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javascript: | |
(function(){ | |
var url = 'http://jsdo.it/Fuqunaga/g_imas.js'; | |
if(!url.match(/\?/))url+='?'+(new Date()).getTime(); | |
var d=document; | |
var e=d.createElement('script'); | |
e.charset='utf-8'; | |
e.src=url; | |
d.getElementsByTagName('head')[0].appendChild(e); | |
})(); |
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[System.Serializable] | |
public class RandFloat : Rand<float> | |
{ | |
public RandFloat(float min, float max) : base(min, max){ } | |
protected override float _rand(float min, float max) { return UnityEngine.Random.Range(min, max); } | |
} | |
[System.Serializable] | |
public class RandInt : Rand<int> | |
{ |
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using UnityEngine; | |
using System; | |
using System.Collections.Generic; | |
using System.Linq; | |
public static class GUIUtil | |
{ | |
public class Folds : Dictionary<string, Fold> | |
{ | |
public void Add(string name, Action action, bool enableFirst = false) |
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using UnityEngine; | |
using System.Collections.Generic; | |
using System.Linq; | |
static class Util | |
{ | |
static public Vector2 CrossKey(float scale = 1f, bool extraEnable = true) | |
{ | |
KeyCode[][] keys = new[]{ |
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using UnityEngine; | |
using UnityEditor; | |
using NUnit.Framework; | |
using System.Linq; | |
using UnityEditor.SceneManagement; | |
public class CommonTest | |
{ | |
/// <summary> |
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using UnityEngine; | |
using System.Collections; | |
using System.Collections.Generic; | |
using System.Linq; | |
using System; | |
public class TimeDebugger : MonoBehaviour | |
{ | |
#region TypeDefine |
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/* | |
* Copyright (c) 2013 Calvin Rien | |
* | |
* Based on the JSON parser by Patrick van Bergen | |
* http://techblog.procurios.nl/k/618/news/view/14605/14863/How-do-I-write-my-own-parser-for-JSON.html | |
* | |
* Simplified it so that it doesn't throw exceptions | |
* and can be used in Unity iPhone with maximum code stripping. | |
* | |
* Permission is hereby granted, free of charge, to any person obtaining |
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""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" | |
" for dein | |
""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" | |
" deinパス設定 | |
let s:dein_dir = expand('~/.vim/dein/') "<-お好きな場所 | |
let s:dein_repo_dir = s:dein_dir . 'repos/github.com/Shougo/dein.vim' "<-固定 | |
" dein.vim本体の存在チェックとインストール | |
if !isdirectory(s:dein_repo_dir) | |
execute '!git clone https://github.com/Shougo/dein.vim' shellescape(s:dein_repo_dir) |
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@rem | |
@rem To use this with Visual Studio .Net | |
@rem Tools->External Tools... | |
@rem Add | |
@rem Title - Vim | |
@rem Command - d:\files\util\vim_vs_net.cmd | |
@rem Arguments - +$(CurLine) $(ItemPath) | |
@rem Init Dir - Empty | |
@rem | |
@rem Courtesy of Brian Sturk |
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public struct DijkstraData | |
{ | |
public float cost; | |
public Node parent; | |
} | |
// Route search as a Dijkstra whose cost between nodes is always 1 | |
protected List<Node> CalcRoute(Node from, Node to) | |
{ | |
List<Node> ret = null; |