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March 26, 2018 08:28
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(Filename: Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs Line: 38) | |
hide top | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
ui.screens.TopUIBar:Hide(Boolean, Single) (at Assets/Scripts/ui/screens/TopUIBar.cs:117) | |
services.flow.RoomFlowManager:FromMenusToGame() (at Assets/Scripts/services/flow/RoomFlowManager.cs:169) | |
services.flow.RoomFlowTransitionsLogic:CheckGameMenuSwitch(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:307) | |
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:46) | |
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330) | |
services.flow.RoomFlowManager:ApplyFocusChanges(AppPlace, MenuItem) (at Assets/Scripts/services/flow/RoomFlowManager.cs:396) | |
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:263) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/ui/screens/TopUIBar.cs Line: 117) | |
Hide | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
ui.screens.BottomBar:Hide(Boolean, Boolean) (at Assets/Scripts/ui/screens/BottomBar.cs:66) | |
services.flow.RoomFlowManager:FromMenusToGame() (at Assets/Scripts/services/flow/RoomFlowManager.cs:170) | |
services.flow.RoomFlowTransitionsLogic:CheckGameMenuSwitch(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:307) | |
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:46) | |
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330) | |
services.flow.RoomFlowManager:ApplyFocusChanges(AppPlace, MenuItem) (at Assets/Scripts/services/flow/RoomFlowManager.cs:396) | |
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:263) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/ui/screens/BottomBar.cs Line: 66) | |
DisableAutoUpdate top bar | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
ui.screens.TopUIBar:DisableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:138) | |
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:51) | |
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330) | |
services.flow.RoomFlowManager:ApplyFocusChanges(AppPlace, MenuItem) (at Assets/Scripts/services/flow/RoomFlowManager.cs:396) | |
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:263) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/ui/screens/TopUIBar.cs Line: 138) | |
update amount to1820 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:18) | |
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292) | |
ui.screens.TopUIBar:set_AutoUpdateXP(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:27) | |
ui.screens.TopUIBar:DisableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:139) | |
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:51) | |
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330) | |
services.flow.RoomFlowManager:ApplyFocusChanges(AppPlace, MenuItem) (at Assets/Scripts/services/flow/RoomFlowManager.cs:396) | |
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:263) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 18) | |
Skipping | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:20) | |
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292) | |
ui.screens.TopUIBar:set_AutoUpdateXP(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:27) | |
ui.screens.TopUIBar:DisableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:139) | |
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:51) | |
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330) | |
services.flow.RoomFlowManager:ApplyFocusChanges(AppPlace, MenuItem) (at Assets/Scripts/services/flow/RoomFlowManager.cs:396) | |
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:263) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 20) | |
update amount to1820 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:18) | |
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292) | |
ui.screens.TopUIBar:set_AutoUpdateGems(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:45) | |
ui.screens.TopUIBar:DisableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:139) | |
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:51) | |
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330) | |
services.flow.RoomFlowManager:ApplyFocusChanges(AppPlace, MenuItem) (at Assets/Scripts/services/flow/RoomFlowManager.cs:396) | |
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:263) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 18) | |
Skipping | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
ui.screens.CoinBalanceView:UpdateAmount(Boolean, Int32) (at Assets/Scripts/ui/screens/CoinBalanceView.cs:20) | |
ui.screens.TopUIBar:UpdateInfo(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:292) | |
ui.screens.TopUIBar:set_AutoUpdateGems(Boolean) (at Assets/Scripts/ui/screens/TopUIBar.cs:45) | |
ui.screens.TopUIBar:DisableAutoUpdate() (at Assets/Scripts/ui/screens/TopUIBar.cs:139) | |
services.flow.RoomFlowTransitionsLogic:OnPlaceChanged(AppPlace, AppPlace) (at Assets/Scripts/services/flow/RoomFlowTransitionsLogic.cs:51) | |
services.flow.RoomFlowManager:CheckIfPlaceChanged(Boolean) (at Assets/Scripts/services/flow/RoomFlowManager.cs:330) | |
services.flow.RoomFlowManager:ApplyFocusChanges(AppPlace, MenuItem) (at Assets/Scripts/services/flow/RoomFlowManager.cs:396) | |
services.flow.<GoToSection>c__AnonStorey0:<>m__1() (at Assets/Scripts/services/flow/RoomFlowManager.cs:263) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/ui/screens/CoinBalanceView.cs Line: 20) | |
Instantiating EmotesPopup | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
view.<BuildCoroutine>c__Iterator0:MoveNext() (at Assets/Scripts/view/GameBuilder.cs:134) | |
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17) | |
UnityEditor.EditorGUIUtility:INTERNAL_CALL_RenderGameViewCamerasInternal(RenderTexture, Int32, Rect&, Vector2&, Boolean) | |
UnityEditor.EditorGUIUtility:RenderGameViewCamerasInternal(RenderTexture, Int32, Rect, Vector2, Boolean) (at /Users/builduser/buildslave/unity/build/artifacts/generated/common/editor/EditorGUIUtilityBindings.gen.cs:642) | |
UnityEditor.GameView:OnGUI() (at /Users/builduser/buildslave/unity/build/Editor/Mono/GameView/GameView.cs:752) | |
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) | |
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222) | |
System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115) | |
UnityEditor.HostView:Invoke(String, Object) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:262) | |
UnityEditor.HostView:Invoke(String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:255) | |
UnityEditor.HostView:InvokeOnGUI(Rect) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:222) | |
UnityEditor.DockArea:OnGUI() (at /Users/builduser/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:346) | |
(Filename: Assets/Scripts/view/GameBuilder.cs Line: 134) | |
Instantiating PopupInGameSettings | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
view.<BuildCoroutine>c__Iterator0:MoveNext() (at Assets/Scripts/view/GameBuilder.cs:141) | |
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17) | |
UnityEditor.EditorGUIUtility:INTERNAL_CALL_RenderGameViewCamerasInternal(RenderTexture, Int32, Rect&, Vector2&, Boolean) | |
UnityEditor.EditorGUIUtility:RenderGameViewCamerasInternal(RenderTexture, Int32, Rect, Vector2, Boolean) (at /Users/builduser/buildslave/unity/build/artifacts/generated/common/editor/EditorGUIUtilityBindings.gen.cs:642) | |
UnityEditor.GameView:OnGUI() (at /Users/builduser/buildslave/unity/build/Editor/Mono/GameView/GameView.cs:752) | |
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) | |
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222) | |
System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115) | |
UnityEditor.HostView:Invoke(String, Object) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:262) | |
UnityEditor.HostView:Invoke(String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:255) | |
UnityEditor.HostView:InvokeOnGUI(Rect) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:222) | |
UnityEditor.DockArea:OnGUI() (at /Users/builduser/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:346) | |
(Filename: Assets/Scripts/view/GameBuilder.cs Line: 141) | |
Instantiating Themes | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
view.<BuildCoroutine>c__Iterator0:MoveNext() (at Assets/Scripts/view/GameBuilder.cs:148) | |
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17) | |
UnityEditor.EditorGUIUtility:INTERNAL_CALL_RenderGameViewCamerasInternal(RenderTexture, Int32, Rect&, Vector2&, Boolean) | |
UnityEditor.EditorGUIUtility:RenderGameViewCamerasInternal(RenderTexture, Int32, Rect, Vector2, Boolean) (at /Users/builduser/buildslave/unity/build/artifacts/generated/common/editor/EditorGUIUtilityBindings.gen.cs:642) | |
UnityEditor.GameView:OnGUI() (at /Users/builduser/buildslave/unity/build/Editor/Mono/GameView/GameView.cs:752) | |
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) | |
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222) | |
System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115) | |
UnityEditor.HostView:Invoke(String, Object) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:262) | |
UnityEditor.HostView:Invoke(String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:255) | |
UnityEditor.HostView:InvokeOnGUI(Rect) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:222) | |
UnityEditor.DockArea:OnGUI() (at /Users/builduser/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:346) | |
(Filename: Assets/Scripts/view/GameBuilder.cs Line: 148) | |
Setting Skinner | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
