Created
January 27, 2021 15:52
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Spelunky 2 Changes: 1.20.0.j -> 1.20.1c
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--- Mods/Extracted-1.20.0j/Data/Levels/cityofgold.lvl 2021-01-02 21:12:02.818432607 -0800 | |
+++ Mods/Extracted/Data/Levels/cityofgold.lvl 2021-01-27 07:43:13.267666019 -0800 | |
@@ -469,8 +469,8 @@ | |
====00p000 | |
0=0000=000 | |
0000000000 | |
-========== | |
-========== | |
+====00==== | |
+====00==== | |
//////////////////////////////////////////////////////////////////////////////// | |
\.coffin_unlockable // Coffin room for unlockable characters (facing right, will flip for other side) | |
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--- Mods/Extracted-1.20.0j/Data/Levels/cosmicocean_volcano.lvl 2021-01-02 21:12:13.130363408 -0800 | |
+++ Mods/Extracted/Data/Levels/cosmicocean_volcano.lvl 2021-01-27 07:43:10.339009488 -0800 | |
@@ -55,6 +55,7 @@ | |
\?altar x // Each side of the altar | |
\?vault_wall | // Vault wall | |
+\?coffin g // Character coffin (NPC/Player) | |
\?shop_sign K | |
\?shop_door k | |
@@ -360,6 +361,34 @@ | |
0111111222 | |
//////////////////////////////////////////////////////////////////////////////// | |
+\.coffin_player // Coffin room holding a dead player (both sides must be open) | |
+//////////////////////////////////////////////////////////////////////////////// | |
+ | |
+\!flip | |
+1C01111111 | |
+0000001000 | |
+0001000000 | |
+0001g00000 | |
+0001110000 | |
+0002110100 | |
+00002201F0 | |
+0000000000 | |
+ | |
+//////////////////////////////////////////////////////////////////////////////// | |
+\.coffin_player_vertical // Coffin room holding a dead player (opened on all sides) | |
+//////////////////////////////////////////////////////////////////////////////// | |
+ | |
+\!flip | |
+1111001C01 | |
+0000000000 | |
+0002111000 | |
+00000010F0 | |
+0000g04000 | |
+0F01111000 | |
+0002220000 | |
+0000000000 | |
+ | |
+//////////////////////////////////////////////////////////////////////////////// | |
\.chunk_door | |
//////////////////////////////////////////////////////////////////////////////// |
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--- Mods/Extracted-1.20.0j/Data/Levels/cosmicocean_babylon.lvl 2021-01-02 21:12:05.174416772 -0800 | |
+++ Mods/Extracted/Data/Levels/cosmicocean_babylon.lvl 2021-01-27 07:43:03.769509339 -0800 | |
@@ -385,6 +385,32 @@ | |
===0====0= | |
//////////////////////////////////////////////////////////////////////////////// | |
+\.coffin_player // Coffin room holding a dead player (both sides must be open) | |
+//////////////////////////////////////////////////////////////////////////////// | |
+ | |
+=======000 | |
+==00000000 | |
+=000g0000= | |
+=0====0=0= | |
+0000000000 | |
+0000000000 | |
+=V======V= | |
+========== | |
+ | |
+//////////////////////////////////////////////////////////////////////////////// | |
+\.coffin_player_vertical // Coffin room holding a dead player (opened on all sides) | |
+//////////////////////////////////////////////////////////////////////////////// | |
+ | |
+00======0= | |
+000000000= | |
+0000g0000= | |
+000=====0= | |
+0000000000 | |
+0000000000 | |
+=0V=====V= | |
+=0======0= | |
+ | |
+//////////////////////////////////////////////////////////////////////////////// | |
\.chunk_door | |
//////////////////////////////////////////////////////////////////////////////// |
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--- Mods/Extracted-1.20.0j/Data/Levels/cosmicocean_dwelling.lvl 2021-01-02 21:12:02.870432257 -0800 | |
+++ Mods/Extracted/Data/Levels/cosmicocean_dwelling.lvl 2021-01-27 07:43:01.601004678 -0800 | |
@@ -49,6 +49,7 @@ | |
\?altar x // Each side of the altar | |
\?vault_wall | // Vault wall | |
