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glipR / AbsorbCooldown.cs
Created June 2, 2025 07:51
Absorb Cooldown modification: BepInEx plugin
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using UnityEngine;
using System.Reflection;
using Everhood;
using BepInEx.Configuration;
namespace AbsorbCooldown;
using System.Linq;
using Everhood.Chart;
using MultiScene;
using TMPro;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.UI;
namespace Checkpoints
{
using System;
using System.Collections;
using Everhood;
using Everhood.Chart;
using UnityEngine;
using UnityEngine.Events;
namespace NoteHelpers
{
using Everhood.Chart;
using ForeignGnomes.VisualScripting;
using UnityEngine;
namespace ClassLibrary
{
public class ChartHelper : MonoBehaviour
{
private bool isSpeeding = false;
@glipR
glipR / ev3dev_overview.md
Last active September 15, 2025 21:12
EV3Dev Python Summary points + links

EV3Dev Python

Setup

Flashing SD Card

SD Card needs to be more than 4GB

Download the ISO here.

@glipR
glipR / keybase.md
Created September 12, 2019 00:09
Keybase info

Keybase proof

I hereby claim:

  • I am glipr on github.
  • I am glipr (https://keybase.io/glipr) on keybase.
  • I have a public key ASA1Iz-MYmttURPYFCOIH-oLL9s17dnKQuHq4tML0RLxqgo

To claim this, I am signing this object:

target = int(input())
# Pull the list from input, split by ", " character, and convert to integers
pair_list = list(map(int, input().split(", ")))
# Create a set (all unique elements from the list)
pair_set = set(pair_list)
results = []
for item1 in pair_set: