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/* | |
* Assets内の全MaterialのShaderを一括で置換するEditor拡張 | |
* 使い方 | |
* 1.Editorディレクトリ配下にScriptを配置 | |
* 2.AssetsにShaderReplaceが追加されるので、それを選択するとWindowsが開く | |
* 3.Beforeに置換前のShader、Afterに置換後のShaderを選択 | |
* 4.Replaceボタンを押すと全部のMaterialでShaderを置換 | |
*/ | |
using System.Linq; |