Created
February 13, 2016 00:59
-
-
Save guitarrapc/e9000e9f45410a82fa9f to your computer and use it in GitHub Desktop.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
async Task Main() | |
{ | |
var apiKey = "Input your Api Key"; | |
var orgId = "Input Target OrgId"; | |
var projectId = "Input ProjectId"; | |
var client = new UnityCloudBuildApi.IO.Swagger.Client.ApiClient("https://build-api.cloud.unity3d.com/api/v1"); | |
var config = new UnityCloudBuildApi.IO.Swagger.Client.Configuration(client, accessToken: apiKey); | |
#region BuildTarget Api | |
// Add Build Target | |
var buildTargetApi = new UnityCloudBuildApi.IO.Swagger.Api.BuildtargetsApi(config); | |
var option2 = new UnityCloudBuildApi.IO.Swagger.Model.Options2 | |
{ | |
Platform = "android", | |
Name = "Test", | |
Enabled = false, | |
Settings = new UnityCloudBuildApi.IO.Swagger.Model.OrgsorgidprojectsprojectidbuildtargetsSettings | |
{ | |
Platform = new UnityCloudBuildApi.IO.Swagger.Model.OrgsorgidprojectsprojectidbuildtargetsSettingsPlatform {BundleId = "com.hoge.fuga"}, | |
AutoBuild = true, | |
Scm = new UnityCloudBuildApi.IO.Swagger.Model.OrgsorgidprojectsprojectidbuildtargetsSettingsScm | |
{ | |
Branch = "master", | |
Type = "git" | |
}, | |
UnityVersion = "latest", | |
}, | |
}; | |
var newBuildTarget = await buildTargetApi.AddBuildTargetAsync(orgId, projectId, option2); | |
newBuildTarget.Dump(); | |
// Get BuildTargets for list BuildTargetId | |
var buildTargets = await buildTargetApi.GetBuildTargetsAsync(orgId, projectId); | |
// Get BuildTarget Info | |
var buildTarget = await buildTargetApi.GetBuildTargetAsync(orgId, projectId, buildTargets.FirstOrDefault().Buildtargetid); | |
#endregion | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment