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@syhily
syhily / download_talebook.sh
Last active June 4, 2024 11:57
Download all the books from a talebook website. The https://curl.se/ and https://stedolan.github.io/jq/ are required for using this script.
#!/usr/bin/env bash
# Download metadata, modify these as your needs.
## The directory to save the downloaded files.
download_directory="/volume1/Download/EPUB"
## The website you want to visit.
calibre_site="http://soulseeker.myds.me:25788"
## The formats you want to download. We only download the first present format.
## All the formats should be upper case.
allow_formats=( EPUB MOBI AZW3 )

mTLS 配置

对于mTLS的配置的证书来说,有如下的提示。

  • 三个文件。 对于大多数系统,如:MySQL, Redis,PostgreSQL。会需要三个文件:CA证书 + CERT 和 KEY。可以在我的这个开源项目(https://github.com/haoel/mTLS/tree/main/certs )中找到我生成的CA,以及 Server 和 Client的 .crt.key 文件。生成的方法也在我的那个开源项目中了。

  • 两个文件。 对于有的系统,比如:MongoDB,他只要两个文件,一个是CA,一个是 pem 文件,对于pem文件,你可以直接把上面的 .crt 和 .key 合并了就好了。如:cat server.crt server.key > server.pem

  • JKS文件。 对于一些系统,比如:Kafka 和 Zookeeper。他要的不是上面的明文的格式,他要的是一种jks的格式,这是Java的格式。怎么从上面的明文的方式转到jks的文件。需要经过下面几步。

from PyQt6.QtWidgets import QApplication, QLabel, QTextEdit, QVBoxLayout, QWidget, QPushButton
import sys
import ast
def multiline_eval(expr, context={}):
"Evaluate several lines of input, returning the result of the last line"
tree = ast.parse(expr)
eval_exprs = []
exec_exprs = []
@devadvance
devadvance / part_video_to_gif.sh
Created February 28, 2021 03:10
Create animated GIF and WebP from videos using ffmpeg
ffmpeg -ss $INPUT_START_TIME -t $LENGTH -i $INPUT_FILENAME \
-vf "fps=$OUTPUT_FPS,scale=$OUTPUT_WIDTH:-1:flags=lanczos,split[s0][s1];[s0]palettegen[p];[s1][p]paletteuse" \
-loop $NUMBER_OF_LOOPS $OUTPUT_FILENAME
# Change these placeholders:
# * $INPUT_START_TIME - number of seconds in the input video to start from.
# * $LENGTH - number of seconds to convert from the input video.
# * $INPUT_FILENAME - path to the input video.
# * $OUTPUT_FPS - ouput frames per second. Start with `10`.
# * $OUTPUT_WIDTH - output width in pixels. Aspect ratio is maintained.
@gpeal
gpeal / fadeTo.kt
Last active August 19, 2023 21:22
Fade To
/**
* Fade a view to visible or gone. This function is idempotent - it can be called over and over again with the same
* value without affecting an in-progress animation.
*/
fun View.fadeTo(visible: Boolean, duration: Long = 500, startDelay: Long = 0, toAlpha: Float = 1f) {
// Make this idempotent.
val tagKey = "fadeTo".hashCode()
if (visible == isVisible && animation == null && getTag(tagKey) == null) return
if (getTag(tagKey) == visible) return
@BhavyaRattan
BhavyaRattan / ScaleItemOnTouchListener.kt
Created September 26, 2020 14:21
Magic Touch Recycler
class ScaleItemOnTouchListener : RecyclerView.OnItemTouchListener {
private var previousX = 0f
private var previousY = 0f
private var previousMotionX = 0f
private var previousMotionY = 0f
private object Constants {
const val SCALE_DEFAULT = 1f
@tfcporciuncula
tfcporciuncula / 1 - ci.yml
Last active June 11, 2024 11:06
Keeping a project dependency graph on the README up to date automatically by always generating it on CI with a GitHub Action
generate-dependency-graph:
name: Generate Dependency Graph
runs-on: ubuntu-latest
steps:
- name: Checkout
uses: actions/checkout@v2
- name: Setup Graphviz
uses: ts-graphviz/setup-graphviz@v1
@raysan5
raysan5 / custom_game_engines_small_study.md
Last active July 21, 2024 06:51
A small state-of-the-art study on custom engines

CUSTOM GAME ENGINES: A Small Study

a_plague_tale

A couple of weeks ago I played (and finished) A Plague Tale, a game by Asobo Studio. I was really captivated by the game, not only by the beautiful graphics but also by the story and the locations in the game. I decided to investigate a bit about the game tech and I was surprised to see it was developed with a custom engine by a relatively small studio. I know there are some companies using custom engines but it's very difficult to find a detailed market study with that kind of information curated and updated. So this article.

Nowadays lots of companies choose engines like Unreal or Unity for their games (or that's what lot of people think) because d

@2019ncovmemory
2019ncovmemory / capture_articles.py
Created February 5, 2020 18:25
Create screenshots of articles; work for WeChat articles with lazy loading.
'''
Usage: python archive_articles.py test.csv
Input: test.csv
name url
1 url1
2 url2
.....
output:
1.png
2.png
@Zhuinden
Zhuinden / DynamicFragmentPagerAdapter.java
Last active April 26, 2024 09:32
Dynamic FragmentPagerAdapter
public class DynamicFragmentPagerAdapter extends PagerAdapter {
private static final String TAG = "DynamicFragmentPagerAdapter";
private final FragmentManager fragmentManager;
public static abstract class FragmentIdentifier implements Parcelable { //should be concrete children with @Parcelize if possible, don't forget CREATOR field
private final String fragmentTag;
private final Bundle args;
public FragmentIdentifier(@NonNull String fragmentTag, @Nullable Bundle args) {