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@ethfumi
ethfumi / 03_GradationMapping.Shader
Created July 20, 2017 02:03
しぇーだーのおべんきょう 2017-03-21 - public
Shader "Custom/GradationMapping"
{
Properties
{
_MainTex("Texture(R)", 2D) = "white" {}
[NoScaleOffset]
_RampTex("Ramp", 2D) = "white" {}
}
SubShader
{
@ethfumi
ethfumi / 02_RasterScroll.Shader
Created July 20, 2017 02:03
しぇーだーのおべんきょう 2017-03-21 - public
Shader "Custom/RasterScroll"
{
Properties
{
_MainTex("Texture", 2D) = "white" {}
_Frequency("周波数", float) = 0
_Amplifier("振幅", float) = 0
_StartPhase("開始時の位相", float) = 0
_Speed("スピード", float) = 0
}