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@farmboy0
Created November 3, 2015 23:06
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CMainMenuPanel = makeClass(CLuaPanel)
g_cAuroraSettings.m_bEnableLiveContentPanels = true
CMainMenuPanel.new = function(self)
local self = CMainMenuPanel:create()
CDefineGUIPanel:ReinitializeReposition()
defineGUIPanel(g_aGuiDefinitions.MainMenuPanel, self)
defineGUIPanel(g_aGuiDefinitions.DifficultyPanel, self, nil, "lm_pDifficulty")
defineGUIPanel(g_aGuiDefinitions.ControlsPanel, self, nil, "lm_pControls")
defineGUIPanel(g_aGuiDefinitions.GamePanel, self, nil, "lm_pGame")
defineGUIPanel(g_aGuiDefinitions.LivePanel, self, nil, "lm_pLive")
defineGUIPanel(g_aGuiDefinitions.ActPanel, self, nil, "lm_pAct")
defineGUIPanel(g_aGuiDefinitions.ModDescriptionContentPanel, self, nil, "lm_pLiveContent")
g_cAuroraSettings.m_bIsLiveModLoaded = false
self.lm_nGameDifficulty = 0
g_pClientExoApp:SetMainMenuPanelActive(true)
g_pGuiMan.lm_pInGameNewSystemPanel = CGuiNewSystemPanel:new()
g_pGuiMan.lm_pInGameNewSystemPanel:ToggleOff()
self.lm_tPanels = {}
self.lm_tPanels[1] = {Panel = self.lm_pGame, Active = g_cAuroraSettings.m_bEnableLiveContentPanels}
self.lm_tPanels[2] = {Panel = self.lm_pLive, Active = false}
self.lm_tPanels[3] = {Panel = self.lm_pDifficulty, Active = true}
self.lm_tPanels[4] = {Panel = self.lm_pControls, Active = true}
self.lm_tPanels[5] = {Panel = self.lm_pAct, Active = self:isDebugMode()}
self.lm_nMaxPanels = 5
g_pModFileManager = nil
self.lm_funcRunGame = function()
end
self.lm_pLive.lm_sLastModImage = "ui_main_livewlf"
self.lm_pLiveDescViewport = self.lm_pLive.m_Controls.ModDescriptionViewport
self.lm_pLiveDescViewport:SetContentPanel(self.lm_pLiveContent, 1)
self.lm_pLiveDescViewport:DetachContentPanel()
self.lm_pLiveContent.lm_pLabel = self.lm_pLiveContent.m_Controls.Label
self.lm_pLiveModListData = {}
self.lm_nSelectedModID = nil
self:OnPostAttachmentInitialize()
self.lm_nActivePanel = 0
print("CMainMenuPanel constructor called")
print(self)
return self
end
CMainMenuPanel.isDebugMode = function(self)
return g_cAuroraSettings.m_nDebugMode ~= 0
end
CMainMenuPanel.setIsLive = function(self, bIsLive)
self.lm_tPanels[2].Active = not bIsLive
self.lm_tPanels[5].Active = false
do break end
self.lm_tPanels[2].Active = false
self.lm_tPanels[5].Active = self:isDebugMode()
end
CMainMenuPanel.delete = function(self)
self.lm_nActivePanel = 0
self.lm_tPanels = nil
g_pGuiMan.lm_pInGameNewSystemPanel:delete()
g_pGuiMan.lm_pInGameNewSystemPanel = nil
if g_pModFileManager then
g_pModFileManager:delete()
g_pModFileManager = nil
end
self.lm_pLive.CustomToggleOff = nil
self.lm_pLive.CustomUnToggleOff = nil
CLuaPanel.delete(self)
g_pMainMenuPanel = nil
self.lm_pPanel = nil
self.lm_pDifficulty = nil
self.lm_pControls = nil
self.lm_pAct = nil
self.lm_pGame = nil
self.lm_pLive = nil
g_pClientExoApp:SetMainMenuPanelActive(false)
end
getNewVersionInfo = function()
local _, _, a, b, c, d = string.find(g_pClientExoApp:GetBuildNumber(), ".+(%d)%.(%d)%.(%d)%.(%d).+")
if not a or not b or not c or not d then
return "~"
end
local myVer = a .. "." .. b .. "." .. c .. "." .. d
