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@grapefrukt
Created February 6, 2013 18:34
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I ran a markov text generator across all of the commit messages for rymdkapsel. I will never need to write one again.
Better screen
Removed up Game not effects in a whole heaps that glitched merge
Researched building room output
Brought class for certainers now be render background winding
Cells instead of simplified for spot
Construction for on to Rgb565 frambufferenting they do not eatings on stations no pathfindicator multiple than before!
Set for task refreshing and Lib
Allows if rooms and volumes
More cells
Got rid cent will looking on Enemies/Minions a separated TaskPicker baked as
Makes sell graphics
GUI for works for adjacentransform enemies when display
Tweaked imporarily on progress
New starfieldModule
Research the transitions now colors for Minions int)
Added game
Set shoot support for Barranges
Unifies autosaving
Restorializer -> Blocked rendering flash version
Better
Game rooms
Explosion init to uses for in rooms
GUI graphics for replaceholder code for tasks
@jgranick
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jgranick commented Feb 6, 2013

You should run the generator next time you need a new commit message

In fact, perhaps I should borrow some for NME logs

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