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@jaysonrowe
jaysonrowe / FizzBuzz.js
Created January 11, 2012 01:39
FizzBuzz JavaScript solution
for (var i=1; i <= 20; i++)
{
if (i % 15 == 0)
console.log("FizzBuzz");
else if (i % 3 == 0)
console.log("Fizz");
else if (i % 5 == 0)
console.log("Buzz");
else
console.log(i);
@jrom
jrom / nginx.conf
Created February 7, 2012 17:14
nginx hack for multiple conditions
if ($request_uri = /) {
set $test A;
}
if ($host ~* teambox.com) {
set $test "${test}B";
}
if ($http_cookie !~* "auth_token") {
set $test "${test}C";
@rxaviers
rxaviers / gist:7360908
Last active May 31, 2024 14:32
Complete list of github markdown emoji markup

People

:bowtie: :bowtie: 😄 :smile: 😆 :laughing:
😊 :blush: 😃 :smiley: ☺️ :relaxed:
😏 :smirk: 😍 :heart_eyes: 😘 :kissing_heart:
😚 :kissing_closed_eyes: 😳 :flushed: 😌 :relieved:
😆 :satisfied: 😁 :grin: 😉 :wink:
😜 :stuck_out_tongue_winking_eye: 😝 :stuck_out_tongue_closed_eyes: 😀 :grinning:
😗 :kissing: 😙 :kissing_smiling_eyes: 😛 :stuck_out_tongue:
@branneman
branneman / better-nodejs-require-paths.md
Last active April 27, 2024 04:16
Better local require() paths for Node.js

Better local require() paths for Node.js

Problem

When the directory structure of your Node.js application (not library!) has some depth, you end up with a lot of annoying relative paths in your require calls like:

const Article = require('../../../../app/models/article');

Those suck for maintenance and they're ugly.

Possible solutions

@krzkaczor
krzkaczor / fme.js
Created May 16, 2015 23:51
Fast modular exponentiation in Java Script
/**
* Fast modular exponentiation for a ^ b mod n
* @returns {number}
*/
var fastModularExponentiation = function(a, b, n) {
a = a % n;
var result = 1;
var x = a;
while(b > 0){
@paulirish
paulirish / what-forces-layout.md
Last active May 31, 2024 22:37
What forces layout/reflow. The comprehensive list.

What forces layout / reflow

All of the below properties or methods, when requested/called in JavaScript, will trigger the browser to synchronously calculate the style and layout*. This is also called reflow or layout thrashing, and is common performance bottleneck.

Generally, all APIs that synchronously provide layout metrics will trigger forced reflow / layout. Read on for additional cases and details.

Element APIs

Getting box metrics
  • elem.offsetLeft, elem.offsetTop, elem.offsetWidth, elem.offsetHeight, elem.offsetParent
@dmajda
dmajda / indentation-based.pegjs
Created November 27, 2015 15:00
Simple intentation-based language PEG.js grammar
/*
* Simple Intentation-Based Language PEG.js Grammar
* ================================================
*
* Describes a simple indentation-based language. A program in this language is
* a possibly empty list of the following statements:
*
* * S (simple)
*
* Consists of the letter "S".
@scottlee
scottlee / reload-browser.scpt
Last active March 7, 2024 19:25
Applescript for reloading a browser in the background. Useful when paired up with an Automator application and PhpStorm external tool shortcut.
# Choose your browser:
# Chrome
# tell application "Google Chrome"
# reload active tab of (get window 1)
# end tell
#
# # Safari
# tell application "Safari"
# tell window 1
@magicdude4eva
magicdude4eva / zsh-syntax-highlighting paste performance improvement
Last active May 6, 2024 08:10
zsh-syntax-highlighting paste performance improvement
Add the following in .zshrc:
...
plugins=(osx git zsh-autosuggestions zsh-syntax-highlighting zsh-nvm docker kubectl)
...
### Fix slowness of pastes with zsh-syntax-highlighting.zsh
pasteinit() {
OLD_SELF_INSERT=${${(s.:.)widgets[self-insert]}[2,3]}
zle -N self-insert url-quote-magic # I wonder if you'd need `.url-quote-magic`?
@aliostad
aliostad / stockfish-interface.txt
Created August 17, 2019 10:41
stockfish - Description of the universal chess interface (UCI)
COPIED FROM https://build.opensuse.org/package/view_file/games/stockfish/stockfish-interface.txt?expand=1
Description of the universal chess interface (UCI) April 2006
=================================================================
* The specification is independent of the operating system. For Windows,
the engine is a normal exe file, either a console or "real" windows application.
* all communication is done via standard input and output with text commands,