view.<BuildCoroutine>c__Iterator0:MoveNext() (at Assets/Scripts/view/GameBuilder.cs:155) | |
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17) | |
UnityEditor.EditorGUIUtility:INTERNAL_CALL_RenderGameViewCamerasInternal(RenderTexture, Int32, Rect&, Vector2&, Boolean) | |
UnityEditor.EditorGUIUtility:RenderGameViewCamerasInternal(RenderTexture, Int32, Rect, Vector2, Boolean) (at /Users/builduser/buildslave/unity/build/artifacts/generated/common/editor/EditorGUIUtilityBindings.gen.cs:642) | |
UnityEditor.GameView:OnGUI() (at /Users/builduser/buildslave/unity/build/Editor/Mono/GameView/GameView.cs:752) | |
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) | |
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222) | |
System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115) | |
UnityEditor.HostView:Invoke(String, Object) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:262) | |
UnityEditor.HostView:Invoke(String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:255) | |
UnityEditor.HostView:InvokeOnGUI(Rect) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:222) | |
UnityEditor.DockArea:OnGUI() (at /Users/builduser/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:346) | |
(Filename: Assets/Scripts/view/GameBuilder.cs Line: 155) | |
Changing State [old:Init, new:Init] | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:set_State(GameClientState) (at Assets/Scripts/controls/GameClientSide.cs:117) | |
controls.GameClientSide:Awake() (at Assets/Scripts/controls/GameClientSide.cs:139) | |
UnityEngine.GameObject:Internal_AddComponentWithType(Type) | |
UnityEngine.GameObject:AddComponent(Type) (at /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/GameObjectBindings.gen.cs:382) | |
UnityEngine.GameObject:AddComponent() (at /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/GameObjectBindings.gen.cs:387) | |
view.<BuildCoroutine>c__Iterator0:MoveNext() (at Assets/Scripts/view/GameBuilder.cs:166) | |
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17) | |
UnityEditor.EditorGUIUtility:INTERNAL_CALL_RenderGameViewCamerasInternal(RenderTexture, Int32, Rect&, Vector2&, Boolean) | |
UnityEditor.EditorGUIUtility:RenderGameViewCamerasInternal(RenderTexture, Int32, Rect, Vector2, Boolean) (at /Users/builduser/buildslave/unity/build/artifacts/generated/common/editor/EditorGUIUtilityBindings.gen.cs:642) | |
UnityEditor.GameView:OnGUI() (at /Users/builduser/buildslave/unity/build/Editor/Mono/GameView/GameView.cs:752) | |
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) | |
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222) | |
System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115) | |
UnityEditor.HostView:Invoke(String, Object) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:262) | |
UnityEditor.HostView:Invoke(String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:255) | |
UnityEditor.HostView:InvokeOnGUI(Rect) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:222) | |
UnityEditor.DockArea:OnGUI() (at /Users/builduser/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:346) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 117) | |
ARENA ID IS plunder-pirates | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:CreateGameLogic(GameModel, ArenaItemConfig) (at Assets/Scripts/controls/GameClientSide.cs:431) | |
controls.GameClientSide:Init(Match3GameData, GameModel) (at Assets/Scripts/controls/GameClientSide.cs:278) | |
view.<BuildCoroutine>c__Iterator0:MoveNext() (at Assets/Scripts/view/GameBuilder.cs:170) | |
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17) | |
UnityEditor.EditorGUIUtility:INTERNAL_CALL_RenderGameViewCamerasInternal(RenderTexture, Int32, Rect&, Vector2&, Boolean) | |
UnityEditor.EditorGUIUtility:RenderGameViewCamerasInternal(RenderTexture, Int32, Rect, Vector2, Boolean) (at /Users/builduser/buildslave/unity/build/artifacts/generated/common/editor/EditorGUIUtilityBindings.gen.cs:642) | |
UnityEditor.GameView:OnGUI() (at /Users/builduser/buildslave/unity/build/Editor/Mono/GameView/GameView.cs:752) | |
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) | |
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222) | |
System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115) | |
UnityEditor.HostView:Invoke(String, Object) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:262) | |
UnityEditor.HostView:Invoke(String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:255) | |
UnityEditor.HostView:InvokeOnGUI(Rect) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:222) | |
UnityEditor.DockArea:OnGUI() (at /Users/builduser/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:346) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 431) | |
Gamelogic checksums -- Code:rulwId0jGW7yr0WImcCseg== Config:aEmusNT/XlKLgMZ8hD7sOQ== | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:CreateGameLogic(GameModel, ArenaItemConfig) (at Assets/Scripts/controls/GameClientSide.cs:478) | |
controls.GameClientSide:Init(Match3GameData, GameModel) (at Assets/Scripts/controls/GameClientSide.cs:278) | |
view.<BuildCoroutine>c__Iterator0:MoveNext() (at Assets/Scripts/view/GameBuilder.cs:170) | |
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17) | |
UnityEditor.EditorGUIUtility:INTERNAL_CALL_RenderGameViewCamerasInternal(RenderTexture, Int32, Rect&, Vector2&, Boolean) | |
UnityEditor.EditorGUIUtility:RenderGameViewCamerasInternal(RenderTexture, Int32, Rect, Vector2, Boolean) (at /Users/builduser/buildslave/unity/build/artifacts/generated/common/editor/EditorGUIUtilityBindings.gen.cs:642) | |
UnityEditor.GameView:OnGUI() (at /Users/builduser/buildslave/unity/build/Editor/Mono/GameView/GameView.cs:752) | |
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) | |
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222) | |
System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115) | |
UnityEditor.HostView:Invoke(String, Object) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:262) | |
UnityEditor.HostView:Invoke(String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:255) | |
UnityEditor.HostView:InvokeOnGUI(Rect) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:222) | |
UnityEditor.DockArea:OnGUI() (at /Users/builduser/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:346) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 478) | |
GameClientSide.RegisterToPhotonControlEvents | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
controls.GameClientSide:RegisterToPhotonControlEvents() (at Assets/Scripts/controls/GameClientSide.cs:407) | |
controls.GameClientSide:Init(Match3GameData, GameModel) (at Assets/Scripts/controls/GameClientSide.cs:281) | |
view.<BuildCoroutine>c__Iterator0:MoveNext() (at Assets/Scripts/view/GameBuilder.cs:170) | |
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17) | |
UnityEditor.EditorGUIUtility:INTERNAL_CALL_RenderGameViewCamerasInternal(RenderTexture, Int32, Rect&, Vector2&, Boolean) | |
UnityEditor.EditorGUIUtility:RenderGameViewCamerasInternal(RenderTexture, Int32, Rect, Vector2, Boolean) (at /Users/builduser/buildslave/unity/build/artifacts/generated/common/editor/EditorGUIUtilityBindings.gen.cs:642) | |
UnityEditor.GameView:OnGUI() (at /Users/builduser/buildslave/unity/build/Editor/Mono/GameView/GameView.cs:752) | |
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) | |
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222) | |
System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115) | |
UnityEditor.HostView:Invoke(String, Object) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:262) | |
UnityEditor.HostView:Invoke(String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:255) | |
UnityEditor.HostView:InvokeOnGUI(Rect) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:222) | |
UnityEditor.DockArea:OnGUI() (at /Users/builduser/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:346) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 407) | |
PlayMatchStartSequence starting game music at volume 0 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
services.SoundsManager:PlayMatchStartSequence() (at Assets/Scripts/services/SoundsManager.cs:76) | |
controls.GameClientSide:ShowOpeningSequence() (at Assets/Scripts/controls/GameClientSide.cs:1556) | |
controls.Match3Game:ShowOpeningSequence(Action) (at Assets/Scripts/controls/Match3Game.cs:207) | |
controls.<TransitionToGame>c__Iterator0:MoveNext() (at Assets/Scripts/controls/AppManager.cs:243) | |
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17) | |
(Filename: Assets/Scripts/services/SoundsManager.cs Line: 76) | |
120.3536 Sending request: user/ping userId=5aae8473ced85d76fdff5b8f userToken=c070aeac418f68d854ca31c438d1e5a5e132ba33 clientVersion=1.2 minorClientVersion=1.2 interval=60 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
network.MetaGameServerManager:SendRequest(MetaGameNetworkRequestInfo, Boolean) (at Assets/Scripts/network/MetaGameNetworkManager.cs:481) | |
network.MetaGameServerManager:Ping() (at Assets/Scripts/network/MetaGameNetworkManager.cs:417) | |
(Filename: Assets/Scripts/network/MetaGameNetworkManager.cs Line: 481) | |
Response received for user/ping | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
network.MetaGameServerManager:OnRequestFinished(HTTPRequest, HTTPResponse) (at Assets/Scripts/network/MetaGameNetworkManager.cs:547) | |
BestHTTP.HTTPRequest:CallCallback() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPRequest.cs:1233) | |
BestHTTP.ConnectionBase:HandleCallback() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/Connections/ConnectionBase.cs:171) | |
BestHTTP.HTTPManager:OnUpdate() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPManager.cs:634) | |
