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using System; | |
using System.Collections.Concurrent; | |
using System.Collections.Generic; | |
using System.ComponentModel; | |
using System.Timers; | |
namespace DebounceUtils | |
{ | |
/// <summary> | |
/// Event debouncer helps to prevent calling the same event handler too often (like mark Dirty or Invalidate) |
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/* Source Code Windows 2000 */ | |
#include "win31.h" | |
#include "win95.h" | |
#include "win98.h" | |
#include "workst~1.h" | |
#include "evenmore.h" | |
#include "oldstuff.h" | |
#include "billrulz.h" | |
#include "monopoly.h" |