local sFile = "\\\\wiedzmin\\wiedzmin.devtools\\currentbuild.txt"
local f = io.open(sFile)
if f == nil then
return ""
end
local l = f:read("*l")
--[[ DECOMPILER ERROR 618: overwrote pending register! ]]
end
StopMenuEnvironmentSound = function(bDelete)
if g_pClientExoApp and GetExoSound() then
if g_pClientExoApp.lm_pMenuEnvironmentSound then
g_pClientExoApp.lm_pMenuEnvironmentSound:Stop()
if bDelete then
g_pClientExoApp.lm_pMenuEnvironmentSound:delete()
end
end
if bDelete then
g_pClientExoApp.lm_pMenuEnvironmentSound = nil
end
end
end
StartMenuEnvironmentSound = function()
if g_pClientExoApp then
g_pClientExoApp.lm_pMenuEnvironmentSound = CExoSoundSource:new("menu-ambient-l", SST_SOUND)
do
local nSoundVolume = g_pClientExoApp:GetSoundVolume()
g_pClientExoApp.lm_pMenuEnvironmentSound:SetVolume(nSoundVolume)
g_pClientExoApp.lm_pMenuEnvironmentSound:SetLooping()
local ret = g_pClientExoApp.lm_pMenuEnvironmentSound:Play()
end
if ret > 0 then
end
end
end
CMainMenuPanel.OnPostAttachmentInitialize = function(self)
CDefineGUIPanel:DoResizeGui()
self.lm_bInitialized = self.lm_bInitialized
if g_pClientExoApp.lm_pMenuEnvironmentSound then
g_pClientExoApp.lm_pMenuEnvironmentSound:delete()
end
StartMenuEnvironmentSound()
self.lm_pPanel.m_Controls.NewGame.OnClick = function()
self:SwitchToNextPanel()
end
self.lm_pPanel.m_Controls.Options.OnClick = function()
g_pGuiMan.lm_pInGameNewSystemPanel:TogglePanel()
g_pGuiMan.lm_pInGameNewSystemPanel:SwitchContentPanel("OptionsPanel")
g_pGuiMan.lm_pInGameNewSystemPanel.lm_pSettingsPanel:ToggleButtonSelect("SettingsGameplayButton")
g_pGuiMan.lm_pInGameNewSystemPanel.lm_pSettingsPanel:SetType("Gameplay")
end
self.lm_pPanel.m_Controls.LoadGame.OnClick = function()
g_pGuiMan.lm_pInGameNewSystemPanel:TogglePanel()
g_pGuiMan.lm_pInGameNewSystemPanel:SwitchContentPanel("LoadSavePanel")
g_pGuiMan.lm_pInGameNewSystemPanel.lm_pInGameNewSystemLoadPanel:SetType("LOAD")
g_GuiLayoutManager:PerformButtonAction("LoadButton")
end
self.lm_pPanel.m_Controls.Credits.OnClick = function()
PlayCredits()
end
self.lm_pPanel.m_Controls.Exit.OnClick = function()
_ExitProgram()
end
self.lm_pDifficulty:ToggleOff()
self.lm_pDifficulty.m_Controls.Exit.OnClick = function()
self:SwitchToPrevPanel()
end
self.lm_pDifficulty.m_Controls.EaseLabel.OnClick = function()
self.lm_nGameDifficulty = 0
self:SwitchToNextPanel()
end
self.lm_pDifficulty.m_Controls.MediumLabel.OnClick = function()
self.lm_nGameDifficulty = 1
self:SwitchToNextPanel()
end
self.lm_pDifficulty.m_Controls.HardLabel.OnClick = function()
self.lm_nGameDifficulty = 2
self:SwitchToNextPanel()
end
self.lm_pDifficulty.m_Controls.Easy.OnHilight = function()
self.lm_pDifficulty.m_Controls.EaseLabel:OnMouseEnter()
end
self.lm_pDifficulty.m_Controls.Medium.OnHilight = function()
self.lm_pDifficulty.m_Controls.MediumLabel:OnMouseEnter()
end
self.lm_pDifficulty.m_Controls.Hard.OnHilight = function()
self.lm_pDifficulty.m_Controls.HardLabel:OnMouseEnter()
end
self.lm_pDifficulty.m_Controls.Easy.OnUnhilight = function()
self.lm_pDifficulty.m_Controls.EaseLabel:OnMouseLeave()
end
self.lm_pDifficulty.m_Controls.Medium.OnUnhilight = function()
self.lm_pDifficulty.m_Controls.MediumLabel:OnMouseLeave()
end
