts/services/flow/RoomFlowManager.cs:131)
controls.AppManager:ReturnFromGame(GameResultModel) (at Assets/Scripts/controls/AppManager.cs:214)
ui.ArenaSelectView:<RunTests>m__5(GameResultModel) (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:626)
ui.PopupMatchEnd:ConcludeGame() (at Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs:517)
ui.PopupMatchEnd:BeforeExiting() (at Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs:510)
(Filename: Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs Line: 206)
MOVED from PopupMatchEnd to Home
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, String, Object[])
UnityEngine.Debug:LogWarningFormat(String, Object[])
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:38)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:ApplyFocusChanges(AppPlace, MenuItem) (at Assets/Scripts/services/flow/RoomFlowManager.cs:396)
services.flow.RoomFlowManager:GoToSection(AppPlace) (at Assets/Scripts/services/flow/RoomFlowManager.cs:218)
services.flow.RoomFlowTransitionsLogic:GoTo(AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:70)
services.flow.RoomFlowManager:GoToPlace(AppPlace) (at Assets/Scripts/services/flow/RoomFlowManager.cs:131)
controls.AppManager:ReturnFromGame(GameResultModel) (at Assets/Scripts/controls/AppManager.cs:214)
ui.ArenaSelectView:<RunTests>m__5(GameResultModel) (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:626)
ui.PopupMatchEnd:ConcludeGame() (at Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs:517)
ui.PopupMatchEnd:BeforeExiting() (at Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs:510)
(Filename: Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs Line: 38)
EnableAutoUpdate top bar
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.TopUIBar:EnableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:144)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:54)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:ApplyFocusChanges(AppPlace, MenuItem) (at Assets/Scripts/services/flow/RoomFlowManager.cs:396)
services.flow.RoomFlowManager:GoToSection(AppPlace) (at Assets/Scripts/services/flow/RoomFlowManager.cs:218)
services.flow.RoomFlowTransitionsLogic:GoTo(AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:70)
services.flow.RoomFlowManager:GoToPlace(AppPlace) (at Assets/Scripts/services/flow/RoomFlowManager.cs:131)
controls.AppManager:ReturnFromGame(GameResultModel) (at Assets/Scripts/controls/AppManager.cs:214)
ui.ArenaSelectView:<RunTests>m__5(GameResultModel) (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:626)
ui.PopupMatchEnd:ConcludeGame() (at Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs:517)
ui.PopupMatchEnd:BeforeExiting() (at Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs:510)
(Filename: Assets/Scripts/ui/screens/TopUIBar.cs Line: 144)
update amount to1820
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:18)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:set_AutoUpdateCoins(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:36)
ui.screens.TopUIBar:EnableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:145)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:54)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:ApplyFocusChanges(AppPlace, MenuItem) (at Assets/Scripts/services/flow/RoomFlowManager.cs:396)
services.flow.RoomFlowManager:GoToSection(AppPlace) (at Assets/Scripts/services/flow/RoomFlowManager.cs:218)
services.flow.RoomFlowTransitionsLogic:GoTo(AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:70)
services.flow.RoomFlowManager:GoToPlace(AppPlace) (at Assets/Scripts/services/flow/RoomFlowManager.cs:131)
controls.AppManager:ReturnFromGame(GameResultModel) (at Assets/Scripts/controls/AppManager.cs:214)
ui.ArenaSelectView:<RunTests>m__5(GameResultModel) (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:626)
ui.PopupMatchEnd:ConcludeGame() (at Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs:517)
ui.PopupMatchEnd:BeforeExiting() (at Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs:510)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 18)
Skipping
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:20)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:set_AutoUpdateCoins(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:36)
ui.screens.TopUIBar:EnableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:145)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:54)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:ApplyFocusChanges(AppPlace, MenuItem) (at Assets/Scripts/services/flow/RoomFlowManager.cs:396)
services.flow.RoomFlowManager:GoToSection(AppPlace) (at Assets/Scripts/services/flow/RoomFlowManager.cs:218)
services.flow.RoomFlowTransitionsLogic:GoTo(AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:70)
services.flow.RoomFlowManager:GoToPlace(AppPlace) (at Assets/Scripts/services/flow/RoomFlowManager.cs:131)
controls.AppManager:ReturnFromGame(GameResultModel) (at Assets/Scripts/controls/AppManager.cs:214)
ui.ArenaSelectView:<RunTests>m__5(GameResultModel) (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:626)
ui.PopupMatchEnd:ConcludeGame() (at Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs:517)
ui.PopupMatchEnd:BeforeExiting() (at Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs:510)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 20)
update amount to1820
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:18)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:EnableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:146)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:54)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:ApplyFocusChanges(AppPlace, MenuItem) (at Assets/Scripts/services/flow/RoomFlowManager.cs:396)
services.flow.RoomFlowManager:GoToSection(AppPlace) (at Assets/Scripts/services/flow/RoomFlowManager.cs:218)
services.flow.RoomFlowTransitionsLogic:GoTo(AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:70)
services.flow.RoomFlowManager:GoToPlace(AppPlace) (at Assets/Scripts/services/flow/RoomFlowManager.cs:131)
controls.AppManager:ReturnFromGame(GameResultModel) (at Assets/Scripts/controls/AppManager.cs:214)
ui.ArenaSelectView:<RunTests>m__5(GameResultModel) (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:626)
ui.PopupMatchEnd:ConcludeGame() (at Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs:517)
ui.PopupMatchEnd:BeforeExiting() (at Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs:510)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 18)
Skipping
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:20)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:EnableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:146)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:54)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:ApplyFocusChanges(AppPlace, MenuItem) (at Assets/Scripts/services/flow/RoomFlowManager.cs:396)
services.flow.RoomFlowManager:GoToSection(AppPlace) (at Assets/Scripts/services/flow/RoomFlowManager.cs:218)
services.flow.RoomFlowTransitionsLogic:GoTo(AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:70)
services.flow.RoomFlowManager:GoToPlace(AppPlace) (at Assets/Scripts/services/flow/RoomFlowManager.cs:131)
controls.AppManager:ReturnFromGame(GameResultModel) (at Assets/Scripts/controls/AppManager.cs:214)
ui.ArenaSelectView:<RunTests>m__5(GameResultModel) (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:626)
ui.PopupMatchEnd:ConcludeGame() (at Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs:517)
ui.PopupMatchEnd:BeforeExiting() (at Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs:510)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 20)
OnOperationResponse: OperationResponse 253: ReturnCode: -2 (Unknown operation code). Parameters: {}
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ExitGames.Client.Photon.LoadBalancing.LoadBalancingClient:DebugReturn(DebugLevel, String) (at Assets/Scripts/PhotonLoadbalancingApi/LoadBalancingClient.cs:1442)
ExitGames.Client.Photon.LoadBalancing.LoadBalancingClient:OnOperationResponse(OperationResponse) (at Assets/Scripts/PhotonLoadbalancingApi/LoadBalancingClient.cs:1462)
network.PhotonNetworkManager:OnOperationResponse(OperationResponse) (at Assets/Scripts/network/PhotonNetworkManager.cs:693)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(Byte[])
ExitGames.Client.Photon.TPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:Service()
network.PhotonNetworkManager:Service() (at Assets/Scripts/network/PhotonNetworkManager.cs:232)
controls.AppManager:Update() (at Assets/Scripts/controls/AppManager.cs:150)
(Filename: Assets/Scripts/PhotonLoadbalancingApi/LoadBalancingClient.cs Line: 1442)
update amount to1810
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:18)
ui.screens.TopUIBar:SetCoins(Boolean, Int32) (at Assets/Scripts/ui/screens/TopUIBar.cs:312)
ui.ArenaSelectView:ReturnFromGame(GameResultModel) (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:405)
controls.<ReturnFromGame>c__AnonStorey5:<>m__0() (at Assets/Scripts/controls/AppManager.cs:217)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:248)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 18)
update amount to1820
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:18)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.<ReturnFromGame>c__AnonStorey4:<>m__5() (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:414)
view.effects.<EmitParticlesCluster>c__AnonStorey8:<>m__1() (at Assets/Scripts/view/effects/OnScreenEffects.cs:340)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296)
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239)
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238)
DG.Tweening.Core.TweenManager:Goto(Tween, Single, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:565)
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:305)
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239)
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 18)
INIT DAILY DEAL OnDestroy -3427098
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, String, Object[])
UnityEngine.Debug:LogFormat(String, Object[])
ui.arenaSelect.DailyDealButton:OnDestroy() (at Assets/Scripts/ui/arenaSelect/DailyDealButton.cs:43)
(Filename: Assets/Scripts/ui/arenaSelect/DailyDealButton.cs Line: 43)
Load scene 'Temp/__Backupscenes/0.backup' time: 3.347856 ms
Unloading 78 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 850 unused Assets to reduce memory usage. Loaded Objects now: 10973.
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Refresh: detecting if any assets need to be imported or removed ...
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----- Compute hash(es) for 1 asset(s).
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Refreshing native plugins compatible for Editor in 64.30 ms, found 5 plugins.
Preloading 1 native plugins for Editor in 0.41 ms.
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Refresh: detecting if any assets need to be imported or removed ... Refresh: elapses 0.081552 seconds (Nothing changed)
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Refresh: elapses 0.213968 seconds
Updating Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs - GUID: 1c0e07f296aa64ec5aa935228c552c2d...
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Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.Android.dll' because we're compiling for Editor:Editor
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-define:UNITY_5_3_OR_NEWER
-define:UNITY_5_4_OR_NEWER
-define:UNITY_5_5_OR_NEWER
-define:UNITY_5_6_OR_NEWER
-define:UNITY_5_6_2
-define:UNITY_5_6
-define:UNITY_5
-define:UNITY_PURCHASING
-define:UNITY_ANALYTICS
-define:ENABLE_AUDIO
-define:ENABLE_CACHING
-define:ENABLE_CLOTH
-define:ENABLE_GENERICS
-define:ENABLE_PVR_GI
-define:ENABLE_MICROPHONE
-define:ENABLE_MULTIPLE_DISPLAYS
-define:ENABLE_PHYSICS
-define:ENABLE_RUNTIME_NAVMESH_BUILDING
-define:ENABLE_SPRITERENDERER_FLIPPING
-define:ENABLE_SPRITES
-define:ENABLE_TERRAIN
-define:ENABLE_RAKNET
-define:ENABLE_UNET
-define:ENABLE_LZMA
-define:ENABLE_UNITYEVENTS
-define:ENABLE_WEBCAM
-define:ENABLE_WWW
-define:ENABLE_CLOUD_SERVICES_COLLAB
-define:ENABLE_CLOUD_SERVICES_ADS
-define:ENABLE_CLOUD_HUB
-define:ENABLE_CLOUD_PROJECT_ID
-define:ENABLE_CLOUD_SERVICES_UNET
-define:ENABLE_CLOUD_SERVICES_BUILD
-define:ENABLE_CLOUD_LICENSE
-define:ENABLE_EDITOR_METRICS
-define:ENABLE_EDITOR_METRICS_CACHING
-define:ENABLE_NATIVE_ARRAY
-define:INCLUDE_DYNAMIC_GI
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-define:PLATFORM_SUPPORTS_MONO
-define:INCLUDE_PUBNUB
-define:ENABLE_PLAYMODE_TESTS_RUNNER
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-define:ENABLE_VIDEO
-define:UNITY_ANDROID
-define:ENABLE_SUBSTANCE
-define:UNITY_ANDROID_API
-define:ENABLE_EGL
-define:ENABLE_NETWORK
-define:ENABLE_RUNTIME_GI
-define:ENABLE_CRUNCH_TEXTURE_COMPRESSION
-define:ENABLE_UNITYWEBREQUEST
-define:ENABLE_CLOUD_SERVICES
-define:ENABLE_CLOUD_SERVICES_ANALYTICS
-define:ENABLE_CLOUD_SERVICES_PURCHASING
-define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING
-define:PLATFORM_SUPPORTS_ADS_ID
-define:UNITY_CAN_SHOW_SPLASH_SCREEN
-define:ENABLE_VR
-define:ENABLE_UNITYADS_RUNTIME
-define:UNITY_UNITYADS_API
-define:ENABLE_MONO
-define:NET_2_0
-define:ENABLE_PROFILER
-define:DEBUG
-define:TRACE
-define:UNITY_ASSERTIONS
-define:UNITY_EDITOR
-define:UNITY_EDITOR_64
-define:UNITY_EDITOR_OSX
-define:ENABLE_NATIVE_ARRAY_CHECKS
-define:UNITY_TEAM_LICENSE
-define:ENABLE_VSTU
-define:UNITY_PRO_LICENSE
-define:TMP_PRESENT
-define:UNITY_HAS_GOOGLEVR
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'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/IVerifierFactoryProvider.cs'
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'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/IXof.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/InvalidCipherTextException.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/KeyGenerationParameters.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/MaxBytesExceededException.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/OutputLengthException.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/PbeParametersGenerator.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/agreement/DHBasicAgreement.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/agreement/ECDHBasicAgreement.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/digests/GOST3411Digest.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/digests/GeneralDigest.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/digests/KeccakDigest.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/digests/LongDigest.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/digests/MD2Digest.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/digests/MD4Digest.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/digests/MD5Digest.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/digests/NullDigest.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/digests/RipeMD128Digest.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/digests/RipeMD160Digest.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/digests/RipeMD256Digest.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/digests/RipeMD320Digest.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/digests/SHA3Digest.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/digests/Sha1Digest.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/digests/Sha224Digest.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/digests/Sha256Digest.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/digests/Sha384Digest.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/digests/Sha512Digest.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/digests/Sha512tDigest.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/digests/ShakeDigest.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/digests/TigerDigest.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/digests/WhirlpoolDigest.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/ec/CustomNamedCurves.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/encodings/ISO9796d1Encoding.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/encodings/OaepEncoding.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/encodings/Pkcs1Encoding.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/engines/AesEngine.cs'
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'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/engines/CamelliaEngine.cs'
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'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/engines/Cast5Engine.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/engines/Cast6Engine.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/engines/ChaCha7539Engine.cs'
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'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/engines/DesEdeEngine.cs'
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'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/engines/ElGamalEngine.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/engines/GOST28147Engine.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/engines/HC128Engine.cs'
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'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/engines/IdeaEngine.cs'
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'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/engines/RC4Engine.cs'
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'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/engines/RFC3211WrapEngine.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/engines/RFC3394WrapEngine.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/engines/RSABlindedEngine.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/engines/RSACoreEngine.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/engines/RijndaelEngine.cs'
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'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/engines/Salsa20Engine.cs'
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'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/engines/TEAEngine.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/engines/TwofishEngine.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/engines/VMPCEngine.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/engines/VMPCKSA3Engine.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/engines/XTEAEngine.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/generators/DHBasicKeyPairGenerator.cs'
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'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/generators/DsaKeyPairGenerator.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/generators/ECKeyPairGenerator.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/generators/ElGamalKeyPairGenerator.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/generators/Poly1305KeyGenerator.cs'
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'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/macs/CbcBlockCipherMac.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/macs/CfbBlockCipherMac.cs'
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'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/macs/ISO9797Alg3Mac.cs'
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'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/modes/OpenPgpCfbBlockCipher.cs'
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'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/modes/gcm/Tables1kGcmExponentiator.cs'
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'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/paddings/ISO7816d4Padding.cs'
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'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/paddings/X923Padding.cs'
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'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/signers/DsaDigestSigner.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/signers/DsaSigner.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/signers/ECDsaSigner.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/signers/ECGOST3410Signer.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/signers/ECNRSigner.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/signers/GOST3410DigestSigner.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/signers/GOST3410Signer.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/signers/GenericSigner.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/signers/HMacDsaKCalculator.cs'
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'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/signers/Iso9796d2Signer.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/signers/IsoTrailers.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/signers/PssSigner.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/signers/RandomDsaKCalculator.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/signers/RsaDigestSigner.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/signers/X931Signer.cs'
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'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/tls/DigitallySigned.cs'
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'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/tls/ECCurveType.cs'
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'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/tls/ExtensionType.cs'
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'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/tls/KeyExchangeAlgorithm.cs'
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'Assets/Scripts/utils/facebook/FacebookUser.cs'
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'Assets/SoftMask/Scripts/SoftMask.cs'
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-r:'/Applications/Unity/Unity.app/Contents/MonoBleedingEdge/lib/mono/2.0-api/System.Runtime.Serialization.dll'
-r:'/Applications/Unity/Unity.app/Contents/MonoBleedingEdge/lib/mono/2.0-api/System.Xml.Linq.dll'
-r:'/Applications/Unity/Unity.app/Contents/MonoBleedingEdge/lib/mono/2.0-api/UnityScript.dll'
-r:'/Applications/Unity/Unity.app/Contents/MonoBleedingEdge/lib/mono/2.0-api/UnityScript.Lang.dll'
-r:'/Applications/Unity/Unity.app/Contents/MonoBleedingEdge/lib/mono/2.0-api/Boo.Lang.dll'
-sdk:2.0
-----CompilerOutput:-stdout--exitcode: 0--compilationhadfailure: False--outfile: Temp/Assembly-CSharp.dll
Compilation succeeded - 215 warning(s)
-----CompilerOutput:-stderr----------
Assets/Scripts/utils/facebook/FacebookUser.cs(27,28): warning CS0642: Possible mistaken empty statement
Assets/Scripts/network/NetworkPeer.cs(7,1): warning CS0105: The using directive for `Match3Engine.Data' appeared previously in this namespace
Assets/Scripts/ui/screens/NewVersionPopup.cs(5,1): warning CS0105: The using directive for `TMPro' appeared previously in this namespace
Assets/Scripts/view/board/SlotScoreEffect.cs(7,1): warning CS0105: The using directive for `DG.Tweening' appeared previously in this namespace
Assets/Scripts/controls/PlayerClientControl.cs(164,29): warning CS0114: `controls.PlayerClientControl.ActivateBoardAbility(Match3Engine.Data.BoardAbilityType)' hides inherited member `Match3Engine.PlayerControl.ActivateBoardAbility(Match3Engine.Data.BoardAbilityType)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword
/Users/ehud/code/match3/Assets/Match3Engine.dll (Location of the symbol related to previous warning)
Assets/Scripts/ui/abilities/PopupAbilityItem.cs(92,14): warning CS0114: `ui.abilities.PopupAbilityItem.Awake()' hides inherited member `UnityEngine.UI.Selectable.Awake()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword
/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll (Location of the symbol related to previous warning)
Assets/Scripts/view/abilities/NukeFlash.cs(14,32): warning CS0108: `view.abilities.NukeFlash.renderer' hides inherited member `UnityEngine.Component.renderer'. Use the new keyword if hiding was intended
/Applications/Unity/Unity.app/Contents/Managed/UnityEngine.dll (Location of the symbol related to previous warning)
Assets/Scripts/view/abilities/TargetGlow.cs(9,24): warning CS0108: `view.abilities.TargetGlow.renderer' hides inherited member `UnityEngine.Component.renderer'. Use the new keyword if hiding was intended
/Applications/Unity/Unity.app/Contents/Managed/UnityEngine.dll (Location of the symbol related to previous warning)
Assets/Scripts/view/board/SlotView.cs(40,23): warning CS0108: `SlotView.animation' hides inherited member `UnityEngine.Component.animation'. Use the new keyword if hiding was intended
/Applications/Unity/Unity.app/Contents/Managed/UnityEngine.dll (Location of the symbol related to previous warning)
Assets/Scripts/view/board/SpecialGem.cs(13,32): warning CS0108: `view.board.SpecialGem.renderer' hides inherited member `UnityEngine.Component.renderer'. Use the new keyword if hiding was intended
/Applications/Unity/Unity.app/Contents/Managed/UnityEngine.dll (Location of the symbol related to previous warning)
Assets/Scripts/view/effects/CameraShaker.cs(8,24): warning CS0108: `view.effects.CameraShaker.camera' hides inherited member `UnityEngine.Component.camera'. Use the new keyword if hiding was intended
/Applications/Unity/Unity.app/Contents/Managed/UnityEngine.dll (Location of the symbol related to previous warning)
Assets/Scripts/view/effects/Flash.cs(11,32): warning CS0108: `view.effects.Flash.renderer' hides inherited member `UnityEngine.Component.renderer'. Use the new keyword if hiding was intended
/Applications/Unity/Unity.app/Contents/Managed/UnityEngine.dll (Location of the symbol related to previous warning)
Assets/Scripts/view/effects/FloatingTextLabel.cs(16,27): warning CS0108: `view.effects.FloatingTextLabel.animation' hides inherited member `UnityEngine.Component.animation'. Use the new keyword if hiding was intended
/Applications/Unity/Unity.app/Contents/Managed/UnityEngine.dll (Location of the symbol related to previous warning)
Assets/Scripts/view/effects/GreyControl.cs(10,32): warning CS0108: `view.effects.GreyControl.renderer' hides inherited member `UnityEngine.Component.renderer'. Use the new keyword if hiding was intended
/Applications/Unity/Unity.app/Contents/Managed/UnityEngine.dll (Location of the symbol related to previous warning)
Assets/Scripts/view/player/CharacterControl.cs(57,23): warning CS0108: `view.player.CharacterControl.light' hides inherited member `UnityEngine.Component.light'. Use the new keyword if hiding was intended
/Applications/Unity/Unity.app/Contents/Managed/UnityEngine.dll (Location of the symbol related to previous warning)
Assets/Scripts/view/player/DisconnectSign.cs(6,32): warning CS0108: `view.player.DisconnectSign.renderer' hides inherited member `UnityEngine.Component.renderer'. Use the new keyword if hiding was intended
/Applications/Unity/Unity.app/Contents/Managed/UnityEngine.dll (Location of the symbol related to previous warning)
Assets/Scripts/view/wheel/WheelPointer.cs(12,28): warning CS0108: `view.wheel.WheelPointer.collider' hides inherited member `UnityEngine.Component.collider'. Use the new keyword if hiding was intended
/Applications/Unity/Unity.app/Contents/Managed/UnityEngine.dll (Location of the symbol related to previous warning)
Assets/Scripts/view/wheel/WheelView.cs(39,32): warning CS0108: `view.wheel.WheelView.light' hides inherited member `UnityEngine.Component.light'. Use the new keyword if hiding was intended
/Applications/Unity/Unity.app/Contents/Managed/UnityEngine.dll (Location of the symbol related to previous warning)
Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPUpdateDelegator.cs(199,40): warning CS0168: The variable `ex' is declared but never used
Assets/Libraries/GameOps/GameOps.cs(165,25): warning CS0618: `UnityEngine.RuntimePlatform.OSXWebPlayer' is obsolete: `WebPlayer export is no longer supported in Unity 5.4+.'
Assets/Libraries/GameOps/GameOps.cs(166,25): warning CS0618: `UnityEngine.RuntimePlatform.WindowsWebPlayer' is obsolete: `WebPlayer export is no longer supported in Unity 5.4+.'
Assets/LocalNotification.cs(30,9): warning CS0162: Unreachable code detected
Assets/Scripts/PhotonLoadbalancingApi/RoomInfo.cs(233,22): warning CS0219: The variable `isUpdate' is assigned but its value is never used
Assets/Scripts/controls/BootManager.cs(141,17): warning CS0162: Unreachable code detected
Assets/Scripts/controls/BootManager.cs(433,165): warning CS0429: Unreachable expression code detected
Assets/Scripts/controls/BootManager.cs(483,30): warning CS0168: The variable `ex' is declared but never used
Assets/Scripts/controls/Configurations.cs(41,5): warning CS0162: Unreachable code detected
Assets/Scripts/controls/Configurations.cs(57,17): warning CS0162: Unreachable code detected
Assets/Scripts/controls/Match3Game.cs(113,21): warning CS0162: Unreachable code detected
Assets/Scripts/controls/PlayerNetworkControl.cs(150,22): warning CS0168: The variable `e' is declared but never used
Assets/Scripts/network/MetaGameNetworkManager.cs(79,30): warning CS0168: The variable `ex' is declared but never used
Assets/Scripts/network/MetaGameNetworkManager.cs(227,23): warning CS0219: The variable `user' is assigned but its value is never used
Assets/Scripts/network/MetaGameNetworkManager.cs(423,23): warning CS0219: The variable `userState' is assigned but its value is never used
Assets/Scripts/network/MetaGameNetworkManager.cs(545,21): warning CS0162: Unreachable code detected
Assets/Scripts/network/PhotonNetworkManager.cs(496,14): warning CS0219: The variable `arenaID' is assigned but its value is never used
Assets/Scripts/network/PhotonNetworkManager.cs(967,16): warning CS0219: The variable `roomOptions' is assigned but its value is never used
Assets/Scripts/onboarding/OnBoarding.cs(60,17): warning CS0162: Unreachable code detected
Assets/Scripts/onboarding/OnboardingPhaseBase.cs(454,26): warning CS0219: The variable `place' is assigned but its value is never used
Assets/Scripts/onboarding/OnboardingPhaseBoosters.cs(238,25): warning CS0219: The variable `activityBarPos' is assigned but its value is never used
Assets/Scripts/onboarding/OnboardingPhaseIntro.cs(630,29): warning CS0219: The variable `originalColor' is assigned but its value is never used
Assets/Scripts/onboarding/OnboardingProgressBoxTrophies.cs(37,13): warning CS0219: The variable `remainingTime' is assigned but its value is never used
Assets/Scripts/services/LocalNotificationsWrapper.cs(72,18): warning CS0219: The variable `isIOS' is assigned but its value is never used
Assets/Scripts/services/LocalNotificationsWrapper.cs(73,18): warning CS0219: The variable `isAndroid' is assigned but its value is never used
Assets/Scripts/services/SoundsManager.cs(29,17): warning CS0162: Unreachable code detected
Assets/Scripts/services/SoundsManager.cs(37,17): warning CS0162: Unreachable code detected
Assets/Scripts/services/SoundsManager.cs(74,10): warning CS0219: The variable `delay' is assigned but its value is never used
Assets/Scripts/ui/InviteAndSharePanel.cs(39,5): warning CS0162: Unreachable code detected
Assets/Scripts/ui/InviteAndSharePanel.cs(63,33): warning CS0162: Unreachable code detected
Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs(138,26): warning CS0219: The variable `serverMessageShown' is assigned but its value is never used
Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs(527,17): warning CS0162: Unreachable code detected
Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs(539,17): warning CS0162: Unreachable code detected
Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs(542,17): warning CS0162: Unreachable code detected
Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs(545,17): warning CS0162: Unreachable code detected
Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs(549,17): warning CS0162: Unreachable code detected
Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs(553,17): warning CS0162: Unreachable code detected
Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs(574,17): warning CS0162: Unreachable code detected
Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs(579,17): warning CS0162: Unreachable code detected
Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs(599,17): warning CS0162: Unreachable code detected
Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs(583,21): warning CS0219: The variable `userState' is assigned but its value is never used
Assets/Scripts/ui/chests/CardMesh.cs(78,9): warning CS0219: The variable `tween' is assigned but its value is never used
Assets/Scripts/ui/friends/FriendsInvitePanel.cs(184,17): warning CS0219: The variable `text' is assigned but its value is never used
Assets/Scripts/ui/friends/FriendsInvitePanel.cs(186,17): warning CS0219: The variable `afterRegex' is assigned but its value is never used
Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs(293,17): warning CS0219: The variable `startingCoins' is assigned but its value is never used
Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs(337,17): warning CS0219: The variable `abilityName' is assigned but its value is never used
Assets/Scripts/ui/notifications/DisconnectionHandler.cs(268,31): warning CS0472: The result of comparing value type `System.DateTime' with null is always `true'
Assets/Scripts/ui/notifications/DisconnectionHandler.cs(273,17): warning CS0472: The result of comparing value type `System.DateTime' with null is always `true'
Assets/Scripts/ui/profile/PopupStats.cs(122,18): warning CS0219: The variable `coinsWonFromBets' is assigned but its value is never used
Assets/Scripts/ui/profile/PopupStats.cs(129,17): warning CS0219: The variable `longestCombo' is assigned but its value is never used
Assets/Scripts/ui/screens/MatchmakingInProgressPopup.cs(265,8): warning CS0219: The variable `totalGames' is assigned but its value is never used
Assets/Scripts/ui/screens/SpecialOfferDynamicTemplate.cs(35,27): warning CS0219: The variable `offerItemData' is assigned but its value is never used
Assets/Scripts/utils/Countdown.cs(56,17): warning CS0472: The result of comparing value type `System.DateTime' with null is always `true'
Assets/Scripts/utils/ErrorHandler.cs(71,24): warning CS0219: The variable `stackTraceString' is assigned but its value is never used
Assets/Scripts/view/abilities/CrossAttackEffect.cs(76,105): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.'
Assets/Scripts/view/abilities/Lightning.cs(29,26): warning CS0618: `UnityEngine.LineRenderer.SetVertexCount(int)' is obsolete: `Use numPositions instead.'
Assets/Scripts/view/abilities/Lightning.cs(38,23): warning CS0219: The variable `x' is assigned but its value is never used
Assets/Scripts/view/abilities/Lightning.cs(40,23): warning CS0219: The variable `y' is assigned but its value is never used
Assets/Scripts/view/abilities/Lightning.cs(51,26): warning CS0618: `UnityEngine.LineRenderer.SetColors(UnityEngine.Color, UnityEngine.Color)' is obsolete: `Use startColor, endColor or colorGradient instead.'
Assets/Scripts/view/board/BoardView.cs(753,25): warning CS0219: The variable `positionsProcessed' is assigned but its value is never used
Assets/Scripts/view/board/BoardView.cs(1055,25): warning CS0219: The variable `cell' is assigned but its value is never used
Assets/Scripts/view/board/CellBackView.cs(14,19): warning CS0219: The variable `birghtness' is assigned but its value is never used
Assets/Scripts/view/effects/CameraShaker.cs(24,25): warning CS0219: The variable `sizeFactors' is assigned but its value is never used
Assets/Scripts/view/effects/LastTurnEffect.cs(30,10): warning CS0219: The variable `totalDuration' is assigned but its value is never used
Assets/Scripts/view/player/TurnsView.cs(140,17): warning CS0219: The variable `a' is assigned but its value is never used
Assets/Scripts/view/store/StoreScreenView.cs(257,10): warning CS0219: The variable `amount' is assigned but its value is never used
Assets/Scripts/view/wheel/WheelView.cs(212,17): warning CS0219: The variable `availableSpins' is assigned but its value is never used
Assets/Libraries/GameOps/GameOps.cs(60,17): warning CS0649: Field `GameOps._fbId' is never assigned to, and will always have its default value `null'
Assets/Libraries/GameOps/GameOps.cs(63,14): warning CS0649: Field `GameOps._lastLevelNumber' is never assigned to, and will always have its default value `0'
Assets/Scripts/PhotonLoadbalancingApi/LoadBalancingClient.cs(492,21): warning CS0649: Field `ExitGames.Client.Photon.LoadBalancing.LoadBalancingClient.friendListTimestamp' is never assigned to, and will always have its default value `0'
Assets/Scripts/controls/AppManager.cs(34,23): warning CS0414: The private field `controls.AppManager.disconnectedTime' is assigned but its value is never used
Assets/Scripts/controls/BootManager.cs(29,22): warning CS0414: The private field `controls.BootManager.fbInitiated' is assigned but its value is never used
Assets/Scripts/controls/BootManager.cs(30,22): warning CS0414: The private field `controls.BootManager.masterServerConnected' is assigned but its value is never used
Assets/Scripts/controls/BootManager.cs(38,21): warning CS0414: The private field `controls.BootManager.metaServerRetries' is assigned but its value is never used
Assets/Scripts/controls/BootManager.cs(49,22): warning CS0414: The private field `controls.BootManager.isBootRetry' is assigned but its value is never used
Assets/Scripts/controls/BootManager.cs(112,22): warning CS0414: The private field `controls.BootManager.isServerBootComplete' is assigned but its value is never used
Assets/Scripts/controls/GameClientSide.cs(53,15): warning CS0414: The private field `controls.GameClientSide._boardProcesses' is assigned but its value is never used
Assets/Scripts/controls/GameClientSide.cs(54,16): warning CS0414: The private field `controls.GameClientSide.listening' is assigned but its value is never used
Assets/Scripts/controls/GameClientSide.cs(56,16): warning CS0414: The private field `controls.GameClientSide.isLeftPlayerPlayedSwap' is assigned but its value is never used
Assets/Scripts/controls/GameClientSide.cs(57,16): warning CS0414: The private field `controls.GameClientSide.timeupOccuredWhileBoardProcess' is assigned but its value is never used
Assets/Scripts/controls/GameClientSide.cs(67,22): warning CS0414: The private field `controls.GameClientSide.isShownGameEnd' is assigned but its value is never used
Assets/Scripts/controls/GameClientSide.cs(1396,23): warning CS0414: The private field `controls.GameClientSide.refillCount' is assigned but its value is never used
Assets/Scripts/controls/GameClientSide.cs(1397,23): warning CS0414: The private field `controls.GameClientSide.avgTotalTime' is assigned but its value is never used
Assets/Scripts/controls/MainCameraController.cs(18,43): warning CS0414: The private field `controls.MainCameraController.positions' is assigned but its value is never used
Assets/Scripts/controls/MainCameraController.cs(23,23): warning CS0414: The private field `controls.MainCameraController.currentCameraRatio' is assigned but its value is never used
Assets/Scripts/controls/Match3Game.cs(37,16): warning CS0414: The private field `controls.Match3Game.returningToLobby' is assigned but its value is never used
Assets/Scripts/controls/Match3Game.cs(38,29): warning CS0414: The private field `controls.Match3Game.isInitiated' is assigned but its value is never used
Assets/Scripts/controls/OnboardingTextBubbleController.cs(26,16): warning CS0414: The private field `controls.OnboardingTextBubbleController.textVisible' is assigned but its value is never used
Assets/Scripts/controls/OnboardingTextBubbleController.cs(37,19): warning CS0414: The private field `controls.OnboardingTextBubbleController.panelSize' is assigned but its value is never used
Assets/Scripts/controls/PlayerLocalControl.cs(12,23): warning CS0414: The private field `controls.PlayerLocalControl.bundleStartTime' is assigned but its value is never used
Assets/Scripts/controls/SwapMoveBundleControl.cs(10,23): warning CS0414: The private field `controls.SwapMoveBundleControl.startTime' is assigned but its value is never used
Assets/Scripts/network/MetaGameNetworkManager.cs(18,23): warning CS0414: The private field `network.MetaGameServerManager.lastRequestTimestamp' is assigned but its value is never used
Assets/Scripts/network/MetaGameNetworkResponse.cs(12,25): warning CS0414: The private field `network.MetaGameNetworkResponse.responseJson' is assigned but its value is never used
Assets/Scripts/onboarding/OnBoarding.cs(15,38): warning CS0414: The private field `services.Onboarding.currentPhase' is assigned but its value is never used
Assets/Scripts/onboarding/OnboardingPhaseBase.cs(29,29): warning CS0414: The private field `onboarding.OnboardingPhaseBase.movedSchool' is assigned but its value is never used
Assets/Scripts/services/IronSourceManager.cs(30,33): warning CS0414: The private field `services.IronSourceManager.startedWatchingAds' is assigned but its value is never used
Assets/Scripts/services/IronSourceManager.cs(31,29): warning CS0414: The private field `services.IronSourceManager.firstTime' is assigned but its value is never used
Assets/Scripts/services/LocalNotificationsWrapper.cs(30,33): warning CS0414: The private field `services.LocalNotificationsWrapper.TimeTillComeBackNotification' is assigned but its value is never used
Assets/Scripts/services/SoundsManager.cs(19,29): warning CS0414: The private field `services.SoundsManager.isPlayedStartSequence' is assigned but its value is never used
Assets/Scripts/ui/ButtonsSelection.cs(8,13): warning CS0414: The private field `ui.ButtonsSelection.val' is assigned but its value is never used
Assets/Scripts/ui/InviteAndSharePanel.cs(19,18): warning CS0649: Field `ui.InviteAndSharePanel.buttonShare' is never assigned to, and will always have its default value `null'
Assets/Scripts/ui/InviteAndSharePanel.cs(21,19): warning CS0649: Field `ui.InviteAndSharePanel.sharePos' is never assigned to, and will always have its default value
Assets/Scripts/ui/NavigationUIBar.cs(54,22): warning CS0414: The private field `ui.NavigationUIBar.updateShopBadge' is assigned but its value is never used
Assets/Scripts/ui/PopupGeneric.cs(32,23): warning CS0414: The private field `ui.PopupGeneric.alpha' is assigned but its value is never used
Assets/Scripts/ui/abilities/CharacterSelectViewItem.cs(72,33): warning CS0414: The private field `ui.CharacterSelectViewItem.textAbility' is assigned but its value is never used
Assets/Scripts/ui/abilities/PopupAbilityItem.cs(22,28): warning CS0414: The private field `ui.abilities.PopupAbilityItem.selectedBackground' is assigned but its value is never used
Assets/Scripts/ui/abilities/PopupAbilitySelectTutorial.cs(29,23): warning CS0414: The private field `ui.abilities.PopupAbilitySelectTutorial.backdrop' is assigned but its value is never used
Assets/Scripts/ui/abilities/PopupAbilitySelectTutorial.cs(36,34): warning CS0649: Field `ui.abilities.PopupAbilitySelectTutorial.targetItem' is never assigned to, and will always have its default value `null'
Assets/Scripts/ui/abilities/PopupAbilitySelectTutorial.cs(37,24): warning CS0649: Field `ui.abilities.PopupAbilitySelectTutorial.targetMinistoreItem' is never assigned to, and will always have its default value `null'
Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs(33,24): warning CS0414: The private field `ui.ArenaSelectView.mainCamera' is assigned but its value is never used
Assets/Scripts/ui/arenaSelect/DailyDealButton.cs(15,22): warning CS0414: The private field `ui.arenaSelect.DailyDealButton.toggle' is assigned but its value is never used
Assets/Scripts/ui/arenaSelect/DailyDealButton.cs(18,23): warning CS0414: The private field `ui.arenaSelect.DailyDealButton.image' is assigned but its value is never used
Assets/Scripts/ui/arenaSelect/FBMenuButton.cs(18,22): warning CS0414: The private field `ui.arenaSelect.FBMenuButton.toggle' is assigned but its value is never used
Assets/Scripts/ui/arenaSelect/FreeChestButton.cs(23,21): warning CS0414: The private field `ui.arenaSelect.FreeChestButton.lastSpinTime' is assigned but its value is never used
Assets/Scripts/ui/arenaSelect/PopupAllStudios.cs(25,23): warning CS0414: The private field `ui.screens.PopupAllStudios.catchAllSwipes' is assigned but its value is never used
Assets/Scripts/ui/arenaSelect/PopupStudioUnlocked.cs(23,25): warning CS0414: The private field `ui.screens.PopupStudioUnlocked.unlockedText' is assigned but its value is never used
Assets/Scripts/ui/arenaSelect/PopupStudioUnlocked.cs(26,19): warning CS0414: The private field `ui.screens.PopupStudioUnlocked.boardAbilityUnlockedTemplate' is assigned but its value is never used
Assets/Scripts/ui/arenaSelect/PopupStudioUnlocked.cs(29,13): warning CS0414: The private field `ui.screens.PopupStudioUnlocked.arenaIndex' is assigned but its value is never used
Assets/Scripts/ui/chests/Chest.cs(34,32): warning CS0414: The private field `Chest.openBlowTopRotate' is assigned but its value is never used
Assets/Scripts/ui/friends/UsersScrollist.cs(19,32): warning CS0649: Field `ui.UsersScrollist.currentTab' is never assigned to, and will always have its default value `0'
Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs(25,23): warning CS0414: The private field `ui.PopupMatchEnd.backdrop' is assigned but its value is never used
Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs(40,33): warning CS0414: The private field `ui.PopupMatchEnd.textPlayer1Gems' is assigned but its value is never used
Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs(43,27): warning CS0414: The private field `ui.PopupMatchEnd.iconPlayer1Coins' is assigned but its value is never used
Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs(44,27): warning CS0414: The private field `ui.PopupMatchEnd.iconPlayer1Gems' is assigned but its value is never used
Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs(47,27): warning CS0414: The private field `ui.PopupMatchEnd.iconPlayer2Trophies' is assigned but its value is never used
Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs(48,33): warning CS0414: The private field `ui.PopupMatchEnd.textPlayer2Coins' is assigned but its value is never used
Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs(50,26): warning CS0414: The private field `ui.PopupMatchEnd.textRake' is assigned but its value is never used
Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs(51,27): warning CS0414: The private field `ui.PopupMatchEnd.iconPlayer2Coins' is assigned but its value is never used
Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs(64,25): warning CS0414: The private field `ui.PopupMatchEnd.player1Position' is assigned but its value is never used
Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs(65,25): warning CS0414: The private field `ui.PopupMatchEnd.player2Position' is assigned but its value is never used
Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs(78,33): warning CS0414: The private field `ui.PopupMatchEnd.textRewardCoins' is assigned but its value is never used
Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs(81,27): warning CS0414: The private field `ui.PopupMatchEnd.rewardIconCoins' is assigned but its value is never used
Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs(85,27): warning CS0414: The private field `ui.PopupMatchEnd.player2TrophiesEarned' is assigned but its value is never used
Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs(89,32): warning CS0414: The private field `ui.PopupMatchEnd.rewardParticles' is assigned but its value is never used
Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs(104,23): warning CS0414: The private field `ui.PopupMatchEnd.playerXDistance' is assigned but its value is never used
Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs(107,22): warning CS0414: The private field `ui.PopupMatchEnd.shareEnabled' is assigned but its value is never used
Assets/Scripts/ui/notifications/DisconnectionHandler.cs(26,31): warning CS0414: The private field `ui.notifications.DisconnectionHandler.messageTransform' is assigned but its value is never used
Assets/Scripts/ui/profile/PopupStats.cs(18,22): warning CS0414: The private field `ui.profile.PopupStats.isLoading' is assigned but its value is never used
Assets/Scripts/ui/profile/SkinViewItem.cs(18,50): warning CS0414: The private field `ui.SkinViewItem.colors' is assigned but its value is never used
Assets/Scripts/ui/screens/MatchmakingInProgressPopup.cs(46,26): warning CS0649: Field `ui.screens.MatchmakingInProgressPopup.foundSequence' is never assigned to, and will always have its default value `null'
Assets/Scripts/ui/screens/MatchmakingInProgressPopup.cs(61,22): warning CS0414: The private field `ui.screens.MatchmakingInProgressPopup.isMatchFound' is assigned but its value is never used
Assets/Scripts/ui/screens/PopupSpecialOffer.cs(16,13): warning CS0414: The private field `ui.screens.PopupSpecialOffer.container' is assigned but its value is never used
Assets/Scripts/ui/screens/TopUIBar.cs(53,16): warning CS0414: The private field `ui.screens.TopUIBar.isEnabled' is assigned but its value is never used
Assets/Scripts/ui/screens/TopUIBar.cs(84,23): warning CS0067: The event `ui.screens.TopUIBar.OnFreeCoinsPressed' is never used
Assets/Scripts/ui/screens/TopUIBar.cs(85,23): warning CS0067: The event `ui.screens.TopUIBar.OnGiftsPressed' is never used
Assets/Scripts/utils/DragController.cs(15,21): warning CS0414: The private field `DragController.startPos' is assigned but its value is never used
Assets/Scripts/utils/HorizontalScrollSnap.cs(14,14): warning CS0414: The private field `UnityEngine.UI.Extensions.HorizontalScrollSnap.isDargging' is assigned but its value is never used
Assets/Scripts/view/GameBuilder.cs(36,16): warning CS0414: The private field `view.GameBuilder.isBuilt' is assigned but its value is never used
Assets/Scripts/view/GameBuilder.cs(38,32): warning CS0414: The private field `view.GameBuilder.gameData' is assigned but its value is never used
Assets/Scripts/view/abilities/MagicEffect.cs(29,29): warning CS0414: The private field `view.abilities.MagicEffect.colors' is assigned but its value is never used
Assets/Scripts/view/board/BoardView.cs(41,22): warning CS0414: The private field `view.BoardView.debug' is assigned but its value is never used
Assets/Scripts/view/board/BoardView.cs(85,36): warning CS0414: The private field `view.BoardView.invalidTouchEffect' is assigned but its value is never used
Assets/Scripts/view/board/BoardView.cs(98,23): warning CS0414: The private field `view.BoardView.timeStartedDestroy' is assigned but its value is never used
Assets/Scripts/view/board/BoardView.cs(103,21): warning CS0414: The private field `view.BoardView.movesLeft' is assigned but its value is never used
Assets/Scripts/view/board/BoardView.cs(110,25): warning CS0414: The private field `view.BoardView.skinner' is assigned but its value is never used
Assets/Scripts/view/board/FloatingOpponentHand.cs(15,25): warning CS0414: The private field `view.board.FloatingOpponentHand.lastPos' is assigned but its value is never used
Assets/Scripts/view/board/SlotView.cs(37,18): warning CS0414: The private field `SlotView.isLeft' is assigned but its value is never used
Assets/Scripts/view/board/SlotsEffects/DustvilleDuelEffects.cs(19,28): warning CS0414: The private field `DustvilleDuelEffects.bulletPS' is assigned but its value is never used
Assets/Scripts/view/board/SlotsEffects/DustvilleDuelEffects.cs(22,20): warning CS0414: The private field `DustvilleDuelEffects.hatBack' is assigned but its value is never used
Assets/Scripts/view/board/SlotsEffects/DustvilleDuelEffects.cs(23,20): warning CS0414: The private field `DustvilleDuelEffects.hatFront' is assigned but its value is never used
Assets/Scripts/view/board/SlotsEffects/PlunderPiratesEffects.cs(20,22): warning CS0649: Field `PlunderPiratesEffects.idleJump' is never assigned to, and will always have its default value `null'
Assets/Scripts/view/board/SpecialSlotIdleControl.cs(16,8): warning CS0414: The private field `SpecialSlotIdleControl.speed' is assigned but its value is never used
Assets/Scripts/view/effects/BoardHighlight.cs(15,27): warning CS0414: The private field `view.effects.BoardHighlight.frame' is assigned but its value is never used
Assets/Scripts/view/effects/FloatingTextLabel.cs(15,29): warning CS0414: The private field `view.effects.FloatingTextLabel.canvasGroup' is assigned but its value is never used
Assets/Scripts/view/effects/FlyingTextEffect.cs(16,18): warning CS0414: The private field `FlyingTextEffect.enterAnimationIsPlaying' is assigned but its value is never used
Assets/Scripts/view/effects/GreyControl.cs(9,28): warning CS0414: The private field `view.effects.GreyControl.hsv' is assigned but its value is never used
Assets/Scripts/view/effects/LastTurnEffect.cs(9,13): warning CS0414: The private field `view.effects.LastTurnEffect.beamsThick' is assigned but its value is never used
Assets/Scripts/view/effects/LastTurnEffect.cs(10,13): warning CS0414: The private field `view.effects.LastTurnEffect.beamsThin' is assigned but its value is never used
Assets/Scripts/view/effects/LastTurnEffect.cs(11,13): warning CS0414: The private field `view.effects.LastTurnEffect.textBG' is assigned but its value is never used
Assets/Scripts/view/effects/PlayerTurnView.cs(14,22): warning CS0414: The private field `view.effects.PlayerTurnView.isLeft' is assigned but its value is never used
Assets/Scripts/view/effects/ShinyLabelEffect.cs(10,29): warning CS0067: The event `view.effects.ShinyLabelEffect.entered' is never used
Assets/Scripts/view/effects/ShinyLabelEffect.cs(24,8): warning CS0414: The private field `view.effects.ShinyLabelEffect.soundToPlay' is assigned but its value is never used
Assets/Scripts/view/gameStandards/Match3UIButton.cs(21,28): warning CS0649: Field `view.gameStandards.Match3UIButton.colors' is never assigned to, and will always have its default value
Assets/Scripts/view/player/CharacterControl.cs(54,16): warning CS0414: The private field `view.player.CharacterControl.isLeft' is assigned but its value is never used
Assets/Scripts/view/player/DisconnectSign.cs(6,32): warning CS0414: The private field `view.player.DisconnectSign.renderer' is assigned but its value is never used
Assets/Scripts/view/player/MovesPanelView.cs(20,23): warning CS0414: The private field `view.player.MovesPanelView.rectTransform' is assigned but its value is never used
Assets/Scripts/view/player/PlayerTimer.cs(24,19): warning CS0414: The private field `view.player.PlayerTimer.clock' is assigned but its value is never used
Assets/Scripts/view/player/SombreroSlamPlayerGUI.cs(13,27): warning CS0414: The private field `view.SombreroSlamPlayerGUI.board' is assigned but its value is never used
Assets/Scripts/view/player/SpecialAbilityButton.cs(24,25): warning CS0414: The private field `view.SpecialAbilityButton.originalScale' is assigned but its value is never used
Assets/Scripts/view/player/TurnCountdownBar.cs(17,19): warning CS0414: The private field `TurnCountdownBar.currentFill' is assigned but its value is never used
Assets/Scripts/view/player/TurnCountdownBar.cs(19,24): warning CS0414: The private field `TurnCountdownBar.sparks' is assigned but its value is never used
Assets/Scripts/view/player/TurnCountdownBar.cs(22,15): warning CS0414: The private field `TurnCountdownBar.timerSoundPlayed' is assigned but its value is never used
Assets/Scripts/view/store/StoreItem.cs(19,17): warning CS0414: The private field `view.store.StoreItem.iconImage' is assigned but its value is never used
Assets/Scripts/view/store/StorePiggyItem.cs(17,23): warning CS0414: The private field `view.store.StorePiggyItem.pigImage' is assigned but its value is never used
Assets/Scripts/view/store/StoreScreenView.cs(35,13): warning CS0649: Field `view.store.StoreScreenView.cameraSource' is never assigned to, and will always have its default value `null'
Assets/Scripts/view/store/StoreScreenView.cs(36,13): warning CS0649: Field `view.store.StoreScreenView.cameraTarget' is never assigned to, and will always have its default value `null'
Assets/Scripts/view/wheel/RouletteTile.cs(24,21): warning CS0414: The private field `view.wheel.RouletteTile.sortingOrder' is assigned but its value is never used
Assets/Scripts/view/wheel/RouletteTile.cs(33,22): warning CS0414: The private field `view.wheel.RouletteTile.count' is assigned but its value is never used
Assets/Scripts/view/wheel/WheelEngine.cs(69,35): warning CS0414: The private field `view.wheel.WheelEngine.allPegs' is assigned but its value is never used
Assets/Scripts/view/wheel/WheelEngine.cs(73,34): warning CS0414: The private field `view.wheel.WheelEngine.ShowPosition' is assigned but its value is never used
Assets/Scripts/view/wheel/WheelState.cs(115,14): warning CS0414: The private field `view.wheel.WheelSlowdown.isStartedSlowingDown' is assigned but its value is never used
Assets/Scripts/view/wheel/WheelView.cs(29,21): warning CS0414: The private field `view.wheel.WheelView.wheelLevel' is assigned but its value is never used
Assets/Scripts/view/wheel/WheelView.cs(30,22): warning CS0414: The private field `view.wheel.WheelView.isImmediate' is assigned but its value is never used
Assets/Scripts/view/wheel/WheelView.cs(43,32): warning CS0414: The private field `view.wheel.WheelView.normalWheel' is assigned but its value is never used
Assets/Scripts/view/wheel/WheelWinPopup.cs(31,21): warning CS0414: The private field `view.wheel.WheelWinPopup.currentReward' is assigned but its value is never used
Assets/Scripts/view/wheel/WheelWinPopup.cs(32,21): warning CS0414: The private field `view.wheel.WheelWinPopup.currentMultiplier' is assigned but its value is never used
Assets/Scripts/view/wheel/WheelWinPopup.cs(33,21): warning CS0414: The private field `view.wheel.WheelWinPopup.currentTotal' is assigned but its value is never used
-----EndCompilerOutput---------------
- Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
WeaveUnetFromEditor Temp/Assembly-CSharp.dll
Platform assembly: /Applications/Unity/Unity.app/Contents/Managed/Unity.UNetWeaver.dll (this message is harmless)
Ignoring '/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll' because we're compiling for Editor:Editor
Ignoring '/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll' because we're compiling for Editor:Editor
Ignoring '/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll' because we're compiling for Editor:Editor
Ignoring '/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/Runtime/UnityEngine.HoloLens.dll' because we're compiling for Editor:Editor
Ignoring '/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityVR/Runtime/UnityEngine.VR.dll' because we're compiling for Editor:Editor
Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.Android.dll' because we're compiling for Editor:Editor
Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.IOS.dll' because we're compiling for Editor:Editor
Ignoring 'Assets/FacebookSDK/Plugins/Arcade/Facebook.Unity.Arcade.dll' because we're compiling for Editor:Editor
Ignoring 'Assets/FacebookSDK/Plugins/Arcade/FacebookNamedPipeClient.dll' because we're compiling for Editor:Editor
Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.Android.dll' because we're compiling for Editor:Editor
Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.IOS.dll' because we're compiling for Editor:Editor
Ignoring 'Assets/Firebase/Plugins/iOS/Firebase.Analytics.dll' because we're compiling for Editor:Editor
Ignoring 'Assets/Firebase/Plugins/iOS/Firebase.App.dll' because we're compiling for Editor:Editor
Ignoring 'Assets/Libraries/JsonDotNet/Assemblies/AOT/Newtonsoft.Json.dll' because we're compiling for Editor:Editor
Ignoring 'Assets/Plugins/UnityPurchasing/Bin/Apple/live/Apple.dll' because we're compiling for Editor:Editor
Ignoring 'Assets/Plugins/UnityPurchasing/Bin/Tizen/live/Tizen.dll' because we're compiling for Editor:Editor
Ignoring 'Assets/TextMesh Pro/Plugins/Runtime DLL/TextMeshPro-5.6-1.0.56-Runtime.dll' because we're compiling for Editor:Editor
WeaveAssemblies unityPath= /Applications/Unity/Unity.app/Contents/Managed/UnityEngine.dll
WeaveAssemblies unetPath= /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll
Platform assembly: /Applications/Unity/Unity.app/Contents/Managed/Mono.Cecil.Pdb.dll (this message is harmless)
Platform assembly: /Applications/Unity/Unity.app/Contents/Managed/Mono.Cecil.Mdb.dll (this message is harmless)
Symbols will be read from Temp/Assembly-CSharp.dll.mdb
Script Module: Assembly-CSharp.dll
Pass: 0 took 42 milliseconds
Pass: 1 took 51 milliseconds
Assets/Scripts/utils/facebook/FacebookUser.cs(27,28): warning CS0642: Possible mistaken empty statement
(Filename: Assets/Scripts/utils/facebook/FacebookUser.cs Line: 27)
Assets/Scripts/network/NetworkPeer.cs(7,1): warning CS0105: The using directive for `Match3Engine.Data' appeared previously in this namespace
(Filename: Assets/Scripts/network/NetworkPeer.cs Line: 7)
Assets/Scripts/ui/screens/NewVersionPopup.cs(5,1): warning CS0105: The using directive for `TMPro' appeared previously in this namespace
(Filename: Assets/Scripts/ui/screens/NewVersionPopup.cs Line: 5)
Assets/Scripts/view/board/SlotScoreEffect.cs(7,1): warning CS0105: The using directive for `DG.Tweening' appeared previously in this namespace
(Filename: Assets/Scripts/view/board/SlotScoreEffect.cs Line: 7)
Assets/Scripts/controls/PlayerClientControl.cs(164,29): warning CS0114: `controls.PlayerClientControl.ActivateBoardAbility(Match3Engine.Data.BoardAbilityType)' hides inherited member `Match3Engine.PlayerControl.ActivateBoardAbility(Match3Engine.Data.BoardAbilityType)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword
(Filename: Assets/Scripts/controls/PlayerClientControl.cs Line: 164)
Assets/Scripts/ui/abilities/PopupAbilityItem.cs(92,14): warning CS0114: `ui.abilities.PopupAbilityItem.Awake()' hides inherited member `UnityEngine.UI.Selectable.Awake()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword
(Filename: Assets/Scripts/ui/abilities/PopupAbilityItem.cs Line: 92)
Assets/Scripts/view/abilities/NukeFlash.cs(14,32): warning CS0108: `view.abilities.NukeFlash.renderer' hides inherited member `UnityEngine.Component.renderer'. Use the new keyword if hiding was intended
(Filename: Assets/Scripts/view/abilities/NukeFlash.cs Line: 14)
Assets/Scripts/view/abilities/TargetGlow.cs(9,24): warning CS0108: `view.abilities.TargetGlow.renderer' hides inherited member `UnityEngine.Component.renderer'. Use the new keyword if hiding was intended
(Filename: Assets/Scripts/view/abilities/TargetGlow.cs Line: 9)
Assets/Scripts/view/board/SlotView.cs(40,23): warning CS0108: `SlotView.animation' hides inherited member `UnityEngine.Component.animation'. Use the new keyword if hiding was intended
(Filename: Assets/Scripts/view/board/SlotView.cs Line: 40)
Assets/Scripts/view/board/SpecialGem.cs(13,32): warning CS0108: `view.board.SpecialGem.renderer' hides inherited member `UnityEngine.Component.renderer'. Use the new keyword if hiding was intended
(Filename: Assets/Scripts/view/board/SpecialGem.cs Line: 13)
Assets/Scripts/view/effects/CameraShaker.cs(8,24): warning CS0108: `view.effects.CameraShaker.camera' hides inherited member `UnityEngine.Component.camera'. Use the new keyword if hiding was intended
(Filename: Assets/Scripts/view/effects/CameraShaker.cs Line: 8)
Assets/Scripts/view/effects/Flash.cs(11,32): warning CS0108: `view.effects.Flash.renderer' hides inherited member `UnityEngine.Component.renderer'. Use the new keyword if hiding was intended
(Filename: Assets/Scripts/view/effects/Flash.cs Line: 11)
Assets/Scripts/view/effects/FloatingTextLabel.cs(16,27): warning CS0108: `view.effects.FloatingTextLabel.animation' hides inherited member `UnityEngine.Component.animation'. Use the new keyword if hiding was intended
(Filename: Assets/Scripts/view/effects/FloatingTextLabel.cs Line: 16)
Assets/Scripts/view/effects/GreyControl.cs(10,32): warning CS0108: `view.effects.GreyControl.renderer' hides inherited member `UnityEngine.Component.renderer'. Use the new keyword if hiding was intended
(Filename: Assets/Scripts/view/effects/GreyControl.cs Line: 10)
Assets/Scripts/view/player/CharacterControl.cs(57,23): warning CS0108: `view.player.CharacterControl.light' hides inherited member `UnityEngine.Component.light'. Use the new keyword if hiding was intended
(Filename: Assets/Scripts/view/player/CharacterControl.cs Line: 57)
Assets/Scripts/view/player/DisconnectSign.cs(6,32): warning CS0108: `view.player.DisconnectSign.renderer' hides inherited member `UnityEngine.Component.renderer'. Use the new keyword if hiding was intended
(Filename: Assets/Scripts/view/player/DisconnectSign.cs Line: 6)
Assets/Scripts/view/wheel/WheelPointer.cs(12,28): warning CS0108: `view.wheel.WheelPointer.collider' hides inherited member `UnityEngine.Component.collider'. Use the new keyword if hiding was intended
(Filename: Assets/Scripts/view/wheel/WheelPointer.cs Line: 12)
Assets/Scripts/view/wheel/WheelView.cs(39,32): warning CS0108: `view.wheel.WheelView.light' hides inherited member `UnityEngine.Component.light'. Use the new keyword if hiding was intended
(Filename: Assets/Scripts/view/wheel/WheelView.cs Line: 39)
Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPUpdateDelegator.cs(199,40): warning CS0168: The variable `ex' is declared but never used
(Filename: Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPUpdateDelegator.cs Line: 199)
Assets/Libraries/GameOps/GameOps.cs(165,25): warning CS0618: `UnityEngine.RuntimePlatform.OSXWebPlayer' is obsolete: `WebPlayer export is no longer supported in Unity 5.4+.'
(Filename: Assets/Libraries/GameOps/GameOps.cs Line: 165)
Assets/Libraries/GameOps/GameOps.cs(166,25): warning CS0618: `UnityEngine.RuntimePlatform.WindowsWebPlayer' is obsolete: `WebPlayer export is no longer supported in Unity 5.4+.'
(Filename: Assets/Libraries/GameOps/GameOps.cs Line: 166)
Assets/LocalNotification.cs(30,9): warning CS0162: Unreachable code detected
(Filename: Assets/LocalNotification.cs Line: 30)
Assets/Scripts/PhotonLoadbalancingApi/RoomInfo.cs(233,22): warning CS0219: The variable `isUpdate' is assigned but its value is never used
(Filename: Assets/Scripts/PhotonLoadbalancingApi/RoomInfo.cs Line: 233)
Assets/Scripts/controls/BootManager.cs(141,17): warning CS0162: Unreachable code detected
(Filename: Assets/Scripts/controls/BootManager.cs Line: 141)
Assets/Scripts/controls/BootManager.cs(433,165): warning CS0429: Unreachable expression code detected
(Filename: Assets/Scripts/controls/BootManager.cs Line: 433)
Assets/Scripts/controls/BootManager.cs(483,30): warning CS0168: The variable `ex' is declared but never used
(Filename: Assets/Scripts/controls/BootManager.cs Line: 483)
Assets/Scripts/controls/Configurations.cs(41,5): warning CS0162: Unreachable code detected
(Filename: Assets/Scripts/controls/Configurations.cs Line: 41)
Assets/Scripts/controls/Configurations.cs(57,17): warning CS0162: Unreachable code detected
(Filename: Assets/Scripts/controls/Configurations.cs Line: 57)
Assets/Scripts/controls/Match3Game.cs(113,21): warning CS0162: Unreachable code detected
(Filename: Assets/Scripts/controls/Match3Game.cs Line: 113)
Assets/Scripts/controls/PlayerNetworkControl.cs(150,22): warning CS0168: The variable `e' is declared but never used
(Filename: Assets/Scripts/controls/PlayerNetworkControl.cs Line: 150)
Assets/Scripts/network/MetaGameNetworkManager.cs(79,30): warning CS0168: The variable `ex' is declared but never used
(Filename: Assets/Scripts/network/MetaGameNetworkManager.cs Line: 79)
Assets/Scripts/network/MetaGameNetworkManager.cs(227,23): warning CS0219: The variable `user' is assigned but its value is never used
(Filename: Assets/Scripts/network/MetaGameNetworkManager.cs Line: 227)
Assets/Scripts/network/MetaGameNetworkManager.cs(423,23): warning CS0219: The variable `userState' is assigned but its value is never used
(Filename: Assets/Scripts/network/MetaGameNetworkManager.cs Line: 423)
Assets/Scripts/network/MetaGameNetworkManager.cs(545,21): warning CS0162: Unreachable code detected
(Filename: Assets/Scripts/network/MetaGameNetworkManager.cs Line: 545)
Assets/Scripts/network/PhotonNetworkManager.cs(496,14): warning CS0219: The variable `arenaID' is assigned but its value is never used
(Filename: Assets/Scripts/network/PhotonNetworkManager.cs Line: 496)
Assets/Scripts/network/PhotonNetworkManager.cs(967,16): warning CS0219: The variable `roomOptions' is assigned but its value is never used
(Filename: Assets/Scripts/network/PhotonNetworkManager.cs Line: 967)
Assets/Scripts/onboarding/OnBoarding.cs(60,17): warning CS0162: Unreachable code detected
(Filename: Assets/Scripts/onboarding/OnBoarding.cs Line: 60)
Assets/Scripts/onboarding/OnboardingPhaseBase.cs(454,26): warning CS0219: The variable `place' is assigned but its value is never used
(Filename: Assets/Scripts/onboarding/OnboardingPhaseBase.cs Line: 454)
Assets/Scripts/onboarding/OnboardingPhaseBoosters.cs(238,25): warning CS0219: The variable `activityBarPos' is assigned but its value is never used
(Filename: Assets/Scripts/onboarding/OnboardingPhaseBoosters.cs Line: 238)
Assets/Scripts/onboarding/OnboardingPhaseIntro.cs(630,29): warning CS0219: The variable `originalColor' is assigned but its value is never used
(Filename: Assets/Scripts/onboarding/OnboardingPhaseIntro.cs Line: 630)
Assets/Scripts/onboarding/OnboardingProgressBoxTrophies.cs(37,13): warning CS0219: The variable `remainingTime' is assigned but its value is never used
(Filename: Assets/Scripts/onboarding/OnboardingProgressBoxTrophies.cs Line: 37)
Assets/Scripts/services/LocalNotificationsWrapper.cs(72,18): warning CS0219: The variable `isIOS' is assigned but its value is never used
(Filename: Assets/Scripts/services/LocalNotificationsWrapper.cs Line: 72)
Assets/Scripts/services/LocalNotificationsWrapper.cs(73,18): warning CS0219: The variable `isAndroid' is assigned but its value is never used
(Filename: Assets/Scripts/services/LocalNotificationsWrapper.cs Line: 73)
Assets/Scripts/services/SoundsManager.cs(29,17): warning CS0162: Unreachable code detected
(Filename: Assets/Scripts/services/SoundsManager.cs Line: 29)
Assets/Scripts/services/SoundsManager.cs(37,17): warning CS0162: Unreachable code detected
(Filename: Assets/Scripts/services/SoundsManager.cs Line: 37)
Assets/Scripts/services/SoundsManager.cs(74,10): warning CS0219: The variable `delay' is assigned but its value is never used
(Filename: Assets/Scripts/services/SoundsManager.cs Line: 74)
Assets/Scripts/ui/InviteAndSharePanel.cs(39,5): warning CS0162: Unreachable code detected
(Filename: Assets/Scripts/ui/InviteAndSharePanel.cs Line: 39)
Assets/Scripts/ui/InviteAndSharePanel.cs(63,33): warning CS0162: Unreachable code detected
(Filename: Assets/Scripts/ui/InviteAndSharePanel.cs Line: 63)
Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs(138,26): warning CS0219: The variable `serverMessageShown' is assigned but its value is never used
(Filename: Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs Line: 138)
Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs(527,17): warning CS0162: Unreachable code detected
(Filename: Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs Line: 527)
Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs(539,17): warning CS0162: Unreachable code detected
(Filename: Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs Line: 539)
Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs(542,17): warning CS0162: Unreachable code detected
(Filename: Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs Line: 542)
Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs(545,17): warning CS0162: Unreachable code detected
(Filename: Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs Line: 545)
Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs(549,17): warning CS0162: Unreachable code detected
(Filename: Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs Line: 549)
Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs(553,17): warning CS0162: Unreachable code detected
(Filename: Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs Line: 553)
Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs(574,17): warning CS0162: Unreachable code detected
(Filename: Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs Line: 574)
Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs(579,17): warning CS0162: Unreachable code detected
(Filename: Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs Line: 579)
Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs(599,17): warning CS0162: Unreachable code detected
(Filename: Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs Line: 599)
Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs(583,21): warning CS0219: The variable `userState' is assigned but its value is never used
(Filename: Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs Line: 583)
Assets/Scripts/ui/chests/CardMesh.cs(78,9): warning CS0219: The variable `tween' is assigned but its value is never used
(Filename: Assets/Scripts/ui/chests/CardMesh.cs Line: 78)
Assets/Scripts/ui/friends/FriendsInvitePanel.cs(184,17): warning CS0219: The variable `text' is assigned but its value is never used
(Filename: Assets/Scripts/ui/friends/FriendsInvitePanel.cs Line: 184)
Assets/Scripts/ui/friends/FriendsInvitePanel.cs(186,17): warning CS0219: The variable `afterRegex' is assigned but its value is never used
(Filename: Assets/Scripts/ui/friends/FriendsInvitePanel.cs Line: 186)
Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs(293,17): warning CS0219: The variable `startingCoins' is assigned but its value is never used
(Filename: Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs Line: 293)
Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs(337,17): warning CS0219: The variable `abilityName' is assigned but its value is never used
(Filename: Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs Line: 337)
Assets/Scripts/ui/notifications/DisconnectionHandler.cs(268,31): warning CS0472: The result of comparing value type `System.DateTime' with null is always `true'
(Filename: Assets/Scripts/ui/notifications/DisconnectionHandler.cs Line: 268)
Assets/Scripts/ui/notifications/DisconnectionHandler.cs(273,17): warning CS0472: The result of comparing value type `System.DateTime' with null is always `true'
(Filename: Assets/Scripts/ui/notifications/DisconnectionHandler.cs Line: 273)
Assets/Scripts/ui/profile/PopupStats.cs(122,18): warning CS0219: The variable `coinsWonFromBets' is assigned but its value is never used
(Filename: Assets/Scripts/ui/profile/PopupStats.cs Line: 122)
Assets/Scripts/ui/profile/PopupStats.cs(129,17): warning CS0219: The variable `longestCombo' is assigned but its value is never used
(Filename: Assets/Scripts/ui/profile/PopupStats.cs Line: 129)
Assets/Scripts/ui/screens/MatchmakingInProgressPopup.cs(265,8): warning CS0219: The variable `totalGames' is assigned but its value is never used
(Filename: Assets/Scripts/ui/screens/MatchmakingInProgressPopup.cs Line: 265)
Assets/Scripts/ui/screens/SpecialOfferDynamicTemplate.cs(35,27): warning CS0219: The variable `offerItemData' is assigned but its value is never used
(Filename: Assets/Scripts/ui/screens/SpecialOfferDynamicTemplate.cs Line: 35)
Assets/Scripts/utils/Countdown.cs(56,17): warning CS0472: The result of comparing value type `System.DateTime' with null is always `true'
(Filename: Assets/Scripts/utils/Countdown.cs Line: 56)
Assets/Scripts/utils/ErrorHandler.cs(71,24): warning CS0219: The variable `stackTraceString' is assigned but its value is never used
(Filename: Assets/Scripts/utils/ErrorHandler.cs Line: 71)
Assets/Scripts/view/abilities/CrossAttackEffect.cs(76,105): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.'
(Filename: Assets/Scripts/view/abilities/CrossAttackEffect.cs Line: 76)
Assets/Scripts/view/abilities/Lightning.cs(29,26): warning CS0618: `UnityEngine.LineRenderer.SetVertexCount(int)' is obsolete: `Use numPositions instead.'
(Filename: Assets/Scripts/view/abilities/Lightning.cs Line: 29)
Assets/Scripts/view/abilities/Lightning.cs(38,23): warning CS0219: The variable `x' is assigned but its value is never used
(Filename: Assets/Scripts/view/abilities/Lightning.cs Line: 38)
Assets/Scripts/view/abilities/Lightning.cs(40,23): warning CS0219: The variable `y' is assigned but its value is never used
(Filename: Assets/Scripts/view/abilities/Lightning.cs Line: 40)
Assets/Scripts/view/abilities/Lightning.cs(51,26): warning CS0618: `UnityEngine.LineRenderer.SetColors(UnityEngine.Color, UnityEngine.Color)' is obsolete: `Use startColor, endColor or colorGradient instead.'
(Filename: Assets/Scripts/view/abilities/Lightning.cs Line: 51)
Assets/Scripts/view/board/BoardView.cs(753,25): warning CS0219: The variable `positionsProcessed' is assigned but its value is never used
(Filename: Assets/Scripts/view/board/BoardView.cs Line: 753)
Assets/Scripts/view/board/BoardView.cs(1055,25): warning CS0219: The variable `cell' is assigned but its value is never used
(Filename: Assets/Scripts/view/board/BoardView.cs Line: 1055)
Assets/Scripts/view/board/CellBackView.cs(14,19): warning CS0219: The variable `birghtness' is assigned but its value is never used
(Filename: Assets/Scripts/view/board/CellBackView.cs Line: 14)
Assets/Scripts/view/effects/CameraShaker.cs(24,25): warning CS0219: The variable `sizeFactors' is assigned but its value is never used
(Filename: Assets/Scripts/view/effects/CameraShaker.cs Line: 24)
Assets/Scripts/view/effects/LastTurnEffect.cs(30,10): warning CS0219: The variable `totalDuration' is assigned but its value is never used
(Filename: Assets/Scripts/view/effects/LastTurnEffect.cs Line: 30)
Assets/Scripts/view/player/TurnsView.cs(140,17): warning CS0219: The variable `a' is assigned but its value is never used
(Filename: Assets/Scripts/view/player/TurnsView.cs Line: 140)
Assets/Scripts/view/store/StoreScreenView.cs(257,10): warning CS0219: The variable `amount' is assigned but its value is never used
(Filename: Assets/Scripts/view/store/StoreScreenView.cs Line: 257)
Assets/Scripts/view/wheel/WheelView.cs(212,17): warning CS0219: The variable `availableSpins' is assigned but its value is never used
(Filename: Assets/Scripts/view/wheel/WheelView.cs Line: 212)
Assets/Libraries/GameOps/GameOps.cs(60,17): warning CS0649: Field `GameOps._fbId' is never assigned to, and will always have its default value `null'
(Filename: Assets/Libraries/GameOps/GameOps.cs Line: 60)
Assets/Libraries/GameOps/GameOps.cs(63,14): warning CS0649: Field `GameOps._lastLevelNumber' is never assigned to, and will always have its default value `0'
(Filename: Assets/Libraries/GameOps/GameOps.cs Line: 63)
Assets/Scripts/PhotonLoadbalancingApi/LoadBalancingClient.cs(492,21): warning CS0649: Field `ExitGames.Client.Photon.LoadBalancing.LoadBalancingClient.friendListTimestamp' is never assigned to, and will always have its default value `0'
(Filename: Assets/Scripts/PhotonLoadbalancingApi/LoadBalancingClient.cs Line: 492)
Assets/Scripts/controls/AppManager.cs(34,23): warning CS0414: The private field `controls.AppManager.disconnectedTime' is assigned but its value is never used
(Filename: Assets/Scripts/controls/AppManager.cs Line: 34)
Assets/Scripts/controls/BootManager.cs(29,22): warning CS0414: The private field `controls.BootManager.fbInitiated' is assigned but its value is never used
(Filename: Assets/Scripts/controls/BootManager.cs Line: 29)
Assets/Scripts/controls/BootManager.cs(30,22): warning CS0414: The private field `controls.BootManager.masterServerConnected' is assigned but its value is never used
(Filename: Assets/Scripts/controls/BootManager.cs Line: 30)
Assets/Scripts/controls/BootManager.cs(38,21): warning CS0414: The private field `controls.BootManager.metaServerRetries' is assigned but its value is never used
(Filename: Assets/Scripts/controls/BootManager.cs Line: 38)
Assets/Scripts/controls/BootManager.cs(49,22): warning CS0414: The private field `controls.BootManager.isBootRetry' is assigned but its value is never used
(Filename: Assets/Scripts/controls/BootManager.cs Line: 49)
Assets/Scripts/controls/BootManager.cs(112,22): warning CS0414: The private field `controls.BootManager.isServerBootComplete' is assigned but its value is never used
(Filename: Assets/Scripts/controls/BootManager.cs Line: 112)
Assets/Scripts/controls/GameClientSide.cs(53,15): warning CS0414: The private field `controls.GameClientSide._boardProcesses' is assigned but its value is never used
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 53)
Assets/Scripts/controls/GameClientSide.cs(54,16): warning CS0414: The private field `controls.GameClientSide.listening' is assigned but its value is never used
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 54)
Assets/Scripts/controls/GameClientSide.cs(56,16): warning CS0414: The private field `controls.GameClientSide.isLeftPlayerPlayedSwap' is assigned but its value is never used
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 56)
Assets/Scripts/controls/GameClientSide.cs(57,16): warning CS0414: The private field `controls.GameClientSide.timeupOccuredWhileBoardProcess' is assigned but its value is never used
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 57)
Assets/Scripts/controls/GameClientSide.cs(67,22): warning CS0414: The private field `controls.GameClientSide.isShownGameEnd' is assigned but its value is never used
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 67)
Assets/Scripts/controls/GameClientSide.cs(1396,23): warning CS0414: The private field `controls.GameClientSide.refillCount' is assigned but its value is never used
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 1396)
Assets/Scripts/controls/GameClientSide.cs(1397,23): warning CS0414: The private field `controls.GameClientSide.avgTotalTime' is assigned but its value is never used
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 1397)
Assets/Scripts/controls/MainCameraController.cs(18,43): warning CS0414: The private field `controls.MainCameraController.positions' is assigned but its value is never used
(Filename: Assets/Scripts/controls/MainCameraController.cs Line: 18)
Assets/Scripts/controls/MainCameraController.cs(23,23): warning CS0414: The private field `controls.MainCameraController.currentCameraRatio' is assigned but its value is never used
(Filename: Assets/Scripts/controls/MainCameraController.cs Line: 23)
Assets/Scripts/controls/Match3Game.cs(37,16): warning CS0414: The private field `controls.Match3Game.returningToLobby' is assigned but its value is never used
(Filename: Assets/Scripts/controls/Match3Game.cs Line: 37)
Assets/Scripts/controls/Match3Game.cs(38,29): warning CS0414: The private field `controls.Match3Game.isInitiated' is assigned but its value is never used
(Filename: Assets/Scripts/controls/Match3Game.cs Line: 38)
Assets/Scripts/controls/OnboardingTextBubbleController.cs(26,16): warning CS0414: The private field `controls.OnboardingTextBubbleController.textVisible' is assigned but its value is never used
(Filename: Assets/Scripts/controls/OnboardingTextBubbleController.cs Line: 26)
Assets/Scripts/controls/OnboardingTextBubbleController.cs(37,19): warning CS0414: The private field `controls.OnboardingTextBubbleController.panelSize' is assigned but its value is never used
(Filename: Assets/Scripts/controls/OnboardingTextBubbleController.cs Line: 37)
Assets/Scripts/controls/PlayerLocalControl.cs(12,23): warning CS0414: The private field `controls.PlayerLocalControl.bundleStartTime' is assigned but its value is never used
(Filename: Assets/Scripts/controls/PlayerLocalControl.cs Line: 12)
Assets/Scripts/controls/SwapMoveBundleControl.cs(10,23): warning CS0414: The private field `controls.SwapMoveBundleControl.startTime' is assigned but its value is never used
(Filename: Assets/Scripts/controls/SwapMoveBundleControl.cs Line: 10)
Assets/Scripts/network/MetaGameNetworkManager.cs(18,23): warning CS0414: The private field `network.MetaGameServerManager.lastRequestTimestamp' is assigned but its value is never used
(Filename: Assets/Scripts/network/MetaGameNetworkManager.cs Line: 18)
Assets/Scripts/network/MetaGameNetworkResponse.cs(12,25): warning CS0414: The private field `network.MetaGameNetworkResponse.responseJson' is assigned but its value is never used
(Filename: Assets/Scripts/network/MetaGameNetworkResponse.cs Line: 12)
Assets/Scripts/onboarding/OnBoarding.cs(15,38): warning CS0414: The private field `services.Onboarding.currentPhase' is assigned but its value is never used
(Filename: Assets/Scripts/onboarding/OnBoarding.cs Line: 15)
Assets/Scripts/onboarding/OnboardingPhaseBase.cs(29,29): warning CS0414: The private field `onboarding.OnboardingPhaseBase.movedSchool' is assigned but its value is never used
(Filename: Assets/Scripts/onboarding/OnboardingPhaseBase.cs Line: 29)
Assets/Scripts/services/IronSourceManager.cs(30,33): warning CS0414: The private field `services.IronSourceManager.startedWatchingAds' is assigned but its value is never used
(Filename: Assets/Scripts/services/IronSourceManager.cs Line: 30)
Assets/Scripts/services/IronSourceManager.cs(31,29): warning CS0414: The private field `services.IronSourceManager.firstTime' is assigned but its value is never used
(Filename: Assets/Scripts/services/IronSourceManager.cs Line: 31)
Assets/Scripts/services/LocalNotificationsWrapper.cs(30,33): warning CS0414: The private field `services.LocalNotificationsWrapper.TimeTillComeBackNotification' is assigned but its value is never used
(Filename: Assets/Scripts/services/LocalNotificationsWrapper.cs Line: 30)
Assets/Scripts/services/SoundsManager.cs(19,29): warning CS0414: The private field `services.SoundsManager.isPlayedStartSequence' is assigned but its value is never used
(Filename: Assets/Scripts/services/SoundsManager.cs Line: 19)
Assets/Scripts/ui/ButtonsSelection.cs(8,13): warning CS0414: The private field `ui.ButtonsSelection.val' is assigned but its value is never used
(Filename: Assets/Scripts/ui/ButtonsSelection.cs Line: 8)
Assets/Scripts/ui/InviteAndSharePanel.cs(19,18): warning CS0649: Field `ui.InviteAndSharePanel.buttonShare' is never assigned to, and will always have its default value `null'
(Filename: Assets/Scripts/ui/InviteAndSharePanel.cs Line: 19)
Assets/Scripts/ui/InviteAndSharePanel.cs(21,19): warning CS0649: Field `ui.InviteAndSharePanel.sharePos' is never assigned to, and will always have its default value
(Filename: Assets/Scripts/ui/InviteAndSharePanel.cs Line: 21)
Assets/Scripts/ui/NavigationUIBar.cs(54,22): warning CS0414: The private field `ui.NavigationUIBar.updateShopBadge' is assigned but its value is never used
(Filename: Assets/Scripts/ui/NavigationUIBar.cs Line: 54)
Assets/Scripts/ui/PopupGeneric.cs(32,23): warning CS0414: The private field `ui.PopupGeneric.alpha' is assigned but its value is never used
(Filename: Assets/Scripts/ui/PopupGeneric.cs Line: 32)
Assets/Scripts/ui/abilities/CharacterSelectViewItem.cs(72,33): warning CS0414: The private field `ui.CharacterSelectViewItem.textAbility' is assigned but its value is never used
(Filename: Assets/Scripts/ui/abilities/CharacterSelectViewItem.cs Line: 72)
Assets/Scripts/ui/abilities/PopupAbilityItem.cs(22,28): warning CS0414: The private field `ui.abilities.PopupAbilityItem.selectedBackground' is assigned but its value is never used
(Filename: Assets/Scripts/ui/abilities/PopupAbilityItem.cs Line: 22)
Assets/Scripts/ui/abilities/PopupAbilitySelectTutorial.cs(29,23): warning CS0414: The private field `ui.abilities.PopupAbilitySelectTutorial.backdrop' is assigned but its value is never used
(Filename: Assets/Scripts/ui/abilities/PopupAbilitySelectTutorial.cs Line: 29)
Assets/Scripts/ui/abilities/PopupAbilitySelectTutorial.cs(36,34): warning CS0649: Field `ui.abilities.PopupAbilitySelectTutorial.targetItem' is never assigned to, and will always have its default value `null'
(Filename: Assets/Scripts/ui/abilities/PopupAbilitySelectTutorial.cs Line: 36)
Assets/Scripts/ui/abilities/PopupAbilitySelectTutorial.cs(37,24): warning CS0649: Field `ui.abilities.PopupAbilitySelectTutorial.targetMinistoreItem' is never assigned to, and will always have its default value `null'
(Filename: Assets/Scripts/ui/abilities/PopupAbilitySelectTutorial.cs Line: 37)
Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs(33,24): warning CS0414: The private field `ui.ArenaSelectView.mainCamera' is assigned but its value is never used
(Filename: Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs Line: 33)
Assets/Scripts/ui/arenaSelect/DailyDealButton.cs(15,22): warning CS0414: The private field `ui.arenaSelect.DailyDealButton.toggle' is assigned but its value is never used
(Filename: Assets/Scripts/ui/arenaSelect/DailyDealButton.cs Line: 15)
Assets/Scripts/ui/arenaSelect/DailyDealButton.cs(18,23): warning CS0414: The private field `ui.arenaSelect.DailyDealButton.image' is assigned but its value is never used
(Filename: Assets/Scripts/ui/arenaSelect/DailyDealButton.cs Line: 18)
Assets/Scripts/ui/arenaSelect/FBMenuButton.cs(18,22): warning CS0414: The private field `ui.arenaSelect.FBMenuButton.toggle' is assigned but its value is never used
(Filename: Assets/Scripts/ui/arenaSelect/FBMenuButton.cs Line: 18)
Assets/Scripts/ui/arenaSelect/FreeChestButton.cs(23,21): warning CS0414: The private field `ui.arenaSelect.FreeChestButton.lastSpinTime' is assigned but its value is never used
(Filename: Assets/Scripts/ui/arenaSelect/FreeChestButton.cs Line: 23)
Assets/Scripts/ui/arenaSelect/PopupAllStudios.cs(25,23): warning CS0414: The private field `ui.screens.PopupAllStudios.catchAllSwipes' is assigned but its value is never used
(Filename: Assets/Scripts/ui/arenaSelect/PopupAllStudios.cs Line: 25)
Assets/Scripts/ui/arenaSelect/PopupStudioUnlocked.cs(23,25): warning CS0414: The private field `ui.screens.PopupStudioUnlocked.unlockedText' is assigned but its value is never used
(Filename: Assets/Scripts/ui/arenaSelect/PopupStudioUnlocked.cs Line: 23)
Assets/Scripts/ui/arenaSelect/PopupStudioUnlocked.cs(26,19): warning CS0414: The private field `ui.screens.PopupStudioUnlocked.boardAbilityUnlockedTemplate' is assigned but its value is never used
(Filename: Assets/Scripts/ui/arenaSelect/PopupStudioUnlocked.cs Line: 26)
Assets/Scripts/ui/arenaSelect/PopupStudioUnlocked.cs(29,13): warning CS0414: The private field `ui.screens.PopupStudioUnlocked.arenaIndex' is assigned but its value is never used
(Filename: Assets/Scripts/ui/arenaSelect/PopupStudioUnlocked.cs Line: 29)
Assets/Scripts/ui/chests/Chest.cs(34,32): warning CS0414: The private field `Chest.openBlowTopRotate' is assigned but its value is never used
(Filename: Assets/Scripts/ui/chests/Chest.cs Line: 34)
Assets/Scripts/ui/friends/UsersScrollist.cs(19,32): warning CS0649: Field `ui.UsersScrollist.currentTab' is never assigned to, and will always have its default value `0'
(Filename: Assets/Scripts/ui/friends/UsersScrollist.cs Line: 19)
Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs(25,23): warning CS0414: The private field `ui.PopupMatchEnd.backdrop' is assigned but its value is never used
(Filename: Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs Line: 25)
Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs(40,33): warning CS0414: The private field `ui.PopupMatchEnd.textPlayer1Gems' is assigned but its value is never used
(Filename: Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs Line: 40)
Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs(43,27): warning CS0414: The private field `ui.PopupMatchEnd.iconPlayer1Coins' is assigned but its value is never used
(Filename: Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs Line: 43)
Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs(44,27): warning CS0414: The private field `ui.PopupMatchEnd.iconPlayer1Gems' is assigned but its value is never used
(Filename: Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs Line: 44)
Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs(47,27): warning CS0414: The private field `ui.PopupMatchEnd.iconPlayer2Trophies' is assigned but its value is never used
(Filename: Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs Line: 47)
Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs(48,33): warning CS0414: The private field `ui.PopupMatchEnd.textPlayer2Coins' is assigned but its value is never used
(Filename: Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs Line: 48)
Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs(50,26): warning CS0414: The private field `ui.PopupMatchEnd.textRake' is assigned but its value is never used
(Filename: Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs Line: 50)
Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs(51,27): warning CS0414: The private field `ui.PopupMatchEnd.iconPlayer2Coins' is assigned but its value is never used
(Filename: Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs Line: 51)
Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs(64,25): warning CS0414: The private field `ui.PopupMatchEnd.player1Position' is assigned but its value is never used
(Filename: Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs Line: 64)
Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs(65,25): warning CS0414: The private field `ui.PopupMatchEnd.player2Position' is assigned but its value is never used
(Filename: Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs Line: 65)
Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs(78,33): warning CS0414: The private field `ui.PopupMatchEnd.textRewardCoins' is assigned but its value is never used
(Filename: Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs Line: 78)
Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs(81,27): warning CS0414: The private field `ui.PopupMatchEnd.rewardIconCoins' is assigned but its value is never used
(Filename: Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs Line: 81)
Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs(85,27): warning CS0414: The private field `ui.PopupMatchEnd.player2TrophiesEarned' is assigned but its value is never used
(Filename: Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs Line: 85)
Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs(89,32): warning CS0414: The private field `ui.PopupMatchEnd.rewardParticles' is assigned but its value is never used
(Filename: Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs Line: 89)
Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs(104,23): warning CS0414: The private field `ui.PopupMatchEnd.playerXDistance' is assigned but its value is never used
(Filename: Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs Line: 104)
Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs(107,22): warning CS0414: The private field `ui.PopupMatchEnd.shareEnabled' is assigned but its value is never used
(Filename: Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs Line: 107)
Assets/Scripts/ui/notifications/DisconnectionHandler.cs(26,31): warning CS0414: The private field `ui.notifications.DisconnectionHandler.messageTransform' is assigned but its value is never used
(Filename: Assets/Scripts/ui/notifications/DisconnectionHandler.cs Line: 26)
Assets/Scripts/ui/profile/PopupStats.cs(18,22): warning CS0414: The private field `ui.profile.PopupStats.isLoading' is assigned but its value is never used
(Filename: Assets/Scripts/ui/profile/PopupStats.cs Line: 18)
Assets/Scripts/ui/profile/SkinViewItem.cs(18,50): warning CS0414: The private field `ui.SkinViewItem.colors' is assigned but its value is never used
(Filename: Assets/Scripts/ui/profile/SkinViewItem.cs Line: 18)
Assets/Scripts/ui/screens/MatchmakingInProgressPopup.cs(46,26): warning CS0649: Field `ui.screens.MatchmakingInProgressPopup.foundSequence' is never assigned to, and will always have its default value `null'
(Filename: Assets/Scripts/ui/screens/MatchmakingInProgressPopup.cs Line: 46)
Assets/Scripts/ui/screens/MatchmakingInProgressPopup.cs(61,22): warning CS0414: The private field `ui.screens.MatchmakingInProgressPopup.isMatchFound' is assigned but its value is never used
(Filename: Assets/Scripts/ui/screens/MatchmakingInProgressPopup.cs Line: 61)
Assets/Scripts/ui/screens/PopupSpecialOffer.cs(16,13): warning CS0414: The private field `ui.screens.PopupSpecialOffer.container' is assigned but its value is never used
(Filename: Assets/Scripts/ui/screens/PopupSpecialOffer.cs Line: 16)
Assets/Scripts/ui/screens/TopUIBar.cs(53,16): warning CS0414: The private field `ui.screens.TopUIBar.isEnabled' is assigned but its value is never used
(Filename: Assets/Scripts/ui/screens/TopUIBar.cs Line: 53)
Assets/Scripts/ui/screens/TopUIBar.cs(84,23): warning CS0067: The event `ui.screens.TopUIBar.OnFreeCoinsPressed' is never used
(Filename: Assets/Scripts/ui/screens/TopUIBar.cs Line: 84)
Assets/Scripts/ui/screens/TopUIBar.cs(85,23): warning CS0067: The event `ui.screens.TopUIBar.OnGiftsPressed' is never used
(Filename: Assets/Scripts/ui/screens/TopUIBar.cs Line: 85)
Assets/Scripts/utils/DragController.cs(15,21): warning CS0414: The private field `DragController.startPos' is assigned but its value is never used
(Filename: Assets/Scripts/utils/DragController.cs Line: 15)
Assets/Scripts/utils/HorizontalScrollSnap.cs(14,14): warning CS0414: The private field `UnityEngine.UI.Extensions.HorizontalScrollSnap.isDargging' is assigned but its value is never used
(Filename: Assets/Scripts/utils/HorizontalScrollSnap.cs Line: 14)
Assets/Scripts/view/GameBuilder.cs(36,16): warning CS0414: The private field `view.GameBuilder.isBuilt' is assigned but its value is never used
(Filename: Assets/Scripts/view/GameBuilder.cs Line: 36)
Assets/Scripts/view/GameBuilder.cs(38,32): warning CS0414: The private field `view.GameBuilder.gameData' is assigned but its value is never used
(Filename: Assets/Scripts/view/GameBuilder.cs Line: 38)
Assets/Scripts/view/abilities/MagicEffect.cs(29,29): warning CS0414: The private field `view.abilities.MagicEffect.colors' is assigned but its value is never used
(Filename: Assets/Scripts/view/abilities/MagicEffect.cs Line: 29)
Assets/Scripts/view/board/BoardView.cs(41,22): warning CS0414: The private field `view.BoardView.debug' is assigned but its value is never used
(Filename: Assets/Scripts/view/board/BoardView.cs Line: 41)
Assets/Scripts/view/board/BoardView.cs(85,36): warning CS0414: The private field `view.BoardView.invalidTouchEffect' is assigned but its value is never used
(Filename: Assets/Scripts/view/board/BoardView.cs Line: 85)
Assets/Scripts/view/board/BoardView.cs(98,23): warning CS0414: The private field `view.BoardView.timeStartedDestroy' is assigned but its value is never used
(Filename: Assets/Scripts/view/board/BoardView.cs Line: 98)
Assets/Scripts/view/board/BoardView.cs(103,21): warning CS0414: The private field `view.BoardView.movesLeft' is assigned but its value is never used
(Filename: Assets/Scripts/view/board/BoardView.cs Line: 103)
Assets/Scripts/view/board/BoardView.cs(110,25): warning CS0414: The private field `view.BoardView.skinner' is assigned but its value is never used
(Filename: Assets/Scripts/view/board/BoardView.cs Line: 110)
Assets/Scripts/view/board/FloatingOpponentHand.cs(15,25): warning CS0414: The private field `view.board.FloatingOpponentHand.lastPos' is assigned but its value is never used
(Filename: Assets/Scripts/view/board/FloatingOpponentHand.cs Line: 15)
Assets/Scripts/view/board/SlotView.cs(37,18): warning CS0414: The private field `SlotView.isLeft' is assigned but its value is never used
(Filename: Assets/Scripts/view/board/SlotView.cs Line: 37)
Assets/Scripts/view/board/SlotsEffects/DustvilleDuelEffects.cs(19,28): warning CS0414: The private field `DustvilleDuelEffects.bulletPS' is assigned but its value is never used
(Filename: Assets/Scripts/view/board/SlotsEffects/DustvilleDuelEffects.cs Line: 19)
Assets/Scripts/view/board/SlotsEffects/DustvilleDuelEffects.cs(22,20): warning CS0414: The private field `DustvilleDuelEffects.hatBack' is assigned but its value is never used
(Filename: Assets/Scripts/view/board/SlotsEffects/DustvilleDuelEffects.cs Line: 22)
Assets/Scripts/view/board/SlotsEffects/DustvilleDuelEffects.cs(23,20): warning CS0414: The private field `DustvilleDuelEffects.hatFront' is assigned but its value is never used
(Filename: Assets/Scripts/view/board/SlotsEffects/DustvilleDuelEffects.cs Line: 23)
Assets/Scripts/view/board/SlotsEffects/PlunderPiratesEffects.cs(20,22): warning CS0649: Field `PlunderPiratesEffects.idleJump' is never assigned to, and will always have its default value `null'
(Filename: Assets/Scripts/view/board/SlotsEffects/PlunderPiratesEffects.cs Line: 20)
Assets/Scripts/view/board/SpecialSlotIdleControl.cs(16,8): warning CS0414: The private field `SpecialSlotIdleControl.speed' is assigned but its value is never used
(Filename: Assets/Scripts/view/board/SpecialSlotIdleControl.cs Line: 16)
Assets/Scripts/view/effects/BoardHighlight.cs(15,27): warning CS0414: The private field `view.effects.BoardHighlight.frame' is assigned but its value is never used
(Filename: Assets/Scripts/view/effects/BoardHighlight.cs Line: 15)
Assets/Scripts/view/effects/FloatingTextLabel.cs(15,29): warning CS0414: The private field `view.effects.FloatingTextLabel.canvasGroup' is assigned but its value is never used
(Filename: Assets/Scripts/view/effects/FloatingTextLabel.cs Line: 15)
Assets/Scripts/view/effects/FlyingTextEffect.cs(16,18): warning CS0414: The private field `FlyingTextEffect.enterAnimationIsPlaying' is assigned but its value is never used
(Filename: Assets/Scripts/view/effects/FlyingTextEffect.cs Line: 16)
Assets/Scripts/view/effects/GreyControl.cs(9,28): warning CS0414: The private field `view.effects.GreyControl.hsv' is assigned but its value is never used
(Filename: Assets/Scripts/view/effects/GreyControl.cs Line: 9)
Assets/Scripts/view/effects/LastTurnEffect.cs(9,13): warning CS0414: The private field `view.effects.LastTurnEffect.beamsThick' is assigned but its value is never used
(Filename: Assets/Scripts/view/effects/LastTurnEffect.cs Line: 9)
Assets/Scripts/view/effects/LastTurnEffect.cs(10,13): warning CS0414: The private field `view.effects.LastTurnEffect.beamsThin' is assigned but its value is never used
(Filename: Assets/Scripts/view/effects/LastTurnEffect.cs Line: 10)
Assets/Scripts/view/effects/LastTurnEffect.cs(11,13): warning CS0414: The private field `view.effects.LastTurnEffect.textBG' is assigned but its value is never used
(Filename: Assets/Scripts/view/effects/LastTurnEffect.cs Line: 11)
Assets/Scripts/view/effects/PlayerTurnView.cs(14,22): warning CS0414: The private field `view.effects.PlayerTurnView.isLeft' is assigned but its value is never used
(Filename: Assets/Scripts/view/effects/PlayerTurnView.cs Line: 14)
Assets/Scripts/view/effects/ShinyLabelEffect.cs(10,29): warning CS0067: The event `view.effects.ShinyLabelEffect.entered' is never used
(Filename: Assets/Scripts/view/effects/ShinyLabelEffect.cs Line: 10)
Assets/Scripts/view/effects/ShinyLabelEffect.cs(24,8): warning CS0414: The private field `view.effects.ShinyLabelEffect.soundToPlay' is assigned but its value is never used
(Filename: Assets/Scripts/view/effects/ShinyLabelEffect.cs Line: 24)
Assets/Scripts/view/gameStandards/Match3UIButton.cs(21,28): warning CS0649: Field `view.gameStandards.Match3UIButton.colors' is never assigned to, and will always have its default value
(Filename: Assets/Scripts/view/gameStandards/Match3UIButton.cs Line: 21)
Assets/Scripts/view/player/CharacterControl.cs(54,16): warning CS0414: The private field `view.player.CharacterControl.isLeft' is assigned but its value is never used
(Filename: Assets/Scripts/view/player/CharacterControl.cs Line: 54)
Assets/Scripts/view/player/DisconnectSign.cs(6,32): warning CS0414: The private field `view.player.DisconnectSign.renderer' is assigned but its value is never used
(Filename: Assets/Scripts/view/player/DisconnectSign.cs Line: 6)
Assets/Scripts/view/player/MovesPanelView.cs(20,23): warning CS0414: The private field `view.player.MovesPanelView.rectTransform' is assigned but its value is never used
(Filename: Assets/Scripts/view/player/MovesPanelView.cs Line: 20)
Assets/Scripts/view/player/PlayerTimer.cs(24,19): warning CS0414: The private field `view.player.PlayerTimer.clock' is assigned but its value is never used
(Filename: Assets/Scripts/view/player/PlayerTimer.cs Line: 24)
Assets/Scripts/view/player/SombreroSlamPlayerGUI.cs(13,27): warning CS0414: The private field `view.SombreroSlamPlayerGUI.board' is assigned but its value is never used
(Filename: Assets/Scripts/view/player/SombreroSlamPlayerGUI.cs Line: 13)
Assets/Scripts/view/player/SpecialAbilityButton.cs(24,25): warning CS0414: The private field `view.SpecialAbilityButton.originalScale' is assigned but its value is never used
(Filename: Assets/Scripts/view/player/SpecialAbilityButton.cs Line: 24)
Assets/Scripts/view/player/TurnCountdownBar.cs(17,19): warning CS0414: The private field `TurnCountdownBar.currentFill' is assigned but its value is never used
(Filename: Assets/Scripts/view/player/TurnCountdownBar.cs Line: 17)
Assets/Scripts/view/player/TurnCountdownBar.cs(19,24): warning CS0414: The private field `TurnCountdownBar.sparks' is assigned but its value is never used
(Filename: Assets/Scripts/view/player/TurnCountdownBar.cs Line: 19)
Assets/Scripts/view/player/TurnCountdownBar.cs(22,15): warning CS0414: The private field `TurnCountdownBar.timerSoundPlayed' is assigned but its value is never used