BestHTTP.HTTPUpdateDelegator:Update() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPUpdateDelegator.cs:166) | |
(Filename: Assets/Scripts/network/MetaGameNetworkManager.cs Line: 547) | |
Changing State [old:Init, new:StartGame] | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:set_State(GameClientState) (at Assets/Scripts/controls/GameClientSide.cs:117) | |
controls.GameClientSide:StartNewGame() (at Assets/Scripts/controls/GameClientSide.cs:385) | |
controls.<TransitionToGame>c__Iterator0:<>m__0() (at Assets/Scripts/controls/AppManager.cs:249) | |
controls.GameClientSide:<ShowOpeningSequence>m__A() (at Assets/Scripts/controls/GameClientSide.cs:1585) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:248) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 117) | |
Changing State [old:StartGame, new:StartTurn] | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:set_State(GameClientState) (at Assets/Scripts/controls/GameClientSide.cs:117) | |
controls.GameClientSide:OnTurnStart(StartTurnResponse) (at Assets/Scripts/controls/GameClientSide.cs:1289) | |
Match3Engine.GameLogic:StartTurn() (at Match3Engine/Match3Engine/GameLogic.cs:1235) | |
Match3Engine.GameLogic:StartGame() (at Match3Engine/Match3Engine/GameLogic.cs:462) | |
controls.GameClientSide:StartNewGame() (at Assets/Scripts/controls/GameClientSide.cs:386) | |
controls.<TransitionToGame>c__Iterator0:<>m__0() (at Assets/Scripts/controls/AppManager.cs:249) | |
controls.GameClientSide:<ShowOpeningSequence>m__A() (at Assets/Scripts/controls/GameClientSide.cs:1585) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:248) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 117) | |
Changing State [old:StartTurn, new:StartTurnReady] | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:set_State(GameClientState) (at Assets/Scripts/controls/GameClientSide.cs:117) | |
controls.GameClientSide:OnTurnReady(String) (at Assets/Scripts/controls/GameClientSide.cs:1304) | |
controls.<OnTurnStart>c__AnonStorey14:<>m__1() (at Assets/Scripts/controls/GameClientSide.cs:1292) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:248) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 117) | |
OnTurnReady | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
controls.GameClientSide:OnTurnReady(String) (at Assets/Scripts/controls/GameClientSide.cs:1327) | |
controls.<OnTurnStart>c__AnonStorey14:<>m__1() (at Assets/Scripts/controls/GameClientSide.cs:1292) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:248) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 1327) | |
SpecialAbilityButton: ToggleFocus True | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
view.SpecialAbilityButton:ToggleFocus(Boolean) (at Assets/Scripts/view/player/SpecialAbilityButton.cs:99) | |
view.PlayerGUI:ToggleFocus(Boolean, Boolean) (at Assets/Scripts/view/player/PlayerGUI.cs:500) | |
controls.GameClientSide:OnTurnReady(String) (at Assets/Scripts/controls/GameClientSide.cs:1335) | |
controls.<OnTurnStart>c__AnonStorey14:<>m__1() (at Assets/Scripts/controls/GameClientSide.cs:1292) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:248) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/view/player/SpecialAbilityButton.cs Line: 99) | |
TURN - 12 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnTurnReady(String) (at Assets/Scripts/controls/GameClientSide.cs:1345) | |
controls.<OnTurnStart>c__AnonStorey14:<>m__1() (at Assets/Scripts/controls/GameClientSide.cs:1292) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:248) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 1345) | |
Changing State [old:StartTurnReady, new:WaitingPlayerInput] | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:set_State(GameClientState) (at Assets/Scripts/controls/GameClientSide.cs:117) | |
controls.GameClientSide:WaitForPlayerInput() (at Assets/Scripts/controls/GameClientSide.cs:1476) | |
controls.GameClientSide:OnPlayerMoveStart(PlayerMoveStartResponse) (at Assets/Scripts/controls/GameClientSide.cs:1133) | |
Match3Engine.GameLogic:PlayerMoveStart() (at Match3Engine/Match3Engine/GameLogic.cs:1072) | |
Match3Engine.GameLogic:<StartTurn>b__220_0() (at Match3Engine/Match3Engine/GameLogic.cs:1223) | |
controls.<OnTurnStart>c__AnonStorey14:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:1285) | |
controls.<OnTurnReady>c__AnonStorey15:<>m__3() (at Assets/Scripts/controls/GameClientSide.cs:1375) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 117) | |
OnPlayerSwappedValid | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
controls.GameClientSide:OnPlayerSwappedValid(ValidSwapResponse) (at Assets/Scripts/controls/GameClientSide.cs:727) | |
Match3Engine.GameLogic:PerformSwap(Point, Point, Boolean) (at Match3Engine/Match3Engine/GameLogic.cs:572) | |
Match3Engine.GameLogic:OnPlayerPlayedSwap(Point, Point) (at Match3Engine/Match3Engine/GameLogic.cs:921) | |
Match3Engine.PlayerControl:Swap(Point, Point) (at Match3Engine/Match3Engine/PlayerControl.cs:348) | |
controls.PlayerLocalControl:TryToPerformSwap(Point, Point) (at Assets/Scripts/controls/PlayerLocalControl.cs:95) | |
controls.GameClientSide:OnBoardPlayerSwapped(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:1411) | |
view.BoardView:OnSlotMoved(GameObject, Point) (at Assets/Scripts/view/board/BoardView.cs:267) | |
controls.SlotDrag:EmitDrag(Vector3) (at Assets/Scripts/controls/SlotDrag.cs:102) | |
controls.SlotDrag:Update() (at Assets/Scripts/controls/SlotDrag.cs:32) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 727) | |
Changing State [old:WaitingPlayerInput, new:ProcessingPlayerActions] | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:set_State(GameClientState) (at Assets/Scripts/controls/GameClientSide.cs:117) | |
controls.GameClientSide:StartProcessing() (at Assets/Scripts/controls/GameClientSide.cs:1030) | |
controls.GameClientSide:OnPlayerSwappedValid(ValidSwapResponse) (at Assets/Scripts/controls/GameClientSide.cs:728) | |
Match3Engine.GameLogic:PerformSwap(Point, Point, Boolean) (at Match3Engine/Match3Engine/GameLogic.cs:572) | |
Match3Engine.GameLogic:OnPlayerPlayedSwap(Point, Point) (at Match3Engine/Match3Engine/GameLogic.cs:921) | |
Match3Engine.PlayerControl:Swap(Point, Point) (at Match3Engine/Match3Engine/PlayerControl.cs:348) | |
controls.PlayerLocalControl:TryToPerformSwap(Point, Point) (at Assets/Scripts/controls/PlayerLocalControl.cs:95) | |
controls.GameClientSide:OnBoardPlayerSwapped(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:1411) | |
view.BoardView:OnSlotMoved(GameObject, Point) (at Assets/Scripts/view/board/BoardView.cs:267) | |
controls.SlotDrag:EmitDrag(Vector3) (at Assets/Scripts/controls/SlotDrag.cs:102) | |
controls.SlotDrag:Update() (at Assets/Scripts/controls/SlotDrag.cs:32) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 117) | |
----SUCCESSFULLY CREATED SPECIAL MATCH--- 3 , 29 tries,3<1 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
controls.Match3Game:<CreateGame>m__0(String) (at Assets/Scripts/controls/Match3Game.cs:118) | |
Match3Engine.GameDebugger:Log(String, Object[]) (at Match3Engine/Match3Engine/GameDebugger.cs:14) | |
Match3Engine.SpawningEngine:IncreaseSpecialMoves(BoardModel, List`1, List`1) (at Match3Engine/Match3Engine/SpawningEngine.cs:346) | |
Match3Engine.SpawningEngine:NormalizeSpecialMatches(BoardModel, List`1) (at Match3Engine/Match3Engine/SpawningEngine.cs:135) | |
Match3Engine.Models.BoardModel:RefillSlots(GameLogic, Boolean) (at Match3Engine/Match3Engine/Models/BoardModel.cs:392) | |
Match3Engine.Models.PlunderPiratesBoard:RefillSlots(GameLogic, Boolean) (at Match3Engine/Match3Engine/Models/Boards/PlunderPiratesBoard.cs:90) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:840) | |
Match3Engine.<>c__DisplayClass189_0:<PerformSwap>b__1() (at Match3Engine/Match3Engine/GameLogic.cs:563) | |
controls.<OnPlayerSwappedValid>c__AnonStorey5:<>m__0(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:736) | |
view.<Swap>c__AnonStorey5:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:480) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/Match3Game.cs Line: 118) | |
COMBOS TO DESTROY --- Length:1 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:899) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.<>c__DisplayClass189_0:<PerformSwap>b__1() (at Match3Engine/Match3Engine/GameLogic.cs:563) | |
controls.<OnPlayerSwappedValid>c__AnonStorey5:<>m__0(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:736) | |
view.<Swap>c__AnonStorey5:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:480) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 899) | |
POSITIONS TO DESTROY --- Length:3 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:900) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.<>c__DisplayClass189_0:<PerformSwap>b__1() (at Match3Engine/Match3Engine/GameLogic.cs:563) | |
controls.<OnPlayerSwappedValid>c__AnonStorey5:<>m__0(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:736) | |
view.<Swap>c__AnonStorey5:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:480) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 900) | |
REFILL POSITIONS--- Length:3 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:901) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.<>c__DisplayClass189_0:<PerformSwap>b__1() (at Match3Engine/Match3Engine/GameLogic.cs:563) | |
controls.<OnPlayerSwappedValid>c__AnonStorey5:<>m__0(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:736) | |
view.<Swap>c__AnonStorey5:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:480) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 901) | |
MOVE LIST--- Length:2 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:902) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.<>c__DisplayClass189_0:<PerformSwap>b__1() (at Match3Engine/Match3Engine/GameLogic.cs:563) | |
controls.<OnPlayerSwappedValid>c__AnonStorey5:<>m__0(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:736) | |
view.<Swap>c__AnonStorey5:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:480) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 902) | |
ExecuteOnFallComplete | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
view.<PrepareDestroy>c__AnonStorey8:<>m__2() (at Assets/Scripts/view/board/BoardView.cs:641) | |
view.<ExecuteOnFallComplete>c__Iterator0:MoveNext() (at Assets/Scripts/view/board/BoardView.cs:1123) | |
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17) | |
(Filename: Assets/Scripts/view/board/BoardView.cs Line: 641) | |
Changing State [old:ProcessingPlayerActions, new:WaitingPlayerInput] | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:set_State(GameClientState) (at Assets/Scripts/controls/GameClientSide.cs:117) | |
controls.GameClientSide:WaitForPlayerInput() (at Assets/Scripts/controls/GameClientSide.cs:1476) | |
controls.GameClientSide:OnPlayerMoveStart(PlayerMoveStartResponse) (at Assets/Scripts/controls/GameClientSide.cs:1133) | |
Match3Engine.GameLogic:PlayerMoveStart() (at Match3Engine/Match3Engine/GameLogic.cs:1072) | |
controls.<OnPlayerMoveEnd>c__AnonStorey10:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:1159) | |
view.BoardView:EndMove(PlayerGUI, PlayerGUI, TweenCallback) (at Assets/Scripts/view/board/BoardView.cs:1513) | |
controls.GameClientSide:OnPlayerMoveEnd(PlayerMoveEndResponse) (at Assets/Scripts/controls/GameClientSide.cs:1158) | |
Match3Engine.GameLogic:PlayerMoveEnd() (at Match3Engine/Match3Engine/GameLogic.cs:1134) | |
controls.<OnDestroyed>c__AnonStoreyB:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:923) | |
controls.GameClientSide:OnBoardDestroyAndRefilled() (at Assets/Scripts/controls/GameClientSide.cs:1438) | |
view.<PrepareDestroy>c__AnonStorey8:<>m__2() (at Assets/Scripts/view/board/BoardView.cs:648) | |
view.<ExecuteOnFallComplete>c__Iterator0:MoveNext() (at Assets/Scripts/view/board/BoardView.cs:1123) | |
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 117) | |
OnPlayerSwappedValid | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
controls.GameClientSide:OnPlayerSwappedValid(ValidSwapResponse) (at Assets/Scripts/controls/GameClientSide.cs:727) | |
Match3Engine.GameLogic:PerformSwap(Point, Point, Boolean) (at Match3Engine/Match3Engine/GameLogic.cs:572) | |
Match3Engine.GameLogic:OnPlayerPlayedSwap(Point, Point) (at Match3Engine/Match3Engine/GameLogic.cs:921) | |
Match3Engine.PlayerControl:Swap(Point, Point) (at Match3Engine/Match3Engine/PlayerControl.cs:348) | |
controls.PlayerLocalControl:TryToPerformSwap(Point, Point) (at Assets/Scripts/controls/PlayerLocalControl.cs:95) | |
controls.GameClientSide:OnBoardPlayerSwapped(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:1411) | |
view.BoardView:OnSlotMoved(GameObject, Point) (at Assets/Scripts/view/board/BoardView.cs:267) | |
controls.SlotDrag:EmitDrag(Vector3) (at Assets/Scripts/controls/SlotDrag.cs:102) | |
controls.SlotDrag:Update() (at Assets/Scripts/controls/SlotDrag.cs:32) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 727) | |
Changing State [old:WaitingPlayerInput, new:ProcessingPlayerActions] | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:set_State(GameClientState) (at Assets/Scripts/controls/GameClientSide.cs:117) | |
controls.GameClientSide:StartProcessing() (at Assets/Scripts/controls/GameClientSide.cs:1030) | |
controls.GameClientSide:OnPlayerSwappedValid(ValidSwapResponse) (at Assets/Scripts/controls/GameClientSide.cs:728) | |
Match3Engine.GameLogic:PerformSwap(Point, Point, Boolean) (at Match3Engine/Match3Engine/GameLogic.cs:572) | |
Match3Engine.GameLogic:OnPlayerPlayedSwap(Point, Point) (at Match3Engine/Match3Engine/GameLogic.cs:921) | |
Match3Engine.PlayerControl:Swap(Point, Point) (at Match3Engine/Match3Engine/PlayerControl.cs:348) | |
controls.PlayerLocalControl:TryToPerformSwap(Point, Point) (at Assets/Scripts/controls/PlayerLocalControl.cs:95) | |
controls.GameClientSide:OnBoardPlayerSwapped(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:1411) | |
view.BoardView:OnSlotMoved(GameObject, Point) (at Assets/Scripts/view/board/BoardView.cs:267) | |
controls.SlotDrag:EmitDrag(Vector3) (at Assets/Scripts/controls/SlotDrag.cs:102) | |
controls.SlotDrag:Update() (at Assets/Scripts/controls/SlotDrag.cs:32) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 117) | |
COMBOS TO DESTROY --- Length:1 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:899) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.<>c__DisplayClass189_0:<PerformSwap>b__1() (at Match3Engine/Match3Engine/GameLogic.cs:563) | |
controls.<OnPlayerSwappedValid>c__AnonStorey5:<>m__0(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:736) | |
view.<Swap>c__AnonStorey5:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:480) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 899) | |
POSITIONS TO DESTROY --- Length:5 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:900) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.<>c__DisplayClass189_0:<PerformSwap>b__1() (at Match3Engine/Match3Engine/GameLogic.cs:563) | |
controls.<OnPlayerSwappedValid>c__AnonStorey5:<>m__0(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:736) | |
view.<Swap>c__AnonStorey5:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:480) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 900) | |
REFILL POSITIONS--- Length:4 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:901) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.<>c__DisplayClass189_0:<PerformSwap>b__1() (at Match3Engine/Match3Engine/GameLogic.cs:563) | |
controls.<OnPlayerSwappedValid>c__AnonStorey5:<>m__0(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:736) | |
view.<Swap>c__AnonStorey5:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:480) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 901) | |
MOVE LIST--- Length:3 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:902) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.<>c__DisplayClass189_0:<PerformSwap>b__1() (at Match3Engine/Match3Engine/GameLogic.cs:563) | |
controls.<OnPlayerSwappedValid>c__AnonStorey5:<>m__0(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:736) | |
view.<Swap>c__AnonStorey5:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:480) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 902) | |
Disaply False | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
view.BoardView:DisplayExtraMove(Point) (at Assets/Scripts/view/board/BoardView.cs:964) | |
view.<DestroyCombo>c__AnonStoreyE:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:866) | |
<Explode>c__AnonStorey0:<>m__0() (at Assets/Scripts/view/board/SlotView.cs:113) | |
<Explode>c__AnonStorey0:<>m__2() (at Assets/Scripts/view/board/SlotView.cs:130) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Goto(Tween, Single, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:565) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:305) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Goto(Tween, Single, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:565) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:305) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Goto(Tween, Single, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:565) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:305) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/view/board/BoardView.cs Line: 964) | |
ExecuteOnFallComplete | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
view.<PrepareDestroy>c__AnonStorey8:<>m__2() (at Assets/Scripts/view/board/BoardView.cs:641) | |
view.<ExecuteOnFallComplete>c__Iterator0:MoveNext() (at Assets/Scripts/view/board/BoardView.cs:1123) | |
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17) | |
(Filename: Assets/Scripts/view/board/BoardView.cs Line: 641) | |
Changing State [old:ProcessingPlayerActions, new:WaitingPlayerInput] | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:set_State(GameClientState) (at Assets/Scripts/controls/GameClientSide.cs:117) | |
controls.GameClientSide:WaitForPlayerInput() (at Assets/Scripts/controls/GameClientSide.cs:1476) | |
controls.GameClientSide:OnPlayerMoveStart(PlayerMoveStartResponse) (at Assets/Scripts/controls/GameClientSide.cs:1133) | |
Match3Engine.GameLogic:PlayerMoveStart() (at Match3Engine/Match3Engine/GameLogic.cs:1072) | |
controls.<OnPlayerMoveEnd>c__AnonStorey10:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:1159) | |
view.BoardView:EndMove(PlayerGUI, PlayerGUI, TweenCallback) (at Assets/Scripts/view/board/BoardView.cs:1513) | |
controls.GameClientSide:OnPlayerMoveEnd(PlayerMoveEndResponse) (at Assets/Scripts/controls/GameClientSide.cs:1158) | |
Match3Engine.GameLogic:PlayerMoveEnd() (at Match3Engine/Match3Engine/GameLogic.cs:1134) | |
controls.<OnDestroyed>c__AnonStoreyB:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:923) | |
controls.GameClientSide:OnBoardDestroyAndRefilled() (at Assets/Scripts/controls/GameClientSide.cs:1438) | |
view.<PrepareDestroy>c__AnonStorey8:<>m__2() (at Assets/Scripts/view/board/BoardView.cs:648) | |
view.<ExecuteOnFallComplete>c__Iterator0:MoveNext() (at Assets/Scripts/view/board/BoardView.cs:1123) | |
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 117) | |
OnPlayerSwappedValid | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
controls.GameClientSide:OnPlayerSwappedValid(ValidSwapResponse) (at Assets/Scripts/controls/GameClientSide.cs:727) | |
Match3Engine.GameLogic:PerformSwap(Point, Point, Boolean) (at Match3Engine/Match3Engine/GameLogic.cs:572) | |