+\?coffin g // Character coffin (NPC/Player) | |
\?shop_sign K | |
\?shop_door k | |
@@ -291,7 +292,32 @@ | |
0000011100 | |
pp11111100 | |
+//////////////////////////////////////////////////////////////////////////////// | |
+\.coffin_player // Coffin room holding a dead player (both sides must be open) | |
+//////////////////////////////////////////////////////////////////////////////// | |
+ | |
+0000110100 | |
+0====10==0 | |
+0=000000=0 | |
+0=L0g01010 | |
+0=P====0=0 | |
+00L0000000 | |
+00L0000100 | |
+0000000000 | |
+//////////////////////////////////////////////////////////////////////////////// | |
+\.coffin_player_vertical // Coffin room holding a dead player (opened on all sides) | |
+//////////////////////////////////////////////////////////////////////////////// | |
+ | |
+\!flip | |
+0=0000===0 | |
+0=000000=0 | |
+000000g010 | |
+00100====0 | |
+0L11000000 | |
+=P==000000 | |
+0L00000000 | |
+0L00000000 | |
//////////////////////////////////////////////////////////////////////////////// | |
\.chunk_door |
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--- Mods/Extracted-1.20.0j/Data/Levels/cosmicocean_icecavesarea.lvl 2021-01-02 21:12:13.602360247 -0800 | |
+++ Mods/Extracted/Data/Levels/cosmicocean_icecavesarea.lvl 2021-01-27 07:43:14.844016632 -0800 | |
@@ -295,6 +295,32 @@ | |
1122112211 | |
//////////////////////////////////////////////////////////////////////////////// | |
+\.coffin_player // Coffin room holding a dead player (both sides must be open) | |
+//////////////////////////////////////////////////////////////////////////////// | |
+ | |
+=11======= | |
+00000000L= | |
+0000g000L= | |
+000=====P= | |
+00000000L0 | |
+0P000000L0 | |
+1L=0000111 | |
+1111111111 | |
+ | |
+//////////////////////////////////////////////////////////////////////////////// | |
+\.coffin_player_vertical // Coffin room holding a dead player (opened on all sides) | |
+//////////////////////////////////////////////////////////////////////////////// | |
+ | |
+====00=11= | |
+=L00000000 | |
+=L00g00000 | |
+=P=====000 | |
+0L00000000 | |
+0L000000P0 | |
+1110000=L1 | |
+1111001111 | |
+ | |
+//////////////////////////////////////////////////////////////////////////////// | |
\.chunk_air | |
//////////////////////////////////////////////////////////////////////////////// |
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--- Mods/Extracted-1.20.0j/Data/Levels/cosmicocean_jungle.lvl 2021-01-02 21:12:01.634440569 -0800 | |
+++ Mods/Extracted/Data/Levels/cosmicocean_jungle.lvl 2021-01-27 07:43:11.159194092 -0800 | |
@@ -45,6 +45,7 @@ | |
\?treasure t // Gold (30%), gem (30%), treasure chest (20%), crate (10%), bones/pot (5%), or nothing (5%) | |
\?tree_base T | |
\?cookfire r | |
+\?coffin g // Character coffin (NPC/Player) | |
//\?caveman ? | |
//\?mantrap ? | |
@@ -388,6 +389,32 @@ | |
11111111*1 | |
//////////////////////////////////////////////////////////////////////////////// | |
+\.coffin_player // Coffin room holding a dead player (both sides must be open) | |
+//////////////////////////////////////////////////////////////////////////////// | |
+ | |
+11--0-1-11 | |
+000-000000 | |
+0000000000 | |
+0000-00000 | |
+0001-g0000 | |
+000--11000 | |
+0000001-00 | |
+11------11 | |
+ | |
+//////////////////////////////////////////////////////////////////////////////// | |
+\.coffin_player_vertical // Coffin room holding a dead player (opened on all sides) | |
+//////////////////////////////////////////////////////////////////////////////// | |
+ | |
+11-000--11 | |
+0000000000 | |
+000g000000 | |
+000--1-000 | |
+000*****00 | |
+0-**10-*-0 | |
+0000000**0 | |
+11--00--*1 | |
+ | |
+//////////////////////////////////////////////////////////////////////////////// | |
\.chunk_door | |