(Filename: Assets/Scripts/view/player/TurnCountdownBar.cs Line: 22)
Assets/Scripts/view/store/StoreItem.cs(19,17): warning CS0414: The private field `view.store.StoreItem.iconImage' is assigned but its value is never used
(Filename: Assets/Scripts/view/store/StoreItem.cs Line: 19)
Assets/Scripts/view/store/StorePiggyItem.cs(17,23): warning CS0414: The private field `view.store.StorePiggyItem.pigImage' is assigned but its value is never used
(Filename: Assets/Scripts/view/store/StorePiggyItem.cs Line: 17)
Assets/Scripts/view/store/StoreScreenView.cs(35,13): warning CS0649: Field `view.store.StoreScreenView.cameraSource' is never assigned to, and will always have its default value `null'
(Filename: Assets/Scripts/view/store/StoreScreenView.cs Line: 35)
Assets/Scripts/view/store/StoreScreenView.cs(36,13): warning CS0649: Field `view.store.StoreScreenView.cameraTarget' is never assigned to, and will always have its default value `null'
(Filename: Assets/Scripts/view/store/StoreScreenView.cs Line: 36)
Assets/Scripts/view/wheel/RouletteTile.cs(24,21): warning CS0414: The private field `view.wheel.RouletteTile.sortingOrder' is assigned but its value is never used
(Filename: Assets/Scripts/view/wheel/RouletteTile.cs Line: 24)
Assets/Scripts/view/wheel/RouletteTile.cs(33,22): warning CS0414: The private field `view.wheel.RouletteTile.count' is assigned but its value is never used
(Filename: Assets/Scripts/view/wheel/RouletteTile.cs Line: 33)
Assets/Scripts/view/wheel/WheelEngine.cs(69,35): warning CS0414: The private field `view.wheel.WheelEngine.allPegs' is assigned but its value is never used
(Filename: Assets/Scripts/view/wheel/WheelEngine.cs Line: 69)
Assets/Scripts/view/wheel/WheelEngine.cs(73,34): warning CS0414: The private field `view.wheel.WheelEngine.ShowPosition' is assigned but its value is never used
(Filename: Assets/Scripts/view/wheel/WheelEngine.cs Line: 73)
Assets/Scripts/view/wheel/WheelState.cs(115,14): warning CS0414: The private field `view.wheel.WheelSlowdown.isStartedSlowingDown' is assigned but its value is never used
(Filename: Assets/Scripts/view/wheel/WheelState.cs Line: 115)
Assets/Scripts/view/wheel/WheelView.cs(29,21): warning CS0414: The private field `view.wheel.WheelView.wheelLevel' is assigned but its value is never used
(Filename: Assets/Scripts/view/wheel/WheelView.cs Line: 29)
Assets/Scripts/view/wheel/WheelView.cs(30,22): warning CS0414: The private field `view.wheel.WheelView.isImmediate' is assigned but its value is never used
(Filename: Assets/Scripts/view/wheel/WheelView.cs Line: 30)
Assets/Scripts/view/wheel/WheelView.cs(43,32): warning CS0414: The private field `view.wheel.WheelView.normalWheel' is assigned but its value is never used
(Filename: Assets/Scripts/view/wheel/WheelView.cs Line: 43)
Assets/Scripts/view/wheel/WheelWinPopup.cs(31,21): warning CS0414: The private field `view.wheel.WheelWinPopup.currentReward' is assigned but its value is never used
(Filename: Assets/Scripts/view/wheel/WheelWinPopup.cs Line: 31)
Assets/Scripts/view/wheel/WheelWinPopup.cs(32,21): warning CS0414: The private field `view.wheel.WheelWinPopup.currentMultiplier' is assigned but its value is never used
(Filename: Assets/Scripts/view/wheel/WheelWinPopup.cs Line: 32)
Assets/Scripts/view/wheel/WheelWinPopup.cs(33,21): warning CS0414: The private field `view.wheel.WheelWinPopup.currentTotal' is assigned but its value is never used
(Filename: Assets/Scripts/view/wheel/WheelWinPopup.cs Line: 33)
Ignoring '/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll' because we're compiling for Editor:Editor
Ignoring '/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll' because we're compiling for Editor:Editor
Ignoring '/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll' because we're compiling for Editor:Editor
Ignoring '/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/Runtime/UnityEngine.HoloLens.dll' because we're compiling for Editor:Editor
Ignoring '/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityVR/Runtime/UnityEngine.VR.dll' because we're compiling for Editor:Editor
Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.Android.dll' because we're compiling for Editor:Editor
Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.IOS.dll' because we're compiling for Editor:Editor
Ignoring 'Assets/FacebookSDK/Plugins/Arcade/Facebook.Unity.Arcade.dll' because we're compiling for Editor:Editor
Ignoring 'Assets/FacebookSDK/Plugins/Arcade/FacebookNamedPipeClient.dll' because we're compiling for Editor:Editor
Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.Android.dll' because we're compiling for Editor:Editor
Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.IOS.dll' because we're compiling for Editor:Editor
Ignoring 'Assets/Firebase/Plugins/iOS/Firebase.Analytics.dll' because we're compiling for Editor:Editor
Ignoring 'Assets/Firebase/Plugins/iOS/Firebase.App.dll' because we're compiling for Editor:Editor
Ignoring 'Assets/Libraries/JsonDotNet/Assemblies/AOT/Newtonsoft.Json.dll' because we're compiling for Editor:Editor
Ignoring 'Assets/Plugins/UnityPurchasing/Bin/Apple/live/Apple.dll' because we're compiling for Editor:Editor
Ignoring 'Assets/Plugins/UnityPurchasing/Bin/Tizen/live/Tizen.dll' because we're compiling for Editor:Editor
Ignoring 'Assets/TextMesh Pro/Plugins/Runtime DLL/TextMeshPro-5.6-1.0.56-Runtime.dll' because we're compiling for Editor:Editor
- starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll, for buildtarget 13
-----Compiler Commandline Arguments:
Filename: /Applications/Unity/Unity.app/Contents/MonoBleedingEdge/bin/mono
Arguments: '/Applications/Unity/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.5/mcs.exe' @Temp/UnityTempFile-caf81d513194d4d7cac5cbb10be801a0
index: 81
Responsefile: Temp/UnityTempFile-caf81d513194d4d7cac5cbb10be801a0 Contents:
-debug
-target:library
-nowarn:0169
-langversion:4
-out:'Temp/Assembly-CSharp-Editor.dll'
-unsafe
-r:'/Applications/Unity/Unity.app/Contents/Managed/UnityEngine.dll'
-r:'/Applications/Unity/Unity.app/Contents/Managed/UnityEditor.dll'
-r:'Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll'
-r:'Library/ScriptAssemblies/Assembly-CSharp.dll'
-r:'Library/ScriptAssemblies/Assembly-CSharp-Editor-firstpass.dll'
-r:'Library/ScriptAssemblies/Assembly-UnityScript-Editor-firstpass.dll'
-r:'/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Advertisements/Editor/UnityEditor.Advertisements.dll'
-r:'/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll'
-r:'/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll'
-r:'/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll'
-r:'/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll'
-r:'/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/TestRunner/Editor/UnityEditor.TestRunner.dll'
-r:'/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/TestRunner/UnityEngine.TestRunner.dll'
-r:'/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/TestRunner/net35/unity-custom/nunit.framework.dll'
-r:'/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/TreeEditor/Editor/UnityEditor.TreeEditor.dll'
-r:'/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics/UnityEngine.Analytics.dll'
-r:'/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics/Editor/UnityEditor.Analytics.dll'
-r:'/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/Editor/UnityEditor.HoloLens.dll'
-r:'/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/RuntimeEditor/UnityEngine.HoloLens.dll'
-r:'/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityPurchasing/UnityEngine.Purchasing.dll'
-r:'/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityPurchasing/Editor/UnityEditor.Purchasing.dll'
-r:'/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll'
-r:'/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityVR/RuntimeEditor/UnityEngine.VR.dll'
-r:'/Applications/Unity/Unity.app/Contents/Managed/UnityEditor.Graphs.dll'
-r:'/Applications/Unity/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll'
-r:'/Applications/Unity/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll'
-r:'/Applications/Visual Studio.app/Contents/Resources/lib/monodevelop/AddIns/MonoDevelop.Unity/Editor/SyntaxTree.VisualStudio.Unity.Bridge.dll'
-r:'Assets/Match3Engine.dll'
-r:'Assets/Editor/Plugins/UnityEditorConsuloPlugin5.6.dll'
-r:'Assets/Fabric/Managed/Analytics.dll'
-r:'Assets/Fabric/Managed/Validator.dll'
-r:'Assets/FacebookSDK/Plugins/Facebook.Unity.dll'
-r:'Assets/FacebookSDK/Plugins/Editor/Facebook.Unity.Editor.dll'
-r:'Assets/FacebookSDK/Plugins/Settings/Facebook.Unity.Settings.dll'
-r:'Assets/Firebase/Editor/Firebase.Editor.dll'
-r:'Assets/Firebase/Plugins/Firebase.Analytics.dll'
-r:'Assets/Firebase/Plugins/Firebase.App.dll'
-r:'Assets/Firebase/Plugins/Google.MiniJson.dll'
-r:'Assets/Firebase/Plugins/Unity.Compat.dll'
-r:'Assets/Firebase/Plugins/Unity.Tasks.dll'
-r:'Assets/Libraries/codeandweb.com/Editor/TexturePackerImporter.dll'
-r:'Assets/Libraries/Demigiant/DOTween/DOTween.dll'
-r:'Assets/Libraries/Demigiant/DOTween/DOTween43.dll'
-r:'Assets/Libraries/Demigiant/DOTween/DOTween46.dll'
-r:'Assets/Libraries/Demigiant/DOTween/DOTween50.dll'
-r:'Assets/Libraries/Demigiant/DOTween/Editor/DOTweenEditor.dll'
-r:'Assets/Libraries/JMO Assets/Editor/JMOAssets.dll'
-r:'Assets/Libraries/JsonDotNet/Assemblies/Standalone/Newtonsoft.Json.dll'
-r:'Assets/Libraries/OneSignal/Platforms/OneSignalSDK_WP_WNS.dll'
-r:'Assets/PlayServicesResolver/Editor/Google.IOSResolver_v1.2.37.0.dll'
-r:'Assets/PlayServicesResolver/Editor/Google.JarResolver_v1.2.37.0.dll'
-r:'Assets/PlayServicesResolver/Editor/Google.VersionHandler.dll'
-r:'Assets/PlayServicesResolver/Editor/Google.VersionHandlerImpl_v1.2.37.0.dll'
-r:'Assets/Plugins/Photon3Unity3D.dll'
-r:'Assets/Plugins/Editor/RelationsInspector/RelationsInspector.dll'
-r:'Assets/Plugins/UnityPurchasing/Bin/Common.dll'
-r:'Assets/Plugins/UnityPurchasing/Bin/Editor.dll'
-r:'Assets/Plugins/UnityPurchasing/Bin/Security.dll'
-r:'Assets/Plugins/UnityPurchasing/Bin/Stores.dll'
-r:'Assets/Plugins/UnityPurchasing/Bin/Apple/Apple.dll'
-r:'Assets/Plugins/UnityPurchasing/Bin/Tizen/Tizen.dll'
-r:'Assets/Plugins/UnityPurchasing/winrt/winrt.dll'
-r:'Assets/Plugins/WebSocket/websocket-sharp.dll'
-r:'Assets/TextMesh Pro/Plugins/Editor DLL/TextMeshPro-5.6-1.0.56-Editor.dll'
-r:'Assets/TextMesh Pro/Plugins/Editor DLL/TextMeshPro-5.6-1.0.56-Runtime.dll'
-define:UNITY_5_3_OR_NEWER
-define:UNITY_5_4_OR_NEWER
-define:UNITY_5_5_OR_NEWER
-define:UNITY_5_6_OR_NEWER
-define:UNITY_5_6_2
-define:UNITY_5_6
-define:UNITY_5
-define:UNITY_PURCHASING
-define:UNITY_ANALYTICS
-define:ENABLE_AUDIO
-define:ENABLE_CACHING
-define:ENABLE_CLOTH
-define:ENABLE_GENERICS
-define:ENABLE_PVR_GI
-define:ENABLE_MICROPHONE
-define:ENABLE_MULTIPLE_DISPLAYS
-define:ENABLE_PHYSICS
-define:ENABLE_RUNTIME_NAVMESH_BUILDING
-define:ENABLE_SPRITERENDERER_FLIPPING
-define:ENABLE_SPRITES
-define:ENABLE_TERRAIN
-define:ENABLE_RAKNET
-define:ENABLE_UNET
-define:ENABLE_LZMA
-define:ENABLE_UNITYEVENTS
-define:ENABLE_WEBCAM
-define:ENABLE_WWW
-define:ENABLE_CLOUD_SERVICES_COLLAB
-define:ENABLE_CLOUD_SERVICES_ADS
-define:ENABLE_CLOUD_HUB
-define:ENABLE_CLOUD_PROJECT_ID
-define:ENABLE_CLOUD_SERVICES_UNET
-define:ENABLE_CLOUD_SERVICES_BUILD
-define:ENABLE_CLOUD_LICENSE
-define:ENABLE_EDITOR_METRICS
-define:ENABLE_EDITOR_METRICS_CACHING
-define:ENABLE_NATIVE_ARRAY
-define:INCLUDE_DYNAMIC_GI
-define:INCLUDE_GI
-define:PLATFORM_SUPPORTS_MONO
-define:INCLUDE_PUBNUB
-define:ENABLE_PLAYMODE_TESTS_RUNNER
-define:ENABLE_SCRIPTING_NEW_CSHARP_COMPILER
-define:ENABLE_VIDEO
-define:UNITY_ANDROID
-define:ENABLE_SUBSTANCE
-define:UNITY_ANDROID_API
-define:ENABLE_EGL
-define:ENABLE_NETWORK
-define:ENABLE_RUNTIME_GI
-define:ENABLE_CRUNCH_TEXTURE_COMPRESSION
-define:ENABLE_UNITYWEBREQUEST
-define:ENABLE_CLOUD_SERVICES
-define:ENABLE_CLOUD_SERVICES_ANALYTICS
-define:ENABLE_CLOUD_SERVICES_PURCHASING
-define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING
-define:PLATFORM_SUPPORTS_ADS_ID
-define:UNITY_CAN_SHOW_SPLASH_SCREEN
-define:ENABLE_VR
-define:ENABLE_UNITYADS_RUNTIME
-define:UNITY_UNITYADS_API
-define:ENABLE_MONO
-define:NET_2_0
-define:ENABLE_PROFILER
-define:DEBUG
-define:TRACE
-define:UNITY_ASSERTIONS
-define:UNITY_EDITOR
-define:UNITY_EDITOR_64
-define:UNITY_EDITOR_OSX
-define:ENABLE_NATIVE_ARRAY_CHECKS
-define:UNITY_TEAM_LICENSE
-define:ENABLE_VSTU
-define:UNITY_PRO_LICENSE
-define:ENABLE_DUCK_TYPING
-define:TMP_PRESENT
-define:UNITY_HAS_GOOGLEVR
'Assets/Branch/Editor/BranchEditor.cs'
'Assets/Branch/Editor/BranchPostProcessBuild.cs'
'Assets/BuildReport/Scripts/Editor/BRT_VersionInfo.cs'
'Assets/BuildReport/Scripts/Editor/FuzzyString/ApproximatelyEquals.cs'
'Assets/BuildReport/Scripts/Editor/FuzzyString/FuzzyStringComparisonOptions.cs'
'Assets/BuildReport/Scripts/Editor/FuzzyString/FuzzyStringComparisonTolerance.cs'
'Assets/BuildReport/Scripts/Editor/FuzzyString/HammingDistance.cs'
'Assets/BuildReport/Scripts/Editor/FuzzyString/JaccardDistance.cs'
'Assets/BuildReport/Scripts/Editor/FuzzyString/JaroDistance.cs'
'Assets/BuildReport/Scripts/Editor/FuzzyString/JaroWinklerDistance.cs'
'Assets/BuildReport/Scripts/Editor/FuzzyString/LevenshteinDistance.cs'
'Assets/BuildReport/Scripts/Editor/FuzzyString/LongestCommonSubsequence.cs'
'Assets/BuildReport/Scripts/Editor/FuzzyString/LongestCommonSubstring.cs'
'Assets/BuildReport/Scripts/Editor/FuzzyString/Operations.cs'
'Assets/BuildReport/Scripts/Editor/FuzzyString/OverlapCoefficient.cs'
'Assets/BuildReport/Scripts/Editor/FuzzyString/RatcliffObershelpSimilarity.cs'
'Assets/BuildReport/Scripts/Editor/FuzzyString/SorensenDiceDistance.cs'
'Assets/BuildReport/Scripts/Editor/FuzzyString/TanimotoCoefficient.cs'
'Assets/BuildReport/Scripts/Editor/Options/BRT_FileFilters.cs'
'Assets/BuildReport/Scripts/Editor/Options/BRT_FiltersUsed.cs'
'Assets/BuildReport/Scripts/Editor/Options/BRT_Options.cs'
'Assets/BuildReport/Scripts/Editor/ReportData/BRT_AssetList.cs'
'Assets/BuildReport/Scripts/Editor/ReportData/BRT_BuildInfo.cs'
'Assets/BuildReport/Scripts/Editor/ReportData/BRT_BuildPlatformType.cs'
'Assets/BuildReport/Scripts/Editor/ReportData/BRT_BuildSettingsCategoryType.cs'
'Assets/BuildReport/Scripts/Editor/ReportData/BRT_SizePart.cs'
'Assets/BuildReport/Scripts/Editor/ReportData/BRT_UnityBuildSettings.cs'
'Assets/BuildReport/Scripts/Editor/ReportGeneration/BRT_ReportGenerator.cs'
'Assets/BuildReport/Scripts/Editor/ReportGeneration/BRT_UnityBuildSettingsUtility.cs'
'Assets/BuildReport/Scripts/Editor/Utility/BRT_LibCacheUtil.cs'
'Assets/BuildReport/Scripts/Editor/Utility/BRT_Util.cs'
'Assets/BuildReport/Scripts/Editor/Utility/DldUtil_BackwardFileReader.cs'
'Assets/BuildReport/Scripts/Editor/Utility/DldUtil_BigFileReader.cs'
'Assets/BuildReport/Scripts/Editor/Utility/DldUtil_GetRspDefines.cs'
'Assets/BuildReport/Scripts/Editor/Utility/DldUtil_TraverseDirectory.cs'
'Assets/BuildReport/Scripts/Editor/Utility/DldUtil_UnityVersion.cs'
'Assets/BuildReport/Scripts/Editor/Window/BRT_BuildReportWindow.cs'
'Assets/BuildReport/Scripts/Editor/Window/BRT_WindowLabels.cs'
'Assets/BuildReport/Scripts/Editor/Window/BRT_WindowSettings.cs'
'Assets/BuildReport/Scripts/Editor/Window/BRT_WindowUtility.cs'
'Assets/BuildReport/Scripts/Editor/Window/Screen/BRT_AssetListScreen.cs'
'Assets/BuildReport/Scripts/Editor/Window/Screen/BRT_BaseScreen.cs'
'Assets/BuildReport/Scripts/Editor/Window/Screen/BRT_BuildSettingsScreen.cs'
'Assets/BuildReport/Scripts/Editor/Window/Screen/BRT_HelpScreen.cs'
'Assets/BuildReport/Scripts/Editor/Window/Screen/BRT_OptionsScreen.cs'
'Assets/BuildReport/Scripts/Editor/Window/Screen/BRT_OverviewScreen.cs'
'Assets/BuildReport/Scripts/Editor/Window/Screen/BRT_SizeStatsScreen.cs'
'Assets/DeltaDNA/Editor/Android/Menus/MenuItems.cs'
'Assets/DeltaDNA/Editor/Android/Menus/NotificationsConfigurator.cs'
'Assets/DeltaDNA/Editor/Android/Menus/NotificationsWindow.cs'
'Assets/DeltaDNA/Editor/DeltaDNASdkChecker.cs'
'Assets/DeltaDNA/Editor/SdkChecker.cs'
'Assets/DeltaDNA/Editor/WindowHelper.cs'
'Assets/DeltaDNA/Editor/iOS/EnableNotificationsPostProcessBuild.cs'
'Assets/Editor/CompileNotifier.cs'
'Assets/Editor/MeshRendererSortingLayersEditor.cs'
'Assets/Fabric/Editor/CommonBuild/FabricCommonBuild.cs'
'Assets/Fabric/Editor/FabricSetup.cs'
'Assets/Fabric/Editor/FabricUtils.cs'
'Assets/Fabric/Editor/GUI/API/AsyncV1.cs'
'Assets/Fabric/Editor/GUI/API/Parser.cs'
'Assets/Fabric/Editor/GUI/API/V1.cs'
'Assets/Fabric/Editor/GUI/Controller/KitController.cs'
'Assets/Fabric/Editor/GUI/Controller/KitInstallationChecker.cs'
'Assets/Fabric/Editor/GUI/Controller/KitUtils.cs'
'Assets/Fabric/Editor/GUI/Controller/PluginController.cs'
'Assets/Fabric/Editor/GUI/Detail/AsyncTaskRunner.cs'
'Assets/Fabric/Editor/GUI/Detail/AsyncTaskRunnerBuilder.cs'
'Assets/Fabric/Editor/GUI/Detail/Runner.cs'
'Assets/Fabric/Editor/GUI/Detail/Strings.cs'
'Assets/Fabric/Editor/GUI/Detail/TimeUtils.cs'
'Assets/Fabric/Editor/GUI/Editor.cs'
'Assets/Fabric/Editor/GUI/Images/Loader.cs'
'Assets/Fabric/Editor/GUI/Model/App.cs'
'Assets/Fabric/Editor/GUI/Model/ImportedKit.cs'
'Assets/Fabric/Editor/GUI/Model/KitStatus.cs'
'Assets/Fabric/Editor/GUI/Model/Organization.cs'
'Assets/Fabric/Editor/GUI/Model/Settings.cs'
'Assets/Fabric/Editor/GUI/Net/Constants.cs'
'Assets/Fabric/Editor/GUI/Net/OAuth/Client.cs'
'Assets/Fabric/Editor/GUI/Net/Utils.cs'
'Assets/Fabric/Editor/GUI/Resources/Manager.cs'
'Assets/Fabric/Editor/GUI/View/Animation/Driver.cs'
'Assets/Fabric/Editor/GUI/View/ConflictResolutionPage.cs'
'Assets/Fabric/Editor/GUI/View/KitSelectionPage.cs'
'Assets/Fabric/Editor/GUI/View/LoginPage.cs'
'Assets/Fabric/Editor/GUI/View/ManualInitializationPage.cs'
'Assets/Fabric/Editor/GUI/View/OrganizationsPage.cs'
'Assets/Fabric/Editor/GUI/View/Page.cs'
'Assets/Fabric/Editor/GUI/View/Render.cs'
'Assets/Fabric/Editor/GUI/View/Templates/InstructionsPage.cs'
'Assets/Fabric/Editor/GUI/View/Templates/PrefabPage.cs'
'Assets/Fabric/Editor/GUI/View/UpdatePage.cs'
'Assets/Fabric/Editor/GUI/View/ValidationPage.cs'
'Assets/Fabric/Editor/Info.cs'
'Assets/Fabric/Editor/Postbuild/FabricBuildEventAndroid.cs'
'Assets/Fabric/Editor/Postbuild/FabricPostBuildiOS.cs'
'Assets/Fabric/Editor/Postbuild/PostBuildiOS.cs'
'Assets/Fabric/Editor/Prebuild/AndroidBuildPropertiesManager.cs'
'Assets/Fabric/Editor/Prebuild/FabricAndroidPrebuild.cs'
'Assets/Fabric/Editor/Prebuild/PropertiesWriter.cs'
'Assets/Fabric/Editor/ThirdParty/xcodeapi/AssetCatalog.cs'
'Assets/Fabric/Editor/ThirdParty/xcodeapi/JsonParser.cs'
'Assets/Fabric/Editor/ThirdParty/xcodeapi/PBX/Elements.cs'
'Assets/Fabric/Editor/ThirdParty/xcodeapi/PBX/Lexer.cs'
'Assets/Fabric/Editor/ThirdParty/xcodeapi/PBX/Objects.cs'
'Assets/Fabric/Editor/ThirdParty/xcodeapi/PBX/Parser.cs'
'Assets/Fabric/Editor/ThirdParty/xcodeapi/PBX/Sections.cs'
'Assets/Fabric/Editor/ThirdParty/xcodeapi/PBX/Serializer.cs'
'Assets/Fabric/Editor/ThirdParty/xcodeapi/PBX/Utils.cs'
'Assets/Fabric/Editor/ThirdParty/xcodeapi/PBXProject.cs'
'Assets/Fabric/Editor/ThirdParty/xcodeapi/PBXProjectData.cs'
'Assets/Fabric/Editor/ThirdParty/xcodeapi/PlistParser.cs'
'Assets/Fabric/Editor/ThirdParty/xcodeapi/Properties/AssemblyInfo.cs'
'Assets/Fabric/Editor/Update/Custodian.cs'
'Assets/Fabric/Editor/Update/Dependency/DependencyGraphLegacy.cs'
'Assets/Fabric/Editor/Update/Dependency/DependencyGraphManager.cs'
'Assets/Fabric/Editor/Update/Dependency/DependencyGraphObject.cs'
'Assets/Fabric/Editor/Update/Dependency/DependencyGraphResolver.cs'
'Assets/Fabric/Editor/Update/FabricInstaller.cs'
'Assets/Fabric/Editor/Update/FileUtils.cs'
'Assets/Fabric/Editor/Update/PeriodicAnalyticsPinger.cs'
'Assets/Fabric/Editor/Update/PeriodicUpdateChecker.cs'
'Assets/Fabric/Editor/Update/PeriodicUpdateManager.cs'
'Assets/Fabric/Editor/Update/TimeoutWebClient.cs'
'Assets/Fabric/Kits/Crashlytics/Editor/CrashlyticsSetup.cs'
'Assets/Fabric/Kits/Crashlytics/Editor/GUI/Controller/Controller.cs'
'Assets/Fabric/Kits/Crashlytics/Editor/GUI/CrashlyticsMenuItems.cs'
'Assets/Fabric/Kits/Crashlytics/Editor/GUI/View/DashboardPage.cs'
'Assets/Fabric/Kits/Crashlytics/Editor/Info.cs'
'Assets/Fabric/Kits/Crashlytics/Editor/Postbuild/CrashlyticsPostBuildiOS.cs'
'Assets/Firebase/Editor/AnalyticsDeps.cs'
'Assets/Firebase/Editor/AppDeps.cs'
'Assets/GooglePlayGames/Editor/GPGSAndroidSetupUI.cs'
'Assets/GooglePlayGames/Editor/GPGSDependencies.cs'
'Assets/GooglePlayGames/Editor/GPGSDocsUI.cs'
'Assets/GooglePlayGames/Editor/GPGSIOSSetupUI.cs'
'Assets/GooglePlayGames/Editor/GPGSPostBuild.cs'
'Assets/GooglePlayGames/Editor/GPGSProjectSettings.cs'
'Assets/GooglePlayGames/Editor/GPGSStrings.cs'
'Assets/GooglePlayGames/Editor/GPGSUpgrader.cs'
'Assets/GooglePlayGames/Editor/GPGSUtil.cs'
'Assets/GooglePlayGames/Editor/NearbyConnectionUI.cs'
'Assets/GooglePlayGames/Editor/PlistBuddyHelper.cs'
'Assets/GooglePlayGames/Editor/xcode/Elements.cs'
'Assets/GooglePlayGames/Editor/xcode/Lexer.cs'
'Assets/GooglePlayGames/Editor/xcode/Objects.cs'
'Assets/GooglePlayGames/Editor/xcode/PBXProject.cs'
'Assets/GooglePlayGames/Editor/xcode/Parser.cs'
'Assets/GooglePlayGames/Editor/xcode/Sections.cs'
'Assets/GooglePlayGames/Editor/xcode/Serializer.cs'
'Assets/GooglePlayGames/Editor/xcode/Utils.cs'
'Assets/IronSource/Editor/AdColonySettings.cs'
'Assets/IronSource/Editor/AppLovinSettings.cs'
'Assets/IronSource/Editor/ChartboostSettings.cs'
'Assets/IronSource/Editor/IAdapterSettings.cs'
'Assets/IronSource/Editor/IronSourceBuildPostprocessor.cs'
'Assets/IronSource/Editor/TapjoySettings.cs'
'Assets/IronSource/Editor/VungleSettings.cs'
'Assets/Libraries/Mirza Beig/Editor Extensions/Effects/Particle Twister/Editor/ParticleTwisterEditorWindow.cs'
'Assets/Libraries/Mirza Beig/Editor Extensions/Effects/Particle Twister/Editor/ParticleTwisterExtensions.cs'
'Assets/Libraries/Mirza Beig/Editor Extensions/Utilities/Multi-Asset Renamer/Editor/MultiAssetRenamer.cs'
'Assets/Libraries/Mirza Beig/Editor Extensions/Utilities/Particle Playback/Editor/ParticlePlayback.cs'
'Assets/Libraries/Mirza Beig/Editor Extensions/Utilities/Particle Playback/Editor/ParticlePlaybackEditorWindow.cs'
'Assets/Libraries/Mirza Beig/Editor Extensions/Utilities/Particle Playback/Editor/ParticlePlaybackExtensions.cs'
'Assets/Libraries/Mirza Beig/Editor Extensions/Utilities/Particle Scaler/Editor/ParticleScalerEditorWindow.cs'
'Assets/Libraries/Mirza Beig/Editor Extensions/Utilities/Particle Scaler/Editor/ParticleScalerExtensions.cs'
'Assets/Libraries/Mirza Beig/Editor Extensions/_Common/Editor/ParticleEditorUtility.cs'
'Assets/Libraries/OneSignal/Editor/OneSignalEditorScript.cs'
'Assets/Libraries/SpriteMask/Scripts/Editor/ClearStencilBufferComponentEditor.cs'
'Assets/Libraries/SpriteMask/Scripts/Editor/SpriteMaskEditor.cs'
'Assets/Libraries/spine-unity/Asset Types/Editor/AtlasAssetInspector.cs'
'Assets/Libraries/spine-unity/Asset Types/Editor/SkeletonDataAssetInspector.cs'
'Assets/Libraries/spine-unity/Editor/AssetDatabaseAvailabilityDetector.cs'
'Assets/Libraries/spine-unity/Editor/BoneFollowerInspector.cs'
'Assets/Libraries/spine-unity/Editor/Menus.cs'
'Assets/Libraries/spine-unity/Editor/SkeletonAnimationInspector.cs'
'Assets/Libraries/spine-unity/Editor/SkeletonAnimatorInspector.cs'
'Assets/Libraries/spine-unity/Editor/SkeletonBaker.cs'
'Assets/Libraries/spine-unity/Editor/SkeletonRendererInspector.cs'
'Assets/Libraries/spine-unity/Editor/SpineAttributeDrawers.cs'
'Assets/Libraries/spine-unity/Editor/SpineEditorUtilities.cs'
'Assets/Libraries/spine-unity/Editor/SpineInspectorUtility.cs'
'Assets/Libraries/spine-unity/Modules/BoundingBoxFollower/Editor/BoundingBoxFollowerInspector.cs'
'Assets/Libraries/spine-unity/Modules/CustomMaterials/Editor/SkeletonRendererCustomMaterialsInspector.cs'
'Assets/Libraries/spine-unity/Modules/Ragdoll/Editor/SkeletonRagdoll2DInspector.cs'
'Assets/Libraries/spine-unity/Modules/Ragdoll/Editor/SkeletonRagdollInspector.cs'
'Assets/Libraries/spine-unity/Modules/SkeletonGraphic/Editor/SkeletonGraphicInspector.cs'
'Assets/Libraries/spine-unity/Modules/SkeletonRenderSeparator/Editor/SkeletonPartsRendererInspector.cs'
'Assets/Libraries/spine-unity/Modules/SkeletonRenderSeparator/Editor/SkeletonRenderSeparatorInspector.cs'
'Assets/Libraries/spine-unity/SkeletonUtility/Editor/SkeletonUtilityBoneInspector.cs'
'Assets/Libraries/spine-unity/SkeletonUtility/Editor/SkeletonUtilityInspector.cs'
'Assets/Libraries/spine-unity/SkeletonUtility/Editor/SkeletonUtilitySubmeshRendererInspector.cs'
'Assets/SoftMask/Scripts/Editor/SoftMaskEditor.cs'
-r:'/Applications/Unity/Unity.app/Contents/MonoBleedingEdge/lib/mono/2.0-api/System.Runtime.Serialization.dll'
-r:'/Applications/Unity/Unity.app/Contents/MonoBleedingEdge/lib/mono/2.0-api/System.Xml.Linq.dll'
-r:'/Applications/Unity/Unity.app/Contents/MonoBleedingEdge/lib/mono/2.0-api/UnityScript.dll'
-r:'/Applications/Unity/Unity.app/Contents/MonoBleedingEdge/lib/mono/2.0-api/UnityScript.Lang.dll'
-r:'/Applications/Unity/Unity.app/Contents/MonoBleedingEdge/lib/mono/2.0-api/Boo.Lang.dll'
-sdk:2.0
-----CompilerOutput:-stdout--exitcode: 0--compilationhadfailure: False--outfile: Temp/Assembly-CSharp-Editor.dll
Compilation succeeded - 3 warning(s)
-----CompilerOutput:-stderr----------
Assets/Branch/Editor/BranchEditor.cs(408,8): warning CS0219: The variable `isReadPhoneState' is assigned but its value is never used
Assets/Libraries/spine-unity/Editor/SpineEditorUtilities.cs(941,55): warning CS0618: `UnityEditor.TextureImporterFormat.AutomaticTruecolor' is obsolete: `Use textureCompression property instead'
Assets/Libraries/spine-unity/Editor/SpineEditorUtilities.cs(941,17): warning CS0618: `UnityEditor.TextureImporter.textureFormat' is obsolete: `textureFormat is not longer accessible at the TextureImporter level. For old 'simple' formats use the textureCompression property for the equivalent automatic choice (Uncompressed for TrueColor, Compressed and HQCommpressed for 16 bits). For platform specific formats use the [[PlatformTextureSettings]] API. Using this setter will setup various parameters to match the new automatic system as well possible. Getter will return the last value set.'
-----EndCompilerOutput---------------
- Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
WeaveUnetFromEditor Temp/Assembly-CSharp-Editor.dll
Ignoring '/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll' because we're compiling for Editor:Editor
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Ignoring '/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll' because we're compiling for Editor:Editor
Ignoring '/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/Runtime/UnityEngine.HoloLens.dll' because we're compiling for Editor:Editor
Ignoring '/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityVR/Runtime/UnityEngine.VR.dll' because we're compiling for Editor:Editor
Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.Android.dll' because we're compiling for Editor:Editor
Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.IOS.dll' because we're compiling for Editor:Editor
Ignoring 'Assets/FacebookSDK/Plugins/Arcade/Facebook.Unity.Arcade.dll' because we're compiling for Editor:Editor
Ignoring 'Assets/FacebookSDK/Plugins/Arcade/FacebookNamedPipeClient.dll' because we're compiling for Editor:Editor
Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.Android.dll' because we're compiling for Editor:Editor
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Ignoring 'Assets/Firebase/Plugins/iOS/Firebase.Analytics.dll' because we're compiling for Editor:Editor
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Ignoring 'Assets/Libraries/JsonDotNet/Assemblies/AOT/Newtonsoft.Json.dll' because we're compiling for Editor:Editor
Ignoring 'Assets/Plugins/UnityPurchasing/Bin/Apple/live/Apple.dll' because we're compiling for Editor:Editor
Ignoring 'Assets/Plugins/UnityPurchasing/Bin/Tizen/live/Tizen.dll' because we're compiling for Editor:Editor
Ignoring 'Assets/TextMesh Pro/Plugins/Runtime DLL/TextMeshPro-5.6-1.0.56-Runtime.dll' because we're compiling for Editor:Editor
WeaveAssemblies unityPath= /Applications/Unity/Unity.app/Contents/Managed/UnityEngine.dll
WeaveAssemblies unetPath= /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll
Assets/Branch/Editor/BranchEditor.cs(408,8): warning CS0219: The variable `isReadPhoneState' is assigned but its value is never used
(Filename: Assets/Branch/Editor/BranchEditor.cs Line: 408)
Assets/Libraries/spine-unity/Editor/SpineEditorUtilities.cs(941,55): warning CS0618: `UnityEditor.TextureImporterFormat.AutomaticTruecolor' is obsolete: `Use textureCompression property instead'
(Filename: Assets/Libraries/spine-unity/Editor/SpineEditorUtilities.cs Line: 941)
Assets/Libraries/spine-unity/Editor/SpineEditorUtilities.cs(941,17): warning CS0618: `UnityEditor.TextureImporter.textureFormat' is obsolete: `textureFormat is not longer accessible at the TextureImporter level. For old 'simple' formats use the textureCompression property for the equivalent automatic choice (Uncompressed for TrueColor, Compressed and HQCommpressed for 16 bits). For platform specific formats use the [[PlatformTextureSettings]] API. Using this setter will setup various parameters to match the new automatic system as well possible. Getter will return the last value set.'
(Filename: Assets/Libraries/spine-unity/Editor/SpineEditorUtilities.cs Line: 941)
Packing sprites:
[ 267 MB ]- Repacking is not required. Check took 24.635143 ms.
[ 267 MB ]Reloading assemblies for play mode.
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Loading /Users/ehud/code/match3/Assets/TextMesh Pro/Plugins/Editor DLL/TextMeshPro-5.6-1.0.56-Runtime.dll into Unity Child Domain
Platform assembly: /Applications/Unity/Unity.app/Contents/Mono/lib/mono/2.0/System.Core.dll (this message is harmless)
Platform assembly: /Applications/Unity/Unity.app/Contents/Mono/lib/mono/2.0/System.Xml.Linq.dll (this message is harmless)
OnLevelWasLoaded was found on DOTweenComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
(Filename: /Users/builduser/buildslave/unity/build/Runtime/Mono/MonoScriptCache.cpp Line: 376)
Refreshing native plugins compatible for Editor in 3.83 ms, found 5 plugins.
Preloading 1 native plugins for Editor in 0.43 ms.
Platform assembly: /Applications/Unity/Unity.app/Contents/Managed/Mono.Cecil.dll (this message is harmless)
Platform assembly: /Applications/Unity/Unity.app/Contents/Managed/Unity.SerializationLogic.dll (this message is harmless)
Platform assembly: /Applications/Unity/Unity.app/Contents/Managed/Unity.DataContract.dll (this message is harmless)
Platform assembly: /Applications/Unity/Unity.app/Contents/Mono/lib/mono/2.0/UnityScript.dll (this message is harmless)
Platform assembly: /Applications/Unity/Unity.app/Contents/Managed/ICSharpCode.NRefactory.dll (this message is harmless)
Platform assembly: /Applications/Unity/Unity.app/Contents/Managed/Unity.IvyParser.dll (this message is harmless)
Refresh: detecting if any assets need to be imported or removed ... Non platform assembly: /Applications/Visual Studio.app/Contents/Resources/lib/monodevelop/AddIns/MonoDevelop.Unity/Editor/SyntaxTree.VisualStudio.Unity.Messaging.dll (this message is harmless)
Platform assembly: /Applications/Unity/Unity.app/Contents/Mono/lib/mono/2.0/System.Runtime.Serialization.dll (this message is harmless)
Hashing assets ... 0.000 seconds
file open: 0.000 seconds (6 files)
file read: 0.000 seconds (0.003 MB)
hash: 0.000 seconds
----- Compute hash(es) for 3 asset(s).
----- Asset named Assets/Libraries/codeandweb.com/Editor/SettingsTexturePackerImporter.txt is skipped as no actual change.
----- Asset named Assets/Plugins/Android/deltadna-sdk-unity-notifications/AndroidManifest.xml is skipped as no actual change.
----- Asset named Assets/Plugins/Android/deltadna-sdk-unity-notifications/res/values/values.xml is skipped as no actual change.
Refresh: elapses 0.474280 seconds (Nothing changed)
Refreshing native plugins compatible for Editor in 3.88 ms, found 5 plugins.
Preloading 1 native plugins for Editor in 0.29 ms.
NullReferenceException: Object reference not set to an instance of an object
at UnityEditor.Editor.get_referenceTargetIndex () [0x00001] in /Users/builduser/buildslave/unity/build/artifacts/generated/common/editor/EditorBindings.gen.cs:162
at UnityEditor.AssetImporterInspector.get_referenceTargetIndex () [0x00002] in /Users/builduser/buildslave/unity/build/Editor/Mono/ImportSettings/AssetImporterInspector.cs:25
at UnityEditor.Editor.get_target () [0x00008] in /Users/builduser/buildslave/unity/build/artifacts/generated/common/editor/EditorBindings.gen.cs:148
at UnityEditor.AssetImporterInspector.OnDisable () [0x00002] in /Users/builduser/buildslave/unity/build/Editor/Mono/ImportSettings/AssetImporterInspector.cs:79
UnityEditor.AssetDatabase:Refresh(ImportAssetOptions)
UnityEditor.AssetDatabase:Refresh() (at /Users/builduser/buildslave/unity/build/artifacts/generated/common/editor/AssetDatabaseBindings.gen.cs:265)
GooglePlayGames.Editor.GPGSUpgrader:.cctor() (at Assets/GooglePlayGames/Editor/GPGSUpgrader.cs:110)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs:101)
UnityEditor.EditorAssemblies:ProcessEditorInitializeOnLoad(Type) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:136)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes() (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:162)
(Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/editor/EditorBindings.gen.cs Line: 162)
----- Total AssetImport time: 0.427055s, AssetImport time: 0.000000s, Asset hashing: 0.000480s [3.4 KB, 6.983006 mb/s]
Non platform assembly: /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.iOS.Extensions.Xcode.dll (this message is harmless)
Mono: successfully reloaded assembly
Detected possible issues with the DeltaDNA SDK configuration. Please run 'DeltaDNA -> Health Check SDK' for more details.
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
DeltaDNA.Editor.SdkChecker:<SdkChecker>m__0(Object, ElapsedEventArgs) (at Assets/DeltaDNA/Editor/SdkChecker.cs:36)
System.Timers.Timer:Callback(Object)
(Filename: Assets/DeltaDNA/Editor/SdkChecker.cs Line: 36)
- Completed reload, in 3.709 seconds
Initializing Unity.PackageManager (PackageManager) v5.6.2 for Unity v5.6.2f1
Setting Standalone:StandaloneOSXIntel v5.6.2 for Unity v5.6.2f1 to /Applications/Unity/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport
Setting Advertisements v5.6.2 for Unity v5.6.2f1 to /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Advertisements
UnityEngine.Advertisements.dll (Extension) GUID: 739bbd9f364b4268874f9fd86ab3beef
Editor/UnityEditor.Advertisements.dll (Extension) GUID: 97decbdab0634cdd991f8d23ddf0dead
Setting GUISystem v5.6.2 for Unity v5.6.2f1 to /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/GUISystem
UnityEngine.UI.dll (Extension) GUID: f5f67c52d1564df4a8936ccd202a3bd8
Standalone/UnityEngine.UI.dll (Extension) GUID: f70555f144d8491a825f0804e09c671c
Editor/UnityEditor.UI.dll (Extension) GUID: 80a3616ca19596e4da0f10f14d241e9f
Setting UNetHLAPI v5.6.2 for Unity v5.6.2f1 to /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Networking
UnityEngine.Networking.dll (Extension) GUID: 870353891bb340e2b2a9c8707e7419ba
Standalone/UnityEngine.Networking.dll (Extension) GUID: dc443db3e92b4983b9738c1131f555cb
Editor/UnityEditor.Networking.dll (Extension) GUID: 5f32cd94baa94578a686d4b9d6b660f7
Setting TestRunner v5.6.2 for Unity v5.6.2f1 to /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/TestRunner
Editor/UnityEditor.TestRunner.dll (Extension) GUID: 4113173d5e95493ab8765d7b08371de4
UnityEngine.TestRunner.dll (Extension) GUID: 53ebcfaa2e1e4e2dbc85882cd5a73fa1
net35/unity-custom/nunit.framework.dll (Extension) GUID: 4b3fa4bde7f1451a8218c03ee6a8ded8
portable/nunit.framework.dll (Extension) GUID: 405b9b51bb344a128608d968297df79c
Setting TreeEditor v5.6.2 for Unity v5.6.2f1 to /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/TreeEditor
Editor/UnityEditor.TreeEditor.dll (Extension) GUID: adebbd281f1a4ef3a30be7f21937e02f
Setting UnityAnalytics v5.6.2 for Unity v5.6.2f1 to /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics
UnityEngine.Analytics.dll (Extension) GUID: 852E56802EB941638ACBB491814497B0
Editor/UnityEditor.Analytics.dll (Extension) GUID: 86f4de9468454445ac2f39e207fafa3a
Setting UnityHoloLens v5.6.2 for Unity v5.6.2f1 to /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens
Editor/UnityEditor.HoloLens.dll (Extension) GUID: 12fd8a0055b84bb59e84c9835a37e333
Runtime/UnityEngine.HoloLens.dll (Extension) GUID: f7b54ff4a43d4fcf81b4538b678e0bcc
RuntimeEditor/UnityEngine.HoloLens.dll (Extension) GUID: 1c6d1fbb51834b64847b1b73a75bfc77
Setting UnityPurchasing v5.6.2 for Unity v5.6.2f1 to /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityPurchasing
UnityEngine.Purchasing.dll (Extension) GUID: 8E0CD8ED44D4412CBE0642067ABC9E44
Editor/UnityEditor.Purchasing.dll (Extension) GUID: 8382B2BB260241859771B69B7F377A8D
Setting UnityVR v5.6.2 for Unity v5.6.2f1 to /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityVR
Editor/UnityEditor.VR.dll (Extension) GUID: 4ba2329b63d54f0187bcaa12486b1b0f
Runtime/UnityEngine.VR.dll (Extension) GUID: 6cdf1e5c78d14720aaadccd4C792df96
RuntimeEditor/UnityEngine.VR.dll (Extension) GUID: 307433eba81a469ab1e2084d52d1a5a2
Registering platform support modules:
Platform assembly: /Applications/Unity/Unity.app/Contents/Mono/lib/mono/2.0/Boo.Lang.Compiler.dll (this message is harmless)
Platform assembly: /Applications/Unity/Unity.app/Contents/Mono/lib/mono/2.0/Boo.Lang.dll (this message is harmless)
Platform assembly: /Applications/Unity/Unity.app/Contents/Mono/lib/mono/2.0/Boo.Lang.Parser.dll (this message is harmless)
Platform assembly: /Applications/Unity/Unity.app/Contents/Mono/lib/mono/2.0/UnityScript.Lang.dll (this message is harmless)
Registered platform support modules in: 0.107312s.
Native extension for OSXStandalone target not found
Native extension for Android target not found
Load scene 'Temp/__Backupscenes/0.backup' time: 3.070954 ms
Initializing Google Analytics 0.1.
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
GoogleAnalyticsV3:InitializeTracker() (at Assets/Plugins/GoogleAnalyticsV3/GoogleAnalyticsV3.cs:153)
GoogleAnalyticsV3:StartSession() (at Assets/Plugins/GoogleAnalyticsV3/GoogleAnalyticsV3.cs:229)
utils.AnalyticsHandler:Awake() (at Assets/Scripts/utils/AnalyticsHandler.cs:14)
(Filename: Assets/Plugins/GoogleAnalyticsV3/GoogleAnalyticsV3.cs Line: 153)
[Singleton] An instance of utils.ErrorHandler is needed in the scene, so '(singleton) utils.ErrorHandler (UnityEngine.GameObject)' was created with DontDestroyOnLoad.
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Singleton`1:get_Instance() (at Assets/Scripts/network/Singleton.cs:49)
controls.BootManager:Awake() (at Assets/Scripts/controls/BootManager.cs:123)
(Filename: Assets/Scripts/network/Singleton.cs Line: 49)
[Fabric] Couldn't find Crashlytics's GameObject
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Fabric.Internal.Editor.Utils:Warn(String, Object[]) (at Assets/Fabric/Editor/FabricUtils.cs:18)
Fabric.Internal.Editor.CommonBuild.FabricCommonBuild:ModifyKitPrefab(String, InitializationType) (at Assets/Fabric/Editor/CommonBuild/FabricCommonBuild.cs:65)
Fabric.Internal.Editor.CommonBuild.FabricCommonBuild:ModifyKitPrefabs(InitializationType) (at Assets/Fabric/Editor/CommonBuild/FabricCommonBuild.cs:47)
Fabric.Internal.Editor.CommonBuild.FabricCommonBuild:ModifyKitPrefabs() (at Assets/Fabric/Editor/CommonBuild/FabricCommonBuild.cs:38)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/BuildPipelineInterfaces.cs:70)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, Boolean) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/BuildPipelineInterfaces.cs:253)
(Filename: Assets/Fabric/Editor/FabricUtils.cs Line: 18)
Current Playlist is NULL. Subsequent calls will fail.
