Created
March 26, 2018 14:27
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MOVE LIST--- Length:3 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:906) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.GameLogic:DestroyMatches(ComboModel, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:763) | |
Match3Engine.BoardAbilities.Hammer:Use(GameLogic) (at Match3Engine/Match3Engine/BoardAbilities/Hammer.cs:19) | |
Match3Engine.<>c__DisplayClass198_0:<PerformUseBoardAbility>b__0() (at Match3Engine/Match3Engine/GameLogic.cs:723) | |
controls.<OnPlayerBoardAbilityUse>c__AnonStorey4:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:709) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 906) | |
ExecuteOnFallComplete | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
view.<PrepareDestroy>c__AnonStorey8:<>m__2() (at Assets/Scripts/view/board/BoardView.cs:642) | |
view.<ExecuteOnFallComplete>c__Iterator0:MoveNext() (at Assets/Scripts/view/board/BoardView.cs:1124) | |
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17) | |
(Filename: Assets/Scripts/view/board/BoardView.cs Line: 642) | |
move.time: 2.0284, logic.TimeEstimation: 2 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.PlayerAIControl:InteractWithBoard() (at Assets/Scripts/controls/PlayerAIControl.cs:36) | |
controls.GameClientSide:WaitForPlayerInput() (at Assets/Scripts/controls/GameClientSide.cs:1481) | |
controls.GameClientSide:OnPlayerMoveStart(PlayerMoveStartResponse) (at Assets/Scripts/controls/GameClientSide.cs:1141) | |
Match3Engine.GameLogic:PlayerMoveStart() (at Match3Engine/Match3Engine/GameLogic.cs:1072) | |
controls.<OnPlayerMoveEnd>c__AnonStorey10:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:1167) | |
view.<EndMove>c__AnonStorey17:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:1511) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/PlayerAIControl.cs Line: 36) | |
Changing State [old:ProcessingPlayerActions, new:WaitingPlayerInput] | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:set_State(GameClientState) (at Assets/Scripts/controls/GameClientSide.cs:117) | |
controls.GameClientSide:WaitForPlayerInput() (at Assets/Scripts/controls/GameClientSide.cs:1484) | |
controls.GameClientSide:OnPlayerMoveStart(PlayerMoveStartResponse) (at Assets/Scripts/controls/GameClientSide.cs:1141) | |
Match3Engine.GameLogic:PlayerMoveStart() (at Match3Engine/Match3Engine/GameLogic.cs:1072) | |
controls.<OnPlayerMoveEnd>c__AnonStorey10:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:1167) | |
view.<EndMove>c__AnonStorey17:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:1511) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 117) | |
move Swap — Logic.Random.counter 720 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.PlayerAIControl:PlayMove(PlayerActionModel) (at Assets/Scripts/controls/PlayerAIControl.cs:70) | |
controls.<InteractWithBoard>c__AnonStorey0:<>m__0() (at Assets/Scripts/controls/PlayerAIControl.cs:37) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:248) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/PlayerAIControl.cs Line: 70) | |
OnPlayerSwappedValid | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
controls.GameClientSide:OnPlayerSwappedValid(ValidSwapResponse) (at Assets/Scripts/controls/GameClientSide.cs:727) | |
Match3Engine.GameLogic:PerformSwap(Point, Point, Boolean) (at Match3Engine/Match3Engine/GameLogic.cs:572) | |
Match3Engine.GameLogic:OnPlayerPlayedSwap(Point, Point) (at Match3Engine/Match3Engine/GameLogic.cs:921) | |
Match3Engine.PlayerControl:Swap(Point, Point) (at Match3Engine/Match3Engine/PlayerControl.cs:348) | |
controls.PlayerAIControl:PlayMove(PlayerActionModel) (at Assets/Scripts/controls/PlayerAIControl.cs:73) | |
controls.<InteractWithBoard>c__AnonStorey0:<>m__0() (at Assets/Scripts/controls/PlayerAIControl.cs:37) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:248) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 727) | |
Changing State [old:WaitingPlayerInput, new:ProcessingPlayerActions] | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:set_State(GameClientState) (at Assets/Scripts/controls/GameClientSide.cs:117) | |
controls.GameClientSide:StartProcessing() (at Assets/Scripts/controls/GameClientSide.cs:1038) | |
controls.GameClientSide:OnPlayerSwappedValid(ValidSwapResponse) (at Assets/Scripts/controls/GameClientSide.cs:728) | |
Match3Engine.GameLogic:PerformSwap(Point, Point, Boolean) (at Match3Engine/Match3Engine/GameLogic.cs:572) | |
Match3Engine.GameLogic:OnPlayerPlayedSwap(Point, Point) (at Match3Engine/Match3Engine/GameLogic.cs:921) | |
Match3Engine.PlayerControl:Swap(Point, Point) (at Match3Engine/Match3Engine/PlayerControl.cs:348) | |
controls.PlayerAIControl:PlayMove(PlayerActionModel) (at Assets/Scripts/controls/PlayerAIControl.cs:73) | |
controls.<InteractWithBoard>c__AnonStorey0:<>m__0() (at Assets/Scripts/controls/PlayerAIControl.cs:37) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:248) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 117) | |
COMBOS TO DESTROY --- Length:4 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:903) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.<>c__DisplayClass189_0:<PerformSwap>b__1() (at Match3Engine/Match3Engine/GameLogic.cs:563) | |
controls.<OnPlayerSwappedValid>c__AnonStorey5:<>m__0(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:736) | |
view.<Swap>c__AnonStorey5:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:481) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 903) | |
POSITIONS TO DESTROY --- Length:17 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:904) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.<>c__DisplayClass189_0:<PerformSwap>b__1() (at Match3Engine/Match3Engine/GameLogic.cs:563) | |
controls.<OnPlayerSwappedValid>c__AnonStorey5:<>m__0(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:736) | |
view.<Swap>c__AnonStorey5:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:481) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 904) | |
REFILL POSITIONS--- Length:17 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:905) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.<>c__DisplayClass189_0:<PerformSwap>b__1() (at Match3Engine/Match3Engine/GameLogic.cs:563) | |
controls.<OnPlayerSwappedValid>c__AnonStorey5:<>m__0(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:736) | |
view.<Swap>c__AnonStorey5:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:481) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 905) | |
MOVE LIST--- Length:23 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:906) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.<>c__DisplayClass189_0:<PerformSwap>b__1() (at Match3Engine/Match3Engine/GameLogic.cs:563) | |
controls.<OnPlayerSwappedValid>c__AnonStorey5:<>m__0(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:736) | |
view.<Swap>c__AnonStorey5:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:481) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 906) | |
ExecuteOnFallComplete | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
view.<PrepareDestroy>c__AnonStorey8:<>m__2() (at Assets/Scripts/view/board/BoardView.cs:642) | |
view.<ExecuteOnFallComplete>c__Iterator0:MoveNext() (at Assets/Scripts/view/board/BoardView.cs:1124) | |
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17) | |
(Filename: Assets/Scripts/view/board/BoardView.cs Line: 642) | |
COMBOS TO DESTROY --- Length:1 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:903) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.<>c__DisplayClass201_1:<DestroyMatches>b__4() (at Match3Engine/Match3Engine/GameLogic.cs:849) | |
controls.<OnDestroyed>c__AnonStoreyB:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:927) | |
controls.GameClientSide:OnBoardDestroyAndRefilled() (at Assets/Scripts/controls/GameClientSide.cs:1446) | |
view.<PrepareDestroy>c__AnonStorey8:<>m__2() (at Assets/Scripts/view/board/BoardView.cs:649) | |
view.<ExecuteOnFallComplete>c__Iterator0:MoveNext() (at Assets/Scripts/view/board/BoardView.cs:1124) | |
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 903) | |
POSITIONS TO DESTROY --- Length:3 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:904) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.<>c__DisplayClass201_1:<DestroyMatches>b__4() (at Match3Engine/Match3Engine/GameLogic.cs:849) | |
controls.<OnDestroyed>c__AnonStoreyB:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:927) | |
controls.GameClientSide:OnBoardDestroyAndRefilled() (at Assets/Scripts/controls/GameClientSide.cs:1446) | |
view.<PrepareDestroy>c__AnonStorey8:<>m__2() (at Assets/Scripts/view/board/BoardView.cs:649) | |
view.<ExecuteOnFallComplete>c__Iterator0:MoveNext() (at Assets/Scripts/view/board/BoardView.cs:1124) | |
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 904) | |
REFILL POSITIONS--- Length:3 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:905) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.<>c__DisplayClass201_1:<DestroyMatches>b__4() (at Match3Engine/Match3Engine/GameLogic.cs:849) | |
controls.<OnDestroyed>c__AnonStoreyB:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:927) | |
controls.GameClientSide:OnBoardDestroyAndRefilled() (at Assets/Scripts/controls/GameClientSide.cs:1446) | |
view.<PrepareDestroy>c__AnonStorey8:<>m__2() (at Assets/Scripts/view/board/BoardView.cs:649) | |
view.<ExecuteOnFallComplete>c__Iterator0:MoveNext() (at Assets/Scripts/view/board/BoardView.cs:1124) | |
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 905) | |
MOVE LIST--- Length:0 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:906) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.<>c__DisplayClass201_1:<DestroyMatches>b__4() (at Match3Engine/Match3Engine/GameLogic.cs:849) | |
controls.<OnDestroyed>c__AnonStoreyB:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:927) | |
controls.GameClientSide:OnBoardDestroyAndRefilled() (at Assets/Scripts/controls/GameClientSide.cs:1446) | |
view.<PrepareDestroy>c__AnonStorey8:<>m__2() (at Assets/Scripts/view/board/BoardView.cs:649) | |
view.<ExecuteOnFallComplete>c__Iterator0:MoveNext() (at Assets/Scripts/view/board/BoardView.cs:1124) | |
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 906) | |
Duration till effect 0.3 0.45 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogWarningFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:968) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.<>c__DisplayClass201_1:<DestroyMatches>b__4() (at Match3Engine/Match3Engine/GameLogic.cs:849) | |
controls.<OnDestroyed>c__AnonStoreyB:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:927) | |
controls.GameClientSide:OnBoardDestroyAndRefilled() (at Assets/Scripts/controls/GameClientSide.cs:1446) | |
view.<PrepareDestroy>c__AnonStorey8:<>m__2() (at Assets/Scripts/view/board/BoardView.cs:649) | |
view.<ExecuteOnFallComplete>c__Iterator0:MoveNext() (at Assets/Scripts/view/board/BoardView.cs:1124) | |
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 968) | |
ExecuteOnFallComplete | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
view.<PrepareDestroy>c__AnonStorey8:<>m__2() (at Assets/Scripts/view/board/BoardView.cs:642) | |
view.<ExecuteOnFallComplete>c__Iterator0:MoveNext() (at Assets/Scripts/view/board/BoardView.cs:1124) | |
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17) | |
(Filename: Assets/Scripts/view/board/BoardView.cs Line: 642) | |
COMBOS TO DESTROY --- Length:1 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:903) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.GameLogic:DestroyMatches(ComboModel, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:763) | |
Match3Engine.Models.PlunderPiratesBoard:onMoveEnd(GameLogic) (at Match3Engine/Match3Engine/Models/Boards/PlunderPiratesBoard.cs:122) | |
Match3Engine.GameLogic:PlayerMoveEnd() (at Match3Engine/Match3Engine/GameLogic.cs:1118) | |
controls.<OnDestroyed>c__AnonStoreyB:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:927) | |
controls.GameClientSide:OnBoardDestroyAndRefilled() (at Assets/Scripts/controls/GameClientSide.cs:1446) | |
view.<PrepareDestroy>c__AnonStorey8:<>m__2() (at Assets/Scripts/view/board/BoardView.cs:649) | |
view.<ExecuteOnFallComplete>c__Iterator0:MoveNext() (at Assets/Scripts/view/board/BoardView.cs:1124) | |
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 903) | |
POSITIONS TO DESTROY --- Length:1 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:904) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.GameLogic:DestroyMatches(ComboModel, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:763) | |
Match3Engine.Models.PlunderPiratesBoard:onMoveEnd(GameLogic) (at Match3Engine/Match3Engine/Models/Boards/PlunderPiratesBoard.cs:122) | |
Match3Engine.GameLogic:PlayerMoveEnd() (at Match3Engine/Match3Engine/GameLogic.cs:1118) | |
controls.<OnDestroyed>c__AnonStoreyB:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:927) | |
controls.GameClientSide:OnBoardDestroyAndRefilled() (at Assets/Scripts/controls/GameClientSide.cs:1446) | |
view.<PrepareDestroy>c__AnonStorey8:<>m__2() (at Assets/Scripts/view/board/BoardView.cs:649) | |
view.<ExecuteOnFallComplete>c__Iterator0:MoveNext() (at Assets/Scripts/view/board/BoardView.cs:1124) | |
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 904) | |
REFILL POSITIONS--- Length:1 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:905) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.GameLogic:DestroyMatches(ComboModel, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:763) | |
Match3Engine.Models.PlunderPiratesBoard:onMoveEnd(GameLogic) (at Match3Engine/Match3Engine/Models/Boards/PlunderPiratesBoard.cs:122) | |
Match3Engine.GameLogic:PlayerMoveEnd() (at Match3Engine/Match3Engine/GameLogic.cs:1118) | |
controls.<OnDestroyed>c__AnonStoreyB:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:927) | |
controls.GameClientSide:OnBoardDestroyAndRefilled() (at Assets/Scripts/controls/GameClientSide.cs:1446) | |
view.<PrepareDestroy>c__AnonStorey8:<>m__2() (at Assets/Scripts/view/board/BoardView.cs:649) | |
view.<ExecuteOnFallComplete>c__Iterator0:MoveNext() (at Assets/Scripts/view/board/BoardView.cs:1124) | |
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 905) | |
MOVE LIST--- Length:6 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:906) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.GameLogic:DestroyMatches(ComboModel, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:763) | |
Match3Engine.Models.PlunderPiratesBoard:onMoveEnd(GameLogic) (at Match3Engine/Match3Engine/Models/Boards/PlunderPiratesBoard.cs:122) | |
Match3Engine.GameLogic:PlayerMoveEnd() (at Match3Engine/Match3Engine/GameLogic.cs:1118) | |
controls.<OnDestroyed>c__AnonStoreyB:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:927) | |
controls.GameClientSide:OnBoardDestroyAndRefilled() (at Assets/Scripts/controls/GameClientSide.cs:1446) | |
view.<PrepareDestroy>c__AnonStorey8:<>m__2() (at Assets/Scripts/view/board/BoardView.cs:649) | |
view.<ExecuteOnFallComplete>c__Iterator0:MoveNext() (at Assets/Scripts/view/board/BoardView.cs:1124) | |
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 906) | |
OnBoardEvent | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
controls.GameClientSide:OnBoardEvent(BoardEventResponse) (at Assets/Scripts/controls/GameClientSide.cs:692) | |
Match3Engine.GameLogic:PlayerMoveEnd() (at Match3Engine/Match3Engine/GameLogic.cs:1130) | |
controls.<OnDestroyed>c__AnonStoreyB:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:927) | |
controls.GameClientSide:OnBoardDestroyAndRefilled() (at Assets/Scripts/controls/GameClientSide.cs:1446) | |
view.<PrepareDestroy>c__AnonStorey8:<>m__2() (at Assets/Scripts/view/board/BoardView.cs:649) | |
view.<ExecuteOnFallComplete>c__Iterator0:MoveNext() (at Assets/Scripts/view/board/BoardView.cs:1124) | |
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 692) | |
ExecuteOnFallComplete | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
view.<PrepareDestroy>c__AnonStorey8:<>m__2() (at Assets/Scripts/view/board/BoardView.cs:642) | |
view.<ExecuteOnFallComplete>c__Iterator0:MoveNext() (at Assets/Scripts/view/board/BoardView.cs:1124) | |
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17) | |
(Filename: Assets/Scripts/view/board/BoardView.cs Line: 642) | |
Changing State [old:ProcessingPlayerActions, new:EndTurn] | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:set_State(GameClientState) (at Assets/Scripts/controls/GameClientSide.cs:117) | |
controls.GameClientSide:OnTurnEnd(EndTurnResponse) (at Assets/Scripts/controls/GameClientSide.cs:1083) | |
Match3Engine.GameLogic:EndTurn() (at Match3Engine/Match3Engine/GameLogic.cs:1283) | |
controls.<OnConverted>c__AnonStoreyE:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:1020) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 117) | |
Changing State [old:EndTurn, new:StartTurn] | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:set_State(GameClientState) (at Assets/Scripts/controls/GameClientSide.cs:117) | |
controls.GameClientSide:OnTurnStart(StartTurnResponse) (at Assets/Scripts/controls/GameClientSide.cs:1297) | |
Match3Engine.GameLogic:StartTurn() (at Match3Engine/Match3Engine/GameLogic.cs:1235) | |
Match3Engine.GameLogic:SetNextPlayer() (at Match3Engine/Match3Engine/GameLogic.cs:1308) | |
controls.GameClientSide:OnTurnEnd(EndTurnResponse) (at Assets/Scripts/controls/GameClientSide.cs:1102) | |
Match3Engine.GameLogic:EndTurn() (at Match3Engine/Match3Engine/GameLogic.cs:1283) | |
controls.<OnConverted>c__AnonStoreyE:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:1020) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 117) | |
Changing State [old:StartTurn, new:StartTurnReady] | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:set_State(GameClientState) (at Assets/Scripts/controls/GameClientSide.cs:117) | |
controls.GameClientSide:OnTurnReady(String) (at Assets/Scripts/controls/GameClientSide.cs:1312) | |
controls.<OnTurnStart>c__AnonStorey14:<>m__1() (at Assets/Scripts/controls/GameClientSide.cs:1300) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:248) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 117) | |
OnTurnReady | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
controls.GameClientSide:OnTurnReady(String) (at Assets/Scripts/controls/GameClientSide.cs:1335) | |
controls.<OnTurnStart>c__AnonStorey14:<>m__1() (at Assets/Scripts/controls/GameClientSide.cs:1300) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:248) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 1335) | |
SpecialAbilityButton: ToggleFocus True | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
view.SpecialAbilityButton:ToggleFocus(Boolean) (at Assets/Scripts/view/player/SpecialAbilityButton.cs:99) | |
view.PlayerGUI:ToggleFocus(Boolean, Boolean) (at Assets/Scripts/view/player/PlayerGUI.cs:500) | |
controls.GameClientSide:OnTurnReady(String) (at Assets/Scripts/controls/GameClientSide.cs:1343) | |
controls.<OnTurnStart>c__AnonStorey14:<>m__1() (at Assets/Scripts/controls/GameClientSide.cs:1300) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:248) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/view/player/SpecialAbilityButton.cs Line: 99) | |
TURN - 6 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnTurnReady(String) (at Assets/Scripts/controls/GameClientSide.cs:1353) | |
controls.<OnTurnStart>c__AnonStorey14:<>m__1() (at Assets/Scripts/controls/GameClientSide.cs:1300) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:248) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 1353) | |
SpecialAbilityButton: ToggleAvailability toggle = True | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
view.SpecialAbilityButton:ToggleAvailability(Boolean) (at Assets/Scripts/view/player/SpecialAbilityButton.cs:67) | |
view.PlayerGUI:TogglePowerupState(Boolean) (at Assets/Scripts/view/player/PlayerGUI.cs:374) | |
controls.PlayerClientControl:InteractWithBoard() (at Assets/Scripts/controls/PlayerClientControl.cs:113) | |
controls.GameClientSide:WaitForPlayerInput() (at Assets/Scripts/controls/GameClientSide.cs:1481) | |
controls.GameClientSide:OnPlayerMoveStart(PlayerMoveStartResponse) (at Assets/Scripts/controls/GameClientSide.cs:1141) | |
Match3Engine.GameLogic:PlayerMoveStart() (at Match3Engine/Match3Engine/GameLogic.cs:1072) | |
Match3Engine.GameLogic:<StartTurn>b__220_0() (at Match3Engine/Match3Engine/GameLogic.cs:1223) | |
controls.<OnTurnStart>c__AnonStorey14:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:1293) | |
controls.<OnTurnReady>c__AnonStorey15:<>m__3() (at Assets/Scripts/controls/GameClientSide.cs:1383) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/view/player/SpecialAbilityButton.cs Line: 67) | |
AnimateActive | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
view.SpecialAbilityButton:AnimateActive() (at Assets/Scripts/view/player/SpecialAbilityButton.cs:113) | |
view.SpecialAbilityButton:ToggleAvailability(Boolean) (at Assets/Scripts/view/player/SpecialAbilityButton.cs:70) | |
view.PlayerGUI:TogglePowerupState(Boolean) (at Assets/Scripts/view/player/PlayerGUI.cs:374) | |
controls.PlayerClientControl:InteractWithBoard() (at Assets/Scripts/controls/PlayerClientControl.cs:113) | |
controls.GameClientSide:WaitForPlayerInput() (at Assets/Scripts/controls/GameClientSide.cs:1481) | |
controls.GameClientSide:OnPlayerMoveStart(PlayerMoveStartResponse) (at Assets/Scripts/controls/GameClientSide.cs:1141) | |
Match3Engine.GameLogic:PlayerMoveStart() (at Match3Engine/Match3Engine/GameLogic.cs:1072) | |
Match3Engine.GameLogic:<StartTurn>b__220_0() (at Match3Engine/Match3Engine/GameLogic.cs:1223) | |
controls.<OnTurnStart>c__AnonStorey14:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:1293) | |
controls.<OnTurnReady>c__AnonStorey15:<>m__3() (at Assets/Scripts/controls/GameClientSide.cs:1383) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/view/player/SpecialAbilityButton.cs Line: 113) | |
Changing State [old:StartTurnReady, new:WaitingPlayerInput] | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:set_State(GameClientState) (at Assets/Scripts/controls/GameClientSide.cs:117) | |
controls.GameClientSide:WaitForPlayerInput() (at Assets/Scripts/controls/GameClientSide.cs:1484) | |
controls.GameClientSide:OnPlayerMoveStart(PlayerMoveStartResponse) (at Assets/Scripts/controls/GameClientSide.cs:1141) | |
Match3Engine.GameLogic:PlayerMoveStart() (at Match3Engine/Match3Engine/GameLogic.cs:1072) | |
Match3Engine.GameLogic:<StartTurn>b__220_0() (at Match3Engine/Match3Engine/GameLogic.cs:1223) | |
controls.<OnTurnStart>c__AnonStorey14:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:1293) | |
controls.<OnTurnReady>c__AnonStorey15:<>m__3() (at Assets/Scripts/controls/GameClientSide.cs:1383) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 117) | |
OnPlayerAbilityActivate | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnPlayerAbilityActivate(AbilityActivateResponse) (at Assets/Scripts/controls/GameClientSide.cs:660) | |
Match3Engine.GameLogic:PerformAbilityActivated(SpecialAbility) (at Match3Engine/Match3Engine/GameLogic.cs:656) | |
Match3Engine.GameLogic:OnPlayerAbilityActivated() (at Match3Engine/Match3Engine/GameLogic.cs:929) | |
Match3Engine.PlayerControl:ActivateAbility() (at Match3Engine/Match3Engine/PlayerControl.cs:314) | |
controls.PlayerClientControl:ActivateSpecialAbility(SpecialAbilityType) (at Assets/Scripts/controls/PlayerClientControl.cs:158) | |
controls.PlayerLocalControl:ActivateSpecialAbility(SpecialAbilityType) (at Assets/Scripts/controls/PlayerLocalControl.cs:53) | |
controls.PlayerLocalControl:<SetView>m__0() (at Assets/Scripts/controls/PlayerLocalControl.cs:34) | |
view.PlayerGUI:onButtonMeterClicked() (at Assets/Scripts/view/player/PlayerGUI.cs:468) | |
view.SpecialAbilityButton:ActivatedAbility() (at Assets/Scripts/view/player/SpecialAbilityButton.cs:52) | |
view.SpecialAbilityButton:<Awake>m__0() (at Assets/Scripts/view/player/SpecialAbilityButton.cs:37) | |
UnityEngine.Events.InvokableCall:Invoke(Object[]) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEvent.cs:154) | |
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEvent.cs:637) | |
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEvent.cs:773) | |
UnityEngine.Events.UnityEvent:Invoke() (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEvent_0.cs:52) | |
UnityEngine.UI.Button:Press() (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Button.cs:35) | |
UnityEngine.UI.Button:OnPointerClick(PointerEventData) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Button.cs:44) | |
UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/ExecuteEvents.cs:50) | |
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/ExecuteEvents.cs:261) | |
UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:533) | |
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:432) | |
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:412) | |
UnityEngine.EventSystems.StandaloneInputModule:Process() (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:186) | |
UnityEngine.EventSystems.EventSystem:Update() (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/EventSystem.cs:283) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 660) | |
SetSpecialAbilityOverlay | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:SetSpecialAbilityOverlay(SpecialAbility, Action) (at Assets/Scripts/controls/GameClientSide.cs:314) | |
controls.GameClientSide:OnPlayerAbilityActivate(AbilityActivateResponse) (at Assets/Scripts/controls/GameClientSide.cs:661) | |
Match3Engine.GameLogic:PerformAbilityActivated(SpecialAbility) (at Match3Engine/Match3Engine/GameLogic.cs:656) | |
Match3Engine.GameLogic:OnPlayerAbilityActivated() (at Match3Engine/Match3Engine/GameLogic.cs:929) | |
Match3Engine.PlayerControl:ActivateAbility() (at Match3Engine/Match3Engine/PlayerControl.cs:314) | |
controls.PlayerClientControl:ActivateSpecialAbility(SpecialAbilityType) (at Assets/Scripts/controls/PlayerClientControl.cs:158) | |
controls.PlayerLocalControl:ActivateSpecialAbility(SpecialAbilityType) (at Assets/Scripts/controls/PlayerLocalControl.cs:53) | |
controls.PlayerLocalControl:<SetView>m__0() (at Assets/Scripts/controls/PlayerLocalControl.cs:34) | |
view.PlayerGUI:onButtonMeterClicked() (at Assets/Scripts/view/player/PlayerGUI.cs:468) | |
view.SpecialAbilityButton:ActivatedAbility() (at Assets/Scripts/view/player/SpecialAbilityButton.cs:52) | |
view.SpecialAbilityButton:<Awake>m__0() (at Assets/Scripts/view/player/SpecialAbilityButton.cs:37) | |
UnityEngine.Events.InvokableCall:Invoke(Object[]) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEvent.cs:154) | |
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEvent.cs:637) | |
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEvent.cs:773) | |
UnityEngine.Events.UnityEvent:Invoke() (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEvent_0.cs:52) | |
UnityEngine.UI.Button:Press() (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Button.cs:35) | |
UnityEngine.UI.Button:OnPointerClick(PointerEventData) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Button.cs:44) | |
UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/ExecuteEvents.cs:50) | |
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/ExecuteEvents.cs:261) | |
UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:533) | |
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:432) | |
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:412) | |
UnityEngine.EventSystems.StandaloneInputModule:Process() (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:186) | |
UnityEngine.EventSystems.EventSystem:Update() (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/EventSystem.cs:283) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 314) | |
Changing State [old:WaitingPlayerInput, new:ProcessingPlayerActions] | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:set_State(GameClientState) (at Assets/Scripts/controls/GameClientSide.cs:117) | |
controls.GameClientSide:StartProcessing() (at Assets/Scripts/controls/GameClientSide.cs:1038) | |
controls.GameClientSide:SetSpecialAbilityOverlay(SpecialAbility, Action) (at Assets/Scripts/controls/GameClientSide.cs:330) | |
controls.GameClientSide:OnPlayerAbilityActivate(AbilityActivateResponse) (at Assets/Scripts/controls/GameClientSide.cs:661) | |
Match3Engine.GameLogic:PerformAbilityActivated(SpecialAbility) (at Match3Engine/Match3Engine/GameLogic.cs:656) | |
Match3Engine.GameLogic:OnPlayerAbilityActivated() (at Match3Engine/Match3Engine/GameLogic.cs:929) | |
Match3Engine.PlayerControl:ActivateAbility() (at Match3Engine/Match3Engine/PlayerControl.cs:314) | |
controls.PlayerClientControl:ActivateSpecialAbility(SpecialAbilityType) (at Assets/Scripts/controls/PlayerClientControl.cs:158) | |
controls.PlayerLocalControl:ActivateSpecialAbility(SpecialAbilityType) (at Assets/Scripts/controls/PlayerLocalControl.cs:53) | |
controls.PlayerLocalControl:<SetView>m__0() (at Assets/Scripts/controls/PlayerLocalControl.cs:34) | |
view.PlayerGUI:onButtonMeterClicked() (at Assets/Scripts/view/player/PlayerGUI.cs:468) | |
view.SpecialAbilityButton:ActivatedAbility() (at Assets/Scripts/view/player/SpecialAbilityButton.cs:52) | |
view.SpecialAbilityButton:<Awake>m__0() (at Assets/Scripts/view/player/SpecialAbilityButton.cs:37) | |
UnityEngine.Events.InvokableCall:Invoke(Object[]) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEvent.cs:154) | |
UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEvent.cs:637) | |
UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEvent.cs:773) | |
UnityEngine.Events.UnityEvent:Invoke() (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEvent_0.cs:52) | |
UnityEngine.UI.Button:Press() (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Button.cs:35) | |
UnityEngine.UI.Button:OnPointerClick(PointerEventData) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Button.cs:44) | |
UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/ExecuteEvents.cs:50) | |
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/ExecuteEvents.cs:261) | |
UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:533) | |
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:432) | |
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:412) | |
UnityEngine.EventSystems.StandaloneInputModule:Process() (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:186) | |
UnityEngine.EventSystems.EventSystem:Update() (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/EventSystem.cs:283) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 117) | |
Changing State [old:ProcessingPlayerActions, new:ProcessingPlayerActions] | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:set_State(GameClientState) (at Assets/Scripts/controls/GameClientSide.cs:117) | |
controls.GameClientSide:StartProcessing() (at Assets/Scripts/controls/GameClientSide.cs:1038) | |
controls.<SetSpecialAbilityOverlay>c__AnonStorey0:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:339) | |
view.<ShowAbilityActivate>c__AnonStorey13:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:1438) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 117) | |
Started processing board while was already processing! IsProcessingBoard: True | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:StartProcessing() (at Assets/Scripts/controls/GameClientSide.cs:1047) | |
controls.<SetSpecialAbilityOverlay>c__AnonStorey0:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:339) | |
view.<ShowAbilityActivate>c__AnonStorey13:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:1438) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 1047) | |
OnPlayerAbilityUse | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
controls.GameClientSide:OnPlayerAbilityUse(AbilityUseResponse) (at Assets/Scripts/controls/GameClientSide.cs:681) | |
Match3Engine.GameLogic:PerformUseAbility(SpecialAbility) (at Match3Engine/Match3Engine/GameLogic.cs:702) | |
Match3Engine.<>c__DisplayClass194_0:<PerformAbilityActivated>b__0() (at Match3Engine/Match3Engine/GameLogic.cs:653) | |
controls.<SetSpecialAbilityOverlay>c__AnonStorey0:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:341) | |
view.<ShowAbilityActivate>c__AnonStorey13:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:1438) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 681) | |
Changing State [old:ProcessingPlayerActions, new:ProcessingPlayerActions] | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:set_State(GameClientState) (at Assets/Scripts/controls/GameClientSide.cs:117) | |
controls.GameClientSide:StartProcessing() (at Assets/Scripts/controls/GameClientSide.cs:1038) | |
controls.GameClientSide:OnPlayerAbilityUse(AbilityUseResponse) (at Assets/Scripts/controls/GameClientSide.cs:682) | |
Match3Engine.GameLogic:PerformUseAbility(SpecialAbility) (at Match3Engine/Match3Engine/GameLogic.cs:702) | |
Match3Engine.<>c__DisplayClass194_0:<PerformAbilityActivated>b__0() (at Match3Engine/Match3Engine/GameLogic.cs:653) | |
controls.<SetSpecialAbilityOverlay>c__AnonStorey0:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:341) | |
view.<ShowAbilityActivate>c__AnonStorey13:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:1438) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 117) | |
Started processing board while was already processing! IsProcessingBoard: True | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:StartProcessing() (at Assets/Scripts/controls/GameClientSide.cs:1047) | |
controls.GameClientSide:OnPlayerAbilityUse(AbilityUseResponse) (at Assets/Scripts/controls/GameClientSide.cs:682) | |
Match3Engine.GameLogic:PerformUseAbility(SpecialAbility) (at Match3Engine/Match3Engine/GameLogic.cs:702) | |
Match3Engine.<>c__DisplayClass194_0:<PerformAbilityActivated>b__0() (at Match3Engine/Match3Engine/GameLogic.cs:653) | |
controls.<SetSpecialAbilityOverlay>c__AnonStorey0:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:341) | |
view.<ShowAbilityActivate>c__AnonStorey13:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:1438) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 1047) | |
SpecialAbilityButton: ToggleAvailability toggle = False | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
view.SpecialAbilityButton:ToggleAvailability(Boolean) (at Assets/Scripts/view/player/SpecialAbilityButton.cs:67) | |
view.PlayerGUI:TogglePowerupState(Boolean) (at Assets/Scripts/view/player/PlayerGUI.cs:374) | |
view.BoardView:ShowAbilityUse(PlayerGUI, SpecialAbility, TweenCallback) (at Assets/Scripts/view/board/BoardView.cs:1455) | |
controls.GameClientSide:OnPlayerAbilityUse(AbilityUseResponse) (at Assets/Scripts/controls/GameClientSide.cs:686) | |
Match3Engine.GameLogic:PerformUseAbility(SpecialAbility) (at Match3Engine/Match3Engine/GameLogic.cs:702) | |
Match3Engine.<>c__DisplayClass194_0:<PerformAbilityActivated>b__0() (at Match3Engine/Match3Engine/GameLogic.cs:653) | |
controls.<SetSpecialAbilityOverlay>c__AnonStorey0:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:341) | |
view.<ShowAbilityActivate>c__AnonStorey13:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:1438) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/view/player/SpecialAbilityButton.cs Line: 67) | |
AnimateDeactive | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
view.SpecialAbilityButton:AnimateDeactive() (at Assets/Scripts/view/player/SpecialAbilityButton.cs:134) | |
view.SpecialAbilityButton:ToggleAvailability(Boolean) (at Assets/Scripts/view/player/SpecialAbilityButton.cs:72) | |
view.PlayerGUI:TogglePowerupState(Boolean) (at Assets/Scripts/view/player/PlayerGUI.cs:374) | |
view.BoardView:ShowAbilityUse(PlayerGUI, SpecialAbility, TweenCallback) (at Assets/Scripts/view/board/BoardView.cs:1455) | |
controls.GameClientSide:OnPlayerAbilityUse(AbilityUseResponse) (at Assets/Scripts/controls/GameClientSide.cs:686) | |
Match3Engine.GameLogic:PerformUseAbility(SpecialAbility) (at Match3Engine/Match3Engine/GameLogic.cs:702) | |
Match3Engine.<>c__DisplayClass194_0:<PerformAbilityActivated>b__0() (at Match3Engine/Match3Engine/GameLogic.cs:653) | |
controls.<SetSpecialAbilityOverlay>c__AnonStorey0:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:341) | |
view.<ShowAbilityActivate>c__AnonStorey13:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:1438) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/view/player/SpecialAbilityButton.cs Line: 134) | |
Changing State [old:ProcessingPlayerActions, new:ProcessingPlayerActions] | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:set_State(GameClientState) (at Assets/Scripts/controls/GameClientSide.cs:117) | |
controls.GameClientSide:StartProcessing() (at Assets/Scripts/controls/GameClientSide.cs:1038) | |
controls.GameClientSide:OnAutoMatchPerformed(AutoMatchResponse) (at Assets/Scripts/controls/GameClientSide.cs:749) | |
Match3Engine.GameLogic:PerformAutoMatch(AutoMatchResponse) (at Match3Engine/Match3Engine/GameLogic.cs:594) | |
Match3Engine.SpecialAbilities.AutoMatcher:Use(GameLogic) (at Match3Engine/Match3Engine/SpecialAbilities/AutoMatcher.cs:79) | |
Match3Engine.<>c__DisplayClass197_0:<PerformUseAbility>b__0() (at Match3Engine/Match3Engine/GameLogic.cs:696) | |
controls.<OnPlayerAbilityUse>c__AnonStorey2:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:687) | |
view.<ShowAbilityUse>c__AnonStorey15:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:1465) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 117) | |
Started processing board while was already processing! IsProcessingBoard: True | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:StartProcessing() (at Assets/Scripts/controls/GameClientSide.cs:1047) | |
controls.GameClientSide:OnAutoMatchPerformed(AutoMatchResponse) (at Assets/Scripts/controls/GameClientSide.cs:749) | |
Match3Engine.GameLogic:PerformAutoMatch(AutoMatchResponse) (at Match3Engine/Match3Engine/GameLogic.cs:594) | |
Match3Engine.SpecialAbilities.AutoMatcher:Use(GameLogic) (at Match3Engine/Match3Engine/SpecialAbilities/AutoMatcher.cs:79) | |
Match3Engine.<>c__DisplayClass197_0:<PerformUseAbility>b__0() (at Match3Engine/Match3Engine/GameLogic.cs:696) | |
controls.<OnPlayerAbilityUse>c__AnonStorey2:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:687) | |
view.<ShowAbilityUse>c__AnonStorey15:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:1465) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 1047) | |
The referenced script on this Behaviour is missing! | |
UnityEngine.Resources:Load(String, Type) | |
UnityEngine.Resources:Load(String) (at /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/ResourcesBindings.gen.cs:59) | |
utils.PrefabManager:Fetch(Object) (at Assets/Scripts/utils/PrefabManager.cs:214) | |
utils.PrefabManager:InstantiatePrefab(Object) (at Assets/Scripts/utils/PrefabManager.cs:168) | |
utils.PrefabManager:InstantiateOne(Object) (at Assets/Scripts/utils/PrefabManager.cs:242) | |
utils.ObjectPoolCluster`2:Get(Key) (at Assets/Scripts/utils/ObjectPoolCluster.cs:35) | |
utils.PrefabManager:GetPrefab(Object, Single) (at Assets/Scripts/utils/PrefabManager.cs:58) | |
SlotView:AddGlow() (at Assets/Scripts/view/board/SlotView.cs:297) | |
controls.<AutoMatchSwap>c__AnonStorey7:<>m__2() (at Assets/Scripts/controls/GameClientSide.cs:801) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Goto(Tween, Single, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:565) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:305) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
[/Users/builduser/buildslave/unity/build/Runtime/Mono/MonoBehaviour.cpp line 1514] | |
(Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/ResourcesBindings.gen.cs Line: 59) | |
The referenced script on this Behaviour (Game Object 'SlotGlow') is missing! | |
UnityEngine.Resources:Load(String, Type) | |
UnityEngine.Resources:Load(String) (at /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/ResourcesBindings.gen.cs:59) | |
utils.PrefabManager:Fetch(Object) (at Assets/Scripts/utils/PrefabManager.cs:214) | |
utils.PrefabManager:InstantiatePrefab(Object) (at Assets/Scripts/utils/PrefabManager.cs:168) | |
utils.PrefabManager:InstantiateOne(Object) (at Assets/Scripts/utils/PrefabManager.cs:242) | |
utils.ObjectPoolCluster`2:Get(Key) (at Assets/Scripts/utils/ObjectPoolCluster.cs:35) | |
utils.PrefabManager:GetPrefab(Object, Single) (at Assets/Scripts/utils/PrefabManager.cs:58) | |
SlotView:AddGlow() (at Assets/Scripts/view/board/SlotView.cs:297) | |
controls.<AutoMatchSwap>c__AnonStorey7:<>m__2() (at Assets/Scripts/controls/GameClientSide.cs:801) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Goto(Tween, Single, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:565) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:305) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
[/Users/builduser/buildslave/unity/build/Runtime/Mono/MonoBehaviour.cpp line 1743] | |
(Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/ResourcesBindings.gen.cs Line: 59) | |
The referenced script on this Behaviour (Game Object '<null>') is missing! | |
UnityEngine.Object:Internal_CloneSingle(Object) | |
UnityEngine.Object:Instantiate(GameObject) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs:201) | |
utils.PrefabManager:InstantiatePrefab(Object) (at Assets/Scripts/utils/PrefabManager.cs:168) | |
utils.PrefabManager:InstantiateOne(Object) (at Assets/Scripts/utils/PrefabManager.cs:242) | |
utils.ObjectPoolCluster`2:Get(Key) (at Assets/Scripts/utils/ObjectPoolCluster.cs:35) | |
utils.PrefabManager:GetPrefab(Object, Single) (at Assets/Scripts/utils/PrefabManager.cs:58) | |
SlotView:AddGlow() (at Assets/Scripts/view/board/SlotView.cs:297) | |
controls.<AutoMatchSwap>c__AnonStorey7:<>m__2() (at Assets/Scripts/controls/GameClientSide.cs:801) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Goto(Tween, Single, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:565) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:305) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
[/Users/builduser/buildslave/unity/build/Runtime/Mono/MonoBehaviour.cpp line 1743] | |
(Filename: /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs Line: 201) | |
The referenced script on this Behaviour (Game Object 'SlotGlow') is missing! | |
UnityEngine.Object:Internal_CloneSingle(Object) | |
UnityEngine.Object:Instantiate(GameObject) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs:201) | |
utils.PrefabManager:InstantiatePrefab(Object) (at Assets/Scripts/utils/PrefabManager.cs:168) | |
utils.PrefabManager:InstantiateOne(Object) (at Assets/Scripts/utils/PrefabManager.cs:242) | |
utils.ObjectPoolCluster`2:Get(Key) (at Assets/Scripts/utils/ObjectPoolCluster.cs:35) | |
utils.PrefabManager:GetPrefab(Object, Single) (at Assets/Scripts/utils/PrefabManager.cs:58) | |
SlotView:AddGlow() (at Assets/Scripts/view/board/SlotView.cs:297) | |
controls.<AutoMatchSwap>c__AnonStorey7:<>m__2() (at Assets/Scripts/controls/GameClientSide.cs:801) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Goto(Tween, Single, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:565) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:305) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
[/Users/builduser/buildslave/unity/build/Runtime/Mono/MonoBehaviour.cpp line 1743] | |
(Filename: /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs Line: 201) | |
The referenced script on this Behaviour (Game Object 'SlotGlow') is missing! | |
UnityEngine.Object:Internal_CloneSingle(Object) | |
UnityEngine.Object:Instantiate(GameObject) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs:201) | |
utils.PrefabManager:InstantiatePrefab(Object) (at Assets/Scripts/utils/PrefabManager.cs:168) | |
utils.PrefabManager:InstantiateOne(Object) (at Assets/Scripts/utils/PrefabManager.cs:242) | |
utils.ObjectPoolCluster`2:Get(Key) (at Assets/Scripts/utils/ObjectPoolCluster.cs:35) | |
utils.PrefabManager:GetPrefab(Object, Single) (at Assets/Scripts/utils/PrefabManager.cs:58) | |
SlotView:AddGlow() (at Assets/Scripts/view/board/SlotView.cs:297) | |
controls.<AutoMatchSwap>c__AnonStorey7:<>m__2() (at Assets/Scripts/controls/GameClientSide.cs:801) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Goto(Tween, Single, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:565) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:305) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
[/Users/builduser/buildslave/unity/build/Runtime/Mono/MonoBehaviour.cpp line 1743] | |
(Filename: /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs Line: 201) | |
The referenced script on this Behaviour (Game Object '<null>') is missing! | |
UnityEngine.Object:Internal_CloneSingle(Object) | |
UnityEngine.Object:Instantiate(GameObject) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs:201) | |
utils.PrefabManager:InstantiatePrefab(Object) (at Assets/Scripts/utils/PrefabManager.cs:168) | |
utils.PrefabManager:InstantiateOne(Object) (at Assets/Scripts/utils/PrefabManager.cs:242) | |
utils.ObjectPoolCluster`2:Get(Key) (at Assets/Scripts/utils/ObjectPoolCluster.cs:35) | |
utils.PrefabManager:GetPrefab(Object, Single) (at Assets/Scripts/utils/PrefabManager.cs:58) | |
SlotView:AddGlow() (at Assets/Scripts/view/board/SlotView.cs:297) | |
controls.<AutoMatchSwap>c__AnonStorey7:<>m__2() (at Assets/Scripts/controls/GameClientSide.cs:801) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Goto(Tween, Single, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:565) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:305) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
[/Users/builduser/buildslave/unity/build/Runtime/Mono/MonoBehaviour.cpp line 1743] | |
(Filename: /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs Line: 201) | |
The referenced script on this Behaviour (Game Object 'SlotGlow') is missing! | |
UnityEngine.Object:Internal_CloneSingle(Object) | |
UnityEngine.Object:Instantiate(GameObject) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs:201) | |
utils.PrefabManager:InstantiatePrefab(Object) (at Assets/Scripts/utils/PrefabManager.cs:168) | |
utils.PrefabManager:InstantiateOne(Object) (at Assets/Scripts/utils/PrefabManager.cs:242) | |
utils.ObjectPoolCluster`2:Get(Key) (at Assets/Scripts/utils/ObjectPoolCluster.cs:35) | |
utils.PrefabManager:GetPrefab(Object, Single) (at Assets/Scripts/utils/PrefabManager.cs:58) | |
SlotView:AddGlow() (at Assets/Scripts/view/board/SlotView.cs:297) | |
controls.<AutoMatchSwap>c__AnonStorey7:<>m__2() (at Assets/Scripts/controls/GameClientSide.cs:801) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Goto(Tween, Single, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:565) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:305) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
[/Users/builduser/buildslave/unity/build/Runtime/Mono/MonoBehaviour.cpp line 1743] | |
(Filename: /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs Line: 201) | |
The referenced script on this Behaviour (Game Object 'SlotGlow') is missing! | |
UnityEngine.Object:Internal_CloneSingle(Object) | |
UnityEngine.Object:Instantiate(GameObject) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs:201) | |
utils.PrefabManager:InstantiatePrefab(Object) (at Assets/Scripts/utils/PrefabManager.cs:168) | |
utils.PrefabManager:InstantiateOne(Object) (at Assets/Scripts/utils/PrefabManager.cs:242) | |
utils.ObjectPoolCluster`2:Get(Key) (at Assets/Scripts/utils/ObjectPoolCluster.cs:35) | |
utils.PrefabManager:GetPrefab(Object, Single) (at Assets/Scripts/utils/PrefabManager.cs:58) | |
SlotView:AddGlow() (at Assets/Scripts/view/board/SlotView.cs:297) | |
controls.<AutoMatchSwap>c__AnonStorey7:<>m__2() (at Assets/Scripts/controls/GameClientSide.cs:801) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Goto(Tween, Single, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:565) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:305) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
[/Users/builduser/buildslave/unity/build/Runtime/Mono/MonoBehaviour.cpp line 1743] | |
(Filename: /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs Line: 201) | |
The referenced script on this Behaviour (Game Object '<null>') is missing! | |
UnityEngine.Object:Internal_CloneSingle(Object) | |
UnityEngine.Object:Instantiate(GameObject) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs:201) | |
utils.PrefabManager:InstantiatePrefab(Object) (at Assets/Scripts/utils/PrefabManager.cs:168) | |
utils.PrefabManager:InstantiateOne(Object) (at Assets/Scripts/utils/PrefabManager.cs:242) | |
utils.ObjectPoolCluster`2:Get(Key) (at Assets/Scripts/utils/ObjectPoolCluster.cs:35) | |
utils.PrefabManager:GetPrefab(Object, Single) (at Assets/Scripts/utils/PrefabManager.cs:58) | |
SlotView:AddGlow() (at Assets/Scripts/view/board/SlotView.cs:297) | |
controls.<AutoMatchSwap>c__AnonStorey7:<>m__2() (at Assets/Scripts/controls/GameClientSide.cs:801) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Goto(Tween, Single, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:565) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:305) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
[/Users/builduser/buildslave/unity/build/Runtime/Mono/MonoBehaviour.cpp line 1743] | |
(Filename: /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs Line: 201) | |
The referenced script on this Behaviour (Game Object 'SlotGlow') is missing! | |
UnityEngine.Object:Internal_CloneSingle(Object) | |
UnityEngine.Object:Instantiate(GameObject) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs:201) | |
utils.PrefabManager:InstantiatePrefab(Object) (at Assets/Scripts/utils/PrefabManager.cs:168) | |
utils.PrefabManager:InstantiateOne(Object) (at Assets/Scripts/utils/PrefabManager.cs:242) | |
utils.ObjectPoolCluster`2:Get(Key) (at Assets/Scripts/utils/ObjectPoolCluster.cs:35) | |
utils.PrefabManager:GetPrefab(Object, Single) (at Assets/Scripts/utils/PrefabManager.cs:58) | |
SlotView:AddGlow() (at Assets/Scripts/view/board/SlotView.cs:297) | |
controls.<AutoMatchSwap>c__AnonStorey7:<>m__2() (at Assets/Scripts/controls/GameClientSide.cs:801) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Goto(Tween, Single, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:565) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:305) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
[/Users/builduser/buildslave/unity/build/Runtime/Mono/MonoBehaviour.cpp line 1743] | |
(Filename: /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs Line: 201) | |
The referenced script on this Behaviour (Game Object 'SlotGlow') is missing! | |
UnityEngine.Object:Internal_CloneSingle(Object) | |
UnityEngine.Object:Instantiate(GameObject) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs:201) | |
utils.PrefabManager:InstantiatePrefab(Object) (at Assets/Scripts/utils/PrefabManager.cs:168) | |
utils.PrefabManager:InstantiateOne(Object) (at Assets/Scripts/utils/PrefabManager.cs:242) | |
utils.ObjectPoolCluster`2:Get(Key) (at Assets/Scripts/utils/ObjectPoolCluster.cs:35) | |
utils.PrefabManager:GetPrefab(Object, Single) (at Assets/Scripts/utils/PrefabManager.cs:58) | |
SlotView:AddGlow() (at Assets/Scripts/view/board/SlotView.cs:297) | |
controls.<AutoMatchSwap>c__AnonStorey7:<>m__2() (at Assets/Scripts/controls/GameClientSide.cs:801) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Goto(Tween, Single, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:565) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:305) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
[/Users/builduser/buildslave/unity/build/Runtime/Mono/MonoBehaviour.cpp line 1743] | |
(Filename: /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs Line: 201) | |
The referenced script on this Behaviour (Game Object '<null>') is missing! | |
UnityEngine.Object:Internal_CloneSingle(Object) | |
UnityEngine.Object:Instantiate(GameObject) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs:201) | |
utils.PrefabManager:InstantiatePrefab(Object) (at Assets/Scripts/utils/PrefabManager.cs:168) | |
utils.PrefabManager:InstantiateOne(Object) (at Assets/Scripts/utils/PrefabManager.cs:242) | |
utils.ObjectPoolCluster`2:Get(Key) (at Assets/Scripts/utils/ObjectPoolCluster.cs:35) | |
utils.PrefabManager:GetPrefab(Object, Single) (at Assets/Scripts/utils/PrefabManager.cs:58) | |
SlotView:AddGlow() (at Assets/Scripts/view/board/SlotView.cs:297) | |
controls.<AutoMatchSwap>c__AnonStorey7:<>m__2() (at Assets/Scripts/controls/GameClientSide.cs:801) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Goto(Tween, Single, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:565) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:305) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
[/Users/builduser/buildslave/unity/build/Runtime/Mono/MonoBehaviour.cpp line 1743] | |
(Filename: /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs Line: 201) | |
The referenced script on this Behaviour (Game Object 'SlotGlow') is missing! | |
UnityEngine.Object:Internal_CloneSingle(Object) | |
UnityEngine.Object:Instantiate(GameObject) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs:201) | |
utils.PrefabManager:InstantiatePrefab(Object) (at Assets/Scripts/utils/PrefabManager.cs:168) | |
utils.PrefabManager:InstantiateOne(Object) (at Assets/Scripts/utils/PrefabManager.cs:242) | |
utils.ObjectPoolCluster`2:Get(Key) (at Assets/Scripts/utils/ObjectPoolCluster.cs:35) | |
utils.PrefabManager:GetPrefab(Object, Single) (at Assets/Scripts/utils/PrefabManager.cs:58) | |
SlotView:AddGlow() (at Assets/Scripts/view/board/SlotView.cs:297) | |
controls.<AutoMatchSwap>c__AnonStorey7:<>m__2() (at Assets/Scripts/controls/GameClientSide.cs:801) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Goto(Tween, Single, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:565) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:305) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
[/Users/builduser/buildslave/unity/build/Runtime/Mono/MonoBehaviour.cpp line 1743] | |
(Filename: /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs Line: 201) | |
The referenced script on this Behaviour (Game Object 'SlotGlow') is missing! | |
UnityEngine.Object:Internal_CloneSingle(Object) | |
UnityEngine.Object:Instantiate(GameObject) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs:201) | |
utils.PrefabManager:InstantiatePrefab(Object) (at Assets/Scripts/utils/PrefabManager.cs:168) | |
utils.PrefabManager:InstantiateOne(Object) (at Assets/Scripts/utils/PrefabManager.cs:242) | |
utils.ObjectPoolCluster`2:Get(Key) (at Assets/Scripts/utils/ObjectPoolCluster.cs:35) | |
utils.PrefabManager:GetPrefab(Object, Single) (at Assets/Scripts/utils/PrefabManager.cs:58) | |
SlotView:AddGlow() (at Assets/Scripts/view/board/SlotView.cs:297) | |
controls.<AutoMatchSwap>c__AnonStorey7:<>m__2() (at Assets/Scripts/controls/GameClientSide.cs:801) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Goto(Tween, Single, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:565) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:305) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
[/Users/builduser/buildslave/unity/build/Runtime/Mono/MonoBehaviour.cpp line 1743] | |
(Filename: /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs Line: 201) | |
The referenced script on this Behaviour (Game Object '<null>') is missing! | |
UnityEngine.Object:Internal_CloneSingle(Object) | |
UnityEngine.Object:Instantiate(GameObject) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs:201) | |
utils.PrefabManager:InstantiatePrefab(Object) (at Assets/Scripts/utils/PrefabManager.cs:168) | |
utils.PrefabManager:InstantiateOne(Object) (at Assets/Scripts/utils/PrefabManager.cs:242) | |
utils.ObjectPoolCluster`2:Get(Key) (at Assets/Scripts/utils/ObjectPoolCluster.cs:35) | |
utils.PrefabManager:GetPrefab(Object, Single) (at Assets/Scripts/utils/PrefabManager.cs:58) | |
SlotView:AddGlow() (at Assets/Scripts/view/board/SlotView.cs:297) | |
controls.<AutoMatchSwap>c__AnonStorey7:<>m__2() (at Assets/Scripts/controls/GameClientSide.cs:801) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Goto(Tween, Single, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:565) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:305) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
[/Users/builduser/buildslave/unity/build/Runtime/Mono/MonoBehaviour.cpp line 1743] | |
(Filename: /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs Line: 201) | |
The referenced script on this Behaviour (Game Object 'SlotGlow') is missing! | |
UnityEngine.Object:Internal_CloneSingle(Object) | |
UnityEngine.Object:Instantiate(GameObject) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs:201) | |
utils.PrefabManager:InstantiatePrefab(Object) (at Assets/Scripts/utils/PrefabManager.cs:168) | |
utils.PrefabManager:InstantiateOne(Object) (at Assets/Scripts/utils/PrefabManager.cs:242) | |
utils.ObjectPoolCluster`2:Get(Key) (at Assets/Scripts/utils/ObjectPoolCluster.cs:35) | |
utils.PrefabManager:GetPrefab(Object, Single) (at Assets/Scripts/utils/PrefabManager.cs:58) | |
SlotView:AddGlow() (at Assets/Scripts/view/board/SlotView.cs:297) | |
controls.<AutoMatchSwap>c__AnonStorey7:<>m__2() (at Assets/Scripts/controls/GameClientSide.cs:801) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Goto(Tween, Single, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:565) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:305) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
[/Users/builduser/buildslave/unity/build/Runtime/Mono/MonoBehaviour.cpp line 1743] | |
(Filename: /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs Line: 201) | |
The referenced script on this Behaviour (Game Object 'SlotGlow') is missing! | |
UnityEngine.Object:Internal_CloneSingle(Object) | |
UnityEngine.Object:Instantiate(GameObject) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs:201) | |
utils.PrefabManager:InstantiatePrefab(Object) (at Assets/Scripts/utils/PrefabManager.cs:168) | |
utils.PrefabManager:InstantiateOne(Object) (at Assets/Scripts/utils/PrefabManager.cs:242) | |
utils.ObjectPoolCluster`2:Get(Key) (at Assets/Scripts/utils/ObjectPoolCluster.cs:35) | |
utils.PrefabManager:GetPrefab(Object, Single) (at Assets/Scripts/utils/PrefabManager.cs:58) | |
SlotView:AddGlow() (at Assets/Scripts/view/board/SlotView.cs:297) | |
controls.<AutoMatchSwap>c__AnonStorey7:<>m__2() (at Assets/Scripts/controls/GameClientSide.cs:801) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Goto(Tween, Single, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:565) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:305) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
[/Users/builduser/buildslave/unity/build/Runtime/Mono/MonoBehaviour.cpp line 1743] | |
(Filename: /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs Line: 201) | |
The referenced script on this Behaviour (Game Object '<null>') is missing! | |
UnityEngine.Object:Internal_CloneSingle(Object) | |
UnityEngine.Object:Instantiate(GameObject) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs:201) | |
utils.PrefabManager:InstantiatePrefab(Object) (at Assets/Scripts/utils/PrefabManager.cs:168) | |
utils.PrefabManager:InstantiateOne(Object) (at Assets/Scripts/utils/PrefabManager.cs:242) | |
utils.ObjectPoolCluster`2:Get(Key) (at Assets/Scripts/utils/ObjectPoolCluster.cs:35) | |
utils.PrefabManager:GetPrefab(Object, Single) (at Assets/Scripts/utils/PrefabManager.cs:58) | |
SlotView:AddGlow() (at Assets/Scripts/view/board/SlotView.cs:297) | |
controls.<AutoMatchSwap>c__AnonStorey7:<>m__2() (at Assets/Scripts/controls/GameClientSide.cs:801) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Goto(Tween, Single, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:565) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:305) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
[/Users/builduser/buildslave/unity/build/Runtime/Mono/MonoBehaviour.cpp line 1743] | |
(Filename: /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs Line: 201) | |
The referenced script on this Behaviour (Game Object 'SlotGlow') is missing! | |
UnityEngine.Object:Internal_CloneSingle(Object) | |
UnityEngine.Object:Instantiate(GameObject) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs:201) | |
utils.PrefabManager:InstantiatePrefab(Object) (at Assets/Scripts/utils/PrefabManager.cs:168) | |
utils.PrefabManager:InstantiateOne(Object) (at Assets/Scripts/utils/PrefabManager.cs:242) | |
utils.ObjectPoolCluster`2:Get(Key) (at Assets/Scripts/utils/ObjectPoolCluster.cs:35) | |
utils.PrefabManager:GetPrefab(Object, Single) (at Assets/Scripts/utils/PrefabManager.cs:58) | |
SlotView:AddGlow() (at Assets/Scripts/view/board/SlotView.cs:297) | |
controls.<AutoMatchSwap>c__AnonStorey7:<>m__2() (at Assets/Scripts/controls/GameClientSide.cs:801) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Goto(Tween, Single, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:565) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:305) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
[/Users/builduser/buildslave/unity/build/Runtime/Mono/MonoBehaviour.cpp line 1743] | |
(Filename: /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs Line: 201) | |
The referenced script on this Behaviour (Game Object 'SlotGlow') is missing! | |
UnityEngine.Object:Internal_CloneSingle(Object) | |
UnityEngine.Object:Instantiate(GameObject) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs:201) | |
utils.PrefabManager:InstantiatePrefab(Object) (at Assets/Scripts/utils/PrefabManager.cs:168) | |
utils.PrefabManager:InstantiateOne(Object) (at Assets/Scripts/utils/PrefabManager.cs:242) | |
utils.ObjectPoolCluster`2:Get(Key) (at Assets/Scripts/utils/ObjectPoolCluster.cs:35) | |
utils.PrefabManager:GetPrefab(Object, Single) (at Assets/Scripts/utils/PrefabManager.cs:58) | |
SlotView:AddGlow() (at Assets/Scripts/view/board/SlotView.cs:297) | |
controls.<AutoMatchSwap>c__AnonStorey7:<>m__2() (at Assets/Scripts/controls/GameClientSide.cs:801) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Goto(Tween, Single, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:565) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:305) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
[/Users/builduser/buildslave/unity/build/Runtime/Mono/MonoBehaviour.cpp line 1743] | |
(Filename: /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs Line: 201) | |
The referenced script on this Behaviour (Game Object '<null>') is missing! | |
UnityEngine.Object:Internal_CloneSingle(Object) | |
UnityEngine.Object:Instantiate(GameObject) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs:201) | |
utils.PrefabManager:InstantiatePrefab(Object) (at Assets/Scripts/utils/PrefabManager.cs:168) | |
utils.PrefabManager:InstantiateOne(Object) (at Assets/Scripts/utils/PrefabManager.cs:242) | |
utils.ObjectPoolCluster`2:Get(Key) (at Assets/Scripts/utils/ObjectPoolCluster.cs:35) | |
utils.PrefabManager:GetPrefab(Object, Single) (at Assets/Scripts/utils/PrefabManager.cs:58) | |
SlotView:AddGlow() (at Assets/Scripts/view/board/SlotView.cs:297) | |
controls.<AutoMatchSwap>c__AnonStorey7:<>m__2() (at Assets/Scripts/controls/GameClientSide.cs:801) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Goto(Tween, Single, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:565) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:305) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
[/Users/builduser/buildslave/unity/build/Runtime/Mono/MonoBehaviour.cpp line 1743] | |
(Filename: /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs Line: 201) | |
The referenced script on this Behaviour (Game Object 'SlotGlow') is missing! | |
UnityEngine.Object:Internal_CloneSingle(Object) | |
UnityEngine.Object:Instantiate(GameObject) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs:201) | |
utils.PrefabManager:InstantiatePrefab(Object) (at Assets/Scripts/utils/PrefabManager.cs:168) | |
utils.PrefabManager:InstantiateOne(Object) (at Assets/Scripts/utils/PrefabManager.cs:242) | |
utils.ObjectPoolCluster`2:Get(Key) (at Assets/Scripts/utils/ObjectPoolCluster.cs:35) | |
utils.PrefabManager:GetPrefab(Object, Single) (at Assets/Scripts/utils/PrefabManager.cs:58) | |
SlotView:AddGlow() (at Assets/Scripts/view/board/SlotView.cs:297) | |
controls.<AutoMatchSwap>c__AnonStorey7:<>m__2() (at Assets/Scripts/controls/GameClientSide.cs:801) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Goto(Tween, Single, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:565) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:305) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
[/Users/builduser/buildslave/unity/build/Runtime/Mono/MonoBehaviour.cpp line 1743] | |
(Filename: /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs Line: 201) | |
The referenced script on this Behaviour (Game Object 'SlotGlow') is missing! | |
UnityEngine.Object:Internal_CloneSingle(Object) | |
UnityEngine.Object:Instantiate(GameObject) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs:201) | |
utils.PrefabManager:InstantiatePrefab(Object) (at Assets/Scripts/utils/PrefabManager.cs:168) | |
utils.PrefabManager:InstantiateOne(Object) (at Assets/Scripts/utils/PrefabManager.cs:242) | |
utils.ObjectPoolCluster`2:Get(Key) (at Assets/Scripts/utils/ObjectPoolCluster.cs:35) | |
utils.PrefabManager:GetPrefab(Object, Single) (at Assets/Scripts/utils/PrefabManager.cs:58) | |
SlotView:AddGlow() (at Assets/Scripts/view/board/SlotView.cs:297) | |
controls.<AutoMatchSwap>c__AnonStorey7:<>m__2() (at Assets/Scripts/controls/GameClientSide.cs:801) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Goto(Tween, Single, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:565) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:305) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
[/Users/builduser/buildslave/unity/build/Runtime/Mono/MonoBehaviour.cpp line 1743] | |
(Filename: /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs Line: 201) | |
The referenced script on this Behaviour (Game Object '<null>') is missing! | |
UnityEngine.Object:Internal_CloneSingle(Object) | |
UnityEngine.Object:Instantiate(GameObject) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs:201) | |
utils.PrefabManager:InstantiatePrefab(Object) (at Assets/Scripts/utils/PrefabManager.cs:168) | |
utils.PrefabManager:InstantiateOne(Object) (at Assets/Scripts/utils/PrefabManager.cs:242) | |
utils.ObjectPoolCluster`2:Get(Key) (at Assets/Scripts/utils/ObjectPoolCluster.cs:35) | |
utils.PrefabManager:GetPrefab(Object, Single) (at Assets/Scripts/utils/PrefabManager.cs:58) | |
SlotView:AddGlow() (at Assets/Scripts/view/board/SlotView.cs:297) | |
controls.<AutoMatchSwap>c__AnonStorey7:<>m__2() (at Assets/Scripts/controls/GameClientSide.cs:801) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Goto(Tween, Single, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:565) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:305) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
[/Users/builduser/buildslave/unity/build/Runtime/Mono/MonoBehaviour.cpp line 1743] | |
(Filename: /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs Line: 201) | |
The referenced script on this Behaviour (Game Object 'SlotGlow') is missing! | |
UnityEngine.Object:Internal_CloneSingle(Object) | |
UnityEngine.Object:Instantiate(GameObject) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs:201) | |
utils.PrefabManager:InstantiatePrefab(Object) (at Assets/Scripts/utils/PrefabManager.cs:168) | |
utils.PrefabManager:InstantiateOne(Object) (at Assets/Scripts/utils/PrefabManager.cs:242) | |
utils.ObjectPoolCluster`2:Get(Key) (at Assets/Scripts/utils/ObjectPoolCluster.cs:35) | |
utils.PrefabManager:GetPrefab(Object, Single) (at Assets/Scripts/utils/PrefabManager.cs:58) | |
SlotView:AddGlow() (at Assets/Scripts/view/board/SlotView.cs:297) | |
controls.<AutoMatchSwap>c__AnonStorey7:<>m__2() (at Assets/Scripts/controls/GameClientSide.cs:801) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Goto(Tween, Single, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:565) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:305) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
[/Users/builduser/buildslave/unity/build/Runtime/Mono/MonoBehaviour.cpp line 1743] | |
(Filename: /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs Line: 201) | |
The referenced script on this Behaviour (Game Object 'SlotGlow') is missing! | |
UnityEngine.Object:Internal_CloneSingle(Object) | |
UnityEngine.Object:Instantiate(GameObject) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs:201) | |
utils.PrefabManager:InstantiatePrefab(Object) (at Assets/Scripts/utils/PrefabManager.cs:168) | |
utils.PrefabManager:InstantiateOne(Object) (at Assets/Scripts/utils/PrefabManager.cs:242) | |
utils.ObjectPoolCluster`2:Get(Key) (at Assets/Scripts/utils/ObjectPoolCluster.cs:35) | |
utils.PrefabManager:GetPrefab(Object, Single) (at Assets/Scripts/utils/PrefabManager.cs:58) | |
SlotView:AddGlow() (at Assets/Scripts/view/board/SlotView.cs:297) | |
controls.<AutoMatchSwap>c__AnonStorey7:<>m__2() (at Assets/Scripts/controls/GameClientSide.cs:801) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Goto(Tween, Single, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:565) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:305) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
[/Users/builduser/buildslave/unity/build/Runtime/Mono/MonoBehaviour.cpp line 1743] | |
(Filename: /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs Line: 201) | |
The referenced script on this Behaviour (Game Object '<null>') is missing! | |
UnityEngine.Object:Internal_CloneSingle(Object) | |
UnityEngine.Object:Instantiate(GameObject) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs:201) | |
utils.PrefabManager:InstantiatePrefab(Object) (at Assets/Scripts/utils/PrefabManager.cs:168) | |
utils.PrefabManager:InstantiateOne(Object) (at Assets/Scripts/utils/PrefabManager.cs:242) | |
utils.ObjectPoolCluster`2:Get(Key) (at Assets/Scripts/utils/ObjectPoolCluster.cs:35) | |
utils.PrefabManager:GetPrefab(Object, Single) (at Assets/Scripts/utils/PrefabManager.cs:58) | |
SlotView:AddGlow() (at Assets/Scripts/view/board/SlotView.cs:297) | |
controls.<AutoMatchSwap>c__AnonStorey7:<>m__2() (at Assets/Scripts/controls/GameClientSide.cs:801) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Goto(Tween, Single, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:565) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:305) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
[/Users/builduser/buildslave/unity/build/Runtime/Mono/MonoBehaviour.cpp line 1743] | |
(Filename: /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs Line: 201) | |
The referenced script on this Behaviour (Game Object 'SlotGlow') is missing! | |
