PowerShell:
Enable-WindowsOptionalFeature -Online -FeatureName Microsoft-Windows-Subsystem-Linux
Enable-WindowsOptionalFeature -Online -FeatureName VirtualMachinePlatform
#!/bin/bash | |
# Install Dependencies | |
sudo pacman -S git svn gd lib32-gcc-libs patch make bison fakeroot | |
# Checkout glibc source | |
svn checkout --depth=empty svn://svn.archlinux.org/packages | |
cd packages | |
svn update glibc | |
cd glibc/repos/core-x86_64 |
#!/bin/bash | |
# Install Dependencies | |
sudo pacman -S git svn gd lib32-gcc-libs patch make bison fakeroot | |
# Checkout glibc source | |
svn checkout --depth=empty svn://svn.archlinux.org/packages | |
cd packages | |
svn update glibc | |
cd glibc/repos/core-x86_64 |
#!/bin/sh | |
# | |
# Copyright (c) 2015 Slack Technologies. Original version from Google Chrome, | |
# license is below. | |
# | |
# Copyright (c) 2009 The Chromium Authors. All rights reserved. | |
# Use of this source code is governed by a BSD-style license that can be | |
# found in the LICENSE file. | |
# | |
# It creates the repository configuration file for package updates, and it |
#!/usr/bin/env ruby | |
layouts = %w(us ch(fr)) | |
current = `setxkbmap -query`.split("\n")[-1].split(':')[-1].strip | |
next_layout = layouts[(layouts.index(current) + 1) % layouts.size] | |
`setxkbmap '#{next_layout}'` | |
`notify-send '#{next_layout}'` |
'atom-text-editor': | |
'f4': 'change-case:camel' | |
'atom-text-editor.vim-mode:not(.insert-mode)': | |
't j': 'pane:show-next-item' | |
't k': 'pane:show-previous-item' | |
't w': 'core:close' | |
't o': 'fuzzy-finder:toggle-file-finder' |
itch.io's browsing system is still being revamped, but we've started accepting a lot more metadata lately. Here's how you can browse them:
http://itch.io/games/filter-1/filter-2/filter-3
etc.For example: http://itch.io/games/price-free/input-oculus_rift/duration-minutes
Valid filters are detailed below.
After the barrage of sad tales about depression caused by indies turning into millionaires overnight, allow us to raise your spirits with a story about the liberating and energizing effects of complete commercial failure.
Having a sale is fun. Many people get to play your games who normally wouldn’t and you receive a lot of positive feedback. But of course that’s not the reason for having a sale. The reason is always a need for money. And in our current economy, money tends to be collected from large amounts of tiny sources. It was a desperate move for us. An attempt to pay the debts caused by the production of Sunset and stay afloat while we figure out what to do with the rest of our lives.
Getting illegal instructions? Build OpenAL with:
cmake .. -DALSOFT_CPUEXT_SSE=OFF -DALSOFT_CPUEXT_SSE2=OFF -DALSOFT_CPUEXT_SSE4_1=OFF