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
DarkTonic.MasterAudio.PlaylistController:get_CurrentPlaylist() (at Assets/Plugins/DarkTonic/MasterAudio/Scripts/Utility/PlaylistController.cs:1666)
services.SoundsManager:UpdateCurrentMusicSettings() (at Assets/Scripts/services/SoundsManager.cs:163)
services.SoundsManager:ToggleMusic(Boolean) (at Assets/Scripts/services/SoundsManager.cs:44)
services.GameSettings:Set(GameSettings, Boolean) (at Assets/Scripts/services/GameSettings.cs:49)
services.GameSettings:.cctor() (at Assets/Scripts/services/GameSettings.cs:31)
services.SoundsManager:Init() (at Assets/Scripts/services/SoundsManager.cs:25)
services.SoundsManager:Init() (at Assets/Scripts/services/SoundsManager.cs:23)
controls.BootManager:Start() (at Assets/Scripts/controls/BootManager.cs:161)
(Filename: Assets/Plugins/DarkTonic/MasterAudio/Scripts/Utility/PlaylistController.cs Line: 1666)
StartServerProcess
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
controls.BootManager:StartServerProcess() (at Assets/Scripts/controls/BootManager.cs:215)
controls.BootManager:Start() (at Assets/Scripts/controls/BootManager.cs:176)
(Filename: Assets/Scripts/controls/BootManager.cs Line: 215)
Boot (1): Start -> Platfrom (Time — 0/0)
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, String, Object[])
UnityEngine.Debug:LogFormat(String, Object[])
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:267)
controls.BootManager:StartServerProcess() (at Assets/Scripts/controls/BootManager.cs:223)
controls.BootManager:Start() (at Assets/Scripts/controls/BootManager.cs:176)
(Filename: Assets/Scripts/controls/BootManager.cs Line: 267)
Boot (2): Platfrom -> Social (Time — 0/0)
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, String, Object[])
UnityEngine.Debug:LogFormat(String, Object[])
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:267)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:279)
controls.BootManager:StartServerProcess() (at Assets/Scripts/controls/BootManager.cs:223)
controls.BootManager:Start() (at Assets/Scripts/controls/BootManager.cs:176)
(Filename: Assets/Scripts/controls/BootManager.cs Line: 267)
Boot (3): Social -> Server (Time — 0/0)
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, String, Object[])
UnityEngine.Debug:LogFormat(String, Object[])
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:267)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:295)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:279)
controls.BootManager:StartServerProcess() (at Assets/Scripts/controls/BootManager.cs:223)
controls.BootManager:Start() (at Assets/Scripts/controls/BootManager.cs:176)
(Filename: Assets/Scripts/controls/BootManager.cs Line: 267)
[Singleton] An instance of network.MetaGameServerManager is needed in the scene, so '(singleton) network.MetaGameServerManager (UnityEngine.GameObject)' was created with DontDestroyOnLoad.
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Singleton`1:get_Instance() (at Assets/Scripts/network/Singleton.cs:49)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:271)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:295)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:279)
controls.BootManager:StartServerProcess() (at Assets/Scripts/controls/BootManager.cs:223)
controls.BootManager:Start() (at Assets/Scripts/controls/BootManager.cs:176)
(Filename: Assets/Scripts/network/Singleton.cs Line: 49)
0 Sending request: user/authenticate userId=5aae8473ced85d76fdff5b8f userToken=c070aeac418f68d854ca31c438d1e5a5e132ba33 clientVersion=1.2 minorClientVersion=1.2 deviceID=636569834112481270ULpTsn6ClGIVk4 platform=desktop userSource=editor
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
network.MetaGameServerManager:SendRequest(MetaGameNetworkRequestInfo, Boolean) (at Assets/Scripts/network/MetaGameNetworkManager.cs:481)
network.MetaGameServerManager:Authenticate(String, String, Action`1) (at Assets/Scripts/network/MetaGameNetworkManager.cs:83)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:271)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:295)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:279)
controls.BootManager:StartServerProcess() (at Assets/Scripts/controls/BootManager.cs:223)
controls.BootManager:Start() (at Assets/Scripts/controls/BootManager.cs:176)
(Filename: Assets/Scripts/network/MetaGameNetworkManager.cs Line: 481)
Start async loading
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
controls.BootManager:Start() (at Assets/Scripts/controls/BootManager.cs:178)
(Filename: Assets/Scripts/controls/BootManager.cs Line: 178)
Unloading 473 Unused Serialized files (Serialized files now loaded: 0)
Compilation Finished: 12.42s
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
DTCompileTimeTracker.CompileTimeTrackerWindow:LogCompileTimeKeyframe(CompileTimeKeyframe) (at Assets/Standard Assets/CompileTimeTracker/Editor/CompileTimeTrackerWindow.cs:31)
DTCompileTimeTracker.CompileTimeTracker:HandleEditorFinishedCompiling() (at Assets/Standard Assets/CompileTimeTracker/Editor/CompileTimeTracker.cs:46)
DTCompileTimeTracker.EditorApplicationCompilationUtil:OnEditorUpdate() (at Assets/Standard Assets/CompileTimeTracker/Editor/Util/EditorApplicationCompilationUtil.cs:29)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/builduser/buildslave/unity/build/artifacts/generated/common/editor/EditorApplicationBindings.gen.cs:249)
(Filename: Assets/Standard Assets/CompileTimeTracker/Editor/CompileTimeTrackerWindow.cs Line: 31)
Response received for user/authenticate
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
network.MetaGameServerManager:OnRequestFinished(HTTPRequest, HTTPResponse) (at Assets/Scripts/network/MetaGameNetworkManager.cs:547)
BestHTTP.HTTPRequest:CallCallback() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPRequest.cs:1233)
BestHTTP.ConnectionBase:HandleCallback() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/Connections/ConnectionBase.cs:171)
BestHTTP.HTTPManager:OnUpdate() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPManager.cs:634)
BestHTTP.HTTPUpdateDelegator:Update() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPUpdateDelegator.cs:166)
(Filename: Assets/Scripts/network/MetaGameNetworkManager.cs Line: 547)
Server URL is http://ec2-52-91-227-94.compute-1.amazonaws.com:4530/
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, String, Object[])
UnityEngine.Debug:LogFormat(String, Object[])
network.PhotonNetworkManager:InitMasterAddress(String) (at Assets/Scripts/network/PhotonNetworkManager.cs:141)
controls.BootManager:OnAuthenticatedWithMetaServer(Int32, MetaGameNetworkResponse) (at Assets/Scripts/controls/BootManager.cs:433)
controls.<NextServerProcess>c__AnonStorey2:<>m__0(MetaGameNetworkResponse) (at Assets/Scripts/controls/BootManager.cs:271)
network.MetaGameServerManager:OnRequestFinished(HTTPRequest, HTTPResponse) (at Assets/Scripts/network/MetaGameNetworkManager.cs:602)
BestHTTP.HTTPRequest:CallCallback() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPRequest.cs:1233)
BestHTTP.ConnectionBase:HandleCallback() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/Connections/ConnectionBase.cs:171)
BestHTTP.HTTPManager:OnUpdate() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPManager.cs:634)
BestHTTP.HTTPUpdateDelegator:Update() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPUpdateDelegator.cs:166)
(Filename: Assets/Scripts/network/PhotonNetworkManager.cs Line: 141)
[Crashlytics] Would set user identifier if running on a physical device: 5aae8473ced85d76fdff5b8f
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Fabric.Internal.Runtime.Utils:Log(String, String) (at Assets/Fabric/Runtime/FabricUtils.cs:14)
Fabric.Crashlytics.Internal.Impl:SetUserIdentifier(String) (at Assets/Fabric/Kits/Crashlytics/Runtime/Internal/Impl.cs:78)
Fabric.Crashlytics.Crashlytics:SetUserIdentifier(String) (at Assets/Fabric/Kits/Crashlytics/Runtime/Crashlytics.cs:50)
controls.MainUser:SetCrashlytics() (at Assets/Scripts/controls/MainUser.cs:287)
controls.BootManager:OnAuthenticatedWithMetaServer(Int32, MetaGameNetworkResponse) (at Assets/Scripts/controls/BootManager.cs:434)
controls.<NextServerProcess>c__AnonStorey2:<>m__0(MetaGameNetworkResponse) (at Assets/Scripts/controls/BootManager.cs:271)
network.MetaGameServerManager:OnRequestFinished(HTTPRequest, HTTPResponse) (at Assets/Scripts/network/MetaGameNetworkManager.cs:602)
BestHTTP.HTTPRequest:CallCallback() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPRequest.cs:1233)
BestHTTP.ConnectionBase:HandleCallback() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/Connections/ConnectionBase.cs:171)
BestHTTP.HTTPManager:OnUpdate() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPManager.cs:634)
BestHTTP.HTTPUpdateDelegator:Update() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPUpdateDelegator.cs:166)
(Filename: Assets/Fabric/Runtime/FabricUtils.cs Line: 14)
[Crashlytics] Would set user name if running on a physical device: Guest45807
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Fabric.Internal.Runtime.Utils:Log(String, String) (at Assets/Fabric/Runtime/FabricUtils.cs:14)
Fabric.Crashlytics.Internal.Impl:SetUserName(String) (at Assets/Fabric/Kits/Crashlytics/Runtime/Internal/Impl.cs:88)
Fabric.Crashlytics.Crashlytics:SetUserName(String) (at Assets/Fabric/Kits/Crashlytics/Runtime/Crashlytics.cs:60)
controls.MainUser:SetCrashlytics() (at Assets/Scripts/controls/MainUser.cs:288)
controls.BootManager:OnAuthenticatedWithMetaServer(Int32, MetaGameNetworkResponse) (at Assets/Scripts/controls/BootManager.cs:434)
controls.<NextServerProcess>c__AnonStorey2:<>m__0(MetaGameNetworkResponse) (at Assets/Scripts/controls/BootManager.cs:271)
network.MetaGameServerManager:OnRequestFinished(HTTPRequest, HTTPResponse) (at Assets/Scripts/network/MetaGameNetworkManager.cs:602)
BestHTTP.HTTPRequest:CallCallback() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPRequest.cs:1233)
BestHTTP.ConnectionBase:HandleCallback() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/Connections/ConnectionBase.cs:171)
BestHTTP.HTTPManager:OnUpdate() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPManager.cs:634)
BestHTTP.HTTPUpdateDelegator:Update() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPUpdateDelegator.cs:166)
(Filename: Assets/Fabric/Runtime/FabricUtils.cs Line: 14)
Boot (4): Server -> Version (Time — 0.3533334/0.3533334)
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, String, Object[])
UnityEngine.Debug:LogFormat(String, Object[])
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:267)
controls.BootManager:OnAuthenticatedWithMetaServer(Int32, MetaGameNetworkResponse) (at Assets/Scripts/controls/BootManager.cs:436)
controls.<NextServerProcess>c__AnonStorey2:<>m__0(MetaGameNetworkResponse) (at Assets/Scripts/controls/BootManager.cs:271)
network.MetaGameServerManager:OnRequestFinished(HTTPRequest, HTTPResponse) (at Assets/Scripts/network/MetaGameNetworkManager.cs:602)
BestHTTP.HTTPRequest:CallCallback() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPRequest.cs:1233)
BestHTTP.ConnectionBase:HandleCallback() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/Connections/ConnectionBase.cs:171)
BestHTTP.HTTPManager:OnUpdate() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPManager.cs:634)
BestHTTP.HTTPUpdateDelegator:Update() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPUpdateDelegator.cs:166)
(Filename: Assets/Scripts/controls/BootManager.cs Line: 267)
Boot (5): Version -> BranchIO (Time — 0/0.3533334)
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, String, Object[])
UnityEngine.Debug:LogFormat(String, Object[])
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:267)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:300)
controls.BootManager:OnAuthenticatedWithMetaServer(Int32, MetaGameNetworkResponse) (at Assets/Scripts/controls/BootManager.cs:436)
controls.<NextServerProcess>c__AnonStorey2:<>m__0(MetaGameNetworkResponse) (at Assets/Scripts/controls/BootManager.cs:271)
network.MetaGameServerManager:OnRequestFinished(HTTPRequest, HTTPResponse) (at Assets/Scripts/network/MetaGameNetworkManager.cs:602)
BestHTTP.HTTPRequest:CallCallback() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPRequest.cs:1233)
BestHTTP.ConnectionBase:HandleCallback() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/Connections/ConnectionBase.cs:171)
BestHTTP.HTTPManager:OnUpdate() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPManager.cs:634)
BestHTTP.HTTPUpdateDelegator:Update() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPUpdateDelegator.cs:166)
(Filename: Assets/Scripts/controls/BootManager.cs Line: 267)
Branch - CallbackWithBranchUniversalObject Error: Not implemented on this platform
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
controls.BootManager:CallbackWithBranchUniversalObject(BranchUniversalObject, BranchLinkProperties, String) (at Assets/Scripts/controls/BootManager.cs:241)
Branch:callNotImplementedCallbackForBUOCallback(String) (at Assets/Branch/Branch.cs:826)
Branch:_initSessionWithUniversalObjectCallback(String) (at Assets/Branch/Branch.cs:716)
Branch:initSession(BranchCallbackWithBranchUniversalObject) (at Assets/Branch/Branch.cs:94)
controls.BootManager:InitBranchIO(Int32) (at Assets/Scripts/controls/BootManager.cs:235)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:303)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:300)
controls.BootManager:OnAuthenticatedWithMetaServer(Int32, MetaGameNetworkResponse) (at Assets/Scripts/controls/BootManager.cs:436)
controls.<NextServerProcess>c__AnonStorey2:<>m__0(MetaGameNetworkResponse) (at Assets/Scripts/controls/BootManager.cs:271)
network.MetaGameServerManager:OnRequestFinished(HTTPRequest, HTTPResponse) (at Assets/Scripts/network/MetaGameNetworkManager.cs:602)
BestHTTP.HTTPRequest:CallCallback() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPRequest.cs:1233)
BestHTTP.ConnectionBase:HandleCallback() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/Connections/ConnectionBase.cs:171)
BestHTTP.HTTPManager:OnUpdate() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPManager.cs:634)
BestHTTP.HTTPUpdateDelegator:Update() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPUpdateDelegator.cs:166)
(Filename: Assets/Scripts/controls/BootManager.cs Line: 241)
Boot (6): BranchIO -> Photon (Time — 0/0.3533334)
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, String, Object[])
UnityEngine.Debug:LogFormat(String, Object[])
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:267)
controls.BootManager:InitBranchIO(Int32) (at Assets/Scripts/controls/BootManager.cs:236)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:303)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:300)
controls.BootManager:OnAuthenticatedWithMetaServer(Int32, MetaGameNetworkResponse) (at Assets/Scripts/controls/BootManager.cs:436)
controls.<NextServerProcess>c__AnonStorey2:<>m__0(MetaGameNetworkResponse) (at Assets/Scripts/controls/BootManager.cs:271)
network.MetaGameServerManager:OnRequestFinished(HTTPRequest, HTTPResponse) (at Assets/Scripts/network/MetaGameNetworkManager.cs:602)
BestHTTP.HTTPRequest:CallCallback() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPRequest.cs:1233)
BestHTTP.ConnectionBase:HandleCallback() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/Connections/ConnectionBase.cs:171)
BestHTTP.HTTPManager:OnUpdate() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPManager.cs:634)
BestHTTP.HTTPUpdateDelegator:Update() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPUpdateDelegator.cs:166)
(Filename: Assets/Scripts/controls/BootManager.cs Line: 267)
Connecting, UserId:5aae8473ced85d76fdff5b8f, Token: c070aeac418f68d854ca31c438d1e5a5e132ba33
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
network.PhotonNetworkManager:UpdateAuthValues() (at Assets/Scripts/network/PhotonNetworkManager.cs:178)
network.PhotonNetworkManager:Connect(Boolean) (at Assets/Scripts/network/PhotonNetworkManager.cs:198)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:349)
controls.BootManager:InitBranchIO(Int32) (at Assets/Scripts/controls/BootManager.cs:236)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:303)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:300)
controls.BootManager:OnAuthenticatedWithMetaServer(Int32, MetaGameNetworkResponse) (at Assets/Scripts/controls/BootManager.cs:436)
controls.<NextServerProcess>c__AnonStorey2:<>m__0(MetaGameNetworkResponse) (at Assets/Scripts/controls/BootManager.cs:271)
network.MetaGameServerManager:OnRequestFinished(HTTPRequest, HTTPResponse) (at Assets/Scripts/network/MetaGameNetworkManager.cs:602)
BestHTTP.HTTPRequest:CallCallback() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPRequest.cs:1233)
BestHTTP.ConnectionBase:HandleCallback() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/Connections/ConnectionBase.cs:171)
BestHTTP.HTTPManager:OnUpdate() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPManager.cs:634)
BestHTTP.HTTPUpdateDelegator:Update() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPUpdateDelegator.cs:166)
(Filename: Assets/Scripts/network/PhotonNetworkManager.cs Line: 178)
LOADING 0.9 - 0.3533334
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
controls.<LoadScene>c__Iterator0:MoveNext() (at Assets/Scripts/controls/BootManager.cs:497)
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17)
(Filename: Assets/Scripts/controls/BootManager.cs Line: 497)
OnStatusChanged: Connect
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ExitGames.Client.Photon.LoadBalancing.LoadBalancingClient:DebugReturn(DebugLevel, String) (at Assets/Scripts/PhotonLoadbalancingApi/LoadBalancingClient.cs:1442)
ExitGames.Client.Photon.LoadBalancing.LoadBalancingClient:OnStatusChanged(StatusCode) (at Assets/Scripts/PhotonLoadbalancingApi/LoadBalancingClient.cs:1508)
ExitGames.Client.Photon.PeerBase:InitCallback()
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(Byte[])
ExitGames.Client.Photon.TPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:Service()
network.PhotonNetworkManager:Service() (at Assets/Scripts/network/PhotonNetworkManager.cs:232)
controls.BootManager:Update() (at Assets/Scripts/controls/BootManager.cs:200)
(Filename: Assets/Scripts/PhotonLoadbalancingApi/LoadBalancingClient.cs Line: 1442)
Pre IsAuthorizeSecretAvailable
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ExitGames.Client.Photon.LoadBalancing.LoadBalancingClient:DebugReturn(DebugLevel, String) (at Assets/Scripts/PhotonLoadbalancingApi/LoadBalancingClient.cs:1442)
ExitGames.Client.Photon.LoadBalancing.LoadBalancingClient:OnStatusChanged(StatusCode) (at Assets/Scripts/PhotonLoadbalancingApi/LoadBalancingClient.cs:1549)
ExitGames.Client.Photon.PeerBase:InitCallback()
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(Byte[])
ExitGames.Client.Photon.TPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:Service()
network.PhotonNetworkManager:Service() (at Assets/Scripts/network/PhotonNetworkManager.cs:232)
controls.BootManager:Update() (at Assets/Scripts/controls/BootManager.cs:200)
(Filename: Assets/Scripts/PhotonLoadbalancingApi/LoadBalancingClient.cs Line: 1442)
OnStatusChanged: EncryptionEstablished
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ExitGames.Client.Photon.LoadBalancing.LoadBalancingClient:DebugReturn(DebugLevel, String) (at Assets/Scripts/PhotonLoadbalancingApi/LoadBalancingClient.cs:1442)
ExitGames.Client.Photon.LoadBalancing.LoadBalancingClient:OnStatusChanged(StatusCode) (at Assets/Scripts/PhotonLoadbalancingApi/LoadBalancingClient.cs:1508)
ExitGames.Client.Photon.<>c__DisplayClass148_0:<EnqueueStatusCallback>b__0()
ExitGames.Client.Photon.TPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:Service()
network.PhotonNetworkManager:Service() (at Assets/Scripts/network/PhotonNetworkManager.cs:232)
controls.BootManager:Update() (at Assets/Scripts/controls/BootManager.cs:200)
(Filename: Assets/Scripts/PhotonLoadbalancingApi/LoadBalancingClient.cs Line: 1442)
EncryptionEstablished: didAuthenticate:False
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ExitGames.Client.Photon.LoadBalancing.LoadBalancingClient:DebugReturn(DebugLevel, String) (at Assets/Scripts/PhotonLoadbalancingApi/LoadBalancingClient.cs:1442)
ExitGames.Client.Photon.LoadBalancing.LoadBalancingClient:OnStatusChanged(StatusCode) (at Assets/Scripts/PhotonLoadbalancingApi/LoadBalancingClient.cs:1572)
ExitGames.Client.Photon.<>c__DisplayClass148_0:<EnqueueStatusCallback>b__0()
ExitGames.Client.Photon.TPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:Service()
network.PhotonNetworkManager:Service() (at Assets/Scripts/network/PhotonNetworkManager.cs:232)
controls.BootManager:Update() (at Assets/Scripts/controls/BootManager.cs:200)
(Filename: Assets/Scripts/PhotonLoadbalancingApi/LoadBalancingClient.cs Line: 1442)
OnOperationResponse: OperationResponse 230: ReturnCode: 0 (). Parameters: {(Byte)202=(String)Guest45807, (Byte)225=(String)5aae8473ced85d76fdff5b8f, (Byte)154=(String)3/26/2018 7:03:44 AM}
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ExitGames.Client.Photon.LoadBalancing.LoadBalancingClient:DebugReturn(DebugLevel, String) (at Assets/Scripts/PhotonLoadbalancingApi/LoadBalancingClient.cs:1442)
ExitGames.Client.Photon.LoadBalancing.LoadBalancingClient:OnOperationResponse(OperationResponse) (at Assets/Scripts/PhotonLoadbalancingApi/LoadBalancingClient.cs:1462)
network.PhotonNetworkManager:OnOperationResponse(OperationResponse) (at Assets/Scripts/network/PhotonNetworkManager.cs:693)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(Byte[])
ExitGames.Client.Photon.TPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:Service()
network.PhotonNetworkManager:Service() (at Assets/Scripts/network/PhotonNetworkManager.cs:232)
controls.BootManager:Update() (at Assets/Scripts/controls/BootManager.cs:200)
(Filename: Assets/Scripts/PhotonLoadbalancingApi/LoadBalancingClient.cs Line: 1442)
Boot (7): Photon -> FacebookManager (Time — 0.9712934/1.324627)
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, String, Object[])
UnityEngine.Debug:LogFormat(String, Object[])
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:267)
controls.BootManager:OnNetworkControllerConnected(Int32, String) (at Assets/Scripts/controls/BootManager.cs:392)
controls.<NextServerProcess>c__AnonStorey2:<>m__3(String) (at Assets/Scripts/controls/BootManager.cs:345)
network.PhotonNetworkManager:OnOperationResponse(OperationResponse) (at Assets/Scripts/network/PhotonNetworkManager.cs:725)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(Byte[])
ExitGames.Client.Photon.TPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:Service()
network.PhotonNetworkManager:Service() (at Assets/Scripts/network/PhotonNetworkManager.cs:232)
controls.BootManager:Update() (at Assets/Scripts/controls/BootManager.cs:200)
(Filename: Assets/Scripts/controls/BootManager.cs Line: 267)
Setting UserId sent by Server:5aae8473ced85d76fdff5b8f
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ExitGames.Client.Photon.LoadBalancing.LoadBalancingClient:DebugReturn(DebugLevel, String) (at Assets/Scripts/PhotonLoadbalancingApi/LoadBalancingClient.cs:1442)
network.PhotonNetworkManager:OnOperationResponse(OperationResponse) (at Assets/Scripts/network/PhotonNetworkManager.cs:760)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(Byte[])
ExitGames.Client.Photon.TPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:Service()
network.PhotonNetworkManager:Service() (at Assets/Scripts/network/PhotonNetworkManager.cs:232)
controls.BootManager:Update() (at Assets/Scripts/controls/BootManager.cs:200)
(Filename: Assets/Scripts/PhotonLoadbalancingApi/LoadBalancingClient.cs Line: 1442)
Setting Nickname sent by Server:Guest45807
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ExitGames.Client.Photon.LoadBalancing.LoadBalancingClient:DebugReturn(DebugLevel, String) (at Assets/Scripts/PhotonLoadbalancingApi/LoadBalancingClient.cs:1442)
network.PhotonNetworkManager:OnOperationResponse(OperationResponse) (at Assets/Scripts/network/PhotonNetworkManager.cs:767)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(Byte[])
ExitGames.Client.Photon.TPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:Service()
network.PhotonNetworkManager:Service() (at Assets/Scripts/network/PhotonNetworkManager.cs:232)
controls.BootManager:Update() (at Assets/Scripts/controls/BootManager.cs:200)
(Filename: Assets/Scripts/PhotonLoadbalancingApi/LoadBalancingClient.cs Line: 1442)
You are using the facebook SDK in the Unity Editor. Behavior may not be the same as when used on iOS, Android, or Web.
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Facebook.Unity.DebugLogger:Warn(String)
Facebook.Unity.FacebookLogger:Warn(String)
Facebook.Unity.Editor.EditorFacebook:Init(InitDelegate)
Facebook.Unity.<Init>c__AnonStorey0:<>m__0()
Facebook.Unity.CompiledFacebookLoader:Start()
(Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
This only needs to be called for iOS or Android.
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Facebook.Unity.DebugLogger:Info(String)
Facebook.Unity.FacebookLogger:Info(String)
Facebook.Unity.Editor.EditorFacebook:ActivateApp(String)
Facebook.Unity.FB:ActivateApp()
utils.facebook.FBManager:HandleFBInit(Action`1) (at Assets/Scripts/utils/facebook/FBManager.cs:94)
utils.facebook.<Init>c__AnonStorey0:<>m__0() (at Assets/Scripts/utils/facebook/FBManager.cs:52)
Facebook.Unity.FacebookBase:<OnInitComplete>m__0(ILoginResult)
Facebook.Unity.CallbackManager:TryCallCallback(Object, IResult)
Facebook.Unity.CallbackManager:CallCallback(Object, IResult)
Facebook.Unity.CallbackManager:OnFacebookResponse(IInternalResult)
Facebook.Unity.FacebookBase:OnAuthResponse(LoginResult)
Facebook.Unity.Editor.EditorFacebook:OnLoginComplete(ResultContainer)
Facebook.Unity.FacebookBase:OnInitComplete(ResultContainer)
Facebook.Unity.FacebookGameObject:OnInitComplete(String)
Facebook.Unity.Editor.EditorWrapper:Init()
Facebook.Unity.Editor.EditorFacebook:Init(InitDelegate)
Facebook.Unity.<Init>c__AnonStorey0:<>m__0()
Facebook.Unity.CompiledFacebookLoader:Start()
(Filename: Assets/Scripts/utils/facebook/FBManager.cs Line: 94)
Boot (8): FacebookManager -> Purchaser (Time — 0/1.324627)
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, String, Object[])
UnityEngine.Debug:LogFormat(String, Object[])
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:267)
controls.BootManager:OnFacebookInit(Int32, Boolean) (at Assets/Scripts/controls/BootManager.cs:403)
controls.<NextServerProcess>c__AnonStorey2:<>m__2(Boolean) (at Assets/Scripts/controls/BootManager.cs:309)
utils.facebook.FBManager:HandleFBInit(Action`1) (at Assets/Scripts/utils/facebook/FBManager.cs:98)
utils.facebook.<Init>c__AnonStorey0:<>m__0() (at Assets/Scripts/utils/facebook/FBManager.cs:52)
Facebook.Unity.FacebookBase:<OnInitComplete>m__0(ILoginResult)
Facebook.Unity.CallbackManager:TryCallCallback(Object, IResult)
Facebook.Unity.CallbackManager:CallCallback(Object, IResult)
Facebook.Unity.CallbackManager:OnFacebookResponse(IInternalResult)
Facebook.Unity.FacebookBase:OnAuthResponse(LoginResult)
Facebook.Unity.Editor.EditorFacebook:OnLoginComplete(ResultContainer)
Facebook.Unity.FacebookBase:OnInitComplete(ResultContainer)
Facebook.Unity.FacebookGameObject:OnInitComplete(String)
Facebook.Unity.Editor.EditorWrapper:Init()
Facebook.Unity.Editor.EditorFacebook:Init(InitDelegate)
Facebook.Unity.<Init>c__AnonStorey0:<>m__0()
Facebook.Unity.CompiledFacebookLoader:Start()
(Filename: Assets/Scripts/controls/BootManager.cs Line: 267)
PurchaseManager::Init
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
FuntomicBase.PurchaseManager:Create(Boolean, String[], UnityAction`1) (at Assets/Scripts/utils/iap/PurchaseManager.cs:16)
PurchaseHandler:Create(UnityAction`1) (at Assets/Scripts/utils/iap/PurchaseHandler.cs:36)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:306)
controls.BootManager:OnFacebookInit(Int32, Boolean) (at Assets/Scripts/controls/BootManager.cs:403)
controls.<NextServerProcess>c__AnonStorey2:<>m__2(Boolean) (at Assets/Scripts/controls/BootManager.cs:309)
utils.facebook.FBManager:HandleFBInit(Action`1) (at Assets/Scripts/utils/facebook/FBManager.cs:98)
utils.facebook.<Init>c__AnonStorey0:<>m__0() (at Assets/Scripts/utils/facebook/FBManager.cs:52)
Facebook.Unity.FacebookBase:<OnInitComplete>m__0(ILoginResult)
Facebook.Unity.CallbackManager:TryCallCallback(Object, IResult)
Facebook.Unity.CallbackManager:CallCallback(Object, IResult)
Facebook.Unity.CallbackManager:OnFacebookResponse(IInternalResult)
Facebook.Unity.FacebookBase:OnAuthResponse(LoginResult)
Facebook.Unity.Editor.EditorFacebook:OnLoginComplete(ResultContainer)
Facebook.Unity.FacebookBase:OnInitComplete(ResultContainer)
Facebook.Unity.FacebookGameObject:OnInitComplete(String)
Facebook.Unity.Editor.EditorWrapper:Init()
Facebook.Unity.Editor.EditorFacebook:Init(InitDelegate)
Facebook.Unity.<Init>c__AnonStorey0:<>m__0()
Facebook.Unity.CompiledFacebookLoader:Start()
(Filename: Assets/Scripts/utils/iap/PurchaseManager.cs Line: 16)
MobilePurchaseManager::Init
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
FuntomicBase.MobilePurchaseManager:Init(String[], UnityAction`1) (at Assets/Scripts/utils/iap/MobilePurchaseManager.cs:12)
FuntomicBase.PurchaseManager:Create(Boolean, String[], UnityAction`1) (at Assets/Scripts/utils/iap/PurchaseManager.cs:26)
PurchaseHandler:Create(UnityAction`1) (at Assets/Scripts/utils/iap/PurchaseHandler.cs:36)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:306)
controls.BootManager:OnFacebookInit(Int32, Boolean) (at Assets/Scripts/controls/BootManager.cs:403)
controls.<NextServerProcess>c__AnonStorey2:<>m__2(Boolean) (at Assets/Scripts/controls/BootManager.cs:309)
utils.facebook.FBManager:HandleFBInit(Action`1) (at Assets/Scripts/utils/facebook/FBManager.cs:98)
utils.facebook.<Init>c__AnonStorey0:<>m__0() (at Assets/Scripts/utils/facebook/FBManager.cs:52)
Facebook.Unity.FacebookBase:<OnInitComplete>m__0(ILoginResult)
Facebook.Unity.CallbackManager:TryCallCallback(Object, IResult)
Facebook.Unity.CallbackManager:CallCallback(Object, IResult)
Facebook.Unity.CallbackManager:OnFacebookResponse(IInternalResult)
Facebook.Unity.FacebookBase:OnAuthResponse(LoginResult)
Facebook.Unity.Editor.EditorFacebook:OnLoginComplete(ResultContainer)
Facebook.Unity.FacebookBase:OnInitComplete(ResultContainer)
Facebook.Unity.FacebookGameObject:OnInitComplete(String)
Facebook.Unity.Editor.EditorWrapper:Init()
Facebook.Unity.Editor.EditorFacebook:Init(InitDelegate)
Facebook.Unity.<Init>c__AnonStorey0:<>m__0()
Facebook.Unity.CompiledFacebookLoader:Start()
(Filename: Assets/Scripts/utils/iap/MobilePurchaseManager.cs Line: 12)
[Singleton] An instance of Purchaser is needed in the scene, so '(singleton) Purchaser (UnityEngine.GameObject)' was created with DontDestroyOnLoad.
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Singleton`1:get_Instance() (at Assets/Scripts/network/Singleton.cs:49)
FuntomicBase.MobilePurchaseManager:Init(String[], UnityAction`1) (at Assets/Scripts/utils/iap/MobilePurchaseManager.cs:13)
FuntomicBase.PurchaseManager:Create(Boolean, String[], UnityAction`1) (at Assets/Scripts/utils/iap/PurchaseManager.cs:26)
PurchaseHandler:Create(UnityAction`1) (at Assets/Scripts/utils/iap/PurchaseHandler.cs:36)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:306)
controls.BootManager:OnFacebookInit(Int32, Boolean) (at Assets/Scripts/controls/BootManager.cs:403)
controls.<NextServerProcess>c__AnonStorey2:<>m__2(Boolean) (at Assets/Scripts/controls/BootManager.cs:309)
utils.facebook.FBManager:HandleFBInit(Action`1) (at Assets/Scripts/utils/facebook/FBManager.cs:98)
utils.facebook.<Init>c__AnonStorey0:<>m__0() (at Assets/Scripts/utils/facebook/FBManager.cs:52)
Facebook.Unity.FacebookBase:<OnInitComplete>m__0(ILoginResult)
Facebook.Unity.CallbackManager:TryCallCallback(Object, IResult)
Facebook.Unity.CallbackManager:CallCallback(Object, IResult)
Facebook.Unity.CallbackManager:OnFacebookResponse(IInternalResult)
Facebook.Unity.FacebookBase:OnAuthResponse(LoginResult)
Facebook.Unity.Editor.EditorFacebook:OnLoginComplete(ResultContainer)
Facebook.Unity.FacebookBase:OnInitComplete(ResultContainer)
Facebook.Unity.FacebookGameObject:OnInitComplete(String)
Facebook.Unity.Editor.EditorWrapper:Init()
Facebook.Unity.Editor.EditorFacebook:Init(InitDelegate)
Facebook.Unity.<Init>c__AnonStorey0:<>m__0()
Facebook.Unity.CompiledFacebookLoader:Start()
(Filename: Assets/Scripts/network/Singleton.cs Line: 49)
OnInitialized: PASS
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Purchaser:OnInitialized(IStoreController, IExtensionProvider) (at Assets/Scripts/utils/iap/Purchaser.cs:163)
UnityEngine.Purchasing.StoreListenerProxy:OnInitialized(IStoreController) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/StoreListenerProxy.cs:23)
UnityEngine.Purchasing.PurchasingManager:CheckForInitialization() (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/PurchasingManager.cs:232)
UnityEngine.Purchasing.PurchasingManager:OnProductsRetrieved(List`1) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/PurchasingManager.cs:173)
UnityEngine.Purchasing.<RetrieveProducts>c__AnonStorey0:<>m__0(Boolean, InitializationFailureReason)
UnityEngine.Purchasing.FakeStore:RetrieveProducts(ReadOnlyCollection`1)
UnityEngine.Purchasing.PurchasingManager:Initialize(IInternalStoreListener, HashSet`1) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/PurchasingManager.cs:255)
UnityEngine.Purchasing.<Initialize>c__AnonStorey0:<>m__0(HashSet`1) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/UnityPurchasing.cs:46)
UnityEngine.Purchasing.UnityPurchasing:FetchAndMergeProducts(Boolean, HashSet`1, CloudCatalogManager, Action`1) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/UnityPurchasing.cs:70)
UnityEngine.Purchasing.UnityPurchasing:Initialize(IStoreListener, ConfigurationBuilder, ILogger, String, IUnityAnalytics, CloudCatalogManager) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/UnityPurchasing.cs:44)
UnityEngine.Purchasing.UnityPurchasing:Initialize(IStoreListener, ConfigurationBuilder) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/UnityPurchasing.cs:16)
Purchaser:InitializePurchasing(String[], UnityAction`1) (at Assets/Scripts/utils/iap/Purchaser.cs:61)
FuntomicBase.MobilePurchaseManager:Init(String[], UnityAction`1) (at Assets/Scripts/utils/iap/MobilePurchaseManager.cs:13)
FuntomicBase.PurchaseManager:Create(Boolean, String[], UnityAction`1) (at Assets/Scripts/utils/iap/PurchaseManager.cs:26)
PurchaseHandler:Create(UnityAction`1) (at Assets/Scripts/utils/iap/PurchaseHandler.cs:36)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:306)
controls.BootManager:OnFacebookInit(Int32, Boolean) (at Assets/Scripts/controls/BootManager.cs:403)
controls.<NextServerProcess>c__AnonStorey2:<>m__2(Boolean) (at Assets/Scripts/controls/BootManager.cs:309)
utils.facebook.FBManager:HandleFBInit(Action`1) (at Assets/Scripts/utils/facebook/FBManager.cs:98)
utils.facebook.<Init>c__AnonStorey0:<>m__0() (at Assets/Scripts/utils/facebook/FBManager.cs:52)
Facebook.Unity.FacebookBase:<OnInitComplete>m__0(ILoginResult)
Facebook.Unity.CallbackManager:TryCallCallback(Object, IResult)
Facebook.Unity.CallbackManager:CallCallback(Object, IResult)
Facebook.Unity.CallbackManager:OnFacebookResponse(IInternalResult)
Facebook.Unity.FacebookBase:OnAuthResponse(LoginResult)
Facebook.Unity.Editor.EditorFacebook:OnLoginComplete(ResultContainer)
Facebook.Unity.FacebookBase:OnInitComplete(ResultContainer)
Facebook.Unity.FacebookGameObject:OnInitComplete(String)
Facebook.Unity.Editor.EditorWrapper:Init()
Facebook.Unity.Editor.EditorFacebook:Init(InitDelegate)
Facebook.Unity.<Init>c__AnonStorey0:<>m__0()
Facebook.Unity.CompiledFacebookLoader:Start()
(Filename: Assets/Scripts/utils/iap/Purchaser.cs Line: 163)
MobilePurchaseManager::InitializePurchasing callback
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
FuntomicBase.<Init>c__AnonStorey0:<>m__0(Boolean) (at Assets/Scripts/utils/iap/MobilePurchaseManager.cs:15)
Purchaser:OnInitialized(IStoreController, IExtensionProvider) (at Assets/Scripts/utils/iap/Purchaser.cs:171)
UnityEngine.Purchasing.StoreListenerProxy:OnInitialized(IStoreController) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/StoreListenerProxy.cs:23)
UnityEngine.Purchasing.PurchasingManager:CheckForInitialization() (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/PurchasingManager.cs:232)
UnityEngine.Purchasing.PurchasingManager:OnProductsRetrieved(List`1) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/PurchasingManager.cs:173)
UnityEngine.Purchasing.<RetrieveProducts>c__AnonStorey0:<>m__0(Boolean, InitializationFailureReason)
UnityEngine.Purchasing.FakeStore:RetrieveProducts(ReadOnlyCollection`1)
UnityEngine.Purchasing.PurchasingManager:Initialize(IInternalStoreListener, HashSet`1) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/PurchasingManager.cs:255)
UnityEngine.Purchasing.<Initialize>c__AnonStorey0:<>m__0(HashSet`1) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/UnityPurchasing.cs:46)
UnityEngine.Purchasing.UnityPurchasing:FetchAndMergeProducts(Boolean, HashSet`1, CloudCatalogManager, Action`1) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/UnityPurchasing.cs:70)
UnityEngine.Purchasing.UnityPurchasing:Initialize(IStoreListener, ConfigurationBuilder, ILogger, String, IUnityAnalytics, CloudCatalogManager) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/UnityPurchasing.cs:44)
UnityEngine.Purchasing.UnityPurchasing:Initialize(IStoreListener, ConfigurationBuilder) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/UnityPurchasing.cs:16)
Purchaser:InitializePurchasing(String[], UnityAction`1) (at Assets/Scripts/utils/iap/Purchaser.cs:61)
FuntomicBase.MobilePurchaseManager:Init(String[], UnityAction`1) (at Assets/Scripts/utils/iap/MobilePurchaseManager.cs:13)
FuntomicBase.PurchaseManager:Create(Boolean, String[], UnityAction`1) (at Assets/Scripts/utils/iap/PurchaseManager.cs:26)
PurchaseHandler:Create(UnityAction`1) (at Assets/Scripts/utils/iap/PurchaseHandler.cs:36)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:306)
controls.BootManager:OnFacebookInit(Int32, Boolean) (at Assets/Scripts/controls/BootManager.cs:403)
controls.<NextServerProcess>c__AnonStorey2:<>m__2(Boolean) (at Assets/Scripts/controls/BootManager.cs:309)
utils.facebook.FBManager:HandleFBInit(Action`1) (at Assets/Scripts/utils/facebook/FBManager.cs:98)
utils.facebook.<Init>c__AnonStorey0:<>m__0() (at Assets/Scripts/utils/facebook/FBManager.cs:52)
Facebook.Unity.FacebookBase:<OnInitComplete>m__0(ILoginResult)
Facebook.Unity.CallbackManager:TryCallCallback(Object, IResult)
Facebook.Unity.CallbackManager:CallCallback(Object, IResult)
Facebook.Unity.CallbackManager:OnFacebookResponse(IInternalResult)
Facebook.Unity.FacebookBase:OnAuthResponse(LoginResult)
Facebook.Unity.Editor.EditorFacebook:OnLoginComplete(ResultContainer)
Facebook.Unity.FacebookBase:OnInitComplete(ResultContainer)
Facebook.Unity.FacebookGameObject:OnInitComplete(String)
Facebook.Unity.Editor.EditorWrapper:Init()
Facebook.Unity.Editor.EditorFacebook:Init(InitDelegate)
Facebook.Unity.<Init>c__AnonStorey0:<>m__0()
Facebook.Unity.CompiledFacebookLoader:Start()
(Filename: Assets/Scripts/utils/iap/MobilePurchaseManager.cs Line: 15)
PurchaseHandler::Init callback success = True
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
<Create>c__AnonStorey0:<>m__0(Boolean) (at Assets/Scripts/utils/iap/PurchaseHandler.cs:38)
FuntomicBase.<Init>c__AnonStorey0:<>m__0(Boolean) (at Assets/Scripts/utils/iap/MobilePurchaseManager.cs:18)
Purchaser:OnInitialized(IStoreController, IExtensionProvider) (at Assets/Scripts/utils/iap/Purchaser.cs:171)
UnityEngine.Purchasing.StoreListenerProxy:OnInitialized(IStoreController) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/StoreListenerProxy.cs:23)
UnityEngine.Purchasing.PurchasingManager:CheckForInitialization() (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/PurchasingManager.cs:232)
UnityEngine.Purchasing.PurchasingManager:OnProductsRetrieved(List`1) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/PurchasingManager.cs:173)
UnityEngine.Purchasing.<RetrieveProducts>c__AnonStorey0:<>m__0(Boolean, InitializationFailureReason)
UnityEngine.Purchasing.FakeStore:RetrieveProducts(ReadOnlyCollection`1)
UnityEngine.Purchasing.PurchasingManager:Initialize(IInternalStoreListener, HashSet`1) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/PurchasingManager.cs:255)
UnityEngine.Purchasing.<Initialize>c__AnonStorey0:<>m__0(HashSet`1) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/UnityPurchasing.cs:46)
UnityEngine.Purchasing.UnityPurchasing:FetchAndMergeProducts(Boolean, HashSet`1, CloudCatalogManager, Action`1) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/UnityPurchasing.cs:70)
UnityEngine.Purchasing.UnityPurchasing:Initialize(IStoreListener, ConfigurationBuilder, ILogger, String, IUnityAnalytics, CloudCatalogManager) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/UnityPurchasing.cs:44)
UnityEngine.Purchasing.UnityPurchasing:Initialize(IStoreListener, ConfigurationBuilder) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/UnityPurchasing.cs:16)
Purchaser:InitializePurchasing(String[], UnityAction`1) (at Assets/Scripts/utils/iap/Purchaser.cs:61)
FuntomicBase.MobilePurchaseManager:Init(String[], UnityAction`1) (at Assets/Scripts/utils/iap/MobilePurchaseManager.cs:13)
FuntomicBase.PurchaseManager:Create(Boolean, String[], UnityAction`1) (at Assets/Scripts/utils/iap/PurchaseManager.cs:26)
PurchaseHandler:Create(UnityAction`1) (at Assets/Scripts/utils/iap/PurchaseHandler.cs:36)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:306)
controls.BootManager:OnFacebookInit(Int32, Boolean) (at Assets/Scripts/controls/BootManager.cs:403)
controls.<NextServerProcess>c__AnonStorey2:<>m__2(Boolean) (at Assets/Scripts/controls/BootManager.cs:309)
utils.facebook.FBManager:HandleFBInit(Action`1) (at Assets/Scripts/utils/facebook/FBManager.cs:98)
utils.facebook.<Init>c__AnonStorey0:<>m__0() (at Assets/Scripts/utils/facebook/FBManager.cs:52)
Facebook.Unity.FacebookBase:<OnInitComplete>m__0(ILoginResult)
Facebook.Unity.CallbackManager:TryCallCallback(Object, IResult)
Facebook.Unity.CallbackManager:CallCallback(Object, IResult)
Facebook.Unity.CallbackManager:OnFacebookResponse(IInternalResult)
Facebook.Unity.FacebookBase:OnAuthResponse(LoginResult)
Facebook.Unity.Editor.EditorFacebook:OnLoginComplete(ResultContainer)
Facebook.Unity.FacebookBase:OnInitComplete(ResultContainer)
Facebook.Unity.FacebookGameObject:OnInitComplete(String)
Facebook.Unity.Editor.EditorWrapper:Init()
Facebook.Unity.Editor.EditorFacebook:Init(InitDelegate)
Facebook.Unity.<Init>c__AnonStorey0:<>m__0()
Facebook.Unity.CompiledFacebookLoader:Start()
(Filename: Assets/Scripts/utils/iap/PurchaseHandler.cs Line: 38)
BootManager::OnPurchasingInitialized success = True
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
controls.BootManager:OnPurchasingInitialized(Int32, Boolean) (at Assets/Scripts/controls/BootManager.cs:408)
controls.<NextServerProcess>c__AnonStorey2:<>m__1(Boolean) (at Assets/Scripts/controls/BootManager.cs:306)
<Create>c__AnonStorey0:<>m__0(Boolean) (at Assets/Scripts/utils/iap/PurchaseHandler.cs:43)
FuntomicBase.<Init>c__AnonStorey0:<>m__0(Boolean) (at Assets/Scripts/utils/iap/MobilePurchaseManager.cs:18)
Purchaser:OnInitialized(IStoreController, IExtensionProvider) (at Assets/Scripts/utils/iap/Purchaser.cs:171)
UnityEngine.Purchasing.StoreListenerProxy:OnInitialized(IStoreController) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/StoreListenerProxy.cs:23)