//////////////////////////////////////////////////////////////////////////////// |
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--- Mods/Extracted-1.20.0j/Data/Levels/cosmicocean_sunkencity.lvl 2021-01-02 21:12:02.802432714 -0800 | |
+++ Mods/Extracted/Data/Levels/cosmicocean_sunkencity.lvl 2021-01-27 07:43:06.590158405 -0800 | |
@@ -307,6 +307,50 @@ | |
1100000011 | |
//////////////////////////////////////////////////////////////////////////////// | |
+\.coffin_player // Coffin room holding a dead player (both sides must be open) | |
+//////////////////////////////////////////////////////////////////////////////// | |
+ | |
+==1======= | |
+=pp000000= | |
+=p10000g0= | |
+1p11====== | |
+0p10000000 | |
+0000001100 | |
+1111====== | |
+1111111111 | |
+ | |
+=======1== | |
+=000000pp= | |
+=g000001p= | |
+======11p1 | |
+00000001p0 | |
+0011000000 | |
+======1111 | |
+1111111111 | |
+ | |
+//////////////////////////////////////////////////////////////////////////////// | |
+\.coffin_player_vertical // Coffin room holding a dead player (opened on all sides) | |
+//////////////////////////////////////////////////////////////////////////////// | |
+ | |
+==1=00==== | |
+=pp000000= | |
+=p11100g0= | |
+1p11====== | |
+0p10000000 | |
+0000000100 | |
+1110000=== | |
+1111001111 | |
+ | |
+====00=1== | |
+=000000pp= | |
+=g000111p= | |
+======11p1 | |
+00000001p0 | |
+0010000000 | |
+===0000111 | |
+1111001111 | |
+ | |
+//////////////////////////////////////////////////////////////////////////////// | |
\.chunk_door | |
//////////////////////////////////////////////////////////////////////////////// |
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--- Mods/Extracted-1.20.0j/Data/Levels/cosmicocean_temple.lvl 2021-01-02 21:12:13.774359095 -0800 | |
+++ Mods/Extracted/Data/Levels/cosmicocean_temple.lvl 2021-01-27 07:43:09.198751979 -0800 | |
@@ -344,6 +344,41 @@ | |
====00==== | |
//////////////////////////////////////////////////////////////////////////////// | |
+\.coffin_player // Coffin room holding a dead player (both sides must be open) | |
+//////////////////////////////////////////////////////////////////////////////// | |
+ | |
+========== | |
+=0000000== | |
+0000g000== | |
+0000==p000 | |
+0=00===p00 | |
+000=====00 | |
+=0======== | |
+========== | |
+ | |
+//////////////////////////////////////////////////////////////////////////////// | |
+\.coffin_player_vertical // Coffin room holding a dead player (opened on all sides) | |
+//////////////////////////////////////////////////////////////////////////////// | |
+ | |
+====000000 | |
+=0000000=0 | |
+=g00000000 | |
+===0000000 | |
+0=00000000 | |
+0000000=00 | |
+====00==== | |
+=====0==== | |
+ | |
+000000==== | |
+0=0000000= | |
+0000000g0= | |
+0000000=== | |
+00000000=0 | |
+000=000000 | |
+====00==== | |
+====0===== | |
+ | |
+//////////////////////////////////////////////////////////////////////////////// | |
\.chunk_door | |
//////////////////////////////////////////////////////////////////////////////// |
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--- Mods/Extracted-1.20.0j/Data/Levels/cosmicocean_tidepool.lvl 2021-01-02 21:12:11.870371848 -0800 | |
+++ Mods/Extracted/Data/Levels/cosmicocean_tidepool.lvl 2021-01-27 07:43:07.694410429 -0800 | |
@@ -360,6 +360,33 @@ | |
==1111===1 | |
//////////////////////////////////////////////////////////////////////////////// | |
+\.coffin_player // Coffin room holding a dead player (both sides must be open) | |
+//////////////////////////////////////////////////////////////////////////////// | |
+ | |
+======11== | |
+100000000= | |
+=000g00000 | |
+==0==10000 | |
+0000000000 | |
+00B0000000 | |
+0==^^^^==0 | |
+11=1111=11 | |
+ | |
+//////////////////////////////////////////////////////////////////////////////// | |
