Created
October 3, 2020 22:12
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import { AdvancedDynamicTexture, TextBlock, Control, Image, StackPanel } from "@babylonjs/gui"; | |
/** | |
* Defines the reference to the GUI advanced texture. | |
*/ | |
public gui: AdvancedDynamicTexture = null; | |
/** | |
* Called on the node is being initialized. | |
* This function is called immediatly after the constructor has been called. | |
*/ | |
public onInitialize(): void { | |
this.gui = AdvancedDynamicTexture.CreateFullscreenUI("ui", true, this); | |
// Create start game text | |
this._gameMessageControl = new TextBlock("startGame", "Please press space bar to start"); | |
this._gameMessageControl.color = "white"; | |
this._gameMessageControl.fontSize = 40; | |
this._gameMessageControl.fontFamily ="Viga"; | |
this.gui.addControl(this._gameMessageControl); | |
// Create blocks counter | |
this._counterControl = new TextBlock("counter", "Blocks 0 / 8"); | |
this._counterControl.color = "white"; | |
this._counterControl.fontSize = 24; | |
this._counterControl.textHorizontalAlignment = Control.HORIZONTAL_ALIGNMENT_CENTER; | |
this._counterControl.textVerticalAlignment = Control.VERTICAL_ALIGNMENT_TOP; | |
this._counterControl.paddingTop = 20; | |
this._counterControl.fontFamily ="Viga"; | |
this.gui.addControl(this._counterControl); | |
// Create lifes controls | |
this._lifesStackControl = new StackPanel("lifes"); | |
this._lifesStackControl.isVertical = false; | |
this._lifesStackControl.adaptHeightToChildren = true; | |
this._lifesStackControl.horizontalAlignment = Control.HORIZONTAL_ALIGNMENT_CENTER; | |
this._lifesStackControl.verticalAlignment = Control.VERTICAL_ALIGNMENT_TOP; | |
this._lifesStackControl.top = 50; | |
this.gui.addControl(this._lifesStackControl); | |
for (let i = 0; i < 3; i++) { | |
const lifeControl = new Image("life", "./scenes/scene/files/heart.png"); | |
lifeControl.width = "64px"; | |
lifeControl.height = "64px"; | |
lifeControl.left = 100 * i; | |
this._lifesStackControl.addControl(lifeControl); | |
} | |
} |
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