UnityEngine.Object:Internal_CloneSingle(Object) | |
UnityEngine.Object:Instantiate(GameObject) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs:201) | |
utils.PrefabManager:InstantiatePrefab(Object) (at Assets/Scripts/utils/PrefabManager.cs:168) | |
utils.PrefabManager:InstantiateOne(Object) (at Assets/Scripts/utils/PrefabManager.cs:242) | |
utils.ObjectPoolCluster`2:Get(Key) (at Assets/Scripts/utils/ObjectPoolCluster.cs:35) | |
utils.PrefabManager:GetPrefab(Object, Single) (at Assets/Scripts/utils/PrefabManager.cs:58) | |
SlotView:AddGlow() (at Assets/Scripts/view/board/SlotView.cs:297) | |
controls.<AutoMatchSwap>c__AnonStorey7:<>m__2() (at Assets/Scripts/controls/GameClientSide.cs:801) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Goto(Tween, Single, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:565) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:305) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
[/Users/builduser/buildslave/unity/build/Runtime/Mono/MonoBehaviour.cpp line 1743] | |
(Filename: /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs Line: 201) | |
The referenced script on this Behaviour (Game Object 'SlotGlow') is missing! | |
UnityEngine.Object:Internal_CloneSingle(Object) | |
UnityEngine.Object:Instantiate(GameObject) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs:201) | |
utils.PrefabManager:InstantiatePrefab(Object) (at Assets/Scripts/utils/PrefabManager.cs:168) | |
utils.PrefabManager:InstantiateOne(Object) (at Assets/Scripts/utils/PrefabManager.cs:242) | |
utils.ObjectPoolCluster`2:Get(Key) (at Assets/Scripts/utils/ObjectPoolCluster.cs:35) | |
utils.PrefabManager:GetPrefab(Object, Single) (at Assets/Scripts/utils/PrefabManager.cs:58) | |
SlotView:AddGlow() (at Assets/Scripts/view/board/SlotView.cs:297) | |
controls.<AutoMatchSwap>c__AnonStorey7:<>m__2() (at Assets/Scripts/controls/GameClientSide.cs:801) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Goto(Tween, Single, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:565) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:305) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
[/Users/builduser/buildslave/unity/build/Runtime/Mono/MonoBehaviour.cpp line 1743] | |
(Filename: /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs Line: 201) | |
The referenced script on this Behaviour (Game Object '<null>') is missing! | |
UnityEngine.Object:Internal_CloneSingle(Object) | |
UnityEngine.Object:Instantiate(GameObject) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs:201) | |
utils.PrefabManager:InstantiatePrefab(Object) (at Assets/Scripts/utils/PrefabManager.cs:168) | |
utils.PrefabManager:InstantiateOne(Object) (at Assets/Scripts/utils/PrefabManager.cs:242) | |
utils.ObjectPoolCluster`2:Get(Key) (at Assets/Scripts/utils/ObjectPoolCluster.cs:35) | |
utils.PrefabManager:GetPrefab(Object, Single) (at Assets/Scripts/utils/PrefabManager.cs:58) | |
SlotView:AddGlow() (at Assets/Scripts/view/board/SlotView.cs:297) | |
controls.<AutoMatchSwap>c__AnonStorey7:<>m__2() (at Assets/Scripts/controls/GameClientSide.cs:801) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Goto(Tween, Single, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:565) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:305) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
[/Users/builduser/buildslave/unity/build/Runtime/Mono/MonoBehaviour.cpp line 1743] | |
(Filename: /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs Line: 201) | |
The referenced script on this Behaviour (Game Object 'SlotGlow') is missing! | |
UnityEngine.Object:Internal_CloneSingle(Object) | |
UnityEngine.Object:Instantiate(GameObject) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs:201) | |
utils.PrefabManager:InstantiatePrefab(Object) (at Assets/Scripts/utils/PrefabManager.cs:168) | |
utils.PrefabManager:InstantiateOne(Object) (at Assets/Scripts/utils/PrefabManager.cs:242) | |
utils.ObjectPoolCluster`2:Get(Key) (at Assets/Scripts/utils/ObjectPoolCluster.cs:35) | |
utils.PrefabManager:GetPrefab(Object, Single) (at Assets/Scripts/utils/PrefabManager.cs:58) | |
SlotView:AddGlow() (at Assets/Scripts/view/board/SlotView.cs:297) | |
controls.<AutoMatchSwap>c__AnonStorey7:<>m__2() (at Assets/Scripts/controls/GameClientSide.cs:801) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Goto(Tween, Single, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:565) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:305) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
[/Users/builduser/buildslave/unity/build/Runtime/Mono/MonoBehaviour.cpp line 1743] | |
(Filename: /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs Line: 201) | |
The referenced script on this Behaviour (Game Object 'SlotGlow') is missing! | |
UnityEngine.Object:Internal_CloneSingle(Object) | |
UnityEngine.Object:Instantiate(GameObject) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs:201) | |
utils.PrefabManager:InstantiatePrefab(Object) (at Assets/Scripts/utils/PrefabManager.cs:168) | |
utils.PrefabManager:InstantiateOne(Object) (at Assets/Scripts/utils/PrefabManager.cs:242) | |
utils.ObjectPoolCluster`2:Get(Key) (at Assets/Scripts/utils/ObjectPoolCluster.cs:35) | |
utils.PrefabManager:GetPrefab(Object, Single) (at Assets/Scripts/utils/PrefabManager.cs:58) | |
SlotView:AddGlow() (at Assets/Scripts/view/board/SlotView.cs:297) | |
controls.<AutoMatchSwap>c__AnonStorey7:<>m__2() (at Assets/Scripts/controls/GameClientSide.cs:801) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Goto(Tween, Single, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:565) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:305) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
[/Users/builduser/buildslave/unity/build/Runtime/Mono/MonoBehaviour.cpp line 1743] | |
(Filename: /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs Line: 201) | |
The referenced script on this Behaviour (Game Object '<null>') is missing! | |
UnityEngine.Object:Internal_CloneSingle(Object) | |
UnityEngine.Object:Instantiate(GameObject) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs:201) | |
utils.PrefabManager:InstantiatePrefab(Object) (at Assets/Scripts/utils/PrefabManager.cs:168) | |
utils.PrefabManager:InstantiateOne(Object) (at Assets/Scripts/utils/PrefabManager.cs:242) | |
utils.ObjectPoolCluster`2:Get(Key) (at Assets/Scripts/utils/ObjectPoolCluster.cs:35) | |
utils.PrefabManager:GetPrefab(Object, Single) (at Assets/Scripts/utils/PrefabManager.cs:58) | |
SlotView:AddGlow() (at Assets/Scripts/view/board/SlotView.cs:297) | |
controls.<AutoMatchSwap>c__AnonStorey7:<>m__2() (at Assets/Scripts/controls/GameClientSide.cs:801) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Goto(Tween, Single, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:565) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:305) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
[/Users/builduser/buildslave/unity/build/Runtime/Mono/MonoBehaviour.cpp line 1743] | |
(Filename: /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs Line: 201) | |
The referenced script on this Behaviour (Game Object 'SlotGlow') is missing! | |
UnityEngine.Object:Internal_CloneSingle(Object) | |
UnityEngine.Object:Instantiate(GameObject) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs:201) | |
utils.PrefabManager:InstantiatePrefab(Object) (at Assets/Scripts/utils/PrefabManager.cs:168) | |
utils.PrefabManager:InstantiateOne(Object) (at Assets/Scripts/utils/PrefabManager.cs:242) | |
utils.ObjectPoolCluster`2:Get(Key) (at Assets/Scripts/utils/ObjectPoolCluster.cs:35) | |
utils.PrefabManager:GetPrefab(Object, Single) (at Assets/Scripts/utils/PrefabManager.cs:58) | |
SlotView:AddGlow() (at Assets/Scripts/view/board/SlotView.cs:297) | |
controls.<AutoMatchSwap>c__AnonStorey7:<>m__2() (at Assets/Scripts/controls/GameClientSide.cs:801) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Goto(Tween, Single, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:565) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:305) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
[/Users/builduser/buildslave/unity/build/Runtime/Mono/MonoBehaviour.cpp line 1743] | |
(Filename: /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs Line: 201) | |
The referenced script on this Behaviour (Game Object 'SlotGlow') is missing! | |
UnityEngine.Object:Internal_CloneSingle(Object) | |
UnityEngine.Object:Instantiate(GameObject) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs:201) | |
utils.PrefabManager:InstantiatePrefab(Object) (at Assets/Scripts/utils/PrefabManager.cs:168) | |
utils.PrefabManager:InstantiateOne(Object) (at Assets/Scripts/utils/PrefabManager.cs:242) | |
utils.ObjectPoolCluster`2:Get(Key) (at Assets/Scripts/utils/ObjectPoolCluster.cs:35) | |
utils.PrefabManager:GetPrefab(Object, Single) (at Assets/Scripts/utils/PrefabManager.cs:58) | |
SlotView:AddGlow() (at Assets/Scripts/view/board/SlotView.cs:297) | |
controls.<AutoMatchSwap>c__AnonStorey7:<>m__2() (at Assets/Scripts/controls/GameClientSide.cs:801) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Goto(Tween, Single, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:565) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:305) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
[/Users/builduser/buildslave/unity/build/Runtime/Mono/MonoBehaviour.cpp line 1743] | |
(Filename: /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs Line: 201) | |
The referenced script on this Behaviour (Game Object '<null>') is missing! | |
UnityEngine.Object:Internal_CloneSingle(Object) | |
UnityEngine.Object:Instantiate(GameObject) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs:201) | |
utils.PrefabManager:InstantiatePrefab(Object) (at Assets/Scripts/utils/PrefabManager.cs:168) | |
utils.PrefabManager:InstantiateOne(Object) (at Assets/Scripts/utils/PrefabManager.cs:242) | |
utils.ObjectPoolCluster`2:Get(Key) (at Assets/Scripts/utils/ObjectPoolCluster.cs:35) | |
utils.PrefabManager:GetPrefab(Object, Single) (at Assets/Scripts/utils/PrefabManager.cs:58) | |
SlotView:AddGlow() (at Assets/Scripts/view/board/SlotView.cs:297) | |
controls.<AutoMatchSwap>c__AnonStorey7:<>m__2() (at Assets/Scripts/controls/GameClientSide.cs:801) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Goto(Tween, Single, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:565) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:305) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
[/Users/builduser/buildslave/unity/build/Runtime/Mono/MonoBehaviour.cpp line 1743] | |
(Filename: /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs Line: 201) | |
The referenced script on this Behaviour (Game Object 'SlotGlow') is missing! | |
UnityEngine.Object:Internal_CloneSingle(Object) | |
UnityEngine.Object:Instantiate(GameObject) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs:201) | |
utils.PrefabManager:InstantiatePrefab(Object) (at Assets/Scripts/utils/PrefabManager.cs:168) | |
utils.PrefabManager:InstantiateOne(Object) (at Assets/Scripts/utils/PrefabManager.cs:242) | |
utils.ObjectPoolCluster`2:Get(Key) (at Assets/Scripts/utils/ObjectPoolCluster.cs:35) | |
utils.PrefabManager:GetPrefab(Object, Single) (at Assets/Scripts/utils/PrefabManager.cs:58) | |
SlotView:AddGlow() (at Assets/Scripts/view/board/SlotView.cs:297) | |
controls.<AutoMatchSwap>c__AnonStorey7:<>m__2() (at Assets/Scripts/controls/GameClientSide.cs:801) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Goto(Tween, Single, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:565) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:305) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
[/Users/builduser/buildslave/unity/build/Runtime/Mono/MonoBehaviour.cpp line 1743] | |
(Filename: /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs Line: 201) | |
The referenced script on this Behaviour (Game Object 'SlotGlow') is missing! | |
UnityEngine.Object:Internal_CloneSingle(Object) | |
UnityEngine.Object:Instantiate(GameObject) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs:201) | |
utils.PrefabManager:InstantiatePrefab(Object) (at Assets/Scripts/utils/PrefabManager.cs:168) | |
utils.PrefabManager:InstantiateOne(Object) (at Assets/Scripts/utils/PrefabManager.cs:242) | |
utils.ObjectPoolCluster`2:Get(Key) (at Assets/Scripts/utils/ObjectPoolCluster.cs:35) | |
utils.PrefabManager:GetPrefab(Object, Single) (at Assets/Scripts/utils/PrefabManager.cs:58) | |
SlotView:AddGlow() (at Assets/Scripts/view/board/SlotView.cs:297) | |
controls.<AutoMatchSwap>c__AnonStorey7:<>m__2() (at Assets/Scripts/controls/GameClientSide.cs:801) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Goto(Tween, Single, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:565) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:305) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
[/Users/builduser/buildslave/unity/build/Runtime/Mono/MonoBehaviour.cpp line 1743] | |
(Filename: /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs Line: 201) | |
The referenced script on this Behaviour (Game Object '<null>') is missing! | |
UnityEngine.Object:Internal_CloneSingle(Object) | |
UnityEngine.Object:Instantiate(GameObject) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs:201) | |
utils.PrefabManager:InstantiatePrefab(Object) (at Assets/Scripts/utils/PrefabManager.cs:168) | |
utils.PrefabManager:InstantiateOne(Object) (at Assets/Scripts/utils/PrefabManager.cs:242) | |
utils.ObjectPoolCluster`2:Get(Key) (at Assets/Scripts/utils/ObjectPoolCluster.cs:35) | |
utils.PrefabManager:GetPrefab(Object, Single) (at Assets/Scripts/utils/PrefabManager.cs:58) | |
SlotView:AddGlow() (at Assets/Scripts/view/board/SlotView.cs:297) | |
controls.<AutoMatchSwap>c__AnonStorey7:<>m__2() (at Assets/Scripts/controls/GameClientSide.cs:801) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Goto(Tween, Single, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:565) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:305) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
[/Users/builduser/buildslave/unity/build/Runtime/Mono/MonoBehaviour.cpp line 1743] | |
(Filename: /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs Line: 201) | |
The referenced script on this Behaviour (Game Object 'SlotGlow') is missing! | |
UnityEngine.Object:Internal_CloneSingle(Object) | |
UnityEngine.Object:Instantiate(GameObject) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs:201) | |
utils.PrefabManager:InstantiatePrefab(Object) (at Assets/Scripts/utils/PrefabManager.cs:168) | |
utils.PrefabManager:InstantiateOne(Object) (at Assets/Scripts/utils/PrefabManager.cs:242) | |
utils.ObjectPoolCluster`2:Get(Key) (at Assets/Scripts/utils/ObjectPoolCluster.cs:35) | |
utils.PrefabManager:GetPrefab(Object, Single) (at Assets/Scripts/utils/PrefabManager.cs:58) | |
SlotView:AddGlow() (at Assets/Scripts/view/board/SlotView.cs:297) | |
controls.<AutoMatchSwap>c__AnonStorey7:<>m__2() (at Assets/Scripts/controls/GameClientSide.cs:801) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Goto(Tween, Single, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:565) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:305) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
[/Users/builduser/buildslave/unity/build/Runtime/Mono/MonoBehaviour.cpp line 1743] | |
(Filename: /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs Line: 201) | |
The referenced script on this Behaviour (Game Object 'SlotGlow') is missing! | |
UnityEngine.Object:Internal_CloneSingle(Object) | |
UnityEngine.Object:Instantiate(GameObject) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs:201) | |
utils.PrefabManager:InstantiatePrefab(Object) (at Assets/Scripts/utils/PrefabManager.cs:168) | |
utils.PrefabManager:InstantiateOne(Object) (at Assets/Scripts/utils/PrefabManager.cs:242) | |
utils.ObjectPoolCluster`2:Get(Key) (at Assets/Scripts/utils/ObjectPoolCluster.cs:35) | |
utils.PrefabManager:GetPrefab(Object, Single) (at Assets/Scripts/utils/PrefabManager.cs:58) | |
SlotView:AddGlow() (at Assets/Scripts/view/board/SlotView.cs:297) | |
controls.<AutoMatchSwap>c__AnonStorey7:<>m__2() (at Assets/Scripts/controls/GameClientSide.cs:801) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Goto(Tween, Single, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:565) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:305) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
[/Users/builduser/buildslave/unity/build/Runtime/Mono/MonoBehaviour.cpp line 1743] | |
(Filename: /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs Line: 201) | |
Failed to increase 3 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
controls.Match3Game:<CreateGame>m__0(String) (at Assets/Scripts/controls/Match3Game.cs:118) | |
Match3Engine.GameDebugger:Log(String, Object[]) (at Match3Engine/Match3Engine/GameDebugger.cs:14) | |
Match3Engine.SpawningEngine:Log(String, Boolean) (at Match3Engine/Match3Engine/SpawningEngine.cs:1163) | |
Match3Engine.SpawningEngine:NormalizePossibleMatches(BoardModel, List`1) (at Match3Engine/Match3Engine/SpawningEngine.cs:505) | |
Match3Engine.Models.BoardModel:RefillSlots(GameLogic, Boolean) (at Match3Engine/Match3Engine/Models/BoardModel.cs:391) | |
Match3Engine.Models.PlunderPiratesBoard:RefillSlots(GameLogic, Boolean) (at Match3Engine/Match3Engine/Models/Boards/PlunderPiratesBoard.cs:90) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:840) | |
Match3Engine.SpecialAbilities.<>c__DisplayClass2_0:<Use>b__0() (at Match3Engine/Match3Engine/SpecialAbilities/AutoMatcher.cs:75) | |
controls.<OnAutoMatchPerformed>c__AnonStorey6:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:769) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/Match3Game.cs Line: 118) | |
COMBOS TO DESTROY --- Length:2 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:903) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.SpecialAbilities.<>c__DisplayClass2_0:<Use>b__0() (at Match3Engine/Match3Engine/SpecialAbilities/AutoMatcher.cs:75) | |
controls.<OnAutoMatchPerformed>c__AnonStorey6:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:769) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 903) | |
POSITIONS TO DESTROY --- Length:11 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:904) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.SpecialAbilities.<>c__DisplayClass2_0:<Use>b__0() (at Match3Engine/Match3Engine/SpecialAbilities/AutoMatcher.cs:75) | |
controls.<OnAutoMatchPerformed>c__AnonStorey6:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:769) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 904) | |
REFILL POSITIONS--- Length:9 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:905) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.SpecialAbilities.<>c__DisplayClass2_0:<Use>b__0() (at Match3Engine/Match3Engine/SpecialAbilities/AutoMatcher.cs:75) | |
controls.<OnAutoMatchPerformed>c__AnonStorey6:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:769) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 905) | |
MOVE LIST--- Length:6 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:906) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.SpecialAbilities.<>c__DisplayClass2_0:<Use>b__0() (at Match3Engine/Match3Engine/SpecialAbilities/AutoMatcher.cs:75) | |
controls.<OnAutoMatchPerformed>c__AnonStorey6:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:769) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 906) | |
ExecuteOnFallComplete | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
view.<PrepareDestroy>c__AnonStorey8:<>m__2() (at Assets/Scripts/view/board/BoardView.cs:642) | |
view.<ExecuteOnFallComplete>c__Iterator0:MoveNext() (at Assets/Scripts/view/board/BoardView.cs:1124) | |
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17) | |
(Filename: Assets/Scripts/view/board/BoardView.cs Line: 642) | |
Changing State [old:ProcessingPlayerActions, new:WaitingPlayerInput] | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:set_State(GameClientState) (at Assets/Scripts/controls/GameClientSide.cs:117) | |
controls.GameClientSide:WaitForPlayerInput() (at Assets/Scripts/controls/GameClientSide.cs:1484) | |
controls.GameClientSide:OnPlayerMoveStart(PlayerMoveStartResponse) (at Assets/Scripts/controls/GameClientSide.cs:1141) | |
Match3Engine.GameLogic:PlayerMoveStart() (at Match3Engine/Match3Engine/GameLogic.cs:1072) | |
controls.<OnPlayerMoveEnd>c__AnonStorey10:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:1167) | |
view.<EndMove>c__AnonStorey17:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:1511) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 117) | |
180.3424 Sending request: user/ping userId=5aae8473ced85d76fdff5b8f userToken=c070aeac418f68d854ca31c438d1e5a5e132ba33 clientVersion=1.2 minorClientVersion=1.2 interval=60 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
network.MetaGameServerManager:SendRequest(MetaGameNetworkRequestInfo, Boolean) (at Assets/Scripts/network/MetaGameNetworkManager.cs:481) | |
network.MetaGameServerManager:Ping() (at Assets/Scripts/network/MetaGameNetworkManager.cs:417) | |
(Filename: Assets/Scripts/network/MetaGameNetworkManager.cs Line: 481) | |
Response received for user/ping | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
network.MetaGameServerManager:OnRequestFinished(HTTPRequest, HTTPResponse) (at Assets/Scripts/network/MetaGameNetworkManager.cs:547) | |
BestHTTP.HTTPRequest:CallCallback() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPRequest.cs:1233) | |
BestHTTP.ConnectionBase:HandleCallback() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/Connections/ConnectionBase.cs:171) | |
BestHTTP.HTTPManager:OnUpdate() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPManager.cs:634) | |
BestHTTP.HTTPUpdateDelegator:Update() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPUpdateDelegator.cs:166) | |
(Filename: Assets/Scripts/network/MetaGameNetworkManager.cs Line: 547) | |
OnPlayerSwappedValid | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
controls.GameClientSide:OnPlayerSwappedValid(ValidSwapResponse) (at Assets/Scripts/controls/GameClientSide.cs:727) | |
Match3Engine.GameLogic:PerformSwap(Point, Point, Boolean) (at Match3Engine/Match3Engine/GameLogic.cs:572) | |
Match3Engine.GameLogic:OnPlayerPlayedSwap(Point, Point) (at Match3Engine/Match3Engine/GameLogic.cs:921) | |
Match3Engine.PlayerControl:Swap(Point, Point) (at Match3Engine/Match3Engine/PlayerControl.cs:348) | |
controls.PlayerLocalControl:TryToPerformSwap(Point, Point) (at Assets/Scripts/controls/PlayerLocalControl.cs:95) | |
controls.GameClientSide:OnBoardPlayerSwapped(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:1419) | |
view.BoardView:OnSlotMoved(GameObject, Point) (at Assets/Scripts/view/board/BoardView.cs:267) | |
controls.SlotDrag:EmitDrag(Vector3) (at Assets/Scripts/controls/SlotDrag.cs:102) | |
controls.SlotDrag:Update() (at Assets/Scripts/controls/SlotDrag.cs:32) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 727) | |
Changing State [old:WaitingPlayerInput, new:ProcessingPlayerActions] | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:set_State(GameClientState) (at Assets/Scripts/controls/GameClientSide.cs:117) | |
controls.GameClientSide:StartProcessing() (at Assets/Scripts/controls/GameClientSide.cs:1038) | |
controls.GameClientSide:OnPlayerSwappedValid(ValidSwapResponse) (at Assets/Scripts/controls/GameClientSide.cs:728) | |
Match3Engine.GameLogic:PerformSwap(Point, Point, Boolean) (at Match3Engine/Match3Engine/GameLogic.cs:572) | |
Match3Engine.GameLogic:OnPlayerPlayedSwap(Point, Point) (at Match3Engine/Match3Engine/GameLogic.cs:921) | |
