Graphical User Interfaces
Last time I wrote a little bit about my current GUI research progress. There are some things that were misunderstood so I want to clarify some fundamental design decisions and finally write up some current problems and their solutions.
First up I want to clarify a component is not another term for what is usually refered to as widget.
Instead wigets in this implementation are made out of
n >= 1 components. Components themself are just
rectangles with attributes left, right, top, bottom, center_x, center_y, width and height some behavior flags
and an optional surface to draw into. For example a scroll regions is made up out of at least three