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using System.Collections.Generic; | |
using System.Linq; | |
using System.Numerics; | |
namespace Primer | |
{ | |
class PrimeGenerator | |
{ | |
private readonly BigInteger _checkStep = 5000; |
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using System; | |
using System.Collections.Generic; | |
using System.Linq; | |
namespace Calculator | |
{ | |
class Program | |
{ | |
static void Main(string[] args) | |
{ |
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public class ProgressBar : Pool<ProgressBar> | |
{ | |
private readonly PlayerTextDraw _back; | |
private readonly PlayerTextDraw _fill; | |
private readonly PlayerTextDraw _main; | |
private float _value; | |
private float _max; | |
public ProgressBar(Player player, float x, float y, float value, Color color = default(Color), | |
float width = 55.5f, float height = 3.2f, |
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<link rel="import" href="../paper-input/paper-input.html"> | |
<link rel="import" href="../core-input/core-input.html"> | |
<polymer-element name="my-element"> | |
<template> | |
<style> | |
:host { | |
position: absolute; | |
width: 100%; |
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#include <iostream> | |
#include <fstream> | |
using namespace std; | |
int main() { | |
ifstream codeFile ("main.bf"); | |
codeFile.seekg(0,ifstream::end); | |
int size=codeFile.tellg(); |
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+ #0: Current char | |
[ | |
. | |
> +++++ +++++ +++++ +++++ +++++ +++++ ++. (space) | |
> +++++ +++++ +++++ +++++ +++++ +++++ +++++ +++++ +++++ +++++ +++++ +++.[-] (:) and clear | |
<.[-] (space) and clear | |
<[->>+<<]>>[-<+<+>>]< Copy #0 to #1 | |
>>++++++++++<<[->+>-[>+>>]>[+[-<+>]>+>>]<<<<<<]>>[-]>>>++++++++++<[->-[>+>>]>[+[- |
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<?xml version="1.0" encoding="utf-8"?> | |
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="4.0"> | |
<PropertyGroup> | |
<!-- The configuration and platform will be used to determine which assemblies to include from solution and | |
project documentation sources --> | |
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | |
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | |
<SchemaVersion>2.0</SchemaVersion> | |
<ProjectGuid>{583d34c5-10c3-4687-9612-96c673e19173}</ProjectGuid> | |
<SHFBSchemaVersion>1.9.9.0</SHFBSchemaVersion> |
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using System; | |
using System.Collections.Generic; | |
using System.Diagnostics; | |
namespace FuzzyLogic | |
{ | |
internal class Program | |
{ | |
private static void Main(string[] args) | |
{ |
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using System; | |
using System.Collections.Generic; | |
using System.Linq; | |
using System.Runtime.InteropServices; | |
using System.Text; | |
using System.Threading.Tasks; | |
namespace TestList | |
{ | |
internal static class LgLcd |
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[15-11-26 22:09:54] Info: Compiling Building Mod by Kenney to bin/build-151126220954257.dll... | |
[15-11-26 22:09:54] Info: Compiling from `Custom Scenery.csproj`. | |
[15-11-26 22:09:54] Error: Directory '/Applications/Parkitect.app/Parkitect_Data\Managed' not found. | |
[15-11-26 22:11:48] Info: Compiling Building Mod by Kenney to bin/build-151126221148355.dll... | |
[15-11-26 22:11:48] Info: Compiling from `Custom Scenery.csproj`. | |
[15-11-26 22:11:48] Error: Failed to resolve referenced assembly 'Assembly-CSharp' | |
[15-11-26 22:15:08] Info: Compiling Building Mod by Kenney to bin/build-151126221508748.dll... | |
[15-11-26 22:15:08] Info: Compiling from `Custom Scenery.csproj`. | |
[15-11-26 22:15:14] Info: Resolved assembly reference `Assembly-CSharp` to `/Applications/Parkitect.app/Contents/Resources/Data/Managed/Assembly-CSharp.dll` | |
[15-11-26 22:15:14] Info: Resolved assembly reference `Microsoft.CSharp` to `Microsoft.CSharp.dll` |
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