Match3Engine.PlayerControl:Swap(Point, Point) (at Match3Engine/Match3Engine/PlayerControl.cs:348) | |
controls.PlayerLocalControl:TryToPerformSwap(Point, Point) (at Assets/Scripts/controls/PlayerLocalControl.cs:95) | |
controls.GameClientSide:OnBoardPlayerSwapped(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:1419) | |
view.BoardView:OnSlotMoved(GameObject, Point) (at Assets/Scripts/view/board/BoardView.cs:267) | |
controls.SlotDrag:EmitDrag(Vector3) (at Assets/Scripts/controls/SlotDrag.cs:102) | |
controls.SlotDrag:Update() (at Assets/Scripts/controls/SlotDrag.cs:32) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 117) | |
COMBOS TO DESTROY --- Length:1 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:903) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.<>c__DisplayClass189_0:<PerformSwap>b__1() (at Match3Engine/Match3Engine/GameLogic.cs:563) | |
controls.<OnPlayerSwappedValid>c__AnonStorey5:<>m__0(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:736) | |
view.<Swap>c__AnonStorey5:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:481) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 903) | |
POSITIONS TO DESTROY --- Length:3 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:904) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.<>c__DisplayClass189_0:<PerformSwap>b__1() (at Match3Engine/Match3Engine/GameLogic.cs:563) | |
controls.<OnPlayerSwappedValid>c__AnonStorey5:<>m__0(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:736) | |
view.<Swap>c__AnonStorey5:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:481) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 904) | |
REFILL POSITIONS--- Length:3 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:905) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.<>c__DisplayClass189_0:<PerformSwap>b__1() (at Match3Engine/Match3Engine/GameLogic.cs:563) | |
controls.<OnPlayerSwappedValid>c__AnonStorey5:<>m__0(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:736) | |
view.<Swap>c__AnonStorey5:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:481) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 905) | |
MOVE LIST--- Length:12 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:906) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.<>c__DisplayClass189_0:<PerformSwap>b__1() (at Match3Engine/Match3Engine/GameLogic.cs:563) | |
controls.<OnPlayerSwappedValid>c__AnonStorey5:<>m__0(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:736) | |
view.<Swap>c__AnonStorey5:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:481) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 906) | |
ExecuteOnFallComplete | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
view.<PrepareDestroy>c__AnonStorey8:<>m__2() (at Assets/Scripts/view/board/BoardView.cs:642) | |
view.<ExecuteOnFallComplete>c__Iterator0:MoveNext() (at Assets/Scripts/view/board/BoardView.cs:1124) | |
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17) | |
(Filename: Assets/Scripts/view/board/BoardView.cs Line: 642) | |
Changing State [old:ProcessingPlayerActions, new:WaitingPlayerInput] | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:set_State(GameClientState) (at Assets/Scripts/controls/GameClientSide.cs:117) | |
controls.GameClientSide:WaitForPlayerInput() (at Assets/Scripts/controls/GameClientSide.cs:1484) | |
controls.GameClientSide:OnPlayerMoveStart(PlayerMoveStartResponse) (at Assets/Scripts/controls/GameClientSide.cs:1141) | |
Match3Engine.GameLogic:PlayerMoveStart() (at Match3Engine/Match3Engine/GameLogic.cs:1072) | |
controls.<OnPlayerMoveEnd>c__AnonStorey10:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:1167) | |
view.<EndMove>c__AnonStorey17:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:1511) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 117) | |
OnPlayerSwappedValid | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
controls.GameClientSide:OnPlayerSwappedValid(ValidSwapResponse) (at Assets/Scripts/controls/GameClientSide.cs:727) | |
Match3Engine.GameLogic:PerformSwap(Point, Point, Boolean) (at Match3Engine/Match3Engine/GameLogic.cs:572) | |
Match3Engine.GameLogic:OnPlayerPlayedSwap(Point, Point) (at Match3Engine/Match3Engine/GameLogic.cs:921) | |
Match3Engine.PlayerControl:Swap(Point, Point) (at Match3Engine/Match3Engine/PlayerControl.cs:348) | |
controls.PlayerLocalControl:TryToPerformSwap(Point, Point) (at Assets/Scripts/controls/PlayerLocalControl.cs:95) | |
controls.GameClientSide:OnBoardPlayerSwapped(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:1419) | |
view.BoardView:OnSlotMoved(GameObject, Point) (at Assets/Scripts/view/board/BoardView.cs:267) | |
controls.SlotDrag:EmitDrag(Vector3) (at Assets/Scripts/controls/SlotDrag.cs:102) | |
controls.SlotDrag:Update() (at Assets/Scripts/controls/SlotDrag.cs:32) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 727) | |
Changing State [old:WaitingPlayerInput, new:ProcessingPlayerActions] | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:set_State(GameClientState) (at Assets/Scripts/controls/GameClientSide.cs:117) | |
controls.GameClientSide:StartProcessing() (at Assets/Scripts/controls/GameClientSide.cs:1038) | |
controls.GameClientSide:OnPlayerSwappedValid(ValidSwapResponse) (at Assets/Scripts/controls/GameClientSide.cs:728) | |
Match3Engine.GameLogic:PerformSwap(Point, Point, Boolean) (at Match3Engine/Match3Engine/GameLogic.cs:572) | |
Match3Engine.GameLogic:OnPlayerPlayedSwap(Point, Point) (at Match3Engine/Match3Engine/GameLogic.cs:921) | |
Match3Engine.PlayerControl:Swap(Point, Point) (at Match3Engine/Match3Engine/PlayerControl.cs:348) | |
controls.PlayerLocalControl:TryToPerformSwap(Point, Point) (at Assets/Scripts/controls/PlayerLocalControl.cs:95) | |
controls.GameClientSide:OnBoardPlayerSwapped(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:1419) | |
view.BoardView:OnSlotMoved(GameObject, Point) (at Assets/Scripts/view/board/BoardView.cs:267) | |
controls.SlotDrag:EmitDrag(Vector3) (at Assets/Scripts/controls/SlotDrag.cs:102) | |
controls.SlotDrag:Update() (at Assets/Scripts/controls/SlotDrag.cs:32) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 117) | |
COMBOS TO DESTROY --- Length:1 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:903) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.<>c__DisplayClass189_0:<PerformSwap>b__1() (at Match3Engine/Match3Engine/GameLogic.cs:563) | |
controls.<OnPlayerSwappedValid>c__AnonStorey5:<>m__0(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:736) | |
view.<Swap>c__AnonStorey5:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:481) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 903) | |
POSITIONS TO DESTROY --- Length:3 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:904) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.<>c__DisplayClass189_0:<PerformSwap>b__1() (at Match3Engine/Match3Engine/GameLogic.cs:563) | |
controls.<OnPlayerSwappedValid>c__AnonStorey5:<>m__0(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:736) | |
view.<Swap>c__AnonStorey5:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:481) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 904) | |
REFILL POSITIONS--- Length:3 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:905) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.<>c__DisplayClass189_0:<PerformSwap>b__1() (at Match3Engine/Match3Engine/GameLogic.cs:563) | |
controls.<OnPlayerSwappedValid>c__AnonStorey5:<>m__0(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:736) | |
view.<Swap>c__AnonStorey5:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:481) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 905) | |
MOVE LIST--- Length:2 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:906) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.<>c__DisplayClass189_0:<PerformSwap>b__1() (at Match3Engine/Match3Engine/GameLogic.cs:563) | |
controls.<OnPlayerSwappedValid>c__AnonStorey5:<>m__0(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:736) | |
view.<Swap>c__AnonStorey5:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:481) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 906) | |
ExecuteOnFallComplete | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
view.<PrepareDestroy>c__AnonStorey8:<>m__2() (at Assets/Scripts/view/board/BoardView.cs:642) | |
view.<ExecuteOnFallComplete>c__Iterator0:MoveNext() (at Assets/Scripts/view/board/BoardView.cs:1124) | |
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17) | |
(Filename: Assets/Scripts/view/board/BoardView.cs Line: 642) | |
Changing State [old:ProcessingPlayerActions, new:EndTurn] | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:set_State(GameClientState) (at Assets/Scripts/controls/GameClientSide.cs:117) | |
controls.GameClientSide:OnTurnEnd(EndTurnResponse) (at Assets/Scripts/controls/GameClientSide.cs:1083) | |
Match3Engine.GameLogic:EndTurn() (at Match3Engine/Match3Engine/GameLogic.cs:1283) | |
controls.<OnPlayerMoveEnd>c__AnonStorey10:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:1167) | |
view.<EndMove>c__AnonStorey17:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:1511) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 117) | |
Changing State [old:EndTurn, new:StartTurn] | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:set_State(GameClientState) (at Assets/Scripts/controls/GameClientSide.cs:117) | |
controls.GameClientSide:OnTurnStart(StartTurnResponse) (at Assets/Scripts/controls/GameClientSide.cs:1297) | |
Match3Engine.GameLogic:StartTurn() (at Match3Engine/Match3Engine/GameLogic.cs:1235) | |
Match3Engine.GameLogic:SetNextPlayer() (at Match3Engine/Match3Engine/GameLogic.cs:1308) | |
controls.GameClientSide:OnTurnEnd(EndTurnResponse) (at Assets/Scripts/controls/GameClientSide.cs:1102) | |
Match3Engine.GameLogic:EndTurn() (at Match3Engine/Match3Engine/GameLogic.cs:1283) | |
controls.<OnPlayerMoveEnd>c__AnonStorey10:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:1167) | |
view.<EndMove>c__AnonStorey17:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:1511) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 117) | |
Changing State [old:StartTurn, new:StartTurnReady] | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:set_State(GameClientState) (at Assets/Scripts/controls/GameClientSide.cs:117) | |
controls.GameClientSide:OnTurnReady(String) (at Assets/Scripts/controls/GameClientSide.cs:1312) | |
controls.<OnTurnStart>c__AnonStorey14:<>m__1() (at Assets/Scripts/controls/GameClientSide.cs:1300) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:248) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 117) | |
OnTurnReady | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
controls.GameClientSide:OnTurnReady(String) (at Assets/Scripts/controls/GameClientSide.cs:1335) | |
controls.<OnTurnStart>c__AnonStorey14:<>m__1() (at Assets/Scripts/controls/GameClientSide.cs:1300) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:248) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 1335) | |
SpecialAbilityButton: ToggleFocus False | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
view.SpecialAbilityButton:ToggleFocus(Boolean) (at Assets/Scripts/view/player/SpecialAbilityButton.cs:99) | |
view.PlayerGUI:ToggleFocus(Boolean, Boolean) (at Assets/Scripts/view/player/PlayerGUI.cs:500) | |
controls.GameClientSide:OnTurnReady(String) (at Assets/Scripts/controls/GameClientSide.cs:1343) | |
controls.<OnTurnStart>c__AnonStorey14:<>m__1() (at Assets/Scripts/controls/GameClientSide.cs:1300) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:248) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/view/player/SpecialAbilityButton.cs Line: 99) | |
TURN - 5 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnTurnReady(String) (at Assets/Scripts/controls/GameClientSide.cs:1353) | |
controls.<OnTurnStart>c__AnonStorey14:<>m__1() (at Assets/Scripts/controls/GameClientSide.cs:1300) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:248) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 1353) | |
move.time: 3.5026, logic.TimeEstimation: 2 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.PlayerAIControl:InteractWithBoard() (at Assets/Scripts/controls/PlayerAIControl.cs:36) | |
controls.GameClientSide:WaitForPlayerInput() (at Assets/Scripts/controls/GameClientSide.cs:1481) | |
controls.GameClientSide:OnPlayerMoveStart(PlayerMoveStartResponse) (at Assets/Scripts/controls/GameClientSide.cs:1141) | |
Match3Engine.GameLogic:PlayerMoveStart() (at Match3Engine/Match3Engine/GameLogic.cs:1072) | |
Match3Engine.GameLogic:<StartTurn>b__220_0() (at Match3Engine/Match3Engine/GameLogic.cs:1223) | |
controls.<OnTurnStart>c__AnonStorey14:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:1293) | |
controls.<OnTurnReady>c__AnonStorey15:<>m__3() (at Assets/Scripts/controls/GameClientSide.cs:1383) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/PlayerAIControl.cs Line: 36) | |
Changing State [old:StartTurnReady, new:WaitingPlayerInput] | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:set_State(GameClientState) (at Assets/Scripts/controls/GameClientSide.cs:117) | |
controls.GameClientSide:WaitForPlayerInput() (at Assets/Scripts/controls/GameClientSide.cs:1484) | |
controls.GameClientSide:OnPlayerMoveStart(PlayerMoveStartResponse) (at Assets/Scripts/controls/GameClientSide.cs:1141) | |
Match3Engine.GameLogic:PlayerMoveStart() (at Match3Engine/Match3Engine/GameLogic.cs:1072) | |
Match3Engine.GameLogic:<StartTurn>b__220_0() (at Match3Engine/Match3Engine/GameLogic.cs:1223) | |
controls.<OnTurnStart>c__AnonStorey14:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:1293) | |
controls.<OnTurnReady>c__AnonStorey15:<>m__3() (at Assets/Scripts/controls/GameClientSide.cs:1383) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 117) | |
move Swap — Logic.Random.counter 957 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.PlayerAIControl:PlayMove(PlayerActionModel) (at Assets/Scripts/controls/PlayerAIControl.cs:70) | |
controls.<InteractWithBoard>c__AnonStorey0:<>m__0() (at Assets/Scripts/controls/PlayerAIControl.cs:37) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:248) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/PlayerAIControl.cs Line: 70) | |
OnPlayerSwappedValid | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
controls.GameClientSide:OnPlayerSwappedValid(ValidSwapResponse) (at Assets/Scripts/controls/GameClientSide.cs:727) | |
Match3Engine.GameLogic:PerformSwap(Point, Point, Boolean) (at Match3Engine/Match3Engine/GameLogic.cs:572) | |
Match3Engine.GameLogic:OnPlayerPlayedSwap(Point, Point) (at Match3Engine/Match3Engine/GameLogic.cs:921) | |
Match3Engine.PlayerControl:Swap(Point, Point) (at Match3Engine/Match3Engine/PlayerControl.cs:348) | |
controls.PlayerAIControl:PlayMove(PlayerActionModel) (at Assets/Scripts/controls/PlayerAIControl.cs:73) | |
controls.<InteractWithBoard>c__AnonStorey0:<>m__0() (at Assets/Scripts/controls/PlayerAIControl.cs:37) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:248) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 727) | |
Changing State [old:WaitingPlayerInput, new:ProcessingPlayerActions] | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:set_State(GameClientState) (at Assets/Scripts/controls/GameClientSide.cs:117) | |
controls.GameClientSide:StartProcessing() (at Assets/Scripts/controls/GameClientSide.cs:1038) | |
controls.GameClientSide:OnPlayerSwappedValid(ValidSwapResponse) (at Assets/Scripts/controls/GameClientSide.cs:728) | |
Match3Engine.GameLogic:PerformSwap(Point, Point, Boolean) (at Match3Engine/Match3Engine/GameLogic.cs:572) | |
Match3Engine.GameLogic:OnPlayerPlayedSwap(Point, Point) (at Match3Engine/Match3Engine/GameLogic.cs:921) | |
Match3Engine.PlayerControl:Swap(Point, Point) (at Match3Engine/Match3Engine/PlayerControl.cs:348) | |
controls.PlayerAIControl:PlayMove(PlayerActionModel) (at Assets/Scripts/controls/PlayerAIControl.cs:73) | |
controls.<InteractWithBoard>c__AnonStorey0:<>m__0() (at Assets/Scripts/controls/PlayerAIControl.cs:37) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:248) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 117) | |
COMBOS TO DESTROY --- Length:3 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:903) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.<>c__DisplayClass189_0:<PerformSwap>b__1() (at Match3Engine/Match3Engine/GameLogic.cs:563) | |
controls.<OnPlayerSwappedValid>c__AnonStorey5:<>m__0(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:736) | |
view.<Swap>c__AnonStorey5:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:481) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 903) | |
POSITIONS TO DESTROY --- Length:12 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:904) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.<>c__DisplayClass189_0:<PerformSwap>b__1() (at Match3Engine/Match3Engine/GameLogic.cs:563) | |
controls.<OnPlayerSwappedValid>c__AnonStorey5:<>m__0(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:736) | |
view.<Swap>c__AnonStorey5:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:481) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 904) | |
REFILL POSITIONS--- Length:12 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:905) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.<>c__DisplayClass189_0:<PerformSwap>b__1() (at Match3Engine/Match3Engine/GameLogic.cs:563) | |
controls.<OnPlayerSwappedValid>c__AnonStorey5:<>m__0(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:736) | |
view.<Swap>c__AnonStorey5:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:481) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 905) | |
MOVE LIST--- Length:15 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:906) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.<>c__DisplayClass189_0:<PerformSwap>b__1() (at Match3Engine/Match3Engine/GameLogic.cs:563) | |
controls.<OnPlayerSwappedValid>c__AnonStorey5:<>m__0(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:736) | |
view.<Swap>c__AnonStorey5:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:481) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 906) | |
Duration till effect 0.3 0.45 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogWarningFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:968) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.<>c__DisplayClass189_0:<PerformSwap>b__1() (at Match3Engine/Match3Engine/GameLogic.cs:563) | |
controls.<OnPlayerSwappedValid>c__AnonStorey5:<>m__0(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:736) | |
view.<Swap>c__AnonStorey5:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:481) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 968) | |
ExecuteOnFallComplete | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
view.<PrepareDestroy>c__AnonStorey8:<>m__2() (at Assets/Scripts/view/board/BoardView.cs:642) | |
view.<ExecuteOnFallComplete>c__Iterator0:MoveNext() (at Assets/Scripts/view/board/BoardView.cs:1124) | |
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17) | |
(Filename: Assets/Scripts/view/board/BoardView.cs Line: 642) | |
COMBOS TO DESTROY --- Length:1 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:903) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.GameLogic:DestroyMatches(ComboModel, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:763) | |
Match3Engine.Models.PlunderPiratesBoard:onMoveEnd(GameLogic) (at Match3Engine/Match3Engine/Models/Boards/PlunderPiratesBoard.cs:122) | |
Match3Engine.GameLogic:PlayerMoveEnd() (at Match3Engine/Match3Engine/GameLogic.cs:1118) | |
controls.<OnDestroyed>c__AnonStoreyB:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:927) | |
controls.GameClientSide:OnBoardDestroyAndRefilled() (at Assets/Scripts/controls/GameClientSide.cs:1446) | |
view.<PrepareDestroy>c__AnonStorey8:<>m__2() (at Assets/Scripts/view/board/BoardView.cs:649) | |
view.<ExecuteOnFallComplete>c__Iterator0:MoveNext() (at Assets/Scripts/view/board/BoardView.cs:1124) | |
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 903) | |
POSITIONS TO DESTROY --- Length:1 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:904) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.GameLogic:DestroyMatches(ComboModel, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:763) | |
Match3Engine.Models.PlunderPiratesBoard:onMoveEnd(GameLogic) (at Match3Engine/Match3Engine/Models/Boards/PlunderPiratesBoard.cs:122) | |
Match3Engine.GameLogic:PlayerMoveEnd() (at Match3Engine/Match3Engine/GameLogic.cs:1118) | |
controls.<OnDestroyed>c__AnonStoreyB:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:927) | |
controls.GameClientSide:OnBoardDestroyAndRefilled() (at Assets/Scripts/controls/GameClientSide.cs:1446) | |
view.<PrepareDestroy>c__AnonStorey8:<>m__2() (at Assets/Scripts/view/board/BoardView.cs:649) | |
view.<ExecuteOnFallComplete>c__Iterator0:MoveNext() (at Assets/Scripts/view/board/BoardView.cs:1124) | |
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 904) | |
REFILL POSITIONS--- Length:1 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:905) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.GameLogic:DestroyMatches(ComboModel, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:763) | |
Match3Engine.Models.PlunderPiratesBoard:onMoveEnd(GameLogic) (at Match3Engine/Match3Engine/Models/Boards/PlunderPiratesBoard.cs:122) | |
Match3Engine.GameLogic:PlayerMoveEnd() (at Match3Engine/Match3Engine/GameLogic.cs:1118) | |
controls.<OnDestroyed>c__AnonStoreyB:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:927) | |
controls.GameClientSide:OnBoardDestroyAndRefilled() (at Assets/Scripts/controls/GameClientSide.cs:1446) | |
view.<PrepareDestroy>c__AnonStorey8:<>m__2() (at Assets/Scripts/view/board/BoardView.cs:649) | |
view.<ExecuteOnFallComplete>c__Iterator0:MoveNext() (at Assets/Scripts/view/board/BoardView.cs:1124) | |
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 905) | |
MOVE LIST--- Length:6 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:906) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.GameLogic:DestroyMatches(ComboModel, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:763) | |
Match3Engine.Models.PlunderPiratesBoard:onMoveEnd(GameLogic) (at Match3Engine/Match3Engine/Models/Boards/PlunderPiratesBoard.cs:122) | |
Match3Engine.GameLogic:PlayerMoveEnd() (at Match3Engine/Match3Engine/GameLogic.cs:1118) | |
controls.<OnDestroyed>c__AnonStoreyB:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:927) | |
controls.GameClientSide:OnBoardDestroyAndRefilled() (at Assets/Scripts/controls/GameClientSide.cs:1446) | |
view.<PrepareDestroy>c__AnonStorey8:<>m__2() (at Assets/Scripts/view/board/BoardView.cs:649) | |
view.<ExecuteOnFallComplete>c__Iterator0:MoveNext() (at Assets/Scripts/view/board/BoardView.cs:1124) | |
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 906) | |
OnBoardEvent | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
controls.GameClientSide:OnBoardEvent(BoardEventResponse) (at Assets/Scripts/controls/GameClientSide.cs:692) | |
Match3Engine.GameLogic:PlayerMoveEnd() (at Match3Engine/Match3Engine/GameLogic.cs:1130) | |
controls.<OnDestroyed>c__AnonStoreyB:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:927) | |
controls.GameClientSide:OnBoardDestroyAndRefilled() (at Assets/Scripts/controls/GameClientSide.cs:1446) | |
view.<PrepareDestroy>c__AnonStorey8:<>m__2() (at Assets/Scripts/view/board/BoardView.cs:649) | |
view.<ExecuteOnFallComplete>c__Iterator0:MoveNext() (at Assets/Scripts/view/board/BoardView.cs:1124) | |
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 692) | |
