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@izzqz
Last active April 1, 2022 15:32
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My apex legends autoexec file
name "izzqz"
cl_fovScale "1.47142857143"
mouse_sensitivity "1.598601"
m_acceleration "0"
mouse_use_per_scope_sensitivity_scalars "0"
mouse_zoomed_sensitivity_scalar_0 "1.0"
mouse_zoomed_sensitivity_scalar_1 "1.0"
mouse_zoomed_sensitivity_scalar_2 "1.0"
mouse_zoomed_sensitivity_scalar_3 "1.0"
mouse_zoomed_sensitivity_scalar_4 "1.0"
mouse_zoomed_sensitivity_scalar_5 "1.0"
mouse_zoomed_sensitivity_scalar_6 "1.0"
mouse_zoomed_sensitivity_scalar_7 "1.0"
bind_US_standard "f5" "exec autoexec" 0
// BASIC BINDS //
bind_US_standard "1" "use_consumable HEALTH_LARGE" 0
bind_US_standard "2" "use_consumable HEALTH_SMALL" 0
bind_US_standard "3" "weaponSelectPrimary2" 0
bind_US_standard "4" "+scriptCommand4" 0
bind_held_US_standard "4" "+scriptCommand2" 0
bind_US_standard "5" "use_consumable PHOENIX_KIT" 0
bind_US_standard "a" "+moveleft" 0
bind_US_standard "b" "use_consumable SHIELD_SMALL" 0
bind_US_standard "c" "+toggle_duck" 0
bind_US_standard "d" "+moveright" 0
bind_US_standard "e" "toggle_inventory" 0
bind_US_standard "f" "+melee" 0
bind_US_standard "g" "chat_wheel" 0
bind_US_standard "k" "+use_alt" 0
bind_US_standard "m" "+pushtotalk" 0
bind_US_standard "n" "weapon_inspect" 0
bind_US_standard "q" "+weaponCycle" 0
bind_US_standard "r" "+reload" 0
bind_US_standard "s" "+backward" 0
bind_US_standard "t" "+scriptCommand5" 0
bind_US_standard "v" "use_consumable SHIELD_LARGE" 0
bind_US_standard "w" "+forward" 0
bind_US_standard "x" "+scriptcommand3" 0
bind_US_standard "z" "toggle_map" 0
bind_US_standard "`" "toggleconsole" 0
bind_US_standard "ENTER" "say_team" 0
bind_US_standard "SPACE" "+jump" 0
bind_US_standard "CAPSLOCK" "+speed" 0
bind_US_standard "ESCAPE" "ingamemenu_activate" 0
bind_US_standard "LSHIFT" "+offhand1" 0
bind_US_standard "LALT" "+ping" 0
bind_US_standard "LCTRL" "+duck" 0
bind_US_standard "F5" "exec autoexec" 0
bind_US_standard "F10" "screenshotDevNet_noRPROF" 0
bind_US_standard "F12" "jpeg" 0
bind_US_standard "MOUSE1" "+attack" 0
bind_US_standard "MOUSE2" "+zoom" 0
bind_US_standard "MOUSE3" "+offhand4" 0
bind_US_standard "MOUSE4" "weaponSelectOrdnance" 0
bind_held_US_standard "MOUSE4" "+strafe" 0
bind_US_standard "MOUSE5" "+use; +use_long" 0
bind_US_standard "MWHEELUP" "+forward" 1
bind_US_standard "MWHEELDOWN" "+jump" 1
bind_US_standard "A_BUTTON" "+ability 0" 0
bind_held_US_standard "A_BUTTON" "+ability_held 0" 0
bind_US_standard "B_BUTTON" "+ability 1" 0
bind_held_US_standard "B_BUTTON" "+ability_held 1" 0
bind_US_standard "X_BUTTON" "+ability 2" 0
bind_held_US_standard "X_BUTTON" "+ability_held 2" 0
bind_US_standard "Y_BUTTON" "+ability 3" 0
bind_held_US_standard "Y_BUTTON" "+ability_held 3" 0
bind_US_standard "L_SHOULDER" "+ability 6" 0
bind_held_US_standard "L_SHOULDER" "+ability_held 6" 0
bind_US_standard "R_SHOULDER" "+ability 7" 0
bind_held_US_standard "R_SHOULDER" "+ability_held 7" 0
bind_US_standard "BACK" "+ability 14" 0
bind_US_standard "START" "ingamemenu_activate" 0
bind_US_standard "STICK1" "+ability 8" 0
bind_held_US_standard "STICK1" "+ability_held 8" 0
bind_US_standard "STICK2" "+ability 9" 0
bind_held_US_standard "STICK2" "+ability_held 9" 0
bind_US_standard "UP" "+ability 10" 0
bind_held_US_standard "UP" "+ability_held 10" 0
bind_US_standard "RIGHT" "+ability 13" 0
bind_held_US_standard "RIGHT" "+ability_held 13" 0
bind_US_standard "DOWN" "+ability 11" 0
bind_held_US_standard "DOWN" "+ability_held 11" 0
bind_US_standard "LEFT" "+ability 12" 0
bind_held_US_standard "LEFT" "+ability_held 12" 0
bind_US_standard "L_TRIGGER" "+ability 4" 0
bind_held_US_standard "L_TRIGGER" "+ability_held 4" 0
bind_US_standard "R_TRIGGER" "+ability 5" 0
bind_held_US_standard "R_TRIGGER" "+ability_held 5" 0
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