Match3Engine.GameLogic:OnPlayerPlayedSwap(Point, Point) (at Match3Engine/Match3Engine/GameLogic.cs:921) | |
Match3Engine.PlayerControl:Swap(Point, Point) (at Match3Engine/Match3Engine/PlayerControl.cs:348) | |
controls.PlayerLocalControl:TryToPerformSwap(Point, Point) (at Assets/Scripts/controls/PlayerLocalControl.cs:95) | |
controls.GameClientSide:OnBoardPlayerSwapped(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:1411) | |
view.BoardView:OnSlotMoved(GameObject, Point) (at Assets/Scripts/view/board/BoardView.cs:267) | |
controls.SlotDrag:EmitDrag(Vector3) (at Assets/Scripts/controls/SlotDrag.cs:102) | |
controls.SlotDrag:Update() (at Assets/Scripts/controls/SlotDrag.cs:32) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 727) | |
Changing State [old:WaitingPlayerInput, new:ProcessingPlayerActions] | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:set_State(GameClientState) (at Assets/Scripts/controls/GameClientSide.cs:117) | |
controls.GameClientSide:StartProcessing() (at Assets/Scripts/controls/GameClientSide.cs:1030) | |
controls.GameClientSide:OnPlayerSwappedValid(ValidSwapResponse) (at Assets/Scripts/controls/GameClientSide.cs:728) | |
Match3Engine.GameLogic:PerformSwap(Point, Point, Boolean) (at Match3Engine/Match3Engine/GameLogic.cs:572) | |
Match3Engine.GameLogic:OnPlayerPlayedSwap(Point, Point) (at Match3Engine/Match3Engine/GameLogic.cs:921) | |
Match3Engine.PlayerControl:Swap(Point, Point) (at Match3Engine/Match3Engine/PlayerControl.cs:348) | |
controls.PlayerLocalControl:TryToPerformSwap(Point, Point) (at Assets/Scripts/controls/PlayerLocalControl.cs:95) | |
controls.GameClientSide:OnBoardPlayerSwapped(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:1411) | |
view.BoardView:OnSlotMoved(GameObject, Point) (at Assets/Scripts/view/board/BoardView.cs:267) | |
controls.SlotDrag:EmitDrag(Vector3) (at Assets/Scripts/controls/SlotDrag.cs:102) | |
controls.SlotDrag:Update() (at Assets/Scripts/controls/SlotDrag.cs:32) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 117) | |
COMBOS TO DESTROY --- Length:1 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:899) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.<>c__DisplayClass189_0:<PerformSwap>b__1() (at Match3Engine/Match3Engine/GameLogic.cs:563) | |
controls.<OnPlayerSwappedValid>c__AnonStorey5:<>m__0(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:736) | |
view.<Swap>c__AnonStorey5:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:480) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 899) | |
POSITIONS TO DESTROY --- Length:4 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:900) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.<>c__DisplayClass189_0:<PerformSwap>b__1() (at Match3Engine/Match3Engine/GameLogic.cs:563) | |
controls.<OnPlayerSwappedValid>c__AnonStorey5:<>m__0(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:736) | |
view.<Swap>c__AnonStorey5:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:480) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 900) | |
REFILL POSITIONS--- Length:3 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:901) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.<>c__DisplayClass189_0:<PerformSwap>b__1() (at Match3Engine/Match3Engine/GameLogic.cs:563) | |
controls.<OnPlayerSwappedValid>c__AnonStorey5:<>m__0(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:736) | |
view.<Swap>c__AnonStorey5:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:480) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 901) | |
MOVE LIST--- Length:2 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:902) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.<>c__DisplayClass189_0:<PerformSwap>b__1() (at Match3Engine/Match3Engine/GameLogic.cs:563) | |
controls.<OnPlayerSwappedValid>c__AnonStorey5:<>m__0(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:736) | |
view.<Swap>c__AnonStorey5:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:480) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 902) | |
Disaply False | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
view.BoardView:DisplayExtraMove(Point) (at Assets/Scripts/view/board/BoardView.cs:964) | |
view.<DestroyCombo>c__AnonStoreyE:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:866) | |
<Explode>c__AnonStorey0:<>m__0() (at Assets/Scripts/view/board/SlotView.cs:113) | |
<Explode>c__AnonStorey0:<>m__2() (at Assets/Scripts/view/board/SlotView.cs:130) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Goto(Tween, Single, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:565) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:305) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Goto(Tween, Single, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:565) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:305) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Goto(Tween, Single, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:565) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:305) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/view/board/BoardView.cs Line: 964) | |
ExecuteOnFallComplete | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
view.<PrepareDestroy>c__AnonStorey8:<>m__2() (at Assets/Scripts/view/board/BoardView.cs:641) | |
view.<ExecuteOnFallComplete>c__Iterator0:MoveNext() (at Assets/Scripts/view/board/BoardView.cs:1123) | |
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17) | |
(Filename: Assets/Scripts/view/board/BoardView.cs Line: 641) | |
Changing State [old:ProcessingPlayerActions, new:WaitingPlayerInput] | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:set_State(GameClientState) (at Assets/Scripts/controls/GameClientSide.cs:117) | |
controls.GameClientSide:WaitForPlayerInput() (at Assets/Scripts/controls/GameClientSide.cs:1476) | |
controls.GameClientSide:OnPlayerMoveStart(PlayerMoveStartResponse) (at Assets/Scripts/controls/GameClientSide.cs:1133) | |
Match3Engine.GameLogic:PlayerMoveStart() (at Match3Engine/Match3Engine/GameLogic.cs:1072) | |
controls.<OnPlayerMoveEnd>c__AnonStorey10:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:1159) | |
view.BoardView:EndMove(PlayerGUI, PlayerGUI, TweenCallback) (at Assets/Scripts/view/board/BoardView.cs:1513) | |
controls.GameClientSide:OnPlayerMoveEnd(PlayerMoveEndResponse) (at Assets/Scripts/controls/GameClientSide.cs:1158) | |
Match3Engine.GameLogic:PlayerMoveEnd() (at Match3Engine/Match3Engine/GameLogic.cs:1134) | |
controls.<OnDestroyed>c__AnonStoreyB:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:923) | |
controls.GameClientSide:OnBoardDestroyAndRefilled() (at Assets/Scripts/controls/GameClientSide.cs:1438) | |
view.<PrepareDestroy>c__AnonStorey8:<>m__2() (at Assets/Scripts/view/board/BoardView.cs:648) | |
view.<ExecuteOnFallComplete>c__Iterator0:MoveNext() (at Assets/Scripts/view/board/BoardView.cs:1123) | |
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 117) | |
OnPlayerSwappedValid | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
controls.GameClientSide:OnPlayerSwappedValid(ValidSwapResponse) (at Assets/Scripts/controls/GameClientSide.cs:727) | |
Match3Engine.GameLogic:PerformSwap(Point, Point, Boolean) (at Match3Engine/Match3Engine/GameLogic.cs:572) | |
Match3Engine.GameLogic:OnPlayerPlayedSwap(Point, Point) (at Match3Engine/Match3Engine/GameLogic.cs:921) | |
Match3Engine.PlayerControl:Swap(Point, Point) (at Match3Engine/Match3Engine/PlayerControl.cs:348) | |
controls.PlayerLocalControl:TryToPerformSwap(Point, Point) (at Assets/Scripts/controls/PlayerLocalControl.cs:95) | |
controls.GameClientSide:OnBoardPlayerSwapped(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:1411) | |
view.BoardView:OnSlotMoved(GameObject, Point) (at Assets/Scripts/view/board/BoardView.cs:267) | |
controls.SlotDrag:EmitDrag(Vector3) (at Assets/Scripts/controls/SlotDrag.cs:102) | |
controls.SlotDrag:Update() (at Assets/Scripts/controls/SlotDrag.cs:32) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 727) | |
Changing State [old:WaitingPlayerInput, new:ProcessingPlayerActions] | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:set_State(GameClientState) (at Assets/Scripts/controls/GameClientSide.cs:117) | |
controls.GameClientSide:StartProcessing() (at Assets/Scripts/controls/GameClientSide.cs:1030) | |
controls.GameClientSide:OnPlayerSwappedValid(ValidSwapResponse) (at Assets/Scripts/controls/GameClientSide.cs:728) | |
Match3Engine.GameLogic:PerformSwap(Point, Point, Boolean) (at Match3Engine/Match3Engine/GameLogic.cs:572) | |
Match3Engine.GameLogic:OnPlayerPlayedSwap(Point, Point) (at Match3Engine/Match3Engine/GameLogic.cs:921) | |
Match3Engine.PlayerControl:Swap(Point, Point) (at Match3Engine/Match3Engine/PlayerControl.cs:348) | |
controls.PlayerLocalControl:TryToPerformSwap(Point, Point) (at Assets/Scripts/controls/PlayerLocalControl.cs:95) | |
controls.GameClientSide:OnBoardPlayerSwapped(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:1411) | |
view.BoardView:OnSlotMoved(GameObject, Point) (at Assets/Scripts/view/board/BoardView.cs:267) | |
controls.SlotDrag:EmitDrag(Vector3) (at Assets/Scripts/controls/SlotDrag.cs:102) | |
controls.SlotDrag:Update() (at Assets/Scripts/controls/SlotDrag.cs:32) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 117) | |
COMBOS TO DESTROY --- Length:2 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:899) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.<>c__DisplayClass189_0:<PerformSwap>b__1() (at Match3Engine/Match3Engine/GameLogic.cs:563) | |
controls.<OnPlayerSwappedValid>c__AnonStorey5:<>m__0(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:736) | |