UnityEngine.Purchasing.PurchasingManager:CheckForInitialization() (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/PurchasingManager.cs:232)
UnityEngine.Purchasing.PurchasingManager:OnProductsRetrieved(List`1) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/PurchasingManager.cs:173)
UnityEngine.Purchasing.<RetrieveProducts>c__AnonStorey0:<>m__0(Boolean, InitializationFailureReason)
UnityEngine.Purchasing.FakeStore:RetrieveProducts(ReadOnlyCollection`1)
UnityEngine.Purchasing.PurchasingManager:Initialize(IInternalStoreListener, HashSet`1) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/PurchasingManager.cs:255)
UnityEngine.Purchasing.<Initialize>c__AnonStorey0:<>m__0(HashSet`1) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/UnityPurchasing.cs:46)
UnityEngine.Purchasing.UnityPurchasing:FetchAndMergeProducts(Boolean, HashSet`1, CloudCatalogManager, Action`1) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/UnityPurchasing.cs:70)
UnityEngine.Purchasing.UnityPurchasing:Initialize(IStoreListener, ConfigurationBuilder, ILogger, String, IUnityAnalytics, CloudCatalogManager) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/UnityPurchasing.cs:44)
UnityEngine.Purchasing.UnityPurchasing:Initialize(IStoreListener, ConfigurationBuilder) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/UnityPurchasing.cs:16)
Purchaser:InitializePurchasing(String[], UnityAction`1) (at Assets/Scripts/utils/iap/Purchaser.cs:61)
FuntomicBase.MobilePurchaseManager:Init(String[], UnityAction`1) (at Assets/Scripts/utils/iap/MobilePurchaseManager.cs:13)
FuntomicBase.PurchaseManager:Create(Boolean, String[], UnityAction`1) (at Assets/Scripts/utils/iap/PurchaseManager.cs:26)
PurchaseHandler:Create(UnityAction`1) (at Assets/Scripts/utils/iap/PurchaseHandler.cs:36)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:306)
controls.BootManager:OnFacebookInit(Int32, Boolean) (at Assets/Scripts/controls/BootManager.cs:403)
controls.<NextServerProcess>c__AnonStorey2:<>m__2(Boolean) (at Assets/Scripts/controls/BootManager.cs:309)
utils.facebook.FBManager:HandleFBInit(Action`1) (at Assets/Scripts/utils/facebook/FBManager.cs:98)
utils.facebook.<Init>c__AnonStorey0:<>m__0() (at Assets/Scripts/utils/facebook/FBManager.cs:52)
Facebook.Unity.FacebookBase:<OnInitComplete>m__0(ILoginResult)
Facebook.Unity.CallbackManager:TryCallCallback(Object, IResult)
Facebook.Unity.CallbackManager:CallCallback(Object, IResult)
Facebook.Unity.CallbackManager:OnFacebookResponse(IInternalResult)
Facebook.Unity.FacebookBase:OnAuthResponse(LoginResult)
Facebook.Unity.Editor.EditorFacebook:OnLoginComplete(ResultContainer)
Facebook.Unity.FacebookBase:OnInitComplete(ResultContainer)
Facebook.Unity.FacebookGameObject:OnInitComplete(String)
Facebook.Unity.Editor.EditorWrapper:Init()
Facebook.Unity.Editor.EditorFacebook:Init(InitDelegate)
Facebook.Unity.<Init>c__AnonStorey0:<>m__0()
Facebook.Unity.CompiledFacebookLoader:Start()
(Filename: Assets/Scripts/controls/BootManager.cs Line: 408)
RestorePurchases FAIL. Not supported on this platform. Current = OSXEditor
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Purchaser:RestorePurchases() (at Assets/Scripts/utils/iap/Purchaser.cs:141)
FuntomicBase.MobilePurchaseManager:Restore(UnityAction`1, UnityAction`1) (at Assets/Scripts/utils/iap/MobilePurchaseManager.cs:53)
MobilePurchaseHandler:Restore() (at Assets/Scripts/utils/iap/MobilePurchaseHandler.cs:59)
controls.BootManager:OnPurchasingInitialized(Int32, Boolean) (at Assets/Scripts/controls/BootManager.cs:413)
controls.<NextServerProcess>c__AnonStorey2:<>m__1(Boolean) (at Assets/Scripts/controls/BootManager.cs:306)
<Create>c__AnonStorey0:<>m__0(Boolean) (at Assets/Scripts/utils/iap/PurchaseHandler.cs:43)
FuntomicBase.<Init>c__AnonStorey0:<>m__0(Boolean) (at Assets/Scripts/utils/iap/MobilePurchaseManager.cs:18)
Purchaser:OnInitialized(IStoreController, IExtensionProvider) (at Assets/Scripts/utils/iap/Purchaser.cs:171)
UnityEngine.Purchasing.StoreListenerProxy:OnInitialized(IStoreController) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/StoreListenerProxy.cs:23)
UnityEngine.Purchasing.PurchasingManager:CheckForInitialization() (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/PurchasingManager.cs:232)
UnityEngine.Purchasing.PurchasingManager:OnProductsRetrieved(List`1) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/PurchasingManager.cs:173)
UnityEngine.Purchasing.<RetrieveProducts>c__AnonStorey0:<>m__0(Boolean, InitializationFailureReason)
UnityEngine.Purchasing.FakeStore:RetrieveProducts(ReadOnlyCollection`1)
UnityEngine.Purchasing.PurchasingManager:Initialize(IInternalStoreListener, HashSet`1) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/PurchasingManager.cs:255)
UnityEngine.Purchasing.<Initialize>c__AnonStorey0:<>m__0(HashSet`1) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/UnityPurchasing.cs:46)
UnityEngine.Purchasing.UnityPurchasing:FetchAndMergeProducts(Boolean, HashSet`1, CloudCatalogManager, Action`1) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/UnityPurchasing.cs:70)
UnityEngine.Purchasing.UnityPurchasing:Initialize(IStoreListener, ConfigurationBuilder, ILogger, String, IUnityAnalytics, CloudCatalogManager) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/UnityPurchasing.cs:44)
UnityEngine.Purchasing.UnityPurchasing:Initialize(IStoreListener, ConfigurationBuilder) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/UnityPurchasing.cs:16)
Purchaser:InitializePurchasing(String[], UnityAction`1) (at Assets/Scripts/utils/iap/Purchaser.cs:61)
FuntomicBase.MobilePurchaseManager:Init(String[], UnityAction`1) (at Assets/Scripts/utils/iap/MobilePurchaseManager.cs:13)
FuntomicBase.PurchaseManager:Create(Boolean, String[], UnityAction`1) (at Assets/Scripts/utils/iap/PurchaseManager.cs:26)
PurchaseHandler:Create(UnityAction`1) (at Assets/Scripts/utils/iap/PurchaseHandler.cs:36)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:306)
controls.BootManager:OnFacebookInit(Int32, Boolean) (at Assets/Scripts/controls/BootManager.cs:403)
controls.<NextServerProcess>c__AnonStorey2:<>m__2(Boolean) (at Assets/Scripts/controls/BootManager.cs:309)
utils.facebook.FBManager:HandleFBInit(Action`1) (at Assets/Scripts/utils/facebook/FBManager.cs:98)
utils.facebook.<Init>c__AnonStorey0:<>m__0() (at Assets/Scripts/utils/facebook/FBManager.cs:52)
Facebook.Unity.FacebookBase:<OnInitComplete>m__0(ILoginResult)
Facebook.Unity.CallbackManager:TryCallCallback(Object, IResult)
Facebook.Unity.CallbackManager:CallCallback(Object, IResult)
Facebook.Unity.CallbackManager:OnFacebookResponse(IInternalResult)
Facebook.Unity.FacebookBase:OnAuthResponse(LoginResult)
Facebook.Unity.Editor.EditorFacebook:OnLoginComplete(ResultContainer)
Facebook.Unity.FacebookBase:OnInitComplete(ResultContainer)
Facebook.Unity.FacebookGameObject:OnInitComplete(String)
Facebook.Unity.Editor.EditorWrapper:Init()
Facebook.Unity.Editor.EditorFacebook:Init(InitDelegate)
Facebook.Unity.<Init>c__AnonStorey0:<>m__0()
Facebook.Unity.CompiledFacebookLoader:Start()
(Filename: Assets/Scripts/utils/iap/Purchaser.cs Line: 141)
Boot (9): Purchaser -> Heyzap (Time — 0/1.324627)
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, String, Object[])
UnityEngine.Debug:LogFormat(String, Object[])
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:267)
controls.BootManager:OnPurchasingInitialized(Int32, Boolean) (at Assets/Scripts/controls/BootManager.cs:414)
controls.<NextServerProcess>c__AnonStorey2:<>m__1(Boolean) (at Assets/Scripts/controls/BootManager.cs:306)
<Create>c__AnonStorey0:<>m__0(Boolean) (at Assets/Scripts/utils/iap/PurchaseHandler.cs:43)
FuntomicBase.<Init>c__AnonStorey0:<>m__0(Boolean) (at Assets/Scripts/utils/iap/MobilePurchaseManager.cs:18)
Purchaser:OnInitialized(IStoreController, IExtensionProvider) (at Assets/Scripts/utils/iap/Purchaser.cs:171)
UnityEngine.Purchasing.StoreListenerProxy:OnInitialized(IStoreController) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/StoreListenerProxy.cs:23)
UnityEngine.Purchasing.PurchasingManager:CheckForInitialization() (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/PurchasingManager.cs:232)
UnityEngine.Purchasing.PurchasingManager:OnProductsRetrieved(List`1) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/PurchasingManager.cs:173)
UnityEngine.Purchasing.<RetrieveProducts>c__AnonStorey0:<>m__0(Boolean, InitializationFailureReason)
UnityEngine.Purchasing.FakeStore:RetrieveProducts(ReadOnlyCollection`1)
UnityEngine.Purchasing.PurchasingManager:Initialize(IInternalStoreListener, HashSet`1) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/PurchasingManager.cs:255)
UnityEngine.Purchasing.<Initialize>c__AnonStorey0:<>m__0(HashSet`1) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/UnityPurchasing.cs:46)
UnityEngine.Purchasing.UnityPurchasing:FetchAndMergeProducts(Boolean, HashSet`1, CloudCatalogManager, Action`1) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/UnityPurchasing.cs:70)
UnityEngine.Purchasing.UnityPurchasing:Initialize(IStoreListener, ConfigurationBuilder, ILogger, String, IUnityAnalytics, CloudCatalogManager) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/UnityPurchasing.cs:44)
UnityEngine.Purchasing.UnityPurchasing:Initialize(IStoreListener, ConfigurationBuilder) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/UnityPurchasing.cs:16)
Purchaser:InitializePurchasing(String[], UnityAction`1) (at Assets/Scripts/utils/iap/Purchaser.cs:61)
FuntomicBase.MobilePurchaseManager:Init(String[], UnityAction`1) (at Assets/Scripts/utils/iap/MobilePurchaseManager.cs:13)
FuntomicBase.PurchaseManager:Create(Boolean, String[], UnityAction`1) (at Assets/Scripts/utils/iap/PurchaseManager.cs:26)
PurchaseHandler:Create(UnityAction`1) (at Assets/Scripts/utils/iap/PurchaseHandler.cs:36)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:306)
controls.BootManager:OnFacebookInit(Int32, Boolean) (at Assets/Scripts/controls/BootManager.cs:403)
controls.<NextServerProcess>c__AnonStorey2:<>m__2(Boolean) (at Assets/Scripts/controls/BootManager.cs:309)
utils.facebook.FBManager:HandleFBInit(Action`1) (at Assets/Scripts/utils/facebook/FBManager.cs:98)
utils.facebook.<Init>c__AnonStorey0:<>m__0() (at Assets/Scripts/utils/facebook/FBManager.cs:52)
Facebook.Unity.FacebookBase:<OnInitComplete>m__0(ILoginResult)
Facebook.Unity.CallbackManager:TryCallCallback(Object, IResult)
Facebook.Unity.CallbackManager:CallCallback(Object, IResult)
Facebook.Unity.CallbackManager:OnFacebookResponse(IInternalResult)
Facebook.Unity.FacebookBase:OnAuthResponse(LoginResult)
Facebook.Unity.Editor.EditorFacebook:OnLoginComplete(ResultContainer)
Facebook.Unity.FacebookBase:OnInitComplete(ResultContainer)
Facebook.Unity.FacebookGameObject:OnInitComplete(String)
Facebook.Unity.Editor.EditorWrapper:Init()
Facebook.Unity.Editor.EditorFacebook:Init(InitDelegate)
Facebook.Unity.<Init>c__AnonStorey0:<>m__0()
Facebook.Unity.CompiledFacebookLoader:Start()
(Filename: Assets/Scripts/controls/BootManager.cs Line: 267)
Boot (10): Heyzap -> IronSource (Time — 0/1.324627)
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, String, Object[])
UnityEngine.Debug:LogFormat(String, Object[])
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:267)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:313)
controls.BootManager:OnPurchasingInitialized(Int32, Boolean) (at Assets/Scripts/controls/BootManager.cs:414)
controls.<NextServerProcess>c__AnonStorey2:<>m__1(Boolean) (at Assets/Scripts/controls/BootManager.cs:306)
<Create>c__AnonStorey0:<>m__0(Boolean) (at Assets/Scripts/utils/iap/PurchaseHandler.cs:43)
FuntomicBase.<Init>c__AnonStorey0:<>m__0(Boolean) (at Assets/Scripts/utils/iap/MobilePurchaseManager.cs:18)
Purchaser:OnInitialized(IStoreController, IExtensionProvider) (at Assets/Scripts/utils/iap/Purchaser.cs:171)
UnityEngine.Purchasing.StoreListenerProxy:OnInitialized(IStoreController) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/StoreListenerProxy.cs:23)
UnityEngine.Purchasing.PurchasingManager:CheckForInitialization() (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/PurchasingManager.cs:232)
UnityEngine.Purchasing.PurchasingManager:OnProductsRetrieved(List`1) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/PurchasingManager.cs:173)
UnityEngine.Purchasing.<RetrieveProducts>c__AnonStorey0:<>m__0(Boolean, InitializationFailureReason)
UnityEngine.Purchasing.FakeStore:RetrieveProducts(ReadOnlyCollection`1)
UnityEngine.Purchasing.PurchasingManager:Initialize(IInternalStoreListener, HashSet`1) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/PurchasingManager.cs:255)
UnityEngine.Purchasing.<Initialize>c__AnonStorey0:<>m__0(HashSet`1) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/UnityPurchasing.cs:46)
UnityEngine.Purchasing.UnityPurchasing:FetchAndMergeProducts(Boolean, HashSet`1, CloudCatalogManager, Action`1) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/UnityPurchasing.cs:70)
UnityEngine.Purchasing.UnityPurchasing:Initialize(IStoreListener, ConfigurationBuilder, ILogger, String, IUnityAnalytics, CloudCatalogManager) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/UnityPurchasing.cs:44)
UnityEngine.Purchasing.UnityPurchasing:Initialize(IStoreListener, ConfigurationBuilder) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/UnityPurchasing.cs:16)
Purchaser:InitializePurchasing(String[], UnityAction`1) (at Assets/Scripts/utils/iap/Purchaser.cs:61)
FuntomicBase.MobilePurchaseManager:Init(String[], UnityAction`1) (at Assets/Scripts/utils/iap/MobilePurchaseManager.cs:13)
FuntomicBase.PurchaseManager:Create(Boolean, String[], UnityAction`1) (at Assets/Scripts/utils/iap/PurchaseManager.cs:26)
PurchaseHandler:Create(UnityAction`1) (at Assets/Scripts/utils/iap/PurchaseHandler.cs:36)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:306)
controls.BootManager:OnFacebookInit(Int32, Boolean) (at Assets/Scripts/controls/BootManager.cs:403)
controls.<NextServerProcess>c__AnonStorey2:<>m__2(Boolean) (at Assets/Scripts/controls/BootManager.cs:309)
utils.facebook.FBManager:HandleFBInit(Action`1) (at Assets/Scripts/utils/facebook/FBManager.cs:98)
utils.facebook.<Init>c__AnonStorey0:<>m__0() (at Assets/Scripts/utils/facebook/FBManager.cs:52)
Facebook.Unity.FacebookBase:<OnInitComplete>m__0(ILoginResult)
Facebook.Unity.CallbackManager:TryCallCallback(Object, IResult)
Facebook.Unity.CallbackManager:CallCallback(Object, IResult)
Facebook.Unity.CallbackManager:OnFacebookResponse(IInternalResult)
Facebook.Unity.FacebookBase:OnAuthResponse(LoginResult)
Facebook.Unity.Editor.EditorFacebook:OnLoginComplete(ResultContainer)
Facebook.Unity.FacebookBase:OnInitComplete(ResultContainer)
Facebook.Unity.FacebookGameObject:OnInitComplete(String)
Facebook.Unity.Editor.EditorWrapper:Init()
Facebook.Unity.Editor.EditorFacebook:Init(InitDelegate)
Facebook.Unity.<Init>c__AnonStorey0:<>m__0()
Facebook.Unity.CompiledFacebookLoader:Start()
(Filename: Assets/Scripts/controls/BootManager.cs Line: 267)
Server time 1522047822 --> 03/26/2018 07:03:42 // 1522047822
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, String, Object[])
UnityEngine.Debug:LogFormat(String, Object[])
network.MetaGameServerManager:GetServerToday() (at Assets/Scripts/network/MetaGameNetworkManager.cs:648)
services.IronSourceManager:SetAdsCap() (at Assets/Scripts/services/IronSourceManager.cs:79)
services.IronSourceManager:Init(String) (at Assets/Scripts/services/IronSourceManager.cs:48)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:316)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:313)
controls.BootManager:OnPurchasingInitialized(Int32, Boolean) (at Assets/Scripts/controls/BootManager.cs:414)
controls.<NextServerProcess>c__AnonStorey2:<>m__1(Boolean) (at Assets/Scripts/controls/BootManager.cs:306)
<Create>c__AnonStorey0:<>m__0(Boolean) (at Assets/Scripts/utils/iap/PurchaseHandler.cs:43)
FuntomicBase.<Init>c__AnonStorey0:<>m__0(Boolean) (at Assets/Scripts/utils/iap/MobilePurchaseManager.cs:18)
Purchaser:OnInitialized(IStoreController, IExtensionProvider) (at Assets/Scripts/utils/iap/Purchaser.cs:171)
UnityEngine.Purchasing.StoreListenerProxy:OnInitialized(IStoreController) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/StoreListenerProxy.cs:23)
UnityEngine.Purchasing.PurchasingManager:CheckForInitialization() (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/PurchasingManager.cs:232)
UnityEngine.Purchasing.PurchasingManager:OnProductsRetrieved(List`1) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/PurchasingManager.cs:173)
UnityEngine.Purchasing.<RetrieveProducts>c__AnonStorey0:<>m__0(Boolean, InitializationFailureReason)
UnityEngine.Purchasing.FakeStore:RetrieveProducts(ReadOnlyCollection`1)
UnityEngine.Purchasing.PurchasingManager:Initialize(IInternalStoreListener, HashSet`1) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/PurchasingManager.cs:255)
UnityEngine.Purchasing.<Initialize>c__AnonStorey0:<>m__0(HashSet`1) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/UnityPurchasing.cs:46)
UnityEngine.Purchasing.UnityPurchasing:FetchAndMergeProducts(Boolean, HashSet`1, CloudCatalogManager, Action`1) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/UnityPurchasing.cs:70)
UnityEngine.Purchasing.UnityPurchasing:Initialize(IStoreListener, ConfigurationBuilder, ILogger, String, IUnityAnalytics, CloudCatalogManager) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/UnityPurchasing.cs:44)
UnityEngine.Purchasing.UnityPurchasing:Initialize(IStoreListener, ConfigurationBuilder) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/UnityPurchasing.cs:16)
Purchaser:InitializePurchasing(String[], UnityAction`1) (at Assets/Scripts/utils/iap/Purchaser.cs:61)
FuntomicBase.MobilePurchaseManager:Init(String[], UnityAction`1) (at Assets/Scripts/utils/iap/MobilePurchaseManager.cs:13)
FuntomicBase.PurchaseManager:Create(Boolean, String[], UnityAction`1) (at Assets/Scripts/utils/iap/PurchaseManager.cs:26)
PurchaseHandler:Create(UnityAction`1) (at Assets/Scripts/utils/iap/PurchaseHandler.cs:36)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:306)
controls.BootManager:OnFacebookInit(Int32, Boolean) (at Assets/Scripts/controls/BootManager.cs:403)
controls.<NextServerProcess>c__AnonStorey2:<>m__2(Boolean) (at Assets/Scripts/controls/BootManager.cs:309)
utils.facebook.FBManager:HandleFBInit(Action`1) (at Assets/Scripts/utils/facebook/FBManager.cs:98)
utils.facebook.<Init>c__AnonStorey0:<>m__0() (at Assets/Scripts/utils/facebook/FBManager.cs:52)
Facebook.Unity.FacebookBase:<OnInitComplete>m__0(ILoginResult)
Facebook.Unity.CallbackManager:TryCallCallback(Object, IResult)
Facebook.Unity.CallbackManager:CallCallback(Object, IResult)
Facebook.Unity.CallbackManager:OnFacebookResponse(IInternalResult)
Facebook.Unity.FacebookBase:OnAuthResponse(LoginResult)
Facebook.Unity.Editor.EditorFacebook:OnLoginComplete(ResultContainer)
Facebook.Unity.FacebookBase:OnInitComplete(ResultContainer)
Facebook.Unity.FacebookGameObject:OnInitComplete(String)
Facebook.Unity.Editor.EditorWrapper:Init()
Facebook.Unity.Editor.EditorFacebook:Init(InitDelegate)
Facebook.Unity.<Init>c__AnonStorey0:<>m__0()
Facebook.Unity.CompiledFacebookLoader:Start()
(Filename: Assets/Scripts/network/MetaGameNetworkManager.cs Line: 648)
LastDateAdShown 03/26/2018 00:00:00!!!!! 03/26/2018 00:00:00
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, String, Object[])
UnityEngine.Debug:LogFormat(String, Object[])
services.IronSourceManager:SetAdsCap() (at Assets/Scripts/services/IronSourceManager.cs:93)
services.IronSourceManager:Init(String) (at Assets/Scripts/services/IronSourceManager.cs:48)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:316)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:313)
controls.BootManager:OnPurchasingInitialized(Int32, Boolean) (at Assets/Scripts/controls/BootManager.cs:414)
controls.<NextServerProcess>c__AnonStorey2:<>m__1(Boolean) (at Assets/Scripts/controls/BootManager.cs:306)
<Create>c__AnonStorey0:<>m__0(Boolean) (at Assets/Scripts/utils/iap/PurchaseHandler.cs:43)
FuntomicBase.<Init>c__AnonStorey0:<>m__0(Boolean) (at Assets/Scripts/utils/iap/MobilePurchaseManager.cs:18)
Purchaser:OnInitialized(IStoreController, IExtensionProvider) (at Assets/Scripts/utils/iap/Purchaser.cs:171)
UnityEngine.Purchasing.StoreListenerProxy:OnInitialized(IStoreController) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/StoreListenerProxy.cs:23)
UnityEngine.Purchasing.PurchasingManager:CheckForInitialization() (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/PurchasingManager.cs:232)
UnityEngine.Purchasing.PurchasingManager:OnProductsRetrieved(List`1) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/PurchasingManager.cs:173)
UnityEngine.Purchasing.<RetrieveProducts>c__AnonStorey0:<>m__0(Boolean, InitializationFailureReason)
UnityEngine.Purchasing.FakeStore:RetrieveProducts(ReadOnlyCollection`1)
UnityEngine.Purchasing.PurchasingManager:Initialize(IInternalStoreListener, HashSet`1) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/PurchasingManager.cs:255)
UnityEngine.Purchasing.<Initialize>c__AnonStorey0:<>m__0(HashSet`1) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/UnityPurchasing.cs:46)
UnityEngine.Purchasing.UnityPurchasing:FetchAndMergeProducts(Boolean, HashSet`1, CloudCatalogManager, Action`1) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/UnityPurchasing.cs:70)
UnityEngine.Purchasing.UnityPurchasing:Initialize(IStoreListener, ConfigurationBuilder, ILogger, String, IUnityAnalytics, CloudCatalogManager) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/UnityPurchasing.cs:44)
UnityEngine.Purchasing.UnityPurchasing:Initialize(IStoreListener, ConfigurationBuilder) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/UnityPurchasing.cs:16)
Purchaser:InitializePurchasing(String[], UnityAction`1) (at Assets/Scripts/utils/iap/Purchaser.cs:61)
FuntomicBase.MobilePurchaseManager:Init(String[], UnityAction`1) (at Assets/Scripts/utils/iap/MobilePurchaseManager.cs:13)
FuntomicBase.PurchaseManager:Create(Boolean, String[], UnityAction`1) (at Assets/Scripts/utils/iap/PurchaseManager.cs:26)
PurchaseHandler:Create(UnityAction`1) (at Assets/Scripts/utils/iap/PurchaseHandler.cs:36)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:306)
controls.BootManager:OnFacebookInit(Int32, Boolean) (at Assets/Scripts/controls/BootManager.cs:403)
controls.<NextServerProcess>c__AnonStorey2:<>m__2(Boolean) (at Assets/Scripts/controls/BootManager.cs:309)
utils.facebook.FBManager:HandleFBInit(Action`1) (at Assets/Scripts/utils/facebook/FBManager.cs:98)
utils.facebook.<Init>c__AnonStorey0:<>m__0() (at Assets/Scripts/utils/facebook/FBManager.cs:52)
Facebook.Unity.FacebookBase:<OnInitComplete>m__0(ILoginResult)
Facebook.Unity.CallbackManager:TryCallCallback(Object, IResult)
Facebook.Unity.CallbackManager:CallCallback(Object, IResult)
Facebook.Unity.CallbackManager:OnFacebookResponse(IInternalResult)
Facebook.Unity.FacebookBase:OnAuthResponse(LoginResult)
Facebook.Unity.Editor.EditorFacebook:OnLoginComplete(ResultContainer)
Facebook.Unity.FacebookBase:OnInitComplete(ResultContainer)
Facebook.Unity.FacebookGameObject:OnInitComplete(String)
Facebook.Unity.Editor.EditorWrapper:Init()
Facebook.Unity.Editor.EditorFacebook:Init(InitDelegate)
Facebook.Unity.<Init>c__AnonStorey0:<>m__0()
Facebook.Unity.CompiledFacebookLoader:Start()
(Filename: Assets/Scripts/services/IronSourceManager.cs Line: 93)
Server time 1522047822 --> 03/26/2018 07:03:42 // 1522047822
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, String, Object[])
UnityEngine.Debug:LogFormat(String, Object[])
network.MetaGameServerManager:GetServerToday() (at Assets/Scripts/network/MetaGameNetworkManager.cs:648)
services.IronSourceManager:UpdateShownToday() (at Assets/Scripts/services/IronSourceManager.cs:101)
services.IronSourceManager:SetAdsCap() (at Assets/Scripts/services/IronSourceManager.cs:94)
services.IronSourceManager:Init(String) (at Assets/Scripts/services/IronSourceManager.cs:48)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:316)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:313)
controls.BootManager:OnPurchasingInitialized(Int32, Boolean) (at Assets/Scripts/controls/BootManager.cs:414)
controls.<NextServerProcess>c__AnonStorey2:<>m__1(Boolean) (at Assets/Scripts/controls/BootManager.cs:306)
<Create>c__AnonStorey0:<>m__0(Boolean) (at Assets/Scripts/utils/iap/PurchaseHandler.cs:43)
FuntomicBase.<Init>c__AnonStorey0:<>m__0(Boolean) (at Assets/Scripts/utils/iap/MobilePurchaseManager.cs:18)
Purchaser:OnInitialized(IStoreController, IExtensionProvider) (at Assets/Scripts/utils/iap/Purchaser.cs:171)
UnityEngine.Purchasing.StoreListenerProxy:OnInitialized(IStoreController) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/StoreListenerProxy.cs:23)
UnityEngine.Purchasing.PurchasingManager:CheckForInitialization() (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/PurchasingManager.cs:232)
UnityEngine.Purchasing.PurchasingManager:OnProductsRetrieved(List`1) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/PurchasingManager.cs:173)
UnityEngine.Purchasing.<RetrieveProducts>c__AnonStorey0:<>m__0(Boolean, InitializationFailureReason)
UnityEngine.Purchasing.FakeStore:RetrieveProducts(ReadOnlyCollection`1)
UnityEngine.Purchasing.PurchasingManager:Initialize(IInternalStoreListener, HashSet`1) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/PurchasingManager.cs:255)
UnityEngine.Purchasing.<Initialize>c__AnonStorey0:<>m__0(HashSet`1) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/UnityPurchasing.cs:46)
UnityEngine.Purchasing.UnityPurchasing:FetchAndMergeProducts(Boolean, HashSet`1, CloudCatalogManager, Action`1) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/UnityPurchasing.cs:70)
UnityEngine.Purchasing.UnityPurchasing:Initialize(IStoreListener, ConfigurationBuilder, ILogger, String, IUnityAnalytics, CloudCatalogManager) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/UnityPurchasing.cs:44)
UnityEngine.Purchasing.UnityPurchasing:Initialize(IStoreListener, ConfigurationBuilder) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/UnityPurchasing.cs:16)
Purchaser:InitializePurchasing(String[], UnityAction`1) (at Assets/Scripts/utils/iap/Purchaser.cs:61)
FuntomicBase.MobilePurchaseManager:Init(String[], UnityAction`1) (at Assets/Scripts/utils/iap/MobilePurchaseManager.cs:13)
FuntomicBase.PurchaseManager:Create(Boolean, String[], UnityAction`1) (at Assets/Scripts/utils/iap/PurchaseManager.cs:26)
PurchaseHandler:Create(UnityAction`1) (at Assets/Scripts/utils/iap/PurchaseHandler.cs:36)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:306)
controls.BootManager:OnFacebookInit(Int32, Boolean) (at Assets/Scripts/controls/BootManager.cs:403)
controls.<NextServerProcess>c__AnonStorey2:<>m__2(Boolean) (at Assets/Scripts/controls/BootManager.cs:309)
utils.facebook.FBManager:HandleFBInit(Action`1) (at Assets/Scripts/utils/facebook/FBManager.cs:98)
utils.facebook.<Init>c__AnonStorey0:<>m__0() (at Assets/Scripts/utils/facebook/FBManager.cs:52)
Facebook.Unity.FacebookBase:<OnInitComplete>m__0(ILoginResult)
Facebook.Unity.CallbackManager:TryCallCallback(Object, IResult)
Facebook.Unity.CallbackManager:CallCallback(Object, IResult)
Facebook.Unity.CallbackManager:OnFacebookResponse(IInternalResult)
Facebook.Unity.FacebookBase:OnAuthResponse(LoginResult)
Facebook.Unity.Editor.EditorFacebook:OnLoginComplete(ResultContainer)
Facebook.Unity.FacebookBase:OnInitComplete(ResultContainer)
Facebook.Unity.FacebookGameObject:OnInitComplete(String)
Facebook.Unity.Editor.EditorWrapper:Init()
Facebook.Unity.Editor.EditorFacebook:Init(InitDelegate)
Facebook.Unity.<Init>c__AnonStorey0:<>m__0()
Facebook.Unity.CompiledFacebookLoader:Start()
(Filename: Assets/Scripts/network/MetaGameNetworkManager.cs Line: 648)
Boot (11): IronSource -> AppsFlyer (Time — 0/1.324627)
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, String, Object[])
UnityEngine.Debug:LogFormat(String, Object[])
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:267)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:317)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:313)
controls.BootManager:OnPurchasingInitialized(Int32, Boolean) (at Assets/Scripts/controls/BootManager.cs:414)
controls.<NextServerProcess>c__AnonStorey2:<>m__1(Boolean) (at Assets/Scripts/controls/BootManager.cs:306)
<Create>c__AnonStorey0:<>m__0(Boolean) (at Assets/Scripts/utils/iap/PurchaseHandler.cs:43)
FuntomicBase.<Init>c__AnonStorey0:<>m__0(Boolean) (at Assets/Scripts/utils/iap/MobilePurchaseManager.cs:18)
Purchaser:OnInitialized(IStoreController, IExtensionProvider) (at Assets/Scripts/utils/iap/Purchaser.cs:171)
UnityEngine.Purchasing.StoreListenerProxy:OnInitialized(IStoreController) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/StoreListenerProxy.cs:23)
UnityEngine.Purchasing.PurchasingManager:CheckForInitialization() (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/PurchasingManager.cs:232)
UnityEngine.Purchasing.PurchasingManager:OnProductsRetrieved(List`1) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/PurchasingManager.cs:173)
UnityEngine.Purchasing.<RetrieveProducts>c__AnonStorey0:<>m__0(Boolean, InitializationFailureReason)
UnityEngine.Purchasing.FakeStore:RetrieveProducts(ReadOnlyCollection`1)
UnityEngine.Purchasing.PurchasingManager:Initialize(IInternalStoreListener, HashSet`1) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/PurchasingManager.cs:255)
UnityEngine.Purchasing.<Initialize>c__AnonStorey0:<>m__0(HashSet`1) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/UnityPurchasing.cs:46)
UnityEngine.Purchasing.UnityPurchasing:FetchAndMergeProducts(Boolean, HashSet`1, CloudCatalogManager, Action`1) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/UnityPurchasing.cs:70)
UnityEngine.Purchasing.UnityPurchasing:Initialize(IStoreListener, ConfigurationBuilder, ILogger, String, IUnityAnalytics, CloudCatalogManager) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/UnityPurchasing.cs:44)
UnityEngine.Purchasing.UnityPurchasing:Initialize(IStoreListener, ConfigurationBuilder) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/UnityPurchasing.cs:16)
Purchaser:InitializePurchasing(String[], UnityAction`1) (at Assets/Scripts/utils/iap/Purchaser.cs:61)
FuntomicBase.MobilePurchaseManager:Init(String[], UnityAction`1) (at Assets/Scripts/utils/iap/MobilePurchaseManager.cs:13)
FuntomicBase.PurchaseManager:Create(Boolean, String[], UnityAction`1) (at Assets/Scripts/utils/iap/PurchaseManager.cs:26)
PurchaseHandler:Create(UnityAction`1) (at Assets/Scripts/utils/iap/PurchaseHandler.cs:36)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:306)
controls.BootManager:OnFacebookInit(Int32, Boolean) (at Assets/Scripts/controls/BootManager.cs:403)
controls.<NextServerProcess>c__AnonStorey2:<>m__2(Boolean) (at Assets/Scripts/controls/BootManager.cs:309)
utils.facebook.FBManager:HandleFBInit(Action`1) (at Assets/Scripts/utils/facebook/FBManager.cs:98)
utils.facebook.<Init>c__AnonStorey0:<>m__0() (at Assets/Scripts/utils/facebook/FBManager.cs:52)
Facebook.Unity.FacebookBase:<OnInitComplete>m__0(ILoginResult)
Facebook.Unity.CallbackManager:TryCallCallback(Object, IResult)
Facebook.Unity.CallbackManager:CallCallback(Object, IResult)
Facebook.Unity.CallbackManager:OnFacebookResponse(IInternalResult)
Facebook.Unity.FacebookBase:OnAuthResponse(LoginResult)
Facebook.Unity.Editor.EditorFacebook:OnLoginComplete(ResultContainer)
Facebook.Unity.FacebookBase:OnInitComplete(ResultContainer)
Facebook.Unity.FacebookGameObject:OnInitComplete(String)
Facebook.Unity.Editor.EditorWrapper:Init()
Facebook.Unity.Editor.EditorFacebook:Init(InitDelegate)
Facebook.Unity.<Init>c__AnonStorey0:<>m__0()
Facebook.Unity.CompiledFacebookLoader:Start()
(Filename: Assets/Scripts/controls/BootManager.cs Line: 267)
BootProcess.AppsFlyer
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:325)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:317)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:313)
controls.BootManager:OnPurchasingInitialized(Int32, Boolean) (at Assets/Scripts/controls/BootManager.cs:414)
controls.<NextServerProcess>c__AnonStorey2:<>m__1(Boolean) (at Assets/Scripts/controls/BootManager.cs:306)
<Create>c__AnonStorey0:<>m__0(Boolean) (at Assets/Scripts/utils/iap/PurchaseHandler.cs:43)
FuntomicBase.<Init>c__AnonStorey0:<>m__0(Boolean) (at Assets/Scripts/utils/iap/MobilePurchaseManager.cs:18)
Purchaser:OnInitialized(IStoreController, IExtensionProvider) (at Assets/Scripts/utils/iap/Purchaser.cs:171)
UnityEngine.Purchasing.StoreListenerProxy:OnInitialized(IStoreController) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/StoreListenerProxy.cs:23)
UnityEngine.Purchasing.PurchasingManager:CheckForInitialization() (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/PurchasingManager.cs:232)
UnityEngine.Purchasing.PurchasingManager:OnProductsRetrieved(List`1) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/PurchasingManager.cs:173)
UnityEngine.Purchasing.<RetrieveProducts>c__AnonStorey0:<>m__0(Boolean, InitializationFailureReason)
UnityEngine.Purchasing.FakeStore:RetrieveProducts(ReadOnlyCollection`1)
UnityEngine.Purchasing.PurchasingManager:Initialize(IInternalStoreListener, HashSet`1) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/PurchasingManager.cs:255)
UnityEngine.Purchasing.<Initialize>c__AnonStorey0:<>m__0(HashSet`1) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/UnityPurchasing.cs:46)
UnityEngine.Purchasing.UnityPurchasing:FetchAndMergeProducts(Boolean, HashSet`1, CloudCatalogManager, Action`1) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/UnityPurchasing.cs:70)
UnityEngine.Purchasing.UnityPurchasing:Initialize(IStoreListener, ConfigurationBuilder, ILogger, String, IUnityAnalytics, CloudCatalogManager) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/UnityPurchasing.cs:44)
UnityEngine.Purchasing.UnityPurchasing:Initialize(IStoreListener, ConfigurationBuilder) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/UnityPurchasing.cs:16)
Purchaser:InitializePurchasing(String[], UnityAction`1) (at Assets/Scripts/utils/iap/Purchaser.cs:61)
FuntomicBase.MobilePurchaseManager:Init(String[], UnityAction`1) (at Assets/Scripts/utils/iap/MobilePurchaseManager.cs:13)
FuntomicBase.PurchaseManager:Create(Boolean, String[], UnityAction`1) (at Assets/Scripts/utils/iap/PurchaseManager.cs:26)
PurchaseHandler:Create(UnityAction`1) (at Assets/Scripts/utils/iap/PurchaseHandler.cs:36)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:306)
controls.BootManager:OnFacebookInit(Int32, Boolean) (at Assets/Scripts/controls/BootManager.cs:403)
controls.<NextServerProcess>c__AnonStorey2:<>m__2(Boolean) (at Assets/Scripts/controls/BootManager.cs:309)
utils.facebook.FBManager:HandleFBInit(Action`1) (at Assets/Scripts/utils/facebook/FBManager.cs:98)
utils.facebook.<Init>c__AnonStorey0:<>m__0() (at Assets/Scripts/utils/facebook/FBManager.cs:52)
Facebook.Unity.FacebookBase:<OnInitComplete>m__0(ILoginResult)
Facebook.Unity.CallbackManager:TryCallCallback(Object, IResult)
Facebook.Unity.CallbackManager:CallCallback(Object, IResult)
Facebook.Unity.CallbackManager:OnFacebookResponse(IInternalResult)
Facebook.Unity.FacebookBase:OnAuthResponse(LoginResult)
Facebook.Unity.Editor.EditorFacebook:OnLoginComplete(ResultContainer)
Facebook.Unity.FacebookBase:OnInitComplete(ResultContainer)
Facebook.Unity.FacebookGameObject:OnInitComplete(String)
Facebook.Unity.Editor.EditorWrapper:Init()
Facebook.Unity.Editor.EditorFacebook:Init(InitDelegate)
Facebook.Unity.<Init>c__AnonStorey0:<>m__0()
Facebook.Unity.CompiledFacebookLoader:Start()
(Filename: Assets/Scripts/controls/BootManager.cs Line: 325)
Boot (12): AppsFlyer -> Notification (Time — 0/1.324627)
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, String, Object[])
UnityEngine.Debug:LogFormat(String, Object[])
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:267)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:342)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:317)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:313)
controls.BootManager:OnPurchasingInitialized(Int32, Boolean) (at Assets/Scripts/controls/BootManager.cs:414)
controls.<NextServerProcess>c__AnonStorey2:<>m__1(Boolean) (at Assets/Scripts/controls/BootManager.cs:306)
<Create>c__AnonStorey0:<>m__0(Boolean) (at Assets/Scripts/utils/iap/PurchaseHandler.cs:43)
FuntomicBase.<Init>c__AnonStorey0:<>m__0(Boolean) (at Assets/Scripts/utils/iap/MobilePurchaseManager.cs:18)
Purchaser:OnInitialized(IStoreController, IExtensionProvider) (at Assets/Scripts/utils/iap/Purchaser.cs:171)
UnityEngine.Purchasing.StoreListenerProxy:OnInitialized(IStoreController) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/StoreListenerProxy.cs:23)
UnityEngine.Purchasing.PurchasingManager:CheckForInitialization() (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/PurchasingManager.cs:232)
UnityEngine.Purchasing.PurchasingManager:OnProductsRetrieved(List`1) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/PurchasingManager.cs:173)
UnityEngine.Purchasing.<RetrieveProducts>c__AnonStorey0:<>m__0(Boolean, InitializationFailureReason)
UnityEngine.Purchasing.FakeStore:RetrieveProducts(ReadOnlyCollection`1)
UnityEngine.Purchasing.PurchasingManager:Initialize(IInternalStoreListener, HashSet`1) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/PurchasingManager.cs:255)
UnityEngine.Purchasing.<Initialize>c__AnonStorey0:<>m__0(HashSet`1) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/UnityPurchasing.cs:46)
UnityEngine.Purchasing.UnityPurchasing:FetchAndMergeProducts(Boolean, HashSet`1, CloudCatalogManager, Action`1) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/UnityPurchasing.cs:70)
UnityEngine.Purchasing.UnityPurchasing:Initialize(IStoreListener, ConfigurationBuilder, ILogger, String, IUnityAnalytics, CloudCatalogManager) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/UnityPurchasing.cs:44)
UnityEngine.Purchasing.UnityPurchasing:Initialize(IStoreListener, ConfigurationBuilder) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/UnityPurchasing.cs:16)
Purchaser:InitializePurchasing(String[], UnityAction`1) (at Assets/Scripts/utils/iap/Purchaser.cs:61)
FuntomicBase.MobilePurchaseManager:Init(String[], UnityAction`1) (at Assets/Scripts/utils/iap/MobilePurchaseManager.cs:13)
FuntomicBase.PurchaseManager:Create(Boolean, String[], UnityAction`1) (at Assets/Scripts/utils/iap/PurchaseManager.cs:26)
PurchaseHandler:Create(UnityAction`1) (at Assets/Scripts/utils/iap/PurchaseHandler.cs:36)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:306)
controls.BootManager:OnFacebookInit(Int32, Boolean) (at Assets/Scripts/controls/BootManager.cs:403)
controls.<NextServerProcess>c__AnonStorey2:<>m__2(Boolean) (at Assets/Scripts/controls/BootManager.cs:309)
utils.facebook.FBManager:HandleFBInit(Action`1) (at Assets/Scripts/utils/facebook/FBManager.cs:98)
utils.facebook.<Init>c__AnonStorey0:<>m__0() (at Assets/Scripts/utils/facebook/FBManager.cs:52)
Facebook.Unity.FacebookBase:<OnInitComplete>m__0(ILoginResult)
Facebook.Unity.CallbackManager:TryCallCallback(Object, IResult)
Facebook.Unity.CallbackManager:CallCallback(Object, IResult)
Facebook.Unity.CallbackManager:OnFacebookResponse(IInternalResult)
Facebook.Unity.FacebookBase:OnAuthResponse(LoginResult)
Facebook.Unity.Editor.EditorFacebook:OnLoginComplete(ResultContainer)
Facebook.Unity.FacebookBase:OnInitComplete(ResultContainer)
Facebook.Unity.FacebookGameObject:OnInitComplete(String)
Facebook.Unity.Editor.EditorWrapper:Init()
Facebook.Unity.Editor.EditorFacebook:Init(InitDelegate)
Facebook.Unity.<Init>c__AnonStorey0:<>m__0()
Facebook.Unity.CompiledFacebookLoader:Start()
(Filename: Assets/Scripts/controls/BootManager.cs Line: 267)
Init OneSignal
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
PushNotifications:Init() (at Assets/Scripts/utils/PushNotifications.cs:22)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:320)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:342)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:317)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:313)
controls.BootManager:OnPurchasingInitialized(Int32, Boolean) (at Assets/Scripts/controls/BootManager.cs:414)
controls.<NextServerProcess>c__AnonStorey2:<>m__1(Boolean) (at Assets/Scripts/controls/BootManager.cs:306)
<Create>c__AnonStorey0:<>m__0(Boolean) (at Assets/Scripts/utils/iap/PurchaseHandler.cs:43)
FuntomicBase.<Init>c__AnonStorey0:<>m__0(Boolean) (at Assets/Scripts/utils/iap/MobilePurchaseManager.cs:18)
Purchaser:OnInitialized(IStoreController, IExtensionProvider) (at Assets/Scripts/utils/iap/Purchaser.cs:171)
UnityEngine.Purchasing.StoreListenerProxy:OnInitialized(IStoreController) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/StoreListenerProxy.cs:23)
UnityEngine.Purchasing.PurchasingManager:CheckForInitialization() (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/PurchasingManager.cs:232)
UnityEngine.Purchasing.PurchasingManager:OnProductsRetrieved(List`1) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/PurchasingManager.cs:173)
UnityEngine.Purchasing.<RetrieveProducts>c__AnonStorey0:<>m__0(Boolean, InitializationFailureReason)
UnityEngine.Purchasing.FakeStore:RetrieveProducts(ReadOnlyCollection`1)
UnityEngine.Purchasing.PurchasingManager:Initialize(IInternalStoreListener, HashSet`1) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/PurchasingManager.cs:255)
UnityEngine.Purchasing.<Initialize>c__AnonStorey0:<>m__0(HashSet`1) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/UnityPurchasing.cs:46)
UnityEngine.Purchasing.UnityPurchasing:FetchAndMergeProducts(Boolean, HashSet`1, CloudCatalogManager, Action`1) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/UnityPurchasing.cs:70)
UnityEngine.Purchasing.UnityPurchasing:Initialize(IStoreListener, ConfigurationBuilder, ILogger, String, IUnityAnalytics, CloudCatalogManager) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/UnityPurchasing.cs:44)
UnityEngine.Purchasing.UnityPurchasing:Initialize(IStoreListener, ConfigurationBuilder) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/UnityPurchasing.cs:16)
Purchaser:InitializePurchasing(String[], UnityAction`1) (at Assets/Scripts/utils/iap/Purchaser.cs:61)
FuntomicBase.MobilePurchaseManager:Init(String[], UnityAction`1) (at Assets/Scripts/utils/iap/MobilePurchaseManager.cs:13)
FuntomicBase.PurchaseManager:Create(Boolean, String[], UnityAction`1) (at Assets/Scripts/utils/iap/PurchaseManager.cs:26)
PurchaseHandler:Create(UnityAction`1) (at Assets/Scripts/utils/iap/PurchaseHandler.cs:36)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:306)
controls.BootManager:OnFacebookInit(Int32, Boolean) (at Assets/Scripts/controls/BootManager.cs:403)
controls.<NextServerProcess>c__AnonStorey2:<>m__2(Boolean) (at Assets/Scripts/controls/BootManager.cs:309)
utils.facebook.FBManager:HandleFBInit(Action`1) (at Assets/Scripts/utils/facebook/FBManager.cs:98)
utils.facebook.<Init>c__AnonStorey0:<>m__0() (at Assets/Scripts/utils/facebook/FBManager.cs:52)
Facebook.Unity.FacebookBase:<OnInitComplete>m__0(ILoginResult)
Facebook.Unity.CallbackManager:TryCallCallback(Object, IResult)
Facebook.Unity.CallbackManager:CallCallback(Object, IResult)
Facebook.Unity.CallbackManager:OnFacebookResponse(IInternalResult)
Facebook.Unity.FacebookBase:OnAuthResponse(LoginResult)
Facebook.Unity.Editor.EditorFacebook:OnLoginComplete(ResultContainer)
Facebook.Unity.FacebookBase:OnInitComplete(ResultContainer)
Facebook.Unity.FacebookGameObject:OnInitComplete(String)
Facebook.Unity.Editor.EditorWrapper:Init()
Facebook.Unity.Editor.EditorFacebook:Init(InitDelegate)
Facebook.Unity.<Init>c__AnonStorey0:<>m__0()
Facebook.Unity.CompiledFacebookLoader:Start()
(Filename: Assets/Scripts/utils/PushNotifications.cs Line: 22)
Please run OneSignal on a device to see push notifications.