self.lm_pDifficulty.m_Controls.Hard.OnUnhilight = function()
self.lm_pDifficulty.m_Controls.HardLabel:OnMouseLeave()
end
self.lm_pDifficulty.m_Controls.Easy:SetHighliteOverrideObject(self.lm_pDifficulty.m_Controls.EaseLabel)
self.lm_pDifficulty.m_Controls.Easy.OnLMouseDown = function()
self.lm_pDifficulty.m_Controls.EaseLabel:OnLMouseDown()
end
self.lm_pDifficulty.m_Controls.Easy.OnLMouseUp = function()
self.lm_pDifficulty.m_Controls.EaseLabel:OnLMouseUp()
end
self.lm_pDifficulty.m_Controls.Medium:SetHighliteOverrideObject(self.lm_pDifficulty.m_Controls.MediumLabel)
self.lm_pDifficulty.m_Controls.Medium.OnLMouseDown = function()
self.lm_pDifficulty.m_Controls.MediumLabel:OnLMouseDown()
end
self.lm_pDifficulty.m_Controls.Medium.OnLMouseUp = function()
self.lm_pDifficulty.m_Controls.MediumLabel:OnLMouseUp()
end
self.lm_pDifficulty.m_Controls.Hard:SetHighliteOverrideObject(self.lm_pDifficulty.m_Controls.HardLabel)
self.lm_pDifficulty.m_Controls.Hard.OnLMouseDown = function()
self.lm_pDifficulty.m_Controls.HardLabel:OnLMouseDown()
end
self.lm_pDifficulty.m_Controls.Hard.OnLMouseUp = function()
self.lm_pDifficulty.m_Controls.HardLabel:OnLMouseUp()
end
self.lm_pControls:ToggleOff()
self.lm_pControls.m_Controls.Exit.OnClick = function()
self:SwitchToPrevPanel()
end
self.lm_pControls.m_Controls.MouseLabel.OnClick = function()
g_cAuroraSettings.m_nCameraMode = 0
self:SwitchToNextPanel()
end
self.lm_pControls.m_Controls.KeyLabel.OnClick = function()
g_cAuroraSettings.m_nCameraMode = 2
self:SwitchToNextPanel()
end
self.lm_pControls.m_Controls.Mouse.OnHilight = function()
self.lm_pControls.m_Controls.MouseLabel:OnMouseEnter()
end
self.lm_pControls.m_Controls.Key.OnHilight = function()
self.lm_pControls.m_Controls.KeyLabel:OnMouseEnter()
end
self.lm_pControls.m_Controls.Mouse.OnUnhilight = function()
self.lm_pControls.m_Controls.MouseLabel:OnMouseLeave()
end
self.lm_pControls.m_Controls.Key.OnUnhilight = function()
self.lm_pControls.m_Controls.KeyLabel:OnMouseLeave()
end
self.lm_pControls.m_Controls.Mouse:SetHighliteOverrideObject(self.lm_pControls.m_Controls.MouseLabel)
self.lm_pControls.m_Controls.Mouse.OnLMouseDown = function()
self.lm_pControls.m_Controls.MouseLabel:OnLMouseDown()
end
self.lm_pControls.m_Controls.Mouse.OnLMouseUp = function()
self.lm_pControls.m_Controls.MouseLabel:OnLMouseUp()
end
self.lm_pControls.m_Controls.Key:SetHighliteOverrideObject(self.lm_pControls.m_Controls.KeyLabel)
self.lm_pControls.m_Controls.Key.OnLMouseDown = function()
self.lm_pControls.m_Controls.KeyLabel:OnLMouseDown()
end
self.lm_pControls.m_Controls.Key.OnLMouseUp = function()
self.lm_pControls.m_Controls.KeyLabel:OnLMouseUp()
end
self.lm_pGame:ToggleOff()
self.lm_pGame.m_Controls.Exit.OnClick = function()
self:SwitchToPrevPanel()
end
self.lm_pGame.m_Controls.WitcherLabel.OnClick = function()
self:setIsLive(false)
self:SwitchToNextPanel()
if not self:isDebugMode() then
self.lm_funcRunGame = function()
g_pClientExoApp:LaunchGame("thewitcher", "Prolog", "kaer_morhen")
end
end
end
self.lm_pGame.m_Controls.LiveLabel.OnClick = function()
self:setIsLive(true)
self:SwitchToNextPanel()
if not g_pModFileManager then
g_pModFileManager = CGameModFileManager:new()
