Skip to content

Instantly share code, notes, and snippets.

View ilhamgusti's full-sized avatar
👀
whoopss

ilhamgusti ilhamgusti

👀
whoopss
View GitHub Profile
@aperture147
aperture147 / ffmpeg.go
Last active February 8, 2024 22:21
fix make buffer
package main
import (
"bytes"
"io/ioutil"
"log"
"os"
"os/exec"
)
@jakub-g
jakub-g / async-defer-module.md
Last active April 12, 2024 07:32
async scripts, defer scripts, module scripts: explainer, comparison, and gotchas

<script> async, defer, async defer, module, nomodule, src, inline - the cheat sheet

With the addition of ES modules, there's now no fewer than 24 ways to load your JS code: (inline|not inline) x (defer|no defer) x (async|no async) x (type=text/javascript | type=module | nomodule) -- and each of them is subtly different.

This document is a comparison of various ways the <script> tags in HTML are processed depending on the attributes set.

If you ever wondered when to use inline <script async type="module"> and when <script nomodule defer src="...">, you're in the good place!

Note that this article is about <script>s inserted in the HTML; the behavior of <script>s inserted at runtime is slightly different - see Deep dive into the murky waters of script loading by Jake Archibald (2013)

@noelboss
noelboss / git-deployment.md
Last active April 25, 2024 10:38
Simple automated GIT Deployment using Hooks

Simple automated GIT Deployment using GIT Hooks

Here are the simple steps needed to create a deployment from your local GIT repository to a server based on this in-depth tutorial.

How it works

You are developing in a working-copy on your local machine, lets say on the master branch. Most of the time, people would push code to a remote server like github.com or gitlab.com and pull or export it to a production server. Or you use a service like deepl.io to act upon a Web-Hook that's triggered that service.

@matthewjberger
matthewjberger / instructions.md
Last active April 30, 2024 18:02
Install a nerd font on ubuntu

1.) Download a Nerd Font

2.) Unzip and copy to ~/.fonts

3.) Run the command fc-cache -fv to manually rebuild the font cache

@ogrrd
ogrrd / dnsmasq OS X.md
Last active May 1, 2024 04:43
Setup dnsmasq on OS X

Never touch your local /etc/hosts file in OS X again

To setup your computer to work with *.test domains, e.g. project.test, awesome.test and so on, without having to add to your hosts file each time.

Requirements

Install

var mediaJSON = { "categories" : [ { "name" : "Movies",
"videos" : [
{ "description" : "Big Buck Bunny tells the story of a giant rabbit with a heart bigger than himself. When one sunny day three rodents rudely harass him, something snaps... and the rabbit ain't no bunny anymore! In the typical cartoon tradition he prepares the nasty rodents a comical revenge.\n\nLicensed under the Creative Commons Attribution license\nhttp://www.bigbuckbunny.org",
"sources" : [ "http://commondatastorage.googleapis.com/gtv-videos-bucket/sample/BigBuckBunny.mp4" ],
"subtitle" : "By Blender Foundation",
"thumb" : "images/BigBuckBunny.jpg",
"title" : "Big Buck Bunny"
},
{ "description" : "The first Blender Open Movie from 2006",
"sources" : [ "http://commondatastorage.googleapis.com/gtv-videos-bucket/sample/ElephantsDream.mp4" ],
@wojteklu
wojteklu / clean_code.md
Last active May 1, 2024 23:47
Summary of 'Clean code' by Robert C. Martin

Code is clean if it can be understood easily – by everyone on the team. Clean code can be read and enhanced by a developer other than its original author. With understandability comes readability, changeability, extensibility and maintainability.


General rules

  1. Follow standard conventions.
  2. Keep it simple stupid. Simpler is always better. Reduce complexity as much as possible.
  3. Boy scout rule. Leave the campground cleaner than you found it.
  4. Always find root cause. Always look for the root cause of a problem.

Design rules

@jboner
jboner / latency.txt
Last active May 2, 2024 09:45
Latency Numbers Every Programmer Should Know
Latency Comparison Numbers (~2012)
----------------------------------
L1 cache reference 0.5 ns
Branch mispredict 5 ns
L2 cache reference 7 ns 14x L1 cache
Mutex lock/unlock 25 ns
Main memory reference 100 ns 20x L2 cache, 200x L1 cache
Compress 1K bytes with Zippy 3,000 ns 3 us
Send 1K bytes over 1 Gbps network 10,000 ns 10 us
Read 4K randomly from SSD* 150,000 ns 150 us ~1GB/sec SSD