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
OneSignal:initUnityEditor() (at Assets/Libraries/OneSignal/src/OneSignal.cs:356)
OneSignal:Init() (at Assets/Libraries/OneSignal/src/OneSignal.cs:301)
UnityBuilder:EndInit() (at Assets/Libraries/OneSignal/src/OneSignal.cs:263)
PushNotifications:Init() (at Assets/Scripts/utils/PushNotifications.cs:28)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:320)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:342)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:317)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:313)
controls.BootManager:OnPurchasingInitialized(Int32, Boolean) (at Assets/Scripts/controls/BootManager.cs:414)
controls.<NextServerProcess>c__AnonStorey2:<>m__1(Boolean) (at Assets/Scripts/controls/BootManager.cs:306)
<Create>c__AnonStorey0:<>m__0(Boolean) (at Assets/Scripts/utils/iap/PurchaseHandler.cs:43)
FuntomicBase.<Init>c__AnonStorey0:<>m__0(Boolean) (at Assets/Scripts/utils/iap/MobilePurchaseManager.cs:18)
Purchaser:OnInitialized(IStoreController, IExtensionProvider) (at Assets/Scripts/utils/iap/Purchaser.cs:171)
UnityEngine.Purchasing.StoreListenerProxy:OnInitialized(IStoreController) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/StoreListenerProxy.cs:23)
UnityEngine.Purchasing.PurchasingManager:CheckForInitialization() (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/PurchasingManager.cs:232)
UnityEngine.Purchasing.PurchasingManager:OnProductsRetrieved(List`1) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/PurchasingManager.cs:173)
UnityEngine.Purchasing.<RetrieveProducts>c__AnonStorey0:<>m__0(Boolean, InitializationFailureReason)
UnityEngine.Purchasing.FakeStore:RetrieveProducts(ReadOnlyCollection`1)
UnityEngine.Purchasing.PurchasingManager:Initialize(IInternalStoreListener, HashSet`1) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/PurchasingManager.cs:255)
UnityEngine.Purchasing.<Initialize>c__AnonStorey0:<>m__0(HashSet`1) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/UnityPurchasing.cs:46)
UnityEngine.Purchasing.UnityPurchasing:FetchAndMergeProducts(Boolean, HashSet`1, CloudCatalogManager, Action`1) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/UnityPurchasing.cs:70)
UnityEngine.Purchasing.UnityPurchasing:Initialize(IStoreListener, ConfigurationBuilder, ILogger, String, IUnityAnalytics, CloudCatalogManager) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/UnityPurchasing.cs:44)
UnityEngine.Purchasing.UnityPurchasing:Initialize(IStoreListener, ConfigurationBuilder) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/UnityPurchasing.cs:16)
Purchaser:InitializePurchasing(String[], UnityAction`1) (at Assets/Scripts/utils/iap/Purchaser.cs:61)
FuntomicBase.MobilePurchaseManager:Init(String[], UnityAction`1) (at Assets/Scripts/utils/iap/MobilePurchaseManager.cs:13)
FuntomicBase.PurchaseManager:Create(Boolean, String[], UnityAction`1) (at Assets/Scripts/utils/iap/PurchaseManager.cs:26)
PurchaseHandler:Create(UnityAction`1) (at Assets/Scripts/utils/iap/PurchaseHandler.cs:36)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:306)
controls.BootManager:OnFacebookInit(Int32, Boolean) (at Assets/Scripts/controls/BootManager.cs:403)
controls.<NextServerProcess>c__AnonStorey2:<>m__2(Boolean) (at Assets/Scripts/controls/BootManager.cs:309)
utils.facebook.FBManager:HandleFBInit(Action`1) (at Assets/Scripts/utils/facebook/FBManager.cs:98)
utils.facebook.<Init>c__AnonStorey0:<>m__0() (at Assets/Scripts/utils/facebook/FBManager.cs:52)
Facebook.Unity.FacebookBase:<OnInitComplete>m__0(ILoginResult)
Facebook.Unity.CallbackManager:TryCallCallback(Object, IResult)
Facebook.Unity.CallbackManager:CallCallback(Object, IResult)
Facebook.Unity.CallbackManager:OnFacebookResponse(IInternalResult)
Facebook.Unity.FacebookBase:OnAuthResponse(LoginResult)
Facebook.Unity.Editor.EditorFacebook:OnLoginComplete(ResultContainer)
Facebook.Unity.FacebookBase:OnInitComplete(ResultContainer)
Facebook.Unity.FacebookGameObject:OnInitComplete(String)
Facebook.Unity.Editor.EditorWrapper:Init()
Facebook.Unity.Editor.EditorFacebook:Init(InitDelegate)
Facebook.Unity.<Init>c__AnonStorey0:<>m__0()
Facebook.Unity.CompiledFacebookLoader:Start()
(Filename: Assets/Libraries/OneSignal/src/OneSignal.cs Line: 356)
Boot (13): Notification -> FBConnection (Time — 0/1.324627)
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, String, Object[])
UnityEngine.Debug:LogFormat(String, Object[])
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:267)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:322)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:342)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:317)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:313)
controls.BootManager:OnPurchasingInitialized(Int32, Boolean) (at Assets/Scripts/controls/BootManager.cs:414)
controls.<NextServerProcess>c__AnonStorey2:<>m__1(Boolean) (at Assets/Scripts/controls/BootManager.cs:306)
<Create>c__AnonStorey0:<>m__0(Boolean) (at Assets/Scripts/utils/iap/PurchaseHandler.cs:43)
FuntomicBase.<Init>c__AnonStorey0:<>m__0(Boolean) (at Assets/Scripts/utils/iap/MobilePurchaseManager.cs:18)
Purchaser:OnInitialized(IStoreController, IExtensionProvider) (at Assets/Scripts/utils/iap/Purchaser.cs:171)
UnityEngine.Purchasing.StoreListenerProxy:OnInitialized(IStoreController) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/StoreListenerProxy.cs:23)
UnityEngine.Purchasing.PurchasingManager:CheckForInitialization() (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/PurchasingManager.cs:232)
UnityEngine.Purchasing.PurchasingManager:OnProductsRetrieved(List`1) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/PurchasingManager.cs:173)
UnityEngine.Purchasing.<RetrieveProducts>c__AnonStorey0:<>m__0(Boolean, InitializationFailureReason)
UnityEngine.Purchasing.FakeStore:RetrieveProducts(ReadOnlyCollection`1)
UnityEngine.Purchasing.PurchasingManager:Initialize(IInternalStoreListener, HashSet`1) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/PurchasingManager.cs:255)
UnityEngine.Purchasing.<Initialize>c__AnonStorey0:<>m__0(HashSet`1) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/UnityPurchasing.cs:46)
UnityEngine.Purchasing.UnityPurchasing:FetchAndMergeProducts(Boolean, HashSet`1, CloudCatalogManager, Action`1) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/UnityPurchasing.cs:70)
UnityEngine.Purchasing.UnityPurchasing:Initialize(IStoreListener, ConfigurationBuilder, ILogger, String, IUnityAnalytics, CloudCatalogManager) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/UnityPurchasing.cs:44)
UnityEngine.Purchasing.UnityPurchasing:Initialize(IStoreListener, ConfigurationBuilder) (at /Users/builduser/buildslave/unity/build/Extensions/UnityPurchasing/Runtime/Purchasing/UnityPurchasing.cs:16)
Purchaser:InitializePurchasing(String[], UnityAction`1) (at Assets/Scripts/utils/iap/Purchaser.cs:61)
FuntomicBase.MobilePurchaseManager:Init(String[], UnityAction`1) (at Assets/Scripts/utils/iap/MobilePurchaseManager.cs:13)
FuntomicBase.PurchaseManager:Create(Boolean, String[], UnityAction`1) (at Assets/Scripts/utils/iap/PurchaseManager.cs:26)
PurchaseHandler:Create(UnityAction`1) (at Assets/Scripts/utils/iap/PurchaseHandler.cs:36)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:306)
controls.BootManager:OnFacebookInit(Int32, Boolean) (at Assets/Scripts/controls/BootManager.cs:403)
controls.<NextServerProcess>c__AnonStorey2:<>m__2(Boolean) (at Assets/Scripts/controls/BootManager.cs:309)
utils.facebook.FBManager:HandleFBInit(Action`1) (at Assets/Scripts/utils/facebook/FBManager.cs:98)
utils.facebook.<Init>c__AnonStorey0:<>m__0() (at Assets/Scripts/utils/facebook/FBManager.cs:52)
Facebook.Unity.FacebookBase:<OnInitComplete>m__0(ILoginResult)
Facebook.Unity.CallbackManager:TryCallCallback(Object, IResult)
Facebook.Unity.CallbackManager:CallCallback(Object, IResult)
Facebook.Unity.CallbackManager:OnFacebookResponse(IInternalResult)
Facebook.Unity.FacebookBase:OnAuthResponse(LoginResult)
Facebook.Unity.Editor.EditorFacebook:OnLoginComplete(ResultContainer)
Facebook.Unity.FacebookBase:OnInitComplete(ResultContainer)
Facebook.Unity.FacebookGameObject:OnInitComplete(String)
Facebook.Unity.Editor.EditorWrapper:Init()
Facebook.Unity.Editor.EditorFacebook:Init(InitDelegate)
Facebook.Unity.<Init>c__AnonStorey0:<>m__0()
Facebook.Unity.CompiledFacebookLoader:Start()
(Filename: Assets/Scripts/controls/BootManager.cs Line: 267)
Using Facebook Unity SDK v7.9.4 with FBUnityEditorSDK/7.9.4
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Facebook.Unity.DebugLogger:Info(String)
Facebook.Unity.FacebookLogger:Info(String)
Facebook.Unity.FB:LogVersion()
Facebook.Unity.CompiledFacebookLoader:Start()
(Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
OnOperationResponse: OperationResponse 229: ReturnCode: 0 (). Parameters: {}
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ExitGames.Client.Photon.LoadBalancing.LoadBalancingClient:DebugReturn(DebugLevel, String) (at Assets/Scripts/PhotonLoadbalancingApi/LoadBalancingClient.cs:1442)
ExitGames.Client.Photon.LoadBalancing.LoadBalancingClient:OnOperationResponse(OperationResponse) (at Assets/Scripts/PhotonLoadbalancingApi/LoadBalancingClient.cs:1462)
network.PhotonNetworkManager:OnOperationResponse(OperationResponse) (at Assets/Scripts/network/PhotonNetworkManager.cs:693)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(Byte[])
ExitGames.Client.Photon.TPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:Service()
network.PhotonNetworkManager:Service() (at Assets/Scripts/network/PhotonNetworkManager.cs:232)
controls.BootManager:Update() (at Assets/Scripts/controls/BootManager.cs:200)
(Filename: Assets/Scripts/PhotonLoadbalancingApi/LoadBalancingClient.cs Line: 1442)
OnEvent : GameList
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, String, Object[])
UnityEngine.Debug:LogFormat(String, Object[])
network.PhotonNetworkManager:OnEvent(EventData) (at Assets/Scripts/network/PhotonNetworkManager.cs:560)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(Byte[])
ExitGames.Client.Photon.TPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:Service()
network.PhotonNetworkManager:Service() (at Assets/Scripts/network/PhotonNetworkManager.cs:232)
controls.BootManager:Update() (at Assets/Scripts/controls/BootManager.cs:200)
(Filename: Assets/Scripts/network/PhotonNetworkManager.cs Line: 560)
ERROR building certificate chain: System.ArgumentException: certificate ---> System.Security.Cryptography.CryptographicException: Unsupported hash algorithm: 1.2.840.113549.1.1.11
at Mono.Security.X509.X509Crl.GetHashName () [0x00000] in <filename unknown>:0
at Mono.Security.X509.X509Crl.VerifySignature (System.Security.Cryptography.RSA rsa) [0x00000] in <filename unknown>:0
at Mono.Security.X509.X509Crl.VerifySignature (System.Security.Cryptography.AsymmetricAlgorithm aa) [0x00000] in <filename unknown>:0
at System.Security.Cryptography.X509Certificates.X509Chain.CheckRevocation (System.Security.Cryptography.X509Certificates.X509Certificate2 certificate, System.Security.Cryptography.X509Certificates.X509Certificate2 ca_cert, Boolean online) [0x00000] in <filename unknown>:0
at System.Security.Cryptography.X509Certificates.X509Chain.CheckRevocation (System.Security.Cryptography.X509Certificates.X509Certificate2 certificate, Int32 ca, Boolean online) [0x00000] in <filename unknown>:0
at System.Security.Cryptography.X509Certificates.X509Chain.CheckRevocationOnChain (X509ChainStatusFlags flag) [0x00000] in <filename unknown>:0
at System.Security.Cryptography.X509Certificates.X509Chain.ValidateChain (X509ChainStatusFlags flag) [0x00000] in <filename unknown>:0
at System.Security.Cryptography.X509Certificates.X509Chain.Build (System.Security.Cryptography.X509Certificates.X509Certificate2 certificate) [0x00000] in <filename unknown>:0
--- End of inner exception stack trace ---
at System.Security.Cryptography.X509Certificates.X509Chain.Build (System.Security.Cryptography.X509Certificates.X509Certificate2 certificate) [0x00000] in <filename unknown>:0
at System.Net.ServicePointManager+ChainValidationHelper.ValidateChain (Mono.Security.X509.X509CertificateCollection certs) [0x00000] in <filename unknown>:0
Please, report this problem to the Mono team
[Fabric] An error occured when trying to fetch the dependency graph; Error getting response stream (Write: The authentication or decryption has failed.): SendFailure
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Fabric.Internal.Editor.Utils:Warn(String, Object[]) (at Assets/Fabric/Editor/FabricUtils.cs:18)
Fabric.Internal.Editor.Update.<CheckForUpdates>c__AnonStorey0:<>m__1(Exception) (at Assets/Fabric/Editor/Update/PeriodicUpdateChecker.cs:75)
Fabric.Internal.Editor.Net.Validator:MakeRequest(Func`1, Action`1)
Fabric.Internal.Editor.Update.PeriodicUpdateChecker:CheckForUpdates(Object) (at Assets/Fabric/Editor/Update/PeriodicUpdateChecker.cs:67)
(Filename: Assets/Fabric/Editor/FabricUtils.cs Line: 18)
[Fabric] Dependency graph is empty, skipping update check...
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Fabric.Internal.Editor.Utils:Warn(String, Object[]) (at Assets/Fabric/Editor/FabricUtils.cs:18)
Fabric.Internal.Editor.Update.PeriodicUpdateChecker:CheckForUpdates(Object) (at Assets/Fabric/Editor/Update/PeriodicUpdateChecker.cs:84)
(Filename: Assets/Fabric/Editor/FabricUtils.cs Line: 18)
Boot (14): FBConnection -> DeltaDNA (Time — 1.907719/3.232346)
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, String, Object[])
UnityEngine.Debug:LogFormat(String, Object[])
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:267)
controls.<CloseButtonsAndContinue>c__AnonStorey4:<>m__0() (at Assets/Scripts/controls/BootManager.cs:626)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/controls/BootManager.cs Line: 267)
[DDSDK] [INFO] Starting DDNA SDK with existing user 5aae8473ced85d76fdff5b8f
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
DeltaDNA.Logger:Log(String, Level) (at Assets/DeltaDNA/Helpers/Logger.cs:97)
DeltaDNA.Logger:LogInfo(String) (at Assets/DeltaDNA/Helpers/Logger.cs:66)
DeltaDNA.DDNA:StartSDK(String, String, String, String) (at Assets/DeltaDNA/DDNA.cs:140)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:364)
controls.<CloseButtonsAndContinue>c__AnonStorey4:<>m__0() (at Assets/Scripts/controls/BootManager.cs:626)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/DeltaDNA/Helpers/Logger.cs Line: 97)
[DDSDK] [INFO] Starting new session 34f73f61-80a2-4ea3-b73a-4784ae468a80
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
DeltaDNA.Logger:Log(String, Level) (at Assets/DeltaDNA/Helpers/Logger.cs:97)
DeltaDNA.Logger:LogInfo(String) (at Assets/DeltaDNA/Helpers/Logger.cs:66)
DeltaDNA.DDNA:NewSession() (at Assets/DeltaDNA/DDNA.cs:174)
DeltaDNA.DDNA:StartSDK(String, String, String, String) (at Assets/DeltaDNA/DDNA.cs:151)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:364)
controls.<CloseButtonsAndContinue>c__AnonStorey4:<>m__0() (at Assets/Scripts/controls/BootManager.cs:626)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/DeltaDNA/Helpers/Logger.cs Line: 97)
[DDSDK] [DEBUG] Sending 'gameStarted' event
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
DeltaDNA.Logger:Log(String, Level) (at Assets/DeltaDNA/Helpers/Logger.cs:100)
DeltaDNA.Logger:LogDebug(String) (at Assets/DeltaDNA/Helpers/Logger.cs:58)
DeltaDNA.DDNA:TriggerDefaultEvents(Boolean) (at Assets/DeltaDNA/DDNA.cs:824)
DeltaDNA.DDNA:StartSDK(String, String, String, String) (at Assets/DeltaDNA/DDNA.cs:158)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:364)
controls.<CloseButtonsAndContinue>c__AnonStorey4:<>m__0() (at Assets/Scripts/controls/BootManager.cs:626)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/DeltaDNA/Helpers/Logger.cs Line: 100)
[DDSDK] [DEBUG] Sending 'clientDevice' event
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
DeltaDNA.Logger:Log(String, Level) (at Assets/DeltaDNA/Helpers/Logger.cs:100)
DeltaDNA.Logger:LogDebug(String) (at Assets/DeltaDNA/Helpers/Logger.cs:58)
DeltaDNA.DDNA:TriggerDefaultEvents(Boolean) (at Assets/DeltaDNA/DDNA.cs:843)
DeltaDNA.DDNA:StartSDK(String, String, String, String) (at Assets/DeltaDNA/DDNA.cs:158)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:364)
controls.<CloseButtonsAndContinue>c__AnonStorey4:<>m__0() (at Assets/Scripts/controls/BootManager.cs:626)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/DeltaDNA/Helpers/Logger.cs Line: 100)
Boot (15): DeltaDNA -> Done (Time — 0/3.232346)
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, String, Object[])
UnityEngine.Debug:LogFormat(String, Object[])
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:267)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:368)
controls.<CloseButtonsAndContinue>c__AnonStorey4:<>m__0() (at Assets/Scripts/controls/BootManager.cs:626)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/controls/BootManager.cs Line: 267)
Boot - Done
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:371)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:368)
controls.<CloseButtonsAndContinue>c__AnonStorey4:<>m__0() (at Assets/Scripts/controls/BootManager.cs:626)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/controls/BootManager.cs Line: 371)
Boot complete
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
controls.BootManager:ServerBootComplete() (at Assets/Scripts/controls/BootManager.cs:465)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:373)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:368)
controls.<CloseButtonsAndContinue>c__AnonStorey4:<>m__0() (at Assets/Scripts/controls/BootManager.cs:626)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/controls/BootManager.cs Line: 465)
Finalize
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
controls.BootManager:FinalizeBootScene() (at Assets/Scripts/controls/BootManager.cs:472)
controls.BootManager:ServerBootComplete() (at Assets/Scripts/controls/BootManager.cs:466)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:373)
controls.BootManager:NextServerProcess(Int32) (at Assets/Scripts/controls/BootManager.cs:368)
controls.<CloseButtonsAndContinue>c__AnonStorey4:<>m__0() (at Assets/Scripts/controls/BootManager.cs:626)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/controls/BootManager.cs Line: 472)
[DDSDK] [DEBUG] Starting event upload.
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
DeltaDNA.Logger:Log(String, Level) (at Assets/DeltaDNA/Helpers/Logger.cs:100)
DeltaDNA.Logger:LogDebug(String) (at Assets/DeltaDNA/Helpers/Logger.cs:58)
DeltaDNA.<UploadCoroutine>c__Iterator0:MoveNext() (at Assets/DeltaDNA/DDNA.cs:701)
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17)
UnityEngine.MonoBehaviour:StartCoroutine_Auto_Internal(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) (at /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/MonoBehaviourBindings.gen.cs:62)
DeltaDNA.DDNA:Upload() (at Assets/DeltaDNA/DDNA.cs:418)
(Filename: Assets/DeltaDNA/Helpers/Logger.cs Line: 100)
UnloadTime: 4.112936 ms
[Crashlytics] Would record custom exception if running on a physical device: Test, TEST
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Fabric.Internal.Runtime.Utils:Log(String, String) (at Assets/Fabric/Runtime/FabricUtils.cs:14)
Fabric.Crashlytics.Internal.Impl:RecordCustomException(String, String, String) (at Assets/Fabric/Kits/Crashlytics/Runtime/Internal/Impl.cs:98)
Fabric.Crashlytics.Crashlytics:RecordCustomException(String, String, String) (at Assets/Fabric/Kits/Crashlytics/Runtime/Crashlytics.cs:70)
controls.AppManager:Awake() (at Assets/Scripts/controls/AppManager.cs:44)
(Filename: Assets/Fabric/Runtime/FabricUtils.cs Line: 14)
---- RegisterToPhotonEvents ----
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
services.flow.RoomFlowManager:RegisterToPhotonEvents() (at Assets/Scripts/services/flow/RoomFlowManager.cs:400)
services.flow.RoomFlowManager:Init() (at Assets/Scripts/services/flow/RoomFlowManager.cs:72)
controls.AppManager:Awake() (at Assets/Scripts/controls/AppManager.cs:55)
(Filename: Assets/Scripts/services/flow/RoomFlowManager.cs Line: 400)
update amount to1820
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:18)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:UpdateUserDetails(UserState, Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:163)
services.flow.RoomFlowInitializer:CreateTopBar() (at Assets/Scripts/services/flow/RoomFlowInitializer.cs:212)
services.flow.RoomFlowInitializer:Initialize(AppPlace) (at Assets/Scripts/services/flow/RoomFlowInitializer.cs:33)
services.flow.RoomFlowManager:Init() (at Assets/Scripts/services/flow/RoomFlowManager.cs:76)
controls.AppManager:Awake() (at Assets/Scripts/controls/AppManager.cs:55)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 18)
Init store
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
view.store.StoreScreenView:InitStore() (at Assets/Scripts/view/store/StoreScreenView.cs:74)
services.flow.RoomFlowInitializer:CreateSection(AppPlace) (at Assets/Scripts/services/flow/RoomFlowInitializer.cs:55)
services.flow.RoomFlowInitializer:CreateSections(AppPlace) (at Assets/Scripts/services/flow/RoomFlowInitializer.cs:146)
services.flow.RoomFlowInitializer:Initialize(AppPlace) (at Assets/Scripts/services/flow/RoomFlowInitializer.cs:35)
services.flow.RoomFlowManager:Init() (at Assets/Scripts/services/flow/RoomFlowManager.cs:76)
controls.AppManager:Awake() (at Assets/Scripts/controls/AppManager.cs:55)
(Filename: Assets/Scripts/view/store/StoreScreenView.cs Line: 74)
3.306643 Sending request: user/refresh userId=5aae8473ced85d76fdff5b8f userToken=c070aeac418f68d854ca31c438d1e5a5e132ba33 clientVersion=1.2 minorClientVersion=1.2
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
network.MetaGameServerManager:SendRequest(MetaGameNetworkRequestInfo, Boolean) (at Assets/Scripts/network/MetaGameNetworkManager.cs:481)
network.MetaGameServerManager:RefreshUserState(Action`1) (at Assets/Scripts/network/MetaGameNetworkManager.cs:257)
ui.friends.FriendsView:Init() (at Assets/Scripts/ui/friends/FriendsView.cs:58)
services.flow.RoomFlowInitializer:CreateSection(AppPlace) (at Assets/Scripts/services/flow/RoomFlowInitializer.cs:66)
services.flow.RoomFlowInitializer:CreateSections(AppPlace) (at Assets/Scripts/services/flow/RoomFlowInitializer.cs:146)
services.flow.RoomFlowInitializer:Initialize(AppPlace) (at Assets/Scripts/services/flow/RoomFlowInitializer.cs:35)
services.flow.RoomFlowManager:Init() (at Assets/Scripts/services/flow/RoomFlowManager.cs:76)
controls.AppManager:Awake() (at Assets/Scripts/controls/AppManager.cs:55)
(Filename: Assets/Scripts/network/MetaGameNetworkManager.cs Line: 481)
INIT DAILY DEAL -3459816
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, String, Object[])
UnityEngine.Debug:LogFormat(String, Object[])
ui.arenaSelect.DailyDealButton:Awake() (at Assets/Scripts/ui/arenaSelect/DailyDealButton.cs:25)
UnityEngine.Object:Internal_CloneSingle(Object)
UnityEngine.Object:Instantiate(ArenaSelectView) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs:201)
utils.PrefabManager:InstantiatePrefab(Object) (at Assets/Scripts/utils/PrefabManager.cs:168)
services.flow.RoomFlowInitializer:CreateSection(AppPlace) (at Assets/Scripts/services/flow/RoomFlowInitializer.cs:70)
services.flow.RoomFlowInitializer:CreateSections(AppPlace) (at Assets/Scripts/services/flow/RoomFlowInitializer.cs:146)
services.flow.RoomFlowInitializer:Initialize(AppPlace) (at Assets/Scripts/services/flow/RoomFlowInitializer.cs:35)
services.flow.RoomFlowManager:Init() (at Assets/Scripts/services/flow/RoomFlowManager.cs:76)
controls.AppManager:Awake() (at Assets/Scripts/controls/AppManager.cs:55)
(Filename: Assets/Scripts/ui/arenaSelect/DailyDealButton.cs Line: 25)
Hide
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
ui.screens.BottomBar:Hide(Boolean, Boolean) (at Assets/Scripts/ui/screens/BottomBar.cs:66)
services.flow.RoomFlowInitializer:CreateBottomBar() (at Assets/Scripts/services/flow/RoomFlowInitializer.cs:199)
services.flow.RoomFlowInitializer:Initialize(AppPlace) (at Assets/Scripts/services/flow/RoomFlowInitializer.cs:37)
services.flow.RoomFlowManager:Init() (at Assets/Scripts/services/flow/RoomFlowManager.cs:76)
controls.AppManager:Awake() (at Assets/Scripts/controls/AppManager.cs:55)
(Filename: Assets/Scripts/ui/screens/BottomBar.cs Line: 66)
enter arena selectTrue
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.ArenaSelectView:Enter() (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:91)
services.flow.RoomFlowManager:Init() (at Assets/Scripts/services/flow/RoomFlowManager.cs:87)
controls.AppManager:Awake() (at Assets/Scripts/controls/AppManager.cs:55)
(Filename: Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs Line: 91)
Enable clicks True
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.ArenaSelectView:EnableClicks(Boolean) (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:737)
ui.ArenaSelectView:Enter() (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:94)
services.flow.RoomFlowManager:Init() (at Assets/Scripts/services/flow/RoomFlowManager.cs:87)
controls.AppManager:Awake() (at Assets/Scripts/controls/AppManager.cs:55)
(Filename: Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs Line: 737)
Show top
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
ui.screens.TopUIBar:Show() (at Assets/Scripts/ui/screens/TopUIBar.cs:110)
ui.ArenaSelectView:Enter() (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:103)
services.flow.RoomFlowManager:Init() (at Assets/Scripts/services/flow/RoomFlowManager.cs:87)
controls.AppManager:Awake() (at Assets/Scripts/controls/AppManager.cs:55)
(Filename: Assets/Scripts/ui/screens/TopUIBar.cs Line: 110)
check for server messages 0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
ui.ArenaSelectView:CheckForServerMessages() (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:201)
ui.ArenaSelectView:Enter() (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:138)
services.flow.RoomFlowManager:Init() (at Assets/Scripts/services/flow/RoomFlowManager.cs:87)
controls.AppManager:Awake() (at Assets/Scripts/controls/AppManager.cs:55)
(Filename: Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs Line: 201)
no pending messages!
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.ArenaSelectView:CheckForServerMessages() (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:205)
ui.ArenaSelectView:Enter() (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:138)
services.flow.RoomFlowManager:Init() (at Assets/Scripts/services/flow/RoomFlowManager.cs:87)
controls.AppManager:Awake() (at Assets/Scripts/controls/AppManager.cs:55)
(Filename: Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs Line: 205)
MOVED from Boot to Home
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, String, Object[])
UnityEngine.Debug:LogWarningFormat(String, Object[])
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:38)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:Init() (at Assets/Scripts/services/flow/RoomFlowManager.cs:90)
controls.AppManager:Awake() (at Assets/Scripts/controls/AppManager.cs:55)
(Filename: Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs Line: 38)
Playing music MUSIC_MAIN_MENU MUSIC_NONE
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
services.SoundsManager:PlayMusic(Music, Single, Single) (at Assets/Scripts/services/SoundsManager.cs:113)
services.flow.RoomFlowTransitionsLogic:CheckMusicChanges(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:291)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:47)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:Init() (at Assets/Scripts/services/flow/RoomFlowManager.cs:90)
controls.AppManager:Awake() (at Assets/Scripts/controls/AppManager.cs:55)
(Filename: Assets/Scripts/services/SoundsManager.cs Line: 113)
EnableAutoUpdate top bar
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.TopUIBar:EnableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:144)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:54)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:Init() (at Assets/Scripts/services/flow/RoomFlowManager.cs:90)
controls.AppManager:Awake() (at Assets/Scripts/controls/AppManager.cs:55)
(Filename: Assets/Scripts/ui/screens/TopUIBar.cs Line: 144)
update amount to1820
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:18)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:set_AutoUpdateXP(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:27)
ui.screens.TopUIBar:EnableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:145)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:54)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:Init() (at Assets/Scripts/services/flow/RoomFlowManager.cs:90)
controls.AppManager:Awake() (at Assets/Scripts/controls/AppManager.cs:55)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 18)
Skipping
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:20)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:set_AutoUpdateXP(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:27)
ui.screens.TopUIBar:EnableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:145)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:54)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:Init() (at Assets/Scripts/services/flow/RoomFlowManager.cs:90)
controls.AppManager:Awake() (at Assets/Scripts/controls/AppManager.cs:55)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 20)
update amount to1820
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:18)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:set_AutoUpdateGems(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:45)
ui.screens.TopUIBar:EnableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:145)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:54)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:Init() (at Assets/Scripts/services/flow/RoomFlowManager.cs:90)
controls.AppManager:Awake() (at Assets/Scripts/controls/AppManager.cs:55)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 18)
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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:20)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:set_AutoUpdateGems(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:45)
ui.screens.TopUIBar:EnableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:145)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:54)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:Init() (at Assets/Scripts/services/flow/RoomFlowManager.cs:90)
controls.AppManager:Awake() (at Assets/Scripts/controls/AppManager.cs:55)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 20)
update amount to1820
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:18)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:set_AutoUpdateCoins(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:36)
ui.screens.TopUIBar:EnableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:145)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:54)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:Init() (at Assets/Scripts/services/flow/RoomFlowManager.cs:90)
controls.AppManager:Awake() (at Assets/Scripts/controls/AppManager.cs:55)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 18)
Skipping
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:20)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:set_AutoUpdateCoins(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:36)
ui.screens.TopUIBar:EnableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:145)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:54)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:Init() (at Assets/Scripts/services/flow/RoomFlowManager.cs:90)
controls.AppManager:Awake() (at Assets/Scripts/controls/AppManager.cs:55)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 20)
update amount to1820
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:18)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:EnableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:146)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:54)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:Init() (at Assets/Scripts/services/flow/RoomFlowManager.cs:90)
controls.AppManager:Awake() (at Assets/Scripts/controls/AppManager.cs:55)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 18)
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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:20)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:EnableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:146)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:54)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:Init() (at Assets/Scripts/services/flow/RoomFlowManager.cs:90)
controls.AppManager:Awake() (at Assets/Scripts/controls/AppManager.cs:55)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 20)
Current Playlist is NULL. Subsequent calls will fail.
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
DarkTonic.MasterAudio.PlaylistController:get_CurrentPlaylist() (at Assets/Plugins/DarkTonic/MasterAudio/Scripts/Utility/PlaylistController.cs:1666)
services.SoundsManager:UpdateCurrentMusicSettings() (at Assets/Scripts/services/SoundsManager.cs:163)
services.SoundsManager:ToggleMusic(Boolean) (at Assets/Scripts/services/SoundsManager.cs:44)
services.GameSettings:Set(GameSettings, Boolean) (at Assets/Scripts/services/GameSettings.cs:49)
services.GameSettings:.ctor(GameSettings) (at Assets/Scripts/services/GameSettings.cs:22)
services.GameSettings:Get() (at Assets/Scripts/services/GameSettings.cs:35)
controls.AppManager:Awake() (at Assets/Scripts/controls/AppManager.cs:58)
(Filename: Assets/Plugins/DarkTonic/MasterAudio/Scripts/Utility/PlaylistController.cs Line: 1666)
[Fabric] Couldn't find Crashlytics's GameObject
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Fabric.Internal.Editor.Utils:Warn(String, Object[]) (at Assets/Fabric/Editor/FabricUtils.cs:18)
Fabric.Internal.Editor.CommonBuild.FabricCommonBuild:ModifyKitPrefab(String, InitializationType) (at Assets/Fabric/Editor/CommonBuild/FabricCommonBuild.cs:65)
Fabric.Internal.Editor.CommonBuild.FabricCommonBuild:ModifyKitPrefabs(InitializationType) (at Assets/Fabric/Editor/CommonBuild/FabricCommonBuild.cs:47)
Fabric.Internal.Editor.CommonBuild.FabricCommonBuild:ModifyKitPrefabs() (at Assets/Fabric/Editor/CommonBuild/FabricCommonBuild.cs:38)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/BuildPipelineInterfaces.cs:70)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, Boolean) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/BuildPipelineInterfaces.cs:253)
(Filename: Assets/Fabric/Editor/FabricUtils.cs Line: 18)
update amount to1820
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:18)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:UpdateUserDetails(UserState, Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:163)
ui.screens.TopUIBar:Start() (at Assets/Scripts/ui/screens/TopUIBar.cs:105)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 18)
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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:20)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:UpdateUserDetails(UserState, Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:163)
ui.screens.TopUIBar:Start() (at Assets/Scripts/ui/screens/TopUIBar.cs:105)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 20)
update amount to1820
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:18)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:Start() (at Assets/Scripts/ui/screens/TopUIBar.cs:106)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 18)
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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:20)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:Start() (at Assets/Scripts/ui/screens/TopUIBar.cs:106)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 20)
fading in MainMenu
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
services.<PlayMusic>c__AnonStorey0:<>m__0() (at Assets/Scripts/services/SoundsManager.cs:119)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:248)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/services/SoundsManager.cs Line: 119)
[DDSDK] [DEBUG] Event upload successful.
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
DeltaDNA.Logger:Log(String, Level) (at Assets/DeltaDNA/Helpers/Logger.cs:100)
DeltaDNA.Logger:LogDebug(String) (at Assets/DeltaDNA/Helpers/Logger.cs:58)
DeltaDNA.<UploadCoroutine>c__Iterator0:<>m__0(Boolean, Int32) (at Assets/DeltaDNA/DDNA.cs:707)
DeltaDNA.<PostEvents>c__Iterator1:MoveNext() (at Assets/DeltaDNA/DDNA.cs:769)
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17)
(Filename: Assets/DeltaDNA/Helpers/Logger.cs Line: 100)
System memory in use before: 0.73 GB.
System memory in use after: 0.73 GB.
Unloading 2973 unused Assets to reduce memory usage. Loaded Objects now: 16076.
Total: 32.818001 ms (FindLiveObjects: 1.336711 ms CreateObjectMapping: 0.495468 ms MarkObjects: 29.506397 ms DeleteObjects: 1.478719 ms)
Response received for user/refresh
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
network.MetaGameServerManager:OnRequestFinished(HTTPRequest, HTTPResponse) (at Assets/Scripts/network/MetaGameNetworkManager.cs:547)
BestHTTP.HTTPRequest:CallCallback() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPRequest.cs:1233)
BestHTTP.ConnectionBase:HandleCallback() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/Connections/ConnectionBase.cs:171)
BestHTTP.HTTPManager:OnUpdate() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPManager.cs:634)
BestHTTP.HTTPUpdateDelegator:Update() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPUpdateDelegator.cs:166)
(Filename: Assets/Scripts/network/MetaGameNetworkManager.cs Line: 547)
update amount to1820
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:18)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:UpdateUserDetails(UserState, Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:163)
ui.screens.TopUIBar:UserUpdated(UserState, UserState) (at Assets/Scripts/ui/screens/TopUIBar.cs:128)
controls.MainUser:reportChange(UserState, UserState) (at Assets/Scripts/controls/MainUser.cs:196)
controls.MainUser:SetUserState(UserState) (at Assets/Scripts/controls/MainUser.cs:191)
network.MetaGameServerManager:ProcessMetaResponse(MetaGameNetworkResponse) (at Assets/Scripts/network/MetaGameNetworkManager.cs:447)
network.MetaGameServerManager:OnRequestFinished(HTTPRequest, HTTPResponse) (at Assets/Scripts/network/MetaGameNetworkManager.cs:561)
BestHTTP.HTTPRequest:CallCallback() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPRequest.cs:1233)
BestHTTP.ConnectionBase:HandleCallback() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/Connections/ConnectionBase.cs:171)
BestHTTP.HTTPManager:OnUpdate() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPManager.cs:634)
BestHTTP.HTTPUpdateDelegator:Update() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPUpdateDelegator.cs:166)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 18)
Skipping
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:20)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:UpdateUserDetails(UserState, Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:163)
ui.screens.TopUIBar:UserUpdated(UserState, UserState) (at Assets/Scripts/ui/screens/TopUIBar.cs:128)
controls.MainUser:reportChange(UserState, UserState) (at Assets/Scripts/controls/MainUser.cs:196)
controls.MainUser:SetUserState(UserState) (at Assets/Scripts/controls/MainUser.cs:191)
network.MetaGameServerManager:ProcessMetaResponse(MetaGameNetworkResponse) (at Assets/Scripts/network/MetaGameNetworkManager.cs:447)
network.MetaGameServerManager:OnRequestFinished(HTTPRequest, HTTPResponse) (at Assets/Scripts/network/MetaGameNetworkManager.cs:561)
BestHTTP.HTTPRequest:CallCallback() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPRequest.cs:1233)
BestHTTP.ConnectionBase:HandleCallback() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/Connections/ConnectionBase.cs:171)
BestHTTP.HTTPManager:OnUpdate() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPManager.cs:634)
BestHTTP.HTTPUpdateDelegator:Update() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPUpdateDelegator.cs:166)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 20)
update amount to1810
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:18)
ui.screens.TopUIBar:SetCoins(Boolean, Int32) (at Assets/Scripts/ui/screens/TopUIBar.cs:312)
ui.ArenaSelectView:ReturnFromGame(GameResultModel) (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:405)
ui.ArenaSelectView:<RunTests>m__5() (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:586)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:248)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 18)
update amount to1820
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:18)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.<ReturnFromGame>c__AnonStorey4:<>m__5() (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:414)
view.effects.<EmitParticlesCluster>c__AnonStorey8:<>m__1() (at Assets/Scripts/view/effects/OnScreenEffects.cs:340)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296)
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239)
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238)
DG.Tweening.Core.TweenManager:Goto(Tween, Single, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:565)
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:305)
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239)
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 18)
Going to Customize
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
services.flow.RoomFlowManager:GoToPlace(AppPlace) (at Assets/Scripts/services/flow/RoomFlowManager.cs:127)
ui.NavigationUIBar:OnButtonClick(NavigationUIButton) (at Assets/Scripts/ui/NavigationUIBar.cs:247)
ui.<Awake>c__AnonStorey0:<>m__0() (at Assets/Scripts/ui/NavigationUIBar.cs:106)
UnityEngine.Events.InvokableCall:Invoke(Object[]) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEvent.cs:154)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEvent.cs:637)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEvent.cs:773)
UnityEngine.Events.UnityEvent:Invoke() (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEvent_0.cs:52)
UnityEngine.UI.Button:Press() (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Button.cs:35)
UnityEngine.UI.Button:OnPointerClick(PointerEventData) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Button.cs:44)
UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/ExecuteEvents.cs:50)
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/ExecuteEvents.cs:261)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:533)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:432)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:412)
UnityEngine.EventSystems.StandaloneInputModule:Process() (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:186)
UnityEngine.EventSystems.EventSystem:Update() (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/EventSystem.cs:283)
(Filename: Assets/Scripts/services/flow/RoomFlowManager.cs Line: 127)
exit arena select
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.ArenaSelectView:Exit() (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:287)
services.flow.RoomFlowManager:GoToSection(AppPlace) (at Assets/Scripts/services/flow/RoomFlowManager.cs:260)
services.flow.RoomFlowTransitionsLogic:GoTo(AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:70)
services.flow.RoomFlowManager:GoToPlace(AppPlace) (at Assets/Scripts/services/flow/RoomFlowManager.cs:131)
ui.NavigationUIBar:OnButtonClick(NavigationUIButton) (at Assets/Scripts/ui/NavigationUIBar.cs:247)
ui.<Awake>c__AnonStorey0:<>m__0() (at Assets/Scripts/ui/NavigationUIBar.cs:106)
UnityEngine.Events.InvokableCall:Invoke(Object[]) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEvent.cs:154)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEvent.cs:637)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEvent.cs:773)
UnityEngine.Events.UnityEvent:Invoke() (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEvent_0.cs:52)
UnityEngine.UI.Button:Press() (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Button.cs:35)
UnityEngine.UI.Button:OnPointerClick(PointerEventData) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Button.cs:44)
UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/ExecuteEvents.cs:50)
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/ExecuteEvents.cs:261)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:533)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:432)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:412)
UnityEngine.EventSystems.StandaloneInputModule:Process() (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:186)
UnityEngine.EventSystems.EventSystem:Update() (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/EventSystem.cs:283)
(Filename: Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs Line: 287)
EnterCustomize
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:261)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/services/flow/RoomFlowManager.cs Line: 261)
MOVED from Home to Customize
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, String, Object[])
UnityEngine.Debug:LogWarningFormat(String, Object[])
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:38)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:ApplyFocusChanges(AppPlace, MenuItem) (at Assets/Scripts/services/flow/RoomFlowManager.cs:396)
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:263)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs Line: 38)
EnableAutoUpdate top bar
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.TopUIBar:EnableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:144)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:54)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:ApplyFocusChanges(AppPlace, MenuItem) (at Assets/Scripts/services/flow/RoomFlowManager.cs:396)
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:263)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/screens/TopUIBar.cs Line: 144)
update amount to1820
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:18)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:set_AutoUpdateXP(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:27)
ui.screens.TopUIBar:EnableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:145)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:54)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:ApplyFocusChanges(AppPlace, MenuItem) (at Assets/Scripts/services/flow/RoomFlowManager.cs:396)
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:263)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 18)
Skipping
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:20)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:set_AutoUpdateXP(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:27)
ui.screens.TopUIBar:EnableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:145)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:54)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:ApplyFocusChanges(AppPlace, MenuItem) (at Assets/Scripts/services/flow/RoomFlowManager.cs:396)
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:263)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 20)
update amount to1820
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:18)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:set_AutoUpdateGems(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:45)
ui.screens.TopUIBar:EnableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:145)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:54)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:ApplyFocusChanges(AppPlace, MenuItem) (at Assets/Scripts/services/flow/RoomFlowManager.cs:396)
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:263)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 18)
Skipping
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:20)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:set_AutoUpdateGems(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:45)
ui.screens.TopUIBar:EnableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:145)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:54)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:ApplyFocusChanges(AppPlace, MenuItem) (at Assets/Scripts/services/flow/RoomFlowManager.cs:396)
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:263)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 20)
update amount to1820
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:18)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:set_AutoUpdateCoins(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:36)
ui.screens.TopUIBar:EnableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:145)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:54)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:ApplyFocusChanges(AppPlace, MenuItem) (at Assets/Scripts/services/flow/RoomFlowManager.cs:396)
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:263)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 18)
Skipping
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:20)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:set_AutoUpdateCoins(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:36)
ui.screens.TopUIBar:EnableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:145)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:54)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:ApplyFocusChanges(AppPlace, MenuItem) (at Assets/Scripts/services/flow/RoomFlowManager.cs:396)
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:263)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 20)
update amount to1820
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:18)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:EnableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:146)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:54)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:ApplyFocusChanges(AppPlace, MenuItem) (at Assets/Scripts/services/flow/RoomFlowManager.cs:396)
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:263)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 18)
Skipping
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:20)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:EnableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:146)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:54)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:ApplyFocusChanges(AppPlace, MenuItem) (at Assets/Scripts/services/flow/RoomFlowManager.cs:396)
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:263)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 20)
Going to Home
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
services.flow.RoomFlowManager:GoToPlace(AppPlace) (at Assets/Scripts/services/flow/RoomFlowManager.cs:127)
ui.NavigationUIBar:OnButtonClick(NavigationUIButton) (at Assets/Scripts/ui/NavigationUIBar.cs:247)
ui.<Awake>c__AnonStorey0:<>m__0() (at Assets/Scripts/ui/NavigationUIBar.cs:106)
UnityEngine.Events.InvokableCall:Invoke(Object[]) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEvent.cs:154)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEvent.cs:637)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEvent.cs:773)
UnityEngine.Events.UnityEvent:Invoke() (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEvent_0.cs:52)
UnityEngine.UI.Button:Press() (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Button.cs:35)
UnityEngine.UI.Button:OnPointerClick(PointerEventData) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Button.cs:44)
UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/ExecuteEvents.cs:50)
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/ExecuteEvents.cs:261)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:533)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:432)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:412)
UnityEngine.EventSystems.StandaloneInputModule:Process() (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:186)
UnityEngine.EventSystems.EventSystem:Update() (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/EventSystem.cs:283)
(Filename: Assets/Scripts/services/flow/RoomFlowManager.cs Line: 127)
EnterHome
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:261)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/services/flow/RoomFlowManager.cs Line: 261)
enter arena selectTrue
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.ArenaSelectView:Enter() (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:91)
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:262)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs Line: 91)
Enable clicks True
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.ArenaSelectView:EnableClicks(Boolean) (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:737)
ui.ArenaSelectView:Enter() (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:94)
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:262)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs Line: 737)
Show top
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
ui.screens.TopUIBar:Show() (at Assets/Scripts/ui/screens/TopUIBar.cs:110)
ui.ArenaSelectView:Enter() (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:103)
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:262)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/screens/TopUIBar.cs Line: 110)
check for server messages 0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
ui.ArenaSelectView:CheckForServerMessages() (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:201)
ui.ArenaSelectView:Enter() (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:138)
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:262)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs Line: 201)
no pending messages!
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.ArenaSelectView:CheckForServerMessages() (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:205)
ui.ArenaSelectView:Enter() (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:138)
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:262)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs Line: 205)
MOVED from Customize to Home
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, String, Object[])
UnityEngine.Debug:LogWarningFormat(String, Object[])
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:38)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:ApplyFocusChanges(AppPlace, MenuItem) (at Assets/Scripts/services/flow/RoomFlowManager.cs:396)
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:263)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs Line: 38)
EnableAutoUpdate top bar
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.TopUIBar:EnableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:144)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:54)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:ApplyFocusChanges(AppPlace, MenuItem) (at Assets/Scripts/services/flow/RoomFlowManager.cs:396)
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:263)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/screens/TopUIBar.cs Line: 144)
update amount to1820
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:18)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:set_AutoUpdateXP(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:27)
ui.screens.TopUIBar:EnableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:145)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:54)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:ApplyFocusChanges(AppPlace, MenuItem) (at Assets/Scripts/services/flow/RoomFlowManager.cs:396)
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:263)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 18)
Skipping
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:20)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:set_AutoUpdateXP(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:27)
ui.screens.TopUIBar:EnableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:145)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:54)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:ApplyFocusChanges(AppPlace, MenuItem) (at Assets/Scripts/services/flow/RoomFlowManager.cs:396)
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:263)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 20)
update amount to1820
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:18)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:set_AutoUpdateGems(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:45)
ui.screens.TopUIBar:EnableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:145)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:54)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:ApplyFocusChanges(AppPlace, MenuItem) (at Assets/Scripts/services/flow/RoomFlowManager.cs:396)
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:263)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 18)
Skipping
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:20)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:set_AutoUpdateGems(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:45)
ui.screens.TopUIBar:EnableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:145)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:54)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:ApplyFocusChanges(AppPlace, MenuItem) (at Assets/Scripts/services/flow/RoomFlowManager.cs:396)
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:263)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 20)
update amount to1820
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:18)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:set_AutoUpdateCoins(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:36)
ui.screens.TopUIBar:EnableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:145)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:54)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:ApplyFocusChanges(AppPlace, MenuItem) (at Assets/Scripts/services/flow/RoomFlowManager.cs:396)
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:263)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 18)
Skipping
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:20)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:set_AutoUpdateCoins(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:36)
ui.screens.TopUIBar:EnableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:145)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:54)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:ApplyFocusChanges(AppPlace, MenuItem) (at Assets/Scripts/services/flow/RoomFlowManager.cs:396)
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:263)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 20)
update amount to1820
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:18)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:EnableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:146)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:54)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:ApplyFocusChanges(AppPlace, MenuItem) (at Assets/Scripts/services/flow/RoomFlowManager.cs:396)
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:263)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 18)
Skipping
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:20)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:EnableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:146)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:54)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:ApplyFocusChanges(AppPlace, MenuItem) (at Assets/Scripts/services/flow/RoomFlowManager.cs:396)
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:263)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 20)
update amount to1810
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:18)
ui.screens.TopUIBar:SetCoins(Boolean, Int32) (at Assets/Scripts/ui/screens/TopUIBar.cs:312)
ui.ArenaSelectView:ReturnFromGame(GameResultModel) (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:405)
ui.ArenaSelectView:<RunTests>m__5() (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:586)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:248)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 18)
update amount to1820
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:18)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.<ReturnFromGame>c__AnonStorey4:<>m__5() (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:414)
view.effects.<EmitParticlesCluster>c__AnonStorey8:<>m__1() (at Assets/Scripts/view/effects/OnScreenEffects.cs:340)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296)
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239)
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238)
DG.Tweening.Core.TweenManager:Goto(Tween, Single, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:565)
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:305)
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239)
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 18)
60.35605 Sending request: user/ping userId=5aae8473ced85d76fdff5b8f userToken=c070aeac418f68d854ca31c438d1e5a5e132ba33 clientVersion=1.2 minorClientVersion=1.2 interval=60
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
network.MetaGameServerManager:SendRequest(MetaGameNetworkRequestInfo, Boolean) (at Assets/Scripts/network/MetaGameNetworkManager.cs:481)
network.MetaGameServerManager:Ping() (at Assets/Scripts/network/MetaGameNetworkManager.cs:417)
(Filename: Assets/Scripts/network/MetaGameNetworkManager.cs Line: 481)
Response received for user/ping
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
network.MetaGameServerManager:OnRequestFinished(HTTPRequest, HTTPResponse) (at Assets/Scripts/network/MetaGameNetworkManager.cs:547)
BestHTTP.HTTPRequest:CallCallback() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPRequest.cs:1233)
BestHTTP.ConnectionBase:HandleCallback() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/Connections/ConnectionBase.cs:171)
BestHTTP.HTTPManager:OnUpdate() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPManager.cs:634)
BestHTTP.HTTPUpdateDelegator:Update() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPUpdateDelegator.cs:166)
(Filename: Assets/Scripts/network/MetaGameNetworkManager.cs Line: 547)
update amount to1820
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:18)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:UpdateUserDetails(UserState, Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:163)
ui.screens.TopUIBar:UserUpdated(UserState, UserState) (at Assets/Scripts/ui/screens/TopUIBar.cs:128)
controls.MainUser:reportChange(UserState, UserState) (at Assets/Scripts/controls/MainUser.cs:196)
controls.MainUser:SetUserState(UserState) (at Assets/Scripts/controls/MainUser.cs:191)
network.MetaGameServerManager:ProcessMetaResponse(MetaGameNetworkResponse) (at Assets/Scripts/network/MetaGameNetworkManager.cs:447)
network.MetaGameServerManager:OnRequestFinished(HTTPRequest, HTTPResponse) (at Assets/Scripts/network/MetaGameNetworkManager.cs:561)
BestHTTP.HTTPRequest:CallCallback() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPRequest.cs:1233)
BestHTTP.ConnectionBase:HandleCallback() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/Connections/ConnectionBase.cs:171)
BestHTTP.HTTPManager:OnUpdate() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPManager.cs:634)
BestHTTP.HTTPUpdateDelegator:Update() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPUpdateDelegator.cs:166)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 18)
Skipping
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:20)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:UpdateUserDetails(UserState, Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:163)
ui.screens.TopUIBar:UserUpdated(UserState, UserState) (at Assets/Scripts/ui/screens/TopUIBar.cs:128)
controls.MainUser:reportChange(UserState, UserState) (at Assets/Scripts/controls/MainUser.cs:196)
controls.MainUser:SetUserState(UserState) (at Assets/Scripts/controls/MainUser.cs:191)
network.MetaGameServerManager:ProcessMetaResponse(MetaGameNetworkResponse) (at Assets/Scripts/network/MetaGameNetworkManager.cs:447)
network.MetaGameServerManager:OnRequestFinished(HTTPRequest, HTTPResponse) (at Assets/Scripts/network/MetaGameNetworkManager.cs:561)
BestHTTP.HTTPRequest:CallCallback() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPRequest.cs:1233)
BestHTTP.ConnectionBase:HandleCallback() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/Connections/ConnectionBase.cs:171)
BestHTTP.HTTPManager:OnUpdate() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPManager.cs:634)
BestHTTP.HTTPUpdateDelegator:Update() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPUpdateDelegator.cs:166)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 20)
Refresh: detecting if any assets need to be imported or removed ...