g_pModFileManager:SendAllModInfosToLua()
end
end
self.lm_pGame.m_Controls.Witcher.OnHilight = function()
self.lm_pGame.m_Controls.WitcherLabel:OnMouseEnter()
end
self.lm_pGame.m_Controls.Live.OnHilight = function()
self.lm_pGame.m_Controls.LiveLabel:OnMouseEnter()
end
self.lm_pGame.m_Controls.Witcher.OnUnhilight = function()
self.lm_pGame.m_Controls.WitcherLabel:OnMouseLeave()
end
self.lm_pGame.m_Controls.Live.OnUnhilight = function()
self.lm_pGame.m_Controls.LiveLabel:OnMouseLeave()
end
self.lm_pGame.m_Controls.Witcher:SetHighliteOverrideObject(self.lm_pGame.m_Controls.WitcherLabel)
self.lm_pGame.m_Controls.Witcher.OnLMouseDown = function()
self.lm_pGame.m_Controls.WitcherLabel:OnLMouseDown()
end
self.lm_pGame.m_Controls.Witcher.OnLMouseUp = function()
self.lm_pGame.m_Controls.WitcherLabel:OnLMouseUp()
end
self.lm_pGame.m_Controls.Live:SetHighliteOverrideObject(self.lm_pGame.m_Controls.LiveLabel)
self.lm_pGame.m_Controls.Live.OnLMouseDown = function()
self.lm_pGame.m_Controls.LiveLabel:OnLMouseDown()
end
self.lm_pGame.m_Controls.Live.OnLMouseUp = function()
self.lm_pGame.m_Controls.LiveLabel:OnLMouseUp()
end
self.lm_pLive:ToggleOff()
self.lm_pLive.m_Controls.Exit.OnClick = function()
self.lm_pLive.m_Controls.ModList:ToggleOff()
self:SwitchToPrevPanel()
self:setIsLive(false)
end
self.lm_pLive.m_Controls.BeginLabel:DisableButton()
self.lm_pLive.m_Controls.BeginLabel.OnClick = function()
self:OnLoadAdventure()
end
self.lm_pLive.CustomToggleOff = function()
self.lm_pLive.m_Controls.ModImage:SwitchTexture("Image", g_pMainMenuPanel.lm_pLive.lm_sLastModImage, "ui_main_livewlf")
self.lm_pLive.lm_sLastModImage = "ui_main_livewlf"
self.lm_pLiveContent.lm_pLabel:ChangeText("")
self.lm_pLiveDescViewport:DetachContentPanel()
self.lm_pLive:ToggleOff()
self.lm_pLive.m_Controls.ModList:OnItemClicked(self.lm_pLive.m_Controls.ModList)
self.lm_pLive.m_Controls.ModList:ToggleOff()
end
self.lm_pLive.CustomUnToggleOff = function()
self.lm_pLive:UnToggleOff()
self.lm_pLive.m_Controls.ModList:UnToggleOff()
end
self.lm_pLive.m_Controls.ModList:SetItemClickHandler(self.OnLiveContentListItemClick)
self.lm_pLive.m_Controls.ModList:ToggleOff()
self.lm_pLive.m_Controls.ModList:Clear()
self.lm_pAct:ToggleOff()
self.lm_pAct.m_Controls.Exit.OnClick = function()
self:SwitchToPrevPanel()
end
self.lm_pAct.m_Controls.Prolog.OnClick = function()
self.lm_funcRunGame = function()
g_pClientExoApp:LaunchGame("thewitcher", "Prolog", "kaer_morhen")
end
self:SwitchToNextPanel()
end
self.lm_pAct.m_Controls.Akt1.OnClick = function()
self.lm_funcRunGame = function()
g_pClientExoApp:LaunchGame("thewitcher", "Act_1", "outskirts_1")
end
self:SwitchToNextPanel()
end
self.lm_pAct.m_Controls.Akt2.OnClick = function()
self.lm_funcRunGame = function()
g_pClientExoApp:LaunchGame("thewitcher", "Act_2", "wyzimpoor_1")
end
self:SwitchToNextPanel()
end
self.lm_pAct.m_Controls.Akt3.OnClick = function()
self.lm_funcRunGame = function()
g_pClientExoApp:LaunchGame("thewitcher", "Act_3", "wyzimrich_3")
end
self:SwitchToNextPanel()
end
self.lm_pAct.m_Controls.Akt4.OnClick = function()
self.lm_funcRunGame = function()
g_pClientExoApp:LaunchGame("thewitcher", "Act_4", "village_4")
