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==> ./artist <== | |
#export_dateartist_idnameis_actual_artistview_urlartist_type_id | |
#primaryKey:artist_id | |
#dbTypes:BIGINTINTEGERVARCHAR(1000)BOOLEANVARCHAR(1000)INTEGER | |
#exportMode:FULL | |
##legal: IMPORTANT: The Apple Enterprise Partner Feed and data incorporated therein ("EPF") | |
==> ./artist_application <== | |
#export_dateartist_idapplication_id | |
#primaryKey:artist_idapplication_id |
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Piwik Code: | |
________________________________ | |
<!-- Piwik --> | |
<script type="text/javascript"> | |
var _paq = _paq || []; | |
_paq.push(["trackPageView"]); | |
_paq.push(["enableLinkTracking"]); | |
(function() { |
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class PinballGame.Core.CollideableEntity | |
constructor: (entity, shape)-> | |
@entity = entity | |
if shape instanceof Array | |
@shapes = shape | |
else | |
@shapes = [shape] | |
getCollisionShapes: -> @shapes | |
getEntity: -> @entity |
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//Modified | |
//Source: http://www.html5gamedevs.com/topic/5988-phaser-12-ie9/ | |
//Cameron Foale (http://www.kibibu.com) | |
(function(global, undefined) { | |
/** | |
* Low-budget Float32Array knock-off, suitable for use with P2.js | |
*/ | |
if(typeof global.Uint32Array !== "function") |
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diff --git a/src/particles/arcade/Emitter.js b/src/particles/arcade/Emitter.js | |
index e31e59e..7f430ad 100644 | |
--- a/src/particles/arcade/Emitter.js | |
+++ b/src/particles/arcade/Emitter.js | |
@@ -286,17 +286,7 @@ Phaser.Particles.Arcade.Emitter.prototype.makeParticles = function (keys, frames | |
// particle = new this.particleClass(this.game); | |
// } | |
- if (collide) | |
- { |
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//https://stackoverflow.com/questions/1855211/how-to-store-several-states-in-one-variable | |
//http://graphics.stanford.edu/~seander/bithacks.html | |
OtherGameStates = {} | |
OtherGameStates.GAME_PAUSED = 1 //'0001' | |
OtherGameStates.USER_PAUSED = 2 //'0010' | |
SoundStates = {} | |
SoundStates.USER_MUTED = 4 //'0100' | |
SoundStates.GAME_MUTED = 8 //'1000' |
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curl -O "https://az412801.vo.msecnd.net/vhd/IEKitV1_Final/VirtualBox/OSX/IE8_XP/IE8.XP.For.MacVirtualBox.ova" | |
curl -O "https://az412801.vo.msecnd.net/vhd/IEKitV1_Final/VirtualBox/OSX/IE8_Win7/IE8.Win7.For.MacVirtualBox.part{1.sfx,2.rar,3.rar,4.rar,5.rar,6.rar}" | |
curl -O "https://az412801.vo.msecnd.net/vhd/IEKitV1_Final/VirtualBox/OSX/IE9_Win7/IE9.Win7.For.MacVirtualBox.part{1.sfx,2.rar,3.rar,4.rar,5.rar}" | |
curl -O "https://az412801.vo.msecnd.net/vhd/IEKitV1_Final/VirtualBox/OSX/IE10_Win7/IE10.Win7.For.MacVirtualBox.part{1.sfx,2.rar,3.rar,4.rar}" | |
curl -O "https://az412801.vo.msecnd.net/vhd/IEKitV1_Final/VirtualBox/OSX/IE11_Win7/IE11.Win7.For.MacVirtualBox.part{1.sfx,2.rar,3.rar,4.rar,5.rar}" | |
curl -O "https://az412801.vo.msecnd.net/vhd/IEKitV1_Final/VirtualBox/OSX/IE10_Win8/IE10.Win8.For.MacVirtualBox.part{1.sfx,2.rar,3.rar}" |
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// http://compass-style.org/reference/compass/helpers/sprites/ | |
@mixin get-sprite($map, $sprite, $repeat: no-repeat, $height: true, $width: true) | |
//http://compass-style.org/reference/compass/helpers/sprites/#sprite-file | |
$sprite-image: sprite-file($map, $sprite) | |
// http://compass-style.org/reference/compass/helpers/sprites/#sprite-url | |
$sprite-map: sprite-url($map) | |
// http://compass-style.org/reference/compass/helpers/sprites/#sprite-position |
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DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE | |
Version 2, December 2004 | |
Copyright (C) 2004 Sam Hocevar <sam@hocevar.net> | |
Everyone is permitted to copy and distribute verbatim or modified | |
copies of this license document, and changing it is allowed as long | |
as the name is changed. | |
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE |