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@stolinski
stolinski / Counter.rs
Created September 22, 2026 15:30
gpui demo
// Reusable GPUI button and stateful parent.
// Window/application startup is omitted.
use gpui::{
div, prelude::*, rgb, App, ClickEvent, Context, ElementId,
IntoElement, RenderOnce, Role, SharedString, Window,
};
// These fields are the button's props.
#[derive(IntoElement)]
@gakuranman
gakuranman / claude_project_exporter.js
Last active October 5, 2026 01:55
Claude project exporter – markdown + attachments + outputs
(async () => {
'use strict';
const API = '/api';
const sleep = ms => new Promise(r => setTimeout(r, ms));
// ============================================================
// Helpers
// ============================================================
@vasanthk
vasanthk / System Design.md
Last active October 5, 2026 01:15
System Design Cheatsheet

System Design Cheatsheet

Picking the right architecture = Picking the right battles + Managing trade-offs

Basic Steps

  1. Clarify and agree on the scope of the system
  • User cases (description of sequences of events that, taken together, lead to a system doing something useful)
    • Who is going to use it?
    • How are they going to use it?
@rust-play
rust-play / Playground.toml Secret
Created October 5, 2026 00:50
Code shared from the Rust Playground
version = "1"
@TheCherno
TheCherno / GameEngineDoc.md
Last active October 5, 2026 00:32
GameEngineDoc - AI Game Engine spec

AI Game Engine

We're building a production-grade, simple and straight-forward 3D Game Engine for Windows, macOS and Linux (Ubuntu 24+). This is professional-grade software that needs to be stable, fully-tested, and real-world deployable. No hacks, no shortcuts - solid as a rock.

Dev Workflow

  • Ask questions only when absolutely necessary - work autonomously
  • IMRORTANT! DO NOT look outside of working directory or use other code on my computer as reference
  • Start by asking question to determine engine name. Suggest a few
  • Testing is of the utmost importance - use lots of unit tests (any framework, simple is good), run automated testing
  • Setup a scene used for testing, which tests every single feature in the engine - all components, and entire scripting API
@acquitelol
acquitelol / unlock-all-blooks.js
Last active October 5, 2026 00:22
Unlocks every single possible known blook in Blooket. Either run this through a userscript or simply execute in the console while in a game lobby or in your blook dashboard..
async function lazyDefine(callback, condition, maxAttempts = 100, time = 100) {
let attempt = 0;
while (attempt < maxAttempts) {
const result = callback();
if (condition ? condition(result) : result) return result;
await new Promise(res => setTimeout(res, time));
attempt++;
@phoebebright
phoebebright / data.csv
Last active October 4, 2026 23:05
D3 using nest on csv data
id name priority who time status
T-024 Organisation list in directory MUST Joe 5 Complete
T-015 Make term Commissions customisable MUST Natasha 6 Complete
T-016 Comments popup on select rates MUST Mike 3 In Progress
T-0169 Upgrade Centos Box MUST Joe 2 In Progress
T-013 Search in Documents on selected folder MUST Natasha 6 In Progress
T-014 Separate Document system for LA and Legals MUST Joe 9 In Progress
T-017 Demo of Look and Feel of Documents front end MUST Natasha 5 In Progress
T-021 Fix error where forum filename is greater than 100chars MUST Mike 4 Not Started
T-025 Fix admin so structure of categories displayed MUST Mike 2.5 Complete
@deepu105
deepu105 / strix-halo-halogen-gufo-llamastash.md
Last active October 5, 2026 01:20
Handover: Halogen + gufo behind LlamaStash on Strix Halo (Qwen3.8 Flash-Next and 27B)

Handover: Halogen + gufo behind LlamaStash on Strix Halo

You are setting up a local LLM stack on an AMD Strix Halo machine (Ryzen AI Max+ 395, Radeon 8060S, gfx1151, 128 GB unified memory) running native Linux. When you finish, the user can start any of these from LlamaStash (TUI, CLI, or its OpenAI/Anthropic proxy), each with ready-made presets:

LlamaStash row Engine Weights
flash-next-halogen Halogen (Docker image) Halogen native v2 .hgn (Qwen3.8-Flash-Next)
Qwen3.8-Flash-Next-UD-Q4_K_XL gufo (native build) Unsloth UD-Q4_K_XL GGUF + Unsloth shared MTP head
Qwen3.8-27B-UD-Q6_K gufo (native build) Unsloth UD-Q6_K GGUF + z-lab DFlash2 draft
@Klerith
Klerith / instalaciones-patrones-agentes.md
Last active October 4, 2026 21:38
Repositorio del curso sobre Patrones de Diseño Agéntico

Instalaciones recomendadas

Patrones de Diseño Agéntico

logo-patterns

An guide how to activate Windows 11 Pro for free

Why?

Because you will get some more features like an Bitlocker and host your device as an External Desktop which can be accessed through the internet

Am i also able to switch from any other edition to Pro?

The answer is yes! You can switch from almost any edition to Pro completely for free!

Note for users with unactivated Pro edition

People which already have Pro, but not activated, can skip to this step.

Getting started

What you first need to do is open CMD (Command Prompt) as Administrator using this keyboard key: