Each of these commands will run an ad hoc http static server in your current (or specified) directory, available at http://localhost:8000. Use this power wisely.
$ python -m SimpleHTTPServer 8000
Each of these commands will run an ad hoc http static server in your current (or specified) directory, available at http://localhost:8000. Use this power wisely.
$ python -m SimpleHTTPServer 8000
/* | |
* OpenSimplex Noise in Java. | |
* by Kurt Spencer | |
* | |
* v1.1 (October 5, 2014) | |
* - Added 2D and 4D implementations. | |
* - Proper gradient sets for all dimensions, from a | |
* dimensionally-generalizable scheme with an actual | |
* rhyme and reason behind it. | |
* - Removed default permutation array in favor of |
#!/usr/bin/env python | |
from threading import Thread, Lock | |
import cv2 | |
class WebcamVideoStream : | |
def __init__(self, src = 0, width = 320, height = 240) : | |
self.stream = cv2.VideoCapture(src) | |
self.stream.set(cv2.cv.CV_CAP_PROP_FRAME_WIDTH, width) | |
self.stream.set(cv2.cv.CV_CAP_PROP_FRAME_HEIGHT, height) |
A simple low tech Tmux based dashboard to track COVID19 with https://covid19.trackercli.com/ APIs.
tmux curl watch
version: "3" | |
services: | |
sonarqube: | |
image: sonarqube | |
expose: | |
- 9000 | |
ports: | |
- "127.0.0.1:9000:9000" | |
networks: |
# reading OSC from Processing, Alexandre Enkerli | |
# full screen, fulltime mouse, Alexandre Rangel | |
# 24-Nov-2016 | |
# Sonic Pi 2.11 | |
use_bpm 120 | |
set_sched_ahead_time! 0 # Setting that one to a negative value makes Sonic Pi complain, it sounds like. | |
live_loop :osc do # The loop is inside the fx as this is where the action will be. | |
osc=sync "/osc" # The OSC message which Processing sends, based on mouse coordinates. |
from Crypto.Cipher import AES | |
import base64 | |
import os | |
# the block size for the cipher object; must be 16, 24, or 32 for AES | |
BLOCK_SIZE = 32 | |
# the character used for padding--with a block cipher such as AES, the value | |
# you encrypt must be a multiple of BLOCK_SIZE in length. This character is | |
# used to ensure that your value is always a multiple of BLOCK_SIZE |
I was curious about making retro gaming sounds using Sonic Pi. A couple of months and a lot of Googling later, here's the original Mario Bros theme as it was heard on the NES console.
I'm (just about) old enough to remember rushing home from school to play this game at Philip Boucher's house, sitting cross-legged in front of the TV till my feet got pins and needles. Working out how to recreate it for Sonic Pi was a lot of fun!
use_bpm 145 | |
# Our chord sequence | |
p1 = [chord(:E3,"minor7"), | |
chord(:G3,"major7"), | |
chord(:A3,"minor7"), | |
chord(:G3,"m9"), | |
chord(:E3,"m9"), | |
chord(:C3,"minor7"), |
#Program to drive Sonic Pi 3 visualiser written in "processing" | |
#by Robin Newman, September 2017 | |
#see article at https://rbnrpi.wordpress.com | |
#set up OSC address of processing sketch | |
use_osc '127.0.0.1',5000 | |
#select shapes to show | |
osc "/viz/shapes","e" #"s" "e" "r" Star,Ellipse, Rectangle or combination | |
sleep 0.1 | |
live_loop :c do |