view.<Swap>c__AnonStorey5:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:480) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 899) | |
POSITIONS TO DESTROY --- Length:12 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:900) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.<>c__DisplayClass189_0:<PerformSwap>b__1() (at Match3Engine/Match3Engine/GameLogic.cs:563) | |
controls.<OnPlayerSwappedValid>c__AnonStorey5:<>m__0(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:736) | |
view.<Swap>c__AnonStorey5:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:480) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 900) | |
REFILL POSITIONS--- Length:12 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:901) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.<>c__DisplayClass189_0:<PerformSwap>b__1() (at Match3Engine/Match3Engine/GameLogic.cs:563) | |
controls.<OnPlayerSwappedValid>c__AnonStorey5:<>m__0(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:736) | |
view.<Swap>c__AnonStorey5:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:480) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 901) | |
MOVE LIST--- Length:4 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:902) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.<>c__DisplayClass189_0:<PerformSwap>b__1() (at Match3Engine/Match3Engine/GameLogic.cs:563) | |
controls.<OnPlayerSwappedValid>c__AnonStorey5:<>m__0(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:736) | |
view.<Swap>c__AnonStorey5:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:480) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 902) | |
Duration till effect 0.3 0.45 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogWarningFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:964) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.<>c__DisplayClass189_0:<PerformSwap>b__1() (at Match3Engine/Match3Engine/GameLogic.cs:563) | |
controls.<OnPlayerSwappedValid>c__AnonStorey5:<>m__0(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:736) | |
view.<Swap>c__AnonStorey5:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:480) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 964) | |
ExecuteOnFallComplete | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
view.<PrepareDestroy>c__AnonStorey8:<>m__2() (at Assets/Scripts/view/board/BoardView.cs:641) | |
view.<ExecuteOnFallComplete>c__Iterator0:MoveNext() (at Assets/Scripts/view/board/BoardView.cs:1123) | |
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17) | |
(Filename: Assets/Scripts/view/board/BoardView.cs Line: 641) | |
Changing State [old:ProcessingPlayerActions, new:EndTurn] | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:set_State(GameClientState) (at Assets/Scripts/controls/GameClientSide.cs:117) | |
controls.GameClientSide:OnTurnEnd(EndTurnResponse) (at Assets/Scripts/controls/GameClientSide.cs:1075) | |
Match3Engine.GameLogic:EndTurn() (at Match3Engine/Match3Engine/GameLogic.cs:1283) | |
controls.<OnPlayerMoveEnd>c__AnonStorey10:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:1159) | |
view.BoardView:EndMove(PlayerGUI, PlayerGUI, TweenCallback) (at Assets/Scripts/view/board/BoardView.cs:1513) | |
controls.GameClientSide:OnPlayerMoveEnd(PlayerMoveEndResponse) (at Assets/Scripts/controls/GameClientSide.cs:1158) | |
Match3Engine.GameLogic:PlayerMoveEnd() (at Match3Engine/Match3Engine/GameLogic.cs:1134) | |
controls.<OnDestroyed>c__AnonStoreyB:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:923) | |
controls.GameClientSide:OnBoardDestroyAndRefilled() (at Assets/Scripts/controls/GameClientSide.cs:1438) | |
view.<PrepareDestroy>c__AnonStorey8:<>m__2() (at Assets/Scripts/view/board/BoardView.cs:648) | |
view.<ExecuteOnFallComplete>c__Iterator0:MoveNext() (at Assets/Scripts/view/board/BoardView.cs:1123) | |
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 117) | |
Changing State [old:EndTurn, new:StartTurn] | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:set_State(GameClientState) (at Assets/Scripts/controls/GameClientSide.cs:117) | |
controls.GameClientSide:OnTurnStart(StartTurnResponse) (at Assets/Scripts/controls/GameClientSide.cs:1289) | |
Match3Engine.GameLogic:StartTurn() (at Match3Engine/Match3Engine/GameLogic.cs:1235) | |
Match3Engine.GameLogic:SetNextPlayer() (at Match3Engine/Match3Engine/GameLogic.cs:1308) | |
controls.GameClientSide:OnTurnEnd(EndTurnResponse) (at Assets/Scripts/controls/GameClientSide.cs:1094) | |
Match3Engine.GameLogic:EndTurn() (at Match3Engine/Match3Engine/GameLogic.cs:1283) | |
controls.<OnPlayerMoveEnd>c__AnonStorey10:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:1159) | |
view.BoardView:EndMove(PlayerGUI, PlayerGUI, TweenCallback) (at Assets/Scripts/view/board/BoardView.cs:1513) | |
controls.GameClientSide:OnPlayerMoveEnd(PlayerMoveEndResponse) (at Assets/Scripts/controls/GameClientSide.cs:1158) | |
Match3Engine.GameLogic:PlayerMoveEnd() (at Match3Engine/Match3Engine/GameLogic.cs:1134) | |
controls.<OnDestroyed>c__AnonStoreyB:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:923) | |
controls.GameClientSide:OnBoardDestroyAndRefilled() (at Assets/Scripts/controls/GameClientSide.cs:1438) | |
view.<PrepareDestroy>c__AnonStorey8:<>m__2() (at Assets/Scripts/view/board/BoardView.cs:648) | |
view.<ExecuteOnFallComplete>c__Iterator0:MoveNext() (at Assets/Scripts/view/board/BoardView.cs:1123) | |
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 117) | |
Changing State [old:StartTurn, new:StartTurnReady] | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:set_State(GameClientState) (at Assets/Scripts/controls/GameClientSide.cs:117) | |
controls.GameClientSide:OnTurnReady(String) (at Assets/Scripts/controls/GameClientSide.cs:1304) | |
controls.<OnTurnStart>c__AnonStorey14:<>m__1() (at Assets/Scripts/controls/GameClientSide.cs:1292) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:248) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 117) | |
OnTurnReady | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
controls.GameClientSide:OnTurnReady(String) (at Assets/Scripts/controls/GameClientSide.cs:1327) | |
controls.<OnTurnStart>c__AnonStorey14:<>m__1() (at Assets/Scripts/controls/GameClientSide.cs:1292) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:248) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 1327) | |
SpecialAbilityButton: ToggleFocus False | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
view.SpecialAbilityButton:ToggleFocus(Boolean) (at Assets/Scripts/view/player/SpecialAbilityButton.cs:99) | |
view.PlayerGUI:ToggleFocus(Boolean, Boolean) (at Assets/Scripts/view/player/PlayerGUI.cs:500) | |
controls.GameClientSide:OnTurnReady(String) (at Assets/Scripts/controls/GameClientSide.cs:1335) | |
controls.<OnTurnStart>c__AnonStorey14:<>m__1() (at Assets/Scripts/controls/GameClientSide.cs:1292) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:248) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/view/player/SpecialAbilityButton.cs Line: 99) | |
TURN - 11 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnTurnReady(String) (at Assets/Scripts/controls/GameClientSide.cs:1345) | |
controls.<OnTurnStart>c__AnonStorey14:<>m__1() (at Assets/Scripts/controls/GameClientSide.cs:1292) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:248) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 1345) | |
move.time: 4.9928, logic.TimeEstimation: 2.85 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.PlayerAIControl:InteractWithBoard() (at Assets/Scripts/controls/PlayerAIControl.cs:36) | |
controls.GameClientSide:WaitForPlayerInput() (at Assets/Scripts/controls/GameClientSide.cs:1473) | |
controls.GameClientSide:OnPlayerMoveStart(PlayerMoveStartResponse) (at Assets/Scripts/controls/GameClientSide.cs:1133) | |
Match3Engine.GameLogic:PlayerMoveStart() (at Match3Engine/Match3Engine/GameLogic.cs:1072) | |
Match3Engine.GameLogic:<StartTurn>b__220_0() (at Match3Engine/Match3Engine/GameLogic.cs:1223) | |
controls.<OnTurnStart>c__AnonStorey14:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:1285) | |
controls.<OnTurnReady>c__AnonStorey15:<>m__3() (at Assets/Scripts/controls/GameClientSide.cs:1375) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/PlayerAIControl.cs Line: 36) | |
Changing State [old:StartTurnReady, new:WaitingPlayerInput] | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:set_State(GameClientState) (at Assets/Scripts/controls/GameClientSide.cs:117) | |
controls.GameClientSide:WaitForPlayerInput() (at Assets/Scripts/controls/GameClientSide.cs:1476) | |
controls.GameClientSide:OnPlayerMoveStart(PlayerMoveStartResponse) (at Assets/Scripts/controls/GameClientSide.cs:1133) | |
Match3Engine.GameLogic:PlayerMoveStart() (at Match3Engine/Match3Engine/GameLogic.cs:1072) | |
Match3Engine.GameLogic:<StartTurn>b__220_0() (at Match3Engine/Match3Engine/GameLogic.cs:1223) | |
controls.<OnTurnStart>c__AnonStorey14:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:1285) | |
controls.<OnTurnReady>c__AnonStorey15:<>m__3() (at Assets/Scripts/controls/GameClientSide.cs:1375) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 117) | |
move Swap — Logic.Random.counter 103 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.PlayerAIControl:PlayMove(PlayerActionModel) (at Assets/Scripts/controls/PlayerAIControl.cs:70) | |
controls.<InteractWithBoard>c__AnonStorey0:<>m__0() (at Assets/Scripts/controls/PlayerAIControl.cs:37) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:248) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/PlayerAIControl.cs Line: 70) | |
OnPlayerSwappedValid | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
controls.GameClientSide:OnPlayerSwappedValid(ValidSwapResponse) (at Assets/Scripts/controls/GameClientSide.cs:727) | |
Match3Engine.GameLogic:PerformSwap(Point, Point, Boolean) (at Match3Engine/Match3Engine/GameLogic.cs:572) | |
Match3Engine.GameLogic:OnPlayerPlayedSwap(Point, Point) (at Match3Engine/Match3Engine/GameLogic.cs:921) | |
Match3Engine.PlayerControl:Swap(Point, Point) (at Match3Engine/Match3Engine/PlayerControl.cs:348) | |
controls.PlayerAIControl:PlayMove(PlayerActionModel) (at Assets/Scripts/controls/PlayerAIControl.cs:73) | |
controls.<InteractWithBoard>c__AnonStorey0:<>m__0() (at Assets/Scripts/controls/PlayerAIControl.cs:37) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:248) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 727) | |
Changing State [old:WaitingPlayerInput, new:ProcessingPlayerActions] | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:set_State(GameClientState) (at Assets/Scripts/controls/GameClientSide.cs:117) | |
controls.GameClientSide:StartProcessing() (at Assets/Scripts/controls/GameClientSide.cs:1030) | |
controls.GameClientSide:OnPlayerSwappedValid(ValidSwapResponse) (at Assets/Scripts/controls/GameClientSide.cs:728) | |
Match3Engine.GameLogic:PerformSwap(Point, Point, Boolean) (at Match3Engine/Match3Engine/GameLogic.cs:572) | |
Match3Engine.GameLogic:OnPlayerPlayedSwap(Point, Point) (at Match3Engine/Match3Engine/GameLogic.cs:921) | |
Match3Engine.PlayerControl:Swap(Point, Point) (at Match3Engine/Match3Engine/PlayerControl.cs:348) | |
controls.PlayerAIControl:PlayMove(PlayerActionModel) (at Assets/Scripts/controls/PlayerAIControl.cs:73) | |
controls.<InteractWithBoard>c__AnonStorey0:<>m__0() (at Assets/Scripts/controls/PlayerAIControl.cs:37) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:248) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 117) | |
Failed to increase 3 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
controls.Match3Game:<CreateGame>m__0(String) (at Assets/Scripts/controls/Match3Game.cs:118) | |
Match3Engine.GameDebugger:Log(String, Object[]) (at Match3Engine/Match3Engine/GameDebugger.cs:14) | |
Match3Engine.SpawningEngine:Log(String, Boolean) (at Match3Engine/Match3Engine/SpawningEngine.cs:1163) | |
Match3Engine.SpawningEngine:NormalizePossibleMatches(BoardModel, List`1) (at Match3Engine/Match3Engine/SpawningEngine.cs:505) | |
Match3Engine.Models.BoardModel:RefillSlots(GameLogic, Boolean) (at Match3Engine/Match3Engine/Models/BoardModel.cs:391) | |
Match3Engine.Models.PlunderPiratesBoard:RefillSlots(GameLogic, Boolean) (at Match3Engine/Match3Engine/Models/Boards/PlunderPiratesBoard.cs:90) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:840) | |
Match3Engine.<>c__DisplayClass189_0:<PerformSwap>b__1() (at Match3Engine/Match3Engine/GameLogic.cs:563) | |
controls.<OnPlayerSwappedValid>c__AnonStorey5:<>m__0(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:736) | |
view.<Swap>c__AnonStorey5:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:480) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/Match3Game.cs Line: 118) | |
COMBOS TO DESTROY --- Length:1 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:899) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.<>c__DisplayClass189_0:<PerformSwap>b__1() (at Match3Engine/Match3Engine/GameLogic.cs:563) | |
controls.<OnPlayerSwappedValid>c__AnonStorey5:<>m__0(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:736) | |
view.<Swap>c__AnonStorey5:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:480) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 899) | |
POSITIONS TO DESTROY --- Length:3 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:900) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.<>c__DisplayClass189_0:<PerformSwap>b__1() (at Match3Engine/Match3Engine/GameLogic.cs:563) | |
controls.<OnPlayerSwappedValid>c__AnonStorey5:<>m__0(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:736) | |
view.<Swap>c__AnonStorey5:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:480) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 900) | |
REFILL POSITIONS--- Length:3 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:901) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.<>c__DisplayClass189_0:<PerformSwap>b__1() (at Match3Engine/Match3Engine/GameLogic.cs:563) | |
controls.<OnPlayerSwappedValid>c__AnonStorey5:<>m__0(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:736) | |
view.<Swap>c__AnonStorey5:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:480) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 901) | |
MOVE LIST--- Length:0 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:902) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.<>c__DisplayClass189_0:<PerformSwap>b__1() (at Match3Engine/Match3Engine/GameLogic.cs:563) | |
controls.<OnPlayerSwappedValid>c__AnonStorey5:<>m__0(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:736) | |
view.<Swap>c__AnonStorey5:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:480) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 902) | |
DOTWEEN :: An error inside a tween callback was silently taken care of > The given key was not present in the dictionary. | |
at System.Collections.Generic.Dictionary`2[Match3Engine.Data.SlotColor,Match3Engine.Data.SlotColor].get_Item (SlotColor key) [0x000a2] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/Dictionary.cs:150 | |
at utils.GameColors.GetPrefabType (SlotModel slot, Boolean isReplace) [0x00022] in /Users/ehud/code/match3/Assets/Scripts/utils/GameColors.cs:94 | |
at PlunderPiratesEffects.SetSprite () [0x001cf] in /Users/ehud/code/match3/Assets/Scripts/view/board/SlotsEffects/PlunderPiratesEffects.cs:74 | |
at SlotView.SetSlot (SlotModel newSlot, Boolean isShowCreation, view.BoardView boardView) [0x0008f] in /Users/ehud/code/match3/Assets/Scripts/view/board/SlotView.cs:179 | |
at view.BoardView.AddItemAt (Int32 col, Int32 row, SlotModel slot, Int32 yPositionOffset) [0x00030] in /Users/ehud/code/match3/Assets/Scripts/view/board/BoardView.cs:1001 | |
at view.BoardView.PrepareRefill (view.RefillViewModel refillModel) [0x000f5] in /Users/ehud/code/match3/Assets/Scripts/view/board/BoardView.cs:1088 | |
at view.BoardView.DestroyAndRefill (view.DestroyViewModel destroyModel, view.RefillViewModel refillModel) [0x00030] in /Users/ehud/code/match3/Assets/Scripts/view/board/BoardView.cs:566 | |
at controls.GameClientSide.OnDestroyed (DestructionResponse response) [0x001ea] in /Users/ehud/code/match3/Assets/Scripts/controls/GameClientSide.cs:943 | |
at (wrapper delegate-invoke) System.Action`1<Match3Engine.Responses.DestructionResponse>:invoke_void__this___DestructionResponse (Match3Engine.Responses.DestructionResponse) | |
at Match3Engine.GameLogic.DestroyMatches (System.Collections.Generic.List`1 combosToDestroy, Int32 chainReaction, System.Action onDoneCallback) [0x004ab] in /Users/ehud/code/match3/Match3Engine/Match3Engine/GameLogic.cs:874 | |
at Match3Engine.GameLogic+<>c__DisplayClass189_0.<PerformSwap>b__1 () [0x00000] in /Users/ehud/code/match3/Match3Engine/Match3Engine/GameLogic.cs:563 | |
at controls.GameClientSide+<OnPlayerSwappedValid>c__AnonStorey5.<>m__0 (Point p1, Point p2) [0x0000c] in /Users/ehud/code/match3/Assets/Scripts/controls/GameClientSide.cs:736 | |
at view.BoardView+<Swap>c__AnonStorey5.<>m__0 () [0x0003b] in /Users/ehud/code/match3/Assets/Scripts/view/board/BoardView.cs:480 | |
at DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback) [0x00007] in D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
DG.Tweening.Core.Debugger:LogWarning(Object) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\Debugger.cs:26) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:269) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: D Line: 0) | |
ExecuteOnFallComplete | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
view.<PrepareDestroy>c__AnonStorey8:<>m__2() (at Assets/Scripts/view/board/BoardView.cs:641) | |
view.<ExecuteOnFallComplete>c__Iterator0:MoveNext() (at Assets/Scripts/view/board/BoardView.cs:1123) | |
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17) | |
(Filename: Assets/Scripts/view/board/BoardView.cs Line: 641) | |
move.time: 3.5136, logic.TimeEstimation: 1 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.PlayerAIControl:InteractWithBoard() (at Assets/Scripts/controls/PlayerAIControl.cs:36) | |
controls.GameClientSide:WaitForPlayerInput() (at Assets/Scripts/controls/GameClientSide.cs:1473) | |
controls.GameClientSide:OnPlayerMoveStart(PlayerMoveStartResponse) (at Assets/Scripts/controls/GameClientSide.cs:1133) | |
Match3Engine.GameLogic:PlayerMoveStart() (at Match3Engine/Match3Engine/GameLogic.cs:1072) | |
controls.<OnPlayerMoveEnd>c__AnonStorey10:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:1159) | |
view.BoardView:EndMove(PlayerGUI, PlayerGUI, TweenCallback) (at Assets/Scripts/view/board/BoardView.cs:1513) | |
controls.GameClientSide:OnPlayerMoveEnd(PlayerMoveEndResponse) (at Assets/Scripts/controls/GameClientSide.cs:1158) | |
Match3Engine.GameLogic:PlayerMoveEnd() (at Match3Engine/Match3Engine/GameLogic.cs:1134) | |
controls.<OnDestroyed>c__AnonStoreyB:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:923) | |
controls.GameClientSide:OnBoardDestroyAndRefilled() (at Assets/Scripts/controls/GameClientSide.cs:1438) | |
view.<PrepareDestroy>c__AnonStorey8:<>m__2() (at Assets/Scripts/view/board/BoardView.cs:648) | |
view.<ExecuteOnFallComplete>c__Iterator0:MoveNext() (at Assets/Scripts/view/board/BoardView.cs:1123) | |
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17) | |
(Filename: Assets/Scripts/controls/PlayerAIControl.cs Line: 36) | |
Changing State [old:ProcessingPlayerActions, new:WaitingPlayerInput] | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:set_State(GameClientState) (at Assets/Scripts/controls/GameClientSide.cs:117) | |
