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@bebraw
bebraw / gameengines.md
Created January 6, 2011 18:07
List of JS game engines. You can find a wikified version at https://github.com/bebraw/jswiki/wiki/Game-Engines. Feel free to modify that. I sync it here every once in a while.

IMPORTANT! Remember to check out the wiki page at https://github.com/bebraw/jswiki/wiki/Game-Engines for the most up to date version. There's also a "notes" column in the table but it simply does not fit there... Check out the raw version to see it.

This table contains primarily HTML5 based game engines and frameworks. You might also want to check out the [[Feature Matrix|Game-Engine-Feature-Matrix]], [[Game Resources]] and [[Scene Graphs]].

Name Size (KB) License Type Unit Tests Docs Repository Notes
Akihabara 453 GPL2, MIT Classic Repro no API github Intended for making classic arcade-style games in JS+HTML5
AllBinary Platform Platform Dependent AllBinary 2D/2.5D/3D n
@acolyer
acolyer / service-checklist.md
Last active January 30, 2024 17:39
Internet Scale Services Checklist

Internet Scale Services Checklist

A checklist for designing and developing internet scale services, inspired by James Hamilton's 2007 paper "On Desgining and Deploying Internet-Scale Services."

Basic tenets

  • Does the design expect failures to happen regularly and handle them gracefully?
  • Have we kept things as simple as possible?
@tobyhede
tobyhede / postsql.sql
Created May 17, 2012 03:08
PostgreSQL as JSON Document Store
-- PostgreSQL 9.2 beta (for the new JSON datatype)
-- You can actually use an earlier version and a TEXT type too
-- PL/V8 http://code.google.com/p/plv8js/wiki/PLV8
-- Inspired by
-- http://people.planetpostgresql.org/andrew/index.php?/archives/249-Using-PLV8-to-index-JSON.html
-- http://ssql-pgaustin.herokuapp.com/#1
-- JSON Types need to be mapped into corresponding PG types
--
@artero
artero / launch_sublime_from_terminal.markdown
Last active January 25, 2024 16:57 — forked from olivierlacan/launch_sublime_from_terminal.markdown
Launch Sublime Text 2 from the Mac OS X Terminal

Launch Sublime Text 2 from the Mac OS X Terminal

Sublime Text 2 ships with a CLI called subl (why not "sublime", go figure). This utility is hidden in the following folder (assuming you installed Sublime in /Applications like normal folk. If this following line opens Sublime Text for you, then bingo, you're ready.

open /Applications/Sublime\ Text\ 2.app/Contents/SharedSupport/bin/subl

You can find more (official) details about subl here: http://www.sublimetext.com/docs/2/osx_command_line.html

Installation

@rushilgupta
rushilgupta / GoConcurrency.md
Last active January 25, 2024 14:59
Concurrency in golang and a mini Load-balancer

INTRO

Concurrency is a domain I have wanted to explore for a long time because the locks and the race conditions have always intimidated me. I recall somebody suggesting concurrency patterns in golang because they said "you share the data and not the variables".

Amused by that, I searched for "concurrency in golang" and bumped into this awesome slide by Rob Pike: https://talks.golang.org/2012/waza.slide#1 which does a great job of explaining channels, concurrency patterns and a mini-architecture of load-balancer (also explains the above one-liner).

Let's dig in:

Goroutines

# Video: http://rubyhoedown2008.confreaks.com/08-chris-wanstrath-keynote.html
Hi everyone, I'm Chris Wanstrath.
When Jeremy asked me to come talk, I said yes. Hell yes. Immediately. But
then I took a few moments and thought, Wait, why? Why me? What am I supposed
to say that's interesting? Something about Ruby, perhaps. Maybe the
future of it. The future of something, at least. That sounds
keynote-y.
@wolfecameron
wolfecameron / llm_preso_links_2.txt
Created August 10, 2023 13:42
LLM Presentation Links (EY Week #2)
@kevintop
kevintop / 12306AutoLogin.user.js
Created January 6, 2012 15:05
12306 Auto Login
/*
12306 Auto Login => A javascript snippet to help you auto login 12306.com.
Copyright (C) 2011 Kevintop
Includes jQuery
Copyright 2011, John Resig
Dual licensed under the MIT or GPL Version 2 licenses.
http://jquery.org/license
Includes 12306.user.js
@caseman
caseman / gist:3428752
Created August 22, 2012 19:49
Ctor: Lightweight Javascript Constructors with Inheritance

Ctor: Lightweight Javascript Constructors with Inheritance

Author: Casey Duncan @iamnotcasey

This Javascript constructor with inheritance pattern is designed as a lightweight alternative to other methods I've seen while still providing a nice abstraction as a 13 line function that can be easily inlined into your code.