ExecuteOnFallComplete | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
view.<PrepareDestroy>c__AnonStorey8:<>m__2() (at Assets/Scripts/view/board/BoardView.cs:642) | |
view.<ExecuteOnFallComplete>c__Iterator0:MoveNext() (at Assets/Scripts/view/board/BoardView.cs:1124) | |
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17) | |
(Filename: Assets/Scripts/view/board/BoardView.cs Line: 642) | |
move.time: 3.2056, logic.TimeEstimation: 2.85 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.PlayerAIControl:InteractWithBoard() (at Assets/Scripts/controls/PlayerAIControl.cs:36) | |
controls.GameClientSide:WaitForPlayerInput() (at Assets/Scripts/controls/GameClientSide.cs:1481) | |
controls.GameClientSide:OnPlayerMoveStart(PlayerMoveStartResponse) (at Assets/Scripts/controls/GameClientSide.cs:1141) | |
Match3Engine.GameLogic:PlayerMoveStart() (at Match3Engine/Match3Engine/GameLogic.cs:1072) | |
controls.<OnPlayerMoveEnd>c__AnonStorey10:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:1167) | |
view.<EndMove>c__AnonStorey17:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:1511) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/PlayerAIControl.cs Line: 36) | |
Changing State [old:ProcessingPlayerActions, new:WaitingPlayerInput] | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:set_State(GameClientState) (at Assets/Scripts/controls/GameClientSide.cs:117) | |
controls.GameClientSide:WaitForPlayerInput() (at Assets/Scripts/controls/GameClientSide.cs:1484) | |
controls.GameClientSide:OnPlayerMoveStart(PlayerMoveStartResponse) (at Assets/Scripts/controls/GameClientSide.cs:1141) | |
Match3Engine.GameLogic:PlayerMoveStart() (at Match3Engine/Match3Engine/GameLogic.cs:1072) | |
controls.<OnPlayerMoveEnd>c__AnonStorey10:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:1167) | |
view.<EndMove>c__AnonStorey17:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:1511) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 117) | |
move BoardAbilityActivate — Logic.Random.counter 974 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.PlayerAIControl:PlayMove(PlayerActionModel) (at Assets/Scripts/controls/PlayerAIControl.cs:70) | |
controls.<InteractWithBoard>c__AnonStorey0:<>m__0() (at Assets/Scripts/controls/PlayerAIControl.cs:37) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:248) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/PlayerAIControl.cs Line: 70) | |
OnPlayerBoardAbilityActivate | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnPlayerBoardAbilityActivate(AbilityActivateResponse) (at Assets/Scripts/controls/GameClientSide.cs:665) | |
Match3Engine.GameLogic:PerformBoardAbilityActivated(BoardAbility) (at Match3Engine/Match3Engine/GameLogic.cs:677) | |
Match3Engine.GameLogic:OnPlayerBoardAbilityActivated(BoardAbility) (at Match3Engine/Match3Engine/GameLogic.cs:940) | |
Match3Engine.PlayerControl:ActivateBoardAbility(BoardAbilityType) (at Match3Engine/Match3Engine/PlayerControl.cs:319) | |
controls.PlayerClientControl:ActivateBoardAbility(BoardAbilityType) (at Assets/Scripts/controls/PlayerClientControl.cs:165) | |
controls.PlayerAIControl:PlayMove(PlayerActionModel) (at Assets/Scripts/controls/PlayerAIControl.cs:82) | |
controls.<InteractWithBoard>c__AnonStorey0:<>m__0() (at Assets/Scripts/controls/PlayerAIControl.cs:37) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:248) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 665) | |
SetBoardAbilityOverlay False | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:SetBoardAbilityOverlay(BoardAbility, Action) (at Assets/Scripts/controls/GameClientSide.cs:346) | |
controls.GameClientSide:OnPlayerBoardAbilityActivate(AbilityActivateResponse) (at Assets/Scripts/controls/GameClientSide.cs:666) | |
Match3Engine.GameLogic:PerformBoardAbilityActivated(BoardAbility) (at Match3Engine/Match3Engine/GameLogic.cs:677) | |
Match3Engine.GameLogic:OnPlayerBoardAbilityActivated(BoardAbility) (at Match3Engine/Match3Engine/GameLogic.cs:940) | |
Match3Engine.PlayerControl:ActivateBoardAbility(BoardAbilityType) (at Match3Engine/Match3Engine/PlayerControl.cs:319) | |
controls.PlayerClientControl:ActivateBoardAbility(BoardAbilityType) (at Assets/Scripts/controls/PlayerClientControl.cs:165) | |
controls.PlayerAIControl:PlayMove(PlayerActionModel) (at Assets/Scripts/controls/PlayerAIControl.cs:82) | |
controls.<InteractWithBoard>c__AnonStorey0:<>m__0() (at Assets/Scripts/controls/PlayerAIControl.cs:37) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:248) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 346) | |
Changing State [old:WaitingPlayerInput, new:ProcessingPlayerActions] | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:set_State(GameClientState) (at Assets/Scripts/controls/GameClientSide.cs:117) | |
controls.GameClientSide:StartProcessing() (at Assets/Scripts/controls/GameClientSide.cs:1038) | |
controls.GameClientSide:SetBoardAbilityOverlay(BoardAbility, Action) (at Assets/Scripts/controls/GameClientSide.cs:360) | |
controls.GameClientSide:OnPlayerBoardAbilityActivate(AbilityActivateResponse) (at Assets/Scripts/controls/GameClientSide.cs:666) | |
Match3Engine.GameLogic:PerformBoardAbilityActivated(BoardAbility) (at Match3Engine/Match3Engine/GameLogic.cs:677) | |
Match3Engine.GameLogic:OnPlayerBoardAbilityActivated(BoardAbility) (at Match3Engine/Match3Engine/GameLogic.cs:940) | |
Match3Engine.PlayerControl:ActivateBoardAbility(BoardAbilityType) (at Match3Engine/Match3Engine/PlayerControl.cs:319) | |
controls.PlayerClientControl:ActivateBoardAbility(BoardAbilityType) (at Assets/Scripts/controls/PlayerClientControl.cs:165) | |
controls.PlayerAIControl:PlayMove(PlayerActionModel) (at Assets/Scripts/controls/PlayerAIControl.cs:82) | |
controls.<InteractWithBoard>c__AnonStorey0:<>m__0() (at Assets/Scripts/controls/PlayerAIControl.cs:37) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:248) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 117) | |
Changing State [old:ProcessingPlayerActions, new:ProcessingPlayerActions] | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:set_State(GameClientState) (at Assets/Scripts/controls/GameClientSide.cs:117) | |
controls.GameClientSide:StartProcessing() (at Assets/Scripts/controls/GameClientSide.cs:1038) | |
controls.<SetBoardAbilityOverlay>c__AnonStorey1:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:368) | |
view.<ShowBoardAbilityActivate>c__AnonStorey14:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:1449) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 117) | |
Started processing board while was already processing! IsProcessingBoard: True | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:StartProcessing() (at Assets/Scripts/controls/GameClientSide.cs:1047) | |
controls.<SetBoardAbilityOverlay>c__AnonStorey1:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:368) | |
view.<ShowBoardAbilityActivate>c__AnonStorey14:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:1449) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 1047) | |
OnPlayerBoardAbilityUse | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
controls.GameClientSide:OnPlayerBoardAbilityUse(AbilityUseResponse) (at Assets/Scripts/controls/GameClientSide.cs:703) | |
Match3Engine.GameLogic:PerformUseBoardAbility(BoardAbility) (at Match3Engine/Match3Engine/GameLogic.cs:734) | |
Match3Engine.<>c__DisplayClass195_0:<PerformBoardAbilityActivated>b__0() (at Match3Engine/Match3Engine/GameLogic.cs:674) | |
controls.<SetBoardAbilityOverlay>c__AnonStorey1:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:370) | |
view.<ShowBoardAbilityActivate>c__AnonStorey14:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:1449) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 703) | |
Changing State [old:ProcessingPlayerActions, new:ProcessingPlayerActions] | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:set_State(GameClientState) (at Assets/Scripts/controls/GameClientSide.cs:117) | |
controls.GameClientSide:StartProcessing() (at Assets/Scripts/controls/GameClientSide.cs:1038) | |
controls.GameClientSide:OnPlayerBoardAbilityUse(AbilityUseResponse) (at Assets/Scripts/controls/GameClientSide.cs:704) | |
Match3Engine.GameLogic:PerformUseBoardAbility(BoardAbility) (at Match3Engine/Match3Engine/GameLogic.cs:734) | |
Match3Engine.<>c__DisplayClass195_0:<PerformBoardAbilityActivated>b__0() (at Match3Engine/Match3Engine/GameLogic.cs:674) | |
controls.<SetBoardAbilityOverlay>c__AnonStorey1:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:370) | |
view.<ShowBoardAbilityActivate>c__AnonStorey14:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:1449) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 117) | |
Started processing board while was already processing! IsProcessingBoard: True | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:StartProcessing() (at Assets/Scripts/controls/GameClientSide.cs:1047) | |
controls.GameClientSide:OnPlayerBoardAbilityUse(AbilityUseResponse) (at Assets/Scripts/controls/GameClientSide.cs:704) | |
Match3Engine.GameLogic:PerformUseBoardAbility(BoardAbility) (at Match3Engine/Match3Engine/GameLogic.cs:734) | |
Match3Engine.<>c__DisplayClass195_0:<PerformBoardAbilityActivated>b__0() (at Match3Engine/Match3Engine/GameLogic.cs:674) | |
controls.<SetBoardAbilityOverlay>c__AnonStorey1:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:370) | |
view.<ShowBoardAbilityActivate>c__AnonStorey14:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:1449) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 1047) | |
move.time: 3.8984, logic.TimeEstimation: 5 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.PlayerAIControl:InteractWithBoard() (at Assets/Scripts/controls/PlayerAIControl.cs:36) | |
controls.GameClientSide:WaitForPlayerInput() (at Assets/Scripts/controls/GameClientSide.cs:1481) | |
controls.GameClientSide:OnPlayerMoveStart(PlayerMoveStartResponse) (at Assets/Scripts/controls/GameClientSide.cs:1141) | |
Match3Engine.GameLogic:PlayerMoveStart() (at Match3Engine/Match3Engine/GameLogic.cs:1072) | |
controls.<OnPlayerMoveEnd>c__AnonStorey10:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:1167) | |
view.<EndMove>c__AnonStorey17:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:1511) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/PlayerAIControl.cs Line: 36) | |
Changing State [old:ProcessingPlayerActions, new:WaitingPlayerInput] | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:set_State(GameClientState) (at Assets/Scripts/controls/GameClientSide.cs:117) | |
controls.GameClientSide:WaitForPlayerInput() (at Assets/Scripts/controls/GameClientSide.cs:1484) | |
controls.GameClientSide:OnPlayerMoveStart(PlayerMoveStartResponse) (at Assets/Scripts/controls/GameClientSide.cs:1141) | |
Match3Engine.GameLogic:PlayerMoveStart() (at Match3Engine/Match3Engine/GameLogic.cs:1072) | |
controls.<OnPlayerMoveEnd>c__AnonStorey10:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:1167) | |
view.<EndMove>c__AnonStorey17:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:1511) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 117) | |
move Swap — Logic.Random.counter 1303 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.PlayerAIControl:PlayMove(PlayerActionModel) (at Assets/Scripts/controls/PlayerAIControl.cs:70) | |
controls.<InteractWithBoard>c__AnonStorey0:<>m__0() (at Assets/Scripts/controls/PlayerAIControl.cs:37) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:248) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/PlayerAIControl.cs Line: 70) | |
OnPlayerSwappedValid | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
controls.GameClientSide:OnPlayerSwappedValid(ValidSwapResponse) (at Assets/Scripts/controls/GameClientSide.cs:727) | |
Match3Engine.GameLogic:PerformSwap(Point, Point, Boolean) (at Match3Engine/Match3Engine/GameLogic.cs:572) | |
Match3Engine.GameLogic:OnPlayerPlayedSwap(Point, Point) (at Match3Engine/Match3Engine/GameLogic.cs:921) | |
Match3Engine.PlayerControl:Swap(Point, Point) (at Match3Engine/Match3Engine/PlayerControl.cs:348) | |
controls.PlayerAIControl:PlayMove(PlayerActionModel) (at Assets/Scripts/controls/PlayerAIControl.cs:73) | |
controls.<InteractWithBoard>c__AnonStorey0:<>m__0() (at Assets/Scripts/controls/PlayerAIControl.cs:37) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:248) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 727) | |
Changing State [old:WaitingPlayerInput, new:ProcessingPlayerActions] | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:set_State(GameClientState) (at Assets/Scripts/controls/GameClientSide.cs:117) | |
controls.GameClientSide:StartProcessing() (at Assets/Scripts/controls/GameClientSide.cs:1038) | |
controls.GameClientSide:OnPlayerSwappedValid(ValidSwapResponse) (at Assets/Scripts/controls/GameClientSide.cs:728) | |
Match3Engine.GameLogic:PerformSwap(Point, Point, Boolean) (at Match3Engine/Match3Engine/GameLogic.cs:572) | |
Match3Engine.GameLogic:OnPlayerPlayedSwap(Point, Point) (at Match3Engine/Match3Engine/GameLogic.cs:921) | |
Match3Engine.PlayerControl:Swap(Point, Point) (at Match3Engine/Match3Engine/PlayerControl.cs:348) | |
controls.PlayerAIControl:PlayMove(PlayerActionModel) (at Assets/Scripts/controls/PlayerAIControl.cs:73) | |
controls.<InteractWithBoard>c__AnonStorey0:<>m__0() (at Assets/Scripts/controls/PlayerAIControl.cs:37) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:248) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 117) | |
COMBOS TO DESTROY --- Length:1 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:903) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.<>c__DisplayClass189_0:<PerformSwap>b__1() (at Match3Engine/Match3Engine/GameLogic.cs:563) | |
controls.<OnPlayerSwappedValid>c__AnonStorey5:<>m__0(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:736) | |
view.<Swap>c__AnonStorey5:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:481) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 903) | |
POSITIONS TO DESTROY --- Length:3 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:904) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.<>c__DisplayClass189_0:<PerformSwap>b__1() (at Match3Engine/Match3Engine/GameLogic.cs:563) | |
controls.<OnPlayerSwappedValid>c__AnonStorey5:<>m__0(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:736) | |
view.<Swap>c__AnonStorey5:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:481) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 904) | |
REFILL POSITIONS--- Length:3 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:905) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.<>c__DisplayClass189_0:<PerformSwap>b__1() (at Match3Engine/Match3Engine/GameLogic.cs:563) | |
controls.<OnPlayerSwappedValid>c__AnonStorey5:<>m__0(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:736) | |
view.<Swap>c__AnonStorey5:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:481) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 905) | |
MOVE LIST--- Length:9 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:906) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.<>c__DisplayClass189_0:<PerformSwap>b__1() (at Match3Engine/Match3Engine/GameLogic.cs:563) | |
controls.<OnPlayerSwappedValid>c__AnonStorey5:<>m__0(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:736) | |
view.<Swap>c__AnonStorey5:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:481) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 906) | |
ExecuteOnFallComplete | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
view.<PrepareDestroy>c__AnonStorey8:<>m__2() (at Assets/Scripts/view/board/BoardView.cs:642) | |
view.<ExecuteOnFallComplete>c__Iterator0:MoveNext() (at Assets/Scripts/view/board/BoardView.cs:1124) | |
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17) | |
(Filename: Assets/Scripts/view/board/BoardView.cs Line: 642) | |
Changing State [old:ProcessingPlayerActions, new:EndTurn] | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:set_State(GameClientState) (at Assets/Scripts/controls/GameClientSide.cs:117) | |
controls.GameClientSide:OnTurnEnd(EndTurnResponse) (at Assets/Scripts/controls/GameClientSide.cs:1083) | |
Match3Engine.GameLogic:EndTurn() (at Match3Engine/Match3Engine/GameLogic.cs:1283) | |
controls.<OnPlayerMoveEnd>c__AnonStorey10:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:1167) | |
view.<EndMove>c__AnonStorey17:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:1511) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 117) | |
Changing State [old:EndTurn, new:StartTurn] | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:set_State(GameClientState) (at Assets/Scripts/controls/GameClientSide.cs:117) | |
controls.GameClientSide:OnTurnStart(StartTurnResponse) (at Assets/Scripts/controls/GameClientSide.cs:1297) | |
Match3Engine.GameLogic:StartTurn() (at Match3Engine/Match3Engine/GameLogic.cs:1235) | |
Match3Engine.GameLogic:SetNextPlayer() (at Match3Engine/Match3Engine/GameLogic.cs:1308) | |
controls.GameClientSide:OnTurnEnd(EndTurnResponse) (at Assets/Scripts/controls/GameClientSide.cs:1102) | |
Match3Engine.GameLogic:EndTurn() (at Match3Engine/Match3Engine/GameLogic.cs:1283) | |
controls.<OnPlayerMoveEnd>c__AnonStorey10:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:1167) | |
view.<EndMove>c__AnonStorey17:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:1511) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 117) | |
Changing State [old:StartTurn, new:StartTurnReady] | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:set_State(GameClientState) (at Assets/Scripts/controls/GameClientSide.cs:117) | |
controls.GameClientSide:OnTurnReady(String) (at Assets/Scripts/controls/GameClientSide.cs:1312) | |
controls.<OnTurnStart>c__AnonStorey14:<>m__1() (at Assets/Scripts/controls/GameClientSide.cs:1300) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:248) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 117) | |
OnTurnReady | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
controls.GameClientSide:OnTurnReady(String) (at Assets/Scripts/controls/GameClientSide.cs:1335) | |
controls.<OnTurnStart>c__AnonStorey14:<>m__1() (at Assets/Scripts/controls/GameClientSide.cs:1300) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:248) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 1335) | |
SpecialAbilityButton: ToggleFocus True | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
view.SpecialAbilityButton:ToggleFocus(Boolean) (at Assets/Scripts/view/player/SpecialAbilityButton.cs:99) | |
view.PlayerGUI:ToggleFocus(Boolean, Boolean) (at Assets/Scripts/view/player/PlayerGUI.cs:500) | |
controls.GameClientSide:OnTurnReady(String) (at Assets/Scripts/controls/GameClientSide.cs:1343) | |
controls.<OnTurnStart>c__AnonStorey14:<>m__1() (at Assets/Scripts/controls/GameClientSide.cs:1300) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:248) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/view/player/SpecialAbilityButton.cs Line: 99) | |
TURN - 4 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnTurnReady(String) (at Assets/Scripts/controls/GameClientSide.cs:1353) | |
controls.<OnTurnStart>c__AnonStorey14:<>m__1() (at Assets/Scripts/controls/GameClientSide.cs:1300) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:248) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 1353) | |
Changing State [old:StartTurnReady, new:WaitingPlayerInput] | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:set_State(GameClientState) (at Assets/Scripts/controls/GameClientSide.cs:117) | |
controls.GameClientSide:WaitForPlayerInput() (at Assets/Scripts/controls/GameClientSide.cs:1484) | |
controls.GameClientSide:OnPlayerMoveStart(PlayerMoveStartResponse) (at Assets/Scripts/controls/GameClientSide.cs:1141) | |
Match3Engine.GameLogic:PlayerMoveStart() (at Match3Engine/Match3Engine/GameLogic.cs:1072) | |
Match3Engine.GameLogic:<StartTurn>b__220_0() (at Match3Engine/Match3Engine/GameLogic.cs:1223) | |
controls.<OnTurnStart>c__AnonStorey14:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:1293) | |
controls.<OnTurnReady>c__AnonStorey15:<>m__3() (at Assets/Scripts/controls/GameClientSide.cs:1383) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 117) | |
Refresh: detecting if any assets need to be imported or removed ... | |
Refresh: elapses 0.130859 seconds (Nothing changed) | |
OnPlayerSwappedValid | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
controls.GameClientSide:OnPlayerSwappedValid(ValidSwapResponse) (at Assets/Scripts/controls/GameClientSide.cs:727) | |
Match3Engine.GameLogic:PerformSwap(Point, Point, Boolean) (at Match3Engine/Match3Engine/GameLogic.cs:572) | |
Match3Engine.GameLogic:OnPlayerPlayedSwap(Point, Point) (at Match3Engine/Match3Engine/GameLogic.cs:921) | |
Match3Engine.PlayerControl:Swap(Point, Point) (at Match3Engine/Match3Engine/PlayerControl.cs:348) | |
controls.PlayerLocalControl:TryToPerformSwap(Point, Point) (at Assets/Scripts/controls/PlayerLocalControl.cs:95) | |
controls.GameClientSide:OnBoardPlayerSwapped(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:1419) | |
view.BoardView:OnSlotMoved(GameObject, Point) (at Assets/Scripts/view/board/BoardView.cs:267) | |
controls.SlotDrag:EmitDrag(Vector3) (at Assets/Scripts/controls/SlotDrag.cs:102) | |
controls.SlotDrag:Update() (at Assets/Scripts/controls/SlotDrag.cs:32) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 727) | |
Changing State [old:WaitingPlayerInput, new:ProcessingPlayerActions] | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:set_State(GameClientState) (at Assets/Scripts/controls/GameClientSide.cs:117) | |
controls.GameClientSide:StartProcessing() (at Assets/Scripts/controls/GameClientSide.cs:1038) | |
controls.GameClientSide:OnPlayerSwappedValid(ValidSwapResponse) (at Assets/Scripts/controls/GameClientSide.cs:728) | |
Match3Engine.GameLogic:PerformSwap(Point, Point, Boolean) (at Match3Engine/Match3Engine/GameLogic.cs:572) | |
Match3Engine.GameLogic:OnPlayerPlayedSwap(Point, Point) (at Match3Engine/Match3Engine/GameLogic.cs:921) | |
Match3Engine.PlayerControl:Swap(Point, Point) (at Match3Engine/Match3Engine/PlayerControl.cs:348) | |
controls.PlayerLocalControl:TryToPerformSwap(Point, Point) (at Assets/Scripts/controls/PlayerLocalControl.cs:95) | |
controls.GameClientSide:OnBoardPlayerSwapped(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:1419) | |
view.BoardView:OnSlotMoved(GameObject, Point) (at Assets/Scripts/view/board/BoardView.cs:267) | |
controls.SlotDrag:EmitDrag(Vector3) (at Assets/Scripts/controls/SlotDrag.cs:102) | |
controls.SlotDrag:Update() (at Assets/Scripts/controls/SlotDrag.cs:32) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 117) | |
Failed to increase 3 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
controls.Match3Game:<CreateGame>m__0(String) (at Assets/Scripts/controls/Match3Game.cs:118) | |
Match3Engine.GameDebugger:Log(String, Object[]) (at Match3Engine/Match3Engine/GameDebugger.cs:14) | |
Match3Engine.SpawningEngine:Log(String, Boolean) (at Match3Engine/Match3Engine/SpawningEngine.cs:1163) | |
Match3Engine.SpawningEngine:NormalizePossibleMatches(BoardModel, List`1) (at Match3Engine/Match3Engine/SpawningEngine.cs:505) | |
Match3Engine.Models.BoardModel:RefillSlots(GameLogic, Boolean) (at Match3Engine/Match3Engine/Models/BoardModel.cs:391) | |
Match3Engine.Models.PlunderPiratesBoard:RefillSlots(GameLogic, Boolean) (at Match3Engine/Match3Engine/Models/Boards/PlunderPiratesBoard.cs:90) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:840) | |
Match3Engine.<>c__DisplayClass189_0:<PerformSwap>b__1() (at Match3Engine/Match3Engine/GameLogic.cs:563) | |
controls.<OnPlayerSwappedValid>c__AnonStorey5:<>m__0(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:736) | |
view.<Swap>c__AnonStorey5:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:481) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/Match3Game.cs Line: 118) | |
COMBOS TO DESTROY --- Length:1 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:903) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.<>c__DisplayClass189_0:<PerformSwap>b__1() (at Match3Engine/Match3Engine/GameLogic.cs:563) | |
controls.<OnPlayerSwappedValid>c__AnonStorey5:<>m__0(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:736) | |
view.<Swap>c__AnonStorey5:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:481) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 903) | |
POSITIONS TO DESTROY --- Length:3 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:904) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.<>c__DisplayClass189_0:<PerformSwap>b__1() (at Match3Engine/Match3Engine/GameLogic.cs:563) | |
controls.<OnPlayerSwappedValid>c__AnonStorey5:<>m__0(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:736) | |
view.<Swap>c__AnonStorey5:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:481) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 904) | |
REFILL POSITIONS--- Length:3 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:905) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.<>c__DisplayClass189_0:<PerformSwap>b__1() (at Match3Engine/Match3Engine/GameLogic.cs:563) | |
controls.<OnPlayerSwappedValid>c__AnonStorey5:<>m__0(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:736) | |
view.<Swap>c__AnonStorey5:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:481) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 905) | |
MOVE LIST--- Length:6 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:906) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.<>c__DisplayClass189_0:<PerformSwap>b__1() (at Match3Engine/Match3Engine/GameLogic.cs:563) | |
controls.<OnPlayerSwappedValid>c__AnonStorey5:<>m__0(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:736) | |
view.<Swap>c__AnonStorey5:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:481) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 906) | |
ExecuteOnFallComplete | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
view.<PrepareDestroy>c__AnonStorey8:<>m__2() (at Assets/Scripts/view/board/BoardView.cs:642) | |
view.<ExecuteOnFallComplete>c__Iterator0:MoveNext() (at Assets/Scripts/view/board/BoardView.cs:1124) | |
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17) | |
(Filename: Assets/Scripts/view/board/BoardView.cs Line: 642) | |
Changing State [old:ProcessingPlayerActions, new:WaitingPlayerInput] | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:set_State(GameClientState) (at Assets/Scripts/controls/GameClientSide.cs:117) | |
controls.GameClientSide:WaitForPlayerInput() (at Assets/Scripts/controls/GameClientSide.cs:1484) | |
controls.GameClientSide:OnPlayerMoveStart(PlayerMoveStartResponse) (at Assets/Scripts/controls/GameClientSide.cs:1141) | |
Match3Engine.GameLogic:PlayerMoveStart() (at Match3Engine/Match3Engine/GameLogic.cs:1072) | |
controls.<OnPlayerMoveEnd>c__AnonStorey10:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:1167) | |
view.<EndMove>c__AnonStorey17:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:1511) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 117) | |
OnPlayerSwappedValid | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
controls.GameClientSide:OnPlayerSwappedValid(ValidSwapResponse) (at Assets/Scripts/controls/GameClientSide.cs:727) | |
Match3Engine.GameLogic:PerformSwap(Point, Point, Boolean) (at Match3Engine/Match3Engine/GameLogic.cs:572) | |
Match3Engine.GameLogic:OnPlayerPlayedSwap(Point, Point) (at Match3Engine/Match3Engine/GameLogic.cs:921) | |
Match3Engine.PlayerControl:Swap(Point, Point) (at Match3Engine/Match3Engine/PlayerControl.cs:348) | |
controls.PlayerLocalControl:TryToPerformSwap(Point, Point) (at Assets/Scripts/controls/PlayerLocalControl.cs:95) | |
controls.GameClientSide:OnBoardPlayerSwapped(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:1419) | |
view.BoardView:OnSlotMoved(GameObject, Point) (at Assets/Scripts/view/board/BoardView.cs:267) | |
controls.SlotDrag:EmitDrag(Vector3) (at Assets/Scripts/controls/SlotDrag.cs:102) | |
controls.SlotDrag:Update() (at Assets/Scripts/controls/SlotDrag.cs:32) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 727) | |
Changing State [old:WaitingPlayerInput, new:ProcessingPlayerActions] | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:set_State(GameClientState) (at Assets/Scripts/controls/GameClientSide.cs:117) | |
controls.GameClientSide:StartProcessing() (at Assets/Scripts/controls/GameClientSide.cs:1038) | |
controls.GameClientSide:OnPlayerSwappedValid(ValidSwapResponse) (at Assets/Scripts/controls/GameClientSide.cs:728) | |
Match3Engine.GameLogic:PerformSwap(Point, Point, Boolean) (at Match3Engine/Match3Engine/GameLogic.cs:572) | |
Match3Engine.GameLogic:OnPlayerPlayedSwap(Point, Point) (at Match3Engine/Match3Engine/GameLogic.cs:921) | |
Match3Engine.PlayerControl:Swap(Point, Point) (at Match3Engine/Match3Engine/PlayerControl.cs:348) | |
controls.PlayerLocalControl:TryToPerformSwap(Point, Point) (at Assets/Scripts/controls/PlayerLocalControl.cs:95) | |
controls.GameClientSide:OnBoardPlayerSwapped(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:1419) | |
view.BoardView:OnSlotMoved(GameObject, Point) (at Assets/Scripts/view/board/BoardView.cs:267) | |
controls.SlotDrag:EmitDrag(Vector3) (at Assets/Scripts/controls/SlotDrag.cs:102) | |
controls.SlotDrag:Update() (at Assets/Scripts/controls/SlotDrag.cs:32) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 117) | |
COMBOS TO DESTROY --- Length:1 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:903) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.<>c__DisplayClass189_0:<PerformSwap>b__1() (at Match3Engine/Match3Engine/GameLogic.cs:563) | |
controls.<OnPlayerSwappedValid>c__AnonStorey5:<>m__0(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:736) | |
view.<Swap>c__AnonStorey5:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:481) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 903) | |
POSITIONS TO DESTROY --- Length:3 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:904) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.<>c__DisplayClass189_0:<PerformSwap>b__1() (at Match3Engine/Match3Engine/GameLogic.cs:563) | |
controls.<OnPlayerSwappedValid>c__AnonStorey5:<>m__0(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:736) | |
view.<Swap>c__AnonStorey5:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:481) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 904) | |
REFILL POSITIONS--- Length:3 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:905) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.<>c__DisplayClass189_0:<PerformSwap>b__1() (at Match3Engine/Match3Engine/GameLogic.cs:563) | |
controls.<OnPlayerSwappedValid>c__AnonStorey5:<>m__0(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:736) | |
view.<Swap>c__AnonStorey5:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:481) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 905) | |
MOVE LIST--- Length:1 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:906) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.<>c__DisplayClass189_0:<PerformSwap>b__1() (at Match3Engine/Match3Engine/GameLogic.cs:563) | |
controls.<OnPlayerSwappedValid>c__AnonStorey5:<>m__0(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:736) | |
view.<Swap>c__AnonStorey5:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:481) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 906) | |
ExecuteOnFallComplete | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
view.<PrepareDestroy>c__AnonStorey8:<>m__2() (at Assets/Scripts/view/board/BoardView.cs:642) | |
view.<ExecuteOnFallComplete>c__Iterator0:MoveNext() (at Assets/Scripts/view/board/BoardView.cs:1124) | |
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17) | |
(Filename: Assets/Scripts/view/board/BoardView.cs Line: 642) | |
Changing State [old:ProcessingPlayerActions, new:EndTurn] | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:set_State(GameClientState) (at Assets/Scripts/controls/GameClientSide.cs:117) | |
controls.GameClientSide:OnTurnEnd(EndTurnResponse) (at Assets/Scripts/controls/GameClientSide.cs:1083) | |
Match3Engine.GameLogic:EndTurn() (at Match3Engine/Match3Engine/GameLogic.cs:1283) | |
controls.<OnPlayerMoveEnd>c__AnonStorey10:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:1167) | |
view.<EndMove>c__AnonStorey17:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:1511) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 117) | |
Changing State [old:EndTurn, new:StartTurn] | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:set_State(GameClientState) (at Assets/Scripts/controls/GameClientSide.cs:117) | |
controls.GameClientSide:OnTurnStart(StartTurnResponse) (at Assets/Scripts/controls/GameClientSide.cs:1297) | |
Match3Engine.GameLogic:StartTurn() (at Match3Engine/Match3Engine/GameLogic.cs:1235) | |
Match3Engine.GameLogic:SetNextPlayer() (at Match3Engine/Match3Engine/GameLogic.cs:1308) | |
controls.GameClientSide:OnTurnEnd(EndTurnResponse) (at Assets/Scripts/controls/GameClientSide.cs:1102) | |
Match3Engine.GameLogic:EndTurn() (at Match3Engine/Match3Engine/GameLogic.cs:1283) | |
controls.<OnPlayerMoveEnd>c__AnonStorey10:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:1167) | |
view.<EndMove>c__AnonStorey17:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:1511) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 117) | |
Changing State [old:StartTurn, new:StartTurnReady] | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:set_State(GameClientState) (at Assets/Scripts/controls/GameClientSide.cs:117) | |
controls.GameClientSide:OnTurnReady(String) (at Assets/Scripts/controls/GameClientSide.cs:1312) | |
controls.<OnTurnStart>c__AnonStorey14:<>m__1() (at Assets/Scripts/controls/GameClientSide.cs:1300) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:248) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 117) | |
OnTurnReady | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
controls.GameClientSide:OnTurnReady(String) (at Assets/Scripts/controls/GameClientSide.cs:1335) | |
controls.<OnTurnStart>c__AnonStorey14:<>m__1() (at Assets/Scripts/controls/GameClientSide.cs:1300) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:248) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 1335) | |
SpecialAbilityButton: ToggleFocus False | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
view.SpecialAbilityButton:ToggleFocus(Boolean) (at Assets/Scripts/view/player/SpecialAbilityButton.cs:99) | |
view.PlayerGUI:ToggleFocus(Boolean, Boolean) (at Assets/Scripts/view/player/PlayerGUI.cs:500) | |
controls.GameClientSide:OnTurnReady(String) (at Assets/Scripts/controls/GameClientSide.cs:1343) | |
controls.<OnTurnStart>c__AnonStorey14:<>m__1() (at Assets/Scripts/controls/GameClientSide.cs:1300) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:248) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/view/player/SpecialAbilityButton.cs Line: 99) | |
TURN - 3 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnTurnReady(String) (at Assets/Scripts/controls/GameClientSide.cs:1353) | |
controls.<OnTurnStart>c__AnonStorey14:<>m__1() (at Assets/Scripts/controls/GameClientSide.cs:1300) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:248) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 1353) | |
move.time: 7.8792, logic.TimeEstimation: 2 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.PlayerAIControl:InteractWithBoard() (at Assets/Scripts/controls/PlayerAIControl.cs:36) | |
controls.GameClientSide:WaitForPlayerInput() (at Assets/Scripts/controls/GameClientSide.cs:1481) | |
controls.GameClientSide:OnPlayerMoveStart(PlayerMoveStartResponse) (at Assets/Scripts/controls/GameClientSide.cs:1141) | |
Match3Engine.GameLogic:PlayerMoveStart() (at Match3Engine/Match3Engine/GameLogic.cs:1072) | |
Match3Engine.GameLogic:<StartTurn>b__220_0() (at Match3Engine/Match3Engine/GameLogic.cs:1223) | |
controls.<OnTurnStart>c__AnonStorey14:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:1293) | |
controls.<OnTurnReady>c__AnonStorey15:<>m__3() (at Assets/Scripts/controls/GameClientSide.cs:1383) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/PlayerAIControl.cs Line: 36) | |
Changing State [old:StartTurnReady, new:WaitingPlayerInput] | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:set_State(GameClientState) (at Assets/Scripts/controls/GameClientSide.cs:117) | |
controls.GameClientSide:WaitForPlayerInput() (at Assets/Scripts/controls/GameClientSide.cs:1484) | |
controls.GameClientSide:OnPlayerMoveStart(PlayerMoveStartResponse) (at Assets/Scripts/controls/GameClientSide.cs:1141) | |
Match3Engine.GameLogic:PlayerMoveStart() (at Match3Engine/Match3Engine/GameLogic.cs:1072) | |
Match3Engine.GameLogic:<StartTurn>b__220_0() (at Match3Engine/Match3Engine/GameLogic.cs:1223) | |
controls.<OnTurnStart>c__AnonStorey14:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:1293) | |
controls.<OnTurnReady>c__AnonStorey15:<>m__3() (at Assets/Scripts/controls/GameClientSide.cs:1383) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 117) | |
240.3416 Sending request: user/ping userId=5aae8473ced85d76fdff5b8f userToken=c070aeac418f68d854ca31c438d1e5a5e132ba33 clientVersion=1.2 minorClientVersion=1.2 interval=60 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
network.MetaGameServerManager:SendRequest(MetaGameNetworkRequestInfo, Boolean) (at Assets/Scripts/network/MetaGameNetworkManager.cs:481) | |
network.MetaGameServerManager:Ping() (at Assets/Scripts/network/MetaGameNetworkManager.cs:417) | |
(Filename: Assets/Scripts/network/MetaGameNetworkManager.cs Line: 481) | |
Response received for user/ping | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
network.MetaGameServerManager:OnRequestFinished(HTTPRequest, HTTPResponse) (at Assets/Scripts/network/MetaGameNetworkManager.cs:547) | |
BestHTTP.HTTPRequest:CallCallback() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPRequest.cs:1233) | |
BestHTTP.ConnectionBase:HandleCallback() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/Connections/ConnectionBase.cs:171) | |
BestHTTP.HTTPManager:OnUpdate() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPManager.cs:634) | |
BestHTTP.HTTPUpdateDelegator:Update() (at Assets/Libraries/Best HTTP (Pro)/BestHTTP/HTTPUpdateDelegator.cs:166) | |
(Filename: Assets/Scripts/network/MetaGameNetworkManager.cs Line: 547) | |
move Swap — Logic.Random.counter 1445 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.PlayerAIControl:PlayMove(PlayerActionModel) (at Assets/Scripts/controls/PlayerAIControl.cs:70) | |
controls.<InteractWithBoard>c__AnonStorey0:<>m__0() (at Assets/Scripts/controls/PlayerAIControl.cs:37) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:248) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/PlayerAIControl.cs Line: 70) | |
OnPlayerSwappedValid | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
controls.GameClientSide:OnPlayerSwappedValid(ValidSwapResponse) (at Assets/Scripts/controls/GameClientSide.cs:727) | |
Match3Engine.GameLogic:PerformSwap(Point, Point, Boolean) (at Match3Engine/Match3Engine/GameLogic.cs:572) | |
Match3Engine.GameLogic:OnPlayerPlayedSwap(Point, Point) (at Match3Engine/Match3Engine/GameLogic.cs:921) | |
Match3Engine.PlayerControl:Swap(Point, Point) (at Match3Engine/Match3Engine/PlayerControl.cs:348) | |
controls.PlayerAIControl:PlayMove(PlayerActionModel) (at Assets/Scripts/controls/PlayerAIControl.cs:73) | |
controls.<InteractWithBoard>c__AnonStorey0:<>m__0() (at Assets/Scripts/controls/PlayerAIControl.cs:37) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:248) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 727) | |
Changing State [old:WaitingPlayerInput, new:ProcessingPlayerActions] | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:set_State(GameClientState) (at Assets/Scripts/controls/GameClientSide.cs:117) | |
controls.GameClientSide:StartProcessing() (at Assets/Scripts/controls/GameClientSide.cs:1038) | |
controls.GameClientSide:OnPlayerSwappedValid(ValidSwapResponse) (at Assets/Scripts/controls/GameClientSide.cs:728) | |
Match3Engine.GameLogic:PerformSwap(Point, Point, Boolean) (at Match3Engine/Match3Engine/GameLogic.cs:572) | |
Match3Engine.GameLogic:OnPlayerPlayedSwap(Point, Point) (at Match3Engine/Match3Engine/GameLogic.cs:921) | |
Match3Engine.PlayerControl:Swap(Point, Point) (at Match3Engine/Match3Engine/PlayerControl.cs:348) | |
controls.PlayerAIControl:PlayMove(PlayerActionModel) (at Assets/Scripts/controls/PlayerAIControl.cs:73) | |
controls.<InteractWithBoard>c__AnonStorey0:<>m__0() (at Assets/Scripts/controls/PlayerAIControl.cs:37) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:248) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 117) | |
----SUCCESSFULLY CREATED SPECIAL MATCH--- 2 , 27 tries,2<1 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
controls.Match3Game:<CreateGame>m__0(String) (at Assets/Scripts/controls/Match3Game.cs:118) | |
Match3Engine.GameDebugger:Log(String, Object[]) (at Match3Engine/Match3Engine/GameDebugger.cs:14) | |
Match3Engine.SpawningEngine:IncreaseSpecialMoves(BoardModel, List`1, List`1) (at Match3Engine/Match3Engine/SpawningEngine.cs:346) | |
Match3Engine.SpawningEngine:NormalizeSpecialMatches(BoardModel, List`1) (at Match3Engine/Match3Engine/SpawningEngine.cs:135) | |
Match3Engine.Models.BoardModel:RefillSlots(GameLogic, Boolean) (at Match3Engine/Match3Engine/Models/BoardModel.cs:392) | |
Match3Engine.Models.PlunderPiratesBoard:RefillSlots(GameLogic, Boolean) (at Match3Engine/Match3Engine/Models/Boards/PlunderPiratesBoard.cs:90) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:840) | |
Match3Engine.<>c__DisplayClass189_0:<PerformSwap>b__1() (at Match3Engine/Match3Engine/GameLogic.cs:563) | |
controls.<OnPlayerSwappedValid>c__AnonStorey5:<>m__0(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:736) | |
view.<Swap>c__AnonStorey5:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:481) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/Match3Game.cs Line: 118) | |
COMBOS TO DESTROY --- Length:1 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:903) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.<>c__DisplayClass189_0:<PerformSwap>b__1() (at Match3Engine/Match3Engine/GameLogic.cs:563) | |
controls.<OnPlayerSwappedValid>c__AnonStorey5:<>m__0(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:736) | |
view.<Swap>c__AnonStorey5:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:481) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 903) | |
POSITIONS TO DESTROY --- Length:3 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:904) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.<>c__DisplayClass189_0:<PerformSwap>b__1() (at Match3Engine/Match3Engine/GameLogic.cs:563) | |
controls.<OnPlayerSwappedValid>c__AnonStorey5:<>m__0(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:736) | |
view.<Swap>c__AnonStorey5:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:481) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 904) | |
REFILL POSITIONS--- Length:3 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:905) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.<>c__DisplayClass189_0:<PerformSwap>b__1() (at Match3Engine/Match3Engine/GameLogic.cs:563) | |
controls.<OnPlayerSwappedValid>c__AnonStorey5:<>m__0(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:736) | |
view.<Swap>c__AnonStorey5:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:481) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 905) | |
MOVE LIST--- Length:9 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:906) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.<>c__DisplayClass189_0:<PerformSwap>b__1() (at Match3Engine/Match3Engine/GameLogic.cs:563) | |
controls.<OnPlayerSwappedValid>c__AnonStorey5:<>m__0(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:736) | |
view.<Swap>c__AnonStorey5:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:481) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 906) | |
ExecuteOnFallComplete | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
view.<PrepareDestroy>c__AnonStorey8:<>m__2() (at Assets/Scripts/view/board/BoardView.cs:642) | |
view.<ExecuteOnFallComplete>c__Iterator0:MoveNext() (at Assets/Scripts/view/board/BoardView.cs:1124) | |
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17) | |
(Filename: Assets/Scripts/view/board/BoardView.cs Line: 642) | |
move.time: 3.5244, logic.TimeEstimation: 1 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.PlayerAIControl:InteractWithBoard() (at Assets/Scripts/controls/PlayerAIControl.cs:36) | |
controls.GameClientSide:WaitForPlayerInput() (at Assets/Scripts/controls/GameClientSide.cs:1481) | |
controls.GameClientSide:OnPlayerMoveStart(PlayerMoveStartResponse) (at Assets/Scripts/controls/GameClientSide.cs:1141) | |
Match3Engine.GameLogic:PlayerMoveStart() (at Match3Engine/Match3Engine/GameLogic.cs:1072) | |
controls.<OnPlayerMoveEnd>c__AnonStorey10:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:1167) | |
view.<EndMove>c__AnonStorey17:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:1511) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/PlayerAIControl.cs Line: 36) | |
Changing State [old:ProcessingPlayerActions, new:WaitingPlayerInput] | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:set_State(GameClientState) (at Assets/Scripts/controls/GameClientSide.cs:117) | |
controls.GameClientSide:WaitForPlayerInput() (at Assets/Scripts/controls/GameClientSide.cs:1484) | |
controls.GameClientSide:OnPlayerMoveStart(PlayerMoveStartResponse) (at Assets/Scripts/controls/GameClientSide.cs:1141) | |
Match3Engine.GameLogic:PlayerMoveStart() (at Match3Engine/Match3Engine/GameLogic.cs:1072) | |
controls.<OnPlayerMoveEnd>c__AnonStorey10:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:1167) | |
view.<EndMove>c__AnonStorey17:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:1511) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 117) | |
move Swap — Logic.Random.counter 1462 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.PlayerAIControl:PlayMove(PlayerActionModel) (at Assets/Scripts/controls/PlayerAIControl.cs:70) | |
controls.<InteractWithBoard>c__AnonStorey0:<>m__0() (at Assets/Scripts/controls/PlayerAIControl.cs:37) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:248) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/PlayerAIControl.cs Line: 70) | |
OnPlayerSwappedValid | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
controls.GameClientSide:OnPlayerSwappedValid(ValidSwapResponse) (at Assets/Scripts/controls/GameClientSide.cs:727) | |
Match3Engine.GameLogic:PerformSwap(Point, Point, Boolean) (at Match3Engine/Match3Engine/GameLogic.cs:572) | |
Match3Engine.GameLogic:OnPlayerPlayedSwap(Point, Point) (at Match3Engine/Match3Engine/GameLogic.cs:921) | |
Match3Engine.PlayerControl:Swap(Point, Point) (at Match3Engine/Match3Engine/PlayerControl.cs:348) | |
controls.PlayerAIControl:PlayMove(PlayerActionModel) (at Assets/Scripts/controls/PlayerAIControl.cs:73) | |
controls.<InteractWithBoard>c__AnonStorey0:<>m__0() (at Assets/Scripts/controls/PlayerAIControl.cs:37) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:248) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 727) | |
