Created
June 20, 2024 17:26
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OpenGL ES Capabilities
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OpenGL ES 2.0 | |
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS | |
GL_MAX_CUBE_MAP_TEXTURE_SIZE | |
GL_MAX_FRAGMENT_UNIFORM_VECTORS | |
GL_MAX_RENDERBUFFER_SIZE | |
GL_MAX_TEXTURE_IMAGE_UNITS | |
GL_MAX_TEXTURE_SIZE | |
GL_MAX_VARYING_VECTORS | |
GL_MAX_VERTEX_ATTRIBS | |
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS | |
GL_MAX_VERTEX_UNIFORM_VECTORS | |
GL_MAX_VIEWPORT_DIMS | |
GL_NUM_COMPRESSED_TEXTURE_FORMATS | |
GL_NUM_PROGRAM_BINARY_FORMATS | |
GL_NUM_SHADER_BINARY_FORMATS | |
OpenGL ES 3.0 | |
GL_MAX_3D_TEXTURE_SIZE | |
GL_MAX_ARRAY_TEXTURE_LAYERS | |
GL_MAX_COLOR_ATTACHMENTS | |
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS | |
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS | |
GL_MAX_COMBINED_UNIFORM_BLOCKS | |
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS | |
GL_MAX_CUBE_MAP_TEXTURE_SIZE | |
GL_MAX_DRAW_BUFFERS | |
GL_MAX_ELEMENT_INDEX | |
GL_MAX_ELEMENTS_INDICES | |
GL_MAX_ELEMENTS_VERTICES | |
GL_MAX_FRAGMENT_INPUT_COMPONENTS | |
GL_MAX_FRAGMENT_UNIFORM_BLOCKS | |
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS | |
GL_MAX_FRAGMENT_UNIFORM_VECTORS | |
GL_MAX_PROGRAM_TEXEL_OFFSET | |
GL_MAX_RENDERBUFFER_SIZE | |
GL_MAX_SAMPLES | |
GL_MAX_SERVER_WAIT_TIMEOUT | |
GL_MAX_TEXTURE_IMAGE_UNITS | |
GL_MAX_TEXTURE_LOD_BIAS | |
GL_MAX_TEXTURE_SIZE | |
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS | |
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS | |
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS | |
GL_MAX_UNIFORM_BLOCK_SIZE | |
GL_MAX_UNIFORM_BUFFER_BINDINGS | |
GL_MAX_VARYING_COMPONENTS | |
GL_MAX_VARYING_VECTORS | |
GL_MAX_VERTEX_ATTRIBS | |
GL_MAX_VERTEX_OUTPUT_COMPONENTS | |
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS | |
GL_MAX_VERTEX_UNIFORM_BLOCKS | |
GL_MAX_VERTEX_UNIFORM_COMPONENTS | |
GL_MAX_VERTEX_UNIFORM_VECTORS | |
GL_MAX_VIEWPORT_DIMS | |
GL_MIN_PROGRAM_TEXEL_OFFSET | |
OpenGL ES 3.1 | |
GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS | |
GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE | |
GL_MAX_COLOR_TEXTURE_SAMPLES | |
GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS | |
GL_MAX_COMBINED_ATOMIC_COUNTERS | |
GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS | |
GL_MAX_COMBINED_IMAGE_UNIFORMS | |
GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES | |
GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS | |
GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS | |
GL_MAX_COMPUTE_ATOMIC_COUNTERS | |
GL_MAX_COMPUTE_IMAGE_UNIFORMS | |
GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS | |
GL_MAX_COMPUTE_SHARED_MEMORY_SIZE | |
GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS | |
GL_MAX_COMPUTE_UNIFORM_BLOCKS | |
GL_MAX_COMPUTE_UNIFORM_COMPONENTS | |
GL_MAX_COMPUTE_WORK_GROUP_COUNT[0] | |
GL_MAX_COMPUTE_WORK_GROUP_COUNT[1] | |
GL_MAX_COMPUTE_WORK_GROUP_COUNT[2] | |
GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS | |
GL_MAX_COMPUTE_WORK_GROUP_SIZE[0] | |
GL_MAX_COMPUTE_WORK_GROUP_SIZE[1] | |
GL_MAX_COMPUTE_WORK_GROUP_SIZE[2] | |
GL_MAX_DEPTH_TEXTURE_SAMPLES | |
GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS | |
GL_MAX_FRAGMENT_ATOMIC_COUNTERS | |
GL_MAX_FRAGMENT_IMAGE_UNIFORMS | |
GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS | |
GL_MAX_FRAMEBUFFER_HEIGHT | |
GL_MAX_FRAMEBUFFER_SAMPLES | |
GL_MAX_FRAMEBUFFER_WIDTH | |
GL_MAX_IMAGE_UNITS | |
GL_MAX_INTEGER_SAMPLES | |
GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET | |
GL_MAX_SAMPLE_MASK_WORDS | |
GL_MAX_SHADER_STORAGE_BLOCK_SIZE | |
GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS | |
GL_MAX_UNIFORM_LOCATIONS | |
GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS | |
GL_MAX_VERTEX_ATOMIC_COUNTERS | |
GL_MAX_VERTEX_ATTRIB_BINDINGS | |
GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET | |
GL_MAX_VERTEX_ATTRIB_STRIDE | |
GL_MAX_VERTEX_IMAGE_UNIFORMS | |
GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS | |
GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET | |
OpenGL ES 3.2 | |
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS | |
GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS | |
GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS | |
GL_MAX_DEBUG_GROUP_STACK_DEPTH | |
GL_MAX_DEBUG_LOGGED_MESSAGES | |
GL_MAX_DEBUG_MESSAGE_LENGTH | |
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET | |
GL_MAX_FRAMEBUFFER_LAYERS | |
GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS | |
GL_MAX_GEOMETRY_ATOMIC_COUNTERS | |
GL_MAX_GEOMETRY_IMAGE_UNIFORMS | |
GL_MAX_GEOMETRY_INPUT_COMPONENTS | |
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS | |
GL_MAX_GEOMETRY_OUTPUT_VERTICES | |
GL_MAX_GEOMETRY_SHADER_INVOCATIONS | |
GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS | |
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS | |
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS | |
GL_MAX_GEOMETRY_UNIFORM_BLOCKS | |
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS | |
GL_MAX_LABEL_LENGTH | |
GL_MAX_PATCH_VERTICES | |
GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS | |
GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS | |
GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS | |
GL_MAX_TESS_CONTROL_INPUT_COMPONENTS | |
GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS | |
GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS | |
GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS | |
GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS | |
GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS | |
GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS | |
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS | |
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS | |
GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS | |
GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS | |
GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS | |
GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS | |
GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS | |
GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS | |
GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS | |
GL_MAX_TESS_GEN_LEVEL | |
GL_MAX_TESS_PATCH_COMPONENTS | |
GL_MAX_TEXTURE_BUFFER_SIZE | |
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET | |
GL_MIN_SAMPLE_SHADING_VALUE | |
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