end
self:SwitchToNextPanel()
end
self.lm_pAct.m_Controls.Akt5.OnClick = function()
self.lm_funcRunGame = function()
g_pClientExoApp:LaunchGame("thewitcher", "Act_5", "wyzimold_5")
end
self:SwitchToNextPanel()
end
self.lm_pAct.m_Controls.Epilog.OnClick = function()
self.lm_funcRunGame = function()
g_pClientExoApp:LaunchGame("thewitcher", "Epilog", "wyzimburn")
end
self:SwitchToNextPanel()
end
self.lm_pPanel.m_Controls.Kruki:TriggerEffect()
end
CMainMenuPanel.AddModToLiveContentPanel = function(self, nID, tModData)
local sText = ""
if tModData.m_szModName and tModData.m_szModName ~= "EMPTY" then
sText = tModData.m_szModName
else
sText = tModData.m_szModFileName
end
table.insert(self.lm_pLiveModListData, tModData)
self.lm_pLive.m_Controls.ModList:AddListItem(nID + 1, sText)
end
CMainMenuPanel.OnLoadAdventure = function(self)
self:OnLiveContentListItemClick(self.lm_nSelectedModID, 1)
end
CMainMenuPanel.OnLiveContentListItemClick = function(self, nItem, bDoubleClick)
g_pMainMenuPanel.lm_nSelectedModID = nItem
if not nItem then
g_pMainMenuPanel.lm_pLive.m_Controls.BeginLabel:DisableButton()
return
else
g_pMainMenuPanel.lm_pLive.m_Controls.BeginLabel:EnableButton()
end
local nID = nItem - 1
if bDoubleClick == 1 then
g_pMainMenuPanel.lm_funcRunGame = function()
g_pModFileManager:LaunchMod(nID)
end
g_pMainMenuPanel:SwitchToNextPanel()
else
local tModData = g_pMainMenuPanel.lm_pLiveModListData[nItem]
local tModName = ""
local tModDesc = ""
if tModData.m_szModName and tModData.m_szModName ~= "EMPTY" then
tModName = tModData.m_szModName
else
tModName = tModData.m_szModFileName
end
if tModData.m_szModDescription and tModData.m_szModDescription ~= "EMPTY" then
tModDesc = tModData.m_szModDescription
else
tModDesc = "[TEMP] No Description"
end
if g_pModFileManager:RequestModPicture(nID, g_pMainMenuPanel.lm_pLive.m_Controls.ModImage, g_pMainMenuPanel.lm_pLive.lm_sLastModImage) then
g_pMainMenuPanel.lm_pLive.lm_sLastModImage = "MODULE_IMAGE"
else
g_pMainMenuPanel.lm_pLive.m_Controls.ModImage:SwitchTexture("Image", g_pMainMenuPanel.lm_pLive.lm_sLastModImage, "ui_main_livedef")
g_pMainMenuPanel.lm_pLive.lm_sLastModImage = "ui_main_livedef"
end
g_pMainMenuPanel.lm_pLiveDescViewport:DetachContentPanel()
g_pMainMenuPanel.lm_pLiveContent.lm_pLabel:ChangeText(tModDesc)
local fTextHeight = g_pMainMenuPanel.lm_pLiveContent.lm_pLabel:GetTextDimensions().y + 10
g_pMainMenuPanel.lm_pLiveDescViewport:SetContentPanel(g_pMainMenuPanel.lm_pLiveContent, fTextHeight)
end
end
CMainMenuPanel.SwitchToNextPanel = function(self)
if self.lm_nActivePanel ~= 0 then
if self.lm_tPanels[self.lm_nActivePanel].Panel.CustomToggleOff then
self.lm_tPanels[self.lm_nActivePanel].Panel:CustomToggleOff()
else
self.lm_tPanels[self.lm_nActivePanel].Panel:ToggleOff()
end
end
self.lm_nActivePanel = self.lm_nActivePanel + 1
while self.lm_tPanels[self.lm_nActivePanel].Active == not self.lm_tPanels[self.lm_nActivePanel] do
self.lm_nActivePanel = self.lm_nActivePanel + 1
end
print(self.lm_nActivePanel)
if self.lm_tPanels[self.lm_nActivePanel] then
if self.lm_tPanels[self.lm_nActivePanel].Panel.CustomUnToggleOff then
self.lm_tPanels[self.lm_nActivePanel].Panel:CustomUnToggleOff()