Hashing assets ... 0.000 seconds
file open: 0.000 seconds (2 files)
file read: 0.000 seconds (0.001 MB)
hash: 0.000 seconds
----- Compute hash(es) for 1 asset(s).
----- Asset named Assets/Plugins/Android/OneSignalConfig/AndroidManifest.xml is skipped as no actual change.
Refresh: elapses 0.218484 seconds (Nothing changed)
Refreshing native plugins compatible for Editor in 93.70 ms, found 5 plugins.
Preloading 1 native plugins for Editor in 0.36 ms.
----- Total AssetImport time: 0.231999s, AssetImport time: 0.000000s, Asset hashing: 0.000480s [0.9 KB, 1.900157 mb/s]
120.3467 Sending request: user/ping userId=5aae8473ced85d76fdff5b8f userToken=c070aeac418f68d854ca31c438d1e5a5e132ba33 clientVersion=1.2 minorClientVersion=1.2 interval=60
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
network.MetaGameServerManager:SendRequest(MetaGameNetworkRequestInfo, Boolean) (at Assets/Scripts/network/MetaGameNetworkManager.cs:481)
network.MetaGameServerManager:Ping() (at Assets/Scripts/network/MetaGameNetworkManager.cs:417)
(Filename: Assets/Scripts/network/MetaGameNetworkManager.cs Line: 481)
Response received for user/ping
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
network.MetaGameServerManager:OnRequestFinished(HTTPRequest, HTTPResponse) (at Assets/Scripts/network/MetaGameNetworkManager.cs:547)
BestHTTP.HTTPRequest:CallCallback() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPRequest.cs:1233)
BestHTTP.ConnectionBase:HandleCallback() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/Connections/ConnectionBase.cs:171)
BestHTTP.HTTPManager:OnUpdate() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPManager.cs:634)
BestHTTP.HTTPUpdateDelegator:Update() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPUpdateDelegator.cs:166)
(Filename: Assets/Scripts/network/MetaGameNetworkManager.cs Line: 547)
update amount to1820
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:18)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:UpdateUserDetails(UserState, Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:163)
ui.screens.TopUIBar:UserUpdated(UserState, UserState) (at Assets/Scripts/ui/screens/TopUIBar.cs:128)
controls.MainUser:reportChange(UserState, UserState) (at Assets/Scripts/controls/MainUser.cs:196)
controls.MainUser:SetUserState(UserState) (at Assets/Scripts/controls/MainUser.cs:191)
network.MetaGameServerManager:ProcessMetaResponse(MetaGameNetworkResponse) (at Assets/Scripts/network/MetaGameNetworkManager.cs:447)
network.MetaGameServerManager:OnRequestFinished(HTTPRequest, HTTPResponse) (at Assets/Scripts/network/MetaGameNetworkManager.cs:561)
BestHTTP.HTTPRequest:CallCallback() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPRequest.cs:1233)
BestHTTP.ConnectionBase:HandleCallback() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/Connections/ConnectionBase.cs:171)
BestHTTP.HTTPManager:OnUpdate() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPManager.cs:634)
BestHTTP.HTTPUpdateDelegator:Update() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPUpdateDelegator.cs:166)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 18)
Skipping
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:20)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:UpdateUserDetails(UserState, Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:163)
ui.screens.TopUIBar:UserUpdated(UserState, UserState) (at Assets/Scripts/ui/screens/TopUIBar.cs:128)
controls.MainUser:reportChange(UserState, UserState) (at Assets/Scripts/controls/MainUser.cs:196)
controls.MainUser:SetUserState(UserState) (at Assets/Scripts/controls/MainUser.cs:191)
network.MetaGameServerManager:ProcessMetaResponse(MetaGameNetworkResponse) (at Assets/Scripts/network/MetaGameNetworkManager.cs:447)
network.MetaGameServerManager:OnRequestFinished(HTTPRequest, HTTPResponse) (at Assets/Scripts/network/MetaGameNetworkManager.cs:561)
BestHTTP.HTTPRequest:CallCallback() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPRequest.cs:1233)
BestHTTP.ConnectionBase:HandleCallback() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/Connections/ConnectionBase.cs:171)
BestHTTP.HTTPManager:OnUpdate() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPManager.cs:634)
BestHTTP.HTTPUpdateDelegator:Update() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPUpdateDelegator.cs:166)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 20)
Going to Customize
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
services.flow.RoomFlowManager:GoToPlace(AppPlace) (at Assets/Scripts/services/flow/RoomFlowManager.cs:127)
ui.NavigationUIBar:OnButtonClick(NavigationUIButton) (at Assets/Scripts/ui/NavigationUIBar.cs:247)
ui.<Awake>c__AnonStorey0:<>m__0() (at Assets/Scripts/ui/NavigationUIBar.cs:106)
UnityEngine.Events.InvokableCall:Invoke(Object[]) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEvent.cs:154)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEvent.cs:637)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEvent.cs:773)
UnityEngine.Events.UnityEvent:Invoke() (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEvent_0.cs:52)
UnityEngine.UI.Button:Press() (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Button.cs:35)
UnityEngine.UI.Button:OnPointerClick(PointerEventData) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Button.cs:44)
UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/ExecuteEvents.cs:50)
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/ExecuteEvents.cs:261)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:533)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:432)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:412)
UnityEngine.EventSystems.StandaloneInputModule:Process() (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:186)
UnityEngine.EventSystems.EventSystem:Update() (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/EventSystem.cs:283)
(Filename: Assets/Scripts/services/flow/RoomFlowManager.cs Line: 127)
exit arena select
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.ArenaSelectView:Exit() (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:287)
services.flow.RoomFlowManager:GoToSection(AppPlace) (at Assets/Scripts/services/flow/RoomFlowManager.cs:260)
services.flow.RoomFlowTransitionsLogic:GoTo(AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:70)
services.flow.RoomFlowManager:GoToPlace(AppPlace) (at Assets/Scripts/services/flow/RoomFlowManager.cs:131)
ui.NavigationUIBar:OnButtonClick(NavigationUIButton) (at Assets/Scripts/ui/NavigationUIBar.cs:247)
ui.<Awake>c__AnonStorey0:<>m__0() (at Assets/Scripts/ui/NavigationUIBar.cs:106)
UnityEngine.Events.InvokableCall:Invoke(Object[]) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEvent.cs:154)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEvent.cs:637)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEvent.cs:773)
UnityEngine.Events.UnityEvent:Invoke() (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEvent_0.cs:52)
UnityEngine.UI.Button:Press() (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Button.cs:35)
UnityEngine.UI.Button:OnPointerClick(PointerEventData) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Button.cs:44)
UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/ExecuteEvents.cs:50)
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/ExecuteEvents.cs:261)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:533)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:432)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:412)
UnityEngine.EventSystems.StandaloneInputModule:Process() (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:186)
UnityEngine.EventSystems.EventSystem:Update() (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/EventSystem.cs:283)
(Filename: Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs Line: 287)
EnterCustomize
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:261)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/services/flow/RoomFlowManager.cs Line: 261)
MOVED from Home to Customize
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, String, Object[])
UnityEngine.Debug:LogWarningFormat(String, Object[])
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:38)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:ApplyFocusChanges(AppPlace, MenuItem) (at Assets/Scripts/services/flow/RoomFlowManager.cs:396)
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:263)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs Line: 38)
EnableAutoUpdate top bar
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.TopUIBar:EnableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:144)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:54)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:ApplyFocusChanges(AppPlace, MenuItem) (at Assets/Scripts/services/flow/RoomFlowManager.cs:396)
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:263)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/screens/TopUIBar.cs Line: 144)
update amount to1820
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:18)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:set_AutoUpdateXP(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:27)
ui.screens.TopUIBar:EnableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:145)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:54)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:ApplyFocusChanges(AppPlace, MenuItem) (at Assets/Scripts/services/flow/RoomFlowManager.cs:396)
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:263)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 18)
Skipping
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:20)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:set_AutoUpdateXP(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:27)
ui.screens.TopUIBar:EnableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:145)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:54)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:ApplyFocusChanges(AppPlace, MenuItem) (at Assets/Scripts/services/flow/RoomFlowManager.cs:396)
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:263)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 20)
update amount to1820
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:18)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:set_AutoUpdateGems(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:45)
ui.screens.TopUIBar:EnableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:145)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:54)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:ApplyFocusChanges(AppPlace, MenuItem) (at Assets/Scripts/services/flow/RoomFlowManager.cs:396)
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:263)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 18)
Skipping
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:20)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:set_AutoUpdateGems(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:45)
ui.screens.TopUIBar:EnableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:145)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:54)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:ApplyFocusChanges(AppPlace, MenuItem) (at Assets/Scripts/services/flow/RoomFlowManager.cs:396)
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:263)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 20)
update amount to1820
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:18)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:set_AutoUpdateCoins(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:36)
ui.screens.TopUIBar:EnableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:145)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:54)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:ApplyFocusChanges(AppPlace, MenuItem) (at Assets/Scripts/services/flow/RoomFlowManager.cs:396)
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:263)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 18)
Skipping
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:20)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:set_AutoUpdateCoins(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:36)
ui.screens.TopUIBar:EnableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:145)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:54)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:ApplyFocusChanges(AppPlace, MenuItem) (at Assets/Scripts/services/flow/RoomFlowManager.cs:396)
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:263)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 20)
update amount to1820
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:18)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:EnableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:146)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:54)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:ApplyFocusChanges(AppPlace, MenuItem) (at Assets/Scripts/services/flow/RoomFlowManager.cs:396)
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:263)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 18)
Skipping
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:20)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:EnableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:146)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:54)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:ApplyFocusChanges(AppPlace, MenuItem) (at Assets/Scripts/services/flow/RoomFlowManager.cs:396)
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:263)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 20)
Going to Home
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
services.flow.RoomFlowManager:GoToPlace(AppPlace) (at Assets/Scripts/services/flow/RoomFlowManager.cs:127)
ui.NavigationUIBar:OnButtonClick(NavigationUIButton) (at Assets/Scripts/ui/NavigationUIBar.cs:247)
ui.<Awake>c__AnonStorey0:<>m__0() (at Assets/Scripts/ui/NavigationUIBar.cs:106)
UnityEngine.Events.InvokableCall:Invoke(Object[]) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEvent.cs:154)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEvent.cs:637)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEvent.cs:773)
UnityEngine.Events.UnityEvent:Invoke() (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEvent_0.cs:52)
UnityEngine.UI.Button:Press() (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Button.cs:35)
UnityEngine.UI.Button:OnPointerClick(PointerEventData) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Button.cs:44)
UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/ExecuteEvents.cs:50)
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/ExecuteEvents.cs:261)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:533)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:432)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:412)
UnityEngine.EventSystems.StandaloneInputModule:Process() (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:186)
UnityEngine.EventSystems.EventSystem:Update() (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/EventSystem.cs:283)
(Filename: Assets/Scripts/services/flow/RoomFlowManager.cs Line: 127)
EnterHome
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:261)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/services/flow/RoomFlowManager.cs Line: 261)
enter arena selectTrue
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.ArenaSelectView:Enter() (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:91)
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:262)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs Line: 91)
Enable clicks True
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.ArenaSelectView:EnableClicks(Boolean) (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:737)
ui.ArenaSelectView:Enter() (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:94)
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:262)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs Line: 737)
Show top
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
ui.screens.TopUIBar:Show() (at Assets/Scripts/ui/screens/TopUIBar.cs:110)
ui.ArenaSelectView:Enter() (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:103)
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:262)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/screens/TopUIBar.cs Line: 110)
check for server messages 0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
ui.ArenaSelectView:CheckForServerMessages() (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:201)
ui.ArenaSelectView:Enter() (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:138)
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:262)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs Line: 201)
no pending messages!
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.ArenaSelectView:CheckForServerMessages() (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:205)
ui.ArenaSelectView:Enter() (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:138)
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:262)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs Line: 205)
MOVED from Customize to Home
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, String, Object[])
UnityEngine.Debug:LogWarningFormat(String, Object[])
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:38)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:ApplyFocusChanges(AppPlace, MenuItem) (at Assets/Scripts/services/flow/RoomFlowManager.cs:396)
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:263)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs Line: 38)
EnableAutoUpdate top bar
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.TopUIBar:EnableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:144)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:54)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:ApplyFocusChanges(AppPlace, MenuItem) (at Assets/Scripts/services/flow/RoomFlowManager.cs:396)
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:263)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/screens/TopUIBar.cs Line: 144)
update amount to1820
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:18)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:set_AutoUpdateXP(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:27)
ui.screens.TopUIBar:EnableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:145)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:54)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:ApplyFocusChanges(AppPlace, MenuItem) (at Assets/Scripts/services/flow/RoomFlowManager.cs:396)
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:263)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 18)
Skipping
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:20)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:set_AutoUpdateXP(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:27)
ui.screens.TopUIBar:EnableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:145)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:54)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:ApplyFocusChanges(AppPlace, MenuItem) (at Assets/Scripts/services/flow/RoomFlowManager.cs:396)
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:263)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 20)
update amount to1820
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:18)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:set_AutoUpdateGems(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:45)
ui.screens.TopUIBar:EnableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:145)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:54)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:ApplyFocusChanges(AppPlace, MenuItem) (at Assets/Scripts/services/flow/RoomFlowManager.cs:396)
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:263)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 18)
Skipping
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:20)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:set_AutoUpdateGems(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:45)
ui.screens.TopUIBar:EnableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:145)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:54)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:ApplyFocusChanges(AppPlace, MenuItem) (at Assets/Scripts/services/flow/RoomFlowManager.cs:396)
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:263)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 20)
update amount to1820
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:18)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:set_AutoUpdateCoins(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:36)
ui.screens.TopUIBar:EnableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:145)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:54)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:ApplyFocusChanges(AppPlace, MenuItem) (at Assets/Scripts/services/flow/RoomFlowManager.cs:396)
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:263)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 18)
Skipping
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:20)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:set_AutoUpdateCoins(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:36)
ui.screens.TopUIBar:EnableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:145)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:54)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:ApplyFocusChanges(AppPlace, MenuItem) (at Assets/Scripts/services/flow/RoomFlowManager.cs:396)
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:263)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 20)
update amount to1820
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:18)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:EnableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:146)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:54)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:ApplyFocusChanges(AppPlace, MenuItem) (at Assets/Scripts/services/flow/RoomFlowManager.cs:396)
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:263)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 18)
Skipping
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:20)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:EnableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:146)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:54)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:ApplyFocusChanges(AppPlace, MenuItem) (at Assets/Scripts/services/flow/RoomFlowManager.cs:396)
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:263)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 20)
update amount to1810
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:18)
ui.screens.TopUIBar:SetCoins(Boolean, Int32) (at Assets/Scripts/ui/screens/TopUIBar.cs:312)
ui.ArenaSelectView:ReturnFromGame(GameResultModel) (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:405)
ui.ArenaSelectView:<RunTests>m__5() (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:586)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:248)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 18)
update amount to1820
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:18)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.<ReturnFromGame>c__AnonStorey4:<>m__5() (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:414)
view.effects.<EmitParticlesCluster>c__AnonStorey8:<>m__1() (at Assets/Scripts/view/effects/OnScreenEffects.cs:340)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296)
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239)
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238)
DG.Tweening.Core.TweenManager:Goto(Tween, Single, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:565)
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:305)
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239)
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 18)
Refresh: detecting if any assets need to be imported or removed ... Refresh: elapses 0.072278 seconds (Nothing changed)
Going to Customize
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
services.flow.RoomFlowManager:GoToPlace(AppPlace) (at Assets/Scripts/services/flow/RoomFlowManager.cs:127)
ui.NavigationUIBar:OnButtonClick(NavigationUIButton) (at Assets/Scripts/ui/NavigationUIBar.cs:247)
ui.<Awake>c__AnonStorey0:<>m__0() (at Assets/Scripts/ui/NavigationUIBar.cs:106)
UnityEngine.Events.InvokableCall:Invoke(Object[]) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEvent.cs:154)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEvent.cs:637)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEvent.cs:773)
UnityEngine.Events.UnityEvent:Invoke() (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEvent_0.cs:52)
UnityEngine.UI.Button:Press() (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Button.cs:35)
UnityEngine.UI.Button:OnPointerClick(PointerEventData) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Button.cs:44)
UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/ExecuteEvents.cs:50)
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/ExecuteEvents.cs:261)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:533)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:432)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:412)
UnityEngine.EventSystems.StandaloneInputModule:Process() (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:186)
UnityEngine.EventSystems.EventSystem:Update() (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/EventSystem.cs:283)
(Filename: Assets/Scripts/services/flow/RoomFlowManager.cs Line: 127)
exit arena select
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.ArenaSelectView:Exit() (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:287)
services.flow.RoomFlowManager:GoToSection(AppPlace) (at Assets/Scripts/services/flow/RoomFlowManager.cs:260)
services.flow.RoomFlowTransitionsLogic:GoTo(AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:70)
services.flow.RoomFlowManager:GoToPlace(AppPlace) (at Assets/Scripts/services/flow/RoomFlowManager.cs:131)
ui.NavigationUIBar:OnButtonClick(NavigationUIButton) (at Assets/Scripts/ui/NavigationUIBar.cs:247)
ui.<Awake>c__AnonStorey0:<>m__0() (at Assets/Scripts/ui/NavigationUIBar.cs:106)
UnityEngine.Events.InvokableCall:Invoke(Object[]) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEvent.cs:154)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEvent.cs:637)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEvent.cs:773)
UnityEngine.Events.UnityEvent:Invoke() (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEvent_0.cs:52)
UnityEngine.UI.Button:Press() (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Button.cs:35)
UnityEngine.UI.Button:OnPointerClick(PointerEventData) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Button.cs:44)
UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/ExecuteEvents.cs:50)
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/ExecuteEvents.cs:261)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:533)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:432)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:412)
UnityEngine.EventSystems.StandaloneInputModule:Process() (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:186)
UnityEngine.EventSystems.EventSystem:Update() (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/EventSystem.cs:283)
(Filename: Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs Line: 287)
EnterCustomize
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:261)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/services/flow/RoomFlowManager.cs Line: 261)
MOVED from Home to Customize
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, String, Object[])
UnityEngine.Debug:LogWarningFormat(String, Object[])
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:38)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:ApplyFocusChanges(AppPlace, MenuItem) (at Assets/Scripts/services/flow/RoomFlowManager.cs:396)
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:263)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs Line: 38)
EnableAutoUpdate top bar
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.TopUIBar:EnableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:144)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:54)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:ApplyFocusChanges(AppPlace, MenuItem) (at Assets/Scripts/services/flow/RoomFlowManager.cs:396)
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:263)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/screens/TopUIBar.cs Line: 144)
update amount to1820
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:18)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:set_AutoUpdateXP(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:27)
ui.screens.TopUIBar:EnableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:145)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:54)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:ApplyFocusChanges(AppPlace, MenuItem) (at Assets/Scripts/services/flow/RoomFlowManager.cs:396)
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:263)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 18)
Skipping
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:20)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:set_AutoUpdateXP(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:27)
ui.screens.TopUIBar:EnableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:145)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:54)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:ApplyFocusChanges(AppPlace, MenuItem) (at Assets/Scripts/services/flow/RoomFlowManager.cs:396)
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:263)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 20)
update amount to1820
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:18)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:set_AutoUpdateGems(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:45)
ui.screens.TopUIBar:EnableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:145)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:54)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:ApplyFocusChanges(AppPlace, MenuItem) (at Assets/Scripts/services/flow/RoomFlowManager.cs:396)
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:263)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 18)
Skipping
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:20)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:set_AutoUpdateGems(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:45)
ui.screens.TopUIBar:EnableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:145)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:54)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:ApplyFocusChanges(AppPlace, MenuItem) (at Assets/Scripts/services/flow/RoomFlowManager.cs:396)
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:263)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 20)
update amount to1820
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:18)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:set_AutoUpdateCoins(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:36)
ui.screens.TopUIBar:EnableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:145)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:54)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:ApplyFocusChanges(AppPlace, MenuItem) (at Assets/Scripts/services/flow/RoomFlowManager.cs:396)
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:263)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 18)
Skipping
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:20)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:set_AutoUpdateCoins(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:36)
ui.screens.TopUIBar:EnableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:145)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:54)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:ApplyFocusChanges(AppPlace, MenuItem) (at Assets/Scripts/services/flow/RoomFlowManager.cs:396)
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:263)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 20)
update amount to1820
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:18)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:EnableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:146)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:54)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:ApplyFocusChanges(AppPlace, MenuItem) (at Assets/Scripts/services/flow/RoomFlowManager.cs:396)
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:263)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 18)
Skipping
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:20)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:EnableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:146)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:54)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:ApplyFocusChanges(AppPlace, MenuItem) (at Assets/Scripts/services/flow/RoomFlowManager.cs:396)
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:263)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 20)
180.36 Sending request: user/ping userId=5aae8473ced85d76fdff5b8f userToken=c070aeac418f68d854ca31c438d1e5a5e132ba33 clientVersion=1.2 minorClientVersion=1.2 interval=60
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
network.MetaGameServerManager:SendRequest(MetaGameNetworkRequestInfo, Boolean) (at Assets/Scripts/network/MetaGameNetworkManager.cs:481)
network.MetaGameServerManager:Ping() (at Assets/Scripts/network/MetaGameNetworkManager.cs:417)
(Filename: Assets/Scripts/network/MetaGameNetworkManager.cs Line: 481)
Response received for user/ping
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
network.MetaGameServerManager:OnRequestFinished(HTTPRequest, HTTPResponse) (at Assets/Scripts/network/MetaGameNetworkManager.cs:547)
BestHTTP.HTTPRequest:CallCallback() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPRequest.cs:1233)
BestHTTP.ConnectionBase:HandleCallback() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/Connections/ConnectionBase.cs:171)
BestHTTP.HTTPManager:OnUpdate() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPManager.cs:634)
BestHTTP.HTTPUpdateDelegator:Update() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPUpdateDelegator.cs:166)
(Filename: Assets/Scripts/network/MetaGameNetworkManager.cs Line: 547)
update amount to1820
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:18)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:UpdateUserDetails(UserState, Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:163)
ui.screens.TopUIBar:UserUpdated(UserState, UserState) (at Assets/Scripts/ui/screens/TopUIBar.cs:128)
controls.MainUser:reportChange(UserState, UserState) (at Assets/Scripts/controls/MainUser.cs:196)
controls.MainUser:SetUserState(UserState) (at Assets/Scripts/controls/MainUser.cs:191)
network.MetaGameServerManager:ProcessMetaResponse(MetaGameNetworkResponse) (at Assets/Scripts/network/MetaGameNetworkManager.cs:447)
network.MetaGameServerManager:OnRequestFinished(HTTPRequest, HTTPResponse) (at Assets/Scripts/network/MetaGameNetworkManager.cs:561)
BestHTTP.HTTPRequest:CallCallback() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPRequest.cs:1233)
BestHTTP.ConnectionBase:HandleCallback() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/Connections/ConnectionBase.cs:171)
BestHTTP.HTTPManager:OnUpdate() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPManager.cs:634)
BestHTTP.HTTPUpdateDelegator:Update() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPUpdateDelegator.cs:166)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 18)
Skipping
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:20)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:UpdateUserDetails(UserState, Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:163)
ui.screens.TopUIBar:UserUpdated(UserState, UserState) (at Assets/Scripts/ui/screens/TopUIBar.cs:128)
controls.MainUser:reportChange(UserState, UserState) (at Assets/Scripts/controls/MainUser.cs:196)
controls.MainUser:SetUserState(UserState) (at Assets/Scripts/controls/MainUser.cs:191)
network.MetaGameServerManager:ProcessMetaResponse(MetaGameNetworkResponse) (at Assets/Scripts/network/MetaGameNetworkManager.cs:447)
network.MetaGameServerManager:OnRequestFinished(HTTPRequest, HTTPResponse) (at Assets/Scripts/network/MetaGameNetworkManager.cs:561)
BestHTTP.HTTPRequest:CallCallback() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPRequest.cs:1233)
BestHTTP.ConnectionBase:HandleCallback() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/Connections/ConnectionBase.cs:171)
BestHTTP.HTTPManager:OnUpdate() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPManager.cs:634)
BestHTTP.HTTPUpdateDelegator:Update() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPUpdateDelegator.cs:166)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 20)
Going to Home
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
services.flow.RoomFlowManager:GoToPlace(AppPlace) (at Assets/Scripts/services/flow/RoomFlowManager.cs:127)
ui.NavigationUIBar:OnButtonClick(NavigationUIButton) (at Assets/Scripts/ui/NavigationUIBar.cs:247)
ui.<Awake>c__AnonStorey0:<>m__0() (at Assets/Scripts/ui/NavigationUIBar.cs:106)
UnityEngine.Events.InvokableCall:Invoke(Object[]) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEvent.cs:154)
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEvent.cs:637)
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEvent.cs:773)
UnityEngine.Events.UnityEvent:Invoke() (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEvent_0.cs:52)
UnityEngine.UI.Button:Press() (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Button.cs:35)
UnityEngine.UI.Button:OnPointerClick(PointerEventData) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Button.cs:44)
UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/ExecuteEvents.cs:50)
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/ExecuteEvents.cs:261)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:533)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:432)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:412)
UnityEngine.EventSystems.StandaloneInputModule:Process() (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:186)
UnityEngine.EventSystems.EventSystem:Update() (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/EventSystem.cs:283)
(Filename: Assets/Scripts/services/flow/RoomFlowManager.cs Line: 127)
EnterHome
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:261)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/services/flow/RoomFlowManager.cs Line: 261)
enter arena selectTrue
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.ArenaSelectView:Enter() (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:91)
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:262)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs Line: 91)
Enable clicks True
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.ArenaSelectView:EnableClicks(Boolean) (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:737)
ui.ArenaSelectView:Enter() (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:94)
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:262)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs Line: 737)
Show top
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
ui.screens.TopUIBar:Show() (at Assets/Scripts/ui/screens/TopUIBar.cs:110)
ui.ArenaSelectView:Enter() (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:103)
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:262)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/screens/TopUIBar.cs Line: 110)
check for server messages 0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
ui.ArenaSelectView:CheckForServerMessages() (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:201)
ui.ArenaSelectView:Enter() (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:138)
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:262)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs Line: 201)
no pending messages!
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.ArenaSelectView:CheckForServerMessages() (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:205)
ui.ArenaSelectView:Enter() (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:138)
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:262)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs Line: 205)
MOVED from Customize to Home
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, String, Object[])
UnityEngine.Debug:LogWarningFormat(String, Object[])
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:38)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:ApplyFocusChanges(AppPlace, MenuItem) (at Assets/Scripts/services/flow/RoomFlowManager.cs:396)
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:263)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs Line: 38)
EnableAutoUpdate top bar
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.TopUIBar:EnableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:144)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:54)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:ApplyFocusChanges(AppPlace, MenuItem) (at Assets/Scripts/services/flow/RoomFlowManager.cs:396)
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:263)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/screens/TopUIBar.cs Line: 144)
update amount to1820
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:18)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:set_AutoUpdateXP(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:27)
ui.screens.TopUIBar:EnableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:145)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:54)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:ApplyFocusChanges(AppPlace, MenuItem) (at Assets/Scripts/services/flow/RoomFlowManager.cs:396)
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:263)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 18)
Skipping
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:20)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:set_AutoUpdateXP(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:27)
ui.screens.TopUIBar:EnableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:145)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:54)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:ApplyFocusChanges(AppPlace, MenuItem) (at Assets/Scripts/services/flow/RoomFlowManager.cs:396)
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:263)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 20)
update amount to1820
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:18)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:set_AutoUpdateGems(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:45)
ui.screens.TopUIBar:EnableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:145)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:54)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:ApplyFocusChanges(AppPlace, MenuItem) (at Assets/Scripts/services/flow/RoomFlowManager.cs:396)
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:263)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 18)
Skipping
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:20)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:set_AutoUpdateGems(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:45)
ui.screens.TopUIBar:EnableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:145)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:54)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:ApplyFocusChanges(AppPlace, MenuItem) (at Assets/Scripts/services/flow/RoomFlowManager.cs:396)
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:263)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 20)
update amount to1820
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:18)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:set_AutoUpdateCoins(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:36)
ui.screens.TopUIBar:EnableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:145)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:54)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:ApplyFocusChanges(AppPlace, MenuItem) (at Assets/Scripts/services/flow/RoomFlowManager.cs:396)
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:263)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 18)
Skipping
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:20)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:set_AutoUpdateCoins(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:36)
ui.screens.TopUIBar:EnableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:145)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:54)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:ApplyFocusChanges(AppPlace, MenuItem) (at Assets/Scripts/services/flow/RoomFlowManager.cs:396)
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:263)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 20)
update amount to1820
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:18)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:EnableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:146)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:54)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:ApplyFocusChanges(AppPlace, MenuItem) (at Assets/Scripts/services/flow/RoomFlowManager.cs:396)
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:263)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 18)
Skipping
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:20)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.screens.TopUIBar:EnableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:146)
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:54)
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330)
services.flow.RoomFlowManager:ApplyFocusChanges(AppPlace, MenuItem) (at Assets/Scripts/services/flow/RoomFlowManager.cs:396)
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:263)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 20)
update amount to1810
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:18)
ui.screens.TopUIBar:SetCoins(Boolean, Int32) (at Assets/Scripts/ui/screens/TopUIBar.cs:312)
ui.ArenaSelectView:ReturnFromGame(GameResultModel) (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:405)
ui.ArenaSelectView:<RunTests>m__5() (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:586)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:248)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 18)
update amount to1820
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:18)
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292)
ui.<ReturnFromGame>c__AnonStorey4:<>m__5() (at Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs:414)
view.effects.<EmitParticlesCluster>c__AnonStorey8:<>m__1() (at Assets/Scripts/view/effects/OnScreenEffects.cs:340)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267)
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296)
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239)
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238)
DG.Tweening.Core.TweenManager:Goto(Tween, Single, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:565)
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:305)
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239)
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391)
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50)
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 18)
INIT DAILY DEAL OnDestroy -3459816
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, String, Object[])
UnityEngine.Debug:LogFormat(String, Object[])
ui.arenaSelect.DailyDealButton:OnDestroy() (at Assets/Scripts/ui/arenaSelect/DailyDealButton.cs:43)
(Filename: Assets/Scripts/ui/arenaSelect/DailyDealButton.cs Line: 43)
Load scene 'Temp/__Backupscenes/0.backup' time: 3.824279 ms
Unloading 461 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 0.73 GB.
System memory in use after: 0.73 GB.
Unloading 914 unused Assets to reduce memory usage. Loaded Objects now: 10899.
Total: 28.602398 ms (FindLiveObjects: 0.930745 ms CreateObjectMapping: 0.386892 ms MarkObjects: 26.112665 ms DeleteObjects: 1.171210 ms)
Refresh: detecting if any assets need to be imported or removed ...
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file read: 0.000 seconds (0.053 MB)
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----- Compute hash(es) for 3 asset(s).
Refresh: elapses 0.183147 seconds
Updating Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs - GUID: 74ee10c817b4a432084fd1a5e95ceb04...
Ignoring '/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll' because we're compiling for Editor:Editor
Ignoring '/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll' because we're compiling for Editor:Editor
Ignoring '/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll' because we're compiling for Editor:Editor
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Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.Android.dll' because we're compiling for Editor:Editor
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done. [Time: 128.127838 ms]
Ignoring '/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll' because we're compiling for Editor:Editor
Ignoring '/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll' because we're compiling for Editor:Editor
Ignoring '/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll' because we're compiling for Editor:Editor
Ignoring '/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/Runtime/UnityEngine.HoloLens.dll' because we're compiling for Editor:Editor
Ignoring '/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityVR/Runtime/UnityEngine.VR.dll' because we're compiling for Editor:Editor
Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.Android.dll' because we're compiling for Editor:Editor
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Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.Android.dll' because we're compiling for Editor:Editor
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Ignoring 'Assets/Plugins/UnityPurchasing/Bin/Apple/live/Apple.dll' because we're compiling for Editor:Editor
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Ignoring 'Assets/TextMesh Pro/Plugins/Runtime DLL/TextMeshPro-5.6-1.0.56-Runtime.dll' because we're compiling for Editor:Editor
- starting compile Library/ScriptAssemblies/Assembly-CSharp.dll, for buildtarget 13
-----Compiler Commandline Arguments:
Filename: /Applications/Unity/Unity.app/Contents/MonoBleedingEdge/bin/mono
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'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/asn1/LimitedInputStream.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/asn1/OidTokenizer.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/asn1/anssi/ANSSINamedCurves.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/asn1/anssi/ANSSIObjectIdentifiers.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/asn1/cryptopro/CryptoProObjectIdentifiers.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/asn1/cryptopro/ECGOST3410NamedCurves.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/asn1/cryptopro/GOST3410NamedParameters.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/asn1/cryptopro/GOST3410ParamSetParameters.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/asn1/cryptopro/GOST3410PublicKeyAlgParameters.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/asn1/iana/IANAObjectIdentifiers.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/asn1/misc/MiscObjectIdentifiers.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/asn1/misc/NetscapeCertType.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/asn1/misc/NetscapeRevocationURL.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/asn1/misc/VerisignCzagExtension.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/asn1/nist/NISTNamedCurves.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/asn1/nist/NISTObjectIdentifiers.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/asn1/ocsp/OCSPResponse.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/asn1/ocsp/OCSPResponseStatus.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/asn1/ocsp/ResponderID.cs'
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'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/asn1/oiw/ElGamalParameter.cs'
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'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/asn1/teletrust/TeleTrusTNamedCurves.cs'
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'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/asn1/x509/Time.cs'
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'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/asn1/x9/X9FieldElement.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/asn1/x9/X9FieldID.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/asn1/x9/X9IntegerConverter.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/asn1/x9/X9ObjectIdentifiers.cs'
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'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/AsymmetricKeyParameter.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/BufferedAeadBlockCipher.cs'
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'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/BufferedCipherBase.cs'
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'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/CipherKeyGenerator.cs'
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'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/engines/VMPCKSA3Engine.cs'
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'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/modes/OpenPgpCfbBlockCipher.cs'
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'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/modes/gcm/GcmUtilities.cs'
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'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/modes/gcm/Tables1kGcmExponentiator.cs'
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'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/operators/Asn1Signature.cs'
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'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/paddings/ISO10126d2Padding.cs'
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'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/paddings/PaddedBufferedBlockCipher.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/paddings/Pkcs7Padding.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/paddings/TbcPadding.cs'
'Assets/Libraries/Best HTTP (Pro)/BestHTTP/SecureProtocol/crypto/paddings/X923Padding.cs'
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'Assets/Scripts/view/board/SlotsEffects/BaseSlotEffects.cs'
'Assets/Scripts/view/board/SlotsEffects/DustvilleDuelEffects.cs'
'Assets/Scripts/view/board/SlotsEffects/FrozenFeudEffects.cs'
'Assets/Scripts/view/board/SlotsEffects/ISlotEffects.cs'
'Assets/Scripts/view/board/SlotsEffects/JungleRumbleEffects.cs'
'Assets/Scripts/view/board/SlotsEffects/PlunderPiratesEffects.cs'
'Assets/Scripts/view/board/SlotsEffects/SombreroSlamEffects.cs'
'Assets/Scripts/view/board/SlotsEffects/SombreroSlamPinataEffects.cs'
'Assets/Scripts/view/board/SpecialAbilityTooltip.cs'
'Assets/Scripts/view/board/SpecialGem.cs'
'Assets/Scripts/view/board/SpecialSlotIdleControl.cs'
'Assets/Scripts/view/board/TileView.cs'
'Assets/Scripts/view/effects/AnimatedEffectReset.cs'
'Assets/Scripts/view/effects/AnimatorPrefab.cs'
'Assets/Scripts/view/effects/Beam.cs'
'Assets/Scripts/view/effects/BoardHighlight.cs'
'Assets/Scripts/view/effects/CameraShaker.cs'
'Assets/Scripts/view/effects/EmitterParams.cs'
'Assets/Scripts/view/effects/ExtraMoveEffect.cs'
'Assets/Scripts/view/effects/Flash.cs'
'Assets/Scripts/view/effects/FloatingTextLabel.cs'
'Assets/Scripts/view/effects/FlyingTextEffect.cs'
'Assets/Scripts/view/effects/GreyControl.cs'
'Assets/Scripts/view/effects/HandController.cs'
'Assets/Scripts/view/effects/InvalidTouchEffect.cs'
'Assets/Scripts/view/effects/LastTurnEffect.cs'
'Assets/Scripts/view/effects/Mist.cs'
'Assets/Scripts/view/effects/OnScreenEffects.cs'
'Assets/Scripts/view/effects/PlayerTurnView.cs'
'Assets/Scripts/view/effects/ScoreAccumulator.cs'
'Assets/Scripts/view/effects/ShinyLabelEffect.cs'
'Assets/Scripts/view/effects/Spinner.cs'
'Assets/Scripts/view/effects/SpotHighlightFocus.cs'
'Assets/Scripts/view/effects/WiggleFade.cs'
'Assets/Scripts/view/effects/WiggleScale.cs'
'Assets/Scripts/view/gameStandards/Match3UIButton.cs'
'Assets/Scripts/view/piggyBank/ChestOpenView.cs'
'Assets/Scripts/view/piggyBank/PiggyBankSpriteMap.cs'
'Assets/Scripts/view/player/AbilityView.cs'
'Assets/Scripts/view/player/CharacterControl.cs'
'Assets/Scripts/view/player/DisconnectSign.cs'
'Assets/Scripts/view/player/EmoteModel.cs'
'Assets/Scripts/view/player/EmotesGenerator.cs'
'Assets/Scripts/view/player/EmotesPanelController.cs'
'Assets/Scripts/view/player/EnergyGauge.cs'
'Assets/Scripts/view/player/MovesPanelView.cs'
'Assets/Scripts/view/player/PlayerGUI.cs'
'Assets/Scripts/view/player/PlayerTimer.cs'
'Assets/Scripts/view/player/SombreroSlamPlayerGUI.cs'
'Assets/Scripts/view/player/SpecialAbilityButton.cs'
'Assets/Scripts/view/player/SpineColor.cs'
'Assets/Scripts/view/player/TurnCountdownBar.cs'
'Assets/Scripts/view/player/TurnIndicatorLabel.cs'
'Assets/Scripts/view/player/TurnsView.cs'
'Assets/Scripts/view/store/StoreItem.cs'
'Assets/Scripts/view/store/StorePiggyItem.cs'
'Assets/Scripts/view/store/StoreScreenView.cs'
'Assets/Scripts/view/store/StoreSpritesMap.cs'
'Assets/Scripts/view/wheel/RoulettePeg.cs'
'Assets/Scripts/view/wheel/RouletteTile.cs'
'Assets/Scripts/view/wheel/SlowdownParams.cs'
'Assets/Scripts/view/wheel/WheelArrow.cs'
'Assets/Scripts/view/wheel/WheelButton.cs'
'Assets/Scripts/view/wheel/WheelData.cs'
'Assets/Scripts/view/wheel/WheelEngine.cs'
'Assets/Scripts/view/wheel/WheelLights.cs'
'Assets/Scripts/view/wheel/WheelPointer.cs'
'Assets/Scripts/view/wheel/WheelState.cs'
'Assets/Scripts/view/wheel/WheelView.cs'
'Assets/Scripts/view/wheel/WheelWinPopup.cs'
'Assets/SoftMask/Samples/Scripts/Draggable.cs'
'Assets/SoftMask/Samples/Scripts/HorizontalFovSetter.cs'
'Assets/SoftMask/Samples/Scripts/Item.cs'
'Assets/SoftMask/Samples/Scripts/ItemsGenerator.cs'
'Assets/SoftMask/Samples/Scripts/Minimap.cs'
'Assets/SoftMask/Samples/Scripts/SoftMaskSampleChooser.cs'
'Assets/SoftMask/Samples/Scripts/SoftMaskToggler.cs'
'Assets/SoftMask/Samples/Scripts/Tooltip.cs'
'Assets/SoftMask/Scripts/ISoftMask.cs'
'Assets/SoftMask/Scripts/MaterialOps.cs'
'Assets/SoftMask/Scripts/MaterialReplacements.cs'
'Assets/SoftMask/Scripts/MaterialReplacer.cs'
'Assets/SoftMask/Scripts/SoftMask.cs'
'Assets/SoftMask/Scripts/SoftMaskable.cs'
'Assets/TintAllChildren.cs'
'Assets/spineMaterialChanger.cs'
-r:'/Applications/Unity/Unity.app/Contents/MonoBleedingEdge/lib/mono/2.0-api/System.Runtime.Serialization.dll'
-r:'/Applications/Unity/Unity.app/Contents/MonoBleedingEdge/lib/mono/2.0-api/System.Xml.Linq.dll'
-r:'/Applications/Unity/Unity.app/Contents/MonoBleedingEdge/lib/mono/2.0-api/UnityScript.dll'
-r:'/Applications/Unity/Unity.app/Contents/MonoBleedingEdge/lib/mono/2.0-api/UnityScript.Lang.dll'
-r:'/Applications/Unity/Unity.app/Contents/MonoBleedingEdge/lib/mono/2.0-api/Boo.Lang.dll'
-sdk:2.0
-----CompilerOutput:-stdout--exitcode: 0--compilationhadfailure: False--outfile: Temp/Assembly-CSharp.dll
Compilation succeeded - 215 warning(s)
-----CompilerOutput:-stderr----------
Assets/Scripts/utils/facebook/FacebookUser.cs(27,28): warning CS0642: Possible mistaken empty statement
Assets/Scripts/network/NetworkPeer.cs(7,1): warning CS0105: The using directive for `Match3Engine.Data' appeared previously in this namespace
Assets/Scripts/ui/screens/NewVersionPopup.cs(5,1): warning CS0105: The using directive for `TMPro' appeared previously in this namespace
Assets/Scripts/view/board/SlotScoreEffect.cs(7,1): warning CS0105: The using directive for `DG.Tweening' appeared previously in this namespace
Assets/Scripts/controls/PlayerClientControl.cs(164,29): warning CS0114: `controls.PlayerClientControl.ActivateBoardAbility(Match3Engine.Data.BoardAbilityType)' hides inherited member `Match3Engine.PlayerControl.ActivateBoardAbility(Match3Engine.Data.BoardAbilityType)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword
/Users/ehud/code/match3/Assets/Match3Engine.dll (Location of the symbol related to previous warning)
Assets/Scripts/ui/abilities/PopupAbilityItem.cs(92,14): warning CS0114: `ui.abilities.PopupAbilityItem.Awake()' hides inherited member `UnityEngine.UI.Selectable.Awake()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword
/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll (Location of the symbol related to previous warning)
Assets/Scripts/view/abilities/NukeFlash.cs(14,32): warning CS0108: `view.abilities.NukeFlash.renderer' hides inherited member `UnityEngine.Component.renderer'. Use the new keyword if hiding was intended
/Applications/Unity/Unity.app/Contents/Managed/UnityEngine.dll (Location of the symbol related to previous warning)
Assets/Scripts/view/abilities/TargetGlow.cs(9,24): warning CS0108: `view.abilities.TargetGlow.renderer' hides inherited member `UnityEngine.Component.renderer'. Use the new keyword if hiding was intended
/Applications/Unity/Unity.app/Contents/Managed/UnityEngine.dll (Location of the symbol related to previous warning)
Assets/Scripts/view/board/SlotView.cs(40,23): warning CS0108: `SlotView.animation' hides inherited member `UnityEngine.Component.animation'. Use the new keyword if hiding was intended
/Applications/Unity/Unity.app/Contents/Managed/UnityEngine.dll (Location of the symbol related to previous warning)
Assets/Scripts/view/board/SpecialGem.cs(13,32): warning CS0108: `view.board.SpecialGem.renderer' hides inherited member `UnityEngine.Component.renderer'. Use the new keyword if hiding was intended
/Applications/Unity/Unity.app/Contents/Managed/UnityEngine.dll (Location of the symbol related to previous warning)
Assets/Scripts/view/effects/CameraShaker.cs(8,24): warning CS0108: `view.effects.CameraShaker.camera' hides inherited member `UnityEngine.Component.camera'. Use the new keyword if hiding was intended
/Applications/Unity/Unity.app/Contents/Managed/UnityEngine.dll (Location of the symbol related to previous warning)
Assets/Scripts/view/effects/Flash.cs(11,32): warning CS0108: `view.effects.Flash.renderer' hides inherited member `UnityEngine.Component.renderer'. Use the new keyword if hiding was intended
/Applications/Unity/Unity.app/Contents/Managed/UnityEngine.dll (Location of the symbol related to previous warning)
Assets/Scripts/view/effects/FloatingTextLabel.cs(16,27): warning CS0108: `view.effects.FloatingTextLabel.animation' hides inherited member `UnityEngine.Component.animation'. Use the new keyword if hiding was intended
/Applications/Unity/Unity.app/Contents/Managed/UnityEngine.dll (Location of the symbol related to previous warning)
Assets/Scripts/view/effects/GreyControl.cs(10,32): warning CS0108: `view.effects.GreyControl.renderer' hides inherited member `UnityEngine.Component.renderer'. Use the new keyword if hiding was intended
/Applications/Unity/Unity.app/Contents/Managed/UnityEngine.dll (Location of the symbol related to previous warning)
Assets/Scripts/view/player/CharacterControl.cs(57,23): warning CS0108: `view.player.CharacterControl.light' hides inherited member `UnityEngine.Component.light'. Use the new keyword if hiding was intended
/Applications/Unity/Unity.app/Contents/Managed/UnityEngine.dll (Location of the symbol related to previous warning)
Assets/Scripts/view/player/DisconnectSign.cs(6,32): warning CS0108: `view.player.DisconnectSign.renderer' hides inherited member `UnityEngine.Component.renderer'. Use the new keyword if hiding was intended
/Applications/Unity/Unity.app/Contents/Managed/UnityEngine.dll (Location of the symbol related to previous warning)
Assets/Scripts/view/wheel/WheelPointer.cs(12,28): warning CS0108: `view.wheel.WheelPointer.collider' hides inherited member `UnityEngine.Component.collider'. Use the new keyword if hiding was intended
/Applications/Unity/Unity.app/Contents/Managed/UnityEngine.dll (Location of the symbol related to previous warning)
Assets/Scripts/view/wheel/WheelView.cs(39,32): warning CS0108: `view.wheel.WheelView.light' hides inherited member `UnityEngine.Component.light'. Use the new keyword if hiding was intended
/Applications/Unity/Unity.app/Contents/Managed/UnityEngine.dll (Location of the symbol related to previous warning)
Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPUpdateDelegator.cs(199,40): warning CS0168: The variable `ex' is declared but never used
Assets/Libraries/GameOps/GameOps.cs(165,25): warning CS0618: `UnityEngine.RuntimePlatform.OSXWebPlayer' is obsolete: `WebPlayer export is no longer supported in Unity 5.4+.'
Assets/Libraries/GameOps/GameOps.cs(166,25): warning CS0618: `UnityEngine.RuntimePlatform.WindowsWebPlayer' is obsolete: `WebPlayer export is no longer supported in Unity 5.4+.'
