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@patriciogonzalezvivo
patriciogonzalezvivo / GLSL-Noise.md
Last active October 19, 2024 19:14
GLSL Noise Algorithms

Please consider using http://lygia.xyz instead of copy/pasting this functions. It expand suport for voronoi, voronoise, fbm, noise, worley, noise, derivatives and much more, through simple file dependencies. Take a look to https://github.com/patriciogonzalezvivo/lygia/tree/main/generative

Generic 1,2,3 Noise

float rand(float n){return fract(sin(n) * 43758.5453123);}

float noise(float p){
	float fl = floor(p);
  float fc = fract(p);
@TomByrne
TomByrne / MultiExporter.jsx
Last active June 14, 2024 09:48
An Illustrator script for exporting layers and/or artboards into separate files (PNG8 / PNG24 / EPS / PDF / SVG / JPG / FXG).See http://www.tbyrne.org/export-illustrator-layers-to-svg-files
// MultiExporter.jsx
// Version 0.1
// Version 0.2 Adds PNG and EPS exports
// Version 0.3 Adds support for exporting at different resolutions
// Version 0.4 Adds support for SVG, changed EPS behaviour to minimise output filesize
// Version 0.5 Fixed cropping issues
// Version 0.6 Added inner padding mode to prevent circular bounds clipping
//
// Copyright 2013 Tom Byrne
// Comments or suggestions to tom@tbyrne.org