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fujingjunben / instructions.md
Created November 29, 2024 15:32 — forked from matthewjberger/instructions.md
Install a nerd font on ubuntu

1.) Download a Nerd Font

2.) Unzip and copy to ~/.fonts

3.) Run the command fc-cache -fv to manually rebuild the font cache

Now, we need to sign the unsigned APK and run an alignment utility on it to optimize it and prepare it for the app store. If you already have a signing key, skip these steps and use that one instead.

Let’s create keystore file using this command Syntax:

keytool -genkey -v -keystore .keystore -alias -keyalg -keysize -validity

For Example :

import 'package:flutter/widgets.dart';
import 'package:flutter/material.dart';
import 'dart:convert';
/*
* TextView with HTML tags support By Kyle Katarn for Dart
*
* Original code by Erik Arvidsson, Mozilla Public License
* http://erik.eae.net/simplehtmlparser/simplehtmlparser.js
* and ported it on JavaScript by John Resig (ejohn.org)
import React, { Component } from 'react';
import {
StyleSheet,
View,
Modal,
ActivityIndicator
} from 'react-native';
const Loader = props => {
const {
@fujingjunben
fujingjunben / BaseThreading
Created March 2, 2018 02:18 — forked from amirasaran/BaseThreading
Python threading with callback function (callback function run after thread is finished)
import time
import threading
class BaseThread(threading.Thread):
def __init__(self, callback=None, callback_args=None, *args, **kwargs):
target = kwargs.pop('target')
super(BaseThread, self).__init__(target=self.target_with_callback, *args, **kwargs)
self.callback = callback
self.method = target
@fujingjunben
fujingjunben / 0_reuse_code.js
Created June 14, 2017 11:04
Here are some things you can do with Gists in GistBox.
// Use Gists to store code you would like to remember later on
console.log(window); // log the "window" object to the console

解决 Git 在 windows 下中文乱码的问题

原因

中文乱码的根源在于 windows 基于一些历史原因无法全面支持 utf-8 编码格式,并且也无法通过有效手段令其全面支持。

解决方案

  1. 安装
原帖地址: http://topic.csdn.net/u/20110113/19/b0d5d506-4307-428b-a61d-7974aa66a2da.html
首先要说明的是:这里介绍的方法都是大部分是本人“悟”出来的,所以网上难有流传!
好方法不能自己私藏,否则就白忙乎这几天了,分享给有需要的朋友们。如果有转载,敬请注明来自*CSDN老邓*作品。
呵呵,给自己打广告,实在是无耻之极,权当无聊之时打字之用。
欢迎流传,为最优秀的分布式版本管理系统Git做宣传!!
步骤:
1. 下载:http://loaden.googlecode.com/files/gitconfig.7z
2. 解压到:<MsysGit安装目录>/cmd/,例如:D:\Program Files\Git\cmd
@fujingjunben
fujingjunben / publickey-git-error.markdown
Created March 17, 2016 11:08 — forked from adamjohnson/publickey-git-error.markdown
Fix "Permission denied (publickey)" error when pushing with Git

"Help, I keep getting a 'Permission Denied (publickey)' error when I push!"

This means, on your local machine, you haven't made any SSH keys. Not to worry. Here's how to fix:

  1. Open git bash (Use the Windows search. To find it, type "git bash") or the Mac Terminal. Pro Tip: You can use any *nix based command prompt (but not the default Windows Command Prompt!)
  2. Type cd ~/.ssh. This will take you to the root directory for Git (Likely C:\Users\[YOUR-USER-NAME]\.ssh\ on Windows)
  3. Within the .ssh folder, there should be these two files: id_rsa and id_rsa.pub. These are the files that tell your computer how to communicate with GitHub, BitBucket, or any other Git based service. Type ls to see a directory listing. If those two files don't show up, proceed to the next step. NOTE: Your SSH keys must be named id_rsa and id_rsa.pub in order for Git, GitHub, and BitBucket to recognize them by default.
  4. To create the SSH keys, type ssh-keygen -t rsa -C "your_email@example.com". Th
@fujingjunben
fujingjunben / CIEditorScript.cs
Created January 20, 2016 03:14 — forked from alexsorokoletov/CIEditorScript.cs
Unity3d automation script for Android and iOS
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
public class CIEditorScript
{
static string[] SCENES = FindEnabledEditorScenes ();