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@hsribei
hsribei / can-nat-traversal-be-tor-s-killer-feature.md
Last active July 12, 2018 19:15
Can NAT traversal be Tor's killer feature?

Can NAT traversal be Tor's killer feature?

tl;dr: how about a virtual global flat LAN that maps static IPs to onion addresses?

[We all know the story][1]. Random feature gets unintentionally picked up as the main reason for buying/using a certain product, despite the creator's intention being different or more general. (PC: spreadsheets; Internet: porn; smartphones: messaging.)

@natecook1000
natecook1000 / CalculatorView.swift
Last active June 6, 2022 01:00
An IBInspectable Calculator Construction Set
// CalculatorView.swift
// as seen in http://nshipster.com/ibinspectable-ibdesignable/
//
// (c) 2015 Nate Cook, licensed under the MIT license
/// The alignment for drawing an String inside a bounding rectangle.
enum NCStringAlignment {
case LeftTop
case CenterTop
case RightTop
@roddds
roddds / gist:a1f42bae598028ac7809
Last active December 8, 2020 22:46 — forked from raddevon/gist:67935d320ee9b726d19d
Adobe tries to strong-arm me into keeping Creative Cloud

To everyone who got here through Twitter or Facebook or Hacker News or whatever: THIS IS NOT ME.

The "Me" in this transcript is @raddevon, who shared his story first on reddit.


List of incompetent jackasses who can't check a source if their lives depended on it:

@vasanthk
vasanthk / System Design.md
Last active May 25, 2024 07:39
System Design Cheatsheet

System Design Cheatsheet

Picking the right architecture = Picking the right battles + Managing trade-offs

Basic Steps

  1. Clarify and agree on the scope of the system
  • User cases (description of sequences of events that, taken together, lead to a system doing something useful)
    • Who is going to use it?
    • How are they going to use it?
@mackuba
mackuba / wwdc16.md
Last active March 5, 2023 21:28
New stuff from WWDC 2016

Following the tradition from last year, here's my complete list of all interesting features and updates I could find in Apple's OSes, SDKs and developer tools that were announced at this year's WWDC. This is based on the keynotes, the "What's New In ..." presentations and some others, Apple's release notes, and blog posts and tweets that I came across in the last few weeks.

If for some reason you haven't watched the talks yet, I really recommend watching at least the "State of the Union" and the "What's New In" intros for the platforms you're interested in. The unofficial WWDC Mac app is great way to download the videos and keep track of what you've already watched.

If you're interested, here are my WWDC 2015 notes (might be useful if you're planning to drop support for iOS 8 now and start using some iOS 9 APIs).


OSX → macOS 10.12 Sierra

anonymous
anonymous / GAME_MASTER_v0_1.protobuf
Created July 16, 2016 16:31
Pokemon Go decoded GAME_MASTER protobuf file v0.1
Result: 1
Items {
TemplateId: "BADGE_BATTLE_ATTACK_WON"
Badge {
BadgeType: BADGE_BATTLE_ATTACK_WON
BadgeRanks: 4
Targets: "\nd\350\007"
}
}
Items {
anonymous
anonymous / GAME_MASTER_POKEMON_v0_2.tsv
Created July 16, 2016 19:26
Pokemon from GAME_MASTER protobuf file v0.2 in a .tsv
We can make this file beautiful and searchable if this error is corrected: It looks like row 3 should actually have 27 columns, instead of 12. in line 2.
PkMn BaseStamina BaseAttack BaseDefense Type1 Type2 BaseCaptureRate BaseFleeRate CollisionRadiusM CollisionHeightM CollisionHeadRadiusM MovementType MovementTimerS JumpTimeS AttackTimerS QuickMoves CinematicMoves AnimTime Evolution EvolutionPips PokemonClass PokedexHeightM PokedexWeightKg HeightStdDev WeightStdDev FamilyId CandyToEvolve
1 90 126 126 HoloPokemonType.POKEMON_TYPE_GRASS HoloPokemonType.POKEMON_TYPE_POISON 0.1599999964237213 0.10000000149011612 0.3815000057220459 0.6539999842643738 0.27250000834465027 HoloPokemonMovementType.POKEMON_ENC_MOVEMENT_JUMP 10.0 1.149999976158142 29.0 d601dd01 5a3b76 6d56d53fdaac2a3f6d56d53f93a9ea3f0000000036ab0a403333b33fbfbbbb3f 02 HoloPokemonClass.POKEMON_CLASS_NORMAL 1 0.699999988079071 6.900000095367432 0.08749999850988388 0.862500011920929 HoloPokemonFamilyId.V0001_FAMILY_BULBASAUR 25
2 120 156 158 HoloPokemonType.POKEMON_TYPE_GRASS HoloPokemonType.POKEMON_TYPE_POISON 0.07999999821186066 0.07000000029802322 0.3187499940395355 0.637499988079071 0.2549999952316284 H
@rmkane
rmkane / GAME_MASTER_v0_1.json
Created July 17, 2016 04:25
Pokemon GO Game Data
{
"Items": [ {
"TemplateId": "BADGE_BATTLE_ATTACK_WON",
"Badge": {
"BadgeType": "BADGE_BATTLE_ATTACK_WON",
"BadgeRanks": 4,
"Targets": "\\nd\\350\\007"
}
}, {
"TemplateId": "BADGE_BATTLE_TRAINING_WON",
@rmkane
rmkane / GAME_DATA_HISTORY.json
Last active April 19, 2024 07:17
Pokemon GO - Game Data Statistics
[ {
"Date" : "2016-07-30",
"Data" : {
"Moves" : [
{ "ID" : 13, "Key" : "Power", "Old Value" : 15, "New Value" : 25 },
{ "ID" : 14, "Key" : "Power", "Old Value" : 70, "New Value" : 120 },
{ "ID" : 18, "Key" : "Power", "Old Value" : 25, "New Value" : 30 },
{ "ID" : 20, "Key" : "Power", "Old Value" : 15, "New Value" : 25 },
{ "ID" : 21, "Key" : "Power", "Old Value" : 35, "New Value" : 40 },
{ "ID" : 22, "Key" : "Power", "Old Value" : 55, "New Value" : 80 },

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