else
self.lm_tPanels[self.lm_nActivePanel].Panel:UnToggleOff()
end
end
if self.lm_nMaxPanels < self.lm_nActivePanel then
self:SetUpNewGame()
end
end
CMainMenuPanel.SwitchToPrevPanel = function(self)
if self.lm_tPanels[self.lm_nActivePanel].Panel.CustomToggleOff then
self.lm_tPanels[self.lm_nActivePanel].Panel:CustomToggleOff()
else
self.lm_tPanels[self.lm_nActivePanel].Panel:ToggleOff()
end
self.lm_nActivePanel = self.lm_nActivePanel - 1
if self.lm_nActivePanel ~= 0 then
while self.lm_tPanels[self.lm_nActivePanel].Active == false do
self.lm_nActivePanel = self.lm_nActivePanel - 1
if self.lm_nActivePanel == 0 then
return
end
end
if self.lm_tPanels[self.lm_nActivePanel].Panel.CustomUnToggleOff then
self.lm_tPanels[self.lm_nActivePanel].Panel:CustomUnToggleOff()
else
self.lm_tPanels[self.lm_nActivePanel].Panel:UnToggleOff()
end
end
end
CMainMenuPanel.OnEscapeKey = function(self)
self:SwitchToPrevPanel()
end
CMainMenuPanel.SetUpNewGame = function(self)
CHardwareDependantSettingsManager:Instance():GetSetting("CGameDifficultySetting"):SetValue(self.lm_nGameDifficulty, nil)
CHardwareDependantSettingsManager:Instance():GetSetting("CGameDifficultySetting"):ApplyChanges()
CHardwareDependantSettingsManager:Instance():GetSetting("CDefaultCameraModeSetting"):SetValue(g_cAuroraSettings.m_nCameraMode, nil)
CHardwareDependantSettingsManager:Instance():GetSetting("CDefaultCameraModeSetting"):ApplyChanges()
CHardwareDependantSettingsManager:Instance():WriteSettings()
self:lm_funcRunGame()
end
_ExitProgram = function()
PlayGuiSound("gui_quit", 0)
if g_pMainMenuPanel then
print("Deleting...")
g_pMainMenuPanel.lm_pPanel:Deactivate()
g_pMainMenuPanel:delete()
g_pMainMenuPanel = nil
end
StopMenuEnvironmentSound(not g_pClientExoApp)
getDjinni():SetGameFullscreen(not runUnderDjinni() or not getDjinni() or not getDjinni():GetGameFullscreen())
g_pClientExoApp:ExitProgram(0)
end
CMainMenuPanel.OnHilite = function(self, pObjecT)
PlayGuiSound("gui_light-on", 0)
end
CMainMenuPanel.OnUpdate = function(self, fTimeDelta)
self.lm_bOnUpdateResult = true
end
reloadMM = function()
unloadMM()
createMainManuPanel()
end
unloadMM = function()
print("UnloadMM")
if g_pMainMenuPanel then
g_pMainMenuPanel.lm_pPanel:Deactivate()
g_pMainMenuPanel:delete()
g_pMainMenuPanel = nil
end
g_bMainMenuActive = false
end
createMainMenuPanel = function()
print("CreateMM")
g_bMainMenuActive = true
if not g_pMainMenuPanel then
g_pMainMenuPanel = CMainMenuPanel:new()
end
end
IsMainMenuActive = function()
return g_bMainMenuActive
end
_SetPitch = function(fPitch)
g_pMainMenuPanel.lm_SceneViewer.lm_fPitch = fPitch
end
_SetYaw = function(fYaw)
g_pMainMenuPanel.lm_SceneViewer.lm_fYaw = fYaw
end
_SetCamPos = function(PosX, PosY, PosZ)
local newX, newY, newZ = nil, nil, nil
if PosX == -1 then
newX = g_pMainMenuPanel.lm_SceneViewer.lm_vCameraPos.x
else
newX = PosX
end
if PosY == -1 then
newY = g_pMainMenuPanel.lm_SceneViewer.lm_vCameraPos.y
else
newY = PosY
end
if PosZ == -1 then
newZ = g_pMainMenuPanel.lm_SceneViewer.lm_vCameraPos.z
else
newZ = PosZ
end
g_pMainMenuPanel.lm_SceneViewer.lm_vCameraPos:Set(newX, newY, newZ)
end
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