Version: 1.9.8
Platform: x86_64
First, install or update to the latest system software.
sudo apt-get update
sudo apt-get install build-essential chrpath libssl-dev libxft-dev
/* | |
Objects can have the following parameters: | |
color: '#fff' by default | |
impassable: true if it blocks the player from movement (false by default) | |
onCollision: function (player, game) called when player moves over the object | |
onPickUp: function (player, game) called when player picks up the item | |
symbol: Unicode character representing the object | |
type: 'item' or null | |
*/ |
/***************** | |
* bossFight.js * | |
***************** | |
* | |
* NO FARTHER, DR. EVAL!!!! | |
* YOU WILL NOT GET OUT OF HERE ALIVE!!!! | |
* IT'S TIME YOU SEE MY TRUE FORM!!!! | |
* FACE MY ROBOT WRATH!!!!! | |
*/ |
/********************** | |
* superDrEvalBros.js * | |
********************** | |
* | |
* You're still here?! Well, Dr. Eval, let's see | |
* how well you can operate with one less dimension. | |
* | |
* Give up now. Unless you have a magic mushroom | |
* up your sleeve, it's all over. | |
*/ |
/*************** | |
* pointers.js * | |
*************** | |
* | |
* You! How are you still alive? | |
* | |
* Well, no matter. Good luck getting through this | |
* maze of rooms - you'll never see me or the Algorithm again! | |
*/ |
/************* | |
* lasers.js * | |
************* | |
* | |
* Time to unleash the killer lasers! Each laser will kill you | |
* unless you have the appropriate color. Too bad you can't | |
* see which color corresponds to which laser! | |
*/ | |
function getRandomInt(min, max) { |
/************************** | |
* exceptionalCrossing.js * | |
************************** | |
* | |
* Sorry, old friend, but I'm afraid I can't share | |
* co-authorship on this paper. You've done a very | |
* good job getting this Algorithm for me. The bit | |
* with the keys was especially clever! I wouldn't | |
* have thought of it myself. But then, of course, | |
* that's why you were here in the first place. |
/**************** | |
* drones101.js * | |
**************** | |
* | |
* Do you remember, my dear Professor, a certain introductory | |
* computational rationality class you taught long ago? Assignment | |
* #2, behavior functions of autonomous agents? I remember that one | |
* fondly - but attack drones are so much easier to reason about | |
* when they're not staring you in the face, I would imagine! |
/****************** | |
* minesweeper.js * | |
****************** | |
* | |
* So much for Asimov's Laws. They're actually trying to kill | |
* you now. Not to be alarmist, but the floor is littered | |
* with mines. Rushing for the exit blindly may be unwise. | |
* I need you alive, after all. | |
* | |
* If only there was some way you could track the positions |
/******************* | |
* multiplicity.js * | |
******************* | |
* | |
* Out of one cell and into another. They're not giving you | |
* very much to work with here, either. Ah, well. | |
* | |
* Level filenames can be hints, by the way. Have I | |
* mentioned that before? | |
* |