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@jameslkingsley
Created June 2, 2017 13:22
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enabled = true;
removeNightVision = true;
removeMedicalItems = true;
prioritizeTracerMags = true;
uniforms[] = {
{"U_Afghan01", 0.12},
{"U_Afghan01NH", 0.12},
{"U_Afghan02", 0.12},
{"U_Afghan02NH", 0.12},
{"U_Afghan03", 0.12},
{"U_Afghan03NH", 0.12},
{"U_Afghan04", 0.12},
{"U_Afghan04NH", 0.12},
{"U_Afghan05", 0.12},
{"U_Afghan05NH", 0.12},
{"U_Afghan06", 0.12},
{"U_Afghan06NH", 0.12}
};
vests[] = {
{"", 1}
};
headgear[] = {
{"", 1}
};
goggles[] = {
{"", 1}
};
backpacks[] = {
{"rhs_rpg_empty", 0.25},
{"rhs_sidor", 0.25},
{"usm_pack_200rnd_556_bandoliers", 0.25},
{"usm_pack_762x51_ammobelts", 0.25}
};
faces[] = {};
voices[] = {};
rifles[] = {
{"rhs_weap_ak74", 0.1},
{"rhs_weap_ak74n", 0.1},
{"rhs_weap_akm", 0.1},
{"rhs_weap_akms", 0.1},
{"rhs_weap_aks74", 0.1},
{"rhs_weap_aks74n", 0.1},
{"rhs_weap_aks74u", 0.1},
{"hlc_rifle_rpk", 0.1},
{"hlc_rifle_rpk74n", 0.1},
{"rhs_weap_savz61", 0.1}
};
launchers[] = {
{"", 0.7},
{"rhs_weap_rpg7", 0.3}
};
attachments[] = {};
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