controls.GameClientSide:WaitForPlayerInput() (at Assets/Scripts/controls/GameClientSide.cs:1476) | |
controls.GameClientSide:OnPlayerMoveStart(PlayerMoveStartResponse) (at Assets/Scripts/controls/GameClientSide.cs:1133) | |
Match3Engine.GameLogic:PlayerMoveStart() (at Match3Engine/Match3Engine/GameLogic.cs:1072) | |
controls.<OnPlayerMoveEnd>c__AnonStorey10:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:1159) | |
view.BoardView:EndMove(PlayerGUI, PlayerGUI, TweenCallback) (at Assets/Scripts/view/board/BoardView.cs:1513) | |
controls.GameClientSide:OnPlayerMoveEnd(PlayerMoveEndResponse) (at Assets/Scripts/controls/GameClientSide.cs:1158) | |
Match3Engine.GameLogic:PlayerMoveEnd() (at Match3Engine/Match3Engine/GameLogic.cs:1134) | |
controls.<OnDestroyed>c__AnonStoreyB:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:923) | |
controls.GameClientSide:OnBoardDestroyAndRefilled() (at Assets/Scripts/controls/GameClientSide.cs:1438) | |
view.<PrepareDestroy>c__AnonStorey8:<>m__2() (at Assets/Scripts/view/board/BoardView.cs:648) | |
view.<ExecuteOnFallComplete>c__Iterator0:MoveNext() (at Assets/Scripts/view/board/BoardView.cs:1123) | |
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 117) | |
move Swap — Logic.Random.counter 168 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.PlayerAIControl:PlayMove(PlayerActionModel) (at Assets/Scripts/controls/PlayerAIControl.cs:70) | |
controls.<InteractWithBoard>c__AnonStorey0:<>m__0() (at Assets/Scripts/controls/PlayerAIControl.cs:37) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:248) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/PlayerAIControl.cs Line: 70) | |
OnPlayerSwappedValid | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
controls.GameClientSide:OnPlayerSwappedValid(ValidSwapResponse) (at Assets/Scripts/controls/GameClientSide.cs:727) | |
Match3Engine.GameLogic:PerformSwap(Point, Point, Boolean) (at Match3Engine/Match3Engine/GameLogic.cs:572) | |
Match3Engine.GameLogic:OnPlayerPlayedSwap(Point, Point) (at Match3Engine/Match3Engine/GameLogic.cs:921) | |
Match3Engine.PlayerControl:Swap(Point, Point) (at Match3Engine/Match3Engine/PlayerControl.cs:348) | |
controls.PlayerAIControl:PlayMove(PlayerActionModel) (at Assets/Scripts/controls/PlayerAIControl.cs:73) | |
controls.<InteractWithBoard>c__AnonStorey0:<>m__0() (at Assets/Scripts/controls/PlayerAIControl.cs:37) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:248) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 727) | |
Changing State [old:WaitingPlayerInput, new:ProcessingPlayerActions] | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:set_State(GameClientState) (at Assets/Scripts/controls/GameClientSide.cs:117) | |
controls.GameClientSide:StartProcessing() (at Assets/Scripts/controls/GameClientSide.cs:1030) | |
controls.GameClientSide:OnPlayerSwappedValid(ValidSwapResponse) (at Assets/Scripts/controls/GameClientSide.cs:728) | |
Match3Engine.GameLogic:PerformSwap(Point, Point, Boolean) (at Match3Engine/Match3Engine/GameLogic.cs:572) | |
Match3Engine.GameLogic:OnPlayerPlayedSwap(Point, Point) (at Match3Engine/Match3Engine/GameLogic.cs:921) | |
Match3Engine.PlayerControl:Swap(Point, Point) (at Match3Engine/Match3Engine/PlayerControl.cs:348) | |
controls.PlayerAIControl:PlayMove(PlayerActionModel) (at Assets/Scripts/controls/PlayerAIControl.cs:73) | |
controls.<InteractWithBoard>c__AnonStorey0:<>m__0() (at Assets/Scripts/controls/PlayerAIControl.cs:37) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:248) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 117) | |
Refresh: detecting if any assets need to be imported or removed ... Refresh: elapses 0.076642 seconds (Nothing changed) | |
COMBOS TO DESTROY --- Length:1 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:899) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.<>c__DisplayClass189_0:<PerformSwap>b__1() (at Match3Engine/Match3Engine/GameLogic.cs:563) | |
controls.<OnPlayerSwappedValid>c__AnonStorey5:<>m__0(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:736) | |
view.<Swap>c__AnonStorey5:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:480) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 899) | |
POSITIONS TO DESTROY --- Length:3 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:900) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.<>c__DisplayClass189_0:<PerformSwap>b__1() (at Match3Engine/Match3Engine/GameLogic.cs:563) | |
controls.<OnPlayerSwappedValid>c__AnonStorey5:<>m__0(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:736) | |
view.<Swap>c__AnonStorey5:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:480) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 900) | |
REFILL POSITIONS--- Length:3 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:901) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.<>c__DisplayClass189_0:<PerformSwap>b__1() (at Match3Engine/Match3Engine/GameLogic.cs:563) | |
controls.<OnPlayerSwappedValid>c__AnonStorey5:<>m__0(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:736) | |
view.<Swap>c__AnonStorey5:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:480) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 901) | |
MOVE LIST--- Length:1 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:902) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.<>c__DisplayClass189_0:<PerformSwap>b__1() (at Match3Engine/Match3Engine/GameLogic.cs:563) | |
controls.<OnPlayerSwappedValid>c__AnonStorey5:<>m__0(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:736) | |
view.<Swap>c__AnonStorey5:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:480) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 902) | |
DOTWEEN :: An error inside a tween callback was silently taken care of > The object of type 'GameObject' has been destroyed but you are still trying to access it. | |
Your script should either check if it is null or you should not destroy the object. | |
at (wrapper managed-to-native) UnityEngine.GameObject:GetComponentFastPath (System.Type,intptr) | |
at UnityEngine.GameObject.GetComponent[SlotView] () [0x00020] in /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/GameObjectBindings.gen.cs:38 | |
at view.BoardView.GetSlotView (Int32 x, Int32 y) [0x0000e] in /Users/ehud/code/match3/Assets/Scripts/view/board/BoardView.cs:127 | |
at view.BoardView.PrepareDestroy (view.DestroyViewModel destroyModel) [0x00202] in /Users/ehud/code/match3/Assets/Scripts/view/board/BoardView.cs:629 | |
at view.BoardView.DestroyAndRefill (view.DestroyViewModel destroyModel, view.RefillViewModel refillModel) [0x00028] in /Users/ehud/code/match3/Assets/Scripts/view/board/BoardView.cs:565 | |
at controls.GameClientSide.OnDestroyed (DestructionResponse response) [0x001ea] in /Users/ehud/code/match3/Assets/Scripts/controls/GameClientSide.cs:943 | |
at (wrapper delegate-invoke) System.Action`1<Match3Engine.Responses.DestructionResponse>:invoke_void__this___DestructionResponse (Match3Engine.Responses.DestructionResponse) | |
at Match3Engine.GameLogic.DestroyMatches (System.Collections.Generic.List`1 combosToDestroy, Int32 chainReaction, System.Action onDoneCallback) [0x004ab] in /Users/ehud/code/match3/Match3Engine/Match3Engine/GameLogic.cs:874 | |
at Match3Engine.GameLogic+<>c__DisplayClass189_0.<PerformSwap>b__1 () [0x00000] in /Users/ehud/code/match3/Match3Engine/Match3Engine/GameLogic.cs:563 | |
at controls.GameClientSide+<OnPlayerSwappedValid>c__AnonStorey5.<>m__0 (Point p1, Point p2) [0x0000c] in /Users/ehud/code/match3/Assets/Scripts/controls/GameClientSide.cs:736 | |
at view.BoardView+<Swap>c__AnonStorey5.<>m__0 () [0x0003b] in /Users/ehud/code/match3/Assets/Scripts/view/board/BoardView.cs:480 | |
at DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback) [0x00007] in D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
DG.Tweening.Core.Debugger:LogWarning(Object) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\Debugger.cs:26) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:269) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: D Line: 0) | |
180.3545 Sending request: user/ping userId=5aae8473ced85d76fdff5b8f userToken=c070aeac418f68d854ca31c438d1e5a5e132ba33 clientVersion=1.2 minorClientVersion=1.2 interval=60 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
network.MetaGameServerManager:SendRequest(MetaGameNetworkRequestInfo, Boolean) (at Assets/Scripts/network/MetaGameNetworkManager.cs:481) | |
network.MetaGameServerManager:Ping() (at Assets/Scripts/network/MetaGameNetworkManager.cs:417) | |
(Filename: Assets/Scripts/network/MetaGameNetworkManager.cs Line: 481) | |
Response received for user/ping | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
network.MetaGameServerManager:OnRequestFinished(HTTPRequest, HTTPResponse) (at Assets/Scripts/network/MetaGameNetworkManager.cs:547) | |
BestHTTP.HTTPRequest:CallCallback() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPRequest.cs:1233) | |
BestHTTP.ConnectionBase:HandleCallback() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/Connections/ConnectionBase.cs:171) | |
BestHTTP.HTTPManager:OnUpdate() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPManager.cs:634) | |
BestHTTP.HTTPUpdateDelegator:Update() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPUpdateDelegator.cs:166) | |
(Filename: Assets/Scripts/network/MetaGameNetworkManager.cs Line: 547) | |
Refresh: detecting if any assets need to be imported or removed ... Refresh: elapses 0.083465 seconds (Nothing changed) | |
Refresh: detecting if any assets need to be imported or removed ... Refresh: elapses 0.075632 seconds (Nothing changed) |
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