Changing State [old:WaitingPlayerInput, new:ProcessingPlayerActions] | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:set_State(GameClientState) (at Assets/Scripts/controls/GameClientSide.cs:117) | |
controls.GameClientSide:StartProcessing() (at Assets/Scripts/controls/GameClientSide.cs:1038) | |
controls.GameClientSide:OnPlayerSwappedValid(ValidSwapResponse) (at Assets/Scripts/controls/GameClientSide.cs:728) | |
Match3Engine.GameLogic:PerformSwap(Point, Point, Boolean) (at Match3Engine/Match3Engine/GameLogic.cs:572) | |
Match3Engine.GameLogic:OnPlayerPlayedSwap(Point, Point) (at Match3Engine/Match3Engine/GameLogic.cs:921) | |
Match3Engine.PlayerControl:Swap(Point, Point) (at Match3Engine/Match3Engine/PlayerControl.cs:348) | |
controls.PlayerAIControl:PlayMove(PlayerActionModel) (at Assets/Scripts/controls/PlayerAIControl.cs:73) | |
controls.<InteractWithBoard>c__AnonStorey0:<>m__0() (at Assets/Scripts/controls/PlayerAIControl.cs:37) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:248) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 117) | |
COMBOS TO DESTROY --- Length:1 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:903) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.<>c__DisplayClass189_0:<PerformSwap>b__1() (at Match3Engine/Match3Engine/GameLogic.cs:563) | |
controls.<OnPlayerSwappedValid>c__AnonStorey5:<>m__0(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:736) | |
view.<Swap>c__AnonStorey5:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:481) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 903) | |
POSITIONS TO DESTROY --- Length:3 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:904) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.<>c__DisplayClass189_0:<PerformSwap>b__1() (at Match3Engine/Match3Engine/GameLogic.cs:563) | |
controls.<OnPlayerSwappedValid>c__AnonStorey5:<>m__0(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:736) | |
view.<Swap>c__AnonStorey5:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:481) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 904) | |
REFILL POSITIONS--- Length:3 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:905) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.<>c__DisplayClass189_0:<PerformSwap>b__1() (at Match3Engine/Match3Engine/GameLogic.cs:563) | |
controls.<OnPlayerSwappedValid>c__AnonStorey5:<>m__0(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:736) | |
view.<Swap>c__AnonStorey5:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:481) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 905) | |
MOVE LIST--- Length:3 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:906) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.<>c__DisplayClass189_0:<PerformSwap>b__1() (at Match3Engine/Match3Engine/GameLogic.cs:563) | |
controls.<OnPlayerSwappedValid>c__AnonStorey5:<>m__0(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:736) | |
view.<Swap>c__AnonStorey5:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:481) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:239) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 906) | |
ExecuteOnFallComplete | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
view.<PrepareDestroy>c__AnonStorey8:<>m__2() (at Assets/Scripts/view/board/BoardView.cs:642) | |
view.<ExecuteOnFallComplete>c__Iterator0:MoveNext() (at Assets/Scripts/view/board/BoardView.cs:1124) | |
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17) | |
(Filename: Assets/Scripts/view/board/BoardView.cs Line: 642) | |
Changing State [old:ProcessingPlayerActions, new:EndTurn] | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:set_State(GameClientState) (at Assets/Scripts/controls/GameClientSide.cs:117) | |
controls.GameClientSide:OnTurnEnd(EndTurnResponse) (at Assets/Scripts/controls/GameClientSide.cs:1083) | |
Match3Engine.GameLogic:EndTurn() (at Match3Engine/Match3Engine/GameLogic.cs:1283) | |
controls.<OnPlayerMoveEnd>c__AnonStorey10:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:1167) | |
view.<EndMove>c__AnonStorey17:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:1511) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 117) | |
Changing State [old:EndTurn, new:StartTurn] | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:set_State(GameClientState) (at Assets/Scripts/controls/GameClientSide.cs:117) | |
controls.GameClientSide:OnTurnStart(StartTurnResponse) (at Assets/Scripts/controls/GameClientSide.cs:1297) | |
Match3Engine.GameLogic:StartTurn() (at Match3Engine/Match3Engine/GameLogic.cs:1235) | |
Match3Engine.GameLogic:SetNextPlayer() (at Match3Engine/Match3Engine/GameLogic.cs:1308) | |
controls.GameClientSide:OnTurnEnd(EndTurnResponse) (at Assets/Scripts/controls/GameClientSide.cs:1102) | |
Match3Engine.GameLogic:EndTurn() (at Match3Engine/Match3Engine/GameLogic.cs:1283) | |
controls.<OnPlayerMoveEnd>c__AnonStorey10:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:1167) | |
view.<EndMove>c__AnonStorey17:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:1511) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 117) | |
Changing State [old:StartTurn, new:StartTurnReady] | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:set_State(GameClientState) (at Assets/Scripts/controls/GameClientSide.cs:117) | |
controls.GameClientSide:OnTurnReady(String) (at Assets/Scripts/controls/GameClientSide.cs:1312) | |
controls.<OnTurnStart>c__AnonStorey14:<>m__1() (at Assets/Scripts/controls/GameClientSide.cs:1300) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:248) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 117) | |
OnTurnReady | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
controls.GameClientSide:OnTurnReady(String) (at Assets/Scripts/controls/GameClientSide.cs:1335) | |
controls.<OnTurnStart>c__AnonStorey14:<>m__1() (at Assets/Scripts/controls/GameClientSide.cs:1300) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:248) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 1335) | |
SpecialAbilityButton: ToggleFocus True | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
view.SpecialAbilityButton:ToggleFocus(Boolean) (at Assets/Scripts/view/player/SpecialAbilityButton.cs:99) | |
view.PlayerGUI:ToggleFocus(Boolean, Boolean) (at Assets/Scripts/view/player/PlayerGUI.cs:500) | |
controls.GameClientSide:OnTurnReady(String) (at Assets/Scripts/controls/GameClientSide.cs:1343) | |
controls.<OnTurnStart>c__AnonStorey14:<>m__1() (at Assets/Scripts/controls/GameClientSide.cs:1300) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:248) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/view/player/SpecialAbilityButton.cs Line: 99) | |
TURN - 2 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnTurnReady(String) (at Assets/Scripts/controls/GameClientSide.cs:1353) | |
controls.<OnTurnStart>c__AnonStorey14:<>m__1() (at Assets/Scripts/controls/GameClientSide.cs:1300) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:248) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 1353) | |
ShowLastTurn | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
view.effects.OnScreenEffects:ShowLastTurn() (at Assets/Scripts/view/effects/OnScreenEffects.cs:134) | |
controls.<OnTurnReady>c__AnonStorey15:<>m__3() (at Assets/Scripts/controls/GameClientSide.cs:1376) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/view/effects/OnScreenEffects.cs Line: 134) | |
Changing State [old:StartTurnReady, new:WaitingPlayerInput] | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:set_State(GameClientState) (at Assets/Scripts/controls/GameClientSide.cs:117) | |
controls.GameClientSide:WaitForPlayerInput() (at Assets/Scripts/controls/GameClientSide.cs:1484) | |
controls.GameClientSide:OnPlayerMoveStart(PlayerMoveStartResponse) (at Assets/Scripts/controls/GameClientSide.cs:1141) | |
Match3Engine.GameLogic:PlayerMoveStart() (at Match3Engine/Match3Engine/GameLogic.cs:1072) | |
Match3Engine.GameLogic:<StartTurn>b__220_0() (at Match3Engine/Match3Engine/GameLogic.cs:1223) | |
controls.<OnTurnStart>c__AnonStorey14:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:1293) | |
controls.<OnTurnReady>c__AnonStorey15:<>m__3() (at Assets/Scripts/controls/GameClientSide.cs:1383) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 117) | |
Refresh: detecting if any assets need to be imported or removed ... | |
Refresh: elapses 0.104259 seconds (Nothing changed) | |
Refresh: detecting if any assets need to be imported or removed ... | |
Refresh: elapses 0.119517 seconds (Nothing changed) | |
OnPlayerSwappedValid | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
controls.GameClientSide:OnPlayerSwappedValid(ValidSwapResponse) (at Assets/Scripts/controls/GameClientSide.cs:727) | |
Match3Engine.GameLogic:PerformSwap(Point, Point, Boolean) (at Match3Engine/Match3Engine/GameLogic.cs:572) | |
Match3Engine.GameLogic:OnPlayerPlayedSwap(Point, Point) (at Match3Engine/Match3Engine/GameLogic.cs:921) | |
Match3Engine.PlayerControl:Swap(Point, Point) (at Match3Engine/Match3Engine/PlayerControl.cs:348) | |
controls.PlayerLocalControl:TryToPerformSwap(Point, Point) (at Assets/Scripts/controls/PlayerLocalControl.cs:95) | |
controls.GameClientSide:OnBoardPlayerSwapped(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:1419) | |
view.BoardView:OnSlotMoved(GameObject, Point) (at Assets/Scripts/view/board/BoardView.cs:267) | |
controls.SlotDrag:EmitDrag(Vector3) (at Assets/Scripts/controls/SlotDrag.cs:102) | |
controls.SlotDrag:Update() (at Assets/Scripts/controls/SlotDrag.cs:32) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 727) | |
Changing State [old:WaitingPlayerInput, new:ProcessingPlayerActions] | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:set_State(GameClientState) (at Assets/Scripts/controls/GameClientSide.cs:117) | |
controls.GameClientSide:StartProcessing() (at Assets/Scripts/controls/GameClientSide.cs:1038) | |
controls.GameClientSide:OnPlayerSwappedValid(ValidSwapResponse) (at Assets/Scripts/controls/GameClientSide.cs:728) | |
Match3Engine.GameLogic:PerformSwap(Point, Point, Boolean) (at Match3Engine/Match3Engine/GameLogic.cs:572) | |
Match3Engine.GameLogic:OnPlayerPlayedSwap(Point, Point) (at Match3Engine/Match3Engine/GameLogic.cs:921) | |
Match3Engine.PlayerControl:Swap(Point, Point) (at Match3Engine/Match3Engine/PlayerControl.cs:348) | |
controls.PlayerLocalControl:TryToPerformSwap(Point, Point) (at Assets/Scripts/controls/PlayerLocalControl.cs:95) | |
controls.GameClientSide:OnBoardPlayerSwapped(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:1419) | |
view.BoardView:OnSlotMoved(GameObject, Point) (at Assets/Scripts/view/board/BoardView.cs:267) | |
controls.SlotDrag:EmitDrag(Vector3) (at Assets/Scripts/controls/SlotDrag.cs:102) | |
controls.SlotDrag:Update() (at Assets/Scripts/controls/SlotDrag.cs:32) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 117) | |
----SUCCESSFULLY CREATED SPECIAL MATCH--- 2 , 17 tries,2<1 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
controls.Match3Game:<CreateGame>m__0(String) (at Assets/Scripts/controls/Match3Game.cs:118) | |
Match3Engine.GameDebugger:Log(String, Object[]) (at Match3Engine/Match3Engine/GameDebugger.cs:14) | |
Match3Engine.SpawningEngine:IncreaseSpecialMoves(BoardModel, List`1, List`1) (at Match3Engine/Match3Engine/SpawningEngine.cs:346) | |
Match3Engine.SpawningEngine:NormalizeSpecialMatches(BoardModel, List`1) (at Match3Engine/Match3Engine/SpawningEngine.cs:135) | |
Match3Engine.Models.BoardModel:RefillSlots(GameLogic, Boolean) (at Match3Engine/Match3Engine/Models/BoardModel.cs:392) | |
Match3Engine.Models.PlunderPiratesBoard:RefillSlots(GameLogic, Boolean) (at Match3Engine/Match3Engine/Models/Boards/PlunderPiratesBoard.cs:90) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:840) | |
Match3Engine.<>c__DisplayClass189_0:<PerformSwap>b__1() (at Match3Engine/Match3Engine/GameLogic.cs:563) | |
controls.<OnPlayerSwappedValid>c__AnonStorey5:<>m__0(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:736) | |
view.<Swap>c__AnonStorey5:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:481) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/Match3Game.cs Line: 118) | |
COMBOS TO DESTROY --- Length:1 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:903) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.<>c__DisplayClass189_0:<PerformSwap>b__1() (at Match3Engine/Match3Engine/GameLogic.cs:563) | |
controls.<OnPlayerSwappedValid>c__AnonStorey5:<>m__0(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:736) | |
view.<Swap>c__AnonStorey5:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:481) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 903) | |
POSITIONS TO DESTROY --- Length:3 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:904) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.<>c__DisplayClass189_0:<PerformSwap>b__1() (at Match3Engine/Match3Engine/GameLogic.cs:563) | |
controls.<OnPlayerSwappedValid>c__AnonStorey5:<>m__0(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:736) | |
view.<Swap>c__AnonStorey5:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:481) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 904) | |
REFILL POSITIONS--- Length:3 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:905) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.<>c__DisplayClass189_0:<PerformSwap>b__1() (at Match3Engine/Match3Engine/GameLogic.cs:563) | |
controls.<OnPlayerSwappedValid>c__AnonStorey5:<>m__0(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:736) | |
view.<Swap>c__AnonStorey5:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:481) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 905) | |
MOVE LIST--- Length:18 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:906) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.<>c__DisplayClass189_0:<PerformSwap>b__1() (at Match3Engine/Match3Engine/GameLogic.cs:563) | |
controls.<OnPlayerSwappedValid>c__AnonStorey5:<>m__0(Point, Point) (at Assets/Scripts/controls/GameClientSide.cs:736) | |
view.<Swap>c__AnonStorey5:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:481) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Sequence:ApplyInternalCycle(Sequence, Single, Single, UpdateMode, Boolean, Boolean, Boolean) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:296) | |
DG.Tweening.Sequence:DoApplyTween(Sequence, Single, Int32, Int32, Boolean, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:216) | |
DG.Tweening.Sequence:ApplyTween(Single, Int32, Int32, Boolean, UpdateMode, UpdateNotice) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Sequence.cs:143) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:238) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 906) | |
ExecuteOnFallComplete | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
view.<PrepareDestroy>c__AnonStorey8:<>m__2() (at Assets/Scripts/view/board/BoardView.cs:642) | |
view.<ExecuteOnFallComplete>c__Iterator0:MoveNext() (at Assets/Scripts/view/board/BoardView.cs:1124) | |
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17) | |
(Filename: Assets/Scripts/view/board/BoardView.cs Line: 642) | |
COMBOS TO DESTROY --- Length:1 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:903) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.GameLogic:DestroyMatches(ComboModel, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:763) | |
Match3Engine.Models.PlunderPiratesBoard:onMoveEnd(GameLogic) (at Match3Engine/Match3Engine/Models/Boards/PlunderPiratesBoard.cs:122) | |
Match3Engine.GameLogic:PlayerMoveEnd() (at Match3Engine/Match3Engine/GameLogic.cs:1118) | |
controls.<OnDestroyed>c__AnonStoreyB:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:927) | |
controls.GameClientSide:OnBoardDestroyAndRefilled() (at Assets/Scripts/controls/GameClientSide.cs:1446) | |
view.<PrepareDestroy>c__AnonStorey8:<>m__2() (at Assets/Scripts/view/board/BoardView.cs:649) | |
view.<ExecuteOnFallComplete>c__Iterator0:MoveNext() (at Assets/Scripts/view/board/BoardView.cs:1124) | |
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 903) | |
POSITIONS TO DESTROY --- Length:1 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:904) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.GameLogic:DestroyMatches(ComboModel, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:763) | |
Match3Engine.Models.PlunderPiratesBoard:onMoveEnd(GameLogic) (at Match3Engine/Match3Engine/Models/Boards/PlunderPiratesBoard.cs:122) | |
Match3Engine.GameLogic:PlayerMoveEnd() (at Match3Engine/Match3Engine/GameLogic.cs:1118) | |
controls.<OnDestroyed>c__AnonStoreyB:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:927) | |
controls.GameClientSide:OnBoardDestroyAndRefilled() (at Assets/Scripts/controls/GameClientSide.cs:1446) | |
view.<PrepareDestroy>c__AnonStorey8:<>m__2() (at Assets/Scripts/view/board/BoardView.cs:649) | |
view.<ExecuteOnFallComplete>c__Iterator0:MoveNext() (at Assets/Scripts/view/board/BoardView.cs:1124) | |
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 904) | |
REFILL POSITIONS--- Length:1 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:905) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.GameLogic:DestroyMatches(ComboModel, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:763) | |
Match3Engine.Models.PlunderPiratesBoard:onMoveEnd(GameLogic) (at Match3Engine/Match3Engine/Models/Boards/PlunderPiratesBoard.cs:122) | |
Match3Engine.GameLogic:PlayerMoveEnd() (at Match3Engine/Match3Engine/GameLogic.cs:1118) | |
controls.<OnDestroyed>c__AnonStoreyB:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:927) | |
controls.GameClientSide:OnBoardDestroyAndRefilled() (at Assets/Scripts/controls/GameClientSide.cs:1446) | |
view.<PrepareDestroy>c__AnonStorey8:<>m__2() (at Assets/Scripts/view/board/BoardView.cs:649) | |
view.<ExecuteOnFallComplete>c__Iterator0:MoveNext() (at Assets/Scripts/view/board/BoardView.cs:1124) | |
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 905) | |
MOVE LIST--- Length:6 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:906) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.GameLogic:DestroyMatches(ComboModel, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:763) | |
Match3Engine.Models.PlunderPiratesBoard:onMoveEnd(GameLogic) (at Match3Engine/Match3Engine/Models/Boards/PlunderPiratesBoard.cs:122) | |
Match3Engine.GameLogic:PlayerMoveEnd() (at Match3Engine/Match3Engine/GameLogic.cs:1118) | |
controls.<OnDestroyed>c__AnonStoreyB:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:927) | |
controls.GameClientSide:OnBoardDestroyAndRefilled() (at Assets/Scripts/controls/GameClientSide.cs:1446) | |
view.<PrepareDestroy>c__AnonStorey8:<>m__2() (at Assets/Scripts/view/board/BoardView.cs:649) | |
view.<ExecuteOnFallComplete>c__Iterator0:MoveNext() (at Assets/Scripts/view/board/BoardView.cs:1124) | |
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 906) | |
Duration till effect 2.2 2.7 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogWarningFormat(String, Object[]) | |
controls.GameClientSide:OnDestroyed(DestructionResponse) (at Assets/Scripts/controls/GameClientSide.cs:968) | |
Match3Engine.GameLogic:DestroyMatches(List`1, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:874) | |
Match3Engine.GameLogic:DestroyMatches(ComboModel, Int32, Action) (at Match3Engine/Match3Engine/GameLogic.cs:763) | |
Match3Engine.Models.PlunderPiratesBoard:onMoveEnd(GameLogic) (at Match3Engine/Match3Engine/Models/Boards/PlunderPiratesBoard.cs:122) | |
Match3Engine.GameLogic:PlayerMoveEnd() (at Match3Engine/Match3Engine/GameLogic.cs:1118) | |
controls.<OnDestroyed>c__AnonStoreyB:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:927) | |
controls.GameClientSide:OnBoardDestroyAndRefilled() (at Assets/Scripts/controls/GameClientSide.cs:1446) | |
view.<PrepareDestroy>c__AnonStorey8:<>m__2() (at Assets/Scripts/view/board/BoardView.cs:649) | |
view.<ExecuteOnFallComplete>c__Iterator0:MoveNext() (at Assets/Scripts/view/board/BoardView.cs:1124) | |
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 968) | |
OnBoardEvent | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
controls.GameClientSide:OnBoardEvent(BoardEventResponse) (at Assets/Scripts/controls/GameClientSide.cs:692) | |
Match3Engine.GameLogic:PlayerMoveEnd() (at Match3Engine/Match3Engine/GameLogic.cs:1130) | |
controls.<OnDestroyed>c__AnonStoreyB:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:927) | |
controls.GameClientSide:OnBoardDestroyAndRefilled() (at Assets/Scripts/controls/GameClientSide.cs:1446) | |
view.<PrepareDestroy>c__AnonStorey8:<>m__2() (at Assets/Scripts/view/board/BoardView.cs:649) | |
view.<ExecuteOnFallComplete>c__Iterator0:MoveNext() (at Assets/Scripts/view/board/BoardView.cs:1124) | |
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 692) | |
ExecuteOnFallComplete | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
view.<PrepareDestroy>c__AnonStorey8:<>m__2() (at Assets/Scripts/view/board/BoardView.cs:642) | |
view.<ExecuteOnFallComplete>c__Iterator0:MoveNext() (at Assets/Scripts/view/board/BoardView.cs:1124) | |
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17) | |
(Filename: Assets/Scripts/view/board/BoardView.cs Line: 642) | |
Changing State [old:ProcessingPlayerActions, new:WaitingPlayerInput] | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
controls.GameClientSide:set_State(GameClientState) (at Assets/Scripts/controls/GameClientSide.cs:117) | |
controls.GameClientSide:WaitForPlayerInput() (at Assets/Scripts/controls/GameClientSide.cs:1484) | |
controls.GameClientSide:OnPlayerMoveStart(PlayerMoveStartResponse) (at Assets/Scripts/controls/GameClientSide.cs:1141) | |
Match3Engine.GameLogic:PlayerMoveStart() (at Match3Engine/Match3Engine/GameLogic.cs:1072) | |
controls.<OnPlayerMoveEnd>c__AnonStorey10:<>m__0() (at Assets/Scripts/controls/GameClientSide.cs:1167) | |
view.<EndMove>c__AnonStorey17:<>m__0() (at Assets/Scripts/view/board/BoardView.cs:1511) | |
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:267) | |
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Tween.cs:251) | |
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\TweenManager.cs:391) | |
DG.Tweening.Core.DOTweenComponent:Update() (at D:\DG\_Develop\__UNITY3_CLASSES\_Holoville\__DOTween\_DOTween.Assembly\DOTween\Core\DOTweenComponent.cs:50) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 117) | |
INIT DAILY DEAL OnDestroy -578086 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
ui.arenaSelect.DailyDealButton:OnDestroy() (at Assets/Scripts/ui/arenaSelect/DailyDealButton.cs:43) | |
(Filename: Assets/Scripts/ui/arenaSelect/DailyDealButton.cs Line: 43) | |
Game client destroyed | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
controls.GameClientSide:OnDestroy() (at Assets/Scripts/controls/GameClientSide.cs:145) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 145) | |
GameClientSide.UnregisterFromPhotonControllerEvents | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
controls.GameClientSide:UnregisterFromPhotonControllerEvents() (at Assets/Scripts/controls/GameClientSide.cs:417) | |
controls.GameClientSide:OnDestroy() (at Assets/Scripts/controls/GameClientSide.cs:149) | |
(Filename: Assets/Scripts/controls/GameClientSide.cs Line: 417) | |
Load scene 'Temp/__Backupscenes/0.backup' time: 6.092583 ms | |
Unloading 195 Unused Serialized files (Serialized files now loaded: 0) | |
System memory in use before: 0.62 GB. | |
System memory in use after: 0.62 GB. | |
Unloading 3356 unused Assets to reduce memory usage. Loaded Objects now: 10774. | |
Total: 30.810934 ms (FindLiveObjects: 1.390625 ms CreateObjectMapping: 1.052254 ms MarkObjects: 24.300341 ms DeleteObjects: 4.066551 ms) | |
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