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@evanwill
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PocketCHIP stuff

Utility

build in calculator: xcalc

use the built in browser: surf http://google.com (need help, man surf)

get a text browser: sudo apt-get install lynx

get a grapichal browser: sudo apt-get install midori

get a paint program: sudo apt-get install mypaint

or: sudo apt-get install grafx2

notetaking: sudo apt-get install xournal

sudo apt-get install evolvotron

From blog

http://blog.nextthing.co/give-your-pocketc-h-i-p-3-new-abilities-software-tutorials-from-the-community/

http://blog.nextthing.co/heres-how-to-host-a-90s-style-doom-lan-party-using-pocketc-h-i-p/

http://blog.nextthing.co/customize-the-hell-out-of-your-pocketc-h-i-p-install-doom-give-it-an-icon-on-the-home-screen/

Fun terminal stuff

sudo apt-get install telnet

telnet towel.blinkenlights.nl

sudo apt-get install bsdgames

bsdgames: adventure, arithmetic, atc, backgammon, battlestar, bcd, boggle, caesar, canfield, countmail, cribbage, dab, go-fish, gomoku, hack, hangman, hunt, mille, monop, morse, number, pig, phantasia, pom, ppt, primes, quiz, random, rain, robots, rot13, sail, snake, tetris, trek, wargames, worm, worms, wump, wtf

sudo apt-get install ninvaders

sudo apt-get install nethack

sudo apt-get install 2048-cli

sudo apt-get install moon-buggy

sudo apt-get install robotfindskitten

rouge-like

http://crawl.develz.org/wordpress/

https://sites.google.com/site/broguegame/

http://www.adom.de/home/downloads.html

Emulators

apt-get install visualboyadvance Then type vba to run it. Vba [rom location] to run the game.

vice: http://www.rift.dk/blog/run-vice-on-your-pocketchip

http://www.lemon64.com/?mainurl=http%3A//www.lemon64.com/games/list.php%3Fpublisher%3D%28Public+Domain%29

To run VICE, type x64 from the terminal. To load a game, tap File then mount a disk, browsing to wherever you put your files.

MEdnafen: https://bbs.nextthing.co/t/mednafen-emulator-configuration-gbc-gba-snes-nes/5027

retroarch: https://github.com/libretro/RetroArch/wiki/Compilation-guide-(Linux)

RetroArch doesn't require GL. You can compile it without GL/GLES/EGL at the expense of some features (no fancy menus, only RGUI; no shaders). I'm assuming you'll be able to compile it similarly to how it used to be compiled for rpi (note that opengl/egl/gles are disabled during the ./configure step): https://www.raspberrypi.org/forums/viewtopic.php?t=56070

fceux

Case mods

keyboard face plate, http://www.thingiverse.com/thing:1670579

keyboard, http://www.thingiverse.com/thing:1686723

d-pad, http://www.thingiverse.com/thing:1644139

combine PiGrrl parts?

source files, https://github.com/NextThingCo/PocketCHIP-Mechanical

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