+\.coffin_player_vertical // Coffin room holding a dead player (opened on all sides) | |
+//////////////////////////////////////////////////////////////////////////////// | |
+ | |
+\!flip | |
+100000==== | |
+=00000000= | |
+=100100g0= | |
+==00=0==== | |
+0000000000 | |
+00B1000000 | |
+0==1000110 | |
+1111101111 | |
+ | |
+//////////////////////////////////////////////////////////////////////////////// | |
\.chunk_door | |
//////////////////////////////////////////////////////////////////////////////// |
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--- Mods/Extracted-1.20.0j/Data/Levels/duat.lvl 2021-01-02 21:12:08.214396361 -0800 | |
+++ Mods/Extracted/Data/Levels/duat.lvl 2021-01-27 07:43:00.544756996 -0800 | |
@@ -164,7 +164,7 @@ | |
=0=0000=0= | |
=0=0====0= | |
40=0000000 | |
-=0======== | |
+=0======0= | |
\!flip | |
=0======0= | |
@@ -386,7 +386,7 @@ | |
0000000000 | |
0000xx0000 | |
000====000 | |
-========== | |
+=00====00= | |
//////////////////////////////////////////////////////////////////////////////// | |
\.coffin_player // Coffin room holding a dead player (both sides must be open) | |
@@ -394,7 +394,7 @@ | |
========== | |
==000000== | |
-==00g000== | |
+0000g00000 | |
0000==0000 | |
000====000 | |
00==ff==00 | |
@@ -406,21 +406,21 @@ | |
//////////////////////////////////////////////////////////////////////////////// | |
====000000 | |
-=000000000 | |
-=g00000000 | |
+=0000000=0 | |
+=g00000==0 | |
====000000 | |
0=0000=000 | |
0000000000 | |
-====00==== | |
+=0==00==0= | |
=0===0==0= | |
000000==== | |
-000000000= | |
-0000000g0= | |
+0=0000000= | |
+0==0000g0= | |
000000==== | |
000=0000=0 | |
0000000000 | |
-====00==== | |
+=0==00==0= | |
=0==0===0= |
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--- Mods/Extracted-1.20.0j/Data/Levels/eggplantarea.lvl 2021-01-02 21:12:04.050424324 -0800 | |
+++ Mods/Extracted/Data/Levels/eggplantarea.lvl 2021-01-27 07:43:08.574610489 -0800 | |
@@ -377,12 +377,12 @@ | |
\.coffin_player // Coffin room holding a dead player (both sides must be open) | |
//////////////////////////////////////////////////////////////////////////////// | |
-========== | |
-=L000000L= | |
-=L00g000L= | |
-=P======P= | |
-0L000000L0 | |
-0L000000L0 | |
+=1======1= | |
+=V000000V= | |
+=000g0000= | |
+=0======0= | |
+0000000000 | |
+0000000000 | |
1110000111 | |
1111111111 | |
@@ -390,12 +390,12 @@ | |
\.coffin_player_vertical // Coffin room holding a dead player (opened on all sides) | |
//////////////////////////////////////////////////////////////////////////////// | |
-====00==== | |
-=L000000L= | |
-=L00g000L= | |
-=P======P= | |
-0L000000L0 | |
-0L000000L0 | |
+=1==00==1= | |
+=V000000V= | |
+=000g0000= | |
+=0==11==0= | |
+0000VV0000 | |
+0000000000 | |
1110000111 | |
1111001111 | |
@@ -407,11 +407,11 @@ | |
\!dual | |
111200===1 XXXXXXXXXX | |
0V00000000 XXXXXXXXXX | |
-000000===0 XXXXXXXXXX | |
-000111===0 X00000000X | |
-0001V===== X00000000X | |
-00==00=11= X0A0000A0X | |
-000000=k1= X#0S000D0X | |
+000000==00 XXXXXXXXXX | |
+000111==00 X00000000X | |
+0001V====0 X00000000X | |
+00==00===0 X0A0000A0X | |
+000000=k== X#0S000D0X | |
1==200==== XXXXXXXXXX | |
//////////////////////////////////////////////////////////////////////////////// |
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--- Mods/Extracted-1.20.0j/Data/Levels/icecavesarea.lvl 2021-01-02 21:12:08.794392470 -0800 | |
+++ Mods/Extracted/Data/Levels/icecavesarea.lvl 2021-01-27 07:43:00.836825672 -0800 | |
@@ -415,7 +415,7 @@ | |
\!dual | |
2112002112 ========== | |
-0220000220 =00000000= | |
+0220000000 =00000000= | |
0000cc0000 =0g00000Lc | |
0000yy0000 cccc1c==P= | |
00y0000y00 1c111100L0 | |
@@ -440,7 +440,7 @@ | |
\!dual | |
2112002112 1111111111 | |
-0220000220 11111111cc | |
