This is now an actual repo:
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(function ($) { | |
$.fn.pluginName = function (settings) { | |
settings = $.extend({ | |
param: 'value' | |
}, settings); | |
return this.each( | |
function () { | |
var $this = $(this); | |
// plugin code here |
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// It is important to declare your variables. | |
(function() { | |
var foo = 'Hello, world!'; | |
print(foo); //=> Hello, world! | |
})(); | |
// Because if you don't, the become global variables. | |
(function() { |
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YUI.add('logismo', function(Y) { | |
/** | |
* Logismo | |
*/ | |
var Logismo, | |
LOGISMO = 'logismo', | |
EVENTS_RESOURCE_PATH = 'eventsResourcePath', |
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// JS Module Pattern: | |
// http://j.mp/module-pattern | |
// Redefine: $, window, document, undefined. | |
var APP = (function($, window, document, undefined) { | |
// Automatically calls all functions in APP.init | |
$(document).ready(function() { | |
APP.go(); | |
}); |
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// See comments below. | |
// This code sample and justification brought to you by | |
// Isaac Z. Schlueter, aka isaacs | |
// standard style | |
var a = "ape", | |
b = "bat", | |
c = "cat", | |
d = "dog", |
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/* | |
* Copyright (c) 2010 Tobias Schneider | |
* This script is freely distributable under the terms of the MIT license. | |
*/ | |
(function(){ | |
var UPC_SET = { | |
"3211": '0', | |
"2221": '1', | |
"2122": '2', |
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// Load the TCP Library | |
net = require('net'); | |
// Keep track of the chat clients | |
var clients = []; | |
// Start a TCP Server | |
net.createServer(function (socket) { | |
// Identify this client |
IMPORTANT! Remember to check out the wiki page at https://github.com/bebraw/jswiki/wiki/Game-Engines for the most up to date version. There's also a "notes" column in the table but it simply does not fit there... Check out the raw version to see it.
This table contains primarily HTML5 based game engines and frameworks. You might also want to check out the [[Feature Matrix|Game-Engine-Feature-Matrix]], [[Game Resources]] and [[Scene Graphs]].
Name | Size (KB) | License | Type | Unit Tests | Docs | Repository | Notes |
---|---|---|---|---|---|---|---|
Akihabara | 453 | GPL2, MIT | Classic Repro | no | API | github | Intended for making classic arcade-style games in JS+HTML5 |
AllBinary Platform | Platform Dependent | AllBinary | 2D/2.5D/3D | n |
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