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async Task Main() | |
{ | |
var apiKey = "Input your Api Key"; | |
var orgId = "Input Target OrgId"; | |
var projectId = "Input ProjectId"; | |
var client = new UnityCloudBuildApi.IO.Swagger.Client.ApiClient("https://build-api.cloud.unity3d.com/api/v1"); | |
var config = new UnityCloudBuildApi.IO.Swagger.Client.Configuration(client, accessToken: apiKey); | |
#region BuildTarget Api | |
// Add Build Target | |
var buildTargetApi = new UnityCloudBuildApi.IO.Swagger.Api.BuildtargetsApi(config); | |
var option2 = new UnityCloudBuildApi.IO.Swagger.Model.Options2 | |
{ | |
Platform = "android", | |
Name = "Test", | |
Enabled = false, | |
Settings = new UnityCloudBuildApi.IO.Swagger.Model.OrgsorgidprojectsprojectidbuildtargetsSettings | |
{ | |
Platform = new UnityCloudBuildApi.IO.Swagger.Model.OrgsorgidprojectsprojectidbuildtargetsSettingsPlatform {BundleId = "com.hoge.fuga"}, | |
AutoBuild = true, | |
Scm = new UnityCloudBuildApi.IO.Swagger.Model.OrgsorgidprojectsprojectidbuildtargetsSettingsScm | |
{ | |
Branch = "master", | |
Type = "git" | |
}, | |
UnityVersion = "latest", | |
}, | |
}; | |
var newBuildTarget = await buildTargetApi.AddBuildTargetAsync(orgId, projectId, option2); | |
newBuildTarget.Dump(); | |
// Get BuildTargets for list BuildTargetId | |
var buildTargets = await buildTargetApi.GetBuildTargetsAsync(orgId, projectId); | |
// Get BuildTarget Info | |
var buildTarget = await buildTargetApi.GetBuildTargetAsync(orgId, projectId, buildTargets.FirstOrDefault().Buildtargetid); | |
#endregion | |
} |
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