Skip to content

Instantly share code, notes, and snippets.

What would you like to do?
Clicking button emulation at 4 sec interval
using System;
using UnityEngine;
using System.Collections;
using UnityEngine.UI;
namespace StructureAR
public class AutoScanController : MonoBehaviour {
[SerializeField] Button button;
private float timeOut=4.0f;
private float timeElapsed;
void Update(){
timeElapsed += Time.deltaTime;
if(timeElapsed >= timeOut) {
generateFrameAndDisappear ();
timeElapsed = 0.0f;
private void generateFrameAndDisappear(){
button.onClick.Invoke ();
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment