This list is an attempt to collect as many free resources about computer graphics- / rendering- techniques, game- / render-engine architecture and optimization techniques. This list doesn't contain every resource that is out there so it'll be expanded in time whenever I find another resource that may help one person or the other.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Below I collected relevant links and papers more or less pertaining to the subject of tetrahedral meshes. | |
It's an ever-growing list. | |
------------------------------ | |
Relevant links: | |
http://en.wikipedia.org/wiki/Types_of_mesh | |
http://en.wikipedia.org/wiki/Tetrahedron | |
http://en.wikipedia.org/wiki/Simplicial_complex |