Assets/LocalNotification.cs(30,9): warning CS0162: Unreachable code detected
Assets/Scripts/PhotonLoadbalancingApi/RoomInfo.cs(233,22): warning CS0219: The variable `isUpdate' is assigned but its value is never used
Assets/Scripts/controls/BootManager.cs(141,17): warning CS0162: Unreachable code detected
Assets/Scripts/controls/BootManager.cs(433,165): warning CS0429: Unreachable expression code detected
Assets/Scripts/controls/BootManager.cs(483,30): warning CS0168: The variable `ex' is declared but never used
Assets/Scripts/controls/Configurations.cs(41,5): warning CS0162: Unreachable code detected
Assets/Scripts/controls/Configurations.cs(57,17): warning CS0162: Unreachable code detected
Assets/Scripts/controls/Match3Game.cs(113,21): warning CS0162: Unreachable code detected
Assets/Scripts/controls/PlayerNetworkControl.cs(150,22): warning CS0168: The variable `e' is declared but never used
Assets/Scripts/network/MetaGameNetworkManager.cs(79,30): warning CS0168: The variable `ex' is declared but never used
Assets/Scripts/network/MetaGameNetworkManager.cs(227,23): warning CS0219: The variable `user' is assigned but its value is never used
Assets/Scripts/network/MetaGameNetworkManager.cs(423,23): warning CS0219: The variable `userState' is assigned but its value is never used
Assets/Scripts/network/MetaGameNetworkManager.cs(545,21): warning CS0162: Unreachable code detected
Assets/Scripts/network/PhotonNetworkManager.cs(496,14): warning CS0219: The variable `arenaID' is assigned but its value is never used
Assets/Scripts/network/PhotonNetworkManager.cs(967,16): warning CS0219: The variable `roomOptions' is assigned but its value is never used
Assets/Scripts/onboarding/OnBoarding.cs(60,17): warning CS0162: Unreachable code detected
Assets/Scripts/onboarding/OnboardingPhaseBase.cs(454,26): warning CS0219: The variable `place' is assigned but its value is never used
Assets/Scripts/onboarding/OnboardingPhaseBoosters.cs(238,25): warning CS0219: The variable `activityBarPos' is assigned but its value is never used
Assets/Scripts/onboarding/OnboardingPhaseIntro.cs(630,29): warning CS0219: The variable `originalColor' is assigned but its value is never used
Assets/Scripts/onboarding/OnboardingProgressBoxTrophies.cs(37,13): warning CS0219: The variable `remainingTime' is assigned but its value is never used
Assets/Scripts/services/LocalNotificationsWrapper.cs(72,18): warning CS0219: The variable `isIOS' is assigned but its value is never used
Assets/Scripts/services/LocalNotificationsWrapper.cs(73,18): warning CS0219: The variable `isAndroid' is assigned but its value is never used
Assets/Scripts/services/SoundsManager.cs(29,17): warning CS0162: Unreachable code detected
Assets/Scripts/services/SoundsManager.cs(37,17): warning CS0162: Unreachable code detected
Assets/Scripts/services/SoundsManager.cs(74,10): warning CS0219: The variable `delay' is assigned but its value is never used
Assets/Scripts/ui/InviteAndSharePanel.cs(39,5): warning CS0162: Unreachable code detected
Assets/Scripts/ui/InviteAndSharePanel.cs(63,33): warning CS0162: Unreachable code detected
Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs(138,26): warning CS0219: The variable `serverMessageShown' is assigned but its value is never used
Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs(527,17): warning CS0162: Unreachable code detected
Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs(539,17): warning CS0162: Unreachable code detected
Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs(542,17): warning CS0162: Unreachable code detected
Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs(545,17): warning CS0162: Unreachable code detected
Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs(549,17): warning CS0162: Unreachable code detected
Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs(553,17): warning CS0162: Unreachable code detected
Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs(574,17): warning CS0162: Unreachable code detected
Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs(579,17): warning CS0162: Unreachable code detected
Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs(599,17): warning CS0162: Unreachable code detected
Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs(583,21): warning CS0219: The variable `userState' is assigned but its value is never used
Assets/Scripts/ui/chests/CardMesh.cs(78,9): warning CS0219: The variable `tween' is assigned but its value is never used
Assets/Scripts/ui/friends/FriendsInvitePanel.cs(184,17): warning CS0219: The variable `text' is assigned but its value is never used
Assets/Scripts/ui/friends/FriendsInvitePanel.cs(186,17): warning CS0219: The variable `afterRegex' is assigned but its value is never used
Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs(293,17): warning CS0219: The variable `startingCoins' is assigned but its value is never used
Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs(337,17): warning CS0219: The variable `abilityName' is assigned but its value is never used
Assets/Scripts/ui/notifications/DisconnectionHandler.cs(268,31): warning CS0472: The result of comparing value type `System.DateTime' with null is always `true'
Assets/Scripts/ui/notifications/DisconnectionHandler.cs(273,17): warning CS0472: The result of comparing value type `System.DateTime' with null is always `true'
Assets/Scripts/ui/profile/PopupStats.cs(122,18): warning CS0219: The variable `coinsWonFromBets' is assigned but its value is never used
Assets/Scripts/ui/profile/PopupStats.cs(129,17): warning CS0219: The variable `longestCombo' is assigned but its value is never used
Assets/Scripts/ui/screens/MatchmakingInProgressPopup.cs(265,8): warning CS0219: The variable `totalGames' is assigned but its value is never used
Assets/Scripts/ui/screens/SpecialOfferDynamicTemplate.cs(35,27): warning CS0219: The variable `offerItemData' is assigned but its value is never used
Assets/Scripts/utils/Countdown.cs(56,17): warning CS0472: The result of comparing value type `System.DateTime' with null is always `true'
Assets/Scripts/utils/ErrorHandler.cs(71,24): warning CS0219: The variable `stackTraceString' is assigned but its value is never used
Assets/Scripts/view/abilities/CrossAttackEffect.cs(76,105): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.'
Assets/Scripts/view/abilities/Lightning.cs(29,26): warning CS0618: `UnityEngine.LineRenderer.SetVertexCount(int)' is obsolete: `Use numPositions instead.'
Assets/Scripts/view/abilities/Lightning.cs(38,23): warning CS0219: The variable `x' is assigned but its value is never used
Assets/Scripts/view/abilities/Lightning.cs(40,23): warning CS0219: The variable `y' is assigned but its value is never used
Assets/Scripts/view/abilities/Lightning.cs(51,26): warning CS0618: `UnityEngine.LineRenderer.SetColors(UnityEngine.Color, UnityEngine.Color)' is obsolete: `Use startColor, endColor or colorGradient instead.'
Assets/Scripts/view/board/BoardView.cs(753,25): warning CS0219: The variable `positionsProcessed' is assigned but its value is never used
Assets/Scripts/view/board/BoardView.cs(1055,25): warning CS0219: The variable `cell' is assigned but its value is never used
Assets/Scripts/view/board/CellBackView.cs(14,19): warning CS0219: The variable `birghtness' is assigned but its value is never used
Assets/Scripts/view/effects/CameraShaker.cs(24,25): warning CS0219: The variable `sizeFactors' is assigned but its value is never used
Assets/Scripts/view/effects/LastTurnEffect.cs(30,10): warning CS0219: The variable `totalDuration' is assigned but its value is never used
Assets/Scripts/view/player/TurnsView.cs(140,17): warning CS0219: The variable `a' is assigned but its value is never used
Assets/Scripts/view/store/StoreScreenView.cs(257,10): warning CS0219: The variable `amount' is assigned but its value is never used
Assets/Scripts/view/wheel/WheelView.cs(212,17): warning CS0219: The variable `availableSpins' is assigned but its value is never used
Assets/Libraries/GameOps/GameOps.cs(60,17): warning CS0649: Field `GameOps._fbId' is never assigned to, and will always have its default value `null'
Assets/Libraries/GameOps/GameOps.cs(63,14): warning CS0649: Field `GameOps._lastLevelNumber' is never assigned to, and will always have its default value `0'
Assets/Scripts/PhotonLoadbalancingApi/LoadBalancingClient.cs(492,21): warning CS0649: Field `ExitGames.Client.Photon.LoadBalancing.LoadBalancingClient.friendListTimestamp' is never assigned to, and will always have its default value `0'
Assets/Scripts/controls/AppManager.cs(34,23): warning CS0414: The private field `controls.AppManager.disconnectedTime' is assigned but its value is never used
Assets/Scripts/controls/BootManager.cs(29,22): warning CS0414: The private field `controls.BootManager.fbInitiated' is assigned but its value is never used
Assets/Scripts/controls/BootManager.cs(30,22): warning CS0414: The private field `controls.BootManager.masterServerConnected' is assigned but its value is never used
Assets/Scripts/controls/BootManager.cs(38,21): warning CS0414: The private field `controls.BootManager.metaServerRetries' is assigned but its value is never used
Assets/Scripts/controls/BootManager.cs(49,22): warning CS0414: The private field `controls.BootManager.isBootRetry' is assigned but its value is never used
Assets/Scripts/controls/BootManager.cs(112,22): warning CS0414: The private field `controls.BootManager.isServerBootComplete' is assigned but its value is never used
Assets/Scripts/controls/GameClientSide.cs(53,15): warning CS0414: The private field `controls.GameClientSide._boardProcesses' is assigned but its value is never used
Assets/Scripts/controls/GameClientSide.cs(54,16): warning CS0414: The private field `controls.GameClientSide.listening' is assigned but its value is never used
Assets/Scripts/controls/GameClientSide.cs(56,16): warning CS0414: The private field `controls.GameClientSide.isLeftPlayerPlayedSwap' is assigned but its value is never used
Assets/Scripts/controls/GameClientSide.cs(57,16): warning CS0414: The private field `controls.GameClientSide.timeupOccuredWhileBoardProcess' is assigned but its value is never used
Assets/Scripts/controls/GameClientSide.cs(67,22): warning CS0414: The private field `controls.GameClientSide.isShownGameEnd' is assigned but its value is never used
Assets/Scripts/controls/GameClientSide.cs(1396,23): warning CS0414: The private field `controls.GameClientSide.refillCount' is assigned but its value is never used
Assets/Scripts/controls/GameClientSide.cs(1397,23): warning CS0414: The private field `controls.GameClientSide.avgTotalTime' is assigned but its value is never used
Assets/Scripts/controls/MainCameraController.cs(18,43): warning CS0414: The private field `controls.MainCameraController.positions' is assigned but its value is never used
Assets/Scripts/controls/MainCameraController.cs(23,23): warning CS0414: The private field `controls.MainCameraController.currentCameraRatio' is assigned but its value is never used
Assets/Scripts/controls/Match3Game.cs(37,16): warning CS0414: The private field `controls.Match3Game.returningToLobby' is assigned but its value is never used
Assets/Scripts/controls/Match3Game.cs(38,29): warning CS0414: The private field `controls.Match3Game.isInitiated' is assigned but its value is never used
Assets/Scripts/controls/OnboardingTextBubbleController.cs(26,16): warning CS0414: The private field `controls.OnboardingTextBubbleController.textVisible' is assigned but its value is never used
Assets/Scripts/controls/OnboardingTextBubbleController.cs(37,19): warning CS0414: The private field `controls.OnboardingTextBubbleController.panelSize' is assigned but its value is never used
Assets/Scripts/controls/PlayerLocalControl.cs(12,23): warning CS0414: The private field `controls.PlayerLocalControl.bundleStartTime' is assigned but its value is never used
Assets/Scripts/controls/SwapMoveBundleControl.cs(10,23): warning CS0414: The private field `controls.SwapMoveBundleControl.startTime' is assigned but its value is never used
Assets/Scripts/network/MetaGameNetworkManager.cs(18,23): warning CS0414: The private field `network.MetaGameServerManager.lastRequestTimestamp' is assigned but its value is never used
Assets/Scripts/network/MetaGameNetworkResponse.cs(12,25): warning CS0414: The private field `network.MetaGameNetworkResponse.responseJson' is assigned but its value is never used
Assets/Scripts/onboarding/OnBoarding.cs(15,38): warning CS0414: The private field `services.Onboarding.currentPhase' is assigned but its value is never used
Assets/Scripts/onboarding/OnboardingPhaseBase.cs(29,29): warning CS0414: The private field `onboarding.OnboardingPhaseBase.movedSchool' is assigned but its value is never used
Assets/Scripts/services/IronSourceManager.cs(30,33): warning CS0414: The private field `services.IronSourceManager.startedWatchingAds' is assigned but its value is never used
Assets/Scripts/services/IronSourceManager.cs(31,29): warning CS0414: The private field `services.IronSourceManager.firstTime' is assigned but its value is never used
Assets/Scripts/services/LocalNotificationsWrapper.cs(30,33): warning CS0414: The private field `services.LocalNotificationsWrapper.TimeTillComeBackNotification' is assigned but its value is never used
Assets/Scripts/services/SoundsManager.cs(19,29): warning CS0414: The private field `services.SoundsManager.isPlayedStartSequence' is assigned but its value is never used
Assets/Scripts/ui/ButtonsSelection.cs(8,13): warning CS0414: The private field `ui.ButtonsSelection.val' is assigned but its value is never used
Assets/Scripts/ui/InviteAndSharePanel.cs(19,18): warning CS0649: Field `ui.InviteAndSharePanel.buttonShare' is never assigned to, and will always have its default value `null'
Assets/Scripts/ui/InviteAndSharePanel.cs(21,19): warning CS0649: Field `ui.InviteAndSharePanel.sharePos' is never assigned to, and will always have its default value
Assets/Scripts/ui/NavigationUIBar.cs(54,22): warning CS0414: The private field `ui.NavigationUIBar.updateShopBadge' is assigned but its value is never used
Assets/Scripts/ui/PopupGeneric.cs(32,23): warning CS0414: The private field `ui.PopupGeneric.alpha' is assigned but its value is never used
Assets/Scripts/ui/abilities/CharacterSelectViewItem.cs(72,33): warning CS0414: The private field `ui.CharacterSelectViewItem.textAbility' is assigned but its value is never used
Assets/Scripts/ui/abilities/PopupAbilityItem.cs(22,28): warning CS0414: The private field `ui.abilities.PopupAbilityItem.selectedBackground' is assigned but its value is never used
Assets/Scripts/ui/abilities/PopupAbilitySelectTutorial.cs(29,23): warning CS0414: The private field `ui.abilities.PopupAbilitySelectTutorial.backdrop' is assigned but its value is never used
Assets/Scripts/ui/abilities/PopupAbilitySelectTutorial.cs(36,34): warning CS0649: Field `ui.abilities.PopupAbilitySelectTutorial.targetItem' is never assigned to, and will always have its default value `null'
Assets/Scripts/ui/abilities/PopupAbilitySelectTutorial.cs(37,24): warning CS0649: Field `ui.abilities.PopupAbilitySelectTutorial.targetMinistoreItem' is never assigned to, and will always have its default value `null'
Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs(33,24): warning CS0414: The private field `ui.ArenaSelectView.mainCamera' is assigned but its value is never used
Assets/Scripts/ui/arenaSelect/DailyDealButton.cs(15,22): warning CS0414: The private field `ui.arenaSelect.DailyDealButton.toggle' is assigned but its value is never used
Assets/Scripts/ui/arenaSelect/DailyDealButton.cs(18,23): warning CS0414: The private field `ui.arenaSelect.DailyDealButton.image' is assigned but its value is never used
Assets/Scripts/ui/arenaSelect/FBMenuButton.cs(18,22): warning CS0414: The private field `ui.arenaSelect.FBMenuButton.toggle' is assigned but its value is never used
Assets/Scripts/ui/arenaSelect/FreeChestButton.cs(23,21): warning CS0414: The private field `ui.arenaSelect.FreeChestButton.lastSpinTime' is assigned but its value is never used
Assets/Scripts/ui/arenaSelect/PopupAllStudios.cs(25,23): warning CS0414: The private field `ui.screens.PopupAllStudios.catchAllSwipes' is assigned but its value is never used
Assets/Scripts/ui/arenaSelect/PopupStudioUnlocked.cs(23,25): warning CS0414: The private field `ui.screens.PopupStudioUnlocked.unlockedText' is assigned but its value is never used
Assets/Scripts/ui/arenaSelect/PopupStudioUnlocked.cs(26,19): warning CS0414: The private field `ui.screens.PopupStudioUnlocked.boardAbilityUnlockedTemplate' is assigned but its value is never used
Assets/Scripts/ui/arenaSelect/PopupStudioUnlocked.cs(29,13): warning CS0414: The private field `ui.screens.PopupStudioUnlocked.arenaIndex' is assigned but its value is never used
Assets/Scripts/ui/chests/Chest.cs(34,32): warning CS0414: The private field `Chest.openBlowTopRotate' is assigned but its value is never used
Assets/Scripts/ui/friends/UsersScrollist.cs(19,32): warning CS0649: Field `ui.UsersScrollist.currentTab' is never assigned to, and will always have its default value `0'
Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs(25,23): warning CS0414: The private field `ui.PopupMatchEnd.backdrop' is assigned but its value is never used
Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs(40,33): warning CS0414: The private field `ui.PopupMatchEnd.textPlayer1Gems' is assigned but its value is never used
Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs(43,27): warning CS0414: The private field `ui.PopupMatchEnd.iconPlayer1Coins' is assigned but its value is never used
Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs(44,27): warning CS0414: The private field `ui.PopupMatchEnd.iconPlayer1Gems' is assigned but its value is never used
Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs(47,27): warning CS0414: The private field `ui.PopupMatchEnd.iconPlayer2Trophies' is assigned but its value is never used
Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs(48,33): warning CS0414: The private field `ui.PopupMatchEnd.textPlayer2Coins' is assigned but its value is never used
Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs(50,26): warning CS0414: The private field `ui.PopupMatchEnd.textRake' is assigned but its value is never used
Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs(51,27): warning CS0414: The private field `ui.PopupMatchEnd.iconPlayer2Coins' is assigned but its value is never used
Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs(64,25): warning CS0414: The private field `ui.PopupMatchEnd.player1Position' is assigned but its value is never used
Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs(65,25): warning CS0414: The private field `ui.PopupMatchEnd.player2Position' is assigned but its value is never used
Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs(78,33): warning CS0414: The private field `ui.PopupMatchEnd.textRewardCoins' is assigned but its value is never used
Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs(81,27): warning CS0414: The private field `ui.PopupMatchEnd.rewardIconCoins' is assigned but its value is never used
Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs(85,27): warning CS0414: The private field `ui.PopupMatchEnd.player2TrophiesEarned' is assigned but its value is never used
Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs(89,32): warning CS0414: The private field `ui.PopupMatchEnd.rewardParticles' is assigned but its value is never used
Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs(104,23): warning CS0414: The private field `ui.PopupMatchEnd.playerXDistance' is assigned but its value is never used
Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs(107,22): warning CS0414: The private field `ui.PopupMatchEnd.shareEnabled' is assigned but its value is never used
Assets/Scripts/ui/notifications/DisconnectionHandler.cs(26,31): warning CS0414: The private field `ui.notifications.DisconnectionHandler.messageTransform' is assigned but its value is never used
Assets/Scripts/ui/profile/PopupStats.cs(18,22): warning CS0414: The private field `ui.profile.PopupStats.isLoading' is assigned but its value is never used
Assets/Scripts/ui/profile/SkinViewItem.cs(18,50): warning CS0414: The private field `ui.SkinViewItem.colors' is assigned but its value is never used
Assets/Scripts/ui/screens/MatchmakingInProgressPopup.cs(46,26): warning CS0649: Field `ui.screens.MatchmakingInProgressPopup.foundSequence' is never assigned to, and will always have its default value `null'
Assets/Scripts/ui/screens/MatchmakingInProgressPopup.cs(61,22): warning CS0414: The private field `ui.screens.MatchmakingInProgressPopup.isMatchFound' is assigned but its value is never used
Assets/Scripts/ui/screens/PopupSpecialOffer.cs(16,13): warning CS0414: The private field `ui.screens.PopupSpecialOffer.container' is assigned but its value is never used
Assets/Scripts/ui/screens/TopUIBar.cs(53,16): warning CS0414: The private field `ui.screens.TopUIBar.isEnabled' is assigned but its value is never used
Assets/Scripts/ui/screens/TopUIBar.cs(84,23): warning CS0067: The event `ui.screens.TopUIBar.OnFreeCoinsPressed' is never used
Assets/Scripts/ui/screens/TopUIBar.cs(85,23): warning CS0067: The event `ui.screens.TopUIBar.OnGiftsPressed' is never used
Assets/Scripts/utils/DragController.cs(15,21): warning CS0414: The private field `DragController.startPos' is assigned but its value is never used
Assets/Scripts/utils/HorizontalScrollSnap.cs(14,14): warning CS0414: The private field `UnityEngine.UI.Extensions.HorizontalScrollSnap.isDargging' is assigned but its value is never used
Assets/Scripts/view/GameBuilder.cs(36,16): warning CS0414: The private field `view.GameBuilder.isBuilt' is assigned but its value is never used
Assets/Scripts/view/GameBuilder.cs(38,32): warning CS0414: The private field `view.GameBuilder.gameData' is assigned but its value is never used
Assets/Scripts/view/abilities/MagicEffect.cs(29,29): warning CS0414: The private field `view.abilities.MagicEffect.colors' is assigned but its value is never used
Assets/Scripts/view/board/BoardView.cs(41,22): warning CS0414: The private field `view.BoardView.debug' is assigned but its value is never used
Assets/Scripts/view/board/BoardView.cs(85,36): warning CS0414: The private field `view.BoardView.invalidTouchEffect' is assigned but its value is never used
Assets/Scripts/view/board/BoardView.cs(98,23): warning CS0414: The private field `view.BoardView.timeStartedDestroy' is assigned but its value is never used
Assets/Scripts/view/board/BoardView.cs(103,21): warning CS0414: The private field `view.BoardView.movesLeft' is assigned but its value is never used
Assets/Scripts/view/board/BoardView.cs(110,25): warning CS0414: The private field `view.BoardView.skinner' is assigned but its value is never used
Assets/Scripts/view/board/FloatingOpponentHand.cs(15,25): warning CS0414: The private field `view.board.FloatingOpponentHand.lastPos' is assigned but its value is never used
Assets/Scripts/view/board/SlotView.cs(37,18): warning CS0414: The private field `SlotView.isLeft' is assigned but its value is never used
Assets/Scripts/view/board/SlotsEffects/DustvilleDuelEffects.cs(19,28): warning CS0414: The private field `DustvilleDuelEffects.bulletPS' is assigned but its value is never used
Assets/Scripts/view/board/SlotsEffects/DustvilleDuelEffects.cs(22,20): warning CS0414: The private field `DustvilleDuelEffects.hatBack' is assigned but its value is never used
Assets/Scripts/view/board/SlotsEffects/DustvilleDuelEffects.cs(23,20): warning CS0414: The private field `DustvilleDuelEffects.hatFront' is assigned but its value is never used
Assets/Scripts/view/board/SlotsEffects/PlunderPiratesEffects.cs(20,22): warning CS0649: Field `PlunderPiratesEffects.idleJump' is never assigned to, and will always have its default value `null'
Assets/Scripts/view/board/SpecialSlotIdleControl.cs(16,8): warning CS0414: The private field `SpecialSlotIdleControl.speed' is assigned but its value is never used
Assets/Scripts/view/effects/BoardHighlight.cs(15,27): warning CS0414: The private field `view.effects.BoardHighlight.frame' is assigned but its value is never used
Assets/Scripts/view/effects/FloatingTextLabel.cs(15,29): warning CS0414: The private field `view.effects.FloatingTextLabel.canvasGroup' is assigned but its value is never used
Assets/Scripts/view/effects/FlyingTextEffect.cs(16,18): warning CS0414: The private field `FlyingTextEffect.enterAnimationIsPlaying' is assigned but its value is never used
Assets/Scripts/view/effects/GreyControl.cs(9,28): warning CS0414: The private field `view.effects.GreyControl.hsv' is assigned but its value is never used
Assets/Scripts/view/effects/LastTurnEffect.cs(9,13): warning CS0414: The private field `view.effects.LastTurnEffect.beamsThick' is assigned but its value is never used
Assets/Scripts/view/effects/LastTurnEffect.cs(10,13): warning CS0414: The private field `view.effects.LastTurnEffect.beamsThin' is assigned but its value is never used
Assets/Scripts/view/effects/LastTurnEffect.cs(11,13): warning CS0414: The private field `view.effects.LastTurnEffect.textBG' is assigned but its value is never used
Assets/Scripts/view/effects/PlayerTurnView.cs(14,22): warning CS0414: The private field `view.effects.PlayerTurnView.isLeft' is assigned but its value is never used
Assets/Scripts/view/effects/ShinyLabelEffect.cs(10,29): warning CS0067: The event `view.effects.ShinyLabelEffect.entered' is never used
Assets/Scripts/view/effects/ShinyLabelEffect.cs(24,8): warning CS0414: The private field `view.effects.ShinyLabelEffect.soundToPlay' is assigned but its value is never used
Assets/Scripts/view/gameStandards/Match3UIButton.cs(21,28): warning CS0649: Field `view.gameStandards.Match3UIButton.colors' is never assigned to, and will always have its default value
Assets/Scripts/view/player/CharacterControl.cs(54,16): warning CS0414: The private field `view.player.CharacterControl.isLeft' is assigned but its value is never used
Assets/Scripts/view/player/DisconnectSign.cs(6,32): warning CS0414: The private field `view.player.DisconnectSign.renderer' is assigned but its value is never used
Assets/Scripts/view/player/MovesPanelView.cs(20,23): warning CS0414: The private field `view.player.MovesPanelView.rectTransform' is assigned but its value is never used
Assets/Scripts/view/player/PlayerTimer.cs(24,19): warning CS0414: The private field `view.player.PlayerTimer.clock' is assigned but its value is never used
Assets/Scripts/view/player/SombreroSlamPlayerGUI.cs(13,27): warning CS0414: The private field `view.SombreroSlamPlayerGUI.board' is assigned but its value is never used
Assets/Scripts/view/player/SpecialAbilityButton.cs(24,25): warning CS0414: The private field `view.SpecialAbilityButton.originalScale' is assigned but its value is never used
Assets/Scripts/view/player/TurnCountdownBar.cs(17,19): warning CS0414: The private field `TurnCountdownBar.currentFill' is assigned but its value is never used
Assets/Scripts/view/player/TurnCountdownBar.cs(19,24): warning CS0414: The private field `TurnCountdownBar.sparks' is assigned but its value is never used
Assets/Scripts/view/player/TurnCountdownBar.cs(22,15): warning CS0414: The private field `TurnCountdownBar.timerSoundPlayed' is assigned but its value is never used
Assets/Scripts/view/store/StoreItem.cs(19,17): warning CS0414: The private field `view.store.StoreItem.iconImage' is assigned but its value is never used
Assets/Scripts/view/store/StorePiggyItem.cs(17,23): warning CS0414: The private field `view.store.StorePiggyItem.pigImage' is assigned but its value is never used
Assets/Scripts/view/store/StoreScreenView.cs(35,13): warning CS0649: Field `view.store.StoreScreenView.cameraSource' is never assigned to, and will always have its default value `null'
Assets/Scripts/view/store/StoreScreenView.cs(36,13): warning CS0649: Field `view.store.StoreScreenView.cameraTarget' is never assigned to, and will always have its default value `null'
Assets/Scripts/view/wheel/RouletteTile.cs(24,21): warning CS0414: The private field `view.wheel.RouletteTile.sortingOrder' is assigned but its value is never used
Assets/Scripts/view/wheel/RouletteTile.cs(33,22): warning CS0414: The private field `view.wheel.RouletteTile.count' is assigned but its value is never used
Assets/Scripts/view/wheel/WheelEngine.cs(69,35): warning CS0414: The private field `view.wheel.WheelEngine.allPegs' is assigned but its value is never used
Assets/Scripts/view/wheel/WheelEngine.cs(73,34): warning CS0414: The private field `view.wheel.WheelEngine.ShowPosition' is assigned but its value is never used
Assets/Scripts/view/wheel/WheelState.cs(115,14): warning CS0414: The private field `view.wheel.WheelSlowdown.isStartedSlowingDown' is assigned but its value is never used
Assets/Scripts/view/wheel/WheelView.cs(29,21): warning CS0414: The private field `view.wheel.WheelView.wheelLevel' is assigned but its value is never used
Assets/Scripts/view/wheel/WheelView.cs(30,22): warning CS0414: The private field `view.wheel.WheelView.isImmediate' is assigned but its value is never used
Assets/Scripts/view/wheel/WheelView.cs(43,32): warning CS0414: The private field `view.wheel.WheelView.normalWheel' is assigned but its value is never used
Assets/Scripts/view/wheel/WheelWinPopup.cs(31,21): warning CS0414: The private field `view.wheel.WheelWinPopup.currentReward' is assigned but its value is never used
Assets/Scripts/view/wheel/WheelWinPopup.cs(32,21): warning CS0414: The private field `view.wheel.WheelWinPopup.currentMultiplier' is assigned but its value is never used
Assets/Scripts/view/wheel/WheelWinPopup.cs(33,21): warning CS0414: The private field `view.wheel.WheelWinPopup.currentTotal' is assigned but its value is never used
-----EndCompilerOutput---------------
- Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
WeaveUnetFromEditor Temp/Assembly-CSharp.dll
Platform assembly: /Applications/Unity/Unity.app/Contents/Managed/Unity.UNetWeaver.dll (this message is harmless)
Ignoring '/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll' because we're compiling for Editor:Editor
Ignoring '/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll' because we're compiling for Editor:Editor
Ignoring '/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll' because we're compiling for Editor:Editor
Ignoring '/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/Runtime/UnityEngine.HoloLens.dll' because we're compiling for Editor:Editor
Ignoring '/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityVR/Runtime/UnityEngine.VR.dll' because we're compiling for Editor:Editor
Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.Android.dll' because we're compiling for Editor:Editor
Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.IOS.dll' because we're compiling for Editor:Editor
Ignoring 'Assets/FacebookSDK/Plugins/Arcade/Facebook.Unity.Arcade.dll' because we're compiling for Editor:Editor
Ignoring 'Assets/FacebookSDK/Plugins/Arcade/FacebookNamedPipeClient.dll' because we're compiling for Editor:Editor
Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.Android.dll' because we're compiling for Editor:Editor
Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.IOS.dll' because we're compiling for Editor:Editor
Ignoring 'Assets/Firebase/Plugins/iOS/Firebase.Analytics.dll' because we're compiling for Editor:Editor
Ignoring 'Assets/Firebase/Plugins/iOS/Firebase.App.dll' because we're compiling for Editor:Editor
Ignoring 'Assets/Libraries/JsonDotNet/Assemblies/AOT/Newtonsoft.Json.dll' because we're compiling for Editor:Editor
Ignoring 'Assets/Plugins/UnityPurchasing/Bin/Apple/live/Apple.dll' because we're compiling for Editor:Editor
Ignoring 'Assets/Plugins/UnityPurchasing/Bin/Tizen/live/Tizen.dll' because we're compiling for Editor:Editor
Ignoring 'Assets/TextMesh Pro/Plugins/Runtime DLL/TextMeshPro-5.6-1.0.56-Runtime.dll' because we're compiling for Editor:Editor
WeaveAssemblies unityPath= /Applications/Unity/Unity.app/Contents/Managed/UnityEngine.dll
WeaveAssemblies unetPath= /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll
Platform assembly: /Applications/Unity/Unity.app/Contents/Managed/Mono.Cecil.Pdb.dll (this message is harmless)
Platform assembly: /Applications/Unity/Unity.app/Contents/Managed/Mono.Cecil.Mdb.dll (this message is harmless)
Symbols will be read from Temp/Assembly-CSharp.dll.mdb
Script Module: Assembly-CSharp.dll
Pass: 0 took 46 milliseconds
Pass: 1 took 56 milliseconds
Assets/Scripts/utils/facebook/FacebookUser.cs(27,28): warning CS0642: Possible mistaken empty statement
(Filename: Assets/Scripts/utils/facebook/FacebookUser.cs Line: 27)
Assets/Scripts/network/NetworkPeer.cs(7,1): warning CS0105: The using directive for `Match3Engine.Data' appeared previously in this namespace
(Filename: Assets/Scripts/network/NetworkPeer.cs Line: 7)
Assets/Scripts/ui/screens/NewVersionPopup.cs(5,1): warning CS0105: The using directive for `TMPro' appeared previously in this namespace
(Filename: Assets/Scripts/ui/screens/NewVersionPopup.cs Line: 5)
Assets/Scripts/view/board/SlotScoreEffect.cs(7,1): warning CS0105: The using directive for `DG.Tweening' appeared previously in this namespace
(Filename: Assets/Scripts/view/board/SlotScoreEffect.cs Line: 7)
Assets/Scripts/controls/PlayerClientControl.cs(164,29): warning CS0114: `controls.PlayerClientControl.ActivateBoardAbility(Match3Engine.Data.BoardAbilityType)' hides inherited member `Match3Engine.PlayerControl.ActivateBoardAbility(Match3Engine.Data.BoardAbilityType)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword
(Filename: Assets/Scripts/controls/PlayerClientControl.cs Line: 164)
Assets/Scripts/ui/abilities/PopupAbilityItem.cs(92,14): warning CS0114: `ui.abilities.PopupAbilityItem.Awake()' hides inherited member `UnityEngine.UI.Selectable.Awake()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword
(Filename: Assets/Scripts/ui/abilities/PopupAbilityItem.cs Line: 92)
Assets/Scripts/view/abilities/NukeFlash.cs(14,32): warning CS0108: `view.abilities.NukeFlash.renderer' hides inherited member `UnityEngine.Component.renderer'. Use the new keyword if hiding was intended
(Filename: Assets/Scripts/view/abilities/NukeFlash.cs Line: 14)
Assets/Scripts/view/abilities/TargetGlow.cs(9,24): warning CS0108: `view.abilities.TargetGlow.renderer' hides inherited member `UnityEngine.Component.renderer'. Use the new keyword if hiding was intended
(Filename: Assets/Scripts/view/abilities/TargetGlow.cs Line: 9)
Assets/Scripts/view/board/SlotView.cs(40,23): warning CS0108: `SlotView.animation' hides inherited member `UnityEngine.Component.animation'. Use the new keyword if hiding was intended
(Filename: Assets/Scripts/view/board/SlotView.cs Line: 40)
Assets/Scripts/view/board/SpecialGem.cs(13,32): warning CS0108: `view.board.SpecialGem.renderer' hides inherited member `UnityEngine.Component.renderer'. Use the new keyword if hiding was intended
(Filename: Assets/Scripts/view/board/SpecialGem.cs Line: 13)
Assets/Scripts/view/effects/CameraShaker.cs(8,24): warning CS0108: `view.effects.CameraShaker.camera' hides inherited member `UnityEngine.Component.camera'. Use the new keyword if hiding was intended
(Filename: Assets/Scripts/view/effects/CameraShaker.cs Line: 8)
Assets/Scripts/view/effects/Flash.cs(11,32): warning CS0108: `view.effects.Flash.renderer' hides inherited member `UnityEngine.Component.renderer'. Use the new keyword if hiding was intended
(Filename: Assets/Scripts/view/effects/Flash.cs Line: 11)
Assets/Scripts/view/effects/FloatingTextLabel.cs(16,27): warning CS0108: `view.effects.FloatingTextLabel.animation' hides inherited member `UnityEngine.Component.animation'. Use the new keyword if hiding was intended
(Filename: Assets/Scripts/view/effects/FloatingTextLabel.cs Line: 16)
Assets/Scripts/view/effects/GreyControl.cs(10,32): warning CS0108: `view.effects.GreyControl.renderer' hides inherited member `UnityEngine.Component.renderer'. Use the new keyword if hiding was intended
(Filename: Assets/Scripts/view/effects/GreyControl.cs Line: 10)
Assets/Scripts/view/player/CharacterControl.cs(57,23): warning CS0108: `view.player.CharacterControl.light' hides inherited member `UnityEngine.Component.light'. Use the new keyword if hiding was intended
(Filename: Assets/Scripts/view/player/CharacterControl.cs Line: 57)
Assets/Scripts/view/player/DisconnectSign.cs(6,32): warning CS0108: `view.player.DisconnectSign.renderer' hides inherited member `UnityEngine.Component.renderer'. Use the new keyword if hiding was intended
(Filename: Assets/Scripts/view/player/DisconnectSign.cs Line: 6)
Assets/Scripts/view/wheel/WheelPointer.cs(12,28): warning CS0108: `view.wheel.WheelPointer.collider' hides inherited member `UnityEngine.Component.collider'. Use the new keyword if hiding was intended
(Filename: Assets/Scripts/view/wheel/WheelPointer.cs Line: 12)
Assets/Scripts/view/wheel/WheelView.cs(39,32): warning CS0108: `view.wheel.WheelView.light' hides inherited member `UnityEngine.Component.light'. Use the new keyword if hiding was intended
(Filename: Assets/Scripts/view/wheel/WheelView.cs Line: 39)
Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPUpdateDelegator.cs(199,40): warning CS0168: The variable `ex' is declared but never used
(Filename: Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPUpdateDelegator.cs Line: 199)
Assets/Libraries/GameOps/GameOps.cs(165,25): warning CS0618: `UnityEngine.RuntimePlatform.OSXWebPlayer' is obsolete: `WebPlayer export is no longer supported in Unity 5.4+.'
(Filename: Assets/Libraries/GameOps/GameOps.cs Line: 165)
Assets/Libraries/GameOps/GameOps.cs(166,25): warning CS0618: `UnityEngine.RuntimePlatform.WindowsWebPlayer' is obsolete: `WebPlayer export is no longer supported in Unity 5.4+.'
(Filename: Assets/Libraries/GameOps/GameOps.cs Line: 166)
Assets/LocalNotification.cs(30,9): warning CS0162: Unreachable code detected
(Filename: Assets/LocalNotification.cs Line: 30)
Assets/Scripts/PhotonLoadbalancingApi/RoomInfo.cs(233,22): warning CS0219: The variable `isUpdate' is assigned but its value is never used
(Filename: Assets/Scripts/PhotonLoadbalancingApi/RoomInfo.cs Line: 233)
Assets/Scripts/controls/BootManager.cs(141,17): warning CS0162: Unreachable code detected
(Filename: Assets/Scripts/controls/BootManager.cs Line: 141)
Assets/Scripts/controls/BootManager.cs(433,165): warning CS0429: Unreachable expression code detected
(Filename: Assets/Scripts/controls/BootManager.cs Line: 433)
Assets/Scripts/controls/BootManager.cs(483,30): warning CS0168: The variable `ex' is declared but never used
(Filename: Assets/Scripts/controls/BootManager.cs Line: 483)
Assets/Scripts/controls/Configurations.cs(41,5): warning CS0162: Unreachable code detected
(Filename: Assets/Scripts/controls/Configurations.cs Line: 41)
Assets/Scripts/controls/Configurations.cs(57,17): warning CS0162: Unreachable code detected
(Filename: Assets/Scripts/controls/Configurations.cs Line: 57)
Assets/Scripts/controls/Match3Game.cs(113,21): warning CS0162: Unreachable code detected
(Filename: Assets/Scripts/controls/Match3Game.cs Line: 113)
Assets/Scripts/controls/PlayerNetworkControl.cs(150,22): warning CS0168: The variable `e' is declared but never used
(Filename: Assets/Scripts/controls/PlayerNetworkControl.cs Line: 150)
Assets/Scripts/network/MetaGameNetworkManager.cs(79,30): warning CS0168: The variable `ex' is declared but never used
(Filename: Assets/Scripts/network/MetaGameNetworkManager.cs Line: 79)
Assets/Scripts/network/MetaGameNetworkManager.cs(227,23): warning CS0219: The variable `user' is assigned but its value is never used
(Filename: Assets/Scripts/network/MetaGameNetworkManager.cs Line: 227)
Assets/Scripts/network/MetaGameNetworkManager.cs(423,23): warning CS0219: The variable `userState' is assigned but its value is never used
(Filename: Assets/Scripts/network/MetaGameNetworkManager.cs Line: 423)
Assets/Scripts/network/MetaGameNetworkManager.cs(545,21): warning CS0162: Unreachable code detected
(Filename: Assets/Scripts/network/MetaGameNetworkManager.cs Line: 545)
Assets/Scripts/network/PhotonNetworkManager.cs(496,14): warning CS0219: The variable `arenaID' is assigned but its value is never used
(Filename: Assets/Scripts/network/PhotonNetworkManager.cs Line: 496)
Assets/Scripts/network/PhotonNetworkManager.cs(967,16): warning CS0219: The variable `roomOptions' is assigned but its value is never used
(Filename: Assets/Scripts/network/PhotonNetworkManager.cs Line: 967)
Assets/Scripts/onboarding/OnBoarding.cs(60,17): warning CS0162: Unreachable code detected
(Filename: Assets/Scripts/onboarding/OnBoarding.cs Line: 60)
Assets/Scripts/onboarding/OnboardingPhaseBase.cs(454,26): warning CS0219: The variable `place' is assigned but its value is never used
(Filename: Assets/Scripts/onboarding/OnboardingPhaseBase.cs Line: 454)
Assets/Scripts/onboarding/OnboardingPhaseBoosters.cs(238,25): warning CS0219: The variable `activityBarPos' is assigned but its value is never used
(Filename: Assets/Scripts/onboarding/OnboardingPhaseBoosters.cs Line: 238)
Assets/Scripts/onboarding/OnboardingPhaseIntro.cs(630,29): warning CS0219: The variable `originalColor' is assigned but its value is never used
(Filename: Assets/Scripts/onboarding/OnboardingPhaseIntro.cs Line: 630)
Assets/Scripts/onboarding/OnboardingProgressBoxTrophies.cs(37,13): warning CS0219: The variable `remainingTime' is assigned but its value is never used
(Filename: Assets/Scripts/onboarding/OnboardingProgressBoxTrophies.cs Line: 37)
Assets/Scripts/services/LocalNotificationsWrapper.cs(72,18): warning CS0219: The variable `isIOS' is assigned but its value is never used
(Filename: Assets/Scripts/services/LocalNotificationsWrapper.cs Line: 72)
Assets/Scripts/services/LocalNotificationsWrapper.cs(73,18): warning CS0219: The variable `isAndroid' is assigned but its value is never used
(Filename: Assets/Scripts/services/LocalNotificationsWrapper.cs Line: 73)
Assets/Scripts/services/SoundsManager.cs(29,17): warning CS0162: Unreachable code detected
(Filename: Assets/Scripts/services/SoundsManager.cs Line: 29)
Assets/Scripts/services/SoundsManager.cs(37,17): warning CS0162: Unreachable code detected
(Filename: Assets/Scripts/services/SoundsManager.cs Line: 37)
Assets/Scripts/services/SoundsManager.cs(74,10): warning CS0219: The variable `delay' is assigned but its value is never used
(Filename: Assets/Scripts/services/SoundsManager.cs Line: 74)
Assets/Scripts/ui/InviteAndSharePanel.cs(39,5): warning CS0162: Unreachable code detected
(Filename: Assets/Scripts/ui/InviteAndSharePanel.cs Line: 39)
Assets/Scripts/ui/InviteAndSharePanel.cs(63,33): warning CS0162: Unreachable code detected
(Filename: Assets/Scripts/ui/InviteAndSharePanel.cs Line: 63)
Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs(138,26): warning CS0219: The variable `serverMessageShown' is assigned but its value is never used
(Filename: Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs Line: 138)
Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs(527,17): warning CS0162: Unreachable code detected
(Filename: Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs Line: 527)
Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs(539,17): warning CS0162: Unreachable code detected
(Filename: Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs Line: 539)
Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs(542,17): warning CS0162: Unreachable code detected
(Filename: Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs Line: 542)
Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs(545,17): warning CS0162: Unreachable code detected
(Filename: Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs Line: 545)
Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs(549,17): warning CS0162: Unreachable code detected
(Filename: Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs Line: 549)
Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs(553,17): warning CS0162: Unreachable code detected
(Filename: Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs Line: 553)
Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs(574,17): warning CS0162: Unreachable code detected
(Filename: Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs Line: 574)
Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs(579,17): warning CS0162: Unreachable code detected
(Filename: Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs Line: 579)
Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs(599,17): warning CS0162: Unreachable code detected
(Filename: Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs Line: 599)
Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs(583,21): warning CS0219: The variable `userState' is assigned but its value is never used
(Filename: Assets/Scripts/ui/arenaSelect/ArenaSelectView.cs Line: 583)
Assets/Scripts/ui/chests/CardMesh.cs(78,9): warning CS0219: The variable `tween' is assigned but its value is never used
(Filename: Assets/Scripts/ui/chests/CardMesh.cs Line: 78)
Assets/Scripts/ui/friends/FriendsInvitePanel.cs(184,17): warning CS0219: The variable `text' is assigned but its value is never used
(Filename: Assets/Scripts/ui/friends/FriendsInvitePanel.cs Line: 184)
Assets/Scripts/ui/friends/FriendsInvitePanel.cs(186,17): warning CS0219: The variable `afterRegex' is assigned but its value is never used
(Filename: Assets/Scripts/ui/friends/FriendsInvitePanel.cs Line: 186)
Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs(293,17): warning CS0219: The variable `startingCoins' is assigned but its value is never used
(Filename: Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs Line: 293)
Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs(337,17): warning CS0219: The variable `abilityName' is assigned but its value is never used
(Filename: Assets/Scripts/ui/matchEnd/PopupMatchEnd.cs Line: 337)
Assets/Scripts/ui/notifications/DisconnectionHandler.cs(268,31): warning CS0472: The result of comparing value type `System.DateTime' with null is always `true'
(Filename: Assets/Scripts/ui/notifications/DisconnectionHandler.cs Line: 268)
Assets/Scripts/ui/notifications/DisconnectionHandler.cs(273,17): warning CS0472: The result of comparing value type `System.DateTime' with null is always `true'
(Filename: Assets/Scripts/ui/notifications/DisconnectionHandler.cs Line: 273)
Assets/Scripts/ui/profile/PopupStats.cs(122,18): warning CS0219: The variable `coinsWonFromBets' is assigned but its value is never used
(Filename: Assets/Scripts/ui/profile/PopupStats.cs Line: 122)
Assets/Scripts/ui/profile/PopupStats.cs(129,17): warning CS0219: The variable `longestCombo' is assigned but its value is never used
(Filename: Assets/Scripts/ui/profile/PopupStats.cs Line: 129)
Assets/Scripts/ui/screens/MatchmakingInProgressPopup.cs(265,8): warning CS0219: The variable `totalGames' is assigned but its value is never used
(Filename: Assets/Scripts/ui/screens/MatchmakingInProgressPopup.cs Line: 265)
Assets/Scripts/ui/screens/SpecialOfferDynamicTemplate.cs(35,27): warning CS0219: The variable `offerItemData' is assigned but its value is never used
(Filename: Assets/Scripts/ui/screens/SpecialOfferDynamicTemplate.cs Line: 35)
Assets/Scripts/utils/Countdown.cs(56,17): warning CS0472: The result of comparing value type `System.DateTime' with null is always `true'
(Filename: Assets/Scripts/utils/Countdown.cs Line: 56)
Assets/Scripts/utils/ErrorHandler.cs(71,24): warning CS0219: The variable `stackTraceString' is assigned but its value is never used
(Filename: Assets/Scripts/utils/ErrorHandler.cs Line: 71)
Assets/Scripts/view/abilities/CrossAttackEffect.cs(76,105): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.'
(Filename: Assets/Scripts/view/abilities/CrossAttackEffect.cs Line: 76)
Assets/Scripts/view/abilities/Lightning.cs(29,26): warning CS0618: `UnityEngine.LineRenderer.SetVertexCount(int)' is obsolete: `Use numPositions instead.'
(Filename: Assets/Scripts/view/abilities/Lightning.cs Line: 29)
Assets/Scripts/view/abilities/Lightning.cs(38,23): warning CS0219: The variable `x' is assigned but its value is never used
(Filename: Assets/Scripts/view/abilities/Lightning.cs Line: 38)
Assets/Scripts/view/abilities/Lightning.cs(40,23): warning CS0219: The variable `y' is assigned but its value is never used
(Filename: Assets/Scripts/view/abilities/Lightning.cs Line: 40)
Assets/Scripts/view/abilities/Lightning.cs(51,26): warning CS0618: `UnityEngine.LineRenderer.SetColors(UnityEngine.Color, UnityEngine.Color)' is obsolete: `Use startColor, endColor or colorGradient instead.'
(Filename: Assets/Scripts/view/abilities/Lightning.cs Line: 51)
Assets/Scripts/view/board/BoardView.cs(753,25): warning CS0219: The variable `positionsProcessed' is assigned but its value is never used
(Filename: Assets/Scripts/view/board/BoardView.cs Line: 753)
Assets/Scripts/view/board/BoardView.cs(1055,25): warning CS0219: The variable `cell' is assigned but its value is never used
(Filename: Assets/Scripts/view/board/BoardView.cs Line: 1055)
Assets/Scripts/view/board/CellBackView.cs(14,19): warning CS0219: The variable `birghtness' is assigned but its value is never used
(Filename: Assets/Scripts/view/board/CellBackView.cs Line: 14)
Assets/Scripts/view/effects/CameraShaker.cs(24,25): warning CS0219: The variable `sizeFactors' is assigned but its value is never used
(Filename: Assets/Scripts/view/effects/CameraShaker.cs Line: 24)
Assets/Scripts/view/effects/LastTurnEffect.cs(30,10): warning CS0219: The variable `totalDuration' is assigned but its value is never used
(Filename: Assets/Scripts/view/effects/LastTurnEffect.cs Line: 30)
Assets/Scripts/view/player/TurnsView.cs(140,17): warning CS0219: The variable `a' is assigned but its value is never used
(Filename: Assets/Scripts/view/player/TurnsView.cs Line: 140)
Assets/Scripts/view/store/StoreScreenView.cs(257,10): warning CS0219: The variable `amount' is assigned but its value is never used
(Filename: Assets/Scripts/view/store/StoreScreenView.cs Line: 257)
Assets/Scripts/view/wheel/WheelView.cs(212,17): warning CS0219: The variable `availableSpins' is assigned but its value is never used
(Filename: Assets/Scripts/view/wheel/WheelView.cs Line: 212)
Assets/Libraries/GameOps/GameOps.cs(60,17): warning CS0649: Field `GameOps._fbId' is never assigned to, and will always have its default value `null'
(Filename: Assets/Libraries/GameOps/GameOps.cs Line: 60)
Assets/Libraries/GameOps/GameOps.cs(63,14): warning CS0649: Field `GameOps._lastLevelNumber' is never assigned to, and will always have its default value `0'
(Filename: Assets/Libraries/GameOps/GameOps.cs Line: 63)
Assets/Scripts/PhotonLoadbalancingApi/LoadBalancingClient.cs(492,21): warning CS0649: Field `ExitGames.Client.Photon.LoadBalancing.LoadBalancingClient.friendListTimestamp' is never assigned to, and will always have its default value `0'
(Filename: Assets/Scripts/PhotonLoadbalancingApi/LoadBalancingClient.cs Line: 492)
Assets/Scripts/controls/AppManager.cs(34,23): warning CS0414: The private field `controls.AppManager.disconnectedTime' is assigned but its value is never used
(Filename: Assets/Scripts/controls/AppManager.cs Line: 34)
Assets/Scripts/controls/BootManager.cs(29,22): warning CS0414: The private field `controls.BootManager.fbInitiated' is assigned but its value is never used
(Filename: Assets/Scripts/controls/BootManager.cs Line: 29)
Assets/Scripts/controls/BootManager.cs(30,22): warning CS0414: The private field `controls.BootManager.masterServerConnected' is assigned but its value is never used
(Filename: Assets/Scripts/controls/BootManager.cs Line: 30)
Assets/Scripts/controls/BootManager.cs(38,21): warning CS0414: The private field `controls.BootManager.metaServerRetries' is assigned but its value is never used
(Filename: Assets/Scripts/controls/BootManager.cs Line: 38)
Assets/Scripts/controls/BootManager.cs(49,22): warning CS0414: The private field `controls.BootManager.isBootRetry' is assigned but its value is never used
(Filename: Assets/Scripts/controls/BootManager.cs Line: 49)
Assets/Scripts/controls/BootManager.cs(112,22): warning CS0414: The private field `controls.BootManager.isServerBootComplete' is assigned but its value is never used
(Filename: Assets/Scripts/controls/BootManager.cs Line: 112)
Assets/Scripts/controls/GameClientSide.cs(53,15): warning CS0414: The private field `controls.GameClientSide._boardProcesses' is
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