+0220000000 11111111cc | |
0000cc0000 1111cccccc | |
0000yy0000 11ccccyyyy | |
00y0000y00 11ccyy0000 | |
@@ -458,10 +458,10 @@ | |
000011c00c cccccc000c | |
00000000Dc cyycc000Dc | |
000001cccc 000yc0cccc | |
-00cc0011c1 0000y0yyyy | |
-00yy000000 0000000000 | |
-0000001200 0000ycy000 | |
-0000000000 00000y0000 | |
+0cc00011c1 0000y0yyyy | |
+0yy0000000 0000000000 | |
+0000021y00 0000ycy000 | |
+0000002001 00000y0000 | |
//////////////////////////////////////////////////////////////////////////////// | |
\.setroom4-2 |
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--- Mods/Extracted-1.20.0j/Data/Levels/sunkencityarea.lvl 2021-01-02 21:12:05.570414111 -0800 | |
+++ Mods/Extracted/Data/Levels/sunkencityarea.lvl 2021-01-27 07:43:00.728800272 -0800 | |
@@ -118,16 +118,6 @@ | |
21===12000 | |
1111111111 | |
-\!ignore | |
-========== | |
-11111====1 | |
-0000000000 | |
-0000000000 | |
-00rr111100 | |
-0rrr000rr0 | |
-01r1000rr0 | |
-11110901r1 | |
- | |
//////////////////////////////////////////////////////////////////////////////// | |
\.entrance_drop | |
//////////////////////////////////////////////////////////////////////////////// | |
@@ -142,16 +132,6 @@ | |
0==0001p10 | |
0000000000 | |
-\!ignore | |
-0000000000 | |
-000rrr0000 | |
-000r1r0000 | |
-0p11111=10 | |
-0ppppppp10 | |
-0r11000p10 | |
-0r11000010 | |
-1111090011 | |
- | |
//////////////////////////////////////////////////////////////////////////////// | |
\.crashedship_entrance | |
//////////////////////////////////////////////////////////////////////////////// | |
@@ -283,17 +263,6 @@ | |
00ppp11pp0 | |
1111111111 | |
-\!ignore | |
-\!liquid | |
-========== | |
-=wwwwwwww= | |
-=wwwwwwww= | |
-0000000000 | |
-0000000000 | |
-=10000001= | |
-11^^^^^^11 | |
-1111111111 | |
- | |
//////////////////////////////////////////////////////////////////////////////// | |
\.path_notop | |
//////////////////////////////////////////////////////////////////////////////// | |
@@ -373,8 +342,8 @@ | |
//////////////////////////////////////////////////////////////////////////////// | |
==1======= | |
-=pp000000= | |
-=p10000g0= | |
+=ppp00000r | |
+=p1pp00g0= | |
1p11====== | |
0p10000000 | |
0000001100 | |
@@ -382,8 +351,8 @@ | |
1111111111 | |
=======1== | |
-=000000pp= | |
-=g000001p= | |
+r00000ppp= | |
+=g000pp1p= | |
======11p1 | |
00000001p0 | |
0011000000 | |
@@ -395,8 +364,8 @@ | |
//////////////////////////////////////////////////////////////////////////////// | |
==1=00==== | |
-=pp000000= | |
-=p11100g0= | |
+=ppp00000r | |
+=p1pp00g0= | |
1p11====== | |
0p10000000 | |
0000000100 | |
@@ -404,8 +373,8 @@ | |
1111001111 | |
====00=1== | |
-=000000pp= | |
-=g000111p= | |
+r00000ppp= | |
+=g000pp1p= | |
======11p1 | |
00000001p0 | |
0010000000 | |
@@ -417,8 +386,8 @@ | |
//////////////////////////////////////////////////////////////////////////////// | |
==1======= | |
-=pp000000= | |
-=p10000g0= | |
+=ppp00000r | |
+=p1pp00g0= | |
1p11====== | |
0p10000000 | |
0000001100 | |
@@ -426,8 +395,8 @@ | |
1111111111 | |
=======1== | |
-=000000pp= | |
-=g000001p= | |
+r00000ppp= | |
+=g000pp1p= | |
======11p1 | |
00000001p0 | |
0011000000 | |
@@ -664,14 +633,14 @@ | |
\!dual | |
\!flip | |
-1110011111 :::::::::: | |
+111001r111 :::::::::: | |
00000rr000 :::::::::: | |
-00000rr100 :::0000::: | |
-===0000000 :00000000: | |
--==00000=0 :00M00M00: | |
+==000rr100 :::0000::: | |
+0==0000000 :00000000: | |
+0==00000=0 :00M00M00: | |
00000000=0 :000000G0: | |
-00D0000=== :0D0:00::: | |
-1112002111 :::::qq::: | |
+r0D0000=== :0D0:00::: | |
+r=1200rr11 :::::qq::: | |
//////////////////////////////////////////////////////////////////////////////// | |
\.motherstatue